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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/40k_newlogo_1000px.png]]
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3%% Caption removed per discussion in Caption Repair thread: https://tvtropes.org/pmwiki/posts.php?discussion=1404492079030138900&page=139
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6->'''''[[AC:Forget the power of technology and science, for so much has been forgotten, never to be re-learned.\
7Forget the promise of progress and understanding, for in the grim darkness of the far future there is only war.\
8There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting gods.]]'''''
9
10''Warhammer 40,000'', [[FanNickname known informally]] as "Warhammer 40K," "[=WH40K=]," or just plain "40K," is a miniatures-based {{tabletop|Games}} [[WarGaming war game]] released by Creator/GamesWorkshop in 1987. In its beginning it drew heavily on GW's previous ''TabletopGame/{{Warhammer}} Fantasy'' game, and was essentially "''Warhammer'' [[JustForFun/RecycledInSpace In Space]]," but over time [[DerivativeDifferentiation grew distinct from]] ([[MorePopularSpinoff and much more popular than]]) its counterpart. Its tenth edition was released in 2023.
11
12More than anything else, 40K stands out from other tabletop wargames because of its ''[[RefugeInAudacity extreme]]'' [[SlidingScaleOfIdealismVersusCynicism darkness]]. Set roughly thirty-eight thousand years in the future, the most basic summation of the game's plot is that our galaxy has been twisted into an [[CrapsackWorld unfathomable horror]] where an [[ForeverWar eternal, impossibly vast conflict]] occurs between several absurdly powerful [[FinalSolution genocidal]], [[FantasticRacism xenocidal]], and (in at least one case) [[ApocalypseHow omnicidal]] factions, with [[{{Troperiffic}} every single weapon, ideology, and creative piece of nastiness imaginable]] cranked to an outlandish extreme... and even ''it'' [[CosmicHorrorStory has a Hell]].
13
14[[foldercontrol]]
15
16[[folder:About the Setting]]
17!!The fallen Imperium
18
19In the distant past, [[HowTheMightyHaveFallen humanity held immeasurable power and glory, but no longer]]. In the waning years of the 41st millennium, the game's central faction, the [[TheEmpire Imperium of Man]], is a [[{{Dystopia}} paranoid, authoritarian]] [[TheTheocracy theocratic state]] which spans the galaxy but is struggling mightily to maintain its grip on its territory. Its leader, known only as the Emperor, led humanity back from the brink of complete destruction, but was [[Literature/HorusHeresy betrayed and laid low by his most beloved son]]. Now, he is a withered carcass [[DarkLordOnLifeSupport locked up in an arcane life support mechanism]] that [[AndIMustScream anchors his soul in his corpse]] and requires [[HumanResources the souls of a thousand psychic humans]] to be [[PoweredByAForsakenChild consumed as fuel]] per ''day'', and has been so for more than ten millennia. Since then, [[MessianicArchetype he has become the godhead of the Imperium]], and the incomprehensibly vast [[ChurchMilitant Ecclesiarchy]] spreads the Imperial Cult and [[CorruptChurch commits horrible atrocities in his name (but against his philosophy)]] on an almost-daily basis.
20
21The {{Space Marine}}s (capricious, fanatical, [[BioAugmentation genetically engineered]] KnightTemplar {{Super Soldier}}s based on the genetic traits and personalities of the Emperor's clone-sons) and the [[AmazonBrigade Sisters of Battle]] (the Ecclesiarchy's private army of equally fanatical, [[KillItWithFire pyromaniacal]] [[ChurchMilitant battle nuns]]) serve as the Imperium's special forces. The [[RedShirtArmy Imperial Guard]], its at least ''trillions''-strong regular army, uses weapons and war machines that pale against almost every other faction they battle, but compensate by [[WeHaveReserves throwing thousands, if not millions, of soldiers at their opponents with little regard for their survival]], and the slightest disobedience or deviance from duty [[YouHaveFailedMe will likely result in summary execution]] by a [[ThePoliticalOfficer Commissar]].
22
23A futuristic [[StateSec Inquisition]] is the most powerful and [[TheDreaded feared]] organization in the Imperium, ruthlessly hunting down anyone with even the ''slightest'' taint of {{the heretic}}, the {{mutant|s}}, or the [[AbsoluteXenophobe alien]]. Those in its grasp face [[JackBauerInterrogationTechnique both physical and psychic torture to extract information]], and can expect to either be press-ganged into its service should they prove useful, or meet sure death or a FateWorseThanDeath otherwise. Its most extreme measures go as far as [[EarthShatteringKaboom destroying entire planets]], ''[[ThereIsNoKillLikeOverkill just to be sure]]''.
24
25Science and technology have [[MedievalStasis scarcely progressed for ten thousand years]], partly because they are treated with [[LostTechnology fear, ignorance]] and [[CargoCult magical superstition]], and partly because the [[{{Cyborg}} Adeptus Mechanicus]], the [[CyberneticsWillEatYourSoul secretive, deranged]] [[MachineWorship machine cult]] that maintains the Imperium's technological base, [[OlderIsBetter generally sees innovation as blasphemy against the wisdom of the ancients]] and rightly fears the possibility of [[HauntedTechnology daemonic corruption of unproven equipment]].
26
27[[{{Hyperspace}} The Warp]], a corrupted parallel dimension connected to the material universe, provides the Imperium's only means of FasterThanLightTravel. However, traversing it is incredibly dangerous due to [[RealityIsOutToLunch its disregard for the laws of reality]], the prospect of [[HyperspaceIsAScaryPlace being ripped apart by daemons should a vessel's protections fail]], and the requirement of a specific kind of mutated human to perceive both the currents of the Warp and the Astronomican, a navigation beacon controlled by the Emperor's soul. Should it fail, the worlds of humanity would essentially be stranded, and the Imperium would wither and die.
28
29As bad as the Imperium is, however, [[BlackAndGrayMorality all the other major factions are just as bad, if not far worse]].
30
31!!The alien menace
32
33The most powerful alien races are all hostile to the Imperium and other factions in one way or another.
