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4[[quoteright:350:[[ComicBook/SecretSix https://static.tvtropes.org/pmwiki/pub/images/rsz_747494_ragdoll2.png]]]]
5[[caption-width-right:350:[[BodyHorror We'd rather not.]]]]
6
7->''"These aren't just pants, these are magic turnaround pants!"''
8-->-- '''John Behlmann''', ''Dairy Queen'' commercial (2011)
9
10Someone who has the ability to rotate any part of their body beyond normal, which is either [[RuleOfCool awesome]] or BodyHorror.
11
12Rarely goes with LosingYourHead or [[LivingApart any other body part]]. Some robots have that ability, but when not on a robot, it occasionally falls under BlessedWithSuck.
13
14In RealLife this is generally a result of [[http://en.wikipedia.org/wiki/Hypermobility Hypermobility]] or "double-jointedness".
15
16Not to be confused for HeadTurnedBackwards. A specific sub-trope, for when only the head rotates, is ExorcistHead. For performers who bend far in the expected range, see {{Contortionist}}. If somebody's limbs get bent unnaturally-far because they've been stuffed or dragged into a too-small space, that's FoldSpindleMutilation. If a character uses this to spice up sex see ComicSutra or FlexibilityEqualsSexAbility. If the character has extreme bending and flexing abilities that aren't limited to their joints, see RubberMan.
17
18----
19!!Examples:
20
21[[foldercontrol]]
22
23[[folder:Advertising]]
24* The quote above is used in a commercial from Dairy Queen, wherein a man's waist turns 180 degrees with no visible pain or exertion.
25* Subverted in this ad for Ingham's Chicken fillet [[spoiler: due to the girl not being able to rotate her head back to its original position]]. [[https://www.youtube.com/watch?v=zX8RxwkQHUA Observe.]]
26* Played Straight in the infamous Levis Twisted to Fit Ad and is one of those rare cases where it also falls under LosingYourHead and DetachmentCombat. [[https://www.youtube.com/watch?v=ieYRLtnIFvg Here is the Video.]]
27* A commercial for Kotex Twist involes a girl [[https://www.youtube.com/watch?v=-F_hqboELzo rotating every part of her body a full 360 degrees!]]
28[[/folder]]
29
30[[folder:Anime & Manga]]
31* A very mild example of this is the Shaft head tilt. ''Necks do not bend that way.''
32* ''Manga/OnePiece'':
33** Marine Captain Sharingle can rotate any segment of his body under any line of axis from the power of the Wheel-Wheel Fruit. For some reason, he doesn't have this ability in the anime.
34** Also Luffy, after eating the Gum-Gum Fruit, making him into a RubberMan and letting him do some crazy stuff with his limbs.
35** Buffalo has the closely-related Spin-Spin Fruit, though this seems limited to his limbs and dreadlocks. He can spin them fast enough to be makeshift propellers, though.
36* The Dolls from ''Manga/BlackButler''.
37* ''Manga/MyHeroAcademia'' features Spiral, who utilizes this trope in a creative way: using his rotating arm as a drill.
38* Sasori from ''Manga/{{Naruto}}''. However, it's justified because [[spoiler: Sasori's body isn't really his body; it's a highly advanced marionette. The only thing left of the real Sasori is the small cylinder in the center, presumably containing his heart]].
39* In ''Anime/MagicalWitchPuniechan'', Paya's limbs can rotate 360 degrees in all directions, making him immune to all joint locks.
40* ''Anime/ExcelSaga'': Excel; justified because she's a crazy GenkiGirl.
41* ''Manga/HanaukyoMaidTeam La Vérité'' episode 9. Ikuyo Suzuki turns her head around 360° while talking to Mariel.
42* Once in ''Manga/SayonaraZetsubouSensei'', the very jealous Chiri was so enraged by the suggestion that Nozomu try the [[MarryThemAll Tenchi Solution]], that when she went into her frightening-looking AxCrazy mode, her head started spinning sideways.
43* Nike from ''Manga/AirGear'' had his shoulder blades removed (one assumes he just keeps his arms in place with his ridiculously powerful muscles). Thanks to this, his arms have an unlimited range of movement.
44* #9 Jean from ''Manga/{{Claymore}}'' corkscrews her sword arm 21 times in preparation for her special attack.
45* Being HumongousMecha, several Mobile Suits in the ''Franchise/{{Gundam}}'' series have the ability to rotate their hands. In the case of the [[Anime/MobileSuitGundamF91 F91 Gundam]] and the Anime/TurnAGundam, they use this ability while holding their beam sabers to make whirling circles of death... or, for the latter, to [[MundaneUtility do the washing]].
