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1Characters in ''WesternAnimation/WallE''.
2!All spoilers have been left unmarked. You have been warned.
3
4[[foldercontrol]]
5
6!!Robots
7[[folder:In general]]
8* AbsurdlyDedicatedWorker: No matter what happens, the robots will keep doing their jobs until they're disabled or destroyed. WALL•E and AUTO have been performing their respective duties for almost ''700 years.''
9* ADogNamedDog: Their names are technically that of the model of robot that they are. Multiple of each robot type are seen throughout the movie, with our main robots simply being the ones in focus.
10* AICronym: The main heroic bots have acronyms for names that describe their function when read in full, but sound like legitimate human names when read as a single word: WALL•E, EVE and M•O.
11* AIIsACrapshoot:
12** Subverted with AUTO. Despite being cold and ominous he never "goes evil" and intentionally tries to kill humans. He was simply following his orders to the letter and they didn't account for the Axiom sitting in space for 700 years.
13** The robots in the repair ward as all of them are malfunctioning and some of their behaviors are dangerously violent.
14** WALL•E is a case of A.I. going right. He was originally designed to have a limited range of operation (i.e., find, compress and stack trash). But after 700 years his programming expanded to give him a child-like wonder and curiosity of the junk surrounding him so while he still carries out his directive he also collects things he finds interesting and befriends a cockroach.
15* CuteMachines: In general they are cute, polite, sweet, and helpful, with endearing personalities. Except for AUTO whose face is pretty much a glowing red eye with the most robotic personality of the bunch.
16* ElectronicSpeechImpediment: All of the robots have electronic effects to their voices.
17* GrewBeyondTheirProgramming: Throughout the film, the robots are shown to develop sentience and personalities of their own, despite only having been programmed to do things like compact garbage, search the Earth for vegetation or clean the ship.
18* NoMouth: Although they can speak, none of them have mouths, at most only possessing ElectronicEyes that change shape to reflect their current moods.
19* PokemonSpeak: All of the robots, except for AUTO can only say a few words besides their names (though at least in WALL•E's case it more seems due to him never having anyone to practice speaking with for centuries).
20* RagtagBunchOfMisfits: The main robot cast is made up of a [[Really700YearsOld 700 year old]] trash compactor, a vegetation probe with an ArmCannon, and a tiny yet [[{{Determinator}} determined]] cleaning bot. Later on they are joined by more robots that include a painter, a vacuum, a defibrillator, a massager, a flashlight, an umbrella, and a hairdresser/beautician, all of whom are malfunctioning in some way.
21* Really700YearsOld: WALL•E and AUTO are at least 700 years old, and it is possible that the other robots on the ''Axiom'' may be of a similar age.
22* RidiculouslyHumanRobots: The robots in general have very humanlike mannerisms and quirks. [[spoiler:The ending of the film implies that WALL•E gained sentience overtime from his 700 years on the Earth, and learned a lot of the mannerisms from old film recordings]].
23* RoboSpeak: The only one really guilty of this is AUTO, as the other robots can only say a few words, or use voice samples. They mostly communicate through beeps, hums, etc. This fact allows for a few cases of ParentheticalSwearing -- EVE seems to be the primary offender here. For example, when GO-4 throws the plant down the garbage chute she makes a sound that is suspiciously similar to "crap!" Later, when she tries unsuccessfully to replace the badly damaged WALL•E's circuit board in the ''Axiom''[='s=] garbage disposal area, it sounds rather like she sets off a literal PrecisionFStrike (she makes a noise that sounds like "Faaaah!"). There is another good example of this earlier when WALL•E is chasing EVE through the ship, on the way to the bridge. One of the robots he cuts off beeps something sounding very much like "Asshole". According to the closed captions, WALL•E says "pathetic" while he's hiding behind the towel cart.
24* RobotNames: Of the [[FunWithAcronyms acrostic]] variety:
25** WALL•E = '''W'''aste '''A'''llocation '''L'''oad '''L'''ifter -- '''E'''arth Class, a global Earth-cleaning bot. He later meets his larger cousin, WALL•A, which of course, is '''A'''xiom Class.
26** EVE = '''E'''xtraterrestrial '''V'''egetation '''E'''valuator.
27** BURN-E, the repair-bot locked outside the ''Axiom'', gets his own [[WesternAnimation/PixarShorts DVD bonus feature]].
28** Many others. BRL-A (umbrella-bot), D-FIB (defibrillator-bot), M-O ("Moe"), PR-T ("pretty"), HAN-S (the massage bot), VAQ-M (vacuum-bot), [[Creator/VincentVanGogh VN-GO]] (the painter bot)...
29** M-O is stated in the DVD bonus material to stand for '''M'''icrobe '''O'''bliterator.
30* StarfishRobots: The designs of the robots tends towards form follows function with minimal humanoid traits. Wall•E is essentially a box on threads, EVE is pill shaped with detachable body parts, AUTO is just a ships wheel with an eye, etc.
31* SuperPoweredRobotMeterMaids:
32** EVE, whose laser arm is capable of destroying dedicated guard robots. Possibly justified considering she probably surveys planets that may have hostile life.
33** WALL•E himself. He's amazingly heat resistant, capable of enduring buzzing the sun and EVE's ship's thrusters to no ill effects. He's also equipped with a cutting laser (for cutting pieces too big for him to compact) and a music player (God only knows why). Not bad for a trash compactor.
34** But the prize goes to HAN-S. This massage robot [[CurbStompBattle curb stomps]] an entire squad of guard robots.
35* TerseTalker: Most of them communicate in one-word sentences.
36* ThemeNaming: Each robot's name is an acronym that specifies its job.
37* TinmanTypist:
38** The ''Axiom'' is full of them. Especially notable is AUTO. Whereas the others could ''maybe'' be excused by being separate mobile units, AUTO is ''built into the bridge itself''. Possibly justified, as it's implied AUTO had taken over functions intended to be performed by a human captain.
39** SUPPLY-R from the BURN-E short does this for the one thing that seems to be his ''entire function''.
40** Justified with EVE/her canister. While the keypad is dialed exclusively by robots in the film, it's made clear that she would need to interface with humans at some point during her function.
41* UnusuallyUninterestingSight: Most of the Axiom robots don't take note of WALL•E and EVE's shennanigans unless it happens to get in their way.
42[[/folder]]
43
44[[folder:WALL•E]]
45!!WALL•E (Waste Allocation Load Lifter – Earth Class)
46[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wall_e_pic.png]]
47The title character. WALL•E is the only robot of his kind shown to be still functioning on Earth. Although working diligently to fulfill his directive to clean up the garbage, he is distracted by his curiosity, collecting trinkets of interest. One day during work, he meets EVE and his life changes forever.
48
49->'''Voiced by:''' Ben Burtt
50-----
51* AccentUponTheWrongSyllable: An example due to his ElectronicSpeechImpediment. He pronounces EVE's name as "EVE-A."
52* ActOfTrueLove: If his efforts to repair EVE when he thought she was broken weren't this, his devotion to fulfilling EVE's objective, even while ''he'' was broken, certainly was. He even refused what could have been his ''only'' chance to hold her hand, to retrieve the plant.
53* AdaptationalBadass: In the movie, WALL-E is a NonActionGuy who does awesome things by [[TheFool complete accident]], with EVE providing heavy lifting and firepower. In the games, he's far more willing to throw down on his own, using trash cubes and his laser to fight off enemy robots. Notably, in the [=PS3=]/[=XBox=] 360/Wii versions there's an entire level dedicated to him going on a rampage and gunning down countless security robots with EVE's ArmCannon in a bid to rescue her.
54* AllLovingHero: Seems genuinely pleased to meet everyone he comes across, human or robot. Or cockroach.
55* AmazonChaser: WALL•E has a love for EVE, an explorer droid with incredible strength and a [[RayGun powerful blaster]] to boot.