34
35The [[SpaceElves Aeldari]], an [[{{Precursors}} ancient, mysterious]] race [[DyingRace nearly destroyed by the fallout from their ancestors' decadence]] and now splintered into several distinct subcultures, [[FantasticRacism see all other species as inferior]] and work to stave off the [[FateWorseThanDeath hellish afterlife]] looming over them in ways that [[MoralMyopia put themselves and their kin at the centre of things]]. The [[TheChessmaster Asuryani]], a society of rigidly disciplined warriors and psykers who live in vast [[TheArk Craftworlds]], coldly manipulate other factions into conflicts and wars so that their own civilians escape that fate, or to ensure the safety of [[SoulJar the soulstones that preserve the spirits of their fallen]]; otherwise, the destroyed crystals doom their dead to [[AndIMustScream an eternity of torment in the depths of the Warp]]. Their wicked cousins, the [[EvilCounterpartRace Drukhari]], who live in a WretchedHive in [[PortalNetwork the Webway]] populated by depraved hedonists and {{mad scientist}}s, invade worlds to slaughter and enslave sentient beings in order to inflict horrific [[ColdBloodedTorture physical]] and [[MindRape mental tortures]] on them, partially to [[ForTheEvulz satiate their profane,sadistic appetites]] and partially because [[EmotionEater they psychically feed on pain]] to prolong their lives. The [[TricksterArchetype Harlequins]], servants of the cunning Aeldari TricksterGod, guard a vast library filled with tomes documenting [[TheseAreThingsManWasNotMeantToKnow things that can drive mortals mad]] and work to enact prophecies woven by the now-deceased Aeldari pantheon millennia ago, and are both frighteningly effective warriors and dancers, poets, and playwrights who reenact Aeldari history and mythology.
36
37The [[BugWar Tyranids]], an [[OutsideContextProblem extra-galactic]] race of [[HordeOfAlienLocusts ever-hungering virus-like monstrosities]], are rampaging across the galaxy in nigh-incalculable numbers. Guided by an [[ItCanThink animalistic but highly intelligent]] HiveMind, their singular motive is to [[ExtremeOmnivore consume everything they come across]] in order to evolve and become stronger, to the point of [[PlanetEater completely stripping planets of their biospheres]]. The [[XenomorphXerox Genestealers]], a highly-specialised Tyranid strain designed to operate independently and scout out worlds suitable for devouring, lurk in the ruins of abandoned planets and aboard the wrecks of spaceships to infect unwitting travelers with their MindControl genes, then infiltrate unsuspecting worlds and create large [[BreedingCult Genestealer Cults]] who worship the Tyranids as divine figures and act as [[TheMole subversive agents]] who work to facilitate the Tyranids' arrival and devouring of the planet.
38
39The [[KillerRobot Necrons]] are TheRemnant of an ancient alien civilization who surrendered their physical bodies to capricious godlike creatures [[ImmortalityImmorality in selfish pursuit of immortal lifespans]]. Having gone into hibernation millions of years ago after defeating and enslaving those same godlike beings, they are awakening into a galaxy they see as rightfully theirs and intend to reclaim. With [[BrainUpload their minds transferred]] into the bodies of [[RobotWar undying robot warriors made of living metal]] and [[ClarkesThirdLaw incredibly advanced technology]] at their disposal, they work to scour the galaxy of the taint of organic life, enslave them or seek ways to reclaim their lost flesh.
40
41The [[OurOrcsAreDifferent Orks]], a warrior species that is as much [[AlienKudzu a fungus]] as flesh and blood, infest every corner of the galaxy. Utterly devoted to a MightMakesRight mindset, [[AxCrazy they cheerfully battle anyone that might give them a good fight]] -- including each other, if nothing better presents itself -- because [[AlwaysChaoticEvil it's literally hard-wired into their genetic code to do so]]... and because [[BloodKnight it's fun]]. They also have a latent psychic ability that [[ClapYourHandsIfYouBelieve makes their ramshackle technology work better than it has any right to]] and enhances their aggression with numbers. Sufficiently large populations can turn into enormous hordes of bloodthirsty warriors and vast armadas of cobbled-together ships stolen from other cultures and "Orkified", which will travel the stars ravaging anything in their path.
42
43The [[NaiveNewcomer T'au]], a comparatively small and young race with an insurgent [[TheAlliance cross-species empire]] located on the galaxy's fringe, are defined by their belief in the Greater Good, a secular philosophy that preaches [[TheNeedsOfTheMany the importance of acting for the benefit of the entire galaxy rather ahead of the needs of individuals]], and that [[UtopiaJustifiesTheMeans as many races in the galaxy as possible must be unified under their benevolent leadership]]. They readily use diplomacy as their first tactic and treat their allies kindly, but those who refuse their open hand are [[UnreliableNarrator reputed]] to meet a closed fist of OrbitalBombardment, [[TheEvilsOfFreeWill concentration camps]] and possibly {{mass|Hypnosis}} [[HappinessInSlavery mind control]]. They are aided in their endeavours by a large number of auxiliaries drawn from their many client races, the most notable of which include the [[BirdPeople Kroot]], avian aliens who [[CannibalismSuperpower draw on the strength and adaptive traits of other races by eating them]], hire themselves out as [[PrivateMilitaryContractors mercenaries]] and [[SarcasticDevotee are rather sceptical of the T'au and their ideals]]; the [[BeePeople Vespid]], an {{insectoid|Aliens}} race with crystal-based technology who [[VoluntaryVassal are highly loyal to the T'au and want to find their place in the Greater Good]]; and the ''[[YourTerroristsAreOurFreedomFighters gue'vesa]]'', humans who are recruited to the T'au cause ([[TheQuisling voluntarily]] and [[AggressiveNegotiations otherwise]]) and whose mere existence [[BerserkButton is a foul affront to the Imperium]].
44
45The Leagues of Votann are [[HumanSubspecies an offshoot of humanity]] that settled in the galactic core and are considered a xeno race by the Imperium, with whom they have tenuous diplomatic and trade treaties. They are a race of clones that are [[OurDwarvesAreDifferent shorter and stockier than baseline humans]], [[HigherTechSpecies and their civilization uses advanced technologies]] that, if the Mechanicus knew about them, would be considered tech-heresy on a level that would warrant their extermination. Opportunistic and committed to self-preservation, [[PlanetLooters they will seize worlds for development and mining regardless of who lives there]] if they feel it's necessary, [[DisproportionateRetribution and will form Grudges against those who especially offend them which can lead to devastating reprisals]].
46
47!!The horrors of the Warp
48
49Even more dangerous than the threat of xenos is Chaos, [[ToxicPhlebotinum a deadly energy force]] that permeates the Warp and [[TheCorruption taints anything it comes into contact with]], including people's [[BodyHorror bodies]], [[ThisIsYourBrainOnEvil minds]] and [[HostileTerraforming the ground under their feet]]. Chaos is most prominently represented by [[EldritchAbomination the Chaos Gods]], {{four|is death}} [[GodOfEvil ruthless, destructive deities]] who are [[AsLongAsThereIsEvil sustained by the emotions of living beings]] and [[GodNeedsPrayerBadly the fervent beliefs of their worshippers]], and [[GreaterScopeVillain who have been the root cause for most of the setting's darkness]].
