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4In the real world, science is overwhelmingly mundane, be it the daily task of feeding the lab rats or the statistics bit afterwards. Making breakthroughs takes many years filled with often-uninteresting labor, and the scientists more often than not never know if or when a breakthrough will come. But that sort of thing doesn't make a very good plot device; after all, success should be a function of [[HeroicSpirit willpower]], not patience or luck. So, in fiction, science, engineering, and even building technological wonders don't take any time, because taking time is boring. This is why someone with [[TheSparkOfGenius science powers]] can figure out which [[ReverseThePolarity polarity to reverse]] at the last moment, or throw together an [[ImprovisedWeapon improvised]] [[DeathRay death ray]] in an action scene.
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6In one extreme, this is actually justified in-universe as a superpower, or something close; in which case the power might occasionally be available even when it isn't in service of the plot. Often, the gadgets created by such a superpower will be one-of-a-kind, and the scientific breakthroughs will be nigh-impossible to explain to anyone else, often because it requires a mental state which is [[MadScientist a bit unhinged]].
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8Of course, an author can always throw in a good HardWorkMontage to allow the viewer to skip the boring part; this trope allows the protagonists to skip it as well.
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10Alternately, doing science can take just long enough to create suspense. Since the [[EurekaMoment Eureka moment]] is the ostensibly most satisfying part of scientific work, everything after it will then be near-instantaneous; isolating the right chemical, for example, will be the hard part and then manufacturing enough of it to use will be faster than making morning coffee.
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12Like most HollywoodScience tropes, this usually skips important portions of the scientific method. Real science is all about meticulous certainty, but plots tend to feel better when a little elbow grease sends us straight from wild hypothesis to cool gadget.
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14Note that Administrivia/TropesAreNotBad; there have certainly been real life cases where a sudden perceived need prompted a massive (and massively-funded) research project that resulted in the desired science being developed in a relatively short time (such as the Manhattan Project in World War II, driven by the suspicion that the Nazis were working on their own atomic bombs). Funding is the most reliable way, but of course there are also examples where people got lucky. For example, on one occasion the inventor Walter Hunt found himself in debt and unable to pay. His creditors gave him a length of wire and a challenge to come up with a marketable invention. In just three hours he conceived of, prototyped, and sold the first safety pin.
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16----
17!!Examples:
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19[[foldercontrol]]
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21[[folder:Comic Books]]
22* Creator/MarvelComics is fond of this trope. Often, a hero will explain their hypothesis about how the science behind an action should work according their own scientific knowledge, or discover and explain a previously unknown scientific property of some aspect of their powers or abilities, at the very same time they are using those powers, often for the first time, in combat, during life-threatening situations. Luckily for these characters, [[LuckilyMyPowersWillProtectMe their powers]] will protect them.
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25[[folder:Fan Works]]
26* ''Fanfic/MegaManDefenderOfTheHumanRace'' averts this with Light and Wily's greatest creations.
27** Dr. Light has apparently begun work on X, but he hasn't even left the drawing board yet, several months of which were spent just on the basic design and the armor upgrades. Of course, this is to be expected given X is far and above any robot of his time with true free will and limitless potential and, if it's like game canon, Light won't have him done until he's practically on death's door.
28** [[spoiler:While Dr. Wily does manage to slap Zero together in a little over a year, it's only because he worked on it non-stop and spent considerable time and effort acquiring the funds and the power source to focus on a pure killing machine. And then he can't even turn him on because Zero's advanced AI is too much for his tech to do right away and riddled with errors.]]
29[[/folder]]
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31[[folder:Films -- Live-Action]]
32* In ''Film/TheAmazingSpiderMan'', Peter gets bitten by a spider and it only takes him one subway trip for his powers to manifest. A three-legged mouse gets a serum injection and overnight it grows a new leg. Dr. Connors takes the serum, [[spoiler:grows back his arm in an hour, and in half an hour mutates into the Lizard.]] Gwen has to synthesize an antidote, and it only takes her under an hour.
33* ''Film/IronMan1'': In a time frame of weeks Tony Stark develops and constructs a miniaturized arc reactor small enough to fit in his chest [[MemeticMutation in a cave, with a box of scraps]]. Actually somewhat justified, as he had been involved to some degree with the construction of a larger-scale arc reactor, and it's implied he had been considering advancing that technology before his kidnapping. That and the shrapnel in his chest that he was building to keep it from tearing his heart to shreds probably gave him a whole lot of motivation.
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36[[folder:Literature]]
37* Parodied in ''Literature/TheIronDream'', where the StoryWithinAStory is a wish-fulfillment fantasy of a para-[[UsefulNotes/NaziGermany Third Reich]] going from roughly 1930s technology to cloning and starships within the lifetime of its protagonist.
