Follow TV Tropes

Following

Context Main / PaddleballShot

Go To

1%% Image reworked per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1555008298096273800
2%% Previous thread: https://tvtropes.org/pmwiki/posts.php?discussion=1375113730013265000
3%% Please do not replace or remove without starting a new thread.
4%%
5[[quoteright:350:[[WesternAnimation/DespicableMe2 https://static.tvtropes.org/pmwiki/pub/images/minions_singing7.png]]]]
6
7->'''Kermit:''' So it's going to be a swell demonstration, and at no time will we be stooping to any cheap 3D tricks.\
8'''Fozzie:''' Did someone say ''"cheap 3D tricks"''? ''[Blows noisemaker at camera]''
9-->-- ''Ride/MuppetVision3D''
10
11A trope exclusive to 3D movies. When making a film specifically for a [[Platform/ThreeDMovie 3D release]], many filmmakers like to play with the 3D effects by making people and objects appear to reach out from the screen at the audience. More often than not it's simply done for its own sake to show off the 3D effects, but this can also be used to invoke a sense of danger, such as throwing sharp objects or driving cars right at the camera. The effect is unfortunately lost, however, when the film is eventually released on DVD in 2D, leaving viewers wondering why these characters enjoy shoving stuff into the camera so much.
12
13Depending on one's personal preference toward 3D movies, it can be seen as either using the medium to its full potential, or just adding a gimmick onto another gimmick.
14
15Compare TearingThroughTheMovieScreen, when something that isn't from the movie actually ''does'' tear through the screen into the audience.
16
17----
18!!Examples:
19[[foldercontrol]]
20
21[[folder:Films -- Animation]]
22* Parodied in ''Film/ChipNDaleRescueRangers2022'': A poorly animated CGI reporter rendered in red/green 3d introduces herself as being from "3D In Your Face News" and is only shown getting uncomfortably close to the camera and shoving a microphone towards it.
23* ''WesternAnimation/MonstersVsAliens'', the first [=DreamWorks=] Animation film to be released in 3D, makes a shout-out to the trope namer ''Film/HouseOfWax1953'' in the opening sequence, with a man at a research station playing with a paddleball.
24* Creator/DreamWorksAnimation's 2010-2019 VanityPlate, debuting in [[WesternAnimation/HowToTrainYourDragon2010 their second movie to be in 3D,]] makes significantly more use of depth than the old one, featuring such gimmicks as the boy swinging his fishing rod around such that the hook swings past the camera, and the letters that spell "Dreamworks" flying in from the foreground.
25* The [[https://www.youtube.com/watch?v=GhvU4rhjYy0 InTru 3D logo,]] used in Dreamworks Animation films from 2009-12, has the bouncing ball ''really'' get into the audience's faces.
26* The Minions from ''Franchise/DespicableMe'' deliberately do this in teasers and the credits scenes for the film. The first one has them see who can reach out to the audience the farthest, and the second film's teaser involves a chorus of Minions singing a parody of "[[Music/TheBeachBoys Barbara Ann]]" while blowing a noisemaker at the screen.
27* ''WesternAnimation/IceAgeContinentalDrift'' has several instances, especially in the scenes involving the pirates, where their weapons constantly being swung, thrown or thrust towards the audience.
28* Matthew Callaghan's 3D WesternAnimation/LooneyTunes theatrical shorts[[note]]years 2010 and 2011[[/note]] invariably indulge in these '''''quite''' frequently''. The first three Road Runner shorts and [[https://www.youtube.com/watch?v=AdoN-wLp1gc "I Tawt I Taw a Puddy Tat"]] have loads of them while "Daffy's Rhapsody" and "Flash in the Pain" use them somewhat less frequently.
29* ''WesternAnimation/ThePolarExpress'': The train's cow-catcher coming to a halt right in front of the camera lens, certain angles during the hot-cocoa set piece, and the Runaway Ticket sequence come to mind.
30* ''WesternAnimation/TheLionKing1994'' has a reverse example at the start of the film where, if you watch it in 3D, Zazu, while flying ''away'' from the camera, appears to be soaring directly above the viewers as he flies to Pride Rock to present himself to Mufasa for the occasion of Simba's birth.
