Follow TV Tropes

Following

Context Main / TheDreadedDreadnought

Go To

1%%%
2%%
3%% This page has been alphabetized. Please add new examples in the correct order. Thanks!
4%%
5%%%
6
7[[quoteright:350:[[Film/StarTrekIntoDarkness https://static.tvtropes.org/pmwiki/pub/images/uss_vengeance_fires_on_the_uss_enterprise.jpg]]]]
8[[caption-width-right:350:Guess which one is the Dreadnought. Go ahead, guess.]]
9
10->''"We have a chance to take down a dreadnought! These things are fleet killers! We can't let it get away!"''
11-->-- '''Poe Dameron''', ''Franchise/StarWars: Episode VIII -- Film/TheLastJedi''
12
13When dealing with navies (or, occasionally, armies with vehicle support) in fictional settings, there is usually one class of vehicle that just outclasses everything else. It's the biggest, baddest, meanest thing flying (or walking, or rarely rolling), packed with weapons, armored ([[DeflectorShields and possibly shielded]]) to withstand a whole other fleet's worth of firepower, and may be TheBattlestar on top of it all. It's a fleet unto itself, it changes the face of the battle just by showing up, and conventional wisdom is that it can only be taken down by something just as powerful as it is. It is TheDreaded when it comes to large-scale vehicle combat. There is a strong tendency for such a vehicle to be called a Dreadnought.
14
15This has strong roots in RealLife [[UsefulNotes/HistoryOfNavalWarfare naval history]], specifically [[UsefulNotes/BritsWithBattleships HMS]] ''[[https://en.wikipedia.org/wiki/HMS_Dreadnought_(1906) Dreadnought]]'', a British battleship which revolutionized naval warfare for decades to come. Combining heavy armor, high speed, and a relatively small battery of [[{{BFG}} relatively large guns]], ''Dreadnought'' rendered every other battleship afloat, henceforth known as [[OvershadowedByAwesome Pre-Dreadnought Battleships]], obsolete. Ironically, ''Dreadnought'' was bordering on obsolescence by 1914 and the outbreak of UsefulNotes/WorldWarI due to rapid advances in shipbuilding, leading to bigger, more powerful, and more heavily armed Dreadnoughts (with later examples known as ''Super'' Dreadnoughts).
16
17In RealLife, the name gradually dropped out of usage after UsefulNotes/WorldWarI, as the Dreadnought-type of battleship became the default type of battleship. Not long after, battleships themselves became obsolete as aircraft carriers became the rulers of the waves.
18
19In fiction, however, the Dreadnought designation lives on, due in part to the game-changing nature of the original HMS ''Dreadnought'', and partly to the [[GoodNameForARockBand undeniably metal]] [[RuleOfCool nature of the word]] [[NamesToRunAwayFromReallyFast "Dreadnought"]] (a contraction of "dread nought" -- that is, literally, "[[MeaningfulName fear nothing]]").
20
21In naval or [[SpaceIsAnOcean space-based settings]], expect a Dreadnought to pull double-duty as a SupervillainLair.
22
23Compare and contrast with its primary competing[=/=]companion trope, TheBattlestar. Both fixtures of a StandardSciFiFleet, though both can and do appear in other settings. Both frequently holding the spot of "scariest thing around," but while the Battlestar is about the vessel's role as [[MilitaryMashupMachine a combined battleship[=/=]aircraft carrier]], the Dreadnought is about the tendancy to call the most dreaded vehicles "Dreadnoughts." If both appear in the same work, and the Dreadnought is not also the Battlestar, expect one to overshadow the other. Either because the Battlestar's combined arms nature makes it AwesomeButImpractical compared to the Dreadnought's NighInvulnerable MoreDakka, or because the Battlestar's versatility and fighter craft allow it to give the cumbersome Dreadnought a DeathOfAThousandCuts while denying it a chance to fight back.
24
25'''Note: The vehicle in question must be specifically identified or referred to as "a dreadnought" to qualify for this trope. A vehicle ''not'' called "dreadnought," no matter how powerful or scary, [[ThisIsNotThatTrope is not this trope.]]'''
26
27----
28!!Examples:
29
30[[foldercontrol]]
31
32[[folder:Anime & Manga]]
33* In ''Anime/YuGiOhZexal'', one VillainOfTheWeek used a deck full of trains, and her ace was [[https://yugipedia.com/wiki/Superdreadnought_Rail_Cannon_Gustav_Max Superdreadnought Rail Cannon Gustav Max]]. The train was big, but the gun is even bigger.
34[[/folder]]
35
36[[folder:Fan Works]]
37* The DarkestHour of ''Fanfic/ChildOfTheStorm'' reveals the existence of HYDRA's trump card, a helicarrier armed with reverse-engineered Destroyer cannons and with a hull of vibranium. It's actually called the ''Dreadnought'', with [[BigBad Lucius]] noting that the name was chosen specifically as a homage to the original dreadnoughts and their role as being an unstoppable force.
38* In the universe of ''Fanfic/{{Fractured|SovereignGFC}}'' (''Star Wars''/''Mass Effect'') and its sequels, the Dreadnought concept is embodied in "Star Dreadnoughts." As drawn from ''Franchise/StarWarsLegends'' these are basically TheBattlestar meets BiggerIsBetter in a LensmanArmsRace of SummonBiggerFish and TakesOneToKillOne (faction with largest dreadnought wins battle barring lucky shots).
39** 35 kilometers of starship crushes Reapers and other galaxy's ideas of dreadnoughts, establishing major naval supremacy. However, it turns out that these ships are AwesomeButImpractical, requiring insane amounts of consumables and gargantuan crews to operate.
40* ''Fanfic/TheNewAdventuresOfInvaderZim'': Season 2 Episode 10 introduces the Irken battleship known as the ''Dreadnut'' (and no, that's not a typo -- Tallest Red wanted to call it the ''Dreadnought'', but Tallest Purple wanted to call it the ''Donut'', so eventually they compromised and combined the two names). The ship is stated to be second only to the ''[[TheMothership Massive]]'' in size and armament, and it's meant to act as a secondary flagship to the Armada.