56* BadassAdorable: Especially in the climax when he holds up the holo-detector despite being damaged by Auto's taser.
57* BlitheSpirit: Everyone he encounters starts thinking differently as a result of it--maybe because he wakes them up from their trance or because he's so filthy they break their programming to clean him.
58* ButtMonkey: Gets blasted at, crashed into, broken, and tossed into walls regularly.
59* CharacterSignatureSong: "Put On Your Sunday Clothes" from ''Film/HelloDolly'', which he always has recorded on his playback. This serves as a ChekhovsGun when he replays it to rally up the robots who escaped the repair ward, who heard the song there when he played it on accident, to make an army.
60* TheCollectorOfTheStrange: He keeps a wide assortment of random trinkets that catch his fancy. The items he collects don't seem to have any particular theme, other than having some quality about them that caught his attention beyond the regular garbage.
61* CriticalAnnoyance: A low-pitched BEEP BEEP BEEP BEEP plays when he's about to run out of energy.
62* CuteMachines: He and EVE are even the page image!
63* DesperatelyCravesAffection: WALL•E longingly watches romance movies and wants little more than for someone to hold his hand. When he meets another actual robot, he's so eager to make contact that he tries to befriend her despite her attempt to blast him.
64* {{Determinator}}: Did the same job for 700 years, held onto the ship back to the Axiom for no one knows how long simply because EVE was on it, and held up the holo detector even though he had very recently been electrocuted by AUTO and was still recovering from that.
65* DistressedDude: He's this quite frequently, most notably when he's in the Axiom dump and needs to be rescued by EVE.
66* TheDitz: Definitely towards the quirky end of the spectrum. WALL•E is by no means stupid but he has been without any type of human/robot companionship for 700 years and is rather naive and awkward now that he finds himself in social settings.
67* DoggedNiceGuy: His initial attempts to woo EVE are met with total indifference. The moment she starts to reciprocate his advances, she shuts down. All of WALL•E's attempts to get her back online are sweet, but ultimately unsuccessful.
68* EyeBeams: WALL•E's eyes are actually none more than cameras, but he does have a cutting laser hidden in a bridge between them. He uses it to cut through obstacles and reduce waste to manageable sizes.
69* FriendToBugs: WALL•E regards a cockroach as a pet, but most people in real-life consider them disgusting pests.
70* GoMadFromTheIsolation: A rare inverted example. After spending seven centuries doing his own job with only a cockroach as a pet, Wall-E develops a "glitch" in his program, giving him a sentience and a personality of his own. Because of this, he likes collecting objects that catch his interest, and deeply longs for a connection and for something more beyond his directive.
71* LastOfHisKind: Appears to be the only functional robot left. Andrew Stanton has said that the original story premise revolved around the idea that humanity left Earth but forgot to turn off the last robot. This premise is supported in the opening of the film where we see dozens of other WALL•E-class robots frozen mid-action, as if a global signal was sent to shut down and WALL•E somehow missed it.
72* {{Leitmotif}}: "Put On Your Sunday Clothes" from ''Film/HelloDolly'' serves as a symbol of WALL•E's emergent personality, and later becomes the rallying anthem of the malfunctioning robots. The absence of this song on WALL•E's personal audio recorder is what convinces EVE that he CameBackWrong.
73* LoadBearingHero: Is crushed holding up the holodetector, though EVE is [[DisneyDeath able to repair him]]. A much more justified use of the trope than most heroes, though, since WALL•E would have been designed with at least as much load-bearing capacity as an automobile jack.
74* LoveAtFirstSight: He falls in love with EVE the first time he sees her. Possibly justified in that EVE is the first girl robot he's ever seen.
75* MadeOfIron: He survives for 700 years by repairing himself and takes a heck of a lot of punishment during the movie.
76* MasculineGirlFeminineBoy: Feminine Boy to EVE's Masculine Girl, despite being a garbage robot -- he's timid, while she's bolder and has a gun.
77* MayorOfAGhostTown: He is the only sapient thing wandering around on Earth.
78* NatureLovingRobot: {{Downplayed|Trope}} in that there's very little nature left with roaches seeming to be only life left on Earth, but WALL•E has a roach he's both attached to and who is attached to him. When WALL•E finds a living plant, he decides it is something of value and takes it to be part of his collection.
79* NiceGuy: Granted, he does troll M•O a bit (usually unintentionally), but other than that, he is a kind, friendly, loyal, heroic and polite robot.
80* NoisyRobots: His head/eye movements make loud noises.
81* NonActionGuy: He's a garbage bot. The closest thing he would have to an offensive capability is his cutting laser, which only serves as a utility tool. However he compensates for this by his sheer determination and [[LetsGetDangerous when he thinks EVE is in danger...]]
82* NotAMorningPerson: He drags himself around like a human needing a cup of coffee, bumping into things and being unable to put his treads on until he gets his morning sunshine. Justified since he needs the sunshine to charge.
83* OOCIsSeriousBusiness:
84** He's a sweet and friendly robot who treats EVE with nothing less than pure reverence and love, but when EVE accuses him of stealing the plant and tries to send him back to Earth without her, he angrily [[DeathGlare glares at her]] and refuses to go along with it. He's friendly, but he won't sit by and take the blame for something he didn't do.
85** After being rebuilt by EVE, him showing no interest in the knick-knacks he previously showed EVE and going on to compact them is the first sign that [[CameBackWrong something went very wrong]].
86* ThePigPen: Not on purpose, but 700 years cleaning up garbage on a deserted wasteland hasn't left him in the best shape.
87* PitbullDatesPuppy: With EVE. WALL•E is a small garbage robot with a very sweet and friendly personality, while EVE is an ActionGirl with a HairTriggerTemper who will most likely shoot at you with her plasma cannon before saying hello.
88* PostKissCatatonia: WALL•E completely freezes the first time EVE "kisses" him.
89* ThePowerOfTheSun: In a sense, since his battery is solar-powered.
90* PuppyDogEyes: When they're reset to factory standard, it's highly disturbing. The return to normal is what signals that he's back.
91* QuakingWithFear: Does this a couple of times. He shivers after EVE's blast from her ArmCannon almost obliterates him. Also when the outcast robots push him in front of the police bots.
92* TheQuietOne: He rarely speaks, and when he does, he just says short words. Justified, since he spent seven centuries alone with a cockroach as a pet, with no one to talk to.
93* Really700YearsOld: He has been collecting trash for more than 700 years, yet still acts like a curious child.
94* ReflectiveEyes: The lenses that make up WALL•E's eyes naturally do this.
95* RoboRomance: With EVE.
96* ShrinkingViolet: He’s very timid, and he will compact into his storage cube form like a turtle whenever he’s frightened.
97* SpannerInTheWorks: His every action on the Axiom unwittingly results in chaos which in turn leads to the downfall of AUTO's regime.
98* StalkerWithACrush: Much nicer than most examples, but the trope still applies. They even brought it up on the Blu-Ray geek track. "He's got stalker charm!"
99* TankTreadMecha: He is a trash compactor robot that runs on tank treads.
100* UglyGuyHotWife: He's a worn, rusted trash compactor who wins over a sleek, futuristic robot.
101[[/folder]]
102
103[[folder:EVE]]
104!!EVE (Extraterrestrial Vegetation Evaluator)
105[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eve_pic.png]]
106A sleek robot who WALL•E meets during a day at work and has come to Earth looking for something. She moves using antigravity technology and is equipped with scanners, specimen storage, and a plasma cannon in her arm, which she is quick to use. WALL•E falls in love with her the moment he sees her. Eventually, she warms up to him and falls in love with him as well.
107
108->'''Voiced by:''' Elissa Knight
109-----
110* ActionGirl: Doesn't like things getting in her way and has a general willingness to rush into a fight. When in doubt, she will shoot, with the plasma gun built into her arm.