46* Kuroi Sabato from ''Manga/BladeOfTheImmortal'' had the ability to raise his arm in a perfect 90-degree angle behind him, just as easily as one would do forward, which allowed to easily strike Manji as he came from behind without even turning around. It's a wonder that [[spoiler:the stuffed heads mounted on his shoulders]] didn't hinder him.
47* In ''Anime/DigimonTamers'', Makuramon's human form is capable of rotating his head 360 degrees.
48* Happens very briefly in ''Anime/PuniPuniPoemi'', and never occurs again. Would be a [[BigLippedAlligatorMoment BLAM]] if the whole OVA weren't so darn weird to begin with.
49* ''Manga/JojosBizarreAdventure'':
50** Stroheim is able to turn his arms in any direction he wants after he becomes a cyborg.
51** To say nothing of the Pillar Men's ability to bend so much, ''they can stuff themselves into a ventilation shaft smaller than a person's hand''.
52*** As said above, Santana (the Pillar Man in question) ''breaks all of his bones'' to achieve this. The best example would be Whamuu's Divine Sandstorm. He twists his forearms so quickly that they form tornadoes powerful enough to smash through stone pillars.
53** Joseph, similar to Stroheim above, can bend his fingers almost fully around [[spoiler:when he gets a new hand to replace the one he lost]].
54* ''Manga/BungouStrayDogs'''s Lovecraft, being a literal Lovecraftian HumanoidAbomination, is fully capable of bending in every which way, usually shown as him tilting or turning his neck at unnatural angles. One has to wonder if he even has bones at all.
55* In ''Manga/{{Murcielago}}'', Koumori Kuroko has a habit of doing an owl-like 90-degree head tilt, which only enhances her already-apparent insanity.
56* Tae briefly demonstrates this after crashing into a wall in the first episode of ''Anime/ZombieLandSaga''. The rest of the girls later demonstrate the ability to headbang so hard their necks dislocate. Justified since... well... they're zombies.
57[[/folder]]
58
59[[folder:Comic Books]]
60* ''ComicBook/{{Daredevil}}'': Leland Owlsley aka The Owl from ''Mainstream'', ''Age of Apocalypse'', ''Everyone knew Daredevil was blind'', ''Super Spidey Stories'' and ''Last Gun on Earth Universe''.
61* ''ComicBook/TheFlash'': Rag Doll completely revolves around this. He's triple-jointed, meaning that he can bend any of his body parts to any position he wants. His youngest son, the ComicBook/SecretSix's Ragdoll, was born with normal joints. Daddy Doll didn't take too kindly to this and had all of his joints replaced with omnidirectional ball and sockets, so he’ll bend in every possible way, and even some impossible ways. It helps that he has the [[WordOfGod stated]] superpower of superfast surgical recovery.
62* ''ComicBook/SpiderMan'': One of Spidey's lesser-known powers, famously emphasized by Todd [=McFarlane=] during his run.
63[[/folder]]
64
65[[folder:Fan Works]]
66* ''Fanfic/ChildOfTheStorm'' has the Spirit of the Fallen Fortress do this while possessing [[spoiler: Hermione]], given that it's a shapeshifter. It's just one of many things that makes it unnerving and demonstrates its progression to full HumanoidAbomination status.
67* Lyra has this in the ''Fanfic/TriptychContinuum'' due to an unusual degree of just about full-body double-jointing, leading to some rather nonstandard postures that virtually nobody else can replicate. Just watching her stretch can be a mildly traumatizing experience.
68* Similarly, the [[Fanfic/RainbowDoubleDashsLunaverse Lunaverse]] iteration of Lyra is specifically noted to be amazingly flexible for a pony, capable of bending her limbs and back in ways that would badly hurt just about anybony else.
69* In ''Fanfic/FateLongNight'', Arturia gets an artificial arm with a wrist and elbow that can rotate all the way around. She is inspired to train new sword techniques to take advantage of this.
70[[/folder]]
71
72[[folder:Films -- Animation]]
73* Played in a horrifying manner with the owl from ''WesternAnimation/TheSecretOfNIMH''; instead of turning his head backwards, he turns it UPSIDE DOWN!
74* Genie from Disney's ''WesternAnimation/{{Aladdin}}'' is another rare example where it also falls under LosingYourHead.
75* The Mad and Holy Old Witch from ''WesternAnimation/TheThiefAndTheCobbler'' does a complete 360 rotation with her head in mid-air during a long jump.
