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4[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/537px_sth_art_sonicsummer.png]]
5
6The fastest drinking game alive! Please note that TV Tropes does not condone running at speeds comparable to motorsports vehicles while under the influence of alcohol.
7----
8[[AC:General]]
9* Take a drink every time you find an underwater section in an unlikely area (such as in a carnival).
10** Down a bottle if that water section takes up a majority of the level.
11* Take a drink every time you get killed by a squish trap.
12** Take another if it was pulling ''apart'' when it squished you.
13* Take a drink every time you run full speed into an enemy or other hazard.
14* Start drinking every time you trigger the drowning music, and only stop if you recover your air. Finish the glass if you drown.
15* Take a drink every time Tails activates a trap, messes up your timing on a boss or a see-saw, or otherwise screws you over.
16** Take another drink if he defeats a badnik or lands a killing blow on a boss.
17* Take a drink every time you hit a bumper.
18* If the game features the Chaos Emeralds as collectables obtainable from bonus stages rather than {{Plot Coupon}}s, take a celebratory drink every time you get all seven Emeralds.
19* In debug modes...
20** Take a drink every time you crash the game.
21** Take a drink every time you encounter an [[DummiedOut unused]] sprite.
22** Take a drink every time you encounter a placeholder sprite for a normally-invisible object (e.g. the Tails portraits in ''Sonic 2'', the "GTGT" sprites in ''Sonic 3'').
23* Take a drink every time you end up in a slot machine and get enough Robotnik/Eggman icons to lose rings. Take a second one if your ring count drops to 0 as a result.
24* In games with the 10-minute [[TimedMission time limit]], start chugging at 9 minutes and 49 seconds. Finish your drink if you hit Time Over.
25* Take a drink for every time you die to ThatOneBoss.
26** If [[VideoGame/SonicAdventure2 Biolizard]], take another drink if you died via water flow.
27* In games where getting hit makes you lose all of your rings, down a whole glass for every 100 Rings you had on you.
28* Take a shot each time Robotnik/Eggman does one of his infamous repetitive quotes:
29** ''Sonic Adventure'': "Get a load of this!" or "No way! I can't believe this!"
30*** If he says either of these during a cutscene, take 2.
31** ''Sonic Heroes'': "Take this!"
32** ''Shadow the Hedgehog'': "You know what they say -- the more the merrier!"
33** ''Sonic Rush'': "Get ready to be schooled!"
34** ''Sonic Unleashed'': "You little...you little!"
35** ''Sonic Generations'': "Time for a change of pace!"
36* Take a shot if you hear the phrase "Long time no see" while playing a marathon of the ''Adventure'' games, ''Sonic Heroes'', ''Shadow the Hedgehog'', and ''Sonic the Hedgehog (2006)''.
37* Take a shot every time you die to a boss whose arena has no rings, respawn at a checkpoint, and are unable to collect any rings before the boss (such as in [[VideoGame/SonicTheHedgehog2 Mystic Cave Zone Act 2]]).
38* Toast every time you beat an Act in less than 30 seconds for the 50,000-point bonus.
39* If you get the BadEnding in any game that has one, finish your drink.
40* Are you playing ''VideoGame/SonicAndTheSecretRings''? If so, just start chugging when "Seven Rings in Hand" starts playing, and don't stop until it does. May you rest in peace.
41* Take a drink every time you hear/see something [[{{Narm}} unintentionally silly]].
42* Take a drink every time you encounter [[BossArenaUrgency a boss that gradually destroys the arena]]. Finish your drink if the entire arena is destroyed, costing you one life.
43* In the ''Sonic Origins'' remake, drink if you:
44** Fail a Special Stage and the [[AntiFrustrationFeatures "Chaos Emerald/Super Emerald/Time Stone retrieval unsuccessful" message]] shows up.
45** See a Mania-styled animated cutscene.
46** Touch an enemy on any Mercy mission.
47** Get a C-Rank on a mission.
48** Die in the BossRush mode to a boss that does not provide rings beforehand.
49
50[[AC:VideoGame/SonicTheHedgehog1]]
51* Take a drink every time you hit a GOAL tile in a Special Stage.
52* Take a drink if Robotnik [[BossArenaUrgency pulls out all of the blocks]] during the fight with him in Spring Yard Zone.
