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1Tropes relating to the cast of ''Webcomic/SleeplessDomain''. '''Spoilers regarding the FirstEpisodeTwist are unmarked.'''
2
3[[foldercontrol]]
4
5!Magical Girls in General
6
7[[folder:Magical Girls]]
8
9* ChildSoldiers: As pointed out by Mark, the magical girls are functionally child soldiers with fancy window dressing. They develop magical superpowers in adolescence and defend the city from monsters during their teenage years.
10* CurtainsMatchTheWindow: Or at least, curtains ''complement'' the window, like Sally's red hair and gold eyes. Having an eye color unrelated to the rest of one's color scheme is a sign [[spoiler: of having inherited your powers from your mother, like Heartful Punch.]]
11* DePower: As depicted in [[https://www.sleeplessdomain.com/comic/interstitial one of the interstitials,]] it's possible for a magical girl to lose her powers prematurely if she spends an absurd amount of power. It was demonstrated by Tessa saving Undine's life in Chapter 2, among others.
12* FamedInStory: Magical girls are celebrities in their city, adored and idolized by the populace. However, some are more popular than others, with the most popular ones (such as Heartful Punch and Team Alchemical) receiving merchandise made of them, sponsorship deals, interviews, and significant media exposure.
13* MagicalGirlWarrior: Each night, they patrol the city and fight the monsters that have invaded it.
14* PowerDyesYourHair: Upon receiving "the dream," most magical girls undergo a hair color change, sometimes radically (for example, Undine went from having dark brown hair to bright blue hair). Even the magical girls who have somewhat normal hair colors have a more vivid, brighter shade than they used to have or what ordinary people have. Unlike many other magical girl shows with this trope, their hair stays dyed even when not in magical girl form. When magical girls lose their powers (either naturally or prematurely), their hair fades back to its original color, but magical girls who die retain it. [[spoiler:Fusing with/being possessed by The Purple One/Goops also changes your hair color, albeit with a purple gradient applied.]]
15* PowerTattoo: Each magical girl has a mark somewhere on their body in the shape of their symbol and in their color. The mark lights up when they transform. When Tessa loses her powers, her mark becomes a scar; it's unknown what happens to the marks of those who lose their powers naturally.
16* PsychicDreamsForEveryone: Every magical girl has "the dream," a dream where she is approached by The Woman in White and awakens her powers. However, almost all magical girls have only a foggy idea of what the dream actually entailed, and none of them remember The Woman in White in the waking world.
17* SigilSpam: Each magical girl has her own symbol that represents her (which is sometimes referred to as a 'Sigil', but more often just as the girl's mark). In their non-transformed state, the mark is somewhere on their bodies, and when they transform, their mark is usually represented somewhere in their costume. Coordinating marks are a good sign of a thematic team. For example, Team Alchemical all have triangular old-world alchemy symbols, which appear on their chests, and when they transform, their symbols appear on their earrings, belts, and in several places on their dresses.
18* StevenUlyssesPerhero: It's not acknowledged by the narrative, but a large chunk of [=MGs=] whose civilian names were stated have said names directly relevant to their powers - for instance, the water-controlling Undine is named after an elemental being associated with water, and Tessa Quinn, the odd-one-out controlling PureEnergy in an otherwise elemental-powers-themed team, is named after "quintessence", the classical fifth element.
19* WorldOfTechnicolorHair: Because PowerDyesYourHair, almost all magical girls have bright, colorful hair, and a good way to tell if someone's a magical girl is to look for unusual hair- even the ones with somewhat normal colors, like Sylvia, Gwen, and Cassidy tend to have more vivid coloration than the civilians.
20
21[[/folder]]
22
23!Main Characters
24
25[[folder:Undine Wells / Alchemical Water]]
26[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sleeplessdomain_undinewells.jpg]]
27[[caption-width-right:350:As Alchemical Water]]
28
29->''"I'm sorry, that almost never works!"''
30
31The most reasonable member of Team Alchemical, she hates conflicts but often ends up as a mediator. The only active member of Team Alchemical after chapter 2 and now working with Heartful Punch in an unofficial duo. Her mark is an upside-down triangle (the alchemical symbol for water) on her chest. Her powers revolve around summoning and manipulating water.
32----
33* ApologisesALot: And tends to be self-effacing. So much so that Heartful Punch calls it ironic when Undine tells her she's being too hard on herself. Undine can only admit it's a fair point.
34* BerserkerTears: She's very upset when the shadowy magical girl returns to taunt her, angrily asking for answers, a fight and what she did to deserve this.
35* BloodMagic: In a pinch, her water powers can be used to control blood [[DownplayedTrope to a very limited extent, since blood isn't pure water]]. It's not good enough for practical applications, but it was good enough for her to cling to life for a few precious minutes, letting Tessa catch up with her and save her.
36* BlueIsHeroic: Blue is practically her entire color scheme as a magical girl, and she's a NiceGirl.
37* BookSmart: Her class notes, though barely legible, appear to cover the material reasonably well. According to WordOfGod, her grades are at least on par with Tessa's, who is rumoured in-universe to have straight A's.
38* BrokenBird:
39** If Undine isn't totally broken by the slaughter of her team, she's at least bent to the point of cracking.
40** Later downplayed after forming a supportive network with HP and other new allies. Talking about the shadowy killer helps her a lot, even though the slaughter is obviously often on her mind.
41* ElementalBaggage: She has a set amount of water, a roughly human-sized sphere, she can conjure and control regardless of circumstances. However, it's noted on several occasions that her powers are much more effective when she has outside water to use. Rainy nights or water from drainage ditches offer her much more power than she would have normally, and if the air is humid or foggy enough she can sense monsters' locations even better than Heartful Punch, who's generally one of the better {{Sensor Character}}s in the series.
42* ElementalPersonalities: In Team Alchemical, Alchemical Water is the diplomatic and even-tempered glue that holds the others' more intense personalities together.
43* ElementalSpeed: By conjuring water at her feet, she can slide along the ground, effectively allowing her to "surf" on dry land.
44* ExoticEyeDesigns: From chapter 3 onward, Undine has pink pupils when in her Magical Girl form, representing Tessa's act of sacrificing her powers to save Undine's life.
45* HeroicLineage: Undine's maternal grandmother was a Magical Girl as well.
46* HeroicSelfDeprecation: She downplays her power, saying it's "just water". She admits to having been frequently called out by Sally for being too self-deprecating. When she calls out Heartful Punch for doing the same, HP can only remark on the irony of ''Undine'' telling her that she's being too hard on herself.
47* TheIllegible: Undine would offer Sally her notes in class, but she tends to get made fun of for her handwriting. Sally replies that it's less "make fun of" and more "legitimately can't read". When shown, it's improbably fancy.
48* InSeriesNickname: Heartful Punch calls her Curls before learning her real name. Sally also liked to call her "Undies". AltText in one comic remarks that Sally's the only one allowed to call her that, on the grounds that she refused to stop.
49* LipstickLesbian: Undine is a magical girl with a feminine appearance, wearing a frilly dress and having wavy curls for hair, [[WaterIsWomanly association with water]], and a demure, ladylike personality. She later enters a romantic relationship with her more tomboyish, female partner Heartful Punch.
50* MakingASplash: Undine is the water user of her elemental team. She's capable of conjuring a sizable amount of water out of nowhere as well as controlling already existing sources, and while she can control pre-existing pieces of ice, she can't freeze water. She can also use water vapor to extend her senses, allowing her to sense monsters if the humidity is high enough (though it rarely is).
51* TheMedic: Sort of. She can control the water in blood just enough to keep it inside the body. This is the only reason she managed to survive long enough for Tessa to reach her.
52* MundaneUtility: Uses her water abilities to wash dishes in chapter 2.
53* NiceGirl: Undine is kind, polite, and calm, even when she's white-hot raging. In a flashback, Sally labels her the nice one of the group and both she and Gwen agree that, even if Undine didn't ''want'' to be the nice one, it's too late to avoid the title.
54* ProperTightsWithASkirt: [[http://www.sleeplessdomain.com/comic/chapter-2-page-1 In her school uniform,]] in contrast to the rest of the team. Also a part of her magical girl outfit and her preference in civilian clothes as well.
55* RedOniBlueOni: The Blue to Tessa, Sally, and HP's Red.
56* RegalRinglets: While she has several different hairstyles as a civilian, transforming curls her hair into ringlets.
57* SensorCharacter: She can sense monsters from a distance when the humidity is high enough, but it almost never is. On foggy nights, she's even better than Heartful Punch, who's known for it.
58* SoleSurvivor: At the end of Chapter 2, she is the only member of Team Alchemical who is neither dead nor {{Depower}}ed.
59* StevenUlyssesPerhero: She's a magical girl with water powers whose civilian name happens to be Undine (as in the classical elemental of water) Wells (as in the thing you get water from).
60* TechnicianVersusPerformer: The technician to Heartful Punch's performer. Undine typically shuns the spotlight, acting more as support on Team Alchemical and is not too worried about standing out. On her own she struggles to find new ways to use her powers for offense and some of what she does use are inspired by her friends' past suggestions or her own past traumas rather than her own imagination. Heartful Punch, meanwhile, stands out naturally and tends to be much more improvisational and showy to the point that Undine compares her to Team Outrageous. Where most magical girls follow a set patrol, HP just wings it letting her sensory abilities lead the way.
61* TechnicolorEyes: After Tessa sacrifices her magic to save Undine's life, Undine gets pink pupils whenever she transforms.
62* TookALevelInBadass: Undine becomes much more assertive after the death of her teammates, if only because she no longer has any patience dealing with people or situations that remind her of her pain. She becomes progressively bolder and determined to get stronger as the story goes along. She also manages to use [[spoiler:the water jet cutter move]] that she didn't think she could use pre-story.
