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Context Trivia / CallOfDuty

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1* BeamMeUpScotty: ''Call of Duty'' games often use the quote "only the dead have seen the end of war," attributing it to Plato. [[https://www.oxfordreference.com/view/10.1093/acref/9780191843730.001.0001/q-oro-ed5-00009114 The earliest known use of the phrase]] is actually attributed to George Santayana in 1922.
2* CashCowFranchise: Since ''[[VideoGame/CallOfDutyModernWarfare2 Modern Warfare 2]]'', each new entry in the series (up until and including ''[[VideoGame/CallOfDutyBlackOpsII Black Ops II]]'', anyway) has become one of or simply ''the'' biggest-selling game of the year. In 2018, Creator/{{Activision}} verified the series' sales to be over 300 million units sold, putting it behind only ''Franchise/SuperMarioBros'' and ''Franchise/{{Pokemon}}'', and ''that'' was before the release of several other games (there's also the fact that ''Mario'' and ''Pokémon'' both had large head-starts and their sales are inflated by handhelds, which cost a lot less; not to mention there are 200+ Mario games compared to < 20 [=CoD=] games).
3** The 2019 MobilePhoneGame release marks the return of record-breaking numbers ''Call of Duty'' has been raking since 2012. Specifically, it accumulated over 100 million downloads in two weeks, making it the biggest mobile game launch ever.
4* ChannelHop:
5** A mild example in 2015, where Creator/SquareEnix stopped publishing and localizing the series to Japanese, with [[Creator/XboxGameStudios Microsoft]] and [[Creator/SonyInteractiveEntertainment Sony]] taking over the job for the Japanese publishing to their respective consoles. The PC (and eventually, mobile) games of the series are still published by Activision themselves in Japan.
6** Microsoft announced their intention to acquire Creator/ActivisionBlizzard in January 2022, which was reportedly mere weeks after the latter had signed an agreement with Sony for [=PlayStation=] to receive preferential treatment when it comes to ''Call of Duty'' updates and marketing for at least the next three entries. The current understanding is that this agreement will be honored, but what happens after that is unknown.
7* CowboyBebopAtHisComputer:
8** Many critics claim that the ''VideoGame/ModernWarfare'' games glorify war and xenophobia. It's kind of hard to state that when the first game alone shows the horrible consequences of gung-ho military adventurism while having you teamed up with Russian Loyalists the entire time. It also seems to have even skipped a lot of ''player's'' attention that the American forces are coming to "liberate" the unnamed Middle Eastern country, with ambiguous and contradictory evidence about whether it's a genuine sentiment or a transparent power play for control of the "oil rich" Arab nation. Y'know, just like real life.
9** Can apply to the whole series since every and each installment has at least one level that shows that WarIsHell. However, it's still thought of as "the FPS series that glorifies war" by people who, if they played it at all, paid zero attention to anything but the shooting.
10* NoPortForYou:
11** A vast majority of ''[=CoD=]'' installments have been ported/released on the PC. However, three notable exceptions are ''3'', ''Finest Hour'', and ''Big Red One''. Mostly likely due to the fact that these are the only entries not running on the [[MediaNotes/GameEngine IW Engine]].
12** Inversely, the original ''Call of Duty'' was exclusive to PC until the release of ''Call of Duty Classic'' with the Hardened Edition of ''Modern Warfare 2'', and its ExpansionPack ''United Offensive'' remains a PC exclusive two decades on.
13* TechnicalAdvisor: The franchise utilized many of these during the production of the games:
14** To help develop ''VideoGame/CallOfDutyAdvancedWarfare'''s narrative, Sledgehammer Games worked with military advisors, futurologists, and a scenario planner from the US Department of Defense and asked them what they believed to be the biggest source of conflict for the future, to which the consensus was that in the form of a private military company gone rogue, forming the basis of the Atlas Corporation.
15** Sledgehammer Games consulted with UsefulNotes/WorldWarII historian Marty Morgan for ''VideoGame/CallOfDutyWWII'' and ''VideoGame/CallOfDutyVanguard'', assisting them in their research and studying of material, including traveling to key points throughout Europe and traveling routes taken by soldiers in order to capture the essence of the war and make it as authentic as possible.
16** For ''VideoGame/CallOfDutyModernWarfare2019'', Infinity Ward consulted with retired Navy [=SEALs=] Steve Sanders and Mitch Hall for both the levels and overall narrative, giving advice on how soldiers should move through spaces and react to a given scenario, as well as help create a story that would ring true to soldiers like them.

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