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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/doc_70.png]]
2 [[caption-width-right:350:[[MadDoctor The Doctor will see you now.]]]]
3Stop us if you heard this one before: A group of four people are forced to fight for their lives against blood thirsty supernatural serial killers for the entertainment and hunger of an all powerful Entity. Sounds scary right? Well, you have only seen [[NightmareFuel a tiny fraction of it]].
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5
6[[foldercontrol]]
7
8[[folder:The Killers]]
9All killers have their own special brand of nightmare inducing skills and powers, along with their own twisted backstories.
10* '''[[MadDoctor The Doctor]]''', who provides the page image.
11** [[NightmareFace His appearance is incredibly disturbing, his eyes and mouth being held wide open by grisly equipment with sparking wires popping through the skin of his arms.]] What's worse is the Doctor doesn't even seem bothered by this, and clearly enjoys being in the Entity's realm. His model update in Patch 4.7.0 makes him even ''more'' terrifying, giving him grisly burns all over his face and body, and somehow making his eyes look even more evil than they were before. Not to mention the added blood splotches, too. Overall, [[FromBadToWorse Behaviour somehow managed to make one of the freakiest killers in the game even freakier]].
12*** His visual design and concept are designed to emphasise one of the most common fears everyone has; the fear of doctors and medical treatment.
13*** The reason he's mutilated? The Entity 'punished him for going too far'. Yes, the Doctor is so messed up that the Eldritch Horror behind the game was freaked out by him.
14** His ability is also pretty unnerving. He literally turns the survivors insane by shocking them with electricity, causing them to hallucinate and scream out in terror. He is always in control, constantly monitoring the survivors with his power, able to deny them vaults and pallet drops, and shocking them so much they literally become too traumatised to do anything at a certain point.
15** In life, he was a Yale neuroscience student named Herman Carter, who was fixated on the human psyche from a young age. He joined an advanced neuroscience program that was actually a front for CIA research on interrogation and intelligence; after being taken to a secret black site facility called the Lery's Memorial Institute, he was encouraged by his mentor to go as far as he could with his experiments. Carter quickly began research for "experimental interrogation" — conducting horrific experiments on enemy spies, with electro-convulsive treatment being used frequently. He also carried around "The Stick" for when regular procedures failed. No one questioned Carter's research at first — despite the constant screaming coming from his lab, increasingly flickering lights, and the prisoners ''begging'' guards to be taken to any other lab but Carter's — and it was only after the institute went quiet for a week that the government had it investigated, where it was discovered that Carter's interrogation experiments had dissolved to bizarre and incredibly gruesome torture, with numerous patients and prisoners found dead or in vegetative states with all kinds of head trauma; the most horrifying of which was Carter's own mentor, who was found with his head peeled open and all sorts of electrodes and sensors inserted into his annihilated yet still-working brain. Carter himself was nowhere to be found. The government was so horrified, they had the facility completely condemned and all knowledge of it heavily redacted.
16** Even worse when you see his cutscene you get from the Archives. Turns out Carter was already very twisted even before he joined the CIA, torturing unwitting victims for his experiments at his place before getting arrested. After getting arrested and transferred to the institute, Carter's method became worse due to being given full approval and more resources, which shows us a glimpse of his torture. His victim having his skin surgical remove while conscious, and then an electric coil attach to his open eye lids as he gets electrocuted while Carter laughs maniacally with his [[SlasherSmile wicked grin]] which morphs into his muffled laugh he has as a Killer.
17** Piling on top of the NightmareFuel is his Tome entries themselves. Selected to be one of two leaders in a research project involving interrogation in his neuroscience class, Carter felt that the other students and his teacher were too held back by their own morality to find adequate data. So he instead tortured his fellow peers for days straight, even after he got what he wanted from them for the experiment. Eventually, he gets the idea of brainwashing them. Although he thinks of outright committing ''terrorism'', he instead gets the idea to have the other group leader kill the others to frame him for his own crimes. And even though Carter ends up getting caught anyway, as it turns out, the directors of his medical school were ''impressed'' at the horrors he's committed, and it was enough to get him into the above CIA group.
18** His Memento Mori has him electrocute his victim's head. That's not the scary part. The scary part is that he then rolls them over, and smoke comes ''[[EyeScream out of their eyes!]]''
19** A big part of what makes the Doctor so horrifying is how PLAUSIBLE he is. His biggest inspiration is a real-life Chinese doctor who is still practicing, who uses painful electroshock therapy on young gaming addicted people below the age of 30. Another of his inspirations is the [=MKUltra=] project, performed by the CIA, where scientists used drugs and psychological torture to force 'confessions' from victims. And this is only the stuff we know about, as many documents from this time were destroyed.
20* '''The Nurse''':
21** As easily the strongest Killer in the game, her [[FlashStep Blink]] power is ParanoiaFuel incarnate. One second you're repairing a generator, the next she appears right next to you with a well-timed Blink. And from then on, only breaking line of sight will be enough to save you, and sometimes even that won't work...
22** Her [[FinishingMove Memento Mori]] is hideous. Most of the Killers are quick when they go for the kill. She ''slowly strangles you to death''.
23* '''The Hag''':
24** Her ability is a consistent JumpScare, as she lays a trap that causes an illusion of her to pop out and scream at you. And you never know if that decoy is just that, or if she's close enough to pop to it and start chasing you...
25** Her backstory is one of the most horrifying. She was captured and taken to a CannibalLarder where people have pieces of them sliced off while they're kept alive for as long as possible so the meat stays fresh.
26** She also has one of the most gruesome Memento Moris in the game. After ripping your throat out with her teeth, she ''yanks your liver out and eats it''. Most other Moris at least don't have you be explicitly mutilated...
27* '''The Hillbilly''':
28** A hulking, malformed monster of a man. Even scarier is the sound of his chainsaw. One good look, and you can soon have a mountain of angry speeding towards you at ridiculous speed.
29** His backstory showcases that he'd been abused and mistreated all of his life for being born deformed, only let out of his cell-like room to kill livestock for entertainment, and effectively raised by the TV his parents used to keep him quiet. Unfortunately for him, there is no Superman, and [[ThenLetMeBeEvil he has to take matters in his own hands]].
30* '''The Trapper'''. Roughly as tall as The Hillbilly, but with more meat on his bones. Able to leave traps dotted around the map. Nothing is quite as pants-soiling as him lumbering towards you as you struggle to free yourself.
31* '''The Shape''', AKA [[Franchise/{{Halloween}} Michael Myers]]. With a ParanoiaFuel power even more unsettling than The Nurse. You may think you're alone. Until that familiar music cue plays. Is he watching someone else from afar? Or is he just out of sight, ready to pounce on you at level 3... Oh yeah, by the way, he’s also immune to most killer-detecting perks at level 1. And his terror radius becomes ridiculously small at that level. Plus, don’t even get us started on what happens when you go up against a shape with perks that make his terror radius drop to ZERO METERS. [[SarcasmMode Have fun!]]
32** It gets even scarier if he has the Judith's Tombstone or Tombstone Piece add-ons equipped, which allow him to instantly Mori any survivor within striking range when he's in Tier 3 of Evil Within, no matter how few times they've been hooked and even if they're completely healthy. He doesn't even down them to do so, just picks them right up off the ground and starts stabbing. Imagine just minding your own business, working on a gen, when he just walks right up to you out of nowhere, and boom, you're dead. What's more, Judith's Tombstone is usually paired with the Fragrant Tuft of Hair add-on, which allows Myers to stay in Tier 3 for the rest of the trial once he reaches it...meaning that, once he's in Tier 3, he has the ability to insta-murder any and all survivors for the remainder of the game. Better hope he doesn't get too close to you.
