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1Drinking Game for X-COM: Enemy Unknown.
2
3Take a sip:
4* Every time one of your soldiers misses a shot
5** Take another if they say "Dammit"
6* Every time one of your soldiers get flanked
7** Take two if it's a Floater that abuses its [[MyRulesAreNotYourRules infinite flight powers.]]
8* Every time you stun an alien and take it prisoner instead of killing it
9** Take a shot if you [[BetterToDieThanBeKilled do this to an EXALT soldier]].
10*** Finish your drink if you get the achievement for this.
11* Every time one of your soldiers is critically wounded
12* Every time a UFO pops up
13* Every time you launch a satellite. Two if it won you a continental bonus
14* ENEMY WITHIN: Every time EXALT pops up to make your life difficult.
15* ENEMY WITHIN: Every time a gene mod triggers on the battlefield.
16
17
18Take a shot:
19* Every time your team takes down an alien in one shot.
20* Every time a Heavy misses with his or her rocket launcher
21* Every time you unlock a new piece of equipment or upgrade
22* Every time you kill an alien you were trying to take prisoner
23* Every time one of your soldiers is killed
24* Every time Bradford shows a lack of smartness(for your own sake, don't do the tutorial mission if you're playing this drinking game).
25* Every time Vahlen complains about your use of explosives, or her interrogation skills or enthusiasm are brought up
26* Every time Shen comments on how uneasy he feels about alien technology
27* Every time Vahlen and Shen disagree
28* Every time you finish a mission without any of your soldiers taking any damage at all.
29* ENEMY WITHIN: Every time a Seeker starts strangling one of your soldiers. Finish your drink if the soldier is killed by it.
30* ENEMY WITHIN: Every time you kill an alien by punching them with a MEC Trooper
31** Two shots if you get the achievement for doing such.
32* Every time a Terror Mission pops up.
33* Whenever one of your soldiers panics, and then fires upon a fellow soldier. Two shots if they kill or critically wound them.
34** Finish the bottle if they fire on and kill an alien you were trying to take alive.
35
36Finish your drink:
37* Whenever you encounter a new type of alien
38* Every time Vhalen and Shen ''agree''.
39* Whenever you lose a satellite
40* Whenever you lose a council member. Two drinks if a 5-panic country stays aboard at the end of the month
41* Whenever one of your troops is mind-controlled.
42** Finish your drink, then grab another one and finish it if you successfully finish the mission with none of your troops dead or wounded anyways.
43* Whenever you send a soldier into a darkened room that turns out to be full of aliens
44* Whenever you get a [[TotalPartyKill Code Black]]
45* Whenever someone on your team [[ImperialStormtrooperMarksmanshipAcademy misses a 90% or higher shot]]. If they get killed by the alien they were shooting at afterwards, drink until it stops hurting.
46* Whenever someone on your team makes a low percentage (below 30%) shot. Two drinks if it crits.
47* Whenever a heavy misses with their rocket launcher and blows up a team-mate instead.
48* Whenever you spot a Meld canister with 1 turn left and can't secure it on that turn.
49* Whenever you manage to mind-control an Ethereal. Take a sip of the next drink if you do such in ''Enemy Unknown.''

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