38* The ''{{Literature/Lensman}}'' novels by E.E. "Doc" Smith are not ''exclusively'' this trope, but it's definitely a major component -- to the point that during the playtest of the licensed ''{{TabletopGame/GURPS}}'' adaption in 1993 there were jokes about engineers in the setting saying things like, "Hey -- if we add a tube here, we can go up two Tech Levels by the weekend!"
39** Sometimes this is justified by the protagonists not knowing they would need something that could X before they suddenly ''did'' need it and going on a crash research program to develop it. Sometimes it's that the scientists have had the ability to X for some time, but didn't know it would be of other than academic interest until the protagonists ask them about it. And sometimes they ''just happen'' to develop exactly what they need ''just before'' they need it.
40* Parodied in ''Literature/{{Redshirts}}'' with the Box, a microwave-like device that just appeared in the ''Intrepid's'' science department one day. Stick the ingredients and data of a problem into it, and it will provide the solution whenever it's most dramatic. [[spoiler:Turns out it's a result of a ''Franchise/StarTrek''-like TV show intruding on ''Intrepid's'' reality and forcing it to follow scripts featuring questionable science.]]
41* Lampshaded in ''Literature/TheGunsOfTheSouth''. When Colonel Gorgas, the Confederacy's top explosives expert, kicks himself for not being able to figure out smokeless gunpowder as fast as he'd like, General Lee bluntly states that TheSmartGuy having the AppliedPhlebotinum rejiggered and ready ''exactly'' when TheHero needs it is something that [[ThisIsReality only happens in stories]], and that he does not share Gorgas' doubts in his own abilities.
42* Takes an almost-superpower form in ''Literature/WorthTheCandle'', where the "forge frenzy" is an unpredictable mental state occasionally entered into by skilled artisans, resulting in what amounts to a totally unique magical item.
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45[[folder:Live Action TV]]
46* A big one for this is of course all the ''Series/{{CSI}}'' series and their famous five minute forensics. Most real forensic tests take a few hours each to complete and getting the results back to the necessary people can take months simply because the labs are all constantly backlogged and most real police departments can't afford the various equipment for themselves. Virtually all police procedure shows work like this, as a show bringing up cases opened in previous episodes [[ContinuityLockout would be considered incredibly confusing to anyone not following the show closely.]]
47* ''Series/YoungSheldon'': Averted in "A Box of Treasure and the Meemaw of Science". Thanks to Connie's knitting, Linkletter and Sheldon get their device working, and Connie is amazed by what they see on the monitor, thinking they're seeing neutrinos. But Sheldon points out it's just background radiation, and there are more decades of work to be done before actually detecting the neutrinos.
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50[[folder:Video Games]]
51* Averted in ''VideoGame/AnotherCode''. It took Richard a decade to build an new Another device because he had to relearn and do everything from scratch. [[spoiler:The original Another probably still took a few years and that was with a dedicated team and proper funding.]]
52* In ''VideoGame/BatmanArkhamCity'', the Joker is ill and wants Batman to get Mr Freeze to finish making the cure he was working on before the Penguin kidnapped him. Justified in that Mr Freeze had done an awful lot of work before Batman showed up, stymied only by a really difficult problem for which he had a hypothetical solution he couldn't actualize. Played straight in that when Batman hands him the ingredient he needs, he plugs it into a machine and five seconds later gets an ample quantity of cure.
53* Used repeatedly in the ''Franchise/MassEffect'' series:
54** In ''VideoGame/MassEffect2'', Prof. Mordin is set on the task of developing countermeasures against the Collector swarms. Regardless of whether you recruit him first or last of the initial batch of dossiers, he always produces viable results before the first major encounter with the Collectors.
55** The Crucible in ''VideoGame/MassEffect3''. Plans were found in an ancient Prothean archive and no one alive understands how it works, much less what it's even supposed to do, but somehow it gets built in a matter of weeks. Handwaved by the plans supposedly being very easy to follow. Plus, if you can't dig up enough people and equipment for the project it might [[spoiler:destroy Earth completely instead of just killing the Reapers in orbit around it.]]
56* ''VideoGame/WarioMasterOfDisguise'': Wario manages to construct a helmet that lets him teleport into TV shows in a matter of seconds upon seeing the gobs of currency the show's master thief acquires.
57* ''VideoGame/XCOMEnemyUnknown'' plays with this trope a bit. On the one hand it's played straight, since the scientists you have on your team work blindingly fast. On the other hand the trope is also inverted, since at several points the plot refuses to advance until the science is done...which can take weeks. Researching, constructing, and launching a Firestorm can take more than a month, and you haven't a prayer of taking down those faster [=UFOs=] until you do.