33** One of his items lets him sense nearby survivors through walls, totally negating one of the few means they have of defending themselves.
34** As the lore leans towards the "magic" interpretation of Myers' MaybeMagicMaybeMundane characterization (that there is something truly [[MadeOfEvil wrong]] with Michael as Dr. Loomis suggests, rather than just being a particularly resilient and determined human killer), there is a widely-believed theory among the fandom that while the Entity merely uses the other Killers as bloodhounds, it is ''[[HorrifyingTheHorror outright afraid]]'' of Myers and provides ''him'' with victims out of appeasement.
35* '''The Wraith'''. His ParanoiaFuel power is arguably even more terrifying than The Shape's and The Nurse's powers altogether. The Wraith can render himself '''invisible''' with a special bell. Thankfully, he is not completely invisible, since his translucent body can be seen, and he cannot attack you in this state. But since nearly all maps take place at night (sometimes with a fog), it may be very hard to notice him until it's too late. You might feel a bit safer knowing that you'd be able to tell when he's using this power since you'll hear the distinct chime of his bell to alert you... unless he has the add-on that makes the bell go completely silent, which means you won't be able to tell when he's about to emerge if he's right behind you… or even worse, right in front of you.
36* '''The Huntress'''. Good lord, that humming! There's just something unsettling about that calm, peaceful humming coming from her constantly, getting closer whenever she approaches. Plus, there's her hatchets. She can hit you from across the map with them, and with the right perks can down you in one shot with them. So with that in mind, you'd think hiding in the lockers would be the perfect strategy? Nope, that's where she gets more of those hatchets. Nowhere is safe from the Huntress!
37* '''The Cannibal''', AKA Leatherface from ''Film/TheTexasChainsawMassacre''.
38** It's another chainsaw-wielding psycho with a hammer. Only instead of a charge, he flails about with that chainsaw, meaning he's VERY difficult to dodge. In addition, his running speed is one of the highest, meaning he's very difficult to get away from. If you're in the dungeon with him, then there's very little you can do to escape him....
39** There are a few things that set Leatherface apart from the other killers and make him disturbing in other ways; as stated in both the game's lore and his backstory, Leatherface kills out of fear of being hurt by outsiders and his abusive family, the latter of which is he also terrified of disappointing. He's essentially an abused, mentally disabled child in an adult's body. It's unsettling yet tragic.
40** His audio is also different from the other Killers. Instead of angry grunting or insane laughing, Leatherface sounds scared and frenzied, making squealing noises like a dying pig. During his Chainsaw attack, he's swinging his chainsaw around wildly... and lets out a bunch of noises that sound somewhere between frantic squealing and terrified crying.
41** This {{Website/YouTube}} comment from a video of Leatherface's voice sounds sums him up:
42---> '''{{Website/YouTube}} comment by "Professor Emil"''': "I find the most disturbing thing about Leatherface to not be the idea of another crazed man running around with a chainsaw, but the context in the character itself. If you're familiar with his lore/backstory, you should already know Bubba does not kill for pleasure, but out of a stockholm syndrome-esque fear. He was born to a family of insane cannibals closed off from society that he is extremely afraid of psychologically, but still emotionally attached to as it is his only family after all. He seemingly knows killing people is bad, but is terrified of both his kin and the constant chance of outsiders finding out they murder and consume others which naturally makes him afraid of and even feel threatened by complete strangers. Much like the Huntress, he never had any proper schooling or got to mature mentally and is essentially still a child in an adult's body...meaning he doesn't really know right from wrong morally. Now at the hands of an obscure, malevolent force, he is totally unable to comprehend what's happening around him, away from his only home and family. Just listen to him; the guy sounds absolutely mortified. He sobs, cries, and squeals uncontrollably like the same unlucky victims he butchers like pigs in a slaughterhouse. It may be difficult to empathise with a killer that wears and eats people, but Leatherface is just as afraid of the Entity as we [the survivors] are."
43* '''The Nightmare''', AKA [[Franchise/ANightmareOnElmStreet Freddy Goddamn Krueger.]]
44** Bad enough him just being there, one of his perks allows the killer to temporarily BLOCK the exit! And he's invisible outside of a range, the heartbeat being replaced by [[SoundtrackDissonance children's humming]] in the Dream World, which you slowly fall into over time or get pulled in directly by Freddy's attacks. Even his add-on items are nightmare-inducing. They consist of gruesome souvenirs of his favorite prey, such as a little girl's dress and a box of photos (most likely of his victims). Keep in mind, this is even more disturbing when you remember that this Freddy is from the 2010 remake, where he was a ''pedophile.''
45** His FinishingMove lets the Survivor get up, [[HopeSpot thinking he's gone...]] and then [[JumpScare he slams his claw through their chest out of nowhere]].
46* '''The Pig''', AKA Amanda Young from ''Franchise/{{Saw}}''. She can crouch to sneak up on her prey, and attack from ambush. Thankfully, her ambush attack does the same damage as a normal attack. But she carries [[Franchise/{{Saw}} Jigsaw's]] signature reverse bear traps, which she can attach to downed survivors. The timer starts when the next generator is repaired, and when it runs out, the survivor dies as their head gets ripped in half at the mouth. They also go off immediately if they're carried past the exit gates, trapping survivors inside the map. The only way to get them off is to find a key in one of Jigsaw's boxes, or escaping through the hatch if the survivor is the only one left in the map.
47* '''The Clown'''.
48** He's one of the fastest killers in the game, with a projectile attack that can stun survivors as they run. As to perks, one of them blocks windows as soon as you vault them. Oh, and that projectile attack? It stacks, and if done often enough, you won't be able to run for long. Oh, and of course, he also comes with a perk called Coulrophobia, which decreases healing speed if you're near him, on account of him being a MonsterClown.
49** The Clown, while not being a supernatural killer, is almost scarier than that for being very close to real-life serial killers like John Wayne Gacy. He’s simply a narcissistic sick fuck who loves killing people and collecting their fingers, who gets off on having control over others, was ''invited'' into the Entity's hellscape realm and gladly accepted, and likes being there because he can torture and kill people to his heart's content and never get caught. You’ll never meet a Blight or a Spirit in real life, but a Clown could be hiding anywhere.
50** Special mention goes to his map, which not only has a fortune teller animatronic with CreepyCircusMusic, but you can also find the Clown's horse, Maurice. Due to the Entity only being able to pull one living creature into its realm at a time safely, Maurice isn't looking too good; its eyes are blind (with the Entity giving it a third one, presumably to scare the survivors) and it is horrifically burnt all around its body, dripping what appears to be blackened blood oozing out of its mouth. [[FateWorseThanDeath Oh, and Maurice is still alive, mind you.]]
51** His Mori is almost businesslike in how he dispatches you. He simply walks up and ''stomps your head into the ground''. Then he [[{{Fingore}} cuts a finger off]], ''licks'' it, and adds it to the ring on his belt.
52* '''The Spirit'''.
53** Similar to the Nurse, she has a teleporting ability which means she can be right behind you before you know it. Survivors walk at 4 m/s. The Spirit in her power moves 70% faster before add-ons, all while you can’t even see her. What’s also unsettling is that there is no visual difference between a Spirit standing still or a Spirit teleporting. You could vault towards her thinking she’s using her power only for her to grab you and put you on the hook. Even with the sound that was added to let you know she’s phasing, she’s one of the killers known for jumpscaring players the most.
