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1->Once Upon a Time: Jason Howlett left the vault he had lived in the entirety of his young life. Chased the trail of his father, and followed a path that would end, ultimately, in tragedy. Since then, he has been a lone wanderer.\
2This is the story that followed.\
3Once Upon a Time: Jessica Chase lost a certain package destined for New Vegas, and most of her memories. In the shadow of looming war she struggled to get back what was hers, and emerged from war as the right hand of the mysterious Mr. House.\
4This is the story that followed.
5
6A collection of fanfics taking place within the greater ''{{VideoGame/Fallout}}'' universe. Written primarily by [[http://www.fanfiction.net/u/2837779/commandocucumber commandocucumber]], Children of the Atom follows two distinct and largely self-contained plotlines that interweave from time to time, forming a greater whole. One thread follows the Lone Wanderer (Jason Howlett) and deals with ongoing difficulties of creating peace in the fledgling nation of the [[VideoGame/Fallout3 Capital Wasteland]]. The other follows the Courier (Jessica Chase) as she cements and expands Robert Edwin House's hold on New Vegas following the battle of Hoover Dam.
7
8The Fallout 3 storyline is as follows:
9
10[[http://www.fanfiction.net/s/7846577/1/Genesis Genesis]] (covering the events of Fallout 3, broadly), [[http://www.fanfiction.net/s/6923615/1/Fallout-3-Modus-Operandi Modus Operandi]] (Complete), [[http://www.fanfiction.net/s/7113457/1/Fallout-3-Aqua-Vitae Aqua Vitae]] (Complete), [[http://www.fanfiction.net/s/7909191/1/Fallout-3-Mutatis-Mutandis Mutatis Mutandis]] (Complete), collectively known as the 'Modus Operandi' timeline.
11
12The Fallout New Vegas storyline is as follows:
13
14[[http://www.fanfiction.net/s/7397153/1/Pro-Posterus Pro Posterus]]
15[[https://www.fanfiction.net/s/13138980/1/Children-of-the-Atom-Part-1-Wasted-Land Fallout: Children of the Atom (Part 1)]]
16
17
18----
19!!''Children of the Atom'' provides examples of:
20
21[[foldercontrol]]
22
23[[folder: Modus Operandi stories]]
24
25* ActionGirl: Sarah Lyons.
26* AgonizingStomachWound: Happens to some poor [[NewMeat young]] Talon Company RedShirt in Chapter 11 of ''Aqua Vitae''. Jackrum gives him a MercyKill and then elaborates on this trope to the other fresh conscripts.
27* TheAtoner: Elder and Sarah Lyons are both trying to make up for their actions in the Pitt.
28* EmpoweredBadassNormal: Jason Howlett, the Lone Wanderer. After roughly four years of adventuring, he can regenerate almost anything as long as he's in direct sunlight or has 400+ rads. He also has been augmented with Ant Might, which gives him the strength and fire resistance of Greyditch Fire Ants, from a sidequest in Fallout 3.
29* BadassBoast:
30** Narg delivers a truly epic one to the [[spoiler: Enclave troops brought to help the wasteland]].
31** Gallows also gets one during Point Lookout.
32-->'''Sarah''': What happens when [[EldritchAbomination it]] tries to get rid of us?\
33'''Gallows''': ''[DramaticGunCock]'' It'll meet me coming the other way.
34** Narg and Jason do a minor back-and-forth in Chapter 20 of ''Mutatis Mutandis'' about how long it would take each of them to kill the several-hundred-strong horde of Super Mutants in front of them.
35* BadassInDistress: Sarah is undoubtedly a competent soldier and leader, but she repeatedly winds up in situations she (and in fact, most people in the Wasteland) is simply not equipped to deal with.
36* BadassLongcoat: Jason wears a Regulator Duster. Notably, he wears it ''over'' the [[InvisibilityCloak Chinese Stealth Armor,]] and the duster is more of a symbol than protective gear.