50
51The Chaos Gods can only exist in the Warp due to their nature, but [[TheLegionsOfHell their fighting forces]] are a constant threat to the Materium. [[OurDemonsAreDifferent Daemons]], [[TheHeartless fragments of the Chaos Gods given life]] and guided by [[BlueAndOrangeMorality the bizarre morals and motives of their masters]], [[DealWithTheDevil strike Faustian bargains with]], [[ManipulativeBastard manipulate]] and [[DemonicPossession possess people]] in order to directly spread the taint of Chaos through their presence. [[EvilCounterpart Chaos Space Marines]], heretics who have [[DangerousDeserter turned against the Imperium]] due to {{greed}}, [[AmbitionIsEvil lust for power]], [[BrokenPedestal disillusionment]], [[TheDogBitesBack revenge]], and other reasons, sow ruin and bloodshed wherever they go. Humans, mutants and aliens [[ReligionOfEvil perverted into Chaos worship]] take up arms as [[ApocalypseCult cultists]] who fight as fervently for their new masters as they did for their former ones.
52
53Most infamously, either directly or through rituals performed by cultists, [[NegativeSpaceWedgie Warp portals and rifts can be torn into the material plane]] from which the forces of Chaos can emerge to wage war. The most infamous was created by the birth of a Chaos God and nearly annihilated the ancient Aeldari empire, while the most recent stretches across the entire ''galaxy'' and has split the Imperium in two.
54[[/folder]]
55
56[[folder:How the Game is Played]]
57The game is played on a tabletop or similar flat surface with added terrain, obstacles, and other objects; the standard play area is 6' x 4'. The essential tools for gameplay, aside from the models, are the main rulebook; codices for the various armies; a tape measure, as everything is measured in inches; objective and stratagem cards and markers which are used in some game variants; and ''lots'' of six-sided dice (D6s)[[note]]seriously... 30 is a decent number to have on hand[[/note]]. You can pick these up separately, but for each edition of the rules GW has provided a starter kit allowing new players to get started immediately. Starting with the 9th edition rules, in addition to the main starter kit, smaller versions are also released that contain varying numbers of models and other materials.
58
59The models are divided into nine distinct categories: Lords of War,[[note]]exceptionally powerful, even legendary figures[[/note]] [=HQs=],[[note]]powerful leaders[[/note]] Elites,[[note]]exceptionally strong units and war machines[[/note]] Troops,[[note]]basic infantry[[/note]] Dedicated Transports,[[note]]vehicles specifically meant to be infantry transports[[/note]] Fast Attack,[[note]]speedy units and light vehicles[[/note]] Heavy Support,[[note]]heavily armed vehicles and units[[/note]] Fortifications,[[note]]specific types of terrain that work in an army's favor[[/note]] and Flyers.[[note]]strictly airborne units[[/note]] The 8th edition rules allow players to build their armies either as Open Play (basically bring whatever you want), Narrative (recreating historical battles from the fluff or themed campaigns), or Match Play (building armies along an organized structure with specific numbers of certain model categories, determined by a Force Organization Chart). There are six default [=FOCs=], each with a set number of HQ and Troops slots as base requirements and varying numbers of slots for other model types. Match Play armies also get bonuses that the other play styles do not, and give the player certain amounts of Command Points which can be used during the game in various ways.
60
61For each army, the models available in each category have both a Power rating and a base point value relative to their worth in gameplay, which covers the # of models and their default weapons and armor. The Power rating is generally geared toward Open and Narrative games while the points values are geared toward Match Play. The rules give the player specific options to change the weapons, armor, and other bonuses depending on the category and model or unit in question, and to add models to certain units. Power ratings will generally only increase if models are added to units while points values will often increase with both additional models and weapon changes. Players assemble their armies to meet an agreed-upon total Power rating or number of points per army prior to play, with the upper limits usually determined by the type of game being played.
62
63Before the game begins, dice are rolled to determine the Mission for the game,[[note]]killing everyone, capturing objectives, etc.[[/note]] how the battlefield will be divided between the armies,[[note]]where the armies can be deployed, how many terrain pieces are to be used, etc.[[/note]] various challenges and model abilities[[note]]Warlord Traits and Psychic Powers, for example[[/note]] that influence gameplay, and who gets to begin deploying their army first. There are twelve Missions in the core rulebook, six "Eternal War" Missions that are carryovers from older editions and six "Maelstrom of War" missions introduced in 7th edition. These have a general theme like the Eternal War missions but also use Tactical Objectives which give specific tasks that the player can attempt to accomplish during each turn. The first player to finish deploying their army gets to choose whether or not to start the first turn; if they do, the second player has a chance to roll to go first, or "seize the initiative."
64
65Games have a maximum of 7 battle rounds; whether or not rounds 6 or 7 happen is determined by die rolls starting at the end of round 5. Each round has two player turns, each having five phases: Command, Movement, Shooting, Charge, and Fight. In the Command Phase, each player receives a command point; these can be used in various ways, such as re-rolling a D6 or activating a stratagem. Also, certain model abilities are activated in this phase, and Battle Shock (a condition affecting squads that are below half their starting number of models) is resolved. In the Movement phase, the models' stats govern how far they can move and how movement affects what they can do in the subsequent phases. The moving player can also elect to Advance a model or unit, passing up the chance to shoot to move it further. Anything being held in reserve can also be potentially brought in during the movement phase, so long as all such models are deployed by the start of round 4. During the Shooting phase, dice are rolled for each weapon being fired to determine whether it hits and then whether it actually causes wounds. In the Charge phase, die rolls determine whether or not a unit can move into range of a target unit to enter melee combat. In the Fight phase, units pile into each other and engage in melee combat, with the player that charged in the previous phase getting first strike and then alternating between players. As in the Shooting phase, die rolls determine hits and wounds. Once combat is concluded, the players determine the number of models lost from each unit and, if needed, roll a D6; if the combined result is greater than the unit's max Leadership value, the unit loses a number of additional models equal to the difference. In the Shooting and Fight phases, if possible, the defending player can roll for armor or invulnerable saves to attempt to negate wounds, and can potentially counterattack in the Fight phase. Characteristic tests, special abilities and features unique to each faction, weapon-specific rules, terrain effects, and other such actions also influence the progress of each phase. A battle round is complete at the end of the second player's Fight phase; the process then starts over again with the next round.
66
67Players acquire victory points as they eliminate sections of the opponent's army from the game, when Mission-specific objectives are achieved, and when Tactical Objectives are achieved during a turn. All Missions are won by majority of victory points; draws are possible. "Tabling" the opponent[[note]]completely eliminating their models that are present on the tabletop, regardless of what he may have in reserve[[/note]] is an automatic win regardless of the score.
68[[/folder]]
69
70[[folder:The Hobby]]
71One of the major aspects of 40K, aside from the gameplay, is the actual work that goes into the miniatures. Just like a typical model kit, 40K minis come unassembled and unpainted, and it's up to the player to put in the legwork to literally build their army. The model kits come in a variety of ways, such as single blister packs or boxes that contain one model, a boxed unit, or as larger box sets that contain many models and allow the player to obtain a chunk of their army at once. Models are generally glued together piecemeal using plastic or super glue (for plastic and resin/metal, respectively), but the starter kits' minis are "push fit" models that need little to no gluing, speeding up the building process. The kits feature a large number of ways that models can be customized, and kit-bashing models is a good way to spruce them up and to make use of spare bits lying around.