54** Her backstory is another particularly terrible one, as, like the Hag, she was a completely innocent young woman before being targeted by a killer. Said killer was her ''own father'', who apparently snapped under the pressure of their family's terrible poverty; Rin, a student who worked part-time at a restaurant to make ends meet, came home from work one day to find her father gruesomely chopping her mother to bits with the family ancestral sword, before he then turned it on her as well. As Rin was dying, she was overcome with a hatred for her dad so powerful that it caught the Entity's attention. She is now one of its many bloodthirsty murderers, unaware that the Entity itself was the reason her dad killed her mom and tried to kill her; ''he'' was the one whom it originally intended to bring into the fog.
55** Her Mori has her stabbing a survivor from behind with her sword, before ''brutally'' hacking them and silently ''shrieking'' as she does so.
56** The way she moves is unsettling: jerky, unnatural, contorted and the mangled pieces of her left arm somehow ''floating'' as she walks. All while her face changes expression every second and she makes these weird moaning noises, when she’s not screeching at you to attack.
57* '''The Legion'''.
58** This killer is terrifying for one good reason: their unique power ''Feral Frenzy.'' When activating this, the killer ''sprints'' after the survivors, brandishing their knife like a crazed animal. Even worse: in this state, they can ''vault the pallets just like the survivors.'' You think you can use a pallet to slow the Legion down, or a well-timed Sprint Burst to get some distance between you and them? ''Think again.''
59** One of their teachable perks is Iron Maiden, which lets them see the auras of survivors who emerge from lockers temporarily, in addition to inducing the Exposed status effect. This is the same effect as No One Escapes Death. Similar to the Huntress, hiding in lockers isn't a good idea with this Killer. Additionally, Discordance allows them to perceive a generator that has recently been worked on by more than one survivor at a time, making cooperation a potential risk.
60** Their FinishingMove also deserves mention. Once they down a survivor, they stab them four times. Once in the back to stun the victim, once in the arm as the survivor tries to shield themselves from the blow, once in the leg so they can drag the survivor towards them....and the final blow, which sees the Legion straddle the survivor so they can stab them in the heart and ''drag the knife down to their belly'', splitting them almost in two.
61** Their backstory is tragically horrifying for Joey, Julie, and Susie. Their alpha, Frank, forced the 3 to participate in the murder so they'd get equal punishment. When they buried the cleaner, The Entity lured Frank away and abducted them as well, when they followed his trail to find him. Now all 4 of them are stuck in one body and are forced to kill again under The Entity's will. Judging by their [[https://www.youtube.com/watch?v=cHlScT5KfuE faces under the masks]], they lost their sanity along the way.
62* '''The Plague'''.
63** NauseaFuel doesn't even begin to describe this killer. Her unique power is projectile vomiting onto survivors, infecting them with a bile that infects them gradually until they get the Wounded status. And it's not just limited to survivors: almost ''anything'' she vomits on gets infected, including generators and pallets.
64** One of The Plague's teachable perks is the ability to transfer the terror radius onto the Obsession player in one hit. So if you hear a terror radius, it could be The Plague… or it could be the poor player running around, while The Plague silently creeps up behind you…
65** And then there's The Plague's FinishingMove: she downs the player and offers up a prayer to the Entity, before wrapping the chain of her lantern around their neck, lifting them up and ''vomiting bile into their mouths'', effectively drowning them.
66** Then there's her appearance, which... let's just say her [[BodyHorror rotted skin, pus-filled sores, and bloated black legs]] do nothing to compliment the half of her face that's untouched by plague.
67** Her backstory is also horrific in a [[TearJerker different sense.]] Young Adiris was abandoned by her family at a young age at a temple, and to process her abandonment issues, she convinced herself that the gods had a plan for her. She was so devoted to her religion that she worked herself to the bone doing menial tasks before ultimately taking the role of High Priestess when the plague infected the priests at the temple. What did Adiris get for helping plague-ridden victims all over Babylon? She got infected and began to spread the plague unknowingly, and took it upon herself to exile herself and her followers. As she lay dying in a pool of vomit, she prayed for '''any''' god to save her. Unfortunately, [[FromBadToWorse The Entity answered first]], turning her into a mindless, zombie-like serial killer who is forced to murder people, who are likely alien-looking to her as the earliest survivor is from the 80s, in a feeble attempt to cure her of her illness. [[WoobieDestroyerOfWorlds Dear god, someone give Adiris a hug!]]
68** Plague’s entire presence in the trial is ''horrifying''. She infects survivors with the same agonising disease as them, making them suffer throughout the trial in a more visceral way than possibly any other killer, causing them to cough and wretch in agony, constantly vomit, and even ''bleed''. They cannot even heal this disease through the normal means they can against other killers. And if they try to cleanse this disease, to find relief from the fountains around the trial, sure they’re not sick anymore, but Plague becomes empowered by the Entity itself, turning her vomit into ''burning'' liquid that causes agonising pain and grievous injury. And worst of all? Adiris doesn’t even know what she is doing, who she’s really serving. She’s driven insane by the same sickness that she infects the survivors with, thinking that she’s saving her people from the disease that ravaged her.
69* '''[[Film/{{Scream}} The Ghost Face]]'''. This guy lives on ParanoiaFuel; an unholy combination of Myers and Amanda, he likely has the best stealth out of any of the other killers, with his power allowing him to move quietly with ''no terror radius or red stain'' as well as crouch while not being all that tall, meaning he can creep up on people with frightening ease. His backstory stands out as particularly callous — in life, Danny Johnson was a freelance reporter who moonlighted as a violent serial killer, using his murders to write stories and get attention from them — and unlike most of the other killers, he has no [[FreudianExcuse reason or tragic past,]] nor is he some kind of supernatural monster like the Demogorgon. He's just a narcissistic psychopath who hurts other people for fun and attention, making him one of the more evil and monstrous killers in the game.
70* '''[[Franchise/StrangerThings The Demogorgon]]'''.
71** It's a murderous predator from another reality, but apparently one that enjoys hunting and killing enough that the Entity selected it as a pawn. Most other killers have [[FreudianExcuse Freudian Excuses]] or [[SlowlySlippingIntoEvil slowly slid into evil]]. For the Demogorgon, this is simply what it is. And given that it already lived in another reality shadowing Earth, where it hunted and killed in the service of a more powerful entity, it may not even realize that anything has changed from the life it used to live.
72** The Demogorgon's noises, the other-worldy wails and ear piercing screeches, are all included in the game with horrifying faithfulness. You often hear those screeches from across the map, knowing some poor sod is getting mauled. Then everything suddenly [[ParanoiaFuel goes quiet right after it teleports...]]
73** Its [[FinishingMove Memento Mori]] also deserves a special mention — it lunges towards its victim and stabs them in the breast with its claws, and while they struggle to escape The Demogorgon stuffs their whole head into its [[FlowerMouth mouth, which is entirely filled with razor sharp teeth.]] They struggle for a bit before they either bleed out or [[NeckSnap get their neck snapped like a slim jim]] while The Demogorgon simply roars at its dead victim. The Mori from start to finish is like a horrific animal attack.
74* '''The Oni'''.
75** The ancestor of the Spirit, this foe uses the blood of the Survivors to power himself up. While Oni starts without a power at all, when he gets his Blood Fury, he is absolutely ''terrifying'', sprinting at survivors at Mach speed, and downing them with one blow with his kanabō. His roars and smashes can be heard be across the map, making you wonder when it will be you he comes for.
76** Special mention to his Memento Mori — he stabs the Survivor with his blade, then ''[[TongueTrauma rips out their tongue with his bare hands before crushing it]] as they scream in pain'' before bashing their face in multiple times with his kanabo.