63* TranquilFury: Undine is the soul of politeness and courtesy, even when she's clearly very angry. She'll politely decline an interview with a pushy reporter while blocking herself off from her with a wall of water, or clamp a bully's mouth shut while asking she "please not talk about things she does not know" when she tries to use Undine as an example of a Magical Girl doing her duty despite hardship.
64* WalkOnWater: Her powers seem to allow this, as seen in [[http://www.sleeplessdomain.com/comic/chapter-5-page-28 Chapter 5 - Page 28.]]
65* WaterIsBlue: Her color scheme is blue-dominated, and the water she summons is usually at least tinted blue.
66* WaterIsWomanly: Undine is quite feminine overall, from her clothing and hairstyles to her demure personality. This is contrasted with her partner Heartful Punch who, [[PinkMeansFeminine despite being decked out in pink]], is a bare-knuckle brawler and athlete who regularly eats protein powder for lunch.
67* WeakButSkilled: A combination of her water abilities, not having as much raw power as her teammates, and her own non-combative nature means her powers lack the oomph factor of her teammates. However, her precision and control of her element are apparently well above the standard of most other magical girls. Plus, when it comes to elements, water is one that is much better used skillfully than powerfully, which suits Undine just fine.
68[[/folder]]
69
70[[folder:Kokoro Aichi / Heartful Punch]]
71[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sleeplessdomain_heartfulpunch.jpg]]
72[[caption-width-right:350:As Heartful Punch]]
73->''"You ready to smash some faces?"''
74
75A popular student at Future's Promise Academy for Magical Girls who much prefers to go by her Magical Girl NomDeGuerre "Heartful Punch" (HP to her friends) than her real name because she finds "Kokoro" embarrassing. Her mark is a stylized star inside a heart on the back of her hand. Her powers enhance her punches with energy blasts and allow her to sense monsters from a distance.
76----
77* BoisterousBruiser: A laid-back girl whose idea of a fun night is chasing down and punching monsters.
78* BoringButPractical: Heartful Punch's special powers are sensing monsters and enhanced blows. Not as fancy as some of the other magical girls' tricks, but it's ''very'' effective in her hunting. There's a reason she's so successful as a solo.
79* BoxingLessonsForSuperman: Discussed in an extra page, as she's asked in an interview whether she studies martial arts to aid in her magical girl fighting. HP replies that she does watch boxing and MMA, but her powers summon pink energy hearts when she punches, so there isn't that much similarity.
80* ChildSoldier: More so even than most [=MGs=]: HP doesn't seem to be interested in anything outside of hunting and killing monsters and preparing to do so.
81* CurtainsMatchTheWindow: A notable aversion: her eyes are bright blue, which is completely outside her pink-dominated colour scheme. Heartful Punch herself notes the oddity when telling Undine about her mother, as the blue of her eyes was her mother's Magical Girl color and her having them is the result of [[spoiler:being born while her mom was still an active Magical Girl]].
82* DeceasedParentsAreTheBest: Her mom died protecting her from a monster attack that had already killed her grandparents.
83* {{Deuteragonist}}: She gets the second-most story focus after Undine, and becomes her closest friend and partner [[spoiler:and eventually, love interest]].
84* DontExplainTheJoke: Her description on the Characters page notes that her "only team members are [[MeetMyGoodFriendsLeftyAndRighty Righty and Lefty]]." It goes on to explain that Righty and Lefty are her fists.
85* DumbMuscle: She certainly gives this impression when first introduced. She doesn't pay any attention to the news and claims she frequently skips school events. Her main concern is punching the monsters to death. Though the more we see of her it seems she's not so much dumb as uninterested in anything she considers unimportant.
86-->'''AltText:''' You can't punch the news, so...
87* EndearinglyDorky: Most magical girls who don't know her get kind of intimidated by her reputation, but Heartful Punch in person is a goofy sweetheart who is embarrassed by her first name and occasionally eats protein powder straight from the container. Undine at one point gets confused when [[ShrinkingViolet Zoe]] says she's scared of directly confronting HP, because the girl is so incredibly un-intimidating when you get to know her that the panel shows an ImagineSpot of Heartful Punch sporting a silly grin.
88* EmbarrassingFirstName: She doesn't like being called by her actual name "Kokoro" because it's cute. She does, however, [[FirstNameBasis give Undine explicit permission to use it]]. Which certainly doesn't do anything to deter Bud from [[ShipperOnDeck shipping them]]...
89* EmoTeen: She mentions that she was super angsty when she first started as a magical girl, to the point that her costume had black in it. By the present, her therapist has helped her grow out of it.
90* EstablishingCharacterMoment: When she's introduced in chapter 3, Heartful Punch jumps in to give Undine an assist against a monster, showing nothing but excitement while facing it. Afterward, she can't hold in her laughter when Undine accidentally swears and, when she realizes Undine's not with her team and, ignorant of what happened to Team Alchemical, assumes they simply broke up, HP opts not to press and instead invites Undine to join her in fighting bad guys. This solidly establishes her as a good humored, friendly girl who loves a good fight.
91* FailedASpotCheck: Has no clue about the deaths of 3 of her classmates several days after the fact, despite it making city-wide headlines, and spends a whole night with Undine failing her Sense Motive checks that there was something much more serious going on than just a break with her team. She is ''not'' happy to learn about her apparent insensitivity later.
92* GirlyBruiser: Her design is full of pink and hearts, and she's a tall, athletic brawler.
93* HandBlast: Can launch heart-shaped energy blasts.
94* HandwrapsOfAwesome She's is seen wearing hand wraps in her [[https://www.sleeplessdomain.com/comic/chapter-2-page-2 first appearance]]. Her design is [[EarlyInstallmentCharacterDesignDifference tweaked slightly]] by the time she is properly introduced, and she no longer wears them.
95* HeartBeatdown: Her entire shtick. Heart beams come out from her punches.
96* HehHehYouSaidX: Snickers when Undine stammering between "she" and "it's" ends up being "shits".
97* HeroicLineage: She's a magical girl, as was her mother.
98* HeroicSelfDeprecation: HP isn't afraid of calling herself out when she screws up. When she discovers she had been InnocentlyInsensitive to Undine, HP fears she's become the "world's biggest asshole" to her. She calls herself a doofus for being slow to realize how the fog boosts Undine's water powers, and confesses, when offering to unofficially team up with Undine, that her fighting alone may have just been a form of cowardice. In chapter 16, she counters Undine blaming herself for [[spoiler:Cassidy's disappearance]] by pointing out that ''she'' failed to notice and address [[spoiler:Cassidy's problem with Undine]] before it exploded.
99* HiddenDepths: She's remarkably insightful when discussing SurvivorGuilt with Undine. And she deflects Undine's questions about her lone wolf tendencies by telling her that there are things she fears more than fighting alone.
100* InnocentlyInsensitive:
101** Cluelessly asks Undine if her team broke up when they meet after the Team Alchemical massacre. Undine, while initially taken aback, is actually glad someone isn't pussyfooting around her for a change.
102** In chapter ten she casually mentions that she takes prescribed antidepressants, realizing only after the fact the topic of medication is "weird for some people to talk about."
103* InSeriesNickname: She prefers to be called by her magical girl title of Heartful Punch because she finds her given name Kokoro to be {{embarrassing|FirstName}}. Her friends usually call her HP for short.
104* IWorkAlone: She prefers to fight solo because, scary as she admits it is, other things scare her far more. She eventually comes to see this as a form of cowardice on her part. Staying by herself means nobody but her gets hurt if she screws up, and it's easier to remain unattached. In response to this realization, she offers to become an unofficial team with Undine knowing full well the potential danger surrounding her specifically.
105* KindheartedCatLover: A friendly and supportive girl who owns a cat named Kicks.
106* MagicalGirlWarrior: The BloodKnight version. She loves a good brawl and dedicates nearly her every waking moment either kicking ass or preparing to kick ass.
107* MeetMyGoodFriendsLeftyAndRighty: Her cast page description says her "only team members are Righty and Lefty. Righty and Lefty are her fists."
108* NiceGirl: She incorporates self-care into her teachings, shows concern for Undine, accepts her story unquestioningly, and is all around a thoughtful, supportive friend to her.
109* TheNicknamer: Calls Team Alchemical "Team Alchy", Undine "Curls" and the receptionist at the boarding house "Snoozy" (her name's Suzy). When having her first conversation with Zoe, the AltText notes she's already subconsciously making a mental list of possible nicknames.
110* OneManArmy: Insists on going on night hunts solo, despite it being very dangerous.
111* OnlyKnownByTheirNickname: It's not until Chapter 4 that we learn her first name, and we don't learn her last name until Chapter 10. She normally considers her first name embarrassing because of how cute it is to others. The only person we see her permitting free use of "Kokoro" is Undine. Zoe, upon trying to talk to HP, realizes partway through she doesn't actually know her real name and settles for calling her "Miss Punch", because she isn't sure if simply using her title would be rude.
112* PaperThinDisguise: She used to go out in public with a baseball cap and sunglasses. Unfortunately, it did little to disguise her bright pink hair.
113* PersonalityPowers: She's a very straightforward girl with [[BoringButPractical very straightforward]] powers.
114* PointlessBandAid: In her first appearance, she has a bandage on the bridge of her nose. It's never explained, and it's [[EarlyInstallmentCharacterDesignDifference absent the next time we see her]], but as a MagicalGirl who fights [[GirlyBruiser more physically than most]], being injured in a fight is quite plausible.