76* Woody does this with his head in ''WesternAnimation/ToyStory1'' [[spoiler:when he scares away Sid.]]
77* Mr. Turnbuckle from ''WesternAnimation/TreasurePlanet''.
78* In ''WesternAnimation/ScoobyDooAndTheGhoulSchool'', Phantasma rotates her head 360 degrees to do "Neck Exercises".
79* In ''WesternAnimation/{{Pinocchio}}'', the titular character rotates his body with his head still in place.
80* In ''[[WesternAnimation/TheManyAdventuresOfWinnieThePooh Winnie the Pooh and the Honey Tree]]'', Pooh twists his body during his morning exercises, followed by his head.
81* Justified in ''WesternAnimation/TheLEGOMovie'', as nearly the entire cast are LEGO Minifigures. This comes up when while riding in a pig-drawn wagon, one of the wheels is shot off and Wyldstyle loses control of it. Vitruvius panics and tells Emmet that they need something that spins around like a hinge, with Emmet's head spinning around while he tries to think of what to use. He then gets an IdeaBulb and puts the wheel on his head. This works completely.
82* In ''WesternAnimation/TurningRed'', this is {{played for laughs}} regarding Mei's mother, Ming. When Ming tries to convince her daughter to spend more time with her, she proudly shows off her double-jointed right arm to Mei.
83[[/folder]]
84
85[[folder:Films -- Live-Action]]
86* Regan from ''Film/TheExorcist'', the TropeCodifier. In the original theatrical cut Regan named the ExorcistHead sub-trope. The re-released director's cut included a scene where Regan does a freaky sort of spider/crab walk while possessed by a demon.
87* In ''Film/TheDemon'', the homicidal StringyHairedGhostGirl does an upside-down crab walk that's highly reminiscent of that scene from ''The Exorcist''.
88* ''Film/{{Beetlejuice}}'':
89-->'''Betelgeuse:''' Don't you hate it when that happens?
90* In ''Film/InspectorGadget1999'', Gadget has this happen to him a few times.
91* ''Film/AliceInWonderland2010'' has Mad Hatter Play this trope Straight.
92* ''Film/TheUnborn'' plays this trope in a BodyHorror way.
93* The demonic creature Sammael from ''Film/Hellboy2004'' can do this... [[{{squick}} by dislocating its own joints and breaking its own bones]]. It can heal any injury almost instantly, but spinning your own pelvis around a full 180 degrees or bending every joint in your arm the opposite way they were intended to bend has to hurt.
94* In ''Film/KillerKlownsFromOuterSpace'', one of the title monsters is "arrested" by the teenager-hating {{Jerkass}} deputy sheriff. As the klown is being shown to a jail cell, the deputy strikes it in the back of the neck with his baton. In response, the klown growls and spins its head completely around.
95* ''Franchise/MarvelCinematicUniverse'':
96** In ''Film/{{Thor}}'', the Destroyer robot was impaled from the back and then completely rotated every part of its body to face its enemy, knocked her away, then removed the spear by [[NoSell standing up while the blade slid out by itself]].
97** In his various appearances throughout, the Winter Soldier will sometimes rotate his [[ArtificialLimbs prosthetic]] metal arm 360 degrees vertically at the shoulder during combat. The purpose of this motion is never stated, but it may assist in recalibrating the arm's mechanisms.
98* ''Film/PitchBlack'' has Riddick do this by dislocating both his shoulders in order to escape from restraints.
99* In ''Film/AustinPowers in Goldmember'', the title villain is able to dislocate his legs upwards, which is useful for kicking someone in the face behind him.
100* The creatures in ''Film/{{Splinter}}'' exhibit this trait, largely because their victims become PeoplePuppets.
101* The [[RobotGirl T-X]] from ''Film/Terminator3RiseOfTheMachines'' can rotate her head, arms and legs 360 degrees. The torso is capable of at least 180-degree rotation, thanks to artificial liquid steel lubrication. Justified because she is a highly advanced Terminator robot whose joints are movable in ways that are impossible for the older endoskeleton-based Terminators.
102* In the opening scene of ''Film/HardcoreHenry'', when Henry's cybernetic parts are being installed and tested, his newly-attached foot and shin can be seen spinning around and around, almost as if it's screwing itself into place on his stump.
103* One of the defining characteristics of the [[StringyHairedGhostGirl Saeki Family]] from the ''Film/{{Juon}}'' franchise (and its American incarnation ''Film/TheGrudge'') is that they contort themselves as they move, moving their limbs in unnatural ways as they walk on all fours (sometimes on the walls and ceiling).