72
73Possibly even more important than assembling the models is painting them. It's generally seen as bad form to field an unpainted army, especially for factions like the Space Marines that have many different chapters and where a lot of the models look exactly alike, making painting them the accepted way to determine which particular chapter you're playing. Painting models to a "tabletop quality" level[[note]]painted well enough so that the models don't look sloppy at an at-the-table perspective and particular factions are easily distinguished[[/note]] is considered the norm, and tournaments will often require a certain level of completion of painting, but players can put as much or as little effort into it as they wish, although they're often encouraged to go beyond tabletop quality. GW produces painting guides and free online tutorials, but other tutorials are readily available through Platform/YouTube and dedicated painting sites. GW uses Citadel products for its models, paints, glues, and tools, and all of its painting methods and tutorials are built around using them, but equivalents from other companies are readily available, and tutorials will vary wildly between paints, glues, and other materials. There are ''many'' different ways to go about painting models, and settling on one is up to the player's tastes and budget and the availability of supplies... the general rule is "find what works for you and run with it."
74
75Thus, 40K is just as much a hobby as it is a game. It's perfectly fine to ignore the game aspect altogether and devote yourself to building and painting the miniatures, whether it's for simple recreation, for display and competition, or even as a business. There are many artists and sites who do commission work for others, doing anything from simply painting minis to the entire process of assembly and painting, and from quality levels ranging from tabletop-quality to work similar to what you see on show cars. GW recognizes the best of the best through an annual competition called the Golden Demon Awards, where painters show off models that have been painted and based to standards ''far'' beyond tabletop-ready, to the point that they have become works of art.
76[[/folder]]
77
78----
79Apart from the game itself and its rulebooks, faction-specific, setting-specific, and campaign sourcebooks, 40K has spawned a range of [[ExpandedUniverse spinoff games and publications]]. Hundreds of novels and short story anthologies are published by the Black Library, a subsidiary of Games Workshop, who also published the now out-of-print comic book ''Warhammer Monthly'' and short story magazine ''Inferno''. Marvel Comics now publishes comics set in the 40K universe, in the form of various mini-series, rather than an ongoing title. There is even a full-length fan film, ''Film/{{Damnatus}}'', which was approved, made, banned over conflicts between British and German IP laws, then leaked online. An official CGI movie, ''WesternAnimation/{{Ultramarines}}'', was released in 2010, following up on a number of live-action shorts shown at various Games Day events in the 90s.
80
81In the meantime, you can track down an old Games Workshop VHS release film called ''Inquisitor'', or even watch ''Film/EventHorizon'' (which has long been [[{{Fanon}} accepted as an unofficial prequel]], since the creators seem to have accidentally matched the franchise's premise and style with remarkable exactitude, though not the time period). There is also another fan film being produced called ''Film/TheLordInquisitor'', which will be fully CGI. Unlike the incident with ''Damnatus'', Games Workshop is perfectly fine with the existence of the movie and will not be taking legal action against its production.
82
83As you may have guessed from the incredible size and attention to detail on this page, [[FanNickname 40K]] has a huge, diverse, and fanatical following, despite the niche status of the hobby. The franchise has a lot of appeal even to people who don't play the wargame itself (or used to play it and only keep in touch with the lore), and who only follow the spinoffs (many of which are perfectly good in their own right). You don't have to spend all your money to experience the inimitable insanity that is ''Warhammer 40,000''.
84
85[[ArchivePanic You can start with]] ''[[ArchivePanic these pages]]'' or better yet, [[https://www.youtube.com/watch?v=cy4CJ4F-epA&list=PL910CNsNFVpNlzBOmeivInI1MpX217EDS&index=1& watch this.]] Additionally, the following links can provide you with a lot of helpful information about many different aspects of the game:
86
87[[folder:Other links]]
88* [[http://wh40k.lexicanum.com/wiki/Warhammer_40,000#.UbfVnNiwVgE 40K Lexicanum]] and [[http://warhammer40k.wikia.com/wiki/Warhammer_40k_Wiki 40K Wiki]] -- Two large and comprehensive wikis. Formatting and citation methods are very different between them, and the Lexicanum tends to be more concise.
89* [[http://1d6chan.miraheze.org/ 1d4chan]] -- [[invoked]] Another wiki, a spinoff of Website/FourChan's /tg/ board; it covers many games, but ''Warhammer 40,000'' is highly represented. It features a lot of info about the game's {{fanon}} and fan works as well as the game itself. It's ''very'' informal in tone, steeped in 4chan's lingo and culture, and generally {{NSFW}}, so be prepared.
90* Websites and [=YouTube=] channels featuring battle reports, painting lessons, discussions of rules, codex reviews, and other game-related items:
91** [[https://www.youtube.com/channel/UCwdh3MTrFq3sXlB4ct8B-Fg Warhammer TV,]] GW's official [=YouTube=] channel.
92** [[http://www.miniwargaming.com MiniWarGaming]]
93** [[http://www.beastsofwar.com/warhammer-40k Beasts of War (40K hub),]] lots of 40k-related news.
94** [[https://www.youtube.com/user/MiniwargamerJ Miniwargamer Jay,]] codex reviews and painting tips.
95** [[https://www.youtube.com/@DuncanRhodesDRPA Duncan Rhodes Painting Academy,]] painting tutorials from a former Games Workshop model painter.
96** [[https://www.youtube.com/user/StrikingScorpion82 Striking Scorpion 82]]
97** [[https://www.tabletoptactics.tv Tabletop Tactics,]] battle reports and codex examination.
98** [[https://www.youtube.com/channel/UC8RfCCzWsMgNspTI-GTFenQ Luetin09,]] in-depth lore and setting history.
99** ''Podcast/AdeptusRidiculous'', [[https://www.youtube.com/c/adeptusridiculous Generally]] for newer Warhammer fans (or people who never really got into the lore) with occasional book discussions.
100[[/folder]]
101
102----
103A more in-depth look at the tropes specifically embodied by the various major factions can be [[Characters/Warhammer40000 found here,]] while the ExpandedUniverse can be [[Franchise/Warhammer40000ExpandedUniverse found here.]]
104
105Spin-offs and games of ''Warhammer 40000'':
106
107[[folder:Board and Card Games]]
108[[index]]
109* ''TabletopGame/SpaceHulk'': Space Marine Terminators attempt to cleanse aforementioned Space Hulks of Genestealer infestation. Has video game and tabletop game variants, and is notable for being particularly beloved by gamers of a certain age in its native UK, for whom the game was a gateway entry into wider tabletop and ''40K'' play.
110* ''TabletopGame/DeathAngel'': A {{card game|s}} variant of ''Space Hulk''.
111* ''TabletopGame/{{Conquest}}'': An LCG based on the franchise. It pits different armies against each other for the control of a planetary system.
