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3%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
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6[[quoteright:259:https://static.tvtropes.org/pmwiki/pub/images/Scape_5529.jpg]]
7[[caption-width-right:259:The Battle for All Time Has Begun.]]
8
9->"Armies marched, fought, claimed victory or conceded defeat, all for the wellsprings..."
10-->--Quote from the first page of [[http://www.hasbro.com/games/kid-games/heroscape/default.cfm?page=Community/Journal Thormun's Journal]]
11
12''Heroscape'' is a [[TabletopGame tabletop strategy game]] first published by Creator/MiltonBradley in 2004 (though it was transferred to Creator/WizardsOfTheCoast -- also a Creator/{{Hasbro}} subsidiary -- in 2008). The game is played on a three-dimensional battlefield made of interlocking plastic tiles, with each player commanding an army of figurines. Usually, the goal is to completely destroy the other player's army, but there are other variants. There is an unofficial-official [[http://www.heroscapers.com/community/blog.php?u=2 website]] with a very active community.
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14Now, there is a backstory concerning [[UltimateShowdownOfUltimateDestiny all the greatest warriors in the universe]] going to [[Myth/NorseMythology Valhalla]] to fight in an epic war to decide the fate of the cosmos. Frankly, though, none of that is terribly interesting and [[ExcusePlot you'd be hard-pressed to find a fan who actually cares.]] What it comes down to is this: gladiators, [[WolfMan wolf men]], [[OurDragonsAreDifferent dragons]], [[OurElvesAreDifferent elves]], vikings, valkyries, samurai, ninjas, [[OurZombiesAreDifferent zombies]], robots, [[NinjaPirateZombieRobot Ninja Pirate Zombie Robots]], (no pirates though, sadly), [[OurOrcsAreDifferent orcs]], knights, BeePeople, jotuns, trolls, ghosts, cowboys, [[Franchise/MarvelUniverse Marvel-brand superheroes]], and ''TabletopGame/DungeonsAndDragons'' characters are all duking it out on one battlefield.
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16As of November 3rd, 2010, Wizards of the Coast announced that it was cancelling production of ''Heroscape''. In 2015, Hasbro released ''Magic: The Gathering Arena of the Planeswalkers'', a Spiritual Successor of sorts that plays similarly but changes some of the rules and mechanics.
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18 In August 2022, a revival was announced called ''Heroscape: Age of Annihilation''.
19----
20!!''Heroscape'' provides examples of the following tropes:
21* ActionBomb: Deathstalker 7000, compared to its [[MacrossMissileMassacre 8000]] and [[{{BFG}} 9000]] compatriots, carries no guns and has only average attack and defense characteristics. It's ''much'' faster, though, and carries a special SuicideAttack rule that allows it to blow itself up and deal massive damage to anything standing too close.
22* AmazonBrigade: There are a number of all-female squads among the various armies, such as the Warriors of Ashra and the Nakita Agents.
23* AnIcePerson: The Greater Ice Elemental, the Ice Troll Berserker, the Frost Giant of Morh, Nilfheim, the White Wyrmling, the Dzu-Teh, Nerak the Glacian Swog Rider, and Evar Scarcarver
24* ArmCannon: Majors Q9 and Q10, Zetacron, the Zettian Guards, Deathwalkers 8000 and 9000, and the Blastatrons.
25** The Marro Drudge may also count, although their guns aren't permanently attached to their hands. (They are attached to tubes which come out of their hips.)
26* ArmyOfTheAges: Definitely a possibility, with various human armies ranging from Roman Legionnaires, foot soldiers from both sides of UsefulNotes/TheAmericanRevolution, Samurai and ninja straight from Shogun-era Japan, World War II paratroopers, and ''Matrix'' style agents from the distant future. Einar has this as his hat, as the majority of units released for that faction are historical human soldiers.
27* ArtificialLimbs: Sergeant Drake Alexander didn't have one originally, but he later got one in an expansion pack.
28%%* BadassNormal: Pretty much all the humans fall into this category.
29%%* BadassLongcoat: Agent Carr, James Murphy
30* BareFistedMonk: Master Win Chiu Woo and the Shaolin Monks.
31* TheBeastmaster:
32** Sonlen fights with his pet dragon.
33** Iskra Esenwein also has the Rechets of Bogdan, a small squad of gargoyles that follow her and her alone.