53* Take a drink every time you [[EarlyInstallmentWeirdness try to]] [[DamnYouMuscleMemory spindash]]. (It doesn't count if you're playing an UpdatedRerelease or GameMod that allows it.)
54* If you're playing the [[PortingDisaster Game Boy Advance release]], take a sip whenever the game lags.
55** In the same port, drink if you die to an electric bolt from the [[FinalBoss Egg Crusher]] before they even come down.
56* In versions of the game with the spike "bug", take a drink every time you get killed by spikes while still under MercyInvincibility. If it [[YetAnotherStupidDeath wasn't because you had been knocked by spikes into more spikes]], take another drink.
57
58[[AC:VideoGame/SonicTheHedgehog2]]
59* In Casino Night Zone, take a drink if you lose Rings from getting Robotniks at the slot machines.
60** Take two if you get two jackpot reels and one Robotnik.
61* Take a drink every time you fall into the Mystic Cave Zone Act 2 spike pit. If you're Super Sonic, drink while you wait to die.
62** If this is one of the smartphone ports, take a celebratory drink of champagne as you enter [[AscendedMeme Hidden Palace Zone]].
63* Take a drink every time one of the Metropolis Zone badniks get you.
64* ''Don't'' take any drinks in the Death Egg Zone. You'll need your sobriety to defeat the [[FinalBoss Death Egg]] [[ThatOneBoss Robot]]. Ignore this if you are playing modes where rings are provided, such as Easy mode on ''Sonic Jam'' or Ring Keeper mode on ''SEGA AGES''.
65* Take a drink every time you get [[HaveANiceDeath NOT ENOUGH RINGS...]] in a Special Stage. Take two if it was because Tails screwed you over by getting in front of you and then running into too many bombs.
66** Finish the bottle if you had [[EpicFail 0 rings]].
67** Take a drink every time you die within 10 seconds of exiting the Special Stage due to your lack of rings. This doesn't apply to Knuckles in Sonic 2 or the 2013 Retro Engine remake.
68* In 2-player mode...
69** Take a drink every time you hit a teleport item monitor. ("Teleport only" mode doesn't count.)
70*** Take another if you were in the lead.
71*** Take two drinks if [[HopeSpot you were close to the goal post and it happens]].
72** Take a drink every time you hit a Robotnik monitor.
73** Take a drink every time your opponent beats you to the goal post and you run out of time trying to finish too.
74* If you're playing as Knuckles, take a drink when you get to the Metropolis Zone Act 3 boss, because [[ThatOneBoss you'll need it]].
75* Finish your drink if you spindash off of the Tornado in Sky Chase Zone.
76* If you are playing the prototype version:
77** Take a drink every time you go to an incomplete level.
78*** Take another drink once you get to a point where you can't progress any further.
79** Take two drinks every time you pick a level and you just fall into a void of nothing to your death.
80*** If it was Death Egg Zone and you now have no sound, finish your drink.
81** If you are playing the game normally, take a sip every time you see something that's different from the final version.
82
83[[AC:VideoGame/SonicTheHedgehogCD]]
84* Take a drink every time you time travel when you don't want to. Take a second to calm your nerves if you end up in a BadFuture as a result.
85** Take a drink every time you do want to time travel, but your time travel flag is removed because you didn't sustain time travel speed long enough.
86* Take a celebratory drink every time you get a Good Future. Toast if you get all of the Time Stones, and thus never need to destroy an enemy transporter again for the rest of the game.
87* Take a drink if you lose to Metal Sonic.
88** Take another if he does so by reaching the safe vault before you and does his finger wag pose
89*** Take another if you get killed by Robotnik's laser before the race finishes.
90*** Take yet another one [[OneHitKill if you had rings]].
91* Take a drink if you encounter a boss with the NA soundtrack until the boss is defeated. *You may pass out.*
92** If you're defeated, then take a shot. You'll be hospitalized...
93* Take a shot if you get a [[GameOver game over]] on the US soundtrack until the theme ends.
94* If you allow the "I'm outta here!" NonstandardGameOver to happen, drink until you pass out.
95** Double it if you're in the US soundtrack.
96*** Now triple it if you passed out in a boss fight, and it happened suddenly when you wake up, which you'll be hospitalized for.