104* All of [[MonsterClown the Polichinelles]] from ''Film/TheNutcrackerAndTheFourRealms'' are able to rotate their heads a full 360 degrees.
105* ''Film/CharlieAndTheChocolateFactory'' [[spoiler: has [[CompetitionFreak Violet Beauregarde]] gain this ability while [[CursedWithAwesome still having blue skin]] as a result of [[HarmfulHealing getting the juice squeezed out of her]] after turning into a blueberry/human hybrid.]]
106[[/folder]]
107
108[[folder:Literature]]
109* In ''Literature/RomanceOfTheThreeKingdoms'', Sima Yi is said to be able to turn his head around like an owl -- signifying his wary watchfulness by giving him, essentially, eyes in the back of his head. (Oddly enough, this is used to compare him to a wolf, rather then an owl)
110* Kevin Grothers from ''Literature/TheRedAndTheRest'' takes this to nearly RubberMan levels. It is very much played for horror.
111* Archie in ''Literature/HalcyonPark'' can easily hyperextend his military-grade cybernetic arm at nearly every joint. He uses this more than once to quietly identify himself as modified without drawing unwanted attention.
112* Near the start of the ''Literature/SherlockHolmes'' novel ''The Three Locks'' by Bonnie [=MacBird=], Holmes is trying to duplicate an escapology trick, having obtained what he believes to be complete instructions, and dislocates his shoulder. He later learns that the escapologist he saw perform the trick is double-jointed.
113[[/folder]]
114
115[[folder:Live-Action TV]]
116* Yet another infamous example from ''Series/TrueBlood'' where Lorena Krasiki has this happen to her.
117* Used as a plot point in an episode of ''Series/TheXFiles''. At the end Scully fakes rotating her own wrist 360 degrees.
118* Happens to Curly's leg in Film/TheThreeStooges short "Idle Roomers".
119* Happens to a girl in a sketch on ''Series/TheBennyHillShow'' called "The Lover".
120* ''Series/PairOfKings'' has the Prince tarantula person baby of the episode "Two Kings and a Devil Baby" who rotates his head 360 degrees.
121* Happens to Phil Diffy using his [[SemanticSuperpower Wizard]] to rotate his head 360 degrees to freak out Marle so she won't like him in the ''Series/PhilOfTheFuture'' episode "Pheremonally Yours".
122* The Suliban on ''Series/StarTrekEnterprise'' could rotate their wrists 360 degrees.
123* In an episode of ''Series/{{Dinosaurs}}'' parodying ''Film/TheExorcist'', Baby does this when he reaches the Terrible Twos.
124* As ghosts, Chen Family in ''Series/AmericanHorrorStoryRoanoke'' crawl on all fours in impossible ways not unlike the Saeki Family from the ''Film/{{Juon}}'' franchise.
125* ''Series/TheMandalorian''. While other characters shoot GunsAkimbo, the IG-11 [[KillerRobot assassination droid]] is the only character who can do so accurately because it can rotate [[MultiArmedAndDangerous both its arms]] and its optical units independently of each other. In a scene where it's protecting the Child who is hanging from a bag off its chest, it simply reverses its chest section independently of its arms so blaster bolts are deflected off its armored chassis while it can still shoot back.
126* ''Series/KamenRiderExAid'' might have the most successful atempt at recreating Shaft neck tilt in reality without any special effects, done by yours truly, [[EnsembleDarkHorse Kuroto]] [[FountainOfMemes Dan]]! He is also too much above everything to bother to turn around to face someone, so he bends over backwards instead.
127* In ''Film/TheGuardiansOfTheGalaxyHolidaySpecial'', the opening song “I Don’t Know What Christmas is But Christmastime is Here” is performed by an alien band (played by Music/TheOld97s) whose guitarist is able to spin his arm 360 degrees.
128[[/folder]]
129
130[[folder:Pinballs]]
131* Captain B. Zarr from ''Pinball/ThePartyZone'' can rotate his head the full 360 degrees.
132[[/folder]]
133
134[[folder:Radio]]
135* Played for laughs in ''Radio/TheGoonShow'' episode "The White Box of Great Bardfield", when Seagoon is attempting an escapology challenge.
