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1ShoutOut examples in the ''Franchise/SuperMarioBros'' franchise.
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3* Mario himself is named after Mario Segale, an American warehouse landlord who worked with Nintendo in the 1970s and 1980s, and whom the character happened to resemble (judging from extant photos of Segale, though, it was more likely his outfit that inspired the name).
4* The two bullet enemies are named Bullet Bill and Torpedo Ted, which would make them a possible reference to ''Franchise/BillAndTed'' by the American localisers (the same enemies are called "Killer" and "Torpedo" in Japan).
5* The Star Bits from ''VideoGame/SuperMarioGalaxy'' are based on a star-shaped candy called konpeitō which is popular in Japan.
6* ''VideoGame/SuperMarioWorld2YoshisIsland'':
7** In the German version, Naval Piranha is called Audrey, a reference to Audrey Junior from ''Film/TheLittleShopOfHorrors''. The Piranha Plants in the series were also based on Audrey Junior.
8** Burts dress like [[ComicBook/{{Asterix}} Obelix]]. Probably a coincidence, but the French and German translators noticed it and gave them names which are anagrams of "Obelix" (Bélixo in French and Elixbo in German).
9* In the German version of ''VideoGame/PaperMarioTheThousandYearDoor'', Fahr Outpost is called Großfrostheim, which means "Great Frost Home". This however is a reference to the German city Großostheim, which is where the Nintendo of Europe headquarters are located, and where the game was localised.
10* ''VideoGame/MarioParty6'':
11** [[VideoGame/KirbySuperStar The sun and moon are fighting]].
12** One minigame titled Granite Getaway involves players [[Franchise/IndianaJones running away from a giant boulder]].
13** The DK minigame Tally Me Banana is named after a line from the song Day-O Banana Boat by Creator/HarryBelafonte.
14* ''VideoGame/PaperMario64'':
15** Luigi keeps his diary in a secret basement under his and Mario's house. If you manage to read the entries, you can find one entry reveals Luigi is afraid of ghosts, and another where he says he wants to have the lead role in his own adventure. These diary entries are referencing ''VideoGame/LuigisMansion'', which was in development at the time.
16** Tubba Blubba and his heart appear to be a reference to a Scandinavian folktale called ''The Giant Who Had No Heart in his Body'', which revolves around a huge creature who keeps his heart underneath a well, in a building that only he has the key to, so that nobody can kill him.
17* ''VideoGame/MarioKart64'' originally contained several nods to real world products such as Marlboro cigarettes, Agip gasoline, Mobil 1 oil and Goodyear. They were altered internationally for two likely reasons; one of the companies parodied sold cigarettes (possible trouble for an E rated game) and any of them could have sued. The names Marioro, Luigip, Yoshi 1 and Koopa Air were changed to Mario Star, Luigi's, Yoshi and Koopa Air (the Koopa Air logo was changed to make it less similar to the Goodyear logo).
18* Creator/ShigeruMiyamoto had originally intended for Bowser to be an ox, and based him on the main antagonist from the animation ''Anime/AlakazamTheGreat'' (''Saiyu-ki'' in Japan), King Gruesome/Gyu-Mao. This is likely why his modern design has horns and a defined muzzle, despite him being a turtle.
19* With the exception of Larry, the Koopalings were named after musicians by the American localisation team, as no distinct names were given in the Japanese version. (Morton Koopa Jr. - Morton Downey, Jr., singer and host of ''Series/TheMortonDowneyJrShow''. Wendy O. Koopa - Wendy O. Williams, lead singer of ''Plasmatics''. Iggy Koopa - Iggy Pop, lead singer of ''Music/TheStooges''. Roy Koopa - Music/RoyOrbison. Lemmy Koopa - Lemmy Kilmister, lead singer and bass guitarist of ''[[Music/{{Motorhead}} Motörhead]]''. Ludwig von Koopa - Music/LudwigVanBeethoven.) It's also speculated the musical names were chosen because their scepters resemble microphones.
20* The rhino quartet Reznor, introduced in ''VideoGame/SuperMarioWorld'', received their name from Trent Reznor, of Music/NineInchNails fame.
21* The seemingly random symbol on the mail box of Yoshi's house in ''VideoGame/SuperMarioWorld'' is actually the Yūbin mark, the service mark of Nippon Yūsei Kōsha (Japan Post).
22* ''VideoGame/PaperMarioTheThousandYearDoor'':
23** A small Toad in Petalburg will rave about his favourite video games. First, he will talk about ''[[VideoGame/FireEmblemTheBlazingBlade Fire Emblem]]'' for the Platform/GameBoyAdvance. Later, he'll be talking about ''VideoGame/{{Paper Mario|64}}'' for the Platform/Nintendo64. Finally, he'll tell you that he's playing ''VideoGame/PaperMarioTheThousandYearDoor'' itself and states that the ending is worth playing the game all the way through.
24** Lord Crump's theme has the sound of ''VideoGame/PacMan'' (Platform/Atari2600) dying mixed into it.
25* The Shunned Guy enemy in ''VideoGame/PaperMarioColorSplash''--an unnaturally moving Shy Guy, introduced bending over backwards with PsychoStrings--appears to be based on ''Film/TheExorcist'', supported by its internal filename, "heiho_exorcist".