97* In Metallic Madness Bad Future with the Japan version soundtrack, every time the synthesized speech starts playing, take a shot.
98
99[[AC:VideoGame/Sonic3AndKnuckles]]
100* Every time Knuckles sets a trap for Sonic and Tails, take a drink.
101** Take a second drink [[GigglingVillain if he chuckles]].
102* Take a drink every time Sonic encounters a "keep moving or get crushed" section.
103* Take a drink every time you fight a boss that destroys itself.
104* If you are playing S3 only, take a swig if you see an area you can't get to because you aren't Knuckles.
105* Take a drink every time you hear Music/MichaelJackson-inspired music.
106** In the ''Sonic Origins'' remake, drink when you hear the low quality prototype music that replaces the Micheal Jackson music.
107*** And in that version, keep sipping when you activate a Super transformation and hear the Sonic 4-styled music, and keep doing it until the music changes.
108* Take a swig if you get close to a [[TimedMission Time Over]] on [[MarathonLevel Carnival Night Zone]] [[ThatOneLevel Act 2]].
109** Take 2 if you ''do'' get a Time Over.
110** Down the whole bottle if that is your last life, and you just got a game over.
111** Down another bottle if it was because you got stuck on [[GuideDangIt "The Barrel Of Doom"]]
112* In Sandopolis Zone Act 2:
113** [[ThisIsGonnaSuck Take a drink when you hit the ghost capsule.]]
114** If the ghosts enter aggressive mode, start sipping and don't stop until you've hit a light switch. [[FailureIsTheOnlyOption Yes, this means start sipping at the beginning of the Act if you're playing as Knuckles.]]
115* In the non-Emerald bonus stages...
116** Take a drink for every 100 extra rings you exit with.
117** Take a drink every time you lose rings from getting three Robotniks in the slot machine stage.
118* Take a drink every time you lose a Fire Shield or Lightning Shield to water.
119** If it was a Lightning shield, take a sip for every Badnik you destroy from the resulting SmartBomb.
120** Down the bottle if you don't kill any Badniks that way.
121* Toast if you get to the [[TrueFinalBoss Doomsday Zone]], and again if you beat it.
122* Take a drink every time you encounter a GameBreakingBug. Oh wait sorry, I mean a [[BlatantLies diabolical trap]]. Works either [[ObviousBeta S3 alone or locked-on]].
123* Take a drink for every time you encounter [[CutAndPasteEnvironments a new version of the same room]].
124* In the locked-on version, take a shot if you intentionally try to activate a Super Transformation after prestiging your Chaos Emeralds into Super Emeralds but before you get all the Super Emeralds.
125
126[[AC:VideoGame/SonicSpinball]]
127* Take a drink every time you fall into an outlane. Take another if you don't get rescued by life-saving devices.
128* Take a drink every time you go to the options menu and '''[[SensoryAbuse forget to turn down the volume of your TV]]'''.
129* Take a drink every time the game tells you to '''BUST SOMETHING FIRST!'''
130* Take a drink every time you fall out of a boss area.
131* Take a drink for every 10 minutes you spend in a stage.
132* Take a drink every time you get a CLUCK ALERT!
133* Take a drink for every WORM BAGGED.
134* In the bonus stages, take a drink every time you get a TILT.
135
136[[AC:VideoGame/SonicTheHedgehog4]]
137* Take a drink every time you hit a speed booster.
138* Take a drink every time you encounter a Bubbles chain.
139* Take a drink every time you fail the 7th Special Zone in either episode.
140
141[[AC:VideoGame/SonicAdventure]]
142* Take two shots if the Egg Viper [[BossArenaUrgency destroys the only platform you have left]]. Finish your drink if [[DoubleKnockout this happened upon its defeat]].
143* Take a sip if you cast a line as Big and a fish catches your hook.
144** Take two if it's not Froggy, except for the B and A rank missions.
145** Take a shot if you fail to catch the fish.
146** Finish your drink if you don't set the lure properly before reeling in Froggy and let him slip by.
147* Take a shot every time Sonic comments on your performance as Tails. Two for Robotnik.
148* Take a sip for every combination you get in Casinopolis' Sonic Pinball board. Make that a drink for 3 Robotniks.
149* Take a shot for every bizarre facial animation.