31* ''WesternAnimation/RalphBreaksTheInternet'': Ralph throws a football a few times into the air, toward the camera, while lying down on the field next to Vanellope.
32[[/folder]]
33
34[[folder:Films -- Live-Action]]
35* TropeNamer comes from the famous scene from ''Film/HouseOfWax1953'' where a person playing with a paddleball turns toward the camera and bounces it right at the audience. Unlike most such shots, this one has a purpose; 3D films back then had to have an intermission, and it was strategically placed just after the intermission to make the viewers wake up and pay attention.
36** Given {{Homage}} in the InNameOnly remake ''Film/HouseOfWax2005'', which included a few shots of weapons coming straight at the camera despite ''not'' being a 3D movie.
37* This trope actually dates to 1935 and an eight-minute documentary short called ''Film/{{Audioscopiks}}''. In this short film, 3-D technology is explained to the audience and then several short Paddleball Shots, including a baseball thrown at the camera and a [[SwingLowSweetHarriet woman on a swing]], are used to show off the technology. MGM followed this short with a couple more 3-D shorts, but 3-D didn't really break out until the early 1950s.
38* This was ''inverted'' for the opening credits of the 2002 documentary ''Space Station 3D'', which, with the aid of rear and side surround-sound channels, gave the impression of massive block-letters, not jumping towards you from the screen, but flying from '''behind''' you, going into the screen. Sadly, encoding for the 3D Blu-Ray release has a glitch that makes the image for both eyes identical for the first three and a half minutes, negating this effect.
39** In the film itself, debris flies at the camera during a Soyuz rocket launch, and onboard the space station, an astronaut bounces an orange off the camera while floating in microgravity.
40* Used very blatantly in ''Film/SpyKids3DGameOver'', where things like frog tongues, cogs, fists, cars and all sorts of stuff get thrown straight at the viewer on every possible opportunity, which is VERY visible if you're watching the movie in 2D.
41* ''Film/TronLegacy'' has a memorable moment in which a grappling hook is fired directly into the camera at high speed, scaring the crap out of most audiences due to a lack of such shots prior to that.
42* ''Film/CreatureFromTheBlackLagoon'' mostly goes for the "deep" style of 3-D where the environments appear to stretch far into the distance behind the screen, but there are a handful of moments that leap out towards the audience, such as the shot of the fossilized Gillman hand jutting out from the wall and the bat flying into the camera during the climax.
43* The "flying fish" scene in ''Film/LifeOfPi'' in which [[AspectRatioSwitch the aspect ratio inexplicably shifts]] to display black bars along the top and bottom during a quiet scene, until flying fish leap toward the viewer, extending out of the frame into the black bars.
44* Amusingly, there are some really blatant 3D gags left in finished cut of ''Film/{{Them}}'' despite the fact that, due to a 3D camera malfunction on the day filming began, they ended up filming in 2D. They apparently didn't alter the shots they had planned at all, which is why most of the climax revolves around long tunnels and flamethrowers being fired directly towards the camera.
45* ''Film/TheAdventuresOfSharkboyAndLavagirl'' is guilty of doing this several times, some of which were achieved via cheap {{Jump Scare}}s, and a particularly memorable example during the brain storm where Linus takes a brain and throws it onto the camera, causing it to slowly slide down, leaving a trail of...''[[{{Squick}} something]]''.
46--> '''WebVideo/TheNostalgiaCritic''': ... [[LampshadeHanging what was that supposed to stick to]]?
47* ''Film/Jaws3D'' wasn't at all subtle about its use of this trope, even going so far as to have fragments of the shark's titular jaws come flying out towards the audience when it's blown up.
48* ''Film/MadMaxFuryRoad'' is a post-conversion job whose 3D effects are generally rather subtle, but the obligatory paddleball shot does show up during a particularly memorable car wreck when a skull-emblazoned steering wheel flies directly at the audience.
49* ''Film/FinalDestination4'' uses this both in-universe and for the audience in a case of TheFourthWallWillNotProtectYou. [[spoiler:In the second premonition,]] Janet's death occurs at a movie theater showing a 3-D movie, in which a fire at a construction site behind the screen triggers an explosion that sends a fireball and all manner of sharp debris flying through the screen. The camera is positioned in the audience so that the (real-world) viewers watching the movie in 3-D get the full effect. For bonus points, it happens [[AllPartOfTheShow during an explosion in the movie that Janet's watching]].