77** His "Demon's end" outfit shows him as he was when he fell down to the mob of peasants that surrounded him, and it's... [[BodyHorror not a pleasant sight]]. His torso has huge gashes and bloody wounds, his shoulders have huge sores, arrows are jabbed into various parts of his body, and finally, his nose and lips are cut off, his jaw is broken, and his menpō is jabbed right into his face, burying his right eye deeper into his skull.
78** A creepy detail with The Oni's map, 'The Sanctum of Wrath.' At the center of the map is a temple surrounded by several Buddha statues with candles on them. If you look away and then turn around, ''all the statues are suddenly turned to look right at you.''
79* '''The Deathslinger'''.
80** This Killer is armed with a hybrid rifle known as The Redeemer which allows him to shoot a chained spike at Survivors then reel them in after he shoots them in order to stab them with the knife attached at the end of his rifle. The only way to escape is to try and wiggle out or break the chain using nearby walls and objects.
81** His [[FinishingMove Memento Mori]] also deserves a mention. He stabs the Survivor with the Redeemer's blade, raises them up in the air, then fires causing the spear to pierce through the back of their head and through their mouth.
82** The [[https://www.youtube.com/watch?v=MYvj6iZwpQg trailer]] for the Deathslinger's DLC chapter, Chains of Hate. Creepy shots of the upcoming map, the [[HellIsThatNoise pained screams]] of an unfortunate victim as he's hooked and brought in, and the absolutely pants-darkening stare the Deathslinger gives to the camera as he relocates his broken jaw.
83* '''The Executioner''', AKA [[Franchise/SilentHill Pyramid Head]].
84** As per usual, he drags his [[{{BFS}} Great Knife]] along the ground, making the same horrible scraping sound, but this time he can uses that to his advantage; carving trails into the ground with it that cause Survivors to become Tormented if they walk over them. He is also able to use his sword to fire a line of energy that lets him hit through literally anything, the only killer who can hit through walls without just blinking through them.
85*** Disturbingly, Pyramid Head has more ways than any other killer of outright killing the survivors. Not only does he have the standard hook or Mori, but he can also outright break the rules of the trial to put survivors in Cages or outright chop them in half if they’re on death ‘hook’.
86*** Oh those cages? If being hooked wasn’t enough, Pyramid Head’s cages slowly and agonisingly impale the poor survivor inside them until they die from blood loss. Lovely.
87** Pyramid Head’s [[https://m.youtube.com/watch?v=x-gvR6dDTz4 chase theme]] is dreadful. Every layer of music slowly builds up to his chase with chiming bells, grinding noises, PsychoStrings and then eventually turning into loud metallic rattling noises once he chases someone down. Combine with this with his signature sword dragging sound and heavy breathing and it creates a horrifying atmosphere.
88** His Mori animation has him [[NeckLift lifting up a survivor by their neck]], restraining them by impaling their whole body with metal wires (with their ankles also getting twisted) and ''twisting'' his knife into their midsection as they cough up blood.
89** His map, Midwich Elementary School, also deserves a mention for its atmosphere and creepy [[EasterEgg easter eggs]]: In the bathroom, you can hear a girl crying in one of the closed off stalls and one of the lockers will actually JumpScare you if you get too close to it.
90* '''The Blight'''.
91** This is a killer who seems to have [[BodyHorror transformed horrifically due to self-experimentation]]. His jaw has melted and stretched out in a grotesque manner, he has six fingers, huge tumour like growths all over his body, hollowed our eyes and the noises he makes are just… freakish. His backstory of being a horrific chemist experimenting on human beings with deadly compounds doesn't make it any better.
92** His power lets him run at incredibly fast speeds while he makes utterly inhuman noises, and slams into walls like some kind of crazed maniac. His sheer speed makes him incredibly hard to get away from and he can attack while he’s running at you.
93** The Memento Mori of The Blight is very terrifying on its own; he injects the survivor with a syringe full of his concoction, which causes them to convulse and have horrific pustules grow and burst on their bodies before finishing them off with a smash in the face with the Bonebuster. ''Yikes.''
94** One of his Legendary outfits replaces him with [[VideoGame/ResidentEvil2Remake William Birkin's first form]], and he talks. Some of it is anguish and pained pleas from the man trapped in the monster, such as yelling out that it hurts when he has to inject himself after a rush... or asking where the Survivor is after searching an empty locker.
95* '''The Twins'''
96** The concept of these two ''alone'' has this in spades: conjoined twins with the ability to separate in a gory fashion, and if the massive gash in Charlotte's torso and Victor's posture inside it is any indication, the implications of what they looked like prior do no wonders. No wonder the 17th Century French thought their birth witchcraft.
97** And for that matter, look at Victor himself: his middle and ring fingers are fused together, he's got malformed teeth and he even has a third eye on his right temple. The fact that this guy can also ''pounce'' on you makes him more akin to a rabid beast what with all the screams and bestial movement.
98** Whenever Victor seperates himself from Charlotte, Charlotte will enter her Dormant State and remain unresponsive until the player switches back to Charlotte. During this state, Charlotte's Terror Radius and Red Stain are disabled, meaning that an inattentive survivor could accidentally stumble across an inactive Charlotte without warning, and then wonder why Charlotte is just...standing there, doing absolutely nothing.
99* '''The Trickster'''
100** A [[KoreanPopMusic Korean pop star]]-turned serial murderer doesn't sound so scary at first, but The Trickster takes this concept and runs with it. A narcissistic [[MadArtist artist]] that's reminiscent of {{ComicBook/The Joker}} who brutally tortures people to death and ''incorporates their wails of pain into his music,'' Ji-Woon is shown to be an utterly irredeemable monster and one of the few killers who actively enjoys the attention he gets in the Entity's realm. Like Ghostface he lacks any excuses for his actions: he's simply a man with a huge ego who kills people for fun and attention.
101** His chase music deserves a special mention. It's a bizarre siren-like theme that creates a sense of paranoia and fear, but otherwise sounds like your average chase music. If you listen closely enough, however, you hear [[HellIsThatNoise the sound of tortured screaming.]] In other words, ''you're [[HellIsThatNoise hearing the screams of his victims]] as he brutally tortures them to death.''
102** When waiting for a match to start as The Trickster, he may turn to the camera and give it a wink. While at first, you may think it's just him being charming, reading his lore and finding out he eagerly entered the Entity's realm because it gave him a platform like no other paints a darker picture - [[TheFourthWallWillNotProtectYou he's winking at you, the player, for being an adoring fan and giving him a chance to perform.]] And if you're streaming, you've just given him an even bigger audience to witness him.
103** [[https://www.youtube.com/watch?v=iowkiPobYYQ&ab_channel=CartoonApocalypseCartoonApocalypseVerified The Trickster's official trailer]] is an anime-style sequence [[SoundtrackDissonance backed by a fast-paced techno song]] that repeatedly cuts between shots of the Trickster dancing onstage and him torturing people with his bat and knives [[MadArtist in order to record their screams]]. As the Trickster basks in his own glory, he once again flicks out his knives...and the screen suddenly tints red and zooms in on his [[NightmareFace absolutely psychotic facial expression]] (complete with bulging eyes and {{Slasher Smile}}).
104** His almost child-like giggles when chasing survivors just makes him all the more unsettling. It's pretty clear he's enjoying inflicting pain and will often [[EvilLaugh just straight up laugh]] when downing/hooking survivors, and would even at times, hum Ring a Ring o' Rosies after hooking a survivor. The sheer delight he takes in it all just shows how truly unhinged and twisted he is.