150* Take a shot every time you collect an animal.
151** Two for if you give that animal to a Chao.
152* Hold a grand beer party upon collecting the 130th Emblem on the GCN versions onward.
153** Finish the drink in sorrow if you do so with the Dreamcast version, for there is no reward.
154* Take a drink every time Eggman says "GET A LOAD OF THIS!".
155
156[[AC:VideoGame/SonicAdventure2]]
157* General:
158** Have a pity drink for any E rank you get.
159*** Drink again if you were 500 points or less away from a better rank.
160** Hold a grand beer party upon collecting the 180th Emblem, preferably while you're running around [[spoiler:Green Hill Zone]].
161** Take a shot every time Shadow says "Maria". Don't try this unless you want to join her in the afterlife.
162* Action Stages:
163** As mentioned above, drink whenever you die against [[ThatOneBoss the Biolizard]] via water flow.
164* Shooting Stages:
165** Drink whenever Tails says "My power is failing!".
166** Take a sip for every combo of 7 or more targets. Don't drink anything if it's in Cosmic Wall.
167** Just start chugging when the second Tails vs. Eggman battle begins and don't stop until it's over.
168* Treasure Hunting:
169** Take a shot for every two minutes that pass without you finding anything. Make it a sip if it's on [[ThatOneLevel Mad Space.]]
170** Drink whenever a hint monitor leads you on the wrong path.
171
172[[AC:VideoGame/ShadowTheHedgehog]]
173* Take a shot every time Shadow says "damn" or any other swear word.
174** Take two every time someone '''other''' than Shadow swears.
175* Take a shot every time someone says "(it) looks like..."
176* Every time you complete a Hero mission, take a drink of fruit juice or soda. Drink your hardest liquor if you do a Dark mission. Neutral is anything with alcohol.
177* Take a drink every time you get in a vehicle slower than Shadow.
178* Finish your drink if you do something that [[WhatTheHellHero makes your current buddy upset]].
179* Take a sip of water every time you use Chaos Control. Do it with whiskey for Chaos Blast. To encourage usage of these, chug for when you just hold the power state for invincibility and infinite ammo.
180* Your buddy takes a shot for any of the above if they're playing as your ally. Two if they do something that makes their character complain.
181
182[[AC:VideoGame/SonicTheHedgehog2006]]
183* Take a ''small'' sip each time you encounter a loading screen.
184** Take a slightly longer one if you're presented with a single line of dialogue afterwards, then get put into another loading screen.
185* Take a small sip every time Silver says "TAKE THIS!", "IT'S NO USE!", or "THIS'LL END IT!"
186* Take a small sip for every glitch you encounter.
187** If said glitch results in an unavoidable death, finish your drink.
188* Take a sip whenever you talk to someone and they greet you with "Hey."
189* Take a drink whenever Princess Elise gets kidnapped.
190* When [[spoiler:Sonic and Elise kiss]], finish your drink.
191
192[[AC:VideoGame/SonicUnleashed]]
193* Take a drink every time you fail a QuickTimeEvent.
194** But only take small sips if it's during one of the "Flying" sections.
195* If you get an E grade, finish your drink and attempt a rendition of the "stage cleared" theme.
196* In the HD versions' Eggmanland, take a drink for every 10 minutes that pass on the in-game clcok.
197
198[[AC:VideoGame/SonicColors]]
199* Take a "small" sip (we don't want you dead be sensible) every time the announcer says a Color Power.
200* Take a drink every time you encounter a {{Quick Time|Event}} / ButtonMashing segment.
201* Take a drink every time your Drill power runs out while you're undergronud.
202* Take a drink every time you hear one of Eggman's [=PAs=].
203** Take two drinks [[TheUnintelligible if you can barely make out what he's saying.]]
204* Take a drink every time Sonic cracks a PreAssKickingOneLiner.
205* Take a drink every time you get a TIME'S UP.
206* Take a drink every time the Bucket O' Sushi restaurant is mentioned.
207* In Starlight Carnival, take a drink every time you encounter a section where Sonic runs and no input is required from the player.
208* Take a celebratory drink for the Final Color Blaster against [[spoiler:The Nega-Wisp Armor]]
209
210[[AC:VideoGame/SonicGenerations]]
211* Take a drink every time visiting a level induces a wave of nostalgia.