50* Used to good dramatic effect in ''Film/DialMForMurder'', when Grace Kelly thrusts a hand straight at the camera while being strangled by a hired killer.
51* The 1970s {{wuxia}}, ''[[https://offscreen.com/view/dynasty-1977 Dynasty]]'', is one of the few non-Hollywood movies that utilizes this technique, notably in action scenes which extensively features darts and throwing knives being flung at the audience, and rendered in 3D. There's a MoneyMakingShot featured in the trailer where an assassin jabs his blade from behind paper windows, right at his intended target (and the audience, of course).
52* The remake of ''Film/FrightNight2011'' did this with a few shots, most notably when Jerry flicks a pebble at Peter Vincent during the climax. Astonishingly, the 2D DVD release approximates the 3D effect surprisingly well.
53* ''Film/FridayThe13thPartIII'' employs several, which includes Jason shooting a harpoon right at the camera while wearing his signature hockey mask for the first time.
54* The 3D version of ''Film/GhostbustersAnswerTheCall'' was shown completely in letterbox, with the exception of one scene, and the 3D effects were achieved by having things pop out from the black bars.
55* Early on in ''Film/{{Gravity}}'', a nut drifts toward the camera in zero-g before Stone reaches out and grabs it.
56* Taken to extremes with ''Comin' at Ya!'', a 1981 Western which devotes '''at least one-third of its runtime''' to these shots, giving the movie a DoubleMeaningTitle (it's a {{Revenge}} story of a gunslinger out to reclaim his kidnapped bride from vicious bandits). Among the items thrust, thrown, dangled into, etc. at the camera: items upon which the opening credits are printed, bodies, spurting blood, gold coins, gun barrels, bats, rats, snakes, spears, arrows, ''burning'' arrows, machetes, a yo-yo, and playing cards. The 3D Noir restoration adds a CreditsMontage of various paddleball shots. Administrivia/TropesAreNotBad -- the movie ended up a SleeperHit that singlehandedly launched the second wave of 3D films.
57* ''Theatre/KissMeKate'' announces its 3D nature immediately as the title spins onto the screen word by word. While lower-key than most examples, from there scarves and dice are tossed at the camera on occasion and the opening scene of the ShowWithinAShow has a shower of sparkling confetti filling the screen. During the first rendition of "Why Can't You Behave?" there's a shot in which the sole of Bill's shoe seems to come dangerously close to the viewer's nose! An interesting variant on the trope has Harold deliver [[Theatre/TheTamingOfTheShrew Petruchio's "kill a wife with kindness" monologue]] directly to the camera, with the framing suggesting a close-up, head-on view of an actual stage performance.
58[[/folder]]
59
60[[folder:Live-Action TV]]
61* Parodied in a sketch on ''The Creator/LennyHenry Show'' in which one of two doomed men in the opening scene of a spoof horror film keeps waving his fishing pole around. The other guy asks him what he's doing, and the first says he's making the most of the 3D effects (the sketch is not shot in 3D, although the pole behaves like a [[StylisticSuck bad 3D effect]]).
62* Parodied in the ''Monster Chiller Horror Theater'' segments on ''{{Series/SCTV}}'', which ocassionally show fake 3-D films that consist of nothing but this - minus the 3-D. ("Have some pancakes!")
63* On the ''Series/HomeImprovement'' ThreeDimensionalEpisode, Tim and Al spend all of ''Tool Time'' shamelessly shoving things at the camera. A prime example of 3D effects looking ridiculous in 2D reruns, but at least given justification in-show as it was the characters playing around with a 3D camera for their ShowWithinAShow.
64* Subverted in the ThreeDimensionalEpisode of ''Series/TheDrewCareyShow''. There's a scene in which Drew is about to [[VomitIndiscretionShot throw up]], but recovers at the last second. The caption which normally urges viewers to don their 3D glasses instead chastises viewers for wanting to see Drew throw up in 3D.
