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1[[foldercontrol]]
2
3!! The Heroes
4
5[[folder: Titus Crow]]
6
7The world's greatest OccultDetective and opponent of the Cthulhu Cycle Deities. He is the protagonist for the short stories and the first two books in the series.
8----
9
10* AdventurerArchaeologist: A DownplayedTrope example since he primarily works through books and antiques.
11* AscendToAHigherPlaneOfExistence: Eventually comes to live on Elysia where he stays with his wife Tianna.
12** TheBusCameBack: [[spoiler: With Elysia's destruction, is now wandering around the universe with Henri.]]
13* AwesomenessByAnalysis: Is able to figure out the entirety of the Chthonians plot by analyzing newspapers and some Pulp fiction.
14* BadassBookworm: Very much so since he goes on time and space adventures rivaling Captain Kirk and the Doctor.
15* BadassLongcoat: As displayed on the original ''The Compleat Crow'' collection.
16* BattleCouple: Forms one of these with Tianna the Girl Goddess.
17* BunnyEarsLawyer: Compared to other Lovecraft protagonists as he reacts to the existence of the Mythos with fascination more than stunned terror.
18* CrazyPrepared: Titus Crow once regularly downed a magic potion, cast daily spells, and lived on a houseboat to avoid the Chthornians. [[TheExtremistWasRight This proved insufficient.]]
19* {{Cyborg}}: Becomes one of these after an alien robot rebuild his body.
20* DoctorWhomage: Crow has been compared to The Doctor due to travelling through time and space in the BiggerOnTheInside De Marigny's Clock. Creator/BrianLumley argued back that the clock was taken from the Creator/HPLovecraft story, "Through the Gates of the Silver Key" where an alien wizard uses a clock as a spaceship.
21* {{Expy}}: He is one for Sherlock Holmes and later the First Doctor.
22* GentlemanAndAScholar: A genius scholar of the occult as well as an English gentleman.
23* GentlemanWizard: Starts the book series as a combination of this and OccultDetective.
24* GreatDetective: Due to his status as an {{Expy}} of Sherlock Holmes. Especially notable in the short stories.
25* HeroicWillpower: A quality which allows him to resist the CCD's influence better than most.
26* HeterosexualLifePartners: Has this sort of relationship with Henri.
27* HunterOfMonsters: Is this for the Cthulhu Mythos. He focuses initially on the Chthonians then moves to the Great Old Ones themselves.
28* InsufferableGenius: A DownplayedTrope example as he is very intelligent and slightly condesceding but tries not to.
29* InterspeciesRomance: With Tianna the HalfHumanHybrid child of Kthanid.
30* NonIdleRich: Titus Crow has no visible means of income.
31* OccultDetective: Was one of these before becoming a ScienceHero.
32* PalsWithJesus: His friendship with Kthanid is effectively this as he's the chief of the Elder Gods.
33* PassingTheTorch: Does this with Henri and becomes TheMentor rather than TheHero.
34* PsychicPowers: Is one of the world's most formidable psychics at the time of ''The Burrowers Beneath.'' He only gets stronger from there.
35* ScienceHero: Albeit, his PsychicPowers and science strongly resemble magic.
36* SeriousBusiness: Titus Crow regularly leaves the safety of his houseboat in ''The Burrowers Beneath'' for brandy and is almost always interested in it.
37[[/folder]]
38
39[[folder: Henri Laurent de Marigny]]
40
41The son of Étienne-Laurent de Marigny, the New Orleans mystic and TheWatson to Titus Crow until he TookALevelInBadass to become the series main protagonist.
42----
43
44* BadassCape: Has one which grants him the power to fly.
45* GentlemanAndAScholar: Like Titus Crow himself, Henri is a devotee of the occult and antiques.
46* InTheBlood: His father was a notable mistake and sorcerer before him.
47* NonIdleRich: Henri is rich enough to purchase antiques and adventure around the world even before he becomes a space explorer.
48* TheLancer: To Titus Crow.
49* LegacyHero: Becomes one to Titus Crow, taking up the fight after he moves to Elysia.
50* LoveAtFirstSight: With Moreen.
51* PsychicPowers: To a lesser extent than Titus Crow but still formidable.
52* SupportingProtagonist: Only in ''The Burrowers Beneath'' as he becomes the primary one in ''The Clock of Dreams.''
53* TookALevelInBadass: Becomes a time and space wandering hero even the Great Old Ones are afraid of.
54* TheWatson: Serves this role in the beginning of the series, being little more than a sounding board for Titus Crow but gradually moves to become TheHero.
55[[/folder]]
56
57[[folder: Hank Siberhutte]]
58
59A Texan psychic who works for the Wilmarth Foundation. He is eventually stranded on the planet Borea where he decides to become leader of the local LaResistance.