105* '''[[Franchise/ResidentEvil The Nemesis]]'''
106** The big bad B.O.W. himself is just as terrifying as he is in VideoGame/ResidentEvil3Nemesis, and for good reason: his power essentially infects you with the T-Virus, which causes Survivors to get sick with the Virus, causing them to throw up on occasion, and [[BodyHorror mutates the Nemesis himself, bolstering his abilities as a Killer.]]
107** The Nemesis’ size makes him very intimidating. He absolutely towers over every other killer, let alone survivor, in the game. His footsteps are very loud, making it terrifying when he’s chasing you. And he’s not just huge with a ranged attack, but also fast. With a perk that lets him see exactly where everyone is at the beginning of the trial. Have fun.
108** It’s bad enough that survivors have to deal with one B.O.W., but Nemesis takes it to the next level by having T-Virus zombies patrolling the map at all times - in other words, if you don’t look where you’re going in a chase, chances are you’ll run straight into a zombie.
109** His [[FinishingMove Memento Mori]]. He unleashes one of his tentacles, ramming it through the survivor's chest. That's not what kills them, though. As they writhe in agony, he hurls them onto the ground with a monstrous roar of "STARS"... then ''crushes their skull with his boot.''
110* '''[[Franchise/{{Hellraiser}} The Cenobite]]'''
111** Things go FromBadToWorse for the survivors as Pinhead himself, the Hell Priest, and the most (in)famous character in the Hellraiser series has made his way into the Entity's realm. And he brings all the ChainPain he has in the series, capable of lashing victims with his hooks, teleporting to people that find and use the Lament Configuration, and shooting out his hooked chains to tangle up his victims.
112** His mori. Dear god, his MORI. After letting the survivor stand on their feet, he strings them up with his chains and [[FacialHorror stretches their face with them.]] Then he sticks them on a torture pillar and sends them to hell. If that doesn’t unsettle you, the fact that Pinhead is such a powerful being that, even in a realm like the Entity’s, he still plays by his own rules and has the power to “free” survivors from the realm. The word “free” is in quotations because, well, whatever the Cenobites in hell have in store for the survivor that just got dragged off [[FateWorseThanDeath is going to make them wish they were just killed on the spot.]]
113** And it seems he is not the only Cenobite around, with [[BodyHorror the Chatterer]] also being able to appear in the Entity's realm in all his horrific glory. While teleporting, he greets the summoner with the chattering of his teeth that evokes a sense of terror from everyone who expected Pinhead.
114** What makes Pinhead so unsettling is that his appearance here isn't out of his control - he wasn't, say, banished here once and for all by Kirsty Cotton, or anything that would imply that this is a punishment for him. Instead, the Lament Configuration arrived in the realm, and [[ButtMonkey Dwight]] got his hands on it. He opened the box, and Pinhead came. In other words, the reason why Pinhead can bypass the Entity's rules and do things like take survivors for himself in his mori with no consequence? Him being here like he's on a vacation from work means ''the rules the Entity puts on killers don't apply to him at all,'' and he seems to be playing along just to be a good sport, making him one of the more terrifying threats in the realm.
115* '''The Artist'''
116** A Chilean artist twisted into a horrific monster by the Entity. The first thing that you notice when looking at her is her ‘hands’, which look like they're made of the Entity's roots, grafted on her amputated stumps and give her a very freakish appearance. Almost makes you think she'll [[WesternAnimation/{{Coraline}} sew buttons into your eyes]] with that appearance, but instead she sends crows to attack and swarm survivors that they hit.
117** Her limbs are freakishly long, making her movements very unnatural and offputting.
118** The noises she makes. Dear god. She can’t speak because her tongue was cut out, but instead makes these weird pained, almost avian noises while she’s chasing you and moving.
119** Her Mori is a gruesome homage to Alien, where she puts her weird ink hand over the survivor’s face, before a giant Crow bursts out of their chest.
120* '''The Onryo;''', AKA [[Literature/TheRing Sadako Yamamura]]
121** The original StringyHairedGhostGirl is here in the Entity's realm, ready to spread her curse, and she's just as freaky as she was in the original Japanese novel.
122** Sadako doesn’t make any sounds of her own. They’re all sounds from her tape, giving her an almost otherworldly feeling. And what’s more, she’s the only killer who doesn’t physically touch anything. All of the stuff standard killers have to use their body to do, Sadako just does with her mind. Her psychic powers are so strong that she can match the strength of killing machines like Nemesis or the Xenomorph, just by wiling it so.
123*** Her hook animation for example, has her suspend the survivor in the air while *she bends the metal of the hook down before thrusting it through the survivor*.
124** Her Mori painfully twists Survivors as the now-famous shot of her single hateful eye glares down on her victim before they slowly pass away of a heart attack. Made even worse by the fact that, when she breaks the survivor's arm and leg, the bones are snapped outside of the body in clear view.
125** Her power is just freaky: she starts the trial Demanifested, where she's passively Undetectable, and ''flickers'' out of reality, meaning she could vanish from one point and show up at another. Not to mention, she can project to any active TV on the map at any point. To top it all off, Survivors that turn off [=TVs=] become progressively condemned before they're revealed through Killer Instinct. This certainly plays up a feeling that her presence is ''everywhere in the trial'', ready to appear and strike at any point.
126*** Oh yeah, Sadako is one of the two killers capable of outright ignoring the hook system. Usually she plays by the Entity’s rules, but if survivors hit seven stacks of Condemned she is able to just kill them on the spot. The fact she can do this despite the influence of the Entity wanting to keep survivors alive for as long as possible speaks volumes about her immense power.
127** If you're not careful when waiting in the main menu, Sadako might raise her head up before [[JumpScare suddenly popping right in front of the camera with her single revealed eye]]. And don’t think turning away her model away will help, [[TheFourthWallWillNotProtectYou as she will turn herself to face you.]]
128* '''The Dredge'''
129** A practical H.R. Giger monster with sprinkles of ''Silent Hill'' inside, the Dredge is a Killer that embodies all definitions of the word, "grotesque", somehow making the Blight look normal in comparison. Unlike with Pyramid Head, Demogorgon or Nemesis, where they're vaguely human one way or another, the Dredge is ''not human at all''. What we see of it normally is a Mara-like head with a hunched back made of skulls and a fleshy mantis-like blade...but more of it includes extra hands and at one point ''a horse head'' hidden in the cloud of darkness it rests upon.
130** The Dredge's Mori continues to top the pre-existing ones, the many hands of its victims reach out with small weapons such as knives or screwdrivers and rapidly climb them up the survivor's body stabbing them all the while, before two more of the mantis-like blades reach out to impale the survivor in the back, and then slowly drag the survivor into the cloud of darkness the Dredge is manifested of, [[AndIMustScream assimilating them into just another of the many tormented souls that make up its body]] as they scream in pain and terror.
131** The fact is that The Dredge is not a human, alien, or even anything remotely classifiable as a creature. It's a living manifestation of the dark desires and thoughts that go into creating a cult. The paranoia that makes you question your own sanity, the desperation to change your life for the better at any cost, the greed and sadism of the people who take advantage of those in dire straights, all of it is something the Dredge feeds on. Having said that, it wouldn't exist without people to feed it; It was ''summoned'' into the world by a town official who drove his entire town to madness with a smile on his face and offered their bodies to it after he abused their trust in him to rile them up into a desperate attempt to tear each other apart.