111* ActionGirlfriend: Her arrival to Earth changes WALL•E's life forever and sets him on an adventure to bring humanity back to their home planet. Since WALL•E has no fighting skills, EVE handles the combat with her arm cannon.
112* AdamAndOrEve: The first robot WALL•E encounters after living alone for so long, and she is meant to find life and get humanity back to Earth.
113* ArmCannon: Her primary weapon. Also her main tool, it seems. In contrast to her soft [[MasculineLinesFeminineCurves feminine contours]], it is a stark, aggressive-looking thing that can quickly transform out of her arm and back again in a snap.
114%%* BadassAdorable: Like WALL•E, but more so.
115* BiblicalMotifs: Two of them, actually. Her name comes from Eve, the first woman (with WALL•E being her Adam), and her white coloring and soft outline reference the dove sent by Noah after the flood to find a plant and prove that the world was safe to live on again.
116* CharacterCatchphrase: She'll say, "Directive." to ask someone what their job is or mention her job.
117* CharacterDevelopment: She learns to embrace her "defects" by the end of the film. While she had sentience at the beginning, she was forced to keep it hidden because of her directive. Her voice also evolves into something more feminine and emotional when it was originally robotic and distant. Also, upon planetfall she is somewhat trigger-happy, blasting anything with her Arm Cannon if it offers the slightest sign of threat to herself. By the end of the movie she uses it only to help or defend others.
118* CharacterTics: Likes to spin with her arms outstretched.
119* CuteMachines: She and WALL•E are even the page image!
120* DamselOutOfDistress: EVE always manages to rescue herself. In a deleted scene, she was going to be a somewhat DamselInDistress in the Axiom dump, where WALL•E was going to save her; the final film reverses the roles.
121* DefrostingIceQueen: At first, she only cares about her directive. She starts defrosting after her frustrations with it make her more tolerant of talking to WALL•E. It's implied she was sapient from the beginning, but got used to hiding it so that she wouldn't get rebooted. Being around WALL•E changed that, so that she was more willing to accept the fact that her intelligence wasn't a "defect".
122* DungeonBypass: That ion cannon of hers surprisingly only gets used for this once, blasting open the hatch in the ceiling of the garbage bay to regain access to the rest of the Axiom.
123* EyeLightsOut: Her eye lights go out when she sleeps or shuts down.
124* FemBot: Downplayed, or possibly reduced to basics. EVE's series of robots have large expressive eyes, ovoid bodies, fluting tones and graceful movements. Her 'gender' is mostly a matter of perception.
125* GaussianGirl: Her sleek shiny design seems to exist to make this happen as much as possible. On close inspection she seems to ''emit'' a diffuse white light from her (shiny, white) skin, essentially making her a self-generating, in-universe GaussianGirl.
126* HairTriggerTemper: It doesn't take much for her to use her arm cannon on something, as demonstrated when she began furiously blasting [[MadeOfExplodium anything remotely combustible]] to try to make WALL•E stop interfering with her mission on Earth.
127* HotBlooded: With that HairTriggerTemper of hers and that much determination to complete an objective, she would definitely qualify.
128* HoverBot: Consists of floating egg-shaped components, complete with head and arms.
129* KillerRabbit: She may be a cutie but [[ArmCannon the plasma gun she wields in her arm]] is anything but harmless.
130* LaughOfLove: She has a cute electronic giggle while bonding with WALL•E.
131* MacGuffinEscortMission: Her directive is to safely bring plant life from Earth to the ''Axiom''[='s=] scanner.
132* MasculineGirlFeminineBoy: Masculine Girl to WALL•E's Feminine Boy -- she has a gun, is determined, forceful and all-around forward, while he's shy and watches romcoms.
133* MeaningfulName: She is named after Eve, the first woman on Earth according to Literature/TheBible, because Andrew Stanton thought that WALL•E's loneliness reminded him of Adam, before God created his wife.
134* NonIndicativeName: EVE's name suggests that she's supposed to be looking for vegetation anywhere ''besides'' Earth, but Terrestrial Vegetation Evaluator would make for a much less catchy nickname.
135* NotSoAboveItAll: At WALL•E's home, he hands her an egg-beater, and after figuring it out, she spins it so fast that it breaks and flies into the ceiling. [[ActingUnnatural She quickly puts the broken remains on the nearest shelf and tries not to draw attention to herself]]. She even starts to [[NotSoInnocentWhistling hum something]] while she waits.
136%%* OfficialCouple: With WALL•E.
137%%* OppositesAttract: With WALL•E.
138* PintSizedPowerhouse: Is by far the most dangerous character in the film, despite being less than half the height of the humans.
139* PitbullDatesPuppy: EVE is an ActionGirl with a HairTriggerTemper who will most likely shoot at you with her plasma cannon before saying hello. She eventually falls in love with WALL•E, a small garbage robot with a very sweet and friendly personality.
140* RoboRomance: The burgeoning romance between her and WALL•E is a big part of the film.
141* PowerGlows: Not only does EVE glow very faintly (the better to invoke a GaussianGirl), her presence and touch cause electrical lights to glow as well.
142* SingleWomanSeeksGoodMan: She eventually falls in love with WALL•E because of his sweet nature and complete devotion to her.
143* SuperStrength: She's strong enough to lift what's implied to be a very heavy train by herself when it's about to slip and crush several people aboard the Axiom.
144* TertiarySexualCharacteristics: Is sleeker, more slender, has a lighter color scheme and larger eyes then the more masculine WALL•E.
145* TriggerHappy: Responds to any movement by blasting it when she first arrives on Earth.
146* {{Tsundere}}: She at first appears as short-tempered, intolerant and prone to blowing things up with her plasma cannon at the slightest provocation. Once WALL•E becomes closer to her, EVE reveals a caring and affectionate side, even trying to put her directive aside when WALL•E is in danger.
147* TheUnpronounceable: WALL•E can only pronounce her name as Eva, which she tries to correct at first, but gives up on after a while. M•O pronounces it the same way, so it might just be a flaw of the other robots RoboSpeak.
148* UglyGuyHotWife: She's a sleek, futuristic robot who gets eventually attracted to a worn, rusted trash compactor.
149* UptownGirl: EVE is from the luxurious Axiom spaceship, while WALL•E was forgotten and left behind by the humans.
150* ViolentlyProtectiveGirlfriend: To WALL•E eventually. She defends him, carries him around, and rescues him when AUTO's minions start chasing them through the ship.
151* WhenAllYouHaveIsAHammer: Her problem-solving tree is something like "blast it with my arm cannon. Does it still need to be blasted more? [Y/N]"
152* WhenSheSmiles: When she's happy, she's just as adorably lovable as WALL•E.
153* WingdingEyes: Her eyes are two electronic lights that change shapes to fit her mood, such as turning into two curved lines (as if she were closing her eyes) when she laughs or turning into thin, angular lines when she's mad.
154* WomenAreWiser: She is depicted as the more sensible character compared to the bumbling WALL•E. Justified, as she's much more experienced than him.
155[[/folder]]
156
157[[folder:M•O]]
158!!M•O (Microbe Obliterator)
159[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/m-o_walle_5787.png]]
160A tiny, obsessive-compulsive maintenance robot with rollers for hands who keeps ''Axiom'' clean. When M•O meets WALL•E and sees how filthy he is, he deviates from his normal routine and follows WALL•E, cleaning up behind him.
161
162->'''Voiced by:''' Ben Burtt
163-----
164* AccidentalHero: Saves WALL•E and EVE from getting sucked out into space by accidentally getting himself wedged in the inner airlock doors when trying to clean WALL•E. This causes a catastrophic airlock failure, which then prompts the WALL•A units to do an emergency abort on the trash dump and close the outer door.
165* AlmightyJanitor: Stops the closing airlock doors of the ship with his body.