26* An issue of ''Magazine/NintendoPower'' revealed that Creator/ShigeruMiyamoto got the idea for Boos from the wife of his co-worker and close friend Takashi Tezuka, as she is shy but one day got very angry at him for coming home late from work. Boos were also originally named "Boo Diddleys" after the late {{Blues}} singer and guitarist Music/BoDiddley.
27* The "The Manta Storm" mission in ''VideoGame/SuperMarioSunshine'' seems to be referencing ''Literature/TheShining''. At the end of the book, one character notices, "a ghostly manta shape, floating away over the hotel. It was paper thin, like a shadow, and then broke into smaller forms before turning into smoke and drifting away." You complete the mission by spraying the paper thin manta, making it break up into smaller and smaller pieces until they vanish in a puff of smoke.
28* The Super Mushrooms are based on a fungus named Amanita muscaria, commonly known as the fly agaric or fly amanita. They make the user feel as though they are growing in size. This effect was also referenced in ''Literature/AlicesAdventuresInWonderland'', which could be where Creator/ShigeruMiyamoto got the idea from.
29* There is a planetoid in ''VideoGame/SuperMarioGalaxy'' shaped like a [[Franchise/{{Pokemon}} Poké Ball]].
30* ''VideoGame/SuperMarioBros3'':
31** An island in World 3 looks like Japan, and its castle is where Kyōto would be, Nintendo headquarters. The king of this castle looks like Mario, who you could say is the king of Nintendo.
32** The Warp Whistles are the Recorder from ''VideoGame/TheLegendOfZeldaI''. Your character will play the same melody on them, then a whirlwind will take him away.
33* In ''[[VideoGame/MarioGolf Mario Golf: Toadstool Tour]]'', whenever the player hits a golf ball into a patch of flowers outside the Peach's Castle level, VideoGame/{{Pikmin}} will come flying out, crying in pain.
34* The Chain Chomp enemies were inspired by a terrifying event that Shigeru Miyamoto experienced as a child, in which a neighbor's vicious dog tried to bite Miyamoto, but its chain held it back.
35* Both [[Franchise/TheLegendOfZelda Link]] and [[Franchise/{{Metroid}} Samus]] make guest appearances in ''VideoGame/SuperMarioRPG''. Speaking to Samus will make her say "I'm resting up for Mother Brain" and speaking to Link will trigger the puzzle solved jingle commonly heard in ''Franchise/TheLegendOfZelda'' games.
36* The Sirena Beach level in ''VideoGame/SuperMarioSunshine'' is shaped like a Platform/NintendoGameCube controller.
37* The (masked) face of Il Piantissimo from ''VideoGame/SuperMarioSunshine'' is based on that of the Running Man from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and the Postman from ''VideoGame/TheLegendOfZeldaMajorasMask''.
38* The Goomba enemies' design is based on shiitake, though oddly the enemies are named "Kuribō" in Japanese, which roughly translates as "chestnut people", possibly due to someone mislabelling their model thinking that they resembled chestnuts. This could also be why the Goombas in ''VideoGame/SuperMarioWorld'' resemble chestnuts, but those aren't really Goombas, as they're defined as a separate enemy called "Kuribon" in Japanese and "Galoomba" elsewhere.
39* Bowser's Japanese name, Koopa, comes from a Korean dish called "gukbap", which is known in Japanese as kuppa (a Japanese approximation of the Korean word). Other dishes Bowser was almost named after are Yukke (from the Korean yukhoe) and Bibinba (from the Korean bibimbap). Though the Koopa Troopa enemies inherited Bowser's Japanese name, they were actually named "Nokonoko" in Japanese, which is a Japanese onomatopoeia word for doing something nonchalantly or unconcernedly.
40* ''VideoGame/SuperMario3DWorld'' has two areas where the player must fill in panels resembling sprites from the original ''Super Mario Bros.'' as well as ''VideoGame/TheLegendOfZeldaI''. As if that weren't enough, the music tracks for these levels are named [[VideoGame/PanelDePon "Panel de Mario" and "Panel de Link".]]
41* The Wooded Kingdom/Steam Gardens in ''VideoGame/SuperMarioOdyssey'', a country-sized biodome/greenhouse staffed by small, angular, yellow and silver robots, appears to be a reference to the '70s-vintage sci-fi film ''Film/SilentRunning''.
42* In ''VideoGame/SuperMarioMaker2'', a few of the preset Story Mode levels are made by creators under the pseudonyms of Agent 1, Agent 2, Celebrity MC, and Celebrity DJ. Hmm... looks like [[VideoGame/{{Splatoon}} the Squid Sisters and Off the Hook]] figured out how to send their stages back in time. Even the descriptions are written in-character, with "Celebrity MC" [[ContinuityNod still attempting to make "sloppy" a thing]].
43* The Lakitu's Japanese name, Jugemu, is derived from a famous Japanese folktale about a young boy with an absurdly long name, beginning with Jugemu. And the Spiny Eggs they throw are called Paipos in Japan, which is derived from a later part of the young boy's name in the folktale.
44* ''VideoGame/SuperMarioLand2SixGoldenCoins'' has a broom enemy named [[Manga/TensaiBakabon Rerere]].
45* Whomps are based on the Japanese yokai called the nurikabe, a living wall that blocks those who try to pass it.

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