41** SerialEscalation leads to, in ''Fanfic/{{Origins}}'', more Star Dreadnoughts and the use of absolutely gargantuan [[MatterReplicator digistructors]] to throw any concerns about materials, [[CloneArmy crew]], or construction facilities out the airlock as the protagonists field ''hundreds'' of mass-produced ships in this weight class to fight an intergalactic war.
42[[/folder]]
43
44[[folder:Film -- Live-Action]]
45* In ''Film/DeathRace'', a heavily armed BigBadassRig called the Dreadnought enters to kill off some RedShirt opponents. One of the rare non-naval examples, it certainly lives up to the spirit, being fast enough to keep up with the racing cars (though it uses some shortcuts), heavily armed enough to carve a swath through the racers, and tough enough the protagonists have to [[EnemyMine work together]] and defeat it with the track's own hazards.
46* ''Film/SinkTheBismarck'' might as well be TheMovie of this trope, [[BasedOnATrueStory as it's a fictionalization]] of the hunt for one of history's most infamous dreadnoughts, the German battleship ''Bismarck''.
47* ''Franchise/StarTrek'':
48** In ''Film/StarTrekNemesis'', [[BigBad Shinzon]] and his Reman lackeys have built a new warbird called the ''[[SinisterScimitar Scimitar]]''. She boasts a crapton of firepower, primary ''and'' secondary DeflectorShields, and (unlike almost every other ship) she can fire her weapons with her InvisibilityCloak active, while at warp. Even the team-up of the ''Enterprise'' and two Romulan ''Valdore''-class warbirds isn't enough firepower to bring the ''Scimitar'' down. [[spoiler:It takes a HeroicSacrifice by Data to destroy her from the inside.]] Supplemental material confirms the ''Scimitar'' is a Dreadnought. Expanded universe introduces other ''Scimitar''-class warbirds, but they're downscaled examples that lack the raw destructive potential of the original.
49** ''Film/StarTrekIntoDarkness'': The ''[[http://memory-alpha.wikia.com/wiki/USS_Vengeance Vengeance]]'' (pictured above) is a ''Dreadnought''-class battleship, intended to be the first in a new line of Federation warships to aggressively protect the Federation against enemies like the Klingons. It's bigger and badder than just about anything else ever seen in the franchise, regardless of timeline[[note]]It's double the size of the Kelvin-era ''Enterprise'' or the ''Enterprise-D'', three times as fast as the ''Enterprise'', and according to supplementary material Khan gave it enough advanced firepower and shields to potentially challenge an entire Klingon fleet.[[/note]]. Also, as pictured above, it's designed to [[HyperspeedAmbush run down ships at warp]] and blast the hell out of them without breaking stride, as the ''Enterprise'' finds out the hard way. Even multiple torpedoes exploding inside her isn't quite enough to completely disable her.
50* ''Franchise/StarWars'' uses the trope in the original trilogy (without naming it--see below), the [[Franchise/StarWarsLegends pre-Disney Expanded Universe]] and the sequel trilogy by name:
51** ''Film/TheEmpireStrikesBack'' introduces the ''Executor''-class Super Star Destroyer, a warship that dwarfs the other Star Destroyers (even if she's not called a "dreadnought" on-screen, see the Literature folder on this page). And yet, as big as she is, [[spoiler:a [[RammingAlwaysWorks kamikaze attack]] by an out-of-control rebel pilot is enough to start a chain reaction that takes her down]].
52** ''Franchise/StarWarsLegends'' waffles between classifying ships like Darth Vader's ''Executor'' a Super Star Destroyer (what Admiral Ackbar calls it in ''Return of the Jedi'') and a "Star Dreadnought" (because Super Star Destroyer doesn't sound military enough).
53** ''Film/TheLastJedi'':
54*** The movie re-introduces Dreadnoughts to the ''Star Wars'' canon: the [[http://starwars.wikia.com/wiki/Mandator_IV-class_Siege_Dreadnought Mandator IV-class Siege Dreadnoughts]] are a class of First Order ships with even more firepower than the usual Star Destroyers. Poe Dameron describes them as "fleet-killers". The Resistance destroys one such Dreadnought, the ''Fulminatrix'', [[PyrrhicVictory but at a significant cost]].
55*** And if you think this was the only one, which the First Order itself treated as no big loss, think again! [[ComicBook/StarWarsAllegiance Allegiance]] shows there was another one that bombarded Tah'Nuhna [[NoGoodDeedGoesUnpunished just for helping the Resistance due to their culture compelling them to do so]].
56*** The same movie later introduces the ''Supremacy'', a ''Mega''-class Star Dreadnought and the First Order's mobile capital that is ''sixty kilometers wide'' and boasts extremely powerful turbolasers and huge numbers of troops and equipment. [[AllThereInTheManual According to source material]], it's also a MobileFactory for building war machines, including other dreadnoughts.
57[[/folder]]
58
59[[folder:Gamebooks]]
60* Inverted in ''Literature/{{Stormslayer}}'' - aboard Balthazar's ship, the ''Eye of the Storm'', you need to battle a MechanicalMonster called the Juggernaut. If you have the right items, you can summon a smaller, weaker mechanical monster called a dreadnaught to fight for you, but chances are your dreadnaught will end up losing.
61[[/folder]]
62
63[[folder:Literature]]
64* ''Literature/Aeon14: Destiny Lost'': AST[[note]]Formally [[PeoplesRepublicOfTyranny the Hegemony of Worlds]], informally known as "the AST" after its three founding systems Alpha Centauri, Sol, and Tau Ceti.[[/note]] dreadnoughts. At six kilometers long, they're about as large as you can get and still be capable of FasterThanLightTravel[[note]]Or so the Inner Stars believe: the terraforming fleets worked out how to jump their [[PlanetSpaceship worldships]] ages ago.[[/note]], and a single squadron of eleven is such a severe threat the protagonists have to break out their GreyGoo superweapon to destroy them.
65* Zig-zagged in the ''Literature/ArrivalsFromTheDark'' series, where the human mercenaries of the [[SpaceElves Lo'ona Aeo]] refer to heavy Dromi warships as dreadnoughts because it's nearly certain suicide to face one of these monsters and their heavy plasma cannons in one of the patrol craft provided by the Lo'ona Aeo. On the other hand, a Dromi dreadnought is comparable to a human frigate in terms of firepower, while a cruiser can blast a dozen dreadnoughts with ease.