115* RoseHairedSweetie: Of the strong and passionate type, and also has a caring and compassionate side, [[spoiler:and gets a blue-haired love interest in Undine]].
116* ScarfOfAsskicking: It appears to shed hearts from the end. It mostly waves around and does its own thing, though Heartful Punch doesn't ''think'' it's alive.
117* SensorCharacter: She can sense monsters from a distance. She's especially good at it and tends to just chase monsters she senses rather than stick to any set patrol. The only character to top her has been Undine in foggy weather.
118* SigilSpam: Her signature {{heart|Symbol}}s are all over her clothes.
119* SirSwearsALot: H.P. noticeably swears more than any other character in the series. Her first meeting with Undine has her trying not to laugh because Undine accidentally said "shits", she's prone to casually using mild swears like crap, and when writing a note to Undine the word "bullshit" is conspicuously crossed out in favor of "not fair".
120* SomebodyDoesntLoveRaymond: While the trope never actually happens to her, part of H.P.'s EstablishingCharacterMoment has her stating that she can't stand the thought of someone she barely knows disliking her, even if she herself believes there's good reason for that dislike. Later, when someone remarks to Undine that H.P. can be intense about recruiting for their workout club, H.P. gets defensive and wonders if that's something people really say about her.
121* StevenUlyssesPerhero: Kokoro is Japanese for "heart". The "ai" in her surname, Aichi, is also Japanese for "love".
122* TechnicolorEyes: While this trope is common among Magical Girls in general, Heartful Punch's blue eyes are unusual in that they're a complete contrast to her otherwise pink color scheme when it's more typical to see the CurtainsMatchTheWindow, or to at least complement the window. She tells Undine that she wondered if they might have something in common when they first met because of her own exotic eyes. The reason for this anomaly, as explained by Heartful Punch, is that [[spoiler:cyan blue was the colour of her mother, who was still a magical girl when she gave birth, causing her powers to transfer to baby Kokoro]].
123* WhyDidItHaveToBeSnakes: Heartful Punch mentions being grossed out by what she calls "eye guys" -- monsters that feature prominent EyeMotifs in their design, such as having [[ExtraEyes way too many of them]] in [[EyesDoNotBelongThere places they shouldn't be]], or just [[{{Cephalothorax}} being little more than a floating eye to begin with]] -- which of course means that these types of monsters show up on a semi-regular basis. At one point while on patrol with Undine, she encounters a massive amorphous BlobMonster that's absolutely covered in eyes... which turns out to have been [[spoiler:specifically designed to counter and kill her, and very nearly succeeds in doing so]].
124[[/folder]]
125
126[[folder:Tessa Quinn / Alchemical Aether (formerly)]]
127[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sleeplessdomain_tessaquinn.jpg]]
128[[caption-width-right:350:As Alchemical Aether]]
129
130[[caption-width-right:350:[[labelnote:Click here to see her post-depower]]https://static.tvtropes.org/pmwiki/pub/images/e12703f3_e62e_4b43_8116_b49cf0065935.jpeg]][[/labelnote]]
131
132->''"Maybe if I wasn't the strongest one and also the [[PunctuatedForEmphasis LEA. DER.]]"''
133
134The former leader of Team Alchemical and the strongest member. She gave up her magic to save Undine, leaving her powerless. She has since been transferred to a {{Muggle}} school. Her mark is two interlocking triangles that form a combination of her teammates' marks, and in the same location. After she loses her powers, the mark becomes a scar. Her powers allowed her to fire powerful bolts of energy, though this usually requires charge time.
135----
136* AchillesInHisTent: After Sally's outburst that the rest of Team Alchemical could handle things just fine if Tessa didn't show off, Tessa decides not to go with the team on their next nightly patrol. [[TenMinuteRetirement But she ends up too worried about leaving her friends alone without their trump card and goes after them.]] [[ProperlyParanoid She was right]].
137* BookSmart: Sally asks to see her class notes which she refuses, saying she can't do everything for her. Her new classmates mention a rumour of her having all A's at Future's Promise.
138* BroughtDownToNormal: At the end of Chapter 2, she sacrifices her magical powers to save Undine's life, and becomes an ordinary girl from that point onward.
139* CurbStompBattle: Delivers these, since her magic lets her defeat enemies in a single blast. One of the reasons why finishing the monsters is more often than not left to her and why she's the leader of the team.
140%% Not sure if DarkMagicalGirl is a good idea here or not? She's motivated at least in part by some of the Dark Magical Girl motivations, but we have yet to see her after the end of Chapter 18...and honestly, that trope is frustrating in part because it *also* gets used as "the Magical Girl version of a Fallen Hero." Fallen Hero might apply, though, although I hesitate to apply it until we see her in action.
141* DeadpanSnarker: She can get quite sassy when dealing with Sally.
142* DecoyProtagonist: The first two chapters frame [[FiveManBand Team Alchemical]] as a whole as the protagonists, with Tessa claiming center stage due to her status as leader. The only hint to the contrary is that Undine is the one providing the narration for these chapters. Once Tessa gives up her power to save Undine, the story focus shifts to Undine and stays there for the most part, with Tessa having less overall prominence, though a few chapters focused on her side of the plot.
143* DePower: After sacrificing her magic to save Undine, we next see Tessa in the hospital, recovering, her hair and eyes no longer pink but a normal brown. When next we see her Magical Girl mark, it's become a scar that looks burnt into her chest.
144* DespairEventHorizon: TheReveal that [[spoiler:Goops's true target has been Tessa all along]] pretty much breaks her, with Tessa simply [[spoiler:[[DrivenToSuicide walking outside at night]] and telling Goops to GetItOverWith]]. She gets shaken out of it when [[spoiler:Goops reveals that killing her was never the point]], and redirects her negativity into anger at [[spoiler:the Woman in White instead.]]
145* ElementNumberFive: While her teammates each control one of the four [[ElementalPowers classical elements]], Tessa falls outside the classical paradigm with her power over [[PureEnergy Aether]]. As such, she's the strongest of the group in terms of raw magical power, with the ability to [[HandBlast unleash powerful blasts of energy upon her opponents]], or [[HealingHands channel energy into her allies to heal them]].
146* EnergyDonation: When she finds Undine barely clinging to life following the FirstEpisodeTwist, Tessa manages to channel enough of her own magical energy into the Undine to save her life -- at the cost of [[DePower permanently burning out her own power]] in the process.
147* ExoticEyeDesigns: Tessa’s eyes stand out even by magical girl standards, having pink irises and yellow pupils. This passes on to Undine when Tessa saves her, resulting in Undine sporting pink pupils when transformed.
148* FatalFlaw: Poor communication. Tessa just can't open up to others about her feelings. Whether it's her parents, teachers, manager, or her past teammates she simply refuses to talk about her own problems. Even after Undine reveals everything she's learned, Tessa keeps quiet about [[spoiler:her own encounters with Goops.]]
149* FusionDance: [[spoiler:Merges with Goops at the end of chapter 18, complete with a [[EvilCostumeSwitch corrupted version of her old magical girl outfit]].]]
150* GoMadFromTheRevelation: [[spoiler:At the end of chapter 18, Tessa gains access to Goops’s memories, which reveals ''something'' about the setting that causes her to ([[AmbiguousSituation apparently]]) [[FaceHeelTurn willingly merge]] with the being who murdered her friends]]. The nature of this revelation is currently unknown, aside from [[spoiler:Tessa angrily declaring that the whole magical girl system is just a way for the Woman in White to clean up her own mess]].
151* HeroicSacrifice: Downplayed. Loses her magic in order to heal Undine and gets hospitalized, but she's still alive.
152* HidingBehindYourBangs: As Tessa's mental state worsens, her bangs gradually start to cover her left eye. [[spoiler:This parallels Goops, whose own left eye was stabbed out by Cassidy just before she died, and foreshadows their eventual merging]]. After [[spoiler:the fusion]], Tessa's left eye isn't even visible.
153* InASingleBound: Capable of [[https://www.sleeplessdomain.com/comic/chapter-2-page-24 jumping from rooftop to rooftop]] to travel quickly.
154* InfinityPlusOneElement: Magical Girls who have ElementalPowers usually have them based on classical elements -- water, earth, fire, and air -- or similar pseudo-elements like electricity. All of these have the usual weaknesses and disadvantages. Tessa, however, uses "aether," a seemingly unique "element" that lets her vaporize monsters with impunity and has no obvious drawbacks. It can even be repurposed to heal someone at the brink of death, although Tessa using it for this drains all her powers away permanently.
155* TheLeader: She's clearly the leader of Team Alchemical. Too bad Sally doesn't see it that way. This friction is what leads to the tragedy of chapter two, as Tessa sits out the night expecting they others will either do just fine and get a confidence boost, or fail and realize they ''do'' need her. [[BeCarefulWhatYouWishFor That night clearly demonstrates that they do need her]]... when a particularly powerful monster kills all of them except Undine.
156* LockedOutOfTheLoop: Undine doesn't tell her anything about Goops until chapter 18, over a month after their team was killed. She feared that [[BrokenBird Tessa]] wouldn't react well to the fact that someone was deliberately targeting Team Alchemical, but the possibility of Tessa finding out on her own was even worse. [[spoiler:Undine's fears turn out to be ''completely'' justified, as Tessa subsequently confronts Goops [[DrivenToSuicide fully expecting to die in the process]].]]
157* MercurysWings: In magical girl form, Tessa wears a headband with wings, and [[https://www.sleeplessdomain.com/comic/chapter-2-page-24 at the very least]] she can make great leaps InASingleBound.
158* PinkHeroine: Her color scheme is pink, and she's the team leader and (decoy) protagonist.
159* PureEnergy: Her attacks appear to have no physical component.