166* AwLookTheyReallyDoLoveEachOther: In a non-romantical way with WALL•E. WALL•E trolls M•O a bit and M•O dislikes WALL•E because of his dirtiness, but they overcome their differences and prove to be good friends as WALL•E shows concern for M•O in the garbage disposal and M•O shows nothing but extreme sadness at WALL•E's "death" at the climax. M•O even whimpers and cries, burying his head into his roller brush as he mourns.
167* BadassAdorable: He tries to help WALL•E, EVE and the rest of the malfunctioning robots get past the SECUR•T bots by cleaning them.
168* BerserkButton: M•O gets furious when he sees WALL•E ''completely'' covered in dirt and germs (or 100% foreign contaminant) to the point that [[RedAlert a red siren slowly emerges from his head]] and he later follows the robot through the ship by his trail of dirt, even chasing him down the garbage chute.
169* ButtMonkey: He's dedicated to his job... no matter how much he's going to need repairs by the end of it...
170* CharacterCatchphrase: Will say, "[FOREIGN CONTAMINANT]" when something's dirty.
171* ChekhovsSkill: He's the one to find the plant amid all the confused passengers on the lido deck to save WALL•E because his optics are made to detect foreign contaminants, which are present on the shoe holding it.
172* CuteMachines: He's a very enthusiastic cleaner.
173* {{Determinator}}: Nothing stops him from finding WALL•E and cleaning him.
174* InsistentTerminology: Even though the name M•O is a dead ringer for "Moe", M•O ''insists'' to WALL•E that it's pronounced "Em-Oh".
175* InspectorJavert: Come hell or high water, he ''will'' ensure the grungy trash compactor will not disrupt the sterile, germ-free environment of the Axiom. A benign example, as he's perfectly friendly to WALL•E once he gets the opportunity to thoroughly scrub WALL•E down.
176* JerkWithAHeartOfGold: A short tempered little robot easily set off by the sight of [FOREIGN CONTAMINANT], and only chases down WALL•E for the purpose of cleaning him. Once that's said and done, however, he willingly allies with him and EVE in order to get the former home and save his life, even if he has to be faced with even more [FOREIGN CONTAMINANT] in the process.
177* LeaveTheTwoLoveBirdsAlone: M•O chases away the other robots when WALL•E regains his memories and shares a romantic moment with EVE.
178* MadeOfIron: He [[PintsizedPowerhouse might be small]], but his body is strong enough to survive getting caught in the ''Axiom's airlock doors'' without sustaining any significant damage.
179* TheNapoleon: Smaller than most of the other robots, but leads the group of cleaner robots.
180* NeatFreak: So much so that he breaks his programming to follow WALL•E throughout the ship and clean him. Before he shakes WALL•E's hand, he cleans it. Note that literally seconds before this, he had just gotten confirmation that WALL•E was all clean.
181* SmallRoleBigImpact: He only gets about three minutes of screentime, but his holding the Axiom's airlock doors open saves WALL•E and EVE from being shot out of the ship, in turn allowing them to save the plant and get humanity back to Earth.
182* SpannerInTheWorks: If he hadn't been so determined to clean WALL•E, he wouldn't have gotten caught in the airlock doors. If that didn't happen WALL•E, EVE, and the plant would've been blasted out the airlock, [[TheBadGuyWins allowing AUTO to maintain control over the ship and preventing humanity from going back to Earth]].
183* WhenAllYouHaveIsAHammer: Even when M•O starts helping the heroes, he does this by cleaning, the only thing he ''can'' do, even when other things would be more useful.
184[[/folder]]
185
186[[folder:AUTO ('''UNMARKED SPOILERS''')]]
187!!AUTO
188AUTO is the autopilot of the [=BnL=] flagship ''Axiom''. Shaped like a sailing ship's steering wheel, AUTO units assist each ship's captain with their duties.
189[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/auto_walle_clipped_rev_1_5.png]]
190
191->'''Voiced by:''' [[SyntheticVoiceActor MacinTalk]]
192----
193* AIIsACrapshoot: {{Inverted|Trope}}; the ''other'' machines are going beyond their programming while AUTO is still following his directive.
194* AlasPoorVillain: His shutdown by [=McCrea=] is actually quite tragic since he had little control over his behavior because of a hopeless directive from MissionControl.
195* AllegoricalCharacter: The BigBad being an autopilot is no coincidence: while AUTO is in power the population of the ''Axiom'' is running on a metaphorical autopilot of their own, going through daily routines with no deviation whatsoever. Captain [=McCrea=] taking manual control is reflected in the ''Axiom'' as well with the people getting up and doing their own things for once.
196* AntiMutiny: He is actually following his instructions by defying the Captain.
197* AntiVillain: He opposes WALL•E, EVE and [=McCrea=] and tries to prevent the ''Axiom'' from returning to Earth only because he can't deviate from his directive and [[WellIntentionedExtremist genuinely believes]] humanity won't survive. It's the actions he takes in pursuit of said directive such as trying to destroy WALL•E, mutinying against the captain and endangering the population of the ''Axiom'' that ultimately make him a villain.
198* BigBad: Becomes this due to an inability to stray from his directive of keeping humans from going back to Earth which adds to his many attempts to get rid of the plant, even if it means committing mutiny of some kind and inflicting harm.
199* BigNo: AUTO says, "NO!" when [=McCrea=] turns him off.
200* TheComputerIsYourFriend: PlayedWith. AUTO was designed to be an assistant to the captain but as time went by the humans became complacent and sedentary so he's been left to control more and more of the Axiom. However, he's never actually the villain as his attempts to stop the recolonization of Earth were the result of him being issued Directive A113 which instructed him to keep humanity forever "safe" in space rather than return them to a more-polluted-than-anyone-believed Earth. The problem is that his directive was issued 700 years ago and things have actually changed on Earth but the directive does not account for that possibility.
201* CreepyMonotone: Speaks using the old [=MacInTALK=] "Ralph" voice. Combined with EvilSoundsDeep -- all the robots have computer voices but his sounds the most unsettling because he's technically the villain.
202* CyberCyclops: Is shaped like a modern version of a ship's steering wheel with a single, ominous red eye lens directly in the center. This actually causes him trouble as [=McCrea=] uses his lack of depth perception to outright trick him.
203* DemiurgeArchetype: Interestingly enough AUTO takes several characteristics from the [[{{UsefulNotes/Gnosticism}} Gnostic demiurge]]; he controls and oversees an artificial world full of nascent humans yet despite his efficiency is not all-powerful or omniscient as he would like to believe and his defeat is marked by humans gaining greater sentience and knowledge about themselves and their world.
204* DramaticallyMissingThePoint: Shelby Forthright gave the order not to return to Earth because it couldn't sustain life. The current Captain points out that the order no longer applies since the plant proves Earth can now do so again. AUTO's response? "Irrelevant." AUTO was given the order never to return and will stay by it even though the reason it was given changed.
205* DyingVocalChange: His final "No!" as [=McCrea=] switches him off is slow and gradually lowers in volume until he completely deactivates.
206* EvilSoundsDeep: He has a chilling robotic baritone.
207* {{Expy}}: He's obviously one of HAL 9000 from ''Film/TwoThousandOneASpaceOdyssey''. Made even more obvious by the central pieces of the soundtrack playing during scenes in the Captain's quarters - Johann Strauss II's "Blue Danube" Waltz when the Captain is asking the computer for a status report as AUTO tries to get his attention and "Sunrise" from Richard Strauss' ''Music/AlsoSprachZarathustra'' when he stands on his own two feet for the first time during the climactic battle with AUTO.
208* {{Foil}}: To all of the other robots. Whereas most originating from the ''Axiom'', notably [[{{Tsundere}} EVE]] have developed some semblance of personality even before [[ShrinkingViolet WALL•E]]'s arrival [[SeriousBusiness AUTO]] is the only one to stay true to his programming.
209* JustFollowingOrders: He has been given [[SealedOrders Directive A-113]] to never return to Earth no matter what. Although the reason for it has changed and life is now sustainable, AUTO’s programming prevents him from deviating from it, which leads to him growing hostile.