66* ''Literature/ClockworkCentury'': ''Dreadnought'' by Cherie Priest involves a SteamPunk armoured train of that name.
67* ''Literature/{{Destroyermen}}'':
68** Under the guidance of Captain Kurokawa, the Grik start building a fleet of ironclad battleships called the "''[=ArataAmagi=]''-class", named after Kurokawa's lost battle cruiser (HIMS ''Amagi''). These ships are armed with 100lb cannons and some smaller secondaries, which the Allies often refer to as "dreadnoughts". While far more powerful than the Allies' WoodenShipsAndIronMen, the dreadnoughts are extremely slow and vulnerable to aerial bombing, and so top-heavy that any significant damage below the waterline will cause them to capsize.
69** By "River of Bones", many of those ''[=ArataAmagi=]''-class ships have been converted into ''true'' dreadnoughts with all of their guns replaced with 500lb cannons. Upon realizing this, Captain Russ Chappelle notes with some alarm that if the Grik have improved their fire control, and especially if they figure out how to rifle their cannons, these new dreadnoughts might be too dangerous for Alliance ships to engage at ''any'' range.
70** And, finally, the actual dreadnought, the League of Tripoli ''Bretagne''-class battleship ''Savoie'' appeared. Despite being of pre-World War I design, and rather limited even for her era (the pre-World War I French navy was forced to limit their battleship size due to limited size of most available drydocks), she clearly demonstrated how amazingly tough and deadly could be even such and old ship. [[spoiler:After capturing her in "Devil's Due", the Alliance considers her their most valuable naval asset - after USS ''Walker'', of course - being the only ship in their navy capable of fighting League modern warships on anything resembling even terms]].
71** In ''Pass of Fire'', Captain Reddy learns that [[spoiler:the League has at least 10 battleships of comparable strength to the ''Savoie'']].
72* ''Literature/{{Eldraeverse}}'': The Empire of the Star fields multiple varieties of dreadnought and superdreadnought, such as the three-kilometer ''[[https://eldraeverse.com/2018/09/05/leviathan-awake/ Leviathan]]'' class. And the author has written an essay on [[https://eldraeverse.com/2018/09/23/on-the-role-of-the-dreadnought/ the role of the dreadnought]] in the 'verse.
73* ''Literature/HonorHarrington'': Averted. Even at the beginning of the series, the LensmanArmsRace means Dreadnoughts are only the second-biggest ship class, with the biggest being called superdreadnoughts. By the current book, nobody's building dreadnoughts because [[ArmoredCoffins they can't survive]] against a wall of battle populated by [=SDs=] anymore, especially with the advent of the [[MacrossMissileMassacre podnought]]. That said, previously-built dreadnoughts still see widespread use as the biggest difference between a Dreadnought and a Superdreadnought is that the latter is bigger. A dreadnought will still handily wallop any smaller type of capital ship that isn't backed up by missile pods or swarms of Light Attack Craft.
74* ''Literature/TheLostFleet'' largely avoids this trope, as conventional wisdom among the human polities holds that anything big enough to be a straight example would be [[AwesomeButImpractical so enormous that it couldn't manouevre effectively and much less efficient than the several smaller warships that could be constructed for the same money]]... Until the ''Beyond the Frontier'' series, anyway. [[spoiler: Turns out that at least one non-human race disagrees, and operates warships that blur the line between this trope and PlanetSpaceship... although the human fleet that goes up against one of them still comes out on top, barely.]]
75* The ''Series/StarTrekTheOriginalSeries''-era novel ''[[Literature/FortunesOfWar Dreadnought!]]'' has a prototype dreadnought-class starship as its {{Macguffin}}. It packs at least twice the firepower of a Constitution-class ship like ''Enterprise'', more powerful shields, a stronger warp drive with three nacelles, and a hull composed of an experimental material that can withstand direct phaser bombardment much more easily than other ships. The plot revolves around the ship being stolen, and eventually discovered to be the linchpin of a plotted coup against the Federation.
76* The ''Series/StarTrekTheNextGeneration'' novel "Dark Mirror" has the Enterprise-D facing off against its MirrorUniverse counterpart. At one point Picard confesses to wondering what would happen [[RammingAlwaysWorks if one Galaxy-class ship were to ram another broadside]], to which Riker replies that the mirror Enterprise-D is "closer to Dreadnought-class. Not a close comparison."
77* ''Franchise/StarWarsLegends'':
78** ''Dreadnaught''-class Heavy Cruisers feature prominently in the ''Literature/TheThrawnTrilogy'', though they're actually a subversion of this trope. They ''were'' quite capable midsized warships during their heyday, but the ship design was old even before the Clone Wars, so compared to something like an ''Imperial''-class Star Destroyer, a Dreadnaught is small, slow, undergunned, and so inefficiently-designed that it requires a crew of 16,000 to run a 600-meter-long ship[[note]]for comparison, the ''Imperial''-class Star Destroyer seen throughout the Original Trilogy is 1,600 meters long, takes a crew of about 37,000, and has somewhere between four and eight times the firepower depending on which source you're looking at[[/note]]. They're relevant to the trilogy because both the New Republic and Empire are competing to find the ''Katana'' Fleet, 200 advanced Dreadnaughts that disappeared after their crews slaved the ships' navigation systems together and made a BlindJump to parts unknown - even if they are obsolete designs, that many "free" warships would give one side of the Galactic Civil War an edge. Grand Admiral Thrawn ended up swiping most of the ''Katana'' Fleet and put it into action faster than the New Republic expected with the help of flash-grown clone crewmen, while the New Republic preferred to strip down and refit their captured Dreadnaughts as "Assault Frigates," which only required a fraction of the crew while boasting much-improved speed, maneuverability, and firepower.
79** "Dreadnought" does appear within that canon in a manner that plays the trope straight - "[[http://starwars.wikia.com/wiki/Star_Dreadnought/Legends star dreadnaught]]" describes Super Star Destroyers or other massive capital ships meant to take on either huge fleets of smaller ships, or [[TakesOneToKillOne similar-size opposing vessels]]. The ''Eclipse''-class Super Star Destroyer from the ''ComicBook/DarkEmpire'' stories even had a prow-mounted superlaser, a scaled-down variant of the Death Star's superweapon that could "merely" crack a planet's crust instead of destroying a world outright.