160* TheResenter: She's heavily implied to have started subconsciously resenting how quickly Undine ''appears'' to have gotten over the death of Team Alchemical, despite being the one who encouraged her to find a new team after it happened.
161* ShellShockedVeteran: She's been seriously suffering mentally after three of her teammates died when they went on patrol without her.
162* StepfordSmiler: The panels around her start to [[InterfaceScrew visually crack]] whenever she puts on a fake calm exterior and only [[SanitySlippage increase as she gets worse]].
163* StevenUlyssesPerhero: "Quinn" is derived from ''quintessence'', the element of Aether.
164* TearsOfFear: She starts weeping in fear when [[spoiler:she finds a message from the monster that has been stalking Undine on her window]].
165* {{Tritagonist}}: She develops a sideplot over her inability to come to terms with losing her team, especially as she feels that it was her fault. Her having decided to take that night off, and the fact that she's ignorant of the Purple One, makes her feel as if she could have prevented the tragedy.
166* UnstoppableRage: Completely ''obliterates'' the monster that killed her friends.
167[[/folder]]
168
169!Team Alchemical
170[[folder:In General]]
171A five-member magical girl team themed after the classical elements, whose marks are their alchemical symbols on their chests. All have the power to summon and control the alchemical element they are named after, and can combine their magic for a more diverse set of effects, such as lava and plant life.
172----
173* AdvertisedExtra: Most of the team is killed off in Chapter 2 and Tessa loses her powers during the chaos, leaving Undine as the protagonist with Tessa heading the B-plot.
174* CallingYourAttacks: When doing team attacks.
175* ElementalHairColors: Most of the girls' hair colors match their elements (Undine has blue hair, Gwen brown, Sally red) with Sylvia (blonde) and Tessa (pink) being exceptions.
176* ElementalPersonalities: Each girl has a personality to match their element -- Undine is emotional and conciliatory, Gwen is quiet and grounded, Sylvia is somewhat flighty, and Sally is a FieryRedhead.
177* FiveManBand: The five girls are initially set up in this dynamic:
178** '''Tessa''' is TheLeader of the team, so appointed because [[AsskickingLeadsToLeadership she's the most powerful]]. She's the one who comes up with a battle plan for her teammates, and who her teammates rely on to finish off especially strong monsters. She can be a bit controlling at times, however, which can put her at odds with her teammates, particularly Sally.
179** '''Sally''' is TheLancer. She's a FieryRedhead and the most [[HotBlooded passionate and aggressive]] team member, as well as the youngest. She would much prefer to [[BloodKnight rush enemies down herself]] and hates being bossed around, so she frequently ends up clashing with Tessa over the latter's leadership.
180** '''Gwen''' is TheBigGuy, the team's {{tomboy}}ish physical fighter. She [[TheQuietOne never says more than she has to]], and usually sticks to [[TerseTalker one or two word remarks]] when she does. While not on duty, she can often be found exercising at her school's gym.
181** '''Sylvia''' is TheSmartGuy, the most mature and most technical of the group. She is the member most concerned with the [[CelebritySuperhero media]] and [[OnlyInItForTheMoney commercial]] aspects of being a magical girl. Off the field, she's the one keeping track of her team's earnings, or [[BoxingLessonsForSuperman researching new applications for her and her teammates' powers in combat]]. According to WordOfGod, she also has the highest grades out of her teammates.
182** '''Undine''' is TheHeart that keeps the team working together smoothly. While she's [[ShrinkingViolet not the most confident or assertive]], she does her best to listen to her friends and act as a mediator. In battle, she doesn't try to stand out, and is usually content to take a supporting role.
183* GreenThumb: Gwen and Undine's combo attack, Fertile Soil, involves growing vines to restrain enemies.
184* MagicalGirlWarrior: They spend their nights fighting monsters.
185* MagmaMan: Sally and Gwen can do this with their combo attack, "Lava Whatever" (they're [[GiverOfLameNames the worst at names]] of the girls).
186* SacrificialLion: Sylvia, Gwen, and Sally are built up to be major characters, but the climax of chapter 2 sees all three of them dead from a monster attack.
187* ThemeNaming: All are named after their element in some way, with all but Tessa being named after elementals (Undines for... [[ShapedLikeItself Undine]], Gnomes for Gwen, Sylphs for Sylvia, and Salamanders for Sally)
188* TransformationSequence: Gets a full-page spread on Page 7.
189* WeHardlyKnewYe: 3/5 of them are killed two chapters in. They get a few flashbacks to themselves, but that's it.
190[[/folder]]
191
192[[folder:Gwen Morita / Alchemical Earth]]
193[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sleeplessdomain_gwenmorita.jpg]]
194[[caption-width-right:350:As Alchemical Earth]]
195->"That's cool."
196
197The strongest physical fighter on the team, she doesn't talk much.
198----
199* TheBigGuy: Fills this role, though she's not the largest physically.
200* BloodKnight: Not as upfront about it as Sally, but she did run off as soon as Sylvia reported the enemy's location.
201* BoyishShortHair: Has short hair and the roughest member of the team.
202* BrilliantButLazy: Her in-class notes are shown to just say "Magic", and yet she gets good grades, much to Sally's annoyance. Alt text placed on the page later states that she gets solid B's in all her classes.
203* DeadpanSnarker: What little she does say is typically snarky.
204* DishingOutDirt: Her powers allow her to manipulate the earth.
205* ElementalPersonalities: The most grounded and emotionally understated girl on the team gets earth powers.
206* GreenThumb: When she and Undine combine powers, they generate magical plantlife.
207* TheKnightsWhoSaySquee: A fan of Heartful Punch, and a powerful magical girl in her own right.
208* NonUniformUniform: [[https://www.sleeplessdomain.com/comic/chapter-2-page-1 In school uniform]], she wears the jacket tied around her waist and runners instead of dress shoes, reflecting her casual nature.
209* TheQuietOne: She only speaks a few words at a time.
210* StevenUlyssesPerhero: Gwen is derived from ''gnome'', the classical elemental of earth. Morita is a Japanese surname made of the characters for "forest" and "rice field" in that order.
211* TheStoic: She doesn't change expression much.
212* {{Tomboy}}: Of the "sports crazy girl" variety.
213[[/folder]]
214
215[[folder:Sylvia Skylark / Alchemical Air]]
216[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/sleeplessdomain_sylviaskylark.jpg]]
217[[caption-width-right:344:As Alchemical Air]]
218->"You can't forget the fans. It's been a while since they got new footage."
219
220The eldest and most mature member.
221----
222* AlliterativeName: Both her first and last names start with the letter 'S'.
223* BespectacledCutie: Before she became a famous magical girl, Sylvia used to be a cute and somewhat bookish girl with a pair of square glasses. It's quite the contrast from the more confident and glamorous persona she adopted as Alchemical Air.
224* BishieSparkle: Sometimes has sparkles around her to emphasize her glamour.
225* BlowYouAway: She has air powers.
226* BookSmart: She offers to share her class notes with Sally for a price and studies an engineering book for inspiration for her powers. According to WordOfGod, she has the best grades in the team.
227* TheGlassesGottaGo: After she gets her magical girl powers, she no longer wears her glasses.
228* HidingBehindYourBangs: Her bangs occasionally cover one eye. However rather than hiding behind her hair, it shows her showing her difference in personality after becoming a magical girl: popular and socially confident.
229* OnlyInItForTheMoney: Downplayed. She does legitimately want to help people, but she knows that {{Magical Girl}}s are like celebrities and she wants to make the most out of it by earning money. She brings a cameraman to a patrol, appears in the registration leaflet, keeps tabs on which team earned how much, and has ideas on how to earn more. Justified in that she's her family's sole breadwinner.
230* TheSmartGuy: The most technical member of the group. A flashback shows that she reads engineering books to come up with more uses for her and her other teammate's powers.
231* StevenUlyssesPerhero: Sylvia is derived from ''sylph'', the classical elemental of air. A skylark is a type of bird whose name additionally contains the word "sky".
232[[/folder]]
233
234[[folder:Sally Fintan / Alchemical Fire]]
235[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sleeplessdomain_sallyfintan.jpg]]
236[[caption-width-right:350:As Alchemical Fire]]
237->"Now '''THAT'S''' what I'm talking about!"
238
239The youngest and most excitable member. She argues often with the team's leader, Tessa.
240----
241* BloodKnight: Really seems to enjoy fighting.
242* BookDumb: She has trouble in class. When she asks Tessa for her notes from the other day, saying she thinks she missed something, Tessa retorts, "Let me guess, like, ''all the notes?''" Her grades are below Gwen's, who, according to [[https://www.sleeplessdomain.com/comic/chapter-2-page-4 this]] page's AltText, has a solid B in every subject.
243* BruiserWithASoftCenter: Is seen watching a romantic flick in her free time.
244* ElementalPersonalities: As the temperamental, aggressive and proactive FieryRedhead of the ensemble, she gets fire powers.
245* FieryRedhead: Has fiery personality with fire powers and fiery red hair. One flashback shows her with black to purple tinted tips hair color, however another one clarifies that both of those colors were dyed and her natural hair is ginger.
246* FierySalamander: As the member of the team with [[PlayingWithFire control over fire]], Sally is named in reference to the mythological salamander, tying into her team's ThemeNaming based on the {{alchemic elementals}}.
247* FlightStrengthHeart: One page's alt text jokes that she has the power to sense if any nearby monsters are on fire ([[BloodKnight she says not quite yet]]), like how Undine can sense monsters in high humidity.
248* GirlishPigtails: Her hairstyle is like this, emphasizing her youth.