65* In the late 90s, {{Creator/Nickelodeon}} did a week of programming called "3D Nogglevision." Some of the 3D shots did not necessarily rely on this, but one notable exception was ''Series/TheSecretWorldOfAlexMack'', which included two shots where a character shoots video game balls at the viewer, and another using the paddle ball.
66[[/folder]]
67
68[[folder:Music]]
69* ''Music/{{Animusic}}'': "Beyond the Walls" was originally made in stereoscopic 3D, and frequently moves things close to the camera. The first instrument blows bubbles at the camera, and the last shot has various instruments taking turns moving towards the camera.
70* Parodied in Music/WeirdAlYankovic's "Nature Trail To Hell" ("...See severed heads that almost fall right in your lap / See that bloody hatchet coming right at you....")
71* The Music/MileyCyrus/Music/JonasBrothers concert movie ''Series/HannahMontana and Miley Cyrus: Best of Both Worlds Concert'' was shot and originally released in 3D. While most of the 3D effects are subtle, the classic paddleball shot does appear during "Start All Over" when the drummer throws a drumstick in the air, flying towards the audience before landing back into his hand.
72[[/folder]]
73
74[[folder:Theme Parks]]
75* The 1982 [[Ride/DisneyThemeParks Disney theme park effort]] ''Magic Journeys'' has several such shots. The most famous is one of a kite in flight -- anecdotes of viewers reaching out to touch it are the stuff of Disney legend -- but there's also a carousel's brass ring, a montage of spooky imagery highlighted by a WickedWitch shooting lightning from her hands, drifting balloons, etc.
76* ''Film/CaptainEO'', its replacement, has similar hijinks. Among them: a floating rock blown up by a laser in the opening shot, starship debris, the Supreme Leader's claws, and two extended bits in which Fuzzball floats out towards the audience.
77* ''WesternAnimation/ShrekFourD'' has many, ''many'' shots of objects and characters sticking out of the screen - a statue with a sword, Shrek's finger, Pinocchio's nose, and even Donkey's entire body at one point.
78-->'''Donkey''': [[BreakingTheFourthWall Wow! This 3-D is pretty cool!]]
79-->'''Shrek''': Donkey!
80-->'''Donkey''': I just soared into another dimension!
81-->'''Shrek''': Oh for the love of pete!
82* ''Ride/MuppetVision3D'' makes good use of this, which is lampshaded right near the beginning. Creator/JimHenson said in an interview that a goal of this film was to top the ''Magic Journeys'' kite. So other examples of paddleball shots include the flying remote controlled pie and Waldo the Computer Graphic seeming to point his nose right at the viewer (joking that everyone else in the theater thinks he's personally addressing ''them''). Even Sweetums gets in on the fun with an actual paddleball!
83* ''Ride/RaceThroughNewYorkStarringJimmyFallon'' at [[Ride/UniversalStudios Universal Studios Florida]] features these throughout, to the point that Jimmy lampshades it.
84-->'''Jimmy''': What else is good in 3-D? Oh yeah, t-shirt cannons!
85* ''Ride/BuschGardens Williamsburg'':
86** Taken to its logical conclusion at the old ''Corkscrew Hill'' ride. [[TheFourthWallWillNotProtectYou A wicked witch reaches into the audience and pulls out one of its members]].
87** ''Curse of [=DarKastle=]'', a darkride with 3D elements, uses this a number of times, with kitchen knives and ghostly heads flying at riders.
88* ''WesternAnimation/SpongeBobSquarePants 4-D'' (also known as ''[=SpongeBob SquarePants=] 4-D Ride'', ''[=SpongeBob=] [=SquarePants=]: The Ride'' or ''[=SpongeBob=] [=SquarePants=] 3-D'') has several of these shots, such as the intro where Painty the Pirate reaches out of his painting to grab the audience and transport them to Bikini Bottom. The climax liberally thrusts several objects and tools right into the viewer's face, such as a buzzsaw, claw, and the traditional paddleball, most of which are from a robot Plankton made to attack the viewers.
89* On the ride ''Ride/StarTours: The Adventures Continue'' at Ride/DisneyThemeParks, riders fly through 3-D vignettes in various Franchise/StarWars locations in a tourist shuttle. On [[Film/ThePhantomMenace Naboo]], the shuttle crashes into a fighter ship, whose long pointed nose comes through the windshield at the riders' faces.