112* ''TabletopGame/AssassinorumExecutionForce'': A 2015 limited-release board game in which a quartet of Imperial Assassins attempt to stop a Chaos Sorcerer from opening a Warp rift in the heart of the Segmentum Solar.
113* ''TabletopGame/SpaceCrusade'': An old board game, similar to ''TabletopGame/HeroQuest''. Squads of Space Marines each played by one player fight against a mixture of Orks, Necrons, Genestealers and Chaos Space Marines all commanded by the "EvilOverlord" player.
114[[/index]]
115[[/folder]]
116
117[[folder:Books]]
118These pages are for tropes related to the literary fiction (novels, short stories etc.) and only this. Please resist the urge to shoehorn tropes about the Chapters the novels are following onto these pages. Tropes which are exemplified by the Chapter in Codices, rulebook fluff and the like go on the [[Characters/{{Warhammer 40000}} relevant Characters pages]]. Generally speaking, the subject of the story is the name of the entry, and each specific story, novel or audio drama should be entered into that subject's trope entry.
119
120[[index]]
121!!Book Series
122* ''Literature/AstraMilitarum'': A loose series of mostly stand-alone novels about the regular human soldiers of the Imperium.
123* ''Literature/TheBeastArises'': An interequel between the Horus Heresy and larger 40k universe, depicting the cataclysmic war waged between the Imperium and the most powerful Ork Waaagh! to have ever existed.
124* ''Literature/{{Bequin}}'': A sequel trilogy to the ''Ravenor'' and ''Eisenhorn'' trilogies, it follows pariah Alizebeth Bequin, raised from youth to be an agent for the Inquisition.
125* ''Literature/BlackLegion'': Previously known as ''the Luna Wolves'' and later ''the Sons of Horus'', they feature prominently in the backstory, and are an essential element in the Literature/HorusHeresy series. They have an upcoming series written by Aaron Dembski-Bowden in the works.
126* ''Literature/BloodAngels'': Covers the early history of the chapter, later moving to cover their inherent genetic flaws (the Red Thirst and Black Fury) and the effect they have on the chapter.
127* ''Literature/CiaphasCain'' HERO OF THE IMPERIUM!!! follows the titular Commissar of the Imperial Guard through various conflicts. It is quite unique as these stories are written in a tongue-in-cheek dark comedic style while still maintaining the normal grimdark horror of the setting.
128* ''Literature/DarkAngels'': Half the number of this Space Marine chapter rebelled during the Horus Heresy. These books follow the general idea of hunting their Fallen brothers and keeping the secret of their failure from the rest of the Imperium.
129* ''Literature/DarkHeresy'': A series of novels written by Creator/SandyMitchell based on the [[TabletopGame/DarkHeresy tabletop rpg of the same name]].
130* ''Literature/DawnOfWar'': Novelisations of the ''VideoGame/DawnOfWar'' video game series, with particular focus on the Blood Ravens Chapter.
131* ''Literature/{{Eisenhorn}}'': A trilogy of books, ''Xenos'', ''Malleus'' & ''Hereticus'', that follow Inquisitor Eisenhorn's adventures and attempts to avoid being named a rogue heretic.
132* ''Literature/{{Farsight}}'': A duology of novels that follow Commander Farsight and showing the events which led to him breaking away from the T'au Empire to form the Farsight Enclaves.
133* ''Literature/ForgesOfMars'': A trilogy of novels centering on an Explorator Fleet of the Adeptus Mechanicus and its assorted hangers-on as it searches for the lost Archmagos Telok and the impossible technology he claims to have found.
134* ''Literature/GauntsGhosts'': The Tanith First and Only are an Imperial Guard regiment who had to evacuate their home planet Tanith after an invasion by the forces of Chaos. They were the only people to get off the planet alive, hence the name. With over a dozen novels in the series, and spin-offs, it has spawned a mini-continuity called the "Sabbat Worlds Crusade" inside the overall lore of the game.
135* ''Literature/GreyKnights'': Follows the exploits of Justicar Alaric and his squad battling various daemonic and chaotic enemies of the Imperium. The Grey Knights are an ultra-secret, ultra-pure, ultra-elite chapter of Space Marines dedicated to fighting the most dangerous threats that the Imperium will face.
136* ''Literature/HorusHeresy'': This extremely popular (showing up regularly on the New York Times best seller list) series of 50+ novels, audio dramas, and related books that cements the canon story of the Horus Heresy, the foundation on which the ''Warhammer 40000'' universe is built around, set around 30,000 AD.
137* ''Literature/InquisitionWar'': A trilogy revolving around an Inquisitor's attempts to battle an insidious plot hatched by his fellow inquisitors, only to succumb to corruption himself. Written in 1990, its first installment was one of the first two books published by Games Workshop and is based on many elements of now-defunct 1st Edition lore.
138* ''Literature/IronWarriors'': Feature in a series of 7 novels as {{Villain Protagonist}}s, a Chaos Space Marine legion dedicated to siege warfare.
139* ''Literature/TheLastChancers'': A trilogy of novels concerning the 13th Penal Legion of the Imperial Guard, led by Colonel Schaeffer. The regiment is comprised of Imperial criminals that Schaeffer drags through hellish battlefields to build up an elite human suicide squad.
140* ''Literature/NightLords'' With 4 novels, 2 shorts stories and an audio drama, these stories provide an AlternateCharacterInterpretation for the previous "deranged pyschopath" image of this Chaos Space Marine chapter.
141* ''Literature/PathOfTheEldar'': A set of two trilogies. The first is a RashomonStyle story revolving around three Eldar of craftworld Alaitoc. The second follows the path of three Dark Eldar warriors.
142* ''Literature/{{Ravenor}}'': A trilogy of novels featuring the heavily disabled psyker Inquisitor Gideon Ravenor and his team.
143* ''Literature/{{Salamanders}}'': The ''Tome of Fire'' trilogy follows the 3rd Company as they uncover a relic from the past, fight the Dark Eldar, and defend their homeworld.
144* ''Literature/ShiraCalpurnia'': An Arbitor Senioris of the Adeptus Arbites who is the central character of a trilogy of novels.
145* ''Literature/SistersOfBattle'': A series of books detailing the missions of Sister Seraphim Miriya and Hospitaller Sister Verity.
146* ''Literature/SoulDrinkers'': A 6 novel series about this Marine chapter who nearly fall to Chaos, reject it, but do not return to the service of the Imperium.
147* ''Literature/SpaceMarineBattles'': A series of novels about the various Space Marine Chapters' notable conflicts and battles against the many enemies of the Imperium.
148* ''Literature/SpaceWolf'': Vikings IN SPACE with a wolf motif. 6 novels centered on Ragnar Blackmane.
149* ''Literature/ThousandSons'': A Chaos Space Marine legion that makes extensive use of sorcery, has a trilogy centering around their most famous sorcerer, Ahzek Ahriman.