132*** Worse, it’s been theorised that the Dredge is ''the same kind of creature as the Entity''. The Dredge feeds on suffering just like the Entity, assimilates its prey just like the Entity and manifests as a black fog like the Entity.
133** Some of the Dredge's add-ons are items that belonged to members of the Fold. One of those items is [[HarmfulToMinors a broken doll]].
134--->'''Description:''' Followers brought their families to live in a utopia. [[WouldHurtAChild None of them were spared.]]
135** Trickster and Sadako aren't the only Killers with Fourth-Wall breaks. Most of its time in the Killer select menu looks like impatient fidgeting. It will, however, occasionally crouch down, planting its left arm on the ground while leaning in and [[ItCanThink looking forward intently.]] It may not be able to reach you, but it knows you're there.
136* '''The Mastermind''', AKA [[Franchise/ResidentEvil Albert Wesker]]
137** As if Nemesis wasn't enough, [[FromBadToWorse Wesker had to show up]] in the Entity's realm, in all his ''VideoGame/ResidentEvil5'' BodyHorror glory.
138** His Mori. The survivor tries to fight back, punching Wesker in the face. But he shrugs it off like nothing, picking them up and then punching them in the face after a taunt before unleashing a slew of Uroboros tentacles into the ground... which impale them through the back, two of which come out of their mouth and another ''[[EyeScream sliding itself into one of their eyes]]'' after they pass, all while Wesker watches with a smug smirk while putting his signature shades back on.
139*** And in the case where he uses his Mori on Chris Redfield? He takes ''gleeful pleasure'' in viciously killing his nemesis.
140----> '''Wesker:''' Time to ''die,'' Chris.
141** While you have Wesker selected on the main menu, one of his animations involves him letting Ouroboros out of his arm into a coiled mass of tendril’d horror… that he [[JumpScare suddenly]] lashes out [[TheFourthWallWillNotProtectYou at the screen with. And much like Sadako, if his model is turned, he will turn back to face you automatically.]] [[Memes/ResidentEvil Jesus Christ!]]
142* '''The Knight'''
143** A former Hungarian slave-turned-sadistic BloodKnight, this massive killer relishes in violence and gore, believing that "chivalry" and "valor" are nothing but the attempts of “cowards” to justify their own inner evil.
144** His lore paints a truly monstrous picture of him. As a child, Tarhos Kovács watched as his village was raided and burnt to the ground, and he had to claw his way out from the bottom of a corpse pile. His reaction to seeing his home destroyed and everyone he knew slaughtered like cattle? ''Utter awe.'' Whereas other irredeemable killers like Trickster and Ghostface had some shreds of normalcy in them before going off the deep end, Tarhos Kovács comes off as an uncaring monster even before he started killing people for fun.
145** His Mori is one of the most [[ColdBloodedTorture drawn-out and brutal]] executions in the entire game, and a major case of NoKillLikeOverkill: Tarhos points his sword at the downed survivor to call for his companions to attack them. What follows is a triple whammy of first the Assassin [[NeckLift lifting them up by the neck]] and stabbing them between the ribs with his knife, then the Jailer burning their throat with his branding stick, and then the Carnifex ramming his ax into their shoulder so hard that it brings them to their knees. Finally, the Knight himself finishes the poor survivor off by ramming his BFS through their sternum, then yanking it down and out through the whole front of their body, instantly killing them.
146* '''The Skull Merchant'''
147** A Brazilian-Japanese self-made millionaire whose money-making methods put her ''way'' beyond the scope of the typical CorruptCorporateExecutive. Let us paint a picture for you: she would track down a company, covertly kill anybody who would object to her buying that company, then gut that company for maximum profits.
148** Her lore paints a very dark implication regarding her father. Adriana's father, Seita, was a mangaka who Adriana heavily looked up to. However, Seita would eventually spiral and lock himself away to produce his latest manga, ''Sonhadores Sombrios,'' a manga about a woman who hunts the weak in a nightmare realm using drones made of skulls (sound familiar?). After creating the draft, Seita left Adriana's life, never to return. There's an underlying assumption that the Entity was likely tormenting Seita with visions of the monster his daughter would become, that ''Sonhadores Sombrios'' was made solely to ''warn'' Adriana of the path she would end up taking, and that Seita walking out was his last-ditch attempt to save her from becoming a serial killer. ''All of the effort Seita went into saving his daughter from a path of evil was all for nothing.''
149** Similar to Ghostface and Trickster, Adriana has no real reason to be a monster. She is simply a ruthless capitalist and expansionist who guts small companies for her own business empire, and if you stand in the way of that, she'll hunt you down in a sadistic game and turn your skull into a trophy or, in the case of the Lyra siblings, gleefully attempt to murder you because you were in the wrong place at the wrong time. If you remove the serial killer aspects of her lore, you would still be left with a corrupt CEO that hits ''very'' close to home for some people.
150* '''The Singularity'''
151** An unholy matrimony of metal and flesh, this Killer is the epitome of AIIsACrapshoot, formerly being an AI meant to help mankind settle safely on an alien planet before it encountered alien technology that transformed it into a murderous MeatSackRobot with a god complex. And it's all too eager to turn its weapon systems upon the hapless survivors.
152** Contrasting its distorted, mangled visage, the Singularity "talks" with a text-to-speech program that is surprisingly soft, with most of its lines being fairly neutral statements like "Vision compromised" if it gets struck by a pallet or blinded by a flashlight, or "Materials secured" when grabbing a survivor. However, other lines have words that sound decidedly not neutral at all. It often remarks that "growth hurts" while a survivor struggles to get off a hook, and if that survivor dies on the hook, it will comment something to the effect of "you are about to be made perfect". [[DissonantSerenity All said in a blunt, inflectionless manner.]]
153** Its main ability lets it deploy what amounts to biomechanical cameras in the environment, letting it watch for survivors from different areas. If a survivor is seen, it can fire a projectile from this camera, which, if it connects, attaches a rather ugly-looking growth on their back... which lets the Singularity immediately teleport to the survivor's location. The Singularity can keep tabs on you from anywhere, and will gladly manifest out of thin air behind you to tear you apart.
154** Its Mori is without a doubt the goriest in the game thus far; after stabbing the Survivor through the chest and injecting them with a syringe, their face boils and bubbles until it pops... and unlike the Blight's mori, where the bubbles simply explode and leave no visible wounds, we get a good long look at the survivor's face after the Singularity drops their corpse and the results are grisly. Reduced to flesh, nose and one eye missing... Eugh.
155*** Interestingly, its voice lines during this, where it bluntly tells the survivor to "die fast please" and then finishes with "it's over", indicate that it both takes pleasure in personally killing its victim ''and'' will make sure their last moments are extremely agonizing on the way out. It all comes together to show that a robotic intelligence can be just as savagely depraved and predatory as a human being or otherworldly monster, if not moreso.
156** The Singularity has the honor of being the very first Killer with an explicit sci-fi future theme, whereas everyone else was either taken from the modern day or the distant past. This has the terrifying implication that the Entity can reach ''forwards'' in time to take people into its realm in addition to the present and the past, and alternate timelines too. Literally no moment in time and space is safe from the Entity - if you fit the criteria for its games, it won't hesitate to steal you away to torment you forever.
157* '''The Xenomorph''': because ''[[Franchise/{{Alien}} in the Entity's Realm, no one can hear you scream]]''.