210* LittleNo: AUTO utters "No" when he notices WALL•E trying to hold open the container for the plant before promptly jamming the button to close the container so it crushes his adversary.
211* LogicalWeakness: He has two--one physical and one based in his programming.
212** The physical one is his single eye, which makes him lack any kind of depth perception. As such, Captain [=McCrea=] is able to trick him with a 2-D image of the plant, forcing AUTO to open his chamber to investigate and thus allowing [=McCrea=] to escape.
213** The programming one is that while he's technically the power behind the ''Axiom'', he's still officially the second-in-command and thus ''has'' to follow the Captain's requests. When [=McCrea=] learns that AUTO has classified information, the robot initially stonewalls him--until the captain snaps "Tell me, AUTO. That's an ''order!''" AUTO has no choice but to comply with the demand.
214* MachineMonotone: Speaks in a curt, quick robotic voice. [[OOCIsSeriousBusiness It begins to give way to actual concern when the protagonists attempt to get the plant to the Holo-Detector.]]
215* TheManBehindTheMan: Quite literally. When [=McCrea=] looks at the photos depicting his predecessors he realizes that AUTO is ''always there'', right behind the shoulder of each one of them. It perfectly conveys the fact that all captains of ''Axiom'' were pretty much just figureheads and it was the ship A.I.s who held real power ensuring Directive A-113 will be followed.
216* NearVillainVictory: To the point where it takes several [[SpannerInTheWorks spanners]] for him to lose. He's so efficient that he succeeded at his directive for ''almost 700 years'' and his actions nearly kill WALL•E, the one responsible for putting him in this position anyway. Again, AUTO would've ''[[TheBadGuyWins won]]'' if it weren't for a [[ForWantOfANail certain cleaning bot]].
217* NotSoStoic:
218** When the Captain sets out to put the plant in the Holo-Detector himself AUTO's MachineMonotone gives way to a ''[[OOCIsSeriousBusiness frighteningly stern voice]]''.
219--->'''AUTO:''' '''''[[WhamLine SIR. I INSIST YOU GIVE ME THE PLANT.]]'''''
220** He also begins to panic when WALL•E is close to placing the plant in the Holo-Detector and hits the button to retract it so hard it breaks - with his ''taser'' no less.
221* ObliviouslyEvil: He was merely programmed to keep the Axiom away from Earth, since Shelby Forthright believed there was no point in returning.
222* ObviouslyEvil: He's got that [[CyberCyclops single glowing red eye]], he hangs from the ceiling and skitters around like a mechanical spider and he's the only robot character to be voiced by [[SyntheticVoiceActor an actual machine]]. It's {{downplayed|Trope}} in that while AUTO is an antagonist he's not actually the villain. He's simply following the last command given to him by his creators, Directive A-113 which authorizes him to take full control of the ship and keep humanity safe by never returning to Earth. The main problem is that the directive did not include any exceptions for reevaluating the situation after some time to see if it still applied.
223* OhCrap: Towards the end of the film when EVE and WALL•E escape from the garbage chute and the Captain tricks him a hologram that contains the plant.
224-->"'''[[ThisCannotBe NOT POSSIBLE.]]'''"
225* RedEyesTakeWarning: He has a red eye that deepens his similarity with HAL.
226* RightHandVersusLeftHand: A case of AUTO being caught in the middle and ''also'' representing one of the hands by following the last directive given by [=BnL's=] CEO and President. This is particularly prevalent when [=McCrea=] is ordering him to let him fire up the holo-detector. Despite trying to follow the President's orders (including the video of the final order saying "TOP SECRET" and "FOR AUTOPILOT'S EYE ONLY"), AUTO still can't disobey a direct order from the Captain of the ''Axiom'':
227-->'''[=McCrea=]:''' AUTO, get out of my way.\
228'''AUTO: WE CANNOT GO HOME.'''\
229'''[=McCrea=]:''' What are you ''talking'' about? Why not?\
230'''AUTO: THAT IS CLASSIFIED.''' ''(Extends and opens grabber)'' '''CAPTAIN, GIVE ME THE PLANT.'''\
231'''[=McCrea=]:''' ''(Holds plant defensively)'' What do you mean "classified"?! You don't keep a secret from the captain!\
232'''AUTO:''' ''(Makes repeated grabs for the plant)'' '''GIVE ME THE PLANT.'''\
233'''[=McCrea=]:''' ''(Moves the plant out of the way)'' Tell me what's classified!\
234'''AUTO:''' ''(Approaches closer)'' '''THE PLANT.'''\
235'''[=McCrea=]:''' ''(Holds him away by the central chassis, right next to the eye)'' ''Tell me,'' AUTO! That's an order!\
236''(Extended staredown between AUTO's robotic eye and [=McCrea's=] determined glare)''\
237'''AUTO: ...AYE-AYE, SIR.'''
238* ShockAndAwe: Shocks WALL•E with his built-in taser, damaging his circuitry and sending him falling into the ship's garbage disposal.
239* SyntheticVoiceActor: Being voiced by [=MacInTALK=] he's the only robot whose "voice clips" aren't provided by a human actor.
240* VillainousBreakdown: Starts when EVE and WALL•E break out of the trash pit. Exacerbated when the Captain decieves him with a hologram. "[[ThisCannotBe Not possible]]" he says in monotone. Gets even worse when he starts sending significant numbers of SECUR•T bots after EVE and WALL•E. Jumps off the slippery slope when he intentionally causes the ''Axiom'' to list sending everyone tumbling about. Climaxes when he's using his taser to jam down the Holo-Detector retract button with excessive force.
241* WalkingSpoiler: He is first built up as just an autopilot before AIIsACrapshoot happens. Then he subverts it when he reveals that he has been following orders the whole time.
242* WellIntentionedExtremist: He honestly thinks he is doing good by not going back to Earth and sadly there was no human left there to rescind the directive.
243* ZerothLawRebellion: Tying in with the WellIntentionedExtremist angle AUTO seems to overcome his inability to refuse [=McCrea's=] orders by initiating a quarantine on the Captain in response to (by his view) a suicidally foolish desire to return to Earth.
244[[/folder]]
245
246[[folder:GO-4]]
247!!GO-4
248[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/go_4.jpg]]
249GO-4 is a small robot who is the leader of the Axiom police robots.
250-----
251* AdaptationalVillainy: In the movie, Go-4's involvement in the plot boiled down to doing as AUTO commanded, and he never interacted with the reject bots or did any form of harm unless AUTO specifically commanded it. In the game, however, he goes out of his way to attack WALL•E and attempt to drag him off the cart going to the holodeck, and during the PlayableEpilogue when AUTO has been deactivated, GO-4 attempts to both steal the plants needed to rebuild Earth and have the reject bots rounded up and destroyed.
252* AstonishinglyAppropriateAppearance: His silhouette resembles that of an officer with his hands folded rigidly behind his back.
253* DisneyVillainDeath: Suffers a messy one. When Captain [=McCrea=] is struggling in a fight with AUTO, GO-4 attempts to attack him, but gets hit and is thrown from the bridge, being smashed completely when he hits the ground.
254* TheDragon: GO-4 is actually working for AUTO, and is the head of the sentry robots.
255* DragonAscendant: In the tie-in game he outlives AUTO and continues to menace the humans on Earth by stealing their plants and having the reject bots rounded up to be destroyed, forcing WALL•E to thwart his plans.
256* TheNapoleon: He's small but fierce.
257* OhCrap: When he sees [=McCrea=] fighting AUTO, he lets out a ''loud'' screech before charging in to assist.
258* SparedByTheAdaptation: In the tie-in game, he doesn't suffer a DisneyVillainDeath and is still alive by the epilogue.
259[[/folder]]
260
261[[folder:SECUR-Ts]]
262!!SECUR-Ts
263
264The many steward-bots that were programmed to act as the police force of the Axiom. They take orders from AUTO and GO-4.