249* GiverOfLameNames: Her combo attack with Gwen is just 'Lava Whatever'. The alt text notes that she's not very creative, while Gwen just doesn't care.
250* TheLancer: Her powers are the second-best offensively, and she's the one who clashes most often with Tessa.
251* LeeroyJenkins: She doesn't think the team needs strategy meetings, and rushes off to fight monsters immediately, without waiting for her team.
252* TheNapoleon: The shortest of Team Alchemical, but the most assertive and, well, fiery in personality.
253* NonconformistDyedHair: Sally, the most rebellious and fiery, had dark hair with red ombre tips before she became a magical girl. It's later confirmed by WordOfGod that the dark part also isn't her natural hair color: it's auburn.
254* NonUniformUniform: [[https://www.sleeplessdomain.com/comic/chapter-2-page-1 In school uniform]], she forgoes the jacket and wears boots instead of dress shoes, reflecting her rebellious nature.
255* PlayingWithFire: All of her attacks are fire based.
256* StevenUlyssesPerhero: Sally is derived from ''salamander'', the classical elemental of fire. Fintan is an Irish name that can mean "white fire".
257* UnwittingInstigatorOfDoom: Tries to prove that the team can handle itself without Tessa and ends up proving the opposite when a powerful monster kills everyone on the team save Undine.
258[[/folder]]
259
260!Magical Girl Power Training Club
261
262[[folder:In General]]
263First named on [[http://www.sleeplessdomain.com/comic/chapter-7-page-6 Chapter 7, page 6.]]
264
265A training group consisting of Heartful Punch and a few others. Its members include Vedika, Cassidy of Team Flash, Harley, and Bud.
266----
267* AscendedFangirl: According to Bud, most of the girls in the club started out as fans of Heartful Punch. Most of them have since become genuine friends with HP, with Cassidy being the one specifically noted as not having stopped thinking of her as an idol. Zoe also doesn't qualify as she, while an admirer, asks to join despite being intimidated by HP.
268* ThoseTwoGuys:
269** At first they commonly appear in groups of two, following Heartful Punch around or commenting on what she's up to. Lampshaded in the AltText when they first [[http://www.sleeplessdomain.com/comic/chapter-4-page-20 appear all together]], which says: "Those Two Girls x 2 = Those Four Girls?"
270** Harley and Bud make up a non-thematic duo team. Harley even lampshades that they're together nearly all the time [[http://www.sleeplessdomain.com/comic/chapter-10-page-08 when she notes that]], despite that fact, not even ''she'' knows where Bud gets all her gossip from.
271[[/folder]]
272
273[[folder:Bud / Laser Thrash]]
274[[quoteright:284:https://static.tvtropes.org/pmwiki/pub/images/bud_fix.png]][[caption-width-right:284: Bud[[labelnote:\
275Click here to see her magical girl form]]https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_24_at_100912_pm.png]][[/labelnote]]
276
277A gossipy magical girl who's a friend to Heartful Punch and a member of her training club. Her powers allow her to summon floating flower buds that can shoot laser beams. In a non-thematic duo with Harley/Knuckle Thrash.
278------
279* AllThereInTheManual: The 2019 Character Poll revealed Bud's magical girl name as Laser Thrash.
280* AsLethalAsItNeedsToBe: She's capable of controlling the power of her lasers to some extent. Unfortunately, since the lowest setting [[https://www.sleeplessdomain.com/comic/qa-time-2 ("stinger mode")]] still... well, stings, nobody is eager to train with her if they can help it until Undine offers water bubbles as target practice.
281* AttackDrone: Has two floating flower buds near her that fire lasers in her magical girl form. (One of the alt texts call them [[VideoGame/{{Undertale}} Aster Blasters]], but that was probably a joke.)
282* BigDamnHeroes: [[spoiler: She obliterates one of Cassidy's duplicates during her tactless interrogation of Undine about Team Alchemical.]]
283* BrutalHonesty: Whether she is looking for information or calling out people on their nonsense, she doesn't beat around the bush.
284* EnergyWeapon: Bud's powers allow her to fire lasers from flowers floating behind her.
285* EyesAlwaysShut: Bud's eyes always appear to be closed, as in the "–_–" emoticon. [[spoiler:She has them open while in her Magical Girl form, and they glow white.]]
286* FlowerMotif: Her name is "Bud" and she's capable of firing lasers from two large flower bud-like devices that float around her. Flowers are also present on her magical girl outfit, and her hair resembles a blossom.
287* InsultBackfire: When called Gossip Girl by Outrageous Apple, Bud insists it be ''Doctor'' Gossip.
288* KnowledgeBroker: Bud is ''the'' Knowledge Broker of Future's Promise. Her ability to gather gossip and learn anything that occurs within or without the school is top-notch and not even Harley, who spends the bulk of her time with Bud, knows how she does it.
289* OOCIsSeriousBusiness: Bud is usually seen as something of a goof with a keen interest in gossip. [[spoiler:Her tone of voice and body language when stopping Cassidy's accusations against Undine are dead serious while never raising her voice or showing a hint of anger on her face at all.]]
290* ShipperOnDeck: Bud for Heartful Punch and Undine. Right from the start, she's calling HP and Undine's first conversation at school a "Sorrow Date" and later is trying to get Harley's opinion on what team name for them would be better, Heartful Wave or Water Punch.
291* ShutUpHannibal: [[spoiler: Shuts down Cassidy's justifications for her behavior against Undine and points out her SecretlySelfish motivations.]]
292* StevenUlyssesPerhero: "Bud" can mean "a newly sprouted blossom that has not yet unfolded", fitting her {{flower motif|s}}.
293* TranquilFury: She never yells at Cassidy after stopping her [[spoiler: interrogation against Undine, but she is clearly unhappy with the other girl.]]
294[[/folder]]
295
296[[folder:Harley / Knuckle Thrash]]
297[[quoteright:244:https://static.tvtropes.org/pmwiki/pub/images/harely_fix_2.png]][[caption-width-right:244: Harley[[labelnote:\
298Click here to see her magical girl form]]https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_24_at_101656_pm_3.png]][[/labelnote]]
299
300One half of a non-thematic duo team with Bud. Her mark is a knuckle duster on her left shoulder, and she appears to have intangibility powers.
301----
302* BadassCape: She has a cape that bears her knuckle dusters mark when transformed.
303* ICallItVera: Harley refers to her knuckle dusters as "Knucks", and even apologizes to them when she can't use them in a sparring match.
304* FormerTeenRebel: While she still is a teenager, Harley mentions that she "swore off fist fighting" when she became a magical girl, hinting that she went through some sort of rebellious phase.
305* HandwrapsOfAwesome: She often wears her hands wrapped in bandages in her civilian form. Interestingly enough, they disappear in her Magical Girl form, when she gains a pair of [[PowerFist brass knuckles]] as her weapon of choice.
306* NotSoAboveItAll: Harley frequently chastises Bud for her ShipperOnDeck tendencies but ends up asking HP if something's going on between her and Undine. Of course, when Bud asks her about it later on, she quickly denies it.
307* OOCIsSeriousBusiness: Harley is typically portrayed as the calm, no-nonsense StraightMan to Bud's antics, [[spoiler: but she's absolutely furious once she and the rest of the club find Cassidy interrogating Undine about what she's hiding, immediately getting in her face. In her next scene, she's still notably heated, and in an interesting role-reversal Bud has to be the one to remain calm and bring up rational points. Bud even notes how unusual it is to see her "this spicy."]]
308* PowerFist: Knuckle dusters are Harley's mark, weapon of choice, and even decorate her cape when transformed.
309* ShutUpHannibal: Immediately calls out Cassidy for [[spoiler:her interrogation of Undine, telling her it's not Cassidy's job to know for sure what her deal is.]]
310* TheStraightMan: Harley is definitely the more down-to-earth one compared to Bud. She's generally trying to keep Bud's more inappropriate impulses in check, but is just NotSoAboveItAll enough that she's caught up in them just as often.
311* TechnicalPacifist: She "swore off fist fighting" when she became a magical girl and only fights in spars or against monsters.
312[[/folder]]
313
314[[folder:Vedika Dhawan / Mindful Eye]]
315[[quoteright:272:https://static.tvtropes.org/pmwiki/pub/images/vedika_fix.png]][[caption-width-right:272: Vedika[[labelnote:\
316 Click here to see her magical girl form]]https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_24_at_101709_pm.png]][[/labelnote]]
317
318A telepathic magical girl who's a bit insecure about said powers, and a member of Heartful Punch's training club. Her mark is an eye symbol on her forehead.
319------
320* BollywoodNerd: Has [[https://www.sleeplessdomain.com/comic/chapter-7-page-7 the highest GPA]] in the school. She doesn't seem to like that people focus on it, though.
321* DisabilityNegatingSuperpower: In day-to-day civilian life, Vedika wears glasses. When Vedika transforms, she removes her glasses and they promptly vanish. The AltText jokes that she has to buy a new pair every time she transforms.
322* EarlyBirdCameo: Vedika can be spotted as part of Heartful Punch's entourage in Chapter 2, long before she's actually introduced.
323* TheGlassesComeOff: When she [[http://www.sleeplessdomain.com/comic/chapter-11-page-9 transforms,]] not only do the glasses come off, they evaporate into {{hammerspace}}!
324* HeartIsAnAwesomePower: Vedika has a bit of a complex over how her power is essentially useless for combat- and it's true, {{telepathy}} basically has no practical use against monsters. As it turns out, [[spoiler: it's actually pretty helpful for interpersonal conflicts- like say, quickly presenting a third-party view of an argument between two magical girls.]]