80[[/folder]]
81
82[[folder:Live-Action TV]]
83* ''Series/{{Andromeda}}'' has the ''Siege Perilous'' class, the largest and most destructive type of warship in the High Guard navy, although less than half a dozen were constructed before the fall of the Commonwealth. Despite this, when the ''Andromeda'' encounters the ''Balance of Judgment'' (of the ''Siege Perilous'' class), everyone gives a massive OhCrap, and they're described as "fleet-killers". However, examination of the specs reveals that they're actually more like artillery ships than true dreadnoughts. Their massive offensive firepower comes at the cost of significantly reduced defenses, which is pretty obviously hinted at its official classification as a "Deep Stand-off Attack Ship". Its purpose is to jump in, launch a MacrossMissileMassacre at extreme ranges, and then jump out before the enemy has a chance to close the distance or counter-attack. At close range, a heavy cruiser like the ''Andromeda'' can actually take out a ''Siege Perilous''-class ship.
84* ''Series/BabylonFive'' [[DownplayedTrope downplays it a bit]]: only one race, the Humans, use dreadnoughts (specifically the ''Nova''-class), and they are considered more of a middleweight class of ship during the show's run, [[OvershadowedByAwesome having mostly been superseded]] by the newer ''Omega''-class [[TheBattlestar destroyers]], better suited to take on the Minbari. They are [[MoreDakka covered stem to stern]] in [[{{BFG}} very large weapons]].
85** The ExpandedUniverse [[{{Pun}} expands]] a bit on the subject: in [=EarthForce=] designation, the largest and most heavy armed warships are designated dreadnoughts or battleships depending on their primary function, dreadnoughts being designed to smash enemy fleets above everything else and battleships being flagships that also carry the heaviest available weapons. Hence the ''Omega''-class being designed a destroyer: it actually carries ''less'' weapons than the ''Nova'', but as it's still more heavily armed than their cruisers it was given the very ominous "destroyer" designation, also kept for the formidably armed ''Warlock'' for PR reasons. As such, most races don't field dreadnoughts, but either battleships or ships with some characteristics that put them outside that designation. Such as the Minbari warcruisers, which are actually battleship-sized cruisers, used as everyone else would use cruisers, but just happen to be more powerful than anything else fielded by the Younger Races until the ''Warlock''-class was launched, and the Orieni motherships, technically battleships but ''too large'' to qualify. Only Earth Alliance and the now-extinct Dilgar build "proper" dreadnoughts.
86** The problem with ''Nova''[='s=] heavy plasma cannons is their relatively low range. If they can get in range, then they can deliver pain to even Minbari ships, but humans learned very quickly that the Minbari pick them off long before they have a chance to get close. ''Hyperion''-class heavy cruisers were an alternative project (by a different defense contractor) that emphasized faster, more maneuverable warships that, while weaker overall, had longer-ranged firepower derived from Centauri weapons (secretly supplied by the Narns). The ''Hyperion'' likewise proved mostly a failure. The ''Omega'' eventually combined a ''Nova''-derived hull with ''Hyperion''-derived weapons, with an added centrifuge to allow longer deployments, resulting in a quite capable ship.
87** B5's setting is also interesting because no two factions seem to use the same terminology for their warships. The biggest ships in the Earth, Minbari, Centauri, and Narn fleets are respectively Destroyers, Warcruisers, Battlecruisers, and Starcruisers. The ship classes in the Shadow and Vorlon fleets go unnamed.
88* ''Series/{{Farscape}}'': PlayedWith. There are Scarran Dreadnoughts, which are at least a match for Peacekeeper Command Carriers (the Scarrans themselves being TheDreaded AbsoluteXenophobe conquerors). Nebari "Host Ships" are, apparently, the scariest spaceship out there (trivially overpowering Command Carriers), but we never see one over the course of the series.
89* The Starfleet Technical Manual for ''Series/StarTrekTheOriginalSeries'' posited the existence of Dreadnoughts in Starfleet, a concept Gene Roddenberry and other ''Star Trek'' franchise overseers have hated because Starfleet is not a military and doesn't have warships. Fans who either don't get it or believe that Starfleet, while not a military, are also not stupid, keep the concept alive. Dreadnoughts appear in Expanded Universe entries of dubious canonicity, including ''TabletopGame/StarFleetBattles'' and the novel ''[[Literature/FortunesOfWar Dreadnought!]]''
90* The ''Series/StarTrekDeepSpaceNine'' episode "Valiant" features a Dominion battleship. As shown on the quotes page, it is estimated to be twice the size of a Galaxy-class starship (one of Starfleet's largest ships) and three times as powerful. It is not surprising that the titular ship fails its attack against this Dominion juggernaut.
91* ''Series/StarTrekPicard'' introduces an AlternateUniverse not dissimilar to the MirrorUniverse, where humanity is xenophobic and imperialistic to the extreme (but without the Terrans' ChronicBackstabbingDisorder). The Confederation of Earth has even managed to wipe out the Borg. We see a painting of General Picard's flagship CSS ''World Razer'', which appears to be the equivalent to a ''Galaxy'' class but much more powerful. According to Confederation propaganda, the flagship was used to "conquer the stars", and the painting shows it blasting its way through a Borg cube with multiple powerful phaser blasts.
92* The ''Series/StarTrekVoyager'' episode "Dreadnought" features a [[http://memory-alpha.wikia.com/wiki/Cardassian_ATR-4107 Cardassian weapon of mass destruction]] that the Maquis nicknamed "Dreadnought," specifically in reference to HMS ''Dreadnought''. It's not only basically a gigantic photon torpedo, but has its own weapons and defenses to fight off any ships that might try to intercept it.
93[[/folder]]
94
95[[folder:Music]]
96* ''Music/{{Sabaton}}'': The song "Dreadnought", about the Dreadnought class of battleships, portrays them as unstoppable steel titans intimidating their foes with their size and firepower. Additionally, their song "Bismarck" is about the titular ''Bismarck'' dreadnought.
97[[/folder]]
98
99[[folder:Tabletop Games]]
100* ''TabletopGame/{{Alternity}}'': Dreadnoughts are among the largest warships available, second only to Star Carriers, aka "Supercarriers", but can withstand more damage than the latter, and dwarf battleships. There're "super dreadnought", still larger than a Star Carrier, but above them you've the "Fortress ship", that combines [[TheBattlestar both firepower and the ability to act as mothership]].