60----
61
62* AscendedExtra: Was mentioned in ''The Burrowers Beneath'' as a important member of the Wilmarth Foundation.
63* AsskickingLeadsToLeadership: Hank's rank among the Plateau peope is based on his ability to defeat Ithaqua's people.
64* ContrastingSequelMainCharacter: Hank is significantly less bookish and more two-fisted than Henri and Titus.
65* {{Expy}}: One for John Carter, Warlord of Mars. A Southerner who journeys to an alien planet where becomes leader.
66* IChooseToStay: He chooses to stay on Borea in order to be with Armandra.
67* PsychicPowers: Which he uses to connect with the locals.
68* {{Revenge}}: His motivation for going after Ithaqua. The Great Old One killed his cousin after driving him insane.
69* {{Tsundere}}: Is actually a male example fo this with Armandra. He doesn't want to seem too eager or uninterested.
70[[/folder]]
71
72!! Elder Gods
73
74[[folder: Kthanid]]
75[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kthanid_front_face.png]]
76The ruler of the Elder Gods and their wisest, most powerful member. He is literally Cthulhu's brother and as benevolent as the R'lyehian overlord is evil.
77----
78
79* AmbiguousSituation: It's never entirely clear if Kthanid and Cthulhu are actually brothers or just the same person at different points in time.
80* BenevolentPrecursors: Bound the Cthulhu Mythos Deities in their prison and provided humanity with their protections against them.
81* BigGood: Is the biggest in the Multiverse.
82* DidWeJustHaveTeaWithCthulhu: Well, with his brother.
83* EyeBeam: TabletopGame/CallOfCthulhu sorcebook ''Malleus Monstrorum'' claim it's his main attack.
84* GodGuise: Is worshiped across the universe despite being just a {{Sufficiently Advanced Alien|s}}.
85* GoodTwin: Kthanid is this to Cthulhu.
86* ItsPersonal: Bears a special grudge against the Great Old Ones, since they killed his mate and offspring.
87* {{Pacifist}}: The Elder Gods refuse to harm their brethen, even though they give other races methods to do so.
88* PaletteSwap: Except for the [[SupernaturalGoldEyes eyes]], there's no physical difference between Kthanid or Cthulhu.
89* UglyCute: See WhatMeasureIsANonCute. Amusingly, because he resembles Cthulhu.
90* SufficientlyAdvancedAliens: Is a member of this alongside the other Elder Gods.
91* ThanatosGambit: [[AlternateCharacterInterpretation If you believe Cthulhu and he are the same being.]]
92* WhatMeasureIsANonCute: Despite looking exactly like his brother aside from his eyes, Titus finds him curiously adorable.
93[[/folder]]
94
95!! Cthulhu Cycle Deities
96
97[[folder: Ithaqua]]
98See Characters/CthulhuMythos
99[[/folder]]
100
101[[folder: Shudde M'ell]]
102->'''Debut:''' ''The Burrowers Beneath'', Brian Lumley
103
104Leader of the Chthonians: race of worm-like monsters with a squid-like head. Shudde M'ell appears like a larger form of a Chthonian, and possibly the progenitor of the species.
105----
106* BrokeYourArmPunchingOutCthulhu: [[spoiler: While the Wilmarth Foundation managed to wipe out many Chthonians, they lost a lot of people and resources. Also occurred when they tried nuking Shudde M'ell himself, and failed.]]
107* EyelessFace: Chthonians in general have no eyes.
108* NighInvulnerability: Shudde M'ell can take on a nuclear explosion and live, as well as able to bore through Earth's crust and survive in the planet's mantle.
109* MadeOfIron: Cthonians are able to resist great pressures and temperatures.
110* MamaBear / PapaWolf: Generally, it’s a bad idea to mess around with Chthonian eggs.
111* MentalFusion: Groups of Cthonians can combine their psychic powers to overcome any protection.
112* PsychicLink: All Chthonians are linked to each other, allowing to know exactly what other one knows.
113* {{Sandworm}}: Chthonian physical appearance suggests this, but they're more like the Horta from ''Series/{{Star Trek|The Original Series}}''. They can easily burrow through rocks, and can resist high pressure and heat. Although, the Cthonians and Sandworms do share the same...
114** WeaksauceWeakness: Chthonians don't take well to exposure to, of all things, ''water''. Which helps explain why they usually tend to stay safely miles underground rather than visit Earth's mostly water-covered surface, of course.
115* {{Telepathy}}: The worms can influence a person's thoughts and emotions, causing them to make mistakes or force them to stay in one location.
116* TomeOfEldritchLore: The G'harne Fragments, which tell of the history of the titular Cthonian city.
117* TunnelKing: Chthonians excel at this.
118[[/folder]]

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