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1[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/Mymtropepage_81.jpg]]
2[[caption-width-right:250: [-Clockwise you have Dracula, [[VideoGame/SoulSeries Cervantes]], HeadlessHorseman, and [[OriginalCharacter Donna Levman]].-]]]
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4->''"Our humble community, called MYM for short, thrives on the tantalizing promise of the "what if.." Primarily, we take one of the world's most inclusive and amazing fighting games, Super Smash Bros, and we envision what it would be like if our favorite characters (Nintendo or otherwise!) were a part of that magic. Since this is an exercise in imagination rather than practicality, there are no limits, anyone and anything is fair game for MYM. In this community passion is king, and the more your creativity runs amok, the better. Designing movesets is a fun, deep and rewarding past-time, and we cannot wait to see what you cook up."''
5--> -'''The Bunker''', ''MYM's community archive''
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7What ''is'' Make Your Move? At its core, it's essentially an ongoing series of contests for creating hypothetical movesets for the ever-popular Nintendo franchise ''VideoGame/SuperSmashBros''. Not just the usual Nintendo and video game fare, mind you. Movesets are typically created for characters from all walks of media, from TV shows, anime, fan fiction, and even RealLife! Likewise, movesets are judged not by their likelihood of being implemented in future SSB games, but rather showcasing creative flair for designing well thought-out concepts.
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9Or at least, that's the idea. In actuality, within its small community in the Smashboards, MYM has been a huge source of internet drama, [[MemeticMutation MYMemes]], and general politcal mayhem that would make ''VideoGame/EVEOnline'' blush. Thus, it's easily the grandest scale [[OverlyNarrowSuperlative contest for making kinda-sorta movesets for Super Smash Bros except not really ever.]]
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11See also [[http://chiefmendez.wordpress.com/ The Stadium,]] the general hub for all news relating to the current MYM and information on how to participate, and see [[http://mymbunker.wordpress.com/ The Bunker,]] the source for all things relating to MYM history, as well as special blogs written by more prominent members.
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14!!Examples specific to the movesets and story modes themselves:
15* AdaptationDecay - Many an attempt has been made to remake the original Brawl movesets. They're rarely more popular than the originals.
16* AdaptationExpansion - Characters with only one or two attacks in their original games can be fleshed out with full movesets. Ditto, villains appearing in three-second animated stills in a 1946 Looney Tunes short.
17* AnIcePerson - A specific example is an original character named Kholdstare, inspired by a Legend of Zelda boss of the same name, and made by a member of the same name who happens to be fond of ice-based characters.
18* CallingYourAttacks - Whether it be a shonen protagonist, a magical girl, or a wannabe Captain Falcon.
19* CrimeMagnet - When Von Karma is one of the combatants, a [[TooDumbToLive random NPC]] is murdered during his entrance animation. What makes this especially cruel is that the person playing as Von Karma gets many of his [=KOs=] by blaming the murder on one of the [[InnocentBystander other players]].
20* DifficultButAwesome - An element common to most popular sets.
21* DoppelgangerAttack - Almost every moveset in Make Your Move X[[labelnote:*]]i.e. the tenth contest[[/labelnote]]. Mysterio revisited the concept nearly a decade and 13 contests later.
22* DuelsDecideEverything - The apparent reason everyone's trying to kill each other.
23* EarlyInstallmentWeirdness - The first few MYM contests were all over the place and had very simplistic descriptions, as opposed to the more in-depth and detailed contests of the modern day.
24* FightingClown - Some more literal than others; Pennywise's three incarnations and Ronald [=McDonald=] are excellent examples of this.
25* KillItWithFire
26* LethalJokeCharacter - What many a moveset aspires to be.
27* LightningBruiser - What a lot of so-called Combo Heavyweights become.
28* MacrossMissileMassacre - What a lot of the projectile focused characters usually end up looking like.
29* MassiveMultiplayerCrossover
30* MightyGlacier - The unusual KO mechanic of the game makes these characters more viable in movesets than they usually are in their actual games.
31* PurposelyOverpowered - Playable boss movesets are designed for 3 v. 1 combat.
32* {{Retraux}} - Several movesets, in particular those made by Junahu, use retro organization.
33* SuicideAttack - In true Smash tradition, just slap "cide" on the end of the character's name and you're good to go!
34* TellMeHowYouFight - What every moveset is trying to do.
35* TrapMaster - You CAN'T not expect to see one of these guys around in every competition.
36* UltimateShowdownOfUltimateDestiny
37* VictoryByEndurance - It is the aim of some movesets to stall out their enemies like cowards.
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