34%%* BeePeople: The Marro
35* BlackKnight:
36** Sir Hawthorne is a treacherous knight that betrayed the loyal Knights of Weston to their enemies. Fittingly, his armor is black.
37** The Death Knights of Valkrill also count.
38* BlowYouAway: the Air Elemental
39* {{Bow and Sword in Accord}}: Kaemon Awa, the Tagawa Samurai Archers, Tandros Kreel, and Mogrimm Forgehammer
40* BigCreepyCrawlies: Sutoja was already described as a large wasp in flavor text, but then he drank from a Wellspring alongside his master Aquila and grew to the size of a dragon.
41* BigfootSasquatchAndYeti: The Quasatch Hunters and the Dzu-Teh.
42* BrainwashedAndCrazy: Kee-Mo-Shi, Ne-Gok-Sa, the Mind Flayer Mastermind, and the Werewolf Lord are all capable of turning enemy models against their original owners.
43* BreathWeapon: All of the dragons and Rhogar Dragonspine possess a ranged breath attack as a backup weapon. Some of the dragons have traditional fire, while [[LightIsGood Nilfheim]] and [[DarkIsNotEvil Braxas]] have [[AnIcePerson ice]] and [[PoisonousPerson corrosive poison]] respectively.
44* CaptainErsatz: Oodles of them. If the designers want to add a new character from another franchise but can't get a license to use that character, they'll just slap a new name on him and give him a katana.
45* CastingAShadow: [[TabletopGame/DungeonsandDragons All of the Drow]], Othkurik the Black Dragon, Mika Connour, and Darrak Ambershard.
46* TheCavalry:
47** The Airborne Elite do not start the game on the battlefield; you keep them in reserve and air-drop them in later on.
48** The Templar Cavalry, of course!
49* ChekhovsGunman: Valguard, who was first mentioned as having attacked the Vikings, is introduced with a lizard arm some time later.
50* ChronicBackstabbingDisorder: Sir Hawthorne and Marcu Esenwein both have rules that can cause them to change sides or bug out and attack allies with a bad roll.
51* CriticalExistenceFailure: Not only can everyone die from being punched if they have enough wounds, but the Esenweins can die from being hit in the freaking ''cape''.
52* {{Crossover}}: The game contains expansions for both ''Creator/{{Marvel}}'' and ''TableTopGame/DungeonsAndDragons'' characters, both of which can be played with the OriginalGeneration characters made for the game itself. [[WhatCouldHaveBeen The original creator of the game had plans for even more crossover expansions]] before the game was given to ''Creator/WizardsOfTheCoast''.
53%%* DeathByMaterialism: The Ogre Warhulk
54* DemonicPossession: The Shades of Bleakwoode are capable of this; they have a special rule where they can posses an enemy model if they are close enough, destroying themselves but transferring control of that model to the Shade's character for the rest of the game..
55* DishingOutDirt: The Earth Elemental and the Granite Guardians
56* DodgeTheBullet: Stealth Dodge (unique to the ''Matrix'' inspired Krav Maga Agents) allows the user to instantly block a ranged attack with only one successful defense die.
57* EatenAlive: Grimnak's special attack allows him to try and eat a nearby infantry unit instead of making a normal attack. It's harder to pull off against heroes than {{mooks}}, but it's an instant kill when it connects.
58* ExcusePlot: There is a general plot about the more noble Valkyrie uniting against the evil Utgar, but there's no penalties for taking armies from multiple factions and players are encouraged to think up their own narratives.
59* FantasyKitchenSink: Dragons, elves, wolfmen, zombies, vampires- if it's in a fantasy setting, it probably shows up here.
60* FormFittingWardrobe: The outfits of many of the female characters are fairly tight, be it a SpyCatsuit or fantasy armor.
61* FragileSpeedster: The Venoc Vipers move fast, don't have to stop over water, and have a chance to attack multiple times... but have absolutely no defense.
62* GameMod: Due to the game being long abandoned by its parent company, the community has long since taken up the slack and created a lot of fan expansions for the game over the years. Commonly this includes new stage set pieces and the like, such as crystal spires or new terrain, but new units aren't unheard of. [[https://www.etsy.com/market/heroscape Etsy, in particular]], has a large collection of new homebrewed physical additions to the game.
