1 | ->''"An' now the hugly bullets come peckin' through the dust,\ |
2 | An' no one wants to face 'em, but every beggar must;\ |
3 | So, like a man in irons, which isn't glad to go,\ |
4 | They moves 'em off by companies uncommon stiff an' slow."'' |
5 | -->-- '''Creator/RudyardKipling''' |
6 | |
7 | ''All about combat, regardless of genre. See also MilitaryAndWarfareTropes for war stories.'' |
8 | ---- |
9 | !!Tropes: |
10 | [[index]] |
11 | [floatboxright: |
12 | Categories: |
13 | + AbsurdCuttingPower |
14 | + DaintyCombat |
15 | + DuelingTropes |
16 | + FightingGameTropes |
17 | + FightScene |
18 | + IndexJustForKicks |
19 | + InjuryTropes |
20 | + MilitaryAndWarfareTropes |
21 | + SkillsAndTrainingTropes |
22 | + SpecialAttack |
23 | + ThisIndexFightsDirty |
24 | + ThisIndexHitsForMassiveDamage |
25 | + ThisIndexIsReadyToRumble |
26 | + ThisIndexKnowsKungFu |
27 | + ThisIndexMeansTrouble |
28 | + TropesInShiningArmor |
29 | + WeaponsAndWieldingTropes |
30 | ] |
31 | * AcousticLicense |
32 | * {{Acrofatic}}: An obese character is able to fight well in spite of being overweight. |
33 | * AdvantageBall |
34 | * AirJousting: Duel between two flying combatants, involving jousting-like head-on attacks. |
35 | * AllYourColorsCombined |
36 | * AlphaStrike: Attacking a target with everything you have, all at once. |
37 | * AnnoyingArrows |
38 | * ApologeticAttacker |
39 | * ArmedFemalesUnarmedMales |
40 | * ArmoredButFrail |
41 | * ArmoredCoffins |
42 | * AttackAnimal |
43 | * AttackAttackAttack |
44 | * AttackAttackRetreatRetreat |
45 | * AttackingThroughYourself |
46 | * AttackPatternAlpha |
47 | * AttackReflector: A defensive maneuver that sends an opponent's attacks back to them. |
48 | * BackupBluff: Threatening someone with backup that doesn't exist. |
49 | * BadassArmy: A BadassCrew, but larger. |
50 | * BadassMindsThinkAlike: Two characters form a perfect fighting team off each other despite no time to plan. |
51 | * BattleAura |
52 | * BattleChant |
53 | * BattleCry |
54 | ** RememberTheAlamo |
55 | * BattleStrip |
56 | * BattleTrophy: Taking a piece or iconic belonging of your fallen foe to remember your triumph against them. |
57 | * BeastlyBloodsports: Animals fighting humans or other animals to the death for sport; usually portrayed as uncivilized or villainous. |
58 | * BeastOfBattle |
59 | * BeatTheCurseOutOfHim: Exorcism through physical violence. |
60 | * BeginWithAFinisher |
61 | * BerserkerTears: Tears of rage. |
62 | * BigBallOfViolence: When two or more people get into a squabble, they become a huge ball of smoke with fists and feet repeatedly poking out. |
63 | * TheBladeAlwaysLandsPointyEndIn |
64 | * BlockingStopsAllDamage: Blocking literally negates damage, even if it's physically nonsensical. |
65 | * BloodUpgrade: Bleeding from being hit serves as a Berserk Button. |
66 | * BloodyMurder: Blood used as a weapon. |
67 | * BludgeonedToDeath |
68 | * BoardingParty: Attacking a boat by jumping/swinging overboard in cool, pirate style. |
69 | * BoxingBattler |
70 | * TheBoxingEpisode |
71 | * BrutalBrawl |
72 | * CatchingTheSpeedster: A fast character gets tagged. |
73 | * ChallengingTheChief: A societal ritual challenge which determines the person who's powerful enough to lead. |