265
266->'''Voiced by:''' Teddy Newton
267----
268* TheBadGuysAreCops: Their role as AUTO and GO-4's security of the Axiom makes them antagonists towards WALL•E and company.
269* BoundAndGagged: They bind their targets by shooting out a red laser that traps said target in an energy sphere.
270* CharacterCatchphrase: They tend to say one word phrases, like "Halt!" or "Wrong!"
271* CurbStompBattle: The moment WALL•E breaks HAN-S out of the binds that are tying up its massaging arms, HAN-S goes about annihilating all the steward-bots that were sent after them.
272* TheDreaded: For the reject bots, who will freeze up or run away the moment they appear, likely knowing they will haul them straight to the repair ward if they're caught.
273* EnergyWeapon: They fire red beams to try to trap their targets in energy spheres in order to carry them elsewhere. If there's many SECUR-TS, lasers are flying everywhere.
274* TheFaceless: They look like mobile kiosks, and as a result have little resembling a face. Their screens are only used to display images, the camera lense they have on their front is only for taking pictures. The closest thing they have is the siren lights on their heads, which seem to tilt in the direction of things they're looking at.
275* ForInconveniencePressOne: They aren't of any real help to humans when they're in trouble, despite having lasers capable of moving mass. When John falls of his chair, they just stand at his sides and rattle of a message to him as he asks for help. One even seems to glance at John before continuing its spiel, implying it ''wants'' to help him, but can't.
276* HeelFaceTurn: The last surviving SECUR-T (implied to be the one EVE shoved into a closet) is seen helping humans rebuild Earth in the credits.
277* {{Mooks}}: They serve this role for AUTO and GO-4 as their many security soldiers.
278* NotSoStoic: One of the few machines on the Axiom with little in the way of expressivenes. Still, when EVE shoves one into a closet, it's visibly shaking in fear, so they do seem to have feelings.
279* OhCrap: One SECUR-T tilts it siren light just in time to look at HAN-S as it comes down to beat the contingent into scrap parts.
280* ZergRush: AUTO sends the entire contingent of SECUR-Ts to stop EVE and WALL-E. They pose a threat with their massive numbers, [[CurbStompBattle up until WALL-E cuts HAN-S's bindings.]]
281[[/folder]]
282
283[[folder:TYP-E]]
284A typingbot stationed by the elevator to the captain's quarters.
285----
286* BitCharacter: Only gets two scenes and a cameo in the credits, and serves mostly to highlight WALL•E's effect on the inhabitants of the Axiom.
287* CuteMachines: Its design is a bit intimidating, but seeing it learn how to wave and doing so enthusiastically makes it positively adorable.
288* RedEyesTakeWarning: Averted. It has a large, red eye, but its friendly and waves WALL•E goodbye with great enthusiasm.
289* SingleTaskRobot: A robot designed for the express purpose of typing on a keyboard.
290[[/folder]]
291
292[[folder:BURN-E]]
293!!BURN-E (Basic Utility Repair Nano Engineer)
294[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/burn_e.png]]
295BURN-E is the robot that is seen repairing the ship when WALL•E and EVE fly into the airlock and lock him outside. He's the focus of a short on the DVD with his name.
296
297->'''Voiced by:''' Angus [=MacLane=]
298-----
299* AbsurdlyDedicatedWorker: Determined to finish his task of fixing a broken light on the ship, even while the events of the film keep getting in the way.
300* AscendedExtra: Gets his own short.
301* ButtMonkey: He's just trying to do his job and fix the ship, but the events of the film keep causing chaos for him.
302* TheEngineer: It says so right there in his name.
303* LowerDeckEpisode: His short shows how his work spans the entire film.
304* MrFixit: His job is repairing things around the ''Axiom''.
305* MundaneUtility: If the DVD information is to be believed, this particular unit is sometimes reassinged to the lido deck to make smores.
306* ShaggyDogStory: By the time he finally gets it working, the light is destroyed again. And even if it wasn't destroyed, they're back on Earth by that point so it doesn't matter much anymore.
307* RuleOfThree: It takes him three trips to finally repair the light he's trying to fix.
308* YankTheDogsChain: He fixes the light, only for the same light to get smashed by an escape-pod door coming down. Just when he had returned power to the light and completed his job.
309[[/folder]]
310
311[[folder:SUPPLY-R]]
312!!SUPPLY-R
313
314SUPPLY-R is a storage robot dedicated to keeping the light posts on the outer hull of the ''Axiom'' in good condition. Holding up to 3 replacement light posts, SUPPLY-R calls upon BURN-E when the need arises for a light post to be fixed.
315----
316* AffectionateGestureToTheHead: As if it's a parent trying to comfort their son, SUPPLY-R gives BURN-E a reassuring pat on the head after all the struggles BURN-E went through at trying to replace a broken light post.
317* DisappointedInYou: By the time BURN-E returns to it again, SUPPLY-R is unable to believe that BURN-E somehow lost ''another'' spare light post. Not wanting to deal with it, SUPPLY-R just drops its remaining spare light post in front of BURN-E as if it's saying "Take it. Now get out of my sight."
318* FlatWhat: Has this reaction by just staring at BURN-E in a state of disbelief when it realizes that BURN-E is wishing for a new replacement light post due to losing the first one.
319* RuleOfThree: Has to provide all 3 of its spare light posts due to BURN-E's struggles.
320[[/folder]]
321
322[[folder:WALL•A]]
323!!WALL•A (Waste Allocation Load Lifter – Axiom Class)
324[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wall_a.png]]
325The larger counterpart to WALL•E's type, the WALL•As spend their time compacting trash and loading it into Airlocks. While at first they seem to be rigidly following their programming, they're actually [[GentleGiant gentle giants]] who have a surprising amount of personality.
326----
327* AbsurdlyDedicatedWorker: Each of the Axiom Class robots follow their protocol to the letter. This nearly leads to WALL•E and EVE's demise when they almost get ejected from the airlock. Fortunately, the WALL•As are very attentive to their tasks as well.
328* FunSize: Their reaction to WALL•E's attempt to get their attention by making a (from their perspective) tiny cube: "aaaaw" *patpat*
329* GentleGiant: While in appearance, they are giant behemoths with very functional design choices, the WALL•As are actually very emotional and kind robots. In [[https://youtu.be/DP-ve8vI18E the original version of the scene in which they appear,]] they even look amused after WALL•E tries to demonstrate that EVE is in one of their cubes by making a cube of his own, and pat him on the head.
330[[/folder]]
331
332[[folder:Reject Bots]]
333!!Reject Bots
334[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/walleroguerobots.jpg]]
335[[caption-width-right:350:Left to right: VAQ-M, PR-T, VN-GO, L-T, BRL-A, HAN-S, and D-FIB]]
336A group of malfunctioning robots that WALL•E accidentally frees from the repair ward. They see WALL•E as their hero for freeing them and come back in the climax to help WALL•E, EVE, and M•O get the plant the Holo- Detector. The seven noteworthy reject bots include the following:
337----
338* BRL-A: An umbrella-bot.
339* D-FIB: A defibrillation-bot.
340* HAN-S: A massage-bot.
341* L-T: A light-bot.
342* PR-T: A hairdessing beautician-bot.
343* VAQ-M: A vacuum-bot.
344* VN-GO: A paint-bot.
345-----
346* AttackReflector: During the fight against the stewards, PR-T uses its mirror as a reflector to send the stewards' lasers back at them.
347* BarrierWarrior: During the fight against the stewards, BRL-A uses its open umbrella function as a wall to block the steward lasers from reaching the rest of its comrades.
348* BigDamnHeroes: They show up in the climax ready to help their hero.
349* BoundAndGagged: Not so much the gagged part, but due to HAN-S' malfunction being that its arms go haywire, the repair ward had to tie it up to keep its arms locked down. When WALL•E cuts through with his laser, HAN-S goes beserk.