212* In City Escape: Act 2, take a drink every time the Mad Convoy gets a new upgrade.
213* Take a drink every time someone says "It looks like a homing shot!" during the FinalBoss. Take two if it's Shadow saying "That's a homing shot!"
214* Take a drink every time the Time Eater jumps away from your attack.
215
216[[AC:VideoGame/SonicLostWorld]]
217* Take a drink every time you die during the Minecart level.
218* If you're a completionist, take one drink for every Red Ring you miss per level.
219* Take one drink if you die and have to hear one member of the Deadly Six taunting you.
220** Only take sips if it's during one of the final levels.
221* Take a drink if you run up a wall by accident.
222* Take a drink every time you botch a homing attack.
223
224[[AC:VideoGame/SonicMania]]
225* As with ''Generations'', take a sip every time a new Zone brings about a wave of nostalgia.
226* Take a drink if you [[TimeLimitBoss run out of ground]] trying to fight the Death Egg Robot.
227* Take a drink every time a Zone-to-Zone transition involves the Phantom Ruby warping your PlayerCharacter somewhere.
228* Take two drinks if you go from one Zone to the next with no real transition.
229* In Oil Ocean Zone:
230** Take a sip every time your Flame Shield ignites the oil.
231** If the fumes in Act 2 start to drain your Rings, start chugging and don't stop until you either extinguish the fumes or die.
232* Take a drink every time you fail [[ThatOneLevel the 5th Emerald stage]].
233
234[[AC:VideoGame/SonicForces]]
235* Take a drink whenever [[BigBad Infinite]] appears.
236* Take a tiny sip every time you obtain something for your custom character.
237* Take a drink when you fail an SOS mission.
238* Take a drink whenever the Phantom Ruby is mentioned.
239* Finish your drink every time you go through GreenHillZone.
240* Take a drink for every Double Boost segment.
241* Take a sip every time the word "rookie" is used to describe your avatar character.
242
243[[AC:VideoGame/SonicFrontiers]]
244* Take a drink whenever you use memory tokens to unlock a cutscene with Amy, Knuckles, Tails, or Sage.
245* Take a drink whenever Sage refuses to elaborate on something.
246* Take a drink whenever a reference to a past game gets made.
247
248[[AC:Videogame/BlueSphere (both ''S3&K'' and ''Mania'' versions)]]
249* Take a drink every time the speed reaches maximum.
250* Take a drink if you [[GameOver hit a red sphere]].
251* If there is only one sphere left, take a drink for every 10 seconds that passes without you finding it.
252* Take a drink every time you end up between two bumpers.
253* Take a drink every time you miss the Perfect bonus because converting a grid of blue spheres into rings depleted the blue sphere counter to 0.
254* ''Sonic 3'', ''Sonic & Knuckles'', and ''S3&K'' only: If you completed the last stage needed to get all seven Chaos or Super Emeralds, toast your victory with a glass of champagne.
255
256[[AC: Super Sonic/Final Bosses]]
257* If you were killed by a squish trap while Super/Hyper, take 2 drinks instead of one.
258* Take a drink if you fall into a bottomless pit while Super/Hyper. If it's the infamous Mystic Cave Zone pit, keep on drinking while you wait to run out of rings.
259* Finish your drink if you are non-lethally knocked out of your Super/Hyper state through a method other than running out of rings (e.g. from ''Sonic 3''[='=]s [[DiscOneFinalBoss Big Arms]]).
260* Take a drink if, during normal gameplay, you run out of rings and return to normal.
261* Take two drinks if you automatically die to a final boss by running out of rings and losing the super state.
262** Take 3 drinks if you die as a result of being hit by the final boss and subsequently running out of rings right afterwards. (But take just 2 drinks if it was Solaris or Perfect Dark Gaia.) [[note]]The latter only applies to the Wii & [=PS2=] versions of Unleashed, as in the [=PS3=] and Platform/Xbox360 versions, Super Sonic has a health bar, and no time limit.[[/note]]
263* In Sonic 4 Episode II, take a drink every time you lose Super Sonic due to having to use a Tails move.
264* If you die due to five minutes passing during the Final Hazard fight, drink half a bottle.
265* Drink a whole bottle after TheReveal by Eggman during the Devil Doom fight.

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