150* ''Literature/TheTwiceDeadKing'': A duology covering the exploits of Necron lord Oltyx.
151* ''Literature/{{Ultramarines}}'': The adventures of Captain Uriel Ventris of the Ultramarines, a mainstay of the Space Marines in the 40k canon.
152* ''Literature/WatchersOfTheThrone'': The Custodes and the Sisters of Silence, the Imperium's [[GoldColoredSuperiority Gold-clad]] factions tasked with protecting the Imperial Palace, and their struggles in Terra after the Gathering Storm upends the order of things.
153* ''Literature/WhiteScars'': Featured in the ''Hunt for Voldorius'', one of the few Asian factions in the entire Universe.
154* ''Literature/WordBearers'': A trilogy of novels regarding a search by Dark Apostle Jarulek and his apprentice Marduk as they search for an ancient artifact.
155* ''Literature/WarhammerAdventures: Warped Galaxies''
156
157!!Standalone Novels
158* ''Literature/BrothersOfTheSnake'': The adventures of the Iron Snakes Space Marine chapter, focusing on one Marine named Priad.
159* ''Literature/TheEmperorsGift'': A novel covering the First War of Armageddon and the Months of Shame from the Grey Knight's perspective.
160* ''Literature/FifteenHours'': A new recruit to the Imperial Guard gets his first taste of war.
161* ''Literature/TheInfiniteAndTheDivine'': Goes into Trazyn the Infinite and Orikan the Diviner's petty, millennia-long fued.
162* ''Literature/SonsOfDorn'': Follows three new Imperial Fists recruits through their training, and their first mission as Scouts.
163* ''Literature/{{Titanicus}}'': Although considered a spin-off of the ''Gaunt's Ghosts'' series, the novel is a standalone story that has little connection to the series' plotline.
164* ''Literature/LionSonOfTheForest'': A standalone prequel to the ''Arks of Omen'' campaign books, talking about the early days of Lion El'Jonson's return to the Imperium of Man.
165
166!!Novellas
167* ''Literature/ShadowsunTheLastOfKirusLine''
168
169!!Short Stories
170* ''Literature/RedemptionOnDalyth''
171
172!!Audio Drama
173* ''AudioPlay/TheWatcherInTheRain''
174[[/index]]
175
176[[/folder]]
177
178[[folder:Comics]]
179[[index]]
180!! Published By The Black Library:[[note]] "Please note that most of these originally ran as serials in either the ''Inferno!'' or ''Warhammer Monthly'' magazines and are either [[AnthologyComic Short story anthology's]] or collected mini series"[[/note]]
181[[index]]
182** ''ComicBook/{{Bloodquest}}'': Chronicles The Blood Angel captain Leonatos as he and his most loyal followers go on a [[SuicideMission bloodquest]] to retrieve the lost sword of Belarius.
183** ''ComicBook/DeffSkwadron'': Follows the adventures of an Ork fighta-bomma squadron fighting a war against another ork Waaagh!
184** ''ComicBook/KalJerico'': Follows the eponymous bounty hunter in his various adventures in Necromunda.
185** ''ComicBook/{{Titan}}'': Follows the actions of the ''Imperius Dictatio'' warlord titan and its crew.
186** ''ComicBook/TheRedeemer'': Follows a Redemptionist priest and his followers in their never ending quest to purge the under-hive of Necromunda.
187** ''ComicBook/{{Deathwatch}}'': Follows a squad of the titular Space marines fighting a [[FaceFullofAlienWingWong Genestealer]] infestation.
188[[/index]][[index]]
189** ''Imperial Gothic'': Short-story Anthology written by Creator/DanAbnett.
190** ''Flames of Damnation'': Another Shorty-story anthology, collects the earlier released ''Eternal War'' and ''Eternal Damnation'', [[MatryoshkaObject both of which are also Anthologies]].
191[[/index]][[index]]
192** ''ComicBook/MacraggesHonour'': Takes place during the Literature/HorusHeresy shortly after ''Know No Fear''. Follows the crew of the titular Ultramarine flagship as they give chase to Kor Phaeron during the battle of Calth.
193** ''ComicBook/{{Lone Wolves}}'':
194** ''ComicBook/{{Daemonifuge}}'':
195!! Published By Creator/BoomStudios:
196** ''ComicBook/BloodAndThunder'': Follows the story of an Imperial Guard colonel during his captivity by orks.
197** ''ComicBook/DamnationCrusade'': Follows the life of a Black Templar, from his initiation to his final fate.
198** ''ComicBook/DefendersOfUltramar'': Chronicles the titular ultramarine company as they defend Ultramar from an ork Waaagh.
199** ''ComicBook/{{Exterminatus}}'': Standalone sequel to ''Damnation Crusade''. Follows Inquisitor Alastor as he investigates chaos corruption in the sector following the events of said comic.
200** ''ComicBook/FireAndHonour'': Follows the Cadian 71st ''hell hounds'' company in their war against the Tau.
201[[/index]]
202!! Published By Creator/MarvelComics:
203** ''Marneus Calgar'': Looks at the early background of the Ultramarines Chapter Master.
204** ''Sisters of Battle'': Has Canoness Veridyan (the cover figure of the first Sisters of Battle codex) and Novitiate Ghita dealing with a Chaos uprising on an industrial hiveworld.
205[[/index]]
206[[/folder]]
207
208[[folder:Fan Works]]
209
210!! Animations
211* ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'': A series of web videos, asking the question of what exactly would happen if the Emperor of Mankind could ask about the current state of the Warhammer 40,000 universe. HilarityEnsues as the Emperor proceeds to have some... colorful critiques about the universe as well as its numerous Retcons over the years, and begins some changes.
212* ''WebAnimation/ADayInTheLifeOfACommissar'': A machinima series detailing the horrible day Commissar Steeve is having, and how he MustHaveCaffeine but he can't because Nathan Johnson bought (and drank) all the coffee on the planet.
213* ''Film/TheLordInquisitor'': Animated fan-film.
214
215!! Films
216* ''Film/{{Damnatus}}'': Fan film. Was banned due to German intellectual property law but eventually leaked to the internet.
217* ''[[https://www.youtube.com/watch?v=4V_PYDlfTDU Exterminatus]]'': French live-action short film.
218
219!! Live-Action Series
220* ''[[https://www.youtube.com/user/CommissarLeftovers Commissar and Leftovers]]'': A Russian parody series ([[https://www.youtube.com/watch?v=l5mZiTMmH28 with two]] [[https://www.youtube.com/watch?v=Vu7ddmL6Vfs music videos]] included) about a Imperial Guard regiment and their Commissar. Subtitle quality isn't always the best, but tolerable.
221
222[[/folder]]
223
224[[folder:Films]]
225[[index]]
226* ''WesternAnimation/{{Ultramarines}}'': CGI Animated official film.