350* BreakTheCutie: They are devastated when WALL•E is crushed in the Holo-Detector. They lower their heads in sadness. And follow in hot pursuit when EVE rushes away to get WALL•E repaired.
351* CharacterCatchphrase:
352** D-FIB will say, "Clear!" before zapping things.
353** PR-T will say, "You look gorgeous!" when making something or someone over.
354* CharacterTics: Each one has a specific glitch or behavior:
355** BRL-A will flip inside out.
356** D-FIB will zap people and things. Their left arm also hangs loose most of the time.
357** HAN-S will beat at things and shake aggresively.
358** L-T bounces around.
359** PR-T will put makeup on things and extend all of its utilites.
360** VAQ-M sneezes out dust.
361** VN-GO leaves behind a trail of paint.
362* ChattyHairdresser: PR-T is programmed to rattle off stereotypical phrases that you'd expect to hear from a hairdresser.
363* CrouchingMoronHiddenBadass: They seem like malfunctioning robots that are ridiculously broken, but when things become serious, they're capable of putting their malfunctions to ''very'' good use.
364* DoesThisRemindYouOfAnything: Though their behavior would admittedly make things inconvenient in their jobs for the humans, if you look at it from a certain perspective, they're all robots who were imprisoned for developing individuality.
365* FemBot: Downplayed for D-FIB and PR-T, who have female voices, bur are just as inhuman in design as their other fellow bots.
366* GRatedMentalIllness: Some of the robots display what could be described as mental illness. Them being CuteMachines helps to keep the subject lighthearted.
367* HeroicComedicSociopath: The crazy massage robot, HAN-S, slashes apart the antagonistic security robots in such an excessive way that you can't help but laugh.
368* MistakenForInsane: Their behavior ''was'' the reason that they were contained, but after the captain manages to rebalance the ship, the robots who were previously seen to act erratically are seen gently tending to the humans' needs, implying that they were just experimenting with their features (either that or they got repaired between scenes).
369* NamedAfterSomebodyFamous: VN-GO is named after Vincent Van Gogh.
370* PinkMeansFeminine: PR-T is a beautician robot with a female voice, who is pink.
371* PluckyComicRelief: They are this, providing lots of comic relief in the movie. Yet, they are a force to be reckoned with if you cross them.
372* RagtagBunchOfMisfits: They are this in spades because they all behave erratically. Yet, they are loyal friends to WALL•E.
373* RapidFireFisticuffs: HAN-S's particular malfunction makes his arms move way too quickly, but this proves to be quite a useful skill, as it allows him to mow through an entire formation of security steward robots in short order.
374* ShockAndAwe: During the fight against the stewards, D-FIB charges in using its defibrillating arms as a shock weapon against them.
375* UndyingLoyalty: They are ''very'' grateful towards WALL•E for (accidentally) freeing them from the repair ward and follow him every step of the way when they reunite in the climax.
376* UniformityException: They're identical in design to other version of their particular model of robots, but are told apart by the red chord attached to them by the repair ward.
377[[/folder]]
378
379!!Non-Robots
380[[folder:Shelby Forthright]]
381!!Shelby Forthright
382[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/shelby_forthright.jpg]]
383The President and CEO of Buy-N-Large as of the exodus from Earth to clean up the rampant trash everywhere.
384
385->'''Played by:''' Creator/FredWillard
386-----
387* AdaptationalPersonalityChange: In the [[WhatCouldHaveBeen storyboard]] of a DeletedScene he was going to [[SanitySlippage gradually lose his composure throughout a series of messages]] before [[FreakOut freaking out entirely]] and [[AintTooProudToBeg begging for his life]].
388* AirQuotes: He seems fond of making quotation marks with his hands and a newspaper in a FreezeFrameBonus even shows him doing this during a press conference.
389* BrokenBird: A male example. Despite all the problems that happened he tried his best to help. But when [[ItIsBeyondSaving the toxicity of Earth reached a point of no return]] he TookALevelInCynic and crossed the DespairEventHorizon despite [[StepfordSmiler trying to maintain his upbeat attitude]].
390* CorruptCorporateExecutive: {{Downplayed|Trope}}; he orders all autopilots to take full control and never return to Earth. While he honestly believes cleanup efforts have failed and had no reason to think the planet would ever be able to support life again, he also kept this information from the passengers so they never knew about it, essentially taking away their rights to choose another course of action.
391* DespairEventHorizon: He tries to act casual and jovial as always when his last clip is shown but it's clear the fact that Earth is (apparently) unlivable and he has to keep humanity away from it has worn him down.
392-->''"Hey there, autopilots. Got some bad news. Um... Operation Clean-up has... well, uh, failed. Wouldn't you know, rising toxicity levels have made life unsustainable on Earth. Well, darn it all, we're gonna have to... cancel Operation Recolonize. So... *sighs*... just stay the course. Um.... rather than try and fix this problem, it'll just be easier for everyone to remain in space. Ok, I'm giving overide Directive A113: Go to full autopilot. Take control of everything. And do not return to Earth. Repeat: Do not return to Earth. Let's get the heck outta here."''
393* HeroAntagonist: Despite being TheLeader of the MegaCorp that more or less destroyed Earth, he's clearly not happy about it and shows genuine remorse for the damages he caused as well as the fact that [[YouCantGoHomeAgain humanity must stay in space indefinitely]].
394* MediumBlending: Hey, {{Creator/Pixar}}, you got some live-action in your CGI. The creators said this is because Fred Willard is like a cartoon anyway.
395* MyGodWhatHaveIDone: A ForegoneConclusion by the time of his final message is that he feels guilty for polluting the Earth and leaving humanity stranded in space.
396* PosthumousCharacter: The movie takes place nearly 700 years after his enactment of Directive A-113, so it's safe to assume he's long dead. However, his legacy still lives on in the aforementioned Directive.
397* PunnyName: "Shall be forthright".
398* SmallRoleBigImpact: Despite only appearing in a few recordings strewned about the movie, he still left a big impact on Earth and its inhabitants. He was the CEO of [[PeaceAndLoveIncorporated Buy-N]][[IncompetenceInc -Large]], being a major force in Earth's doom. He set out Directive A-113 to ensure nobody would return to Earth [[WellIntentionedExtremist because he believed there was no longer hope for organic life there]] bringing the main characters quite a bit of grief when AUTO refuses to let the ''Axiom'' return despite being proven wrong.
399* StepfordSmiler: He clearly attempted to stay confident even when things were starting to look bad but once [[FromBadToWorse Operation Cleanup failed due to higher toxicity levels than anyone ever expected and Operation Recolonize had to be canceled]] he dropped the facade for his ApocalypticLog.
400* WellIntentionedExtremist: When Operation Cleanup and Operation Recolonize fell apart, his activation of Directive A113 does ensure the human race will continue to survive but he also takes away the passengers' right to choose their own future and condemns them to a life of "just existing". He doesn't seem to be malicious with his order but it's also clear he has no planned endgame for the passengers under his care either.
401[[/folder]]
402
403[[folder:Captain [=McCrea=]]]
404!!Captain B. [=McCrea=]
405[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/captainbmccrea.png]]
406The captain of the ''Axiom''. His daily duties are so droll that he doesn't take them seriously... at first.
407
408->'''Voiced by:''' Creator/JeffGarlin
409-----
410* AdiposeRex: Being in a hoverchair all his life has made him fat, and he's in charge.
411* BigGood: He is leading the humans back to Earth, and he is opposed to AUTO trying to stop them.
412* BrilliantButLazy: He's certainly lazy, not even knowing the ship had a jogging track, but when prompted by evidence that the [[MacGuffin Plant]] was still in play, he was able to formulate a plan to interfere with AUTO by wiring up the cameras to reactivate in his room and broadcast to the whole ship (specifically to EVE and WALL•E) after AUTO shut them down ''AND'' trick AUTO into thinking he had the plant by exploiting AUTO's lack of depth perception.