325* NiceJobBreakingItHero: She told Cassidy that it seemed like Undine was hiding something, but Vedika's tone and facial expressions when Cassidy mentions this makes it clear Vedika wasn't implying [[spoiler:she thought Undine was hiding anything nefarious and had told Cassidy not to say anything to the others. Cassidy didn't listen to that last part. This gets subverted when it turns out all Vedika actually said was that Undine probably has stuff she can't talk about, meaning Cassidy jumped to some pretty big conclusions on her own.]]
326* PersonalityPowers: She's very clever and cerebral, and is telepathic.
327* SecretSecretKeeper: She had known [[spoiler: about Goops]] for a while thanks to her telepathy, but she didn't say anything until [[spoiler: Undine told the club on her own volition]].
328* SmartPeopleWearGlasses: Has the highest GPA in the school (and wears glasses).
329* {{Telepathy}}: Kokoro describes this as Vedika's power. Specifically she says Vedika is psychic "like telepathy 'n' stuff", detailing that she can only give and receive simple thoughts if not in physical contact. Though her powers are stronger with physical contact, this leaves her with very little to work with.
330* ThirdEye: Vedika's magical mark is an eye symbol on her forehead, reflecting the psychic nature of her powers.
331* UnwittingInstigatorOfDoom: [[spoiler:She mentioned to Cassidy the possibility that Undine was hiding something, though she asked that Cassidy not tell anyone. Though Vedika's exact words were the likelihood Undine had stuff going on she couldn't talk about, and Cassidy jumped from ''that'' to thinking Undine was somehow complicit in Team Alchemical's demise.]]
332* WhatKindOfLamePowerIsHeartAnyway: Vedika's power is a relatively weak {{telepathy}} which currently only allows her to send and receive simple thoughts, which is a far cry from the flashier, more effective powers that most of her peers possess. She runs afoul of Heartful Punch's rule against people "pooping on their own powers" when she laments that work in the hospital is about all she's useful for since her power is noncombat.
333[[/folder]]
334
335[[folder:Cassidy Tailor / Flash Cut]]
336[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/cassidy_fix.png]][[caption-width-right:245: Cassidy[[labelnote:\
337 Click here to see her magical girl form]]https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_24_at_102201_pm.png]][[/labelnote]]
338
339A magical girl who's a member of Team Flash and Heartful Punch's training club. Has the power to split herself into two, returning to her normal self if one clone is destroyed. Her mark is a pair of scissors on her back.
340------
341* AscendedFangirl: [[https://www.sleeplessdomain.com/comic/chapter-15-page-17 According to Bud]], this applies to the Power Training Club as a whole, but Cassidy in particular was a fan of both HP and magical girls (specifically, magical girls who lived up to her high standards of selflessness) as a whole before she became one herself, and spent many a night fervently hoping she would have the dream. Bud also suspects that she never quite made the jump from "fangirl" to "friend," hence why [[spoiler:she took HP's disappointment in her so harshly. If that is indeed the case, then it would have felt less like a falling-out between friends and more like losing the trust of her idol.]]
342* BaitTheDog: Played with. She isn't evil and appears to be a good, sweet friend to Heartful Punch and is genuinely worried about her safety. [[spoiler:Unfortunately she's very reckless and makes poor choices, so has no problems accusing Undine of being responsible for Team Alchemical's fate without saying the accusation verbatim with only an out-of-context statement from Vedika as any sort of evidence, and even claims that the rest of the training club ''agrees'' with her.]]
343* BeCarefulWhatYouWishFor: She wants to find out just what Undine's been hiding. [[spoiler: Almost immediately after, she's killed by the same girl who was behind the deaths of Team Alchemical. Goops even points it out while taunting her.]]
344* BifurcatedWeapon: When she uses her powers to split in two, her scissors also split into two individual blades, allowing each of her clones to wield one half as a sword.
345* ClingyJealousGirl: In a specifically platonic way, per [[WordOfGod Word of Cube]], to Heartful Punch; Bud points out that one of the reasons that she's so combative towards Undine is because of how much Undine's been monopolizing Heartful Punch's attention.
346* ADeathInTheLimelight: For the most part, she's just in the background as a club member. Her fight with Undine [[spoiler: because Cassidy thinks Undine might have something to do with Team Alchemical's death]] elaborates on her personality, powers, and relationship with Heartful Punch, but [[spoiler: after Kokoro tells her off and she runs away, Goops catches and kills her while she's alone.]]
347* DefiantToTheEnd: [[spoiler:After both her orange and white selves are slashed by one of the Purple Girl's monsters, Cassidy's orange half gouges out one of the Purple Girl's eyes before she vanishes. The white/cream clone, for her part, killed the monster that destroyed the clones with her last swipe.]]
348* DyingMomentOfAwesome: [[spoiler:Just before her orange half fades away, Cassidy jams her scissor into the Purple Girl's eye. This act is SO significant that for once, the alt text isn't afraid to comment despite the Purple Girl still being on the page. The white/cream clone, for her part, killed the monster that destroyed the clones with her last swipe.]]
349-->'''AltText:''' [[Music/SystemOfADown Take this promise to the end of you]]
350* EarlyBirdCameo: Cassidy is seen as part of Heartful Punch's entourage, and in one of Team Alchemical's classes, before she's formally introduced into the story.
351* GeminiDestructionLaw: [[spoiler:This proves to be the weakness to Cassidy's power of SelfDuplication. If both of her clones are destroyed at the same time, neither can become her main body, and both will simply fade away]].
352* GreenEyedMonster: Bud accuses her of being this, and believes the real reason [[spoiler:she's accusing Undine of being responsible for what happened to Team Alchemical]] is because Cassidy can't stand Heartful Punch suddenly spending all her time with Undine.
353* {{Hypocrite}}: Cassidy is outraged when Bud reveals Cassidy has [[spoiler:accused Undine of being responsible for what happened to Team Alchemical]], and Cassidy screams "You were spying on us?!" Bud immediately fires back how Cassidy's been doing the same thing to [[spoiler:Undine and Heartful Punch]]. Cassidy does it again when she accuses Bud of always sticking her nose in other people's business, again without acknowledging she's doing the exact same thing.
354* IdenticalTwinIDTag: The two versions of her that her SelfDuplication power produces each take one of Cassidy's theme colors- one is entirely orange, and the other is entirely cream. Their outfits are also mirrors of each other, and each only has one half of Cassidy's scissors (which extends to the icon of Cassidy's mark on her belt). They also each have one large ribbon and one small on their headbands.
355* IJustWantToBeSpecial: As seen in [[https://www.sleeplessdomain.com/comic/chapter-14-interstitial a flashback]], before having the Dream herself, Cassidy had idolized the {{Magical Girl}}s (and Heartful Punch in particular) and fervently wished to become one herself. Eventually, [[AscendedFanboy she got her wish]] when she recieved the Dream and awakened as Flash Cut.
356* InspectorJavert: Thinks Undine is responsible for her teammates' deaths and depowering without ''any'' solid proof to back it up. Yet figures throwing accusations around and [[spoiler:outright attacking Undine over it]] is a great idea. Her fellow club members call her out for it and she ultimately [[spoiler: gets called out by HP herself as a result when she finds out.]]
357* LogicalWeakness: Her power makes her fairly tricky to injure, since hurting one clone will cause it to dissolve and the uninjured clone will become the main Cassidy again, and she can then just use her power again. [[spoiler: But if both clones are hit in the same strike, neither can become the main body and both will fade away.]]
358* NoBodyLeftBehind: [[spoiler:When both her halves are slashed apart by the Purple Girl's monsters, they fade away.]]
359* PersonalityPowers: Cassidy is both figuratively (harsh to Undine, nice to the other club members) and [[SelfDuplication literally]] (when she uses her powers) two-faced.
360* PsychoSupporter: To Heartful Punch. [[spoiler:Her entire motivation for aggressively confronting Undine with the implied accusation of being complicit in the Team Alchemical tragedy seems to be centered around protecting HP, without consideration of what the latter might know or want. HP even says as much when she finds out what happened, telling Cassidy to just leave Undine and her alone.]]
361* SecretlySelfish: [[DiscussedTrope Discussed]]. She claims [[spoiler:her actions against Undine]] are justifiable as protecting HP, but Bud believes that her real problem is that HP is spending more time with the new girl and that she was just trying to [[spoiler:use her accusations as a cover to vent her jealousy]]. What actually happened, as revealed in Chapter 16, was that [[spoiler:Vedika, who had unintentionally gotten a mental impression from Undine of The Purple One, mentioned that Undine was dealing with stuff the club didn't know about, and [[PoorCommunicationKills Cassidy took this as being suspicious]].]]
362* SelfDuplication: Her power is to split herself into two halves using her [[ShearMenace massive pair of scissors]]. These clones are significantly less durable than Cassidy herself, but if either of them is destroyed, the other becomes her main body again, using up some of her magical energy but leaving her body unscathed. [[spoiler:If [[GeminiDestructionLaw both clones were destroyed at once]], though...]]
363* ShearMenace: Her magical girl weapon is an oversized pair of scissors, with fits with her whole ribbon theme. They split into individual blades when she uses her clone powers.
364* SignatureHeadgear: Cassidy's distinctive feature is her hair bow. [[IdenticalTwinIDTag One of the differences between her clones]] is that it divides as well, with each clone having a larger "ear" of the bow on the opposite side from each other.
365* StevenUlyssesPerhero: A magical girl whose powers revolve around scissors has the last name Tailor.
366* UncertainDoom: Cassidy's fate remains unknown following [[spoiler:her apparent death at the hands of the Purple One's monsters, as destroying [[DoppelgangerAttack both of her clones]] at once caused her to simply [[NoBodyLeftBehind vanish without leaving a trace]]]]. Anemone offers some cryptic clarification shortly afterwords, remarking that she "[doesn't] see her anywhere anymore." Around the same time, a popularity poll put her at #8, with her complaining beneath the results that [[GallowsHumor it's a little late for that]].