136-->'''Seagoon:''' Right! Now I'll just get my leg over my right shoulder... Urghh... Rotate my ankles in circles... Bend my head under my glasses... Burghhh... Space my arms round my waist, up my back, under my chin. At the same time bend my legs up under the base of my skull... Eurghhh... Eurgghhh....There ''[puffing]'' How's that? \
137'''Grytpype:''' You silly ''twisted'' boy.
138[[/folder]]
139
140[[folder:Tabletop Game]]
141* In ''Tabletopgame/BattleTech'', [[HumongousMecha BattleMech]]s without a shoulder, upper and lower arm actuators (aka nothing but an ArmCannon) can flip their arms 180 degrees to fire at targets directly behind them. In the ''Franchise/BattleTechExpandedUniverse'' ''Warrior Trilogy'' Justin Allard gets a nasty surprise when he thinks he's gotten behind an enemy [[AntiAir RFL-3N]] ''Rifleman'' only for it to flip its arms backwards and send autocannon fire crashing through his VLK-QA ''Valkyrie''.
142** Then there's the UM-R60 ''Urbanmech'', well-known for its ability to twist its torso a full 360 degrees. It helps that it's essentially built like an egg timer with legs and a {{BFG}} (and is about as deadly).
143[[/folder]]
144
145[[folder:Toys]]
146* Almost every kind of toy.
147* There are a couple of ''Toys/{{Bionicle}}'' masks that have a second face on the top, requiring the head to be turned upside-down. Thankfully only for creepy villain characters. The Vahki sets, meanwhile, can go from bipedal mode to four-legged, for which one has to bend all limbs and the head backwards. Of course, almost every Bionicle toy has a level of abnormal movement (often in the limbs), owing to the ball-and-socket joints commonly found as part of the construction, with the better articulated toys capable of being disfigured in infinite ways, although the examples listed are actually "enforced" by the story material.
148[[/folder]]
149
150[[folder:Video Games]]
151* ''Franchise/SuperMarioBros''
152** ''VideoGame/SuperPaperMario'' has Mimi. [[http://youtu.be/xY2taaq7ngg#t=246s Seriously, watch this...]]
153** Mario can spin his arms like a helicopter rotor (without rotating the rest of his body, or at least his head) in the ''[[VideoGame/SuperMarioGalaxy Galaxy]]'' [[VideoGame/SuperMarioGalaxy2 games]].
154** So can Bowser in ''Super Paper Mario''. Chuggaaconroy Chugga did not ignore this.
155* Kaepora Gaebora from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' at the same rotation manner as the Owl from The Secret of NIMH mentioned above.
156* ''VideoGame/{{Okami}}'' Averts this by having Onigiri-sensei's rotating head being an illusion.
157* ''Franchise/KingdomHearts'':
158** ''VideoGame/KingdomHeartsII'': Groundshaker, Living Bones and Shaman Heartless -- subverted due to them having floating heads. Played straight in the same game as Strafer Heartless.
159** The Peepsta Hoo dream eater in ''VideoGame/KingdomHearts3DDreamDropDistance'' predictably has this, being an owl. However, it can rotate its head a full 360 degrees, and can do the same with its face (Which indicates what mode of attack it's in).
160* Noctowl, Drapion and Rowlet from ''Franchise/{{Pokemon}}''.
161* In the PC version of Harry Potter and Philosopher's Stone [[spoiler: Professor Quirrell does this so Voldemort can see Harry face to face]].
162* Adam Jensen from ''VideoGame/DeusExHumanRevolution'' can rotate his hands fully around the wrist due to his [[{{Cyborg}} cybernetic]] [[ArtificialLimbs arms]]. The main use for them seems to be {{Neck Snap}}ping.
163** Based on trailers, ''VideoGame/DeusExMankindDivided'' looks like it will take this up to 11!
164* The various incarnations of Yoshimitsu from ''VideoGame/{{Tekken}}'' and ''VideoGame/SoulCalibur'' all have artificial arms with complete wrist rotation. It's actually highlighted in the intro movie to Tekken 2. From 3 onwards he even uses this ability in conjunction with his sword to achieve short burst of helicopter style flight.
165** Not only that but you can see the same thing happen for a custom character based off his fighting style.
166** In ''VideoGame/{{Tekken}}'', several incarnations of the Jack-robots have this, most notably Prototype Jack.
167* ''VideoGame/{{Skullgirls}}''' Ms. Fortune is a catgirl with a gruesome twist-- she swallowed an immortality-granting gem, but had her head and limbs chopped off shortly afterward by a mafia assassin. Still bearing the scars of her dismemberment, Ms. Fortune can [[DetachmentCombat attack by separating her limbs]] along those scars. She can move her muscles independently of her skin along the lines she was cut apart, giving her the ability to stretch and twist her limbs beyond any normal capacity. [[HeadTurnedBackwards Her he]][[LosingYourHead ad, too.]]