227[[/index]]
228[[/folder]]
229
230[[folder:Other Miniatures Games]]
231[[index]]
232* ''TabletopGame/BattlefleetGothic'': SpaceIsAnOcean naval combat involving the major powers in the game fighting over the Gothic Sector of Imperial Space.
233* ''TabletopGame/{{Inquisitor}}'': A 54mm scale RPG. Extremely detailed both in minature, rules and backstory and the narratives involved in the gameplay. The backstory discusses a factional civil war at the highest levels of the Imperial Inquisition, the most powerful organisation of humanity.
234* ''TabletopGame/{{Necromunda}}'': A skirmish-level small unit combat set on the human [[WretchedHive Hive World]] of Necromunda, with mostly human factions fighting an underground gang-war. It is the JustForFun/SciFiCounterpart to the ''Warhammer'' skirmish game ''TabletopGame/{{Mordheim}}''.
235* ''TabletopGame/{{Gorkamorka}}'': A skirmish-level game similar to ''Necromunda'' but featuring Ork gangs fighting for fortune and power, to dominate the other tribes and lead the Waaagh! offworld. Considered a less serious game than the others, due to the Orks' role as what passes for comic relief in the setting.
236* ''TabletopGame/Warhammer40000KillTeam'': A skirmish-level game that uses the same models as the main game, with new rules to represent small units fighting each other in covert missions.
237[[/index]]
238[[/folder]]
239
240[[folder:Podcasts]]
241* ''Podcast/TheTritoneGambit'': An actual-play podcast of ''Dark Heresy'', following an [[AmazonBrigade all-female group]] of Inquisitorial acolytes investigating a recently settled sector of space on the fringes of the Imperium.
242[[/folder]]
243
244[[folder:Tabletop Role-Playing Games]]
245[[index]]
246* ''TabletopGame/BlackCrusade'': The fourth in the series, this switches the focus from Imperial heroes onto dark villians working for the ruinous powers of Chaos.
247* ''TabletopGame/DarkHeresy'': SpiritualSuccessor to ''TabletopGame/{{Inquisitor}}'' and noted for ''eight'' gruesome pages of critical hit charts. The game was created by Black Industries (GW's in-house RPG studio) but soon the rights were given to Creator/FantasyFlightGames, which later created the Warhammer 40,000 Roleplay series. Narrative revolves around the Inquisition, corruption and conspiracy.
248* ''TabletopGame/{{Deathwatch}}'': The third in the modern RPG series that started with ''Dark Heresy'', this gamebook revolves around the Space Marines of the Ordo Xenos Deathwatch, a special operations group tasked with defeating alien horrors.
249* ''TabletopGame/RogueTrader'': The first game by this name was the original name for 1st Edition Warhammer 40K. The second is the 2009 follow up to ''Dark Heresy'', an RPG that is about exploration and adventure in what has been called a grimdark version of ''Franchise/StarTrek''.
250* ''TabletopGame/OnlyWar'': The fifth in the series; it turns the focus onto the Imperial Guard and more traditional warfare.
251* ''TabletopGame/WrathAndGlory'': A new RPG, developed by Ulisses Spiele, the team behind ''TabletopGame/TheDarkEye'', and later the license was transfered to Creator/Cubicle7. ''Wrath & Glory'' takes a more generalist approach, allowing the premises of all above games (and also playing as other species), while mechanically it goes the opposite to the rules-heavy approach from the FFG games, with a narrativist system.
252[[/index]]
253[[/folder]]
254
255[[folder:Video Games]]
256[[index]]
257* ''[[http://necromunda-underhivewars.com/ Necromunda: Underhive Wars]]'': A skirmish tactics game based on ''Necromunda'', developed by Rogue Factor (previously responsible for ''VideoGame/MordheimCityOfTheDamned'').
258* ''[[VideoGame/Warhammer40000ChaosGate Chaos Gate]]'': A turn based strategy game from 1998, notable as it was built before the introduction of the 3rd Edition of the tabletop game which radically changed so many elements of the lore.
259* ''VideoGame/DawnOfWar'': A RealTimeStrategy series created by Relic Entertainment. The storyline of the first game is a campaign by the Blood Ravens chapter to rescue the planet Tartarus from an Ork invasion. The plot of the sequel revolves around the Blood Ravens' efforts to regain control over the Aurelia Sub-Sector.
260** ''VideoGame/DawnOfWarIII'': A sequel to the second ''Dawn of War'' series, again developed by Relic Entertainment but now published by SEGA.
261* ''VideoGame/FireWarrior'': A FirstPersonShooter where you play as a Tau Fire Warrior. There is also a novelization of the game which [[AdaptationExpansion greatly expands on the story and characters]] so much that it could be considered its own entity.
262* ''VideoGame/Warhammer40000KillTeam'': Downloadable twin-stick shooter.
263* ''VideoGame/Warhammer40000SpaceMarine'': A third person shooter created by Relic Entertainment involving Ultramarines Captain Titus fighting against Orks on the Imperial World Graia as both sides fight to recover an Imperial Titan.
264** ''VideoGame/Warhammer40000Boltgun'': A FirstPersonShooter spin off-of the Space Marine games.
265** ''VideoGame/Warhammer40000SpaceMarineII''
266* ''VideoGame/Warhammer40000EternalCrusade'': An MMORPG announced on E3 2013.
267* ''VideoGame/Warhammer40000Mechanicus'': A TurnBasedStrategy Dungeon Crawler, developed by Bulwark Studios about a Techpriest expedition encountering a Necron tomb world.
268* ''VideoGame/Warhammer40000Gladius'': A 40K FourXGame from Slitherine (who also made the 40K game ''Sanctus Reach'').
269* ''Adeptus Titanicus - Dominus'': A turn-based strategy game from Membraine Studios about the Titan Legions.
270* ''TabletopGame/SpaceHulk'': A game based on the board game of the same name. Three iterations have been made with the third releasing in 2013.
271** ''VideoGame/SpaceHulkDeathwing'': An FPS created by Streum on Studio where you take the role of a Dark Angels Deathwing Librarian fighting against Genestealers on a Space Hulk.
272** ''VideoGame/SpaceHulkTactics'': A turn-based strategy game that copies the rules of the board game, although with several spins of its own. You take control of a squad of Blood Angels Terminators that explore a Space Hulk and try to purge it of the Genestealers within.
273* ''VideoGame/Warhammer40000Regicide'': A Chess Strategy game developed by Hammerfall.
274* ''VideoGame/DarkNexusArena'': A MOBA game developed by Whitebox Interactive.
275* ''VideoGame/BattlefleetGothicArmada'': A Space-Battle Strategy Game developed by Tindalos Interactive set during the Gothic War.
276** ''VideoGame/BattlefleetGothicArmada2'': The sequel to the above set during and after the events of the Fall of Cadia.
277* ''VideoGame/Warhammer40000InquisitorMartyr'': A Action-RPG game developed by Neocore Games.
278* ''VideoGame/EisenhornXenos'': A third-person action game based on the novel ''Xenos'', the first book of the ''Literature/{{Eisenhorn}}'' trilogy.