367* UnreliableNarrator: She claims that the rest of the training club believe [[spoiler:Undine is responsible for what happened to Team Alchemical]]. Turns out Vedika theorized there was more going on and that Undine was hiding something, but didn't think it was malicious and only told Cassidy about it in confidence, which Cassidy took in the worst possible light. Bud clearly is offended by Cassidy's accusations and exposes her to the rest of the club, while Harley had no idea what was going on but quickly grows outraged on Undine's behalf.
368* YourHeadAsplode: Bud interrupts her fight with Undine via a laser blast through the head of her orange clone. Given the way Cassidy states her powers work, and as seen shortly afterward, it's non-fatal.
369[[/folder]]
370
371[[folder:Zoe Blecher]]
372[[quoteright:246:https://static.tvtropes.org/pmwiki/pub/images/zoe_fix.png]][[caption-width-right:246: Zoe[[labelnote:\
373 Click here to see her magical girl form]]https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_24_at_110002_pm.png]][[/labelnote]]
374
375Another magical girl who attends the same school as Team Alchemical and younger sister of a retired magical girl known as Silver Strike. Despite having magical powers, Zoe chooses not to go on nightly patrols, being too afraid of the fighting but remains at Future's Promise to receive a better education. Her mark is a flower design in her left eye, and her power allows her to fire slingshot projectiles that grow into metallic plants.
376----
377* BeCarefulWhatYouWishFor: She mentions wanting to become a magical girl in the past, to follow in her sister's footsteps (and possibly to [[SupernaturallyValidatedTransPerson validate her own identity]]), but finds MG responsibilities overwhelming and with her sister being powerful and popular she feels unable to live up to her example.
378* BigDamnHeroes: Saves Rue from the monsters that Goops tried to corner her with.
379* BratsWithSlingshots: Her weapon in magical girl form is a slingshot. Given Zoe's ShrinkingViolet personality and the slingshot's, it could be considered an ironic weapon.
380* CowardlyLion: Despite having dreamed of becoming a magical girl long before it happened, she takes some time before starting to actually fight monsters. At least one other girl bullied her at school for this, and she herself feels ashamed of it, but Rue accepts it because, well, they're fighting monsters and risking their lives; it's ''normal'' to be afraid in that situation.
381* ExoticEyeDesigns: Zoe's magical girl mark is a flower pattern in her left eye. Fans of Zoe's older sister ask her about the eye, such as if she can see out of it at all or if it can shoot lasers, but Zoe's too timid to give a proper answer so whether her left eye is also a MagicalEye beyond the mark itself is left up in the air. Interestingly, the pattern seems to be actively alternating while she's lining up her shots.
382* ExtraOreDinary: She has the power to create ''metal'' plants. While they don't seem to do much damage on their own, the weight effectively ties monsters down.
383* ForcedOutOfTheCloset: A family member mentions that they were shocked about her getting magical girl powers because they thought she was a boy.
384* GreenThumb: As a magical girl, Zoe can shoot projectiles from her slingshot that grow into giant metal plants.
385* InASingleBound: Her powers [[https://www.sleeplessdomain.com/comic/chapter-13-page-15 let her]] [[https://www.sleeplessdomain.com/comic/chapter-13-page-33 jump]] greater distances than normal and land from [[https://www.sleeplessdomain.com/comic/chapter-13-page-17 heights]].
386-->'''AltText:''' Jumpy Magic is the most efficient form of transportation
387* ModestyShorts: Mentions in a [=QnA=] that she's wearing shorts under her skirt; as a fresh-out-of-the-closet trans girl she's not used to wearing skirts.
388* NaiveNewcomer: Zoe fills this role at Future's Promise, having only become a MagicalGirl (and only [[UsefulNotes/{{Transgender}} come out as a regular girl]], for that matter) a few weeks before the story begins. As such, she's still quite understandably terrified of the mortal danger that a magical girl's work entails.
389* ShrinkingViolet: She's very quiet and shy. She can't really defend herself when another girl is harassing her, and apologizes to Undine for causing trouble. Just thinking about fighting brings her to the verge of tears.
390* SpannerInTheWorks: The Purple One's plan to kill Rue probably would have worked if Zoe hadn't arrived and saved her. [[BigGood The Golden One]] wasn't even involved this time -- Zoe just picked the right night to start being brave.
391* StevenUlyssesPerhero: The name Zoe is derived from Greek word for "life", while her surname Blecher is derived from working with tin. Her magical power is creating metallic plantlife.
392* SupernaturallyValidatedTransPerson: She's a transgender girl and the in-universe rules state that only girls (and NB people, per WordOfGod) can receive the Dream.
393* TransTribulations: The narrative doesn't dwell on it too much, but the Dream [[ForcedOutOfTheCloset pushed her out of the closet]], and she mentions in a [=QnA=] page that she's still not used to wearing skirts and ends up wearing shorts under them.
394[[/folder]]
395
396!Other Magical Girls
397
398[[folder:Rue Bahia]]
399[[quoteright:236:https://static.tvtropes.org/pmwiki/pub/images/rue_fix.png]][[caption-width-right:236: Rue[[labelnote:\
400 Click here to see her magical girl form]]https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_24_at_105845_pm.png]][[/labelnote]]
401A magical girl who refuses to register with the government, instead attending normal school while still going out and fighting monsters at night. A classmate of Tessa after she is depowered. Her mark is a witch hat and explosion symbol on her back. Her power allows her to create potions with a variety of effects, such as exploding and healing Rue.
402----
403* ConspiracyTheorist: Highly distrusts the M.G.S.I. for undisclosed reasons; she refers to it as staying 'off the grid' and is startled when Tessa knows who she is.
404* CuteWitch: Her magical girl form evokes this, albeit with a [[http://www.sleeplessdomain.com/comic/chapter-13-page-2 heavy punk aesthetic]].
405* GirlishPigtails: She has a pair of these in her magical girl form.
406* HealingFactor: She says she doesn't heal as fast as some magical girls, but still expects [[http://www.sleeplessdomain.com/comic/chapter-8-page-5 bruising bad enough to swell one of her eyes shut]] to be healed by the following night.
407* HealingPotion: She can use these in her magical girl form to [[https://www.sleeplessdomain.com/comic/chapter-13-page-7 heal damage from her battles]], though healing too much at once exhausts her.
408* PersonalityPowers: She uses this as a [[http://www.sleeplessdomain.com/comic/chapter-13-page-10 justification]] for working alone, saying that, since her ThrowDownTheBomblet abilities make it dangerous for her to work with close-range fighters, and not efficient to work with long-range ones, it's like her powers are saying that she can handle it, and to give her space. [[spoiler: She eventually starts working with Zoe, who she actually does combo rather well with.]]
409* TheRedMage: Rue has the power to summon {{Magic Potion}}s with varying offensive or defensive effects, including both {{Healing Potion}}s and potions that [[ThrowDownTheBomblet explode on impact]].
410* SleepyHead: Attending normal school and fighting monsters at night doesn't leave much time for sleep, so she's learned to sneak in naps wherever she can take them. She's quite good at conking out on command.
411* StevenUlyssesPerhero: "Rue" is a type of herb, going with her witch theme.
412* ThrowDownTheBomblet: One of her attacks is tossing exploding potion bottles.
413* TripleShifter: Since Rue doesn't attend Future's Promise, she can't take advantage of the school's later hours, designed to prevent exactly this issue by giving the girls mornings to sleep. As a result, she has less time to rest and has to devise a way to take naps as opportunities make themselves available.
414* TurningIntoYourParent: Rue operates solo, which concerns her mom about her getting hurt on duty and wants her to find a team, with the implication this is a recurring disagreement between them. Later that night, Rue meets Zoe on the latter's first night fighting as a magical girl and is surprised and concerned that Zoe was out alone. Then she [[https://www.sleeplessdomain.com/comic/chapter-13-page-20 remembers]] her mom worrying over her and thinks "''Oh no''," realizing that she's acting like her.
415-->'''AltText:''' There is no escape from momification
416[[/folder]]
417
418[[folder:Team Forte]]
419[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/team_forte_7.png]]
420 [[caption-width-right:350: Left to right: Forte Bass (Gail), Forte Lead (Roni), Forte Drums (Debbi), and Forte Keys (currently unknown).]]
421A thematic magical girl team that also functions as a band, composed of Forte Lead, Forte Drums, Forte Keys and Forte Bass. Their marks are their musical instruments, on their left shoulders.
422----
423* ButtMonkey: Not in-universe, but in the character polls, where they never get many votes (likely due to being OutOfFocus). The 2018, 2019, and 2020 polls have at least one of the Fortes in the “Chump Zone”, as the listed character with the lowest number of votes. The 2021 poll announcement's AltText declares that the Fortes are finally safe... because they've been demoted to write-in votes.
424* ColorCodedForYourConvenience: Yellow for Lead, Green for Drums, Blue for Keys and Red for Bass. Proper theme coordination is very important to this team, and Drums gets concerned over whether Undine's cyan would become confused with Keys' blue.
425* GirlishPigtails: Forte Drums has a pair.
426%% * HidingBehindYourBangs: Forte Bass' hair covers the right side of her face. %%Don't know if this applies or not yet.%%
427* InnocentlyInsensitive: Though they don't mean to be, they end up making Undine uncomfortable when they explain she wouldn't exactly fit with their team due to the fact they're also a band and she doesn't play an instrument. Subverted with Forte Bass, who was the first to see how dejected Undine was and later chewed out the rest of Team Forte for their response.