101* ''TabletopGame/BattleTech'': PlayedWith. The first "true" [=WarShip=] ever produced was the TAS ''Dreadnought'', forerunner of the ''Dreadnought'' class. Dismissed as "toys" of Terran Alliance Fleet Admiral James [=McKenna=], he quickly proved they were very capable and deadly spaceships. It's not the biggest or most powerful [=WarShip=] in the setting, but at the time of its construction it was the ''only'' [=WarShip=], and all other [=WarShips=] owe their existence to it.
102* Creator/GamesWorkshop games:
103** PlayedWith in ''TabletopGame/Warhammer40000'' where the Dreadnought is a huge [[WalkingTank combat walker]] that serves as the weaponized coffin of a grievously wounded SpaceMarine. [[https://youtu.be/RtAH7kGEqic?t=58 While certainly fearsome in both ranged and melee combat]], they're just as vulnerable to anti-armor weapons as tanks, and there are bigger and deadlier vehicles out there (Especially if using rulesets that allow for truly massive Titans).
104** Chaos Dreadnoughts are even worse: They work on the same principle as Loyalist Dreadnoughts (armed and armored life-support tanks for Space Marines), but where the Loyalists use them to preserve their most experienced veterans and let them sleep for centuries between battles, [=CSMs=] use it as ''punishment'': between battles, their dreadnoughts have their weapons and legs detached before being chained to the wall of a starship or fortress, fully aware of every passing moment. Small wonder Chaos Dreadnoughts have a good chance of unleashing every single weapon they have at a target on their own side.
105** Notably defied in ''TabletopGame/BattlefleetGothic''. Dreadnoughts are conspicuous by their absence, with typical Imperial Navy and Chaos ships being lumped into Escorts, Light Cruisers, Cruisers, Battlecruisers, the odd Grand Cruiser, and Battleships. Unique and extra-powerful ships, like Abbadon's ''[[ExactlyWhatItSaysOnTheTin Planet Killer]]'', could be considered Dreadnoughts, but are not referred to as such. Presumably because within the setting the word "dreadnought" is entirely synonymous with the WalkingTank mentioned above.
106* ''TabletopGame/PiratesConstructibleStrategyGame''; while no ships are explicitly classified as dreadnoughts, the English possess a shout out to the TropeNamer in ''HMS Dreadnought'' from Set 3; true to her namesake ''Dreadnought'' is a monster in combat if crewed properly, sporting five masts and five cannons that cannot be eliminated by enemy attacks until she is rendered derelict. Her drawbacks are in speed (moving one Short length, the epitome of MightyGlacier) and points cost (at 26 points ''Dreadnought'' is the most expensive regular ship in the game- only the promotional 10-mast junks have a higher in-game price tag), which may tip ''Dreadnought'' into the realm of AwesomeButImpractical for a standard 40 point game..
107* ''TabletopGame/StarFleetBattles'': Dreadnoughts tend to be the largest and most powerful ''effective'' ships a player can field. Battleships, which are even bigger and more powerful, exist, but are either "conjectural" (i.e., they don't actually exist within the universe the game is set in, but stats are provided [[RuleOfCool just because]]) or AwesomeButImpractical, because their "do a little bit of everything" approach means they aren't actually ''good'' at anything.
108* ''TabletopGame/StarRealms'': The Star Empire has a class of ships designated as ''Dreadnaught'', shown to be massive on the card art. While it can do a lot of damage, the card is less useful than similarly high cost ships.
109* ''TabletopGame/{{Traveller}}'': Various powers field ships known as Dreadnoughts. In the Third Imperium, the term Dreadnought is used for the latest, most high-technology battleships; older battleships are just called battleships. Super Dreadnoughts have been built but are generally not effective enough for the added expense to be worthwhile. The largest ship currently fielded by the Imperium is the Tigress-class dreadnought, a 500,000 ton sphere that carries three hundred fighters along with a massive spinal-mount meson gun.
110[[/folder]]
111
112[[folder:Video Games]]
113* ''VideoGame/AshesOfTheSingularity'' has the Post-Human Coalition with three types of Dreadnoughts: The Hyperion, [[CurbStompBattle which cuts through swaths of mooks]], the Prometheus, [[HunterOfHisOwnKind which kills other dreadnoughts]], and the Cronus, which attacks bases via MacrossMissileMassacre.
114** The Escalation update brings in Juggernauts, which are practically OneManArmy units.
115* With the introduction of naval units in the sequel, ''VideoGame/BattalionWars'' features several nations boasting Dreadnoughts as the kingpins of their nautical arsenals. Interestingly, because they do not have an "all big guns" loadout like historical Dreadnoughts, they are much closer to Pre-Dreadnought battleships in practice. They do share a very appropriate weakness with their namesakes though, as while they are very, ''very'' good at ship-to-ship and ship-to-shore combat, they are almost helpless against air and submarine attacks. This makes escorts absolutely crucial to getting the most out of your Dreads.
116* ''VideoGame/CobaltCore'': [[EvilTwin Riggs?]], a dead ringer for the Riggs on ''your'' squad of crewmates, pilots a ship called the Dreadnought. It's just as imposing as the name implies, especially since its pilot is just as skilled as your own, and is none too keen on letting your little vessel ''get away''.
117* ''VideoGame/CommandAndConquerRedAlert2'' and ''VideoGame/CommandAndConquerRedAlert3'' both feature dreadnoughts as the Soviet Union's naval siege unit, and the heaviest armored naval ship in both games. In both games they launch long-range missiles which don't have much in the way of area damage - but woe unto the hapless foe who finds themselves directly impacted, because these things ''hurt''.
118** An Elite Dreadnought in ''Red Alert 2'' has mini-nukes so powerful that a single missile flattens a ''Construction Yard'', a structure so tough otherwise that it can survive a direct hit from a superweapon.
119** Red Alert 3's Dreadnoughts can greatly increase their firing speed at the [[CastFromHitPoints cost of gradually losing health]].
120* Glyphid Dreadnoughts in ''VideoGame/DeepRockGalactic''. While not ships, they are the biggest, baddest Glyphids around, that they are boss-tier threats and are the focus of Elimination missions. The worst part is that they are implied to be pupating into something ''even worse.''