90[[/folder]]
91
92[[folder:Video Games]]
93* ''VisualNovel/PhoenixWrightAceAttorneyDualDestinies'' has a few moments, such as when Hugh aims his bow straight ahead.
94* ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice'' has a few moments too, such as when Bonnie holds her umbrella straight ahead as a cover.
95* ''VideoGame/KirbyTripleDeluxe'' uses this as a gameplay mechanic, often with background hazards pushing Kirby into the screen, or specific bosses attacking from the background with unique attacks for this medium. The other Kirby titles for 3DS all are rife with this as they build off Triple Deluxe's engine. By the time ''VideoGame/SuperKirbyClash'' and ''[[VideoGame/KirbyFightersDeluxe Kirby Fighters 2]]'' released on the Switch, these fourth-wall breaking effects would return to the console, despite ''VideoGame/KirbyStarAllies'' not using them at all.
96[[/folder]]
97
98[[folder:Web Animation]]
99* ''WebAnimation/HomestarRunner'': Parodied at the end of the ''WebAnimation/StrongBadEmail'' "stunt double", where Strong Bad turns into an anaglypic 3D image ("Check out all my dimensions! I got height, width, and now, for a limited time only... depth!") and throws 3.5" diskettes at the camera.
100* Also parodied in the promo for the [=3D=] episode of Nate Craddock's ''[[MayTheFarceBeWithYou Super Console Wars]]'', which shows Obi-Wan VideoGame/{{Shinobi}} playing with a paddleball. The actual episode lacks this.
101[[/folder]]
102
103[[folder:Web Original]]
104* Parodied by WebVideo/TheCinemaSnob when [[http://www.thecinemasnob.com/the-cinema-snob/friday-the-13th-part-3-3d reviewing]] ''Film/FridayThe13thPartIII'', given the movie is equally guilty.
105* WebVideo/TheNostalgiaCritic:
106** His review of ''Film/TheAdventuresOfSharkboyAndLavagirl'' prompted him to point out the (over)use of paddleball shots in the film (namely the random cuckoo clock coming at the screen), and other such fare.
107-->'''Critic:''' ...But then, every so often you get the YouTubePoop of 3-D. Where every so often they just go 'FUCK YOU, WE'RE 3-D! FUCK YOU, WE'RE 3-D!'
108** His later review of ''Film/SpyKids3DGameOver'' introduces the 3D Brothers ([[ActingForTwo all played by Malcolm]]): Dignified, Distracting, and Doesn't Count, with the hyperactive Distracting representing overuse of this trope, poking Critic at random times and going "I'M 3D! I'M 3D!"
109[[/folder]]
110
111[[folder:Western Animation]]
112* Used in the 3D ''WesternAnimation/LooneyTunes'' short "Lumber Jack-Rabbit", where the WB shield flies into the audience in the opening.
113* Mocked in the ''WesternAnimation/TheFairlyOddParents'' episode "Timmy's 2-D House of Horror", where Timmy watches a cheesy old 3-D movie about a haunted volcano that tries to make up for its bad acting and SpecialEffectsFailure with gratuitous 3-D shots, including an actual paddleball shot. Timmy wishes for the lava in the movie to be ''actual'' 3-D, [[BeCarefulWhatYouWishFor which results in actual lava blowing out of Timmy's treehouse and hitting Vicky's house]].
114-->'''Soldier''': Drat! ''[sticks laser out of the screen]'' My laser's not working!
115-->'''Man''': Here! ''[shoots paddleball at screen]'' Try my ''paaaaaddle-baaaaall!''
116* Parodied in an episode of ''WesternAnimation/ThePowerpuffGirls1998''. At one point, Professor Utonium takes the girls to see a 3-D movie adaption of [[WesternAnimation/DextersLaboratory the TV Puppet Pals]], where, after hitting his partner Puppet Pal Clem over the head with a baseball bat, Puppet Pal Mitch thrusts the bat at the camera.
117* Parodied in ''WesternAnimation/RockosModernLifeStaticCling.'' Rocko and his friends go see a new DarkerAndEdgier Really Really Big Man movie, and the superhero's fists fly out of the screen and actually beat Rocko up.
118[[/folder]]

Top