37* BadassNormal: Jackrum, the Talon Company mercenary. Also Gallows, the Brotherhood's Spec Ops expert.
38** Narg has no special mutations like Jason, just a suit of really tough power armor and enough guns to stop an army.
39* BerserkButton: Jason refuses to see the Enclave as anything other than monsters to be killed on sight, even when [[spoiler: he needs their help to stop Brutus and his army.]]
40* BittersweetEnding: Brutus is dead and the super mutant invasion is over, but most of the named characters are dead, including [[spoiler: Sarah, Fawkes, most of the Brotherhood of Steel, the Tenpenny Tower residents, and a fair chunk of the rest of the Capital Wasteland residents.]] Becomes something of a HappyEndingOverride in "Children of the Atom" when it's revealed that [[spoiler: the Legion got to the Capitol Wasteland anyway.]]
41* BodyHorror: What happens to supermutants when [[spoiler: you expose them to the FEV virus.]]
42* BottomlessMagazines: In-game, the CZ-57 Avenger can be fired for four seconds before it needs to be reloaded. Narg fires it for 30.
43* BreakTheCutie: [[spoiler:Sarah Lyons]], thanks to Point Lookout. Again, when [[spoiler: the Citadel falls]].
44* BringIt: A two-pronged one from Jackrum and Jason to Summers when she points out that Jackrum promised to hand Jason over to the Enclave.
45-->'''Jackrum''': Right. Well then, here he is, Summers. [[ShmuckBait Go ahead and take him.]]\
46'''Jason''': The FEV Cure is in my blood now. Try and take it. Please. I've had a bad day so far.
47* BroughtDownToBadass: After [[spoiler: nearly dying in Vault 87]], Jason's lost his perforator assault rifle, his stealth suit, and Dogmeat. He's forced to go back to hiding in the shadows with his knife, and still makes short work of his opponents.
48* BulletCatch: Narg catches a railroad spike from Jason's railway rifle at one point.
49* CarFu: Jason kills a Behemoth by shooting it. With a jetfighter. Off of Rivet City's top deck.
50* CatchAndReturn: After catching the railroad spike (see BulletCatch) Narg throws it through Jason's skull. [[HealingFactor Because he's Jason]], all it does is slow him down.
51* CharacterDevelopment: Narg tries and fails to [[{{InvokedTrope}} invoke this]] with attempted diplomacy on some raiders.
52* CombatPragmatist:
53** Jason prefers to use stealth and fear to his advantage, taking down his enemies before they know they're under attack.
54** Jackrum is confronted by [[spoiler: Jabsco]], who's waving a knife and asking to "Settle this! Man to man!" Jackrum grabs an assault rifle and shoots him in the throat.
55* ColdBloodedTorture: Jason and Narg [[spoiler: torture a mutant for info. Except Narg has different questions.]]
56%%* ColdSniper: Gallows.
57* TheCorruption: [[spoiler: Jason]]'s exposed to just enough of the FEV virus that he slowly begins to mutate into a Super Mutant, as opposed to the much quicker transformation most people suffer.
58* DemotedToExtra: The companions play a much reduced part in this fic.
59* TheDreaded: Jason exploits this, using intimidation and stealth as opposed to confronting his enemies.
60* DynamicEntry: Narg drops from a crashing Vertibird to re-enter a battle. His landing involves crashing through the deck of Rivet City.
61* EldritchAbomination: Ug-Qualtoth and the Pint-Size Slasher.
62* EstablishingCharacterMoment: Jason's first appearance in the story involves him saving Sarah Lyons by killing a Deathclaw ''with a combat knife.''
63* EvenEvilHasStandards: Well, for a certain value of "evil," anyway - Jackrum works for the Talon Company, but he's utterly disgusted by Tenpenny [[spoiler: casually leaving almost everyone in Tenpenny Tower to die and hiding out in a bunker.]]
64* FighterMageThief: The player characters - Albert Cole is the diplomat build from the original Fallout, Narg is a straight-up guns-blazing fighter, and Jason is a stealth expert.