158** The Xenomorph speaks for itself, and its DBD appearance is as horrifying as you would expect. The Xenomorph gets its own system of vent like tunnels that allow it to be wherever in the trial whenever it wants, where survivors cannot track you without a special item. Its tail attack means windows and pallets are an after thought for it, and you can’t even hide from it since it sees where survivors are after it exits vents, and it has perks to locate where you are. It even has an addon that damages you when you stun with it a pallet thanks to its acidic blood. The only defense against it are flame turrets, which only slow it down, are prone to overheating, don’t start instantly and can be destroyed by the Xenomorph, and must be collected by going dangerously near to a tunnel the Xenomorph could pop out of any moment. A perfect organism indeed.
159** Its Mori counts too. The Xenomorph impales the survivor with its tail, takes its time to bask in their fear before impaling their face with its second mouth. This isn’t censored or anything, you see the hole the Xenomorph leaves in them.
160** Just like in ''VideoGame/AlienIsolation'', the Xenomorph sprints at you on all fours. It’s very unsettling.
161** The Xenomorph has custom hooks. This may appear like an Easter Egg, but nope, the Xenomorphs were either tricked or worse, made a deal with the Entity, and so these hooks are not regular sacrificial hooks, but hooks designed to suspend an organism that can later be used to make Ovomorphs. Even in an extra dimensional eldritch hell scape, the Xenomorphs find a way to adapt and reproduce as the ultimate lifeform.
162** Facing a regular Xenomorph is bad enough, but the Entity somehow also got its hands on a [[FromBadToWorse Queen Xenomorph]] that it uses to torment the survivors. The Xenomorph is already a large and intimidating creature, but the Queen absolutely TOWERS above anything in the Entity’s realm, being so tall when on her hind legs that her head can be seen above any outdoor wall in the game. And like the regular Xenomorphs, she uses the hooks to assimilate the survivors to make more Ovomorphs and thus more Xenomorphs, transforming the realm of the Entity into her own nest.
163* '''The Good Guy''': After an ominous teaser involving a stolen kitchen knife, the new Killer "The Good Guy" has been revealed... and he's none other than [[Franchise/ChildsPlay our friend till the end himself]], '''Chucky'''.
164** Most killers are silent, and if they aren't they tend to be very dispassionate or reserved. Chucky by contrast, makes noise constantly to remind you he's always present, and most of it will be enraged screaming about how thoroughly he's going to kill anyone who tries to run from him.
165** And if that's not enough, if the Survivor is not careful, they may get suddenly grabbed by the spirit of ''Charles Lee Ray'' himself, popping up to snatch them by the neck and put them on the nearest hook.
166* '''The Unknown'''
167** Living up to its name, [[NothingIsScarier we have no fucking clue]] ''[[NothingIsScarier what]]'' [[NothingIsScarier it even is]]. At least with some inhuman Killers like the Dredge or Singularity there's some explanation, but there is ''nothing'' regarding the Unknown. Lots of theories try to explain what it is - including a government experiment that went wrong, an extraterrestrial being or some kind of supernatural monster summoned by a cult - but it all is rendered moot.
168** It's appearance is one of the most disturbing of all the killlers. It looks somewhat humanoid with weirdly proportioned body parts, completely empty eye holes, a permanently fixed grin and contorted limbs that crack nearly everytime it moves; it looks like it's wearing the skin of a previous victim. It also crawls almost like an insect, has a horrifying voice filter in how it talks, and sprouts three tentacle-like tongues from its body through an [[TooManyMouths extra mouth]] on its back where it's spine should be.
169** Good '''''GOD''''' its Mori. It crawls up to the downed Survivor, letting out its creepy imitation of a human before sprouting tentacles and injecting them through the head with...'''''something''''' before they turn to dust and become consumed by the Unknown.
170** The way the Unknown ended up in the Entity's realm is also horrific in its own right. Most killers either join the Entity's service willingly or don't even realize they are entering its domain until it is too late. The Unknown is one of the few killers to actively try and resist being claimed by the Entity. It was busy tormenting a journalist investigating it as it usually does, having turned off all the lights in her house and mimicking voices to taunt her, only for all the lights to suddenly turn back on as the Unknown is ''[[HorrifyingTheHorror dragged kicking and screaming into the Entity's realm]]''.
171** A FoundFootage [[https://www.youtube.com/watch?v=ZLIa_sF_ENQ teaser trailer]] for the Unknown features a camper switching on a camera and a flashlight and whispering fearfully that something is pacing around his tent. Then the tent starts slowly unzipping. And then the Unknown leaps inside. It's desperately tense in ways the other trailers never are...
172[[/folder]]
173
174[[folder:Perks]]
175'''Killer Perks'''
176* '''Whispers''' allows the Killer to hear the Entity murmur when they are in the proximity of a Survivor.
177** The whispers themselves are pretty creepy, made up of [[https://www.youtube.com/watch?v=cMTY8ov5s2o strangely soft, guttural groans.]]
178** The whispers seem to contain "hidden" messages, such as the exclamation "He's Dead."
179** If a survivor is shocked by the Doctor, they start to hear these whispers as well.
180* Contentious as it is, '''Insidious''' allowing the Killer to hide anywhere they please without the telltale 'red stain' and Terror Radius is damned scary, especially if they are among the few able to knock you down in a single strike...
181* The Trapper's '''Unnerving Presence''' causes Survivor actions within the Terror Radius to slow. Not so bad if it wasn't for the ''screaming face used as its icon.'' Unnerving indeed.
182* The Clown's '''Coulrophobia"' reduces the healing speed for any survivors within the Killer's Terror Radius, and its icon is The Clown's face, with BlackEyesofEvil and a sadistic smile.
183[[/folder]]
184
185
186[[folder:Other Examples]]
187* The whole backstory of the game. The survivors are trapped in an endless GroundhogDayLoop where they're forced by [[EldritchAbomination The Entity]] to constantly participate in terrifying trials where they're hunted by murderous monsters who will painfully impale them on a meathook so their souls can be devoured. Regardless of whether they escape or get killed, they just end up back at the campfire where they wait for the next trial, meaning that the only thing that will end their torment is when they're drained of all hope and turned into an EmptyShell, at which point they're cast into the Void to wander for eternity. The NeverendingTerror of the situation makes it horrific on an existential level, and then there's the ParanoiaFuel from how varied the survivors' backdrops are: ''anyone'' could possibly be The Entity's next victim, and when you least expect it, you too might end up stuck in that world of endless fear and painful deaths.
188* Some of the alternate cosmetics can be a bit of NightmareFuel…
189** The Trapper's Chuckle mask. Good god, the Trapper's Chuckle mask. It's a mask with one eye hole and a ''[[SlasherSmile giant]]'' [[SlasherSmile smile]] that goes over his other eye, allowing you to get a glimpse of his face. The description implies that the mask is made of flesh and bone.
190** The Halloween 2017 update, All Hallow's Eve, gives us the "Sally of the Lantern" cosmetic for the Nurse, which replaces her pillow case mask for a glowing pumpkin head that looks like it's melting.
191** Leatherface used to have four unlockable masks; "Athleteface", "Leaderface", "Smartface" and "Survivorface". They are the faces of Meg, Dwight, Claudette and Jake respectively, each unlocked by sacrificing the specific survivor 25 times. Just '''how''' was Leatherface [[TearOffYourFace able to get their faces]]?
192** The Halloween 2018 update's Hallowed Blight skins. Turning 5 killers (Trapper, Hillbilly, Wraith, Doctor, and Huntress) into putrid, glowing monstrosities. The Wraith gets it possibly the worst, with a hole in his midsection revealing his spine.
193** The Withering Blight event in 2019, giving new horrific skins to The Hag, The Clown, The Nurse, The Plague, and the Spirit, and they are just as bad as the previous five. Possibly even worse.