63%%* GiantSpider: Fyorlag Spiders
64* GrapplingGun: Sgt. Drake Alexander carries one in both versions of his model. In the original, it's a rifle-sized gun that allows him to immediately scale heights up to 25 hexes tall (but only when standing right next to them), while his second version is an arm-mounted version that can go up to 45 hexes and has a range of 4 hexes.
65* GunsAkimbo: A number of models that have guns carry two of them, though it's primarily for aesthetic reasons.
66** Red Skull, one of the Krav Maga Agents, Guilty [=McCreech=], and the Marro Drudge all have a pair of pistols.
67** Johnny "Shotgun" Sullivan dual-wields a pistol and a shotgun.
68%%* HealingFactor: The Feral Troll, the Greater Ice Elemental, and the Ice Troll Berserker have one.
69%%* HealingPotion
70%%* HiddenElfVillage: Ashra
71* HiveMind: The Marro are BeePeople who work and fight with a collective conscious, with their more powerful heroes providing the direction to nearly mindless drones.
72* HorseOfADifferentColor: [[OurOrcsAreDifferent Grimnak and Tornak]] ride a T. Rex and a velociraptor respectively.
73* ImprobableAimingSkills: All ranged units can hit you if they can see ''any'' part of their target and if said target is within range. Yes, that means that they can all consistently shoot the tip of your finger off while you are far away and surrounded by jungle.
74* ItsRainingMen: The Airborne Elite are World War II paratroopers that possess a unique mechanic of starting off the board for the first turn. Their controlling player then rolls a d20 until getting an 11+, at which point the Elite are placed anywhere on the board that isn't on top of another model.
75* KatanasAreJustBetter: To the point where Valkyrie generals hand the leaders of their human soldiers katanas just to make sure they can still keep up with [[BadassNormal all the wizards and dragons they're up against.]]
76* KnightInShiningArmor: Sir Denrick, Sir Gilbert, the Knights of Weston, and Sir Dupuis and the Templar Cavalry. They are all described as noble, chivalrous warriors, possess the "Valiant" personality trait, and are part of the army of [[BigGood Jandar]].
77* LethalLavaLand: Introduced in an expansion. ConvectionSchmonvection is averted, as standing on volcanic tiles has a chance of injuring a model, and stepping into lava proper is instant death no matter how many hit points a unit may have. Only the Obsidian Guards are immune, being [[MagmaMan lava golems]].
78* LukeNounverber: Rhogar Dragonspine, Darrak Ambershard, Migol Ironwill, Mogrimm Forgehammer, Erevan Sunshadow, Sharwin Wildborn, Brandis Skyhunter, and Evar Scarcarver (Notice how all of these are from the Dungeons and Dragons crossover.)
79* MadeOfIron: Unique Heroes often have high stats and several hit points, making them far more difficult to kill than the usual rank-and-file
80* MagmaMan: The Obsidian Guards are golems made of lava, and the only characters that can safely travel lava and volcanic sections without getting hurt.
81%%* MakingASplash: The Water Elemental, the Marro Drudge, the Marro Warriors, and the Sahuagin Raider
82* MassiveMultiplayerCrossover: In addition to the Marvel expansion, one expansion is ''TabletopGame/DungeonsAndDragons'' themed.
83* {{Ninja}}: Every faction has at least one (Einar, being a faction centered around ArmyOfTheAges, has both a hero and unique Ninja squad). They are nimble and can deal decent damage, but they're fragile (many of them, even unique heroes, being [[[OneHitPointWonder One Hitpoint Wonders]]) and best to avoid protracted combats with tougher opponents.
84* OneHitKill: Runa, Sudema, Deadeye Dan, Grimnak (particularly notable in that his is the only one that's guaranteed to kill), Atlaga the Kyrie Warrior, Braxas, the Rechets of Bogdan, and Wo-Sa-Ga all have this as an ability. The Wyvern and the Drow Chainfighter can accomplish this too by using their powers to drop enemies into lava.
85* OneHitPointWonder: All squad and common hero figures (and a few Unique heroes like the Deathwalkers, Isamu, and Otonashi) have only one hit point, compared to most Unique Heroes who can have multiple hitpoints and much better stats.
86* OurDragonsAreDifferent: Each faction has a dragon; they're generally Western-style dragons with a BreathWeapon and flight, though they are intelligent and most of them (save the first one introduced, Mimring) are described in their backgrounds as benevolent kings and queens of different regions on their home world.