65* {{Fingore}}: While he's still unconscious and healing from the headshot Burke gave him, Narg cuts off Jason's fingers to test the limits of his HealingFactor. Jason doesn't even realize it, having ''regrown'' the fingers, until Narg tells him who the severed digits belong to.
66* FirstNameBasis: Sarah calls Jason Howlett Jason. Everyone else calls him The Lone Wanderer. Most people aren't aware he even ''has'' a name until Sarah asks him.
67* ForcedToWatch: Brutus resolves to keep [[spoiler: the Lone Wanderer]] alive so he can see the destruction of the Wasteland after he destroys a third of his army singlehanded.
68* GeniusLoci: Point Lookout, which is ''far'' more dangerous than it was in the game itself and features a great deal more horror. The trope name itself is dropped.
69* GetAHoldOfYourselfMan: Narg exaggerates this trope by giving Jason a few lethal wounds and letting him [[GoodThingYouCanHeal regenerate]] to calm him down.
70* GodzillaThreshold: Jackrum asks [[spoiler: The Enclave remnants]] for help, promising them [[spoiler: to give them Jason and take Three Dog off the air]] because they need their help to survive.
71* GoMadFromTheIsolation: Calvert. [[spoiler: Jason killed Desmond and left Calvert alive for his knowledge of Pre-War technology, but did ''something'' that prevented Calvert from really interacting with the outside world in any way.]] By the time the Brotherhood finds him, his only request in return for giving them the information they want is a pathetic "Please kill me."
72* GoodIsNotNice: Jason and Narg both fit this category. Either are perfectly at ease with torture and mass murder, if they feel it's for [[{{TheNeedsOfTheMany}} the greater good]].
73* GoodIsNotSoft: Almost everyone. Softness gets beaten out of people pretty fast.
74* GoodThingYouCanHeal: Jason tends to take more damage (nukes, mass car explosions, railroad spikes to the eye) than anyone else.
75* GoombaStomp: Narg airdrops himself onto a Super Mutant Overlord. There isn't much left to identify after he smashes it through the deck of Rivet City.
76* GondorCallsForAid: When Jason is captured by Ashur, ''every settlement in the Capital Wasteland'' sends people to help out.
77* GossipEvolution: Inverted. The Lone Wanderer (Jason) has done things too fantastic for most people to find credible. Most people actually assume he's a lot less dangerous than he is...
78* GratuitousLatin: The fic names.
79** Modus Operandi: Method of operation.
80** Aqua Vitae: The waters of life.
81** Mutatis Mutandis: Only the necessary changes.
82* HealingFactor: Jason, as long as he has 400+ rads or is in direct sunlight. He can survive bullets to the head, regrow fingers, endure nukes, and heals from smaller wounds extremely fast. [[spoiler: It only gets amped up when he's injected with the FEV II virus, where he walks off a headshot in less than a minute.]]
83* HoistByHisOwnPetard: [[spoiler: The Super Mutants stockpile lime to smoke Rivet City's defenders out.]] Jason uses it on its creators.
84* IHaveManyNames: The Lone Wanderer, 101, Kid, The Drifter, [[NamesToRunAwayFromReallyFast Death...]]
85* ImpaledWithExtremePrejudice: Jason's Railway Rifle does this. He uses it to crucify his enemies as a warning to the rest. He's on the receiving end of it from Alpha, which leads to his capture.
86* InMediasRes:
87** Modus Operandi begins with Sarah Lyons being [[NeckLift Neck Lifted]] by a Super Mutant.
88** Mutatis Mutandis begins with [[spoiler: The DarkestHour for the good guys, complete with [[BigBad Brutus's]] EvilGloating.]]
89* TheInsomniac: Jason functions fine on two hours of sleep.
90* InvisibilityCloak: The Chinese Stealth Armor.
91* IWasJustJoking / RhetoricalRequestBlunder: Jason wants the full text of Revelations 21-6 carved into [[spoiler: his father's tombstone.]] Caleb sarcastically replies that once Jason finds a way to fly him to the moon and back, he'll make that happen. Jason, owning an alien spaceship, immediately agrees.
