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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/logo_sg.png]]
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3->''"You know you're playing a Supergiant Game if it's got colourful handpainted graphics, isometric gameplay, very strong writing focused on world-building and characters, and all the voice acting sounds like it's coming from very sexy people."''
4-->-- '''Yahtzee Croshaw''', ''WebAnimation/ZeroPunctuation''
5
6Supergiant Games is an independent game developer based in San Francisco, California. It was founded in 2009 by Amir Rao and Gavin Simon. The studio reached fame in 2011 their debut title, ''VideoGame/{{Bastion}}'', which received critical acclaim. Around that time, Supergiant hired Darren Korb as a composer, who would then become a mainstay at the company.
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8Supergiant would later release ''VideoGame/{{Transistor}}'' in 2014 to further acclaim. In 2017, they would release ''VideoGame/{{Pyre}}'', a party-based sports RPG that was a change of their usual formula. The game was also well-received, winning "Best Indie" in Game Informer's 2017 RPG of the Year Awards. Less than a month after the game's release, the company began working on ''VideoGame/{{Hades}}'', which was revealed in December 6 at the 2018 Game Awards, releasing on Early Access at the Platform/EpicGamesStore. Its official "Version 1.0" was formally released September 17th, 2020. It received critical acclaim, was named "Game of the Year" by several publications, and won "Best Indie" and "Best Action" in the 2020 Game Awards.
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10Not to be confused with Creator/SupermassiveGames.
11----
12!!Games developed:
13[[index]]
14* ''VideoGame/{{Bastion}}'' (2011)
15* ''VideoGame/{{Transistor}}'' (2014)
16* ''VideoGame/{{Pyre}}'' (2017)
17* ''VideoGame/{{Hades}}'' (2020)
18** ''VideoGame/HadesII'' (TBA)
19[[/index]]
20----
21!!Games from ''Supergiant Games'' tend to contain:
22* {{Animesque}} artworks and plotline.
23* CompanyCrossReferences:
24** ''VideoGame/{{Transistor}}'' references ''VideoGame/{{Bastion}}'' with the toys in Red's apartment.
25** ''VideoGame/{{Hades}}'' has an ActorAllusion of Christopher Saphire, who voices Thanatos, and previously voiced Asher Kendrell in ''VideoGame/{{Transistor}}'', where they're both reserved, ([[NotSoStoic mostly]]) unemotional character, Asher is [[GayOption in a loving relationship with Grant]], who prioritizes duty and loyalty. [[spoiler:Fortunately, Thanatos's story turns out a ''lot'' [[MyGodWhatHaveIDone better]] than [[DrivenToSuicide Asher's]].]]
26* Strong narrative thrust with a degree of top-level GameplayAndStoryIntegration (upgrading in Bastion, traces in ''Transistor'', The Rites in ''Pyre'' as a whole, the cycle of life & death in ''Hades'')
27** Some sort of [[PlayingWithATrope play]] on player's game-over state, sometimes to the point that said game overs do not "cut" the story but are woven into narrative itself.
28* Heavy focus on voice work (especially for the narrator character) and soundtracks.
29* Elaborate user interface designs that tie heavily into the games' visual feel.
30* CombinatorialExplosion, often with player's abilities or loadout.
31* ThemeNaming: Enemies named with derogatory words (or in ''Pyre''[='s=] case, all of the playable races)
32* Main/supporting characters whose real name is never revealed to the player. (The Kid in ''Bastion'', [[ExactlyWhatItSaysOnTheTin the man in Transistor]], the Stowaway in ''Pyre'', The Fates in ''Hades'')
33* Optional DynamicDifficulty system that gives the enemies new game-play traits or slaps more restrictions on the player in exchange for more reward (Idols in ''Bastion'', Limiters in ''Transistor'', Titan Stars in ''Pyre'', Pact of Punishments in ''Hades'')

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