121* ''VideoGame/{{Destiny}}'' has the Dreadnaught, an extremely {{eldritch starship}} helmed by the [[HumanoidAbomination equally eldritch]] Oryx, foremost god of the Hive. Built from {{magitek}}, a dead [[EldritchAbomination Worm God]], and Oryx's personal pocket dimension, it's at least three ''thousand'' kilometers long and has an interior that looks more like a ruined, moon-sized cathedral than a spaceship. It only has one weapon, but it's the only weapon it ever needs, generating an expanding SphereOfDestruction centered on the Dreadnaught that annihilates everything else it touches.
122* ''VideoGame/{{Dreadnought}}'' is a game in which players all utilize gigantic ships to do battle with (the opening film gives perspective by having one of the smallest ships casually ram two star fighters to smithereens and none of the crew noticing it) but the [[TitleDrop Dreadnought]] class is the biggest and toughest ship type available, at the trade-off of being the slowest.
123* ''VideoGame/EscapeVelocity Override'': One of the United Earth mission strings centers on uncovering a Voinian Empire secret project, which turns out to be the development of a Dreadnaught, a massive juggernaut of a ship. The final mission in that string is a desperate scramble to destroy it ''before'' it leaves Voinian space, and while it isn't exactly speedy or manoeuvrable, the sheer armor of the thing and unusually strong shields for a Voinian ship allows it to shrug off barrages that would devastate the largest ships in the normal Voinian armada, the cruiser, while its armament can reduce pretty much anything that it ''does'' get in front of its guns to ash. While no more are seen after that, it ''is'' pointed out the Voinians could make more of them -- it'd just take such an investment of resources and effort that time has been bought to figure out ways to counter them a bit more efficiently. The Voinian storyline does ''not'' directly feature the Dreadnaught, although WordOfGod confirms the mysterious project that's "sure to bring humanity to its knees" mentioned at the end (and brushed off as too important to bring a human in on) was the Dreadnaught.
124* In ''VideoGame/EveOnline'' Dreadnoughts are one of the Capital class ships players are capable of flying. Despite being massive DPS machines optimised for siege warfare, they're actually in the lower tier of Capitals (along with their [[{{TheBattlestar}} battlestar]] counterparts, Carriers, and their healer variant, Force Auxiliaries), being massively outweighed by the much larger Titans and Supercarriers, but are much less costly and easier to fly than the ''phenomenally'' expensive supercapitals.
125* ''VideoGame/FinalFantasyII'', features the "Dreadnaught", one of the meanest airships of the more fantasy-oriented games; Capable of assaulting the majority of the towns in the world on its own before needing to refuel and large enough to qualify as a [[BattleshipRaid dungeon]] in its own right. It's [[DownplayedTrope Downplayed]] in the actual game as the only other airship in ''II'' is Cid's airship, but a cutscene added in later ports emphasizes [[https://youtu.be/eWv0gGkJ390?t=10 just how heavily the Dreadnought dwarfs it]].
126* ''Franchise/{{Halo}} 2'' and ''Halo 3'' feature the Forerunner Dreadnought, a massive starship built by [[{{Precursors}} the ancient Forerunners]] and now owned by [[ScaryDogmaticAliens the Covenant]]. Despite its fearsome name, though, it has no weapons since they were all removed for reverse-engineering as part of a peace treaty centuries ago. Its only advantages thus are its incredible speed and extreme durability. Dreadnought isn't even its real name: [[spoiler:it's really a Forerunner Keyship, designed for integrating with the Portal artifact to ferry refugees to the Ark. It's true purpose was for saving lives.]]
127* ''VideoGame/JurassicWorldEvolution'': ''Dreadnoughtus'' (see RealLife, below) was added in a DLC pack. [[MeaningfulName Many references are made to the meaning of "dreadnought."]] As a sauropod, it's also [[NoSell flat-out immune]] to carnivore attacks, except for the ''Indominus rex''.
128* Played with in ''VideoGame/LeagueOfLegends'' and ''VideoGame/LegendsOfRuneterra'', where one of the biggest, scariest ships in the setting is called the Dread''way'', and is a huge pirate ship with a double cannon pointing out of a hole in the prow. There ''is'' a thing in-setting known as "the Dreadnought", but it's not a ship - it's a man, specifically Urgot, who, to be fair, ''is'' pretty intimidating by virtue of being half-man, half-SpiderTank.
129* In ''Franchise/MassEffect'' the Milky Way races' dreadnoughts are the heaviest units in the fleets, [[MileLongShip kilometer-long starships]] that use their [[FixedForwardFacingWeapon spinal coilguns]] as artillery in battle. The Citadel races are limited in the number they can construct by the [[FictionalGenevaConventions Treaty of Farixen]]. Two dreadnoughts, the Citadel Council's ''Destiny Ascension'' and your nemesis' flagship ''Sovereign'' ([[spoiler:the true BigBad]]) play important roles at the climax of the first game.
130* In ''VideoGame/SinsOfASolarEmpire'', the Marza Dreadnought is the capital ship with heaviest firepower for the [=TEC=] faction. It can drop radiation bombs and unleash a torrent of missiles in addition to its big guns. At least until the introduction of Titans in the ''Rebellion'' DLC. Titans dwarf capital ships the way capital ships dwarf cruisers. They're a huge investment of time and resources, and it's impossible to hide the location of the Titan shipyard. Different Titans have advantages and disadvantages. Some are more well-rounded, while others are more of a giant gun with engines.
131* ''VideoGame/StarControl'': The Ur-Quan Dreadnought, one of the most powerful ships in the game. It's also TheBattlestar.
132* Averted in the ''Franchise/StarFox'' franchise. Though ''VideoGame/StarFox64'' calls the Great Fox a Dreadnaught class heavy cruiser, it's actually a low-level Battlestar that's less useful than the four Arwing [[SpaceFighter Space Fighters]] that it houses.
133* In ''VideoGame/StarlinkBattleForAtlas'', Legion Dreadnoughts are large battleships that drop Primes onto planets to harvest Electrum for the Legion.