92* KilledOffForReal: [[spoiler: Riley's Rangers, Fawkes, Elder Lyons, Phantom, most of the Brotherhood of Steel and the Outcasts, Little Lamplight, probably Arefu and Bigtown, Nadine, Tenpenny Tower...]]
93* KlingonPromotion: [[spoiler: Jackrum]] becomes Commander of [[spoiler: Talon Company]] after he kills the current commander.
94* TheManBehindTheMan: Burke to Talon Company, Littlehorn to Burke, [[spoiler: Calhoun's Legion to Burke and Littlehorn.]]
95%%* MightyGlacier: Narg. He wears heavy power armor and carries a unique minigun.
96* NoGearLevel: [[spoiler: Vault 87]].
97* NoHoldsBarredBeatdown: Sarah to Nadine. [[spoiler: She kills her, so Nadine can't take anyone to Point Lookout again.]]
98* OneManArmy:
99** Jason. The Enclave suspects him of killing 311 Enclave personnel. (He leaves no one alive, so they're not sure.) The total number of Enclave killed by the Brotherhood of Steel during the war is about 450.
100** Narg. He is [[spoiler: The Chosen One, protagonist of Fallout 2]], and he's been adventuring and leveling up far longer than Jason.
101* RankScalesWithAsskicking:
102** Brutus, commander of a gigantic Super Mutant army, is able to badly injure Fawkes, one of the toughest people in the wasteland.
103** Tanka is a general in Brutus's army, and over 13 feet tall.
104* RousingSpeech: Jackrum gives a DareToBeBadass variety when an army of Super Mutants are at the gates of Fort Banister.
105* RuleOfCool: Jason wears a [[{{BadassLongcoat}} Regulator duster]] because he likes the look, even though it's far from the most effective armor available. Notably, he usually wears it over the [[InvisibilityCloak Chinese Stealth Armor]], so its armor value is less important.
106** The author names this trope when talking about Nargs [[{{PoweredArmor}} power armor]].
107* SadisticChoice: [[spoiler: Brutus]] gives his prisoners a choice: die, or join them by [[spoiler: becoming a Super Mutant.]]
108* ScrewThisImOuttaHere: The Enclave pulls this once they lose enough troops during the assault on the Purifier. When they come back after the battle turns, [[MoralMyopia they still expect Jackrum to abide by their deal.]]
109* SealedGoodInACan: [[spoiler: Jason locks the population of Megaton and the Brotherhood Remnants in Vault 101 with the rest of the vault dwellers.]]
110** Attempted with Jason himself. [[spoiler: Burke shoots him in the head, then locks him in Vault 106, where he won't get irradiated or be exposed to sunlight. The Chosen One and The Mysterious Stranger break him out.]]
111* ShoutOut:
112** WordOfGod (author's notes [[http://www.fanfiction.net/s/7113457/10/Fallout-3-Aqua-Vitae here]]) is that Sergeant Jackrum is at least partially based on Sam Vimes from ''Literature/{{Discworld}}''. There is also a Sergeant Jackrum in the Discworld books.
113** Sarah has a speech in Aqua Vitae that is based off of the first paragraph of Literature/TheCallOfCthulhu. (Author's notes [[http://www.fanfiction.net/s/7113457/26/Fallout-3-Aqua-Vitae here]])
114* SlidingScaleOfIdealismVersusCynicism: Jason is...jaded.
115* StoryBreakerPower: Toyed with. Narg and Cole initially stay out of the goings-on in the Capitol Wasteland, as they're hunting the person who gave Brutus the technology he needed to create his army and they want the Wastelanders to grow on their own and learn to handle their own problems. The other point being that Narg can wipe out an army on his own, and the story would wrap up far too quickly if he just strolled in and wasted all the Super Mutants. That said, Narg does get involved and is very much the reason that the humans even stand a chance of winning in the battle to retake the Purifier.