168* Used in the 1999 horror game ''VideoGame/{{Koudelka}}'', the first in the series that would become ''VideoGame/ShadowHearts''. Basically, a man named Patrick resorts to using black magic to bring back his dead love, Ellaine. As is typical with most grief-based resurrections, said love is brought back as a soulless MonsterFromBeyondTheVeil with the image of an angel. When the team of heroes first meet her, she emerges gooey from a demonic flower and then proceedes to hop onto the ceiling and crabwalk across the ceiling. Even after being shot down from the ceiling, the monster gets right back up (complete with bones breaking and limbs contorting to an almost hose-like consistency) and chases after the heroes, still in her crabwalk pose.
169* Many enemies from ''VideoGame/FirstEncounterAssaultRecon 2: Project Origin'', but special mention goes to the Abominations the player encounters throughout game, the first human test subjects and surviving failures of Project Harbinger's attempts to excel a human's brain and body to supernatural lengths. One of the abomination encountered writhes, crawls and contorts his body so inhumanely quick that it manages to easily avoid the player's attempts to shoot it.
170* Orianna of ''Franchise/LeagueOfLegends'' is a [[{{Magitek}} Hextech]]/clockwork robot powered by a large key in her back. The fact she can freely twist her arms to wind said key unassisted is one of many things that others find deeply unsettling about her.
171* Tails of the ''Franchise/SonicTheHedgehog'' series can rotate his two tails as if they were an airplane prop in order to fly. And never gets them tangled. Ever.
172* This happens all the time in ''VideoGame/{{QWOP}}''. Whenever the runner falls down, and sometimes even when he's running, his legs bend in all kind of ways that they [[https://www.youtube.com/watch?v=EmcMG4uxiHk shouldn't.]]
173** ''VideoGame/{{CLOP}}'', a game very similar to QWOP but with a unicorn as the protagonist, has its fair share of limbs going all over the place, too.
174* In the ''Videogame/MechWarrior'' series, most [[HumongousMecha BattleMechs]] have roughly the same rotation capacities as a human, due to them being [[RealRobot relatively realistic]] - usually they have a max torso pitch of 30-45 degrees (can be increased by crouching/bracing in ''Living Legends''), and a max torso turn of about 90 degrees either left or right. However, several mechs in ''Mech 4'' and ''Living Legends'' have abnormal rotation for its combat advantage - the Rifleman AntiAir mech can rotate its torso a full 360 degrees, and can aim its elbow-less arms straight up and straight down, for example.
175* In ''VideoGame/PoppyPlaytime'', one of the main dangers is [[AnimateInanimateObject an inexplicably animate "statue" of a cartoon character]] named Huggy Wuggy. While he has long, floppy limbs and towers around 20 feet when standing upright, he appears to have no bones (real or artificial), and [[SuperPersistentPredator when he chases the player character into claustrophobic assembly line vents]], he's able to completely scrunch up his limbs in pursuit [[FasterThanTheyLook at an unnervingly fast pace]].
176* All three of your characters from ''VideoGame/SkeletonKrew'' can rotate in multiple circles with your waist as an axle, though its justified because the characters are cyborgs.
177* ''VideoGame/MortalKombat11'': A perk of being a far more advanced version of the [[CyberNinja Cyber Lin Kuei ninjas]] is that Frost has unlimited articulation on all of her joints. One attack involves wildly spinning her torso and outstretched arms, while her lower body and head remain facing forward. Other moves allow her to create [[ThisIsADrill ice drills]] from her forearms and launch them at her opponents. She can also use DetachmentCombat, in which a new head will materialize and automatically affix itself to her robotic body.
178* This is what makes the [[TheDreaded E.M.M.I.s]] of ''VideoGame/MetroidDread'' so goddamned ''creepy''. They have more than twice the "bones" that a human does, and have full rotation of all their joints and limbs. They move in ''incredibly'' unsettling ways like simply rotating all their joints to turn around or folding over backwards to get on all fours to skitter after Samus like some kind of insect, really hammering home just how utterly inhuman and monstrous these things really are.
179[[/folder]]
180
181[[folder:Web Comics]]
182* The ''Pitch Black'' comic "[[http://pitchblack.thecomicseries.com/comics/209 Animal Guards]]" makes this a lifesaver for an Owl guard when it comes to NeckSnap.