279* ''VideoGame/BattlefleetGothicLeviathan'': A ''Battlefleet Gothic''-themed TurnBasedStrategy developed by Grand Cauldron.
280* ''VideoGame/Warhammer40000Darktide'': A four-player {{FPS}} game developed by Fatshark.
281* ''VideoGame/NecromundaHiredGun'': An FPS set in Necromunda, developed by Streum on Studio and published by Creator/FocusHomeInteractive.
282* ''VideoGame/Warhammer40000ChaosGateDaemonhunters'': A Turn-Based Tactics game centered around the Grey Knights. It is a sequel to [[VideoGame/Warhammer40000ChaosGate Chaos Gate]], developed by Complex Games and published by Frontier Foundry.
283* ''VideoGame/ShootasBloodAndTeef'': A 2D Run & Gun from the developers of ''VideoGame/GunsGoreAndCannoli''.
284* ''VideoGame/Warhammer40000SpeedFreeks'': A Vehicular Combat game centered on the orks. Developed by Caged Element Inc. and Published by Plaion.
285* ''VideoGame/Warhammer40000RogueTrader'': A CRPG that has the player as the new head of a Rogue Trader Dynasty, Developed and Published by Owlcat Games.
286[[/index]]
287[[/folder]]
288
289[[folder:Web Animations]]
290[[index]]
291* ''WebAnimation/{{Astartes}}'': A CGI web series centered around the Retributors chapter.
292[[/index]]
293[[/folder]]
294
295[[folder:Western Animation]]
296[[index]]
297
298* ''[[WesternAnimation/AngelsOfDeath2021 Angels of Death]]'': A CGI Animated show set in the Warhammer 40,000 universe, featuring the Blood Angels chapter.
299** ''WesternAnimation/AngelsOfDeathOrigins'': A prequel series set before the events of Season 1 of Angels of Death.
300* ''WesternAnimation/BrokenLance'': A one-shot CGI animated short-film set in the Warhammer 40,000 universe, focusing on the Imperial Knights of House Corvec as they battle against Chaos Knights invading their world.
301* ''WesternAnimation/TheExodite:'' A CGI animated show set in the Warhammer 40,000 universe, focusing on a T'au Stealth Team.
302* ''WesternAnimation/HammerAndBolter'': An anthology series set in the Warhammer 40,000 universe.
303* ''WesternAnimation/{{Interrogator}}'': An animated show set in the Warhammer 40,000 universe and centered around an Inquisitorial Interrogator's quest for vengeance.
304* ''WesternAnimation/IronWithin'': A one-shot CGI animated short-film set in the Warhammer 40,000 universe, focusing on an imperial world being ravaged by marauding Drukhari.
305* ''WesternAnimation/PariahNexus'': A CGI animated show set in the Warhammer 40,000 universe, focusing on a group of imperial survivors on a Shrine World lost to a Necron invasion.
306
307[[/index]]
308[[/folder]]
309
310[[folder:Spin-offs and games that do not have their own pages]]
311* ''Aeronautica Imperialis'': Air-combat spin-off tabletop game.
312* ''Epic 40000'': Uses very small scale miniatures (6mm vs the usual 28mm), allowing the players to field huge armies and extremely powerful units such as the largest [[HumongousMecha Titans and Gargants]] and even [[EldritchAbomination Daemon Primarchs]].
313** ''Legions Imperialis'': a 2023 Horus Heresy-based spin off.
314* ''Final Liberation'': ''Epic''-based turn-based strategy video game, with FMV cinematics that look like a fan film.
315* ''Aspect Warrior'': Isometric shooter video game.
316* The various counter-based BoardGames, including ''Battle for Armageddon'' (and the add-on ''Chaos Attack''), ''Horus Heresy'', ''Doom of the Eldar'', ''Warmaster'', ''Arena of Blood'', and ''Relic''.
317* The card games.
318* ''Dark Millennium'': Upcoming {{RPG}}, initially an MMO until Creator/{{THQ}}'s financial difficulties forced cut backs. An unconfirmed rumor claims it has been passed to EA for further development.
319* ''Blood For The Blood God'', ''Hive Infestation'' and ''Inquisitor'': Obscure live-action shorts.
320* ''Rites of War'': Turn-based computer strategy game starring the Eldar, using the ''VideoGame/PanzerGeneral'' engine.
321* ''Armageddon'': A turn-based computer strategy game, using the Panzer Corps engine, from Slitherine Games, about the ''Second'' War for Armageddon involving various Space Marine chapters, Imperial Guard & Orks.
322* ''Warhammer 40,000: Squad Command'': A TurnBasedTactics game for [=PlayStation=] Portable and Nintendo DS, in which the player controls Space Marine units to liberate Rhur III from Chaos Space Marine forces.
323* ''Space Crusade'': A board game somewhat similar to ''Space Hulk'' in which up to three players control a squad of Space Marines each, attempting to fight their way through a space hulk filled with a mix of Orks, Genestealers and Chaos troops controlled by another player. Although apparently set in the Warhammer 40K universe, including use of Space Marine chapter names, it was developed jointly with Milton Bradley and, as with other similar joint games such as ''TabletopGame/HeroQuest'', never makes any mention of the actual setting.
324* ''Warhammer 40000: Glory in Death'': An obscure title for the ill-fated Nokia N-Gage handheld/cellphone combo released in 2006. Either nobody bought it or it had a hilariously limited release because it's got a stub on Website/TheOtherWiki and is mentioned on the N-Gage page, and not a lot else.
325* ''Warhammer 40,000: The Freeblade Chronicles'': A RailShooter[=/=]ActionRPG hybrid for mobile phones, dealing with a dispossessed Imperial Knight rescued by the Dark Angels.
326* ''Space Wolf'': A mobile phone [[FightLikeACardPlayer card-battle]] StrategyRPG.
327* ''Battle for Vedros'': A "beginners-level" version of 40K introduced in 2016, with greatly simplified rules. Pitting Space Marines against Orks, it uses the snap-fit models from the old starter set ''Attack on Black Reach''.
328* A ''Warhammer 40,000'' live-action series is in the making at Creator/{{Amazon}}, produced by and starring none other than [[invoked]][[PromotedFanboy franchise superfan]] Creator/HenryCavill.
329[[/folder]]
330
331----
332!!In the grim darkness of the far future, there are only tropes:
333
334[[index]]
335* [[Warhammer40000/W40kTropesAToD Tropes A To D]]
336* [[Warhammer40000/W40KTropesEToH Tropes E to H]]
337* [[Warhammer40000/W40kTropesIToP Tropes I To P]]
338* [[Warhammer40000/W40kTropesQToZ Tropes Q To Z]]
339[[/index]]
340
341----
342->''Thought for the Day: Even a man who has nothing can still have faith. Even a troper who has nothing can still browse indices.''
343

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