87%%* OurDwarvesAreAllTheSame
88* OurElvesAreDifferent: Elves from Feylund make up the core of Ullar's army. Most possess potent ranged attacks (either from bows or magic), are described as being long lived, and they have a close connection with the natural world in their realm.
89%%* OurGhostsAreDifferent
90* OurOrcsAreDifferent: The orcs that appear in the first few sets are [[ColourCodedForYourConvenience ''blue''.]] They're largely Type 1, being savage and warlike, and some of their higher ranking warriors ride atop dinosaurs or saber-toothed cats.
91%%** ''TabletopGame/DungeonsandDragons'' orcs have been added to the mix as well.
92* OurVampiresAreDifferent: The Esenwein family are a family of vampires from the world of Feylund. They can fly, heal themselves as they inflict damage on their enemies, and the family patriarch is a {{Necromancer}} who has raised armies of skeletons and zombies back on his homeworld.
93* PaletteSwap: Agent Skahen, the Elite Onyx Vipers, Samuel Brown, Master Win Chiu Woo, Nerak the Glacian Swog Rider, Sir Hawthorne, the Quasatch Hunters, and the Granite Guardians are all repaints of previous figures.
94** All of the ''TabletopGame/DungeonsandDragons'' figures (except Eltahale, Evar Scarcarver, Siege and the Master of the Hunt) are repaints of figures from the D&D miniatures game.
95* PlayingWithFire: The Fire Elemental, the Obsidian Guards, Shurrak, Jorhdawn, Chardris, Erevan Sunshadow, Rhogar Dragonspine, Zelrig, the Red Wyrmling, Mimring, and Moltenclaw
96%%* PsychicPowers: Marro Hive, Ne-Gok-Sa, Tul-Bak-Ra, and the Mind Flayer Mastermind
97%%* RuleOfCool
98%%* SadlyMythtaken
99* {{Samurai}}: Exclusive to [[ArmyOfTheAges Einar's]] faction. There are four different Samurai Squads (three unique and one common), all of whom possess the [[CounterAttack Counterstrike]] ability, making them dangerous both offensively and defensively.
100%%* ScaryBlackMan: Agent Carr.
101* ShockAndAwe: The Blue Wyrmling, Eltahale, and Sharwin Wildborn
102* ShouldersOfDoom: Major Q9's shoulders are almost three times the height of his head, are hollow, and [[AwesomeButImpractical block his line-of-sight.]] They're there to balance out his fairly decent armor and really awesome special attack; he can border on GameBreaker in some scenarios.
103* SlippySlideyIceWorld: The Thaleenk Tundra expansion adds ice and snow terrain, as well as glacier terrain that can block line of sight for ranged units.
104* SummonMagic:
105%%** The specialty of Emirroon, Iskra Esenwein, Saylind the Kyrie Warrior, and Kurrok the Elementalist
106%%** Also, the effect of the Glyph of Erland.
107** Tul-Bak-Ra can accomplish this through his [[PsychicPowers psychic teleportation powers]].
108* SuperHero: Marvel superheroes are included in one expansion, with some classics like Iron Man, Hulk, Dr. Doom, Spider Man, and Venom getting brought into the mix.
109* SwordAndGun: Agent Carr and the second version of Sgt. Drake Alexander both carry pistols alongside their BFS and [[KatanasAreJustBetter katana]] respectively. It's a weaker attack than the sword, but handy in a pinch to get some damage in before closing to melee.
110* UltimateShowdownOfUltimateDestiny: Samurai vs Vikings vs Vampires vs Cowboys vs Paratroopers vs Robots vs Superheroes vs Zombies vs Aliens vs Wizards ect ect.
111* WingedHumanoid: The native residents of Valhalla, the Kyrie, all have wings. [[GoodWingsEvilWings The good ones have fluffy, angelic wings, while the evil ones have black bat wings]].
112* WolfMan: Some of the evil residents of Feylund and one of the many members of [[BigBad Utgar's]] army. They gain additional attack powers the more identical squads they have, though they make up for it with low defense.
113* ZombieApocalypse: Possible with the Zombies of Morindan- when they kill a model, they have a rule that allows them to place a previously destroyed zombie in place of the recently slain enemy. Zombies also move in groups, allowing for two or more squads to shuffle forward without having to spend additional movement for each squad.

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