74 | * ChaosWhileTheyreNotLooking: Alice walks out, Bob and Charlie are trying to kill each other. Alice walks back in and Bob and Charlie act friendly. Alice is none the wiser. |
75 | * ChaseFight |
76 | * ChevalierVsRogue: Two opposing characters/factions, one with with a knightly theme and another with roguish one. |
77 | * ChildishPillowFight: A pillow fight is used to highlight innocence and immaturity. |
78 | * ChokeHolds |
79 | * CombatAestheticist: A character who takes delight in the elegance of combat. |
80 | * CombatByChampion: The outcome of a conflict is decided by a duel between representatives of each side. |
81 | * CombatCommentator |
82 | * CombatCompliment: A character in a fight genuinely compliments the fighting prowess of their opponent. |
83 | * CombatDiplomacyStealth: The three classic paths to victory in (role-playing) video games. Which ''one'' path will you pick? |
84 | * CombatParkour |
85 | * CombatPragmatist: A combatant is willing to win the fight by any means necessary, even if it means stooping to unfair tactics. |
86 | * CombatReferee |
87 | * CombatSadomasochist: Pain is pleasure. Their own, and others. |
88 | * CombatUninterruptus |
89 | * ComingInHot: A barely controllable aircraft comes in for a crash landing. |
90 | * CookingDuel |
91 | * CounterpartCombatCoordination |
92 | * CoupDeGraceCutscene |
93 | * CrissCrossAttack: A very fast attack that involves multiple strikes coming from multiple sides. |
94 | * CriticalHesitationBlunder: A sudden unwillingness to kill results in being killed instead. |
95 | * CurbStompBattle: A one-sided fight where one opponent is effortlessly beaten by the other. |
96 | ** SquashMatch |
97 | * CuttingThroughEnergy |
98 | * DangerousBackswing: Taking out someone standing behind you by swinging a melee weapon over your head. |
99 | * DeathOfAThousandCuts |
100 | * DefeatAsBackstory |
101 | * DefeatByModesty: An opponent is forced to forfeit the fight after losing their clothes. |
102 | * DefeatingTheUndefeatable |
103 | * DefeatMeansFriendship: Defeating an enemy causes them to become your friend. |
104 | ** IFightForTheStrongestSide |
105 | * DefeatMeansRespect |
106 | * DeliberateInjuryGambit |
107 | * DetachmentCombat |
108 | * DiagnosisFromDrBadass |
109 | * DiagonalCut |
110 | * DodgeByBraking |
111 | ** DoABarrelRoll |
112 | * DramaPreservingHandicap |
113 | * DramaticSpineInjury: Someone's back gets badly broken in a fight, usually via a very strong opponent physically snapping it. |
114 | * DrunkenBoxing |
115 | * DuelsDecideEverything |
116 | * DuelToTheDeath |
117 | * EatMe |
118 | * EliteArmy |
119 | * EpicBattleBoredom |
120 | * EquippableAlly |
121 | * ExploitedImmunity |
122 | * ExtremeMeleeRevenge |
123 | * ExtremityExtremist |
124 | * FacepalmOfDoom |
125 | * FakeSpecialAttack |
126 | * FastballSpecial |
127 | * FastRoping |
128 | * FightingFingerprint |
129 | * TheFightingNarcissist |
130 | * FinalBattleInducedShirtLoss |
131 | * FinishHim |
132 | * FinishingMove |
133 | * FireForgedFriends |
134 | * FixedFloorFighting |
135 | * FlashStep |
136 | * FlexibleTourneyRules |
137 | * ForceAndFinesse |