134* In ''VideoGame/{{Starsector}}'', there's the ''Invictus''-class dreadnought. It exclusively uses large gun slots, is heavily armoured, has higher range than most other ships and can shut off every gun but the frontal ones to temporarily boost its range even further. Much like the real-life dreadnoughts it's considered an outdated design in-universe, being extremely slow to turn, move and accelerate, lacking shields and being easily over-fluxed, as well as having a catastrophically large supply profile and crew requirement. When placed in a well-balanced fleet it can shred through most other ships it faces, so long as it's not outflanked.
135* ''VideoGame/StarTrekOnline'' uses "dreadnought" as a catchall term for the biggest, slowest, toughest ship in a given faction's arsenal, usually appearing as a boss-level mob. Some are playable, chiefly the ''Galaxy''-class dreadnought cruiser and the three classes of Romulan Dreadnought Warbird.
136* In ''VideoGame/{{Stellaris}}'' one of the possible Guardians lurking around the galaxy is an Automated Dreadnought that can easily shred the entire space navy of a mid-game player empire. If one manages to defeat it they can salvage it and turn it into a less powerful craft which is still more than a match for the Titans players can build in the later game.
137* ''VideoGame/SunlessSea'' has the Republican Dreadnoughts, which are amongst the toughest ships patrolling the Unterzee. Those dreaded things have very damaging rapid-fire cannons, 400 [=HPs=], a wide angle of fire and can hit you from behind, making them a huge threat to the players. And woe betide the ones coming across a Glorious Dreadnought, their glowing equivalent, unprepared. You can also have a Dreadnought yourself in the form of the Eschatologue-class, which has the most HP of all the ships you can have and the largest Iron boost for extra damage, along with being the heaviest ship in the game (matching an enormous merchant vessel). It's impractically big in some regards, but when you need to kill every damn pirate and monstrosity in the Unterzee, accept no substitutes.
138** This is carried over in ''VideoGame/SunlessSkies'', which has the Enduring Dreadnoughts, big blue locomotives maneuvered exclusively by Her Enduring Masjesty's most loyal officers. While not necessarily amongst the strongest enemy locomotives roaming the High Wilderness, the same cannot be said about the glowing Glorious Dreadnoughts and the glass-encrusted Deranged Dreadnoughts. While the Glorious ones do not attack you if your are in good terms with the London loyalists, the Deranged ones, which are found flying near the [[MechanicalAbomination Clockwork Sun]], shoot you on sight regardless of your affiliation. As a whole, they act like {{Mighty Glacier}}s with little maneuvering, but strong repeaters at their front and an auto-aiming turret that will hurt you just as bad, with stronger Dreadnoughts packing more pain in both armaments.
139* In ''VideoGame/SuperMarioGalaxy'', Dreadnought Galaxy is one of the last and hardest galaxies in the game, and its levels take place in a huge spaceship.
140* In ''VideoGame/SwordOfTheStars'' dreadnoughts are the largest ship class available, including the iconic ''Sword of the Stars''-class that appears at the end of the [[https://www.youtube.com/watch?v=H91qZSfYLoU intro cinematic]]. However, they fall victim to SequelEscalation with the introduction of Leviathans in ''Sword of the Stars II''.
141** The first game also had the Flagship, which was always capped at one (as it is your faction's flagship). While 'only' mounted in a dreadnought hull, it carried an advanced bridge section bristling with guns and electronic warfare sections, and was capable of leading the biggest fleet in the game thanks to its fleet cap increase.
142* The Dreadnought is the strongest unit of the WOPR navy in ''VideoGame/WarGamesDefcon1'', armed with a powerful cannon and long-range missile launchers capable of executing a MacrossMissileMassacre on NORAD bases.
143* ''VideoGame/TreasurePlanetBattleAtProcyon'' has the [[ExactlyWhatItSaysOnTheTin aptly named]] Dreadnought class Ironclad. Befitting this trope, it is the largest, most powerful, most heavily armed, and most technologically advanced ship in the game, [[TheJuggernaut with armor so thick that lighter projectiles will almost always bounce off harmlessly]].
144* Building and fighting with your own Dreadnoughts (and pre-dreadnoughts, and super-dreadnoughts, and any other kind of battleship) is the premise and core mechanic of the appropriately named ''VideoGame/UltimateAdmiralDreadnoughts''.
145* ''VideoGame/WingCommander'': In the "Secret Missions" add-on to the first game, the Kilrathi have a superweapon in the form of a ''Sivar''-class Dreadnought equipped with a WaveMotionGun. [[TheFederation The Terran Confederation]] has a similarly-equipped Dreadnought called the ''Concordia'' in ''Wing Commander II''. The largest ships in the Kilrathi armada in ''Wing Commander III'' are called Dreadnoughts as well, and only one can be encountered in the entire game.
146[[/folder]]
147
148[[folder:Visual Novels]]
149* In ''VisualNovel/{{Sunrider}}'', super-dreadnoughts are the largest, rarest, and most heavily armed ships in the setting.
150** The PACT super-dreadnought Legion is a three-kilometer juggernaut boasting enough firepower to destroy entire fleets by itself, and everyone who goes up against the Legion quickly learns to fear it. Naturally, it acts as the BigBad's flagship.
151** Omega's dreadnought, the Cathedral, has enough durability, firepower, and [[HumongousMecha ryders]] to hold its own against ten thousand enemy ships at once for an extended period of time.
152[[/folder]]
153
154[[folder:Webcomics]]
155* ''Webcomic/TuesdayTitans'': The Severine Autocarrier. A massive, horrifying MilitaryMashupMachine of a WalkingTank, a BaseOnWheels, and a HumongousMecha, it comes covered with [[{{BFG}} BFGs]], carries a complement of smaller HumongousMecha, and is tough enough to take constant artillery fire and the assault of a defending [[{{Kaiju}} Titan]] while barely slowing down. A single one comes dangerously close to wiping out an entire city ''by itself''.
156[[/folder]]
157
158[[folder:Real Life]]
159* HMS ''Dreadnought'', of course, as stated in the opening. American admirals estimated that one dreadnought battleship was worth three times the fighting power of one of the pre-dreadnoughts just finishing construction. Her arrival sparked an all-out arms race, with countries with naval ambitions scrambling to acquire dreadnoughts and not be left behind.