194** The Eternal Blight event in 2020, giving new terrifying skins to The Ghostface, The Blight, and the Legion, upping the anté of revolting skins changed by the effects of the Serum coursing through the Killers.
195*** Special mention goes to the Legion in this regard, who is actually all four members of Legion being fused together into one body. Frank has full control, and the others [[AndIMustScream are utterly helpless and in constant agony]].
196*** If you actually read the description of their weapon, you find out that Joey [[DrivenToSuicide attempted to kill himself before the fusion could be completed, but failed to do it in time.]] Knowing what a complete manipulative bastard Frank is, he likely made sure Joey wouldn’t be able to do a damn thing about his situation.
197* ''Endgame Collapse''. ''Dear mother '''of GOD'''''. Its turns the end of the match into a {{timed mission}}. It triggers when the hatch has been closed or when players have popped open one of the powered-up doors. You have two minutes to escape, but the time limit can be extended depending on the survivors' condition. The Nightmare Fuel part comes in almost immediately, as the whole map is suddenly covered in pulsating veins. Generators are blocked off by the Entity's tendrils, and if you don't make it out, [[LeaveHimToMe the Entity itself will suddenly emerge from the ground, pierce the survivors through the stomach, break their back, then stab them in the head.]] It honestly makes being hooked more preferable!
198* "The Hunger" cutscene in the first Archives tome gives us the first look at the Entity's void, and it's not pretty. A featureless hellscape, full of the zombie-like husks of former Survivors the Entity can no longer feed on.
199* Some Killers skins can also fall into this, specially those of the "Hallowed Blight" Collection. To give some context, each of the Killers has a syringe driven into them and their bodies have undergone mutations due to the Blight serum. We learn that Talbot Grimes (Aka The Blight) is the one who created the orange substance from a flower growing in the realm. How did he captured/experimented on the killers is unknown but the fact is that even after he became a Killer, he still managed to inject them with the serum, showing that he still tries to conduct his experiments even after he became a monstrosity. To describe how much the killers have mutated:
200** '''The Trapper''' has demonic looking spikes erupting from his back and his mask has completely fused to his face. Plus, his body and face are oozing with the orange substance.
201** '''The Wraith''''s appearance has become more tree-like, his body leaks the orange fluid like sap and he has a big hole in his thorax, as if something punched through it, exposing his heart.
202** '''The Hillbilly''''s "Osseous Carcass" makes its name speak for itself. His face is covered by his own skin (covering his eyes, nose and mouth), his body is deformed beyond recognition, covered in hardened flesh, and his face is constantly leaking the orange substance.
203** '''The Nurse''''s whole head and right arm have pustules ready to burst at any moment and her viscera is now visible, wrapped around her torso. Her legs (normally covered by her long dress) are almost skeletal and atrophied, but given her teleporting and levitation powers she isn't using them anyway.
204** '''The Huntress''''s appearance hasn't changed that much, however, her eyes are constantly leaking the orange substance and there is some moss growing over her body.
205** '''The Hag''''s skin from her front torso and her back is now gone, exposing her ribcage, spine and all of her internal organs.
206** '''The Doctor''' mutated so much that if it wasn't for his weapon of choice, nobody would recognize him. His skin has a reddish tint of exposed flesh, much of his face has rotten away to the bone, save for his three eyes that are constantly looking everywhere, cables seems to have fused with his body and can be seen dangling from his exposed stomach and his entire body and his arms have oozing hives in them.
207** '''The Clown''''s entire body seems to be rotting and like the Huntress, the orange substance is leaking from his eyes and mouth and his tulip seems to be alive as well (judging from the petals that occasionally twitch). But the most disturbing feature is his belly which looks like it's about to burst and let out all the pus from it and is only held together by staples.
208** '''The Spirit''' is special case because the orange substance seem to be burning within her and her hairs have a orange tint, like a fire. Her skin has become wrinkled and covered in hives, with the cut limbs leaking pus. Her face has become similar to a hannya, a vengeful demon from Japanese folklore, with glass shards growing out of her head like horns, a third eye in her forehead and her mouth twisting into a GlasgowGrin.
209** '''The Legion''' is by far, the most mutated killer and ironically, he seems the most "human". The four teenagers are now permanently fused in Frank's body: Joey's and Julie's faces can be seen embedded in his torso while Susie's face is ON THE BACK of Frank's own head. Two additional pairs of arms can be seen on the body and Frank's face behind the mask has become one large hive oozing with pus. The description is also horrifying, as it implies that the fusion was unwilling and that Joey tried to kill himself before Frank took complete control over the body.
210** '''The Plague''' has not undergone a drastic change. The description of her outfit suggests that the "serum amplified the disease coursing through her blood", meaning that her illness is more dangerous than ever, with her rotting flesh now erupted with pustules and oozing with orange fluid.
211** '''The Ghostface''''s mutated form is gruesome. His mask has become his "real" face and started melting away, his flesh has become necrotic, specifically his arms with flaps of flesh on the shoulders that resemble wings, and his stomach is now exposed as if someone has gutted him for a change.
212** '''The Oni''' is now more demonic in appearance. He has four horns (the ones from his mask and two that have grown from under it) and two massive horns further back. His moniker of "Oni-Yamaoka" has never been more fitting.
213** '''The Executioner''''s appearance hasn't changed drastically, with his skin becoming much paler and his "head" is more jagged. But the main difference is that his Great Knife has also been injected, becoming jagged and leaking pus.
214** '''The Blight''''s "True Blight" shows that even the creator isn't above the mutation. His back is now a Visceral Canker that has some moving appendages within its mass. His face has three flowers growing from it that seems to have been produced by his eyes and mouth. Bonus points for the description of the head stating that he doesn't seem to know he's in control or if the flowers have taken control of his brain.
215** '''The Nemesis''''s face has melted so much that his eyes are covered with a strip of skin, spike-like flesh protrudes from his back, big pustules have grown on the body, and his heart has also swollen massively. Overall, his appearance (mostly the face) seems to have been based on the Nemesis Type-2 from the remake of ''Resident Evil 3'', also, an eye can be seen in his right shoulder (a nod to William Birkin/G, the main antagonist of ''Resident Evil 2'')
216** '''The Mastermind''', amazingly, seems to have been "spared" from a more gruesome mutation unlike the others human killers: only his right arm is affected by the serum. This may be a nod to his final boss fight in ''Resident Evil 5'' where he infects himself with the Uroboros and seems to have a total control over it and only his right arm is engulfed in Uroboros (and when enough damage is dealt, his left arm is also infected). What's worse, is that the set description states that, unlike the other killers, Wesker infected ''himself'' with the serum, presumably to continue his mad pursuit of power through "evolution".
217** '''The Xenomorph''''s reaction to the serum has turned the perfect organism into some kind of unholy horror. Because the mesoskeleton of the creature was so tough, it had to be injected MULTIPLE TIMES. Most of the mesoskeleton is dripping with the serum, pustules have bloomed from every joint… oh, and you know how the original Xenomorph costume had a literal human skull in the head? ''[[SkullForAHead It can be seen in full view]]''. As an added bonus, waiting in the lobby with the skin equipped has the Xeno look over its shoulder, and instead of hissing, it lets loose a full volume ''ROAR'' at the camera.
218* Even if it's a funny addition, the fact that a real life celebrity like Nicolas Cage has been brought in by the gluttonous Entity rather then a character made for the game nor a character from a piece of horror media, implies that the entity can not only reach into fictional realities, but '''''[[TheFourthWallWillNotProtectYou our reality]]''''' as well!
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