58* ''Averted'', however, by the original ''VideoGame/XCOMUFODefense'': the alien invasion is going to progress no matter ''what'' you do. If you're not prioritizing research and using science to keep up, you're going to lose.
59** This is also true in the SpiritualSuccessor, ''VideoGame/{{Xenonauts}}'', where failing prioritize DoingResearch means that you'll be woefully unprepared when the aliens complete ''their'' research and start invading in earnest.
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62[[folder:Webcomics]]
63* Several long-running webcomics use this trope as part of their MadScience premise.
64** ''Webcomic/AMiracleOfScience'' involves government efforts to hunt down people with this ability.
65** ''Webcomic/GirlGenius'' considers a world where the superpower version of this trope is present in a small but troublesome part of the population.
66** ''Webcomic/{{Narbonic}}'' treats the speed engineering powers as [[ScaleOfScientificSins stereotypically evil]], but in an almost [[Series/TheAddamsFamily Addams Family]] way.
67* ''Webcomic/StandStillStaySilent'' has an aversion existing side by side with a straight case. One of the members of MissionControl used to work for an institute that has been looking for a Rash cure for fifty years and found nothing. Meanwhile, the main cast discovers that a vaccine or cure may have been discovered JustBeforeTheEnd, but never made it to the surviving pockets of civilization. Given how fast the Rash spread, that had to mean discovering that cure over the course of a few months, which is a really short time to find a cure to a brand new disease in reality. The discovery of a working cure is eventually confirmed, but this comes with the news it had GoneHorriblyWrong [[spoiler:possibly because it treated only the physical aspects of a partially supernatural disease]].
68* One ''Webcomic/SaturdayMorningBreakfastCereal'' strip aptly sums it up. Movie science can solve any problem in ninety minutes. Real world science will take a decade to prove all the ways that it can't be done...and then come up with another possibility to test.
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71[[folder:Western Animation]]
72* In ''WesternAnimation/JusticeLeagueDoom'', when the phasing device is activated, it's pointed out that there was literally only one field test and it had never been designed to be used the way it was.
73* In ''WesternAnimation/TheLegendOfKorra'', [[spoiler: Hiroshi Sato]] develops the first heavier than air aircraft in the world of Avatar and makes them capable of bombing war ships accurately while he's at it. In RealLife, the latter was a complex process of trial and error that took decades until after the Wright Brothers.
74* During the ''WesternAnimation/DannyPhantom'' finale, the pressure from the Disasteroid manages to inspire the whole world to deter it with space missiles and space missions at amazingly fast rates. Handwaved by Jasmine saying "If it weren't for Vlad's money, we wouldn't be doing this so fast". However there is little excuse for being able to do all this and have Danny propose/create a machine that covers the entire Earth in the time allotted before the Disasteroid would crush Earth.
75* ''WesternAnimation/TheLooneyTunesShow'' has the episode "Peel Of Fortune," wherein Bugs Bunny [[spoiler:constructs a time machine in his garage in a matter of seconds to undo history so that Daffy Duck never invents the electric carrot peeler.]]
76* In ''WesternAnimation/WildKratts'', it doesn't take anything more than just finding an animal and stating a fact about it before Aviva can make a corresponding gadget to model it. Doubly so, because the Kratts can [[InstantExpert instantly start using those devices without any prior training to learn how to pilot them regardless of complexity]].
77* In ''WesternAnimation/FelixTheCatJoeOriolo'' episode 59, "The Leprechaun's Gold", the Professor quickly invents a gun which can magnetically attract gold.
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80[[folder:Real Life]]
81* The Manhattan Project went from well-thought-out concept to working prototype in six or seven years, with the aid of world-class funding, extremely capable scientists, engineers, and administrators, and a sense of real global-scale urgency.
82* Similarly, the response to the COVID-19 pandemic. Researchers unfettered from the need to spend most of their time applying for grants for each stage of their work, and pharmaceutical companies unfettered from the need to research potential markets and profitability, designed, developed, tested, manufactured, and distributed multiple vaccines in record time.
83* The safety pin. On April 10th, 1949, the inventor Walter Hunt found himself unable to pay a debt of $15 to his draftsmen, William and John Richardson. The Richardsons gave him a length of wire and a challenge to come up with a marketable invention. In just three hours he conceived of, prototyped, and sold the first safety pin, giving the Richardsons the rights for $400 (minus his debt to them).
84* The reality TV show ''Series/Make48'' challenges participants to conceive of, prototype, and finally pitch a gadget to investors in just 48 hours. This isn't presented in a way which instantiates the trope, but in real-life terms it's closer than the other examples so far.
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