160** It also sparked off something of a "dreadnought fever" among the British public, something proponents of naval expansion took gleeful advantage with the slogan "We want eight and we won't wait!" The result, as Winston Churchill wryly noted, was "The Admiralty had demanded six ships; the economists offered four; and we finally compromised on eight."
161** Continuing the tradition, the Royal Navy would later name their first [[CoolBoat nuclear submarine]] HMS ''Dreadnought'', and the next class of [[UsefulNotes/UltimateDefenceOfTheRealm Trident ballistic missile submarines]] will be named the ''Dreadnought''-class.
162** Ironically the term "Dreadnought" would later be used to denote ''obsolete'' battleships toward the end of the original use of the term. Dreadnoughts refers to strictly to a style of battleships built between 1900 and more or less the end of WWI. After the war, all battleships possessed some dreadnought characteristics, and with the retirement of most pre-dreadnought warships, the term fell out of use except to describe older vessels. Incidentally, there is [[LastOfHisKind only one example of this type of battleship left]] -- the USS ''Texas'', which has been serving as a museum ship since the end of WWII. She has, unfortunately, been showing her age, suffering from corrosion and leaks, to the point where the century-old ship has had to be towed to a shipyard in Alabama for repairs.
163** Note that the name "Dreadnought" had been kicking around in royal navy for a few centuries before the ship that made it famous was built. Admiral Fisher (the driving force behind the Dreadnought innovation) reportedly spent a many sleepless nights trying to figure out which of the Nelson era ships to use since Nelson's flagship, the Victory, was (and is) still around and thus off the table. He settled on Dreadnought because it sounded appropriately intimidating.
164** Also worth mentioning is that the concept was originally Italian (having been elaborated by Italian naval engineering colonel Vittorio Cuniberti as early as 1893, and pushed for it for the Regina Elena-class), and that Japan and the United States both started on battleships that applied the Dreadnought principle (all main battery guns are the maximum caliber) before ''Dreadnought'' was laid down, with the Americans in particular having already cottoned on to the concept of superfiring turrets on the centerline, as opposed to ''Dreadnought'''s wing turret design, allowing ''South Carolina'' to have the same broadside at a significantly lower weight in guns and with superior armor. Italy however did not try and build the ships as Cuniberti wanted, instead building them as pre-Dreadnoughts and allowing him to publish the concept in 1903[[note]]Cuniberti specifically recommended the concept to the British Empire, as unlike Italy at the time their budget was large enough to afford such ships. While the nations were not formally allies (and wouldn't be until 1915), but they were on friendly terms and more importantly, Britain was hostile to Italy's main regional rival Austria-Hungary. Fisher on the other hand insisted for the rest of his life that Dreadnought was a purely British invention, in no way inspired by Cuniberti's designs despite the incredibly obvious similarities and the fact that Cuniberti published his article (title "An Ideal Battleship for the British Fleet") in English, in famous the British publication ''Jane's Fighting Ships'', making it unlikely that Fisher never read the article.[[/note]], and Fisher pushed the ship builders (and comandeered guns and turrets intended for other ships) so Dreadnought was completed first. Had Italy actually built the ships first or Fisher not pushed, this trope could have been [[{{Narm}} The Righteous Regina Elena]][[note]]While this was the name of the next pre-dreadnought built by Italy, chosen instead of the more expensive "Ideal Battleship", Cunibrerti's own proposed name was ''Colosso'' ("Colossus").[[/note]] or [[{{Narm}} The Scary Satsuma]] [[note]]However Japan also ran out of money and 12-inch guns for Satsuma and had to complete her as a pre-dreadnought, though due to the initial plans some refer to her and her sister ship as a semi-dreadnought[[/note]]or the Super South Carolina. Or the Menacing Michigan, since USS ''Michigan'' was actually completed 2 months ahead of her "lead ship" USS ''South Carolina''.
165** USS ''Mississippi'' was one of the aforementioned super Dreadnoughts and got the closet to the sci-fi version of the trope (sans being put into orbit). After WWII her rear turrets were removed and she became an experimental weapons platform, which included the fitting of both anti-ship and anti-air missiles. It was proposed to give the dreadnoughts, West Virginia, Maryland, and California similar refits for actual combat. As it was ''Mississippi'' was the closest we got to an unambiguous dreadnought having both missiles and guns. To wit, she retained some of her WWII AA point defenses, resulting in vessel with weapons capabilities straight out of ''Star Wars''.
166** It's also notable that some '''ultra''' dreadnought designs floated around during the dreadnought era, which were just dreadnoughts but ''far'' larger. Namely the British ''Incomparable'' battlecruiser design and the American Tillman battleships (AKA the Maximum battleship project). The final iteration of the latter would have a similar caliber of weapon to the ''Yamato'', the actual largest battleship built, but fifteen guns compared to the ''Yamato'''s mere nine. Neither design was serious, at least not in terms of a ship that was actually intended to be built. The Tillman battleships being a design study to determine the largest and most powerful battleships that it would be physically possible for the United States to built while still being capable of traversing the Panama Canal.[[note]]Senator Benjamin Tillman had been annoyed by how every year the US Navy requested funding for even bigger and more expensive battleships, so demanded the largest possible design to get it over with. While never under consideration for construction, the "Tillman battleships" informed the designs of the final American dreadnoughts, the ''Colorado'' class of 1917 and the ultimately cancelled ''South Dakota'' class of 1920.[[/note]]
167* A species of sauropod in Argentina was given the name ''Dreadnoughtus'' after its discovery. It weighed over 38 metric tons, making it one of the heaviest land animals ever discovered. There are several sauropod species that are ''probably'' larger than ''Dreadnoughtus'' (in some cases significantly so), but it's the largest land animal whose fossil was complete enough estimate the size with a high degree of certainty. (And the fossil is believed to have been of a ''Dreadnoughtus'' that wasn't fully grown, so adults could have been even bigger.) The name was chosen because [[GiantEqualsInvincible it was so big it would've had nothing to fear from any predator]].
168* [[https://en.wikipedia.org/wiki/Dreadnought_(guitar_type) Dreadnought guitars]] were introduced ten years after HMS ''Dreadnought'' put the term in the popular lexicon. Fittingly, they had a much larger body than previous guitar types, producing a louder and richer sound, and have since become the standard style for acoustic guitars.
169[[/folder]]

Top