138 | * ForcedFriendlyFire |
139 | * FreeFloorFighting |
140 | * FriendOrFoe |
141 | * FullContactMagic |
142 | * FullFrontalAssault: Fighting while naked. |
143 | * FumblingTheGauntlet |
144 | * GeoEffects |
145 | * GetItOverWith |
146 | * GladiatorGames |
147 | * GrappleMove |
148 | * TheGrappler |
149 | * TheGreatestStyle |
150 | * TheGlovesComeOff |
151 | * HelicopterBlender |
152 | * HeroesFightBarehanded |
153 | * HeroicAmbidexterity |
154 | * HeroicRROD |
155 | * HeroicWillpower: Despite under some sort of villainous corruption or mind control, the hero has enough power to stay good. |
156 | * HeyYouHaymaker |
157 | * HighAltitudeBattle |
158 | * HighlyConspicuousUniform |
159 | * HighSpeedMissileDodge |
160 | * HissBeforeFleeing |
161 | * HitAndRunTactics |
162 | * HomeFieldAdvantage |
163 | * HomeRunHitter |
164 | * HomingLasers |
165 | * HowMuchMoreCanHeTake |
166 | * HumanHammerThrow |
167 | * ICanStillFight |
168 | * IdiosyncraticComboLevels |
169 | * IGotYouCovered |
170 | * ImpaledWithExtremePrejudice |
171 | ** InertialImpalement |
172 | * ImprovFu |
173 | * InTheBack |
174 | * IntimidationDemonstration |
175 | * IntrinsicVow |
176 | * InvoluntaryBattleToTheDeath |
177 | * InWorkingOrder |
178 | * ISurrenderSuckers |
179 | * JustToyingWithThem |
180 | * KamehameHadouken |
181 | * KillingIntent |
182 | * KillItThroughItsStomach |
183 | * KillSteal |
184 | * KnightKnaveAndSquire |
185 | * KnockbackSlide |
186 | * KnockoutAmbush |
187 | * KungFuClairvoyance |
188 | * LauncherMove |
189 | * LeftStuckAfterAttack |
190 | * LetsMockTheMonsters |
191 | * LimitedWindowOfVulnerability |
192 | * LockedOutOfTheFight |
193 | * LudicrousMeleeAccuracy |
194 | * TheMagicTouch |
195 | * MakeGamesNotWar |
196 | * ManBitesMan |
197 | * MartialArtsAndCrafts |
198 | * MartialMedic |
199 | * {{Mecha}} |
200 | ** HumongousMecha |
201 | * MasterOfTheLevitatingBlades: A character that fights by controling many [[FlyingWeapon flying weapons]] around them. |
202 | * MetronomicManMashing |
203 | * MissileLockOn |
204 | * MookHorrorShow: The hero fighting the bad guys is shown from the villains' perspective and has the hero portrayed as being like a movie monster. |
205 | * MultiDirectionalBarrage |
206 | * MutualDisadvantage |
207 | * MutualKill: A fight between two characters results in both of them dying. |
208 | * MyDefenseNeedNotProtectMeForever |
209 | * NeckSnap |
210 | * NightVisionGoggles |
211 | * NinjaLog |
212 | * NoHoldsBarredBeatdown |
213 | * NoHoldsBarredContest |
214 | * NoIAmBehindYou |
215 | * NoSell: An attack does nothing to the opponent. |
216 | * NormalFishInATinyPond |
217 | * NonLethalWarfare: A war where no one gets killed. |
218 | * NotSoInvincibleAfterAll |
219 | * NowThatsUsingYourTeeth |
220 | * OnRideOnFootCombat |
221 | * OneHitKill: Destroying or killing the enemy with a single blow. |
222 | * OneHitPolykill |
223 | * TheOnlyOne |
224 | * OpenShirtTaunt |
225 | * OpponentInstruction |
226 | * OpponentSwitch |
227 | * OpposingCombatPhilosophies |
228 | * OrgasmicCombat |
229 | * OutOfTheInferno |
230 | ** InfernalRetaliation |
231 | * PainfullySlowProjectile |
232 | * PalatePropping |
233 | * TheParalyzer |
234 | * ParryingBullets |