116* StrollingThroughTheChaos: Jackrum when Talon Company is pinned down by Super Mutants at the Capitol, in order to inspire his men. He has Jason for cover, so he doesn't get so much as winged.
117* TemptingFate:
118--> '''Merc''': "(The Lone Wanderer) hasn't shot me yet!"
119--> '''Jason''': BoomHeadshot
120* TooDumbToLive:
121** Some raiders deliberately antagonize Narg who just wants to use a radio tower. After throwing grenades on him. [[NighInvulnerable Which did nothing.]]
122** Summers (part of the Enclave) tries to arrest Jason. She's unarmored and armed with a plasma pistol. Jason's armed with a Railway Rifle and is [[spoiler: actively turning into a Super Mutant.]] If Narg hadn't been there to perform the above-mentioned BulletCatch, Summers would have been killed. She then doubles down by trying to threaten Narg into handing over Jason's (temporarily dead) body.
123** Some unarmored Enclave troops try to arrest Narg, who is wearing a set of Enclave Power Armor that has stood up to just about everything thrown at it. He flings one of them out of a Vertibird, then tells the pilot to turn around. The ''pilot'' tries the same thing, and gets flung out the windshield for his trouble.
124* WasOnceAMan: The Super Mutants. Most of the Wasters that find out are horrified. [[spoiler: It gets worse with the creatures Jason encounters in Murder Pass, implied to have been the kids from Little Lamplight. And then there's Alpha, first of the FEV II mutants, previously known as Donovan of Riley's Rangers.]]
125* WeAreStrugglingTogether: The Brotherhood has a lot of problems, in no small part due to the fact that Jason isn't much of a team player. They've been bleeding troops and gear when they could have been using alien weaponry, seized Enclave equipment, and following (relatively) secure routes through the sewers. He also didn't tell the Brotherhood about how dangerous [[DeathWorld Point Lookout]] was, but he didn't think anyone would be stupid enough to go there, and he didn't realize how badly his taking Blackhall's book would affect the place. It's implied that Jason never even told the Brotherhood where the Super Mutants were coming from. The Brotherhood weren't doing themselves any favors, either - the Brotherhood was focused on fighting the Super Mutants in the ruins of D.C., on their own turf, rather than striking at the source of the mutants, soaking up casualties just to hold ground that they didn't need to begin with and relying on Jason to do the heavy lifting on actually defending the Wasteland.
126* WhyDontYouJustShootHim:
127** Averted by Burke - the minute Jason drops his guard long enough, Burke shoots him in the head and locks him in a Vault where he can't be retrieved or heal.
128** Averted again by Jackrum when he kills Jabsco.
129** Lampshaded by Jackrum when Brutus [[spoiler: chooses to inject Jason with FEV II rather than just kill him despite knowing how dangerous he is.]] He also suggests Jason just shoot Brutus rather than fighting him hand-to-hand.
130* WhyWontYouDie: Brutus, to Jason.
131-->'''Brutus''': Wanderer! How many times must I kill you before you stay dead?\
132'''Jason''': Once. [[DeadpanSnarker When is that going to happen, exactly?]]
133* YouShallNotPass:
134** Fawkes, to [[spoiler:Brutus and his army. It doesn't end well.]]
135** Riley and her team hold off [[spoiler: Brutus's Super Mutant army]] so that Donovan can warn the wasteland about them. [[spoiler: None of them survive.]]
136** Knight Dillon and his men hold off a Super Mutant attack so Jason and Three Dog can get to safety.
137* ZergRush: The Trogs in the Pitt are much more numerous than in canon, and can overrun almost anything. The Super Mutants themselves pull this when they invade the Wasteland itself.
138[[/folder]]
139
140[[folder: Pro Posterus stories]]
141
142* AchillesInHisTent: After the Legion essentially took over the Wasteland and ruined Jason's reputation, he essentially turned his back on the Wasteland and retreated with a handful of people to what used to be the Republic of Dave.