183[[/folder]]
184
185[[folder:Web Original]]
186* The famous {{Lets Play}}er LetsPlay/{{Chuggaaconroy}} claims he can rotate his head 180 degrees in a Tag video.
187* ''WebVideo/LoadingReadyRun'': Crapshots brings us [[https://www.youtube.com/watch?v=FogoHoy3AiA this]].
188-->'''Graham:''' Why did I ''do'' that?
189* As part of a RunningGag, Polnareff can rotate his head in ''WebVideo/VaguelyRecallingJoJo''.
190* Helen in ''Literature/{{Twig}}'' has extensive bodily modifications that allow her to do this, as well as granting her an iron grip and the ability to dislocate parts of her skeleton at will. It's very disconcerting coming from someone that [[HumanWeapon looks about twelve.]]
191* Mannequin from ''Literature/{{Worm}}'' has replaced most of his body with tinkertech. His various appendages are attached with chains, giving him pretty much unlimited range of movement, including spinning like a helicopter rotor.
192* ''The Exorcist'' example gets spoofed again in a deleted scene of ''WebVideo/{{Smosh}}'''s "If Scary Movies Were Real". Regan (played by Anthony) tries to rotate her head, but she could only do it a quarter way before breaking her neck and proceeds to cry out for help.
193* Famous Let's Player ''WebVideo/{{Markiplier}}'' can turn his feet backwards and walk with them. It's really fucking creepy and he knows it.
194[[/folder]]
195
196[[folder:Western Animation]]
197* In ''WesternAnimation/TheAmazingWorldOfGumball'' episode "The Sock", Mr. Small gets stuck in a filing cabinet and rotates his knees so far, they're digging into his ''back''.
198* Wan Shi Tong from ''WesternAnimation/AvatarTheLastAirbender''. To be fair, though, he ''is'' [[TruthInTelevision an owl.]]
199* ''WesternAnimation/LiloAndStitchTheSeries''
200** One episode has Shortstuff (Experiment 297) who can rotate his upper body[[spoiler:--which becomes a part of his one true place of being a ride in a carnival]].
201** In "Holio", Pleakley becomes so dedicated to yoga that he ends up in most strange poses.
202* ''WesternAnimation/RockosModernLife''
203** It happens in a PlayedForLaughs manner with Widow Hutchison who accidentally turns her head upside down in "The Big Answer".
204** Happens to Peaches in "To Heck and Back"
205* ''WesternAnimation/TheSimpsons''
206** It happens to Homer Simpson in "Treehouse of Horror XVI", to parody the above ''Exorcist''. He also does it again with audible crunching noises in the car with the family screaming him to turn the head to the left instead farther to the right.
207** It also happens to Maggie Simpson in "Home Sweet Home-Diddily-Dum-Doodily" and the unusual thing is.. it's not a Halloween episode!
208** The carny son, Spud, in "Bart Carny" can unhinge all joints at once and twists his body around.
209%%* ''WesternAnimation/SpongeBobSquarePants'' has this happen to some of the characters, including [=SpongeBob=]. %%Zero-context example
210* Muriel in ''WesternAnimation/CourageTheCowardlyDog'' does this in the episode "Demon in the Mattress" when an evil spirit takes over her body.
211* ''WesternAnimation/FanboyAndChumChum'' has this happen to Chum Chum when he comes down with "Frosty Freezy Freeze Fever" in the episode "Berry Sick".
212* ''WesternAnimation/MyLittlePonyFriendshipIsMagic''
213** Owlowiscious turns his head backwards. This is completely justified, as he's an owl, but it's made to look creepy.
214** In the same show (and [[Franchise/MyLittlePony metaseries]]), constant to a small degree up with the eponymous ponies, who are depicted with a ([[DependingOnTheWriter somewhat transient]]) humanlike forelimb rotational range and gripping ability(!), complete with bends at what would, in humans, be the highly mobile wrists, something physiologically located at another place entirely on a horse or pony's leg. None of it is at all odd or out-of-place-looking for the primates watching, but any equine viewers (or any viewer with any knowledge of equine anatomy, for that matter) would be terribly confused and creeped out.
215*** A notable example is in "Magical Mystery Cure" where Pinkie Pie is trying to buck apples, slightly misses her targeted spot on the tree, and ends up with her leg against the tree with the joint visibly ''bending the wrong way.'' Fans found the image freaky and wondered if it meant she ''broke'' something.
216** Pinkie Pie, in the episode "Read It and Weep", turns her head a full 360 degrees a couple of times. After a moment, her whole body spins around to go back to normal.