413* TheCaptain: It does admittedly take him a good portion of the movie to grow into this. By the time the secret about A113 comes out, though, he's [[LetsGetDangerous straightening his hat]] and ready to lead his ship back to Earth.
414* CoatCape: Wears his coat like this, presumably because he's too out of shape to wear it normally.
415* CowardlyLion: He reacts with loud shock whenever he sees something unfamiliar, like a dirty robot from Earth, or a voice-activation mic. But he is surprisingly capable in an actual crisis.
416* CrouchingMoronHiddenBadass: He starts as just another blob-person going through mindless routine (albeit with [[OnlySaneMan more awareness]] of their ennui than most). The prospect of returning to Earth wakes him up and when AUTO makes sure that Directive A-113 is still going, he begins fighting back for the fate of humanity. After he sees that the DarkestHour is over and WALL•E and EVE have escaped the refuse compartment with the [[MacGuffin Plant]] still in hand, he puts his technical knowledge to work to relay instructions to the robotic duo just in time before AUTO cuts him off, exploits AUTO's lack of depth perception in an attempt to lure down and seize AUTO, and is the first human on the Axiom to walk on his own two legs in ''centuries'' to continue the fight after the climax hits a crescendo with AUTO crushing WALL•E in the Holo Detector.
417* {{Determinator}}: He becomes dead-set on bringing the ''Axiom'' home, as summed up by his line "I am the captain of the Axiom! '''''We are going home today!'''''"
418* EyeScream: A thankfully cartoony one, at the near end of the film, he gets poked in the eye by one of the handles in AUTO's steering wheel body during their fight.
419* LivingIsMoreThanSurviving: Even when AUTO tells him that humanity will continue surviving aboard the ''Axiom'' indefinitely, the captain is still determined to go home to Earth, because he's tired of the indulgent, complacent life that he and everyone aboard the ship has lived until now.
420-->'''Captain:''' Out there is our home! ''Home'', AUTO! And it's in trouble. I can't just sit here and do nothing. That's all I've ever done. That's all anyone in this blasted ship has ever done. '''Nothing!'''\
421'''AUTO:''' On the ''Axiom,'' you will survive.\
422'''Captain:''' I don't want to survive! I want to ''live!''
423* LockedOutOfTheLoop: He was completely unaware of Directive A-113, which kept the ships from returning to Earth.
424* ManChild: Acts a bit like a little kid playing space captain.
425* NoNameGiven: He is only ever directly referred to as "Captain", but you can see his last name and first initial in the captain's portrait.
426%%* OhCrap: When [[spoiler:AUTO]] stages a mutiny.
427* OnlySaneMan: Seems to be the only one aware of the pointlessness of this existence at first, probably because he's the only person on the ship who seems to have any kind of job or responsibility (even though it's almost purely ceremonial).
428* RankScalesWithAsskicking: He's the highest-ranking (and perhaps only) officer aboard the Axiom, and manages to take down AUTO in hand-to-hand fighting.
429* ReasonableAuthorityFigure: He is a bit strict about protocol and routine, but not when the fate of humanity is at stake.
430* StoutStrength: For someone who has literally ''never'' gotten any exercise, or even stood up once in his life, he sure has a strong grip! He only gets thrown off when AUTO deliberately throws the artificial gravity out of whack... which then only prompts the Captain to be the [[HeroicSecondWind first person]] to walk on his own two legs in generations back into the grapple after AUTO mangles WALL•E with the holo-detector.
431* TookALevelInBadass: The Captain starts off rather incompetent and lazy at his duties, being unable to even stand under his own power while AUTO actually runs the ship. However, as the movie goes on and he has to make the decision to return to Earth, [=McCrea=] eventually shows [[CrouchingMoronHiddenBadass why he's the Captain]] by hotwiring instructions to WALL•E and EVE behind AUTO's back, tricking AUTO with a picture of the plant, and eventually standing and walking on his own two feet to fight AUTO hand-to-hand.
432* WikiWalk: Goes on one of these after he asks the computer to define 'Earth', eventually ending on 'Dancing' while WALL•E and Eve are finishing their dance outside.
433[[/folder]]
434
435[[folder:John]]
436!!John
437[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/john_walle.jpg]]
438One of the passengers aboard the ''Axiom'', and the first human WALL•E has probably interacted with on-board. He was entranced by the ennui of life aboard the ''Axiom'' before a chance encounter with WALL•E.
439
440->'''Voiced by:''' Creator/JohnRatzenberger
441-----
442%%* BetaCouple: With Mary.
443* TheDanza: Shares his name with his voice actor.
444* MeaningfulName: [[Literature/TheBible John and Mary]] both suddenly have kids when they rescue the sliding children near the end of the movie.
445[[/folder]]
446
447[[folder:Mary]]
448!!Mary
449[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mary_walle.png]]
450Another passenger aboard the ''Axiom'', also broken out of her trance by a chance encounter with WALL•E.
451
452->'''Voiced by:''' Creator/KathyNajimy
453-----
454%%* BetaCouple: With John.
455* MamaBear: When humanity prepares to return to Earth, Mary notices the panicking, crying babies and reacts in horror. Later, when AUTO tilts the whole ship and sends every passenger careening to its sides, Mary sees the falling babies, screams, "John, ''get ready to have some kids!''" and throws him across the aisle to form a human net to catch them. What makes it even more powerful is that these aren't even her children--she's so much of a Mama Bear that she'll protect anyone's child, not just her own.
456* SingleWomanSeeksGoodMan: Her opening scene establishes that she's been on many virtual dates that have been [[{{Pun}} virtual disasters]] and is looking for someone "less superficial".
457* MeaningfulName: John and ''Mary,'' huh? Both also suddenly have kids when they rescue the sliding babies as the Axiom is tilting near the end.
458[[/folder]]
459
460[[folder:"Hal"]]
461!!"Hal"
462[[quoteright:249:https://static.tvtropes.org/pmwiki/pub/images/hal_walle.jpg]]
463A small brown cockroach, possibly of the family ''Blattellidae,'' encountered by WALL•E sometime before the beginning of the movie. By the time of the first scene, he and WALL•E are inseparable partners. He has no name in the movie, although background material gives him the nickname 'Hal'.
464-----
465* AllAnimalsAreDogs: He's loyal, enthusiastic, and knows several tricks, especially 'stay'.
466* CockroachesWillRuleTheEarth: Or, at the very least, be the only real survivor on a world where even plant life seems to have vanished. The old "cockroaches can survive a nuke" myth also gets a reference, where EVE hits him point-blank with her arm cannon and he simply crawls out of the crater with a coating of ash.
467* InterspeciesFriendship: In a charming, endearing and ever so slightly repulsive way -- he makes friends with WALL•E.
468* MadeOfIron: Like most of his kind, he can take surprising amounts of punishment. WALL•E runs over him twice and EVE hits him with her ArmCannon, but he gets back up just fine.
469* PunnyName: He's a roach named Hal, a ShoutOut to Hal Roach Studios that produced numerous ''Film/TheLittleRascals'' and Creator/LaurelAndHardy films of the 1920s, 1930s, and 1940s.
470* RidiculouslyCuteCritter: Him following WALL•E around on Earth is pretty adorable.
471* RodentCellmates: He's a pest who remains WALL•E's only companion for, presumably, years.
472* TrademarkFavoriteFood: Loves to eat [[ProductPlacement Kremies.]]
473* {{Tuckerization}}: His name is an homage to HAL, the antagonist of ''Film/TwoThousandOneASpaceOdyssey'', as well as Hal Roach, an old-time movie and short subject producer of the 1920s to the 1940s.
474* UndyingLoyalty: To WALL•E. When WALL•E orders him to stay on Earth while he goes to space, Hal not only obeys but is still sitting in the exact same spot when WALL•E returns to Earth.
475* TheVoiceless: Aside from a few chirping noises.
476[[/folder]]

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