143* ActionGirl: Interestingly enough, the courier averts this. Jessica has more of a diplomat build, and is pretty useless in a straight fight. The other female members of her group play it straight, however.
144* CompellingVoice: Due to having a maxed out Speech stat, Jessica is stated to be inhumanly persuasive and possesses what is called "The Voice". Ulysses also possesses this ability to a greater extent to the point that he can influence Jessica herself.
145* GenreShift: In-universe. Jessica is used to the post-post-apocalyptic Mojave, where things are relatively safe if you stick to the roads and don't go actively looking for trouble. She's not a gunslinger on a good day, gets dropped into the DeathWorld of the Capitol Wasteland, and finds out the hard way that trouble can and will find you easily, and not being careful will get you killed quickly. Likewise, Arcade expects to be able to negotiate for information with Jackrum and the other free wasters, but they just beat him until he gives up the information they want.
146%%* GlowingEyesOfDoom: (Clone?)Burke.
147* GratuitousLatin: Pro Posterus: For the future.
148* GreaterScopeVillain: Calhoun's Legion to Caesar's Legion. House knows they're coming and that his forces, the NCR, and every other faction in the Wasteland together couldn't stop them, but he ''also'' knows [[HumongousMecha Liberty Prime]] is in the Capitol Wasteland and can stop them. [[spoiler: He doesn't know that Liberty Prime was destroyed, though.]]
149%%* GuileHeroine: Jessica.
150* HellishCopter: The Vertibird that Jessica, Arcade, and Cass are riding in gets downed. Arcade and Cassidy survive, but get separated from Jessica.
151* HeroWithBadPublicity: The Legion has managed to turn Jason into one, smearing his name despite everything he's done for the wasteland and making him a pariah. He's withdrawn to a settlement to the north as a result, essentially abandoning the Capitol Wasteland to the Legion.
152* KilledOffscreen: When Jason was expelled from Megaton by the Legion, they killed Dogmeat.
153* MysteriousPast: Mister Burke appears to be connected to Jessica's past.
154* MythologyGag: [[spoiler:[[VideoGame/FalloutVanBuren Victor Presper]]]] is mentioned as the man responsible for the Legion's new augmentations. Similarly, [[spoiler:Bill Calhoun]] is now the new ruler of the Legion. Also, the abilities Burke demonstrates in his fight with Boone are very similar to the player perks Nuclear Anomaly and Solar Powered.
155* OneManArmy: Jason, in strong comparison to Jessica. He took down an entire hundred-strong ''Centuria'' on his own, crucifying a number of them as a message to the others.
156* TakeThat:
157** A direct shot across the bow to ''VideoGame/Fallout76'' as they go to the Capital Wasteland:
158-->'''Arcade:''' Passed West Virginia around an hour ago.\
159'''Jessica:''' Anything interesting down there?\
160'''Cass:''' Nope.
161** The Legion newspaper "Vox News" claims to be "Fair and balanced" but is clearly propaganda against The Wanderer, ghouls, and basically anybody else the Legion doesn't like. It also claims Jason enslaved a man (portraying him as a villain), yet on the next headline claims that Paradise Falls (a slaving hub) generated "thousands of caps and countless new jobs for Wasteland citizens."
162* TeethClenchedTeamwork: The Legion does ''not'' like the "abominations" that [[spoiler: Victor Presper]] is supplying them with, but they're willing to work with them.
163* WhamLine:
164** [[spoiler: Burke: (to Jessica) "You always were too much trouble! You and your Brother!"]]
165** '''Vorenus:''' ''[to Jessica]'' Welcome home, Jessica! You're with the Legion. You're safe now. Welcome home!
166* WhatTheHellHero: Early on in the story, both Boone and Veronica voice their displeasure at the fact that Jessica cheated the NCR out of Vegas and massacred the Mojave chapter of the Brotherhood of Steel. However, the latter comes to terms with the fact that TheExtremistWasRight.
167[[/folder]]
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