217** The Season 6 finale, "To Where and Back Again", reveals that Queen Chrysalis is capable of this, complete with her head rotating 180 degrees [[{{Squick}} accompanied by an unnerving cracking sound]].
218* ''WesternAnimation/DanVs''' Dan explained he got one of his hands free from handcuffs due to his left thumb being double-jointed. However, this only applies to his ''left'' thumb. The other hand he got by pulling really, really hard.
219* ''WesternAnimation/KickButtowskiSuburbanDaredevil'' has this happen to Ms. Chickarelli when her head rotates 180 degrees in the episode "Detained".
220* In ''WesternAnimation/HowTheGrinchStoleChristmas'', the Grinch turns his head around when the Narrator says it "wasn't screwed on just right."
221* Ragdoll appears in ''WesternAnimation/TheBatman'' as a burglar who can use his triple-jointed abilities to bend his body in normally impossible ways.
222* In the ''WesternAnimation/FamilyGuy'' episode "Stewie Kills Lois", Stewie manages to flip his head upside-down while taunting Brian over Lois's (apparent) death. [[DeconstructedTrope He then gets stuck in that position and tries to get Brian to call a chiropractor for him.]]
223* Bender from ''WesternAnimation/{{Futurama}}'', being a robot, can rotate his head a full 360 degrees. He uses this ability to frighten some new arrivals from the 20th century (''Kill all humans!! Kill all humans!!'').
224* ''WesternAnimation/StevenUniverse'': Pearl and Garnet's FusionDance, Sardonyx, has a second set of arms attached to her waist, and no less than four segments (head, upper body, waist, and lower body) that can rotate independently of each other. Alexandrite (the same fusion, plus Amethyst) also has the segmented waist.
225-->'''Steven:''' You're so [[VisualPun articulated]]!
226* ''WesternAnimation/{{Popeye}}'' demonstrates this ability in the Hanna-Barbera short "Popeye vs. Machine": After Bluto steals his spinach, an exhausted Popeye spins his arms like helicopter blades to reclaim his PowerUpFood.
227* [[AnIcePerson Snow Miser]] from ''WesternAnimation/TheYearWithoutASantaClaus'' is able to keep his head in a single position while his body spins completely around multiple times in a scene in [[VillainSong his song]].
228[[/folder]]
229
230[[folder:Real Life]]
231* [[GameOfNerds Baseball]] pitchers stretch their shoulders and elbows so that their arms bend far backwards when throwing. This gives their throws a sort of slingshot effect. It's not unusual to see still shots of pitchers with their arms bent [[http://i.imgur.com/S1VN0qj.jpg nearly horizontally backwards.]]
232* Between using their beak as a hand and the fact that their eyes do not move in their sockets, many birds can rotate their heads through a large range of motions.
233* Cats, having detached collarbones, can turn their heads further than people, to the degree of being able to almost look backwards.
234* Now who can cross one eye, bend his legs so far they lay flat against his back with "free-range" of his eyebrows while still remaining undoubtedly cute? Jim Carrey.
235* Owls are capable of swiveling their heads to look behind them, able to turn up to 270 degrees without cutting off their blood circulation in the process thanks to their anatomy. They can also turn their head over almost completely upside-down.
236* Praying mantises can rotate their upper body around. By insect standards, their heads also possess an abnormal rotation range, having flexibility that's closer to that of most vertebrates.
237* Gibbons have ball-and-socket joints at their wrists, allowing them to twist their hands around at the wrist as well as by rotating their forearms.
238* Herbivorous mammals with horizontal pupils can rotate their eyes so that they are always horizontal regardless of how the animal's head is positioned.
239* "Head Twister" is a magic trick that can fall under this, or rarely be mixed with LosingYourHead.
240* Believe it or not, some people have the skill of rotating their [[https://www.youtube.com/watch?v=bHjRORiMl7E head]], [[https://www.youtube.com/watch?v=jmPX6Bl8TW0 arms]], [[https://www.youtube.com/watch?v=C25XLJmgnig hands]], [[https://www.youtube.com/watch?v=vUmzq5TyqGw lower body]] and [[https://www.youtube.com/watch?v=ovaBQ9z3yOY feet]].
241* Some prosthetic arms developed for veterans have motorized wrists that can rotate 360 degrees. "[[MundaneUtility Sure makes it easy to open jars now.]]"
242* Stickler Syndrome can result in this. It reduces the amount of cartilage in joints.
243[[/folder]]

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