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1* AscendedFanon: After 14 years of only being an unofficial fan romanization of the Ridley Robot's Japanese name, "Mecha Ridley" was finally made official by ''VideoGame/SuperSmashBrosUltimate''.
2* DummiedOut: Two very interesting things were removed at some point. One was the ability to turn equipment on and off from the pause menu, as in ''Super Metroid''; fans are still wondering why this much-missed feature was taken out. (Cheat codes can turn it back on.) The second was... [[https://www.youtube.com/watch?v=iKvTYQSc_VA Crocomire]]! This ''Super Metroid'' boss was found in the ROM, with a full set of sprites and some movement code, but nothing else. It's possible to hack him into various rooms.
3* WhatCouldHaveBeen:
4** Artistically, ''Zero Mission'' was originally designed with [[https://www.youtube.com/watch?v=RExHUXbFt5E a cartoony look]] that resembled a more detailed version of the original game's graphics. The design team later changed it to the mostly realistic-looking version it is now, after deciding a game with more realistic graphics would do better in North America, [[GermansLoveDavidHasselhoff where the franchise is more popular]].
5** [[VideoGame/SuperMetroid Crocomire]] can be found in the game's files, seemingly indicating that he was going to be included in the game (and the game was meant to tie into ''Super Metroid'' more), but was ultimately cut. Interestingly enough, the Crocomire sprite here lacked the rough skin traditionally found on Crocomire, indicating that the player would damage Crocomire due to in-game events.
6** Also from ''Super'', they initially had the ability to turn certain items on and off, but this was later cut for unknown reasons. However, as sprites for every possible loadout still exist, it's possible to restore this feature with the right code.

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