235 | * PinkMist |
236 | * PinnedDown |
237 | * PinnedToTheWall |
238 | * PoisonIsEvil |
239 | * PressurePoint |
240 | * ProWrestlingEpisode |
241 | * PullYourselfDownTheSpear |
242 | * PutTheirHeadsTogether |
243 | * RankScalesWithAsskicking: A higher rank means more power. |
244 | * RecoveryAttack |
245 | * RedShirt: A character who exists solely to get killed off so that there can be casualties without offing any of the main characters. |
246 | * RefrigeratorAmbush |
247 | * RoarBeforeBeating |
248 | * RollerbladeGood |
249 | * RollingAttack |
250 | * RunOrDie |
251 | * SappingTheShapeshifter: For mere mortals, a shapeshifter can only be defeated in battle by slowly exhausting them and - often - their forms. |
252 | * ScreamingWarrior |
253 | * SealedArmyInACan |
254 | * SecondHourSuperpower |
255 | * SeeTheWhitesOfTheirEyes |
256 | * SelfOffense |
257 | * SelfRecoverySurprise |
258 | * SettleItWithoutWeapons |
259 | * SexIsViolence |
260 | * ShadowPin |
261 | * SheatheYourSword: Defeating the enemy by not doing anything. |
262 | * ShootEverythingThatMoves |
263 | * ShootingTheSwarm |
264 | * ShortRangeGuyLongRangeGuy |
265 | ** CloseRangeCombatant |
266 | ** LongRangeFighter |
267 | * SiegeEngines |
268 | ** BatteringRam |
269 | * SlipknotPonytail |
270 | * TheSlowWalk |
271 | * SmokeShield |
272 | * SniperDuel |
273 | * SnipingTheCockpit |
274 | * SnowballFight |
275 | * SpamAttack |
276 | * SpeedBlitz |
277 | * SpinAttack |
278 | * SpinningPiledriver |
279 | * StandardStarshipScuffle |
280 | * StatusInflictionAttack |
281 | * StopHittingYourself |
282 | * StraightForTheCommander |
283 | * StrengthEqualsWorthiness |
284 | * StrongAndSkilled |
285 | * SuperweaponSurprise |
286 | * SurprisinglySuperToughThing |
287 | * TakeCover |
288 | * TalentedButTrained |
289 | * TeethFlying |
290 | * TellMeHowYouFight |
291 | * ThereIsNoKillLikeOverkill: Deciding to keep using lethal methods on the enemy even when the enemy would most likely already be dead by now. |
292 | * ThrowTheMookAtThem |
293 | * TheThunderdome |
294 | * TheTourney: More or less seriously, depending on treatment. |
295 | * TrapMaster |
296 | * TrialByCombat |
297 | * TurnsRed |
298 | * TwangHello |
299 | * UnblockableAttack |
300 | * UnholyNuke |
301 | * UnskilledButStrong |
302 | * VehicularAssault |
303 | * VictoryByEndurance: Winning the battle simply by lasting longer than everyone else. |
304 | * VictoryByFirstBlood |
305 | * VictoryThroughIntimidation |
306 | * VillainousRROD |
307 | * WarComesHome |
308 | * WarfareRegression |
309 | * WarGod |
310 | * WarriorTherapist |
311 | * WaterTowerDown: Attack by knocking down a water tower. |
312 | * WeakButSkilled |
313 | * WeaponizedOffspring |
314 | * WeightedGloves |
315 | * WellTrainedButInexperienced |
316 | * WhoNeedsTheirWholeBody |
317 | * TheWhyWaitCombatant |
318 | * WithCatlikeTread: Being too loud, noisy, and easily noticeable when it comes to being stealthy. |
319 | * WithMyHandsTied |
320 | * TheWorfBarrage |
321 | * WorldsBestWarrior |
322 | * YouAreAlreadyDead |
323 | * YouGetKnockedDownYouGetBackUpAgain |
324 | * YouSquared |
325 | * ZorroMark |
326 | [[/index]] |
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