428* MusicalAssassin: It's implied that their powers are music-based.
429* MusicalThemeNaming: All named after instruments.
430* NamedAfterSomebodyFamous: The three names mentioned in the comic match famous musicians. Forte Lead is likely named after Roni Lee, Forte Bass after Gail Ann Dorsey, and Forte Drums after [[Music/TheBangles Debbi Peterson]].
431* PolarOppositeTwins: The [[TheQuietOne incredibly quiet]] Forte Bass is the twin sister of the very loud and boisterous Outrageous Apple.
432* PunnyName: Forte Bass is mute.
433* WhatTheHellHero: Off-panel, Forte Bass apparently gave the rest of the team shit for how they handled turning Undine down.
434[[/folder]]
435
436[[folder:Team Blitz]]
437[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_100744_pm.png]]
438 [[caption-width-right:350: Left to right: Pop Blitz (Steffi), "Rock Blitz" (Ben), Techno Blitz (42), and Swing Blitz (Chandra)]]
439A magical girl team consisting of cameos from ''Webcomic/KiwiBlitz'', consisting of Pop Blitz (Steffi), Techno Blitz (42), Swing Blitz (Chandra), and "Rock Blitz" (Ben), their manager. Pop has electrical powers, and Techno can summon robot drones.
440----
441!!In general
442* TheCameo: Of the ''Kiwi Blitz'' characters Steffi, 42, Raccoon, and Ben. Their magical girl names actually date back to a piece of ''Kiwi Blitz'' [[http://www.kiwiblitz.com/comic/track-12-bonus-nonsense "Between Chapter BS Content"]] from 2012.
443* MusicalThemeNaming: Pop, Techno, Swing, and Rock are all music genres.
444* PunnyName: Techno Blitz is based on a character who is a robot. Swing Blitz is based off of a character who swings around a lot with a grappling hook.
445
446!!Steffi/Pop Blitz
447* ArtificialLimbs: Steffi has a robotic left leg, which becomes an energy construct when she's transformed.
448* PowerIncontinence: She still has difficulty controlling her electric powers and often accidentally zaps people. It's why the team turns down Undine, because water and badly controlled electricity don't mix well.
449* ShockAndAwe: It's mentioned that Pop Blitz has "[[http://www.sleeplessdomain.com/comic/chapter-5-page-8 zappy powers]]" and [[http://www.sleeplessdomain.com/comic/chapter-5-page-10 Techno Blitz's]] also seem to be electricity-based. It's part of why they're forced to turn down Undine's request to join their group. Her water powers would be a bad combination with electricity and technology-based powers.
450
451!!Techno Blitz
452* {{Magitech}}: Her powers seem to revolve around things like summoning robotic drones, and she made a fully-functioning artificial arm.
453* MundaneUtility: [[https://www.sleeplessdomain.com/comic/chapter-17-page-22 According to the alt text, she fabricated Mingxing's new arm after the magical girl Steampunk Princess aging out broke her old one.]]
454* NoNameGiven: Since she's a flesh person and not a robot like in her source material, she is not given an official name by either the comic or WordOfGod.
455* SummonMagic: [[http://www.sleeplessdomain.com/comic/chapter-5-page-10 Can fabricate magical familiars and control them remotely.]]
456
457!!Swing Blitz
458* AdaptationalHeroism: In ''Webcomic/KiwiBlitz'', the Raccoon is a recurring antagonist/AntiVillain. Here, she's a member of Pop Blitz's team.
459* AgeLift: She's quietly aged up so that she can be eligible to be a magical girl (having been 11 in her source material).
460* LateArrivalSpoiler: In her home comic, Swing's gender was [[SamusIsAGirl treated as a reveal]]. Here, she's introduced as a magical ''girl'' with no fanfare to speak of.
461* WalkingSpoiler: Not here, but Swing's appearance as a magical girl ruins the twist that she's a girl in ''Webcomic/KiwiBlitz''.
462
463!!Ben/"Rock Blitz"
464
465The manager of Team Blitz, whose charges have given him a magical girl name of his own.
466-----
467* DoNotCallMePaul: {{Inverted}}, he prefers his given name Ben. Makes sense, given he's the team's assistant/manager (depends on who you ask) and not a magical girl.
468* TheOneGuy: Ben is the only male member of the team.
469[[/folder]]
470
471[[folder:Team Melty]]
472[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_101641_pm.png]]
473 [[caption-width-right:350: Melty Flame (Amahle Sharma) & Melty Frost (Carina Thomsen)]]
474A thematic BattleCouple made of Melty Flame (Amahle Sharma) and Melty Frost (Carina Thomsen). Their marks are on their palms. Flame's is on her left, and looks like a stylized flame. Frost's is on her right, and looks like ice crystals.
475----
476!!Both
477* AffectionateNickname: The two use Flamesy and Frosty to refer to each other.
478* ChildhoodMarriagePromise: Took this one step further by [[http://www.sleeplessdomain.com/comic/chapter-10-interstitial-p3 declaring themselves married]] in third grade. They drifted apart afterward, but were [[RedStringOfFate pulled back together]] when they got assigned to each other as thematic partners.
479* FireIceDuo: Flame and Frost, respectively.
480* ElementalHairColors: Flame's hair is red that turns orange at the tips, while Frost's hair is a light blue.
481* OppositesAttract: Downplayed, really. Aside from their opposing elemental magic, they're very like-minded.
482* SickeninglySweethearts: They have yet to let go of each other throughout their entire introduction. This makes Undine feel like the awkward third-wheeler. It's even shown in the second last panel, [[http://www.sleeplessdomain.com/comic/chapter-5-page-17 here.]]
483
484!!Melty Flame
485* OnlyKnownByTheirNickname: At first, Frost didn't realize she was partnered with her childhood friend because she only knew her as 'Amy'.
486* PlayingWithFire: Implied to be her ability.
487
488!!Melty Frost
489* ADayInTheLimelight: A short side comic between chapters 10 and 11 focuses on Frost enrolling in Future's Promise and reuniting with Flame.
490%% * HidingBehindYourBangs: Frost's hair drapes over the right side of her face. %%Don't know if this applies or not yet.%%
491* AnIcePerson: Implied to be her ability.
492[[/folder]]
493
494[[folder:Team Outrageous]]
495[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_102947_pm.png]]
496 [[caption-width-right:350: Left to right: Outrageous Lemon, Outrageous Lime and Outrageous Apple.]]
497A non-thematic magical girl trio with a rebel/fruit theme. Its members consist of Outrageous Lime, Outrageous Lemon, and Outrageous Apple.
498----
499!!In general
500* AlliterativeName: Team Outrageous' preference for their attacks, with moves like with Lemon Lace Laceration and Awesome Apple Ollie. Outrageous Lime's Lime Home Run is an OddNameOut that Undine finds herself compelled to {{Lampshade}}.
501* CallingYourAttacks: Each one has an individual named attack. It's seen as unusual in-universe; after seeing the attacks called out, Undine thinks that "they're ''that'' kind of team..."
502* TheCavalry: Save Undine and HP during their fight against the mouth-sliders.
503* EarlyBirdCameo: Before their proper introduction in Chapter 9, the team was [[http://www.sleeplessdomain.com/comic/chapter-2-page-16 mentioned briefly]] in Chapter 2. In Chapter 6, Outrageous Lime [[http://www.sleeplessdomain.com/comic/chapter-6-page-09 was rumored]] to have a boyfriend, and she [[http://www.sleeplessdomain.com/comic/chapter-6-page-16 appears for a single panel]], in which her teacher admonishes her for giving silly answers to a Magical Girl survey.
504* EdibleThemeNaming: They are all named after fruits. Lime also has limes on her costume, but that's as far as the theming goes, as Lemon has bow symbols and a lace theme, and Apple doesn't seem to have any theme beyond "Skater".
505* NonUniformUniform: They're a non-thematic team, which means their aesthetics don't exactly match, and this extends to their school uniforms. Apple wears [[ModestyShorts baggy shorts under her skirt]], Lime wears her [[CoatCape jacket like a cape]], and Lemon wears a small top hat and has modified her skirt with some kind of poofy lace worn over striped stockings.
506-->'''Zoe:''' I know the dress code here is kinda lax... but I'm still pretty sure they're breaking it...
507
508!!Outrageous Lime
509
510A punk magical girl who can summon lime-flavored (it's magic) energy balls. Her mark is a lime within a green starburst on her cheek. This symbol, along with its appearance alongside other lime decorations on her costume suggest she's the origin of the team's naming theme.
511-----
512* AmicableExes: Her and HP used to date, though as a result of HP still being uncomfortable fighting alongside others back then as well as Lime being too "hardcore" for her ([[PokeThePoodle such as her drawing bathroom graffiti with permanent marker]]), they never got particularly close and their relationship ultimately didn’t last. That said, they are shown to still be friendly towards each other in the present.
513* BatterUp: Her weapon is a a green baseball bat that she uses to hit {{Energy Ball}}s at enemies from a distance. According to WordOfGod, she doesn't actually know anything about baseball as a sport -- she just likes to hit things.
514* EnergyBall: She has the power to create glowing green orbs of magical energy, which she then uses her baseball bat to hit towards her enemies. For those wondering how this ties into her "lime" theme, an interview reveals that the energy is apparently lime flavored.
515-->'''Interviewer:''' H--how does that work?\
516'''Lime:''' [[AWizardDidIt Magic.]]
517* OddNameOut: Lime's "Lime Home Run", unlike her teammates' attacks, doesn't have an {{alliterative name}}.
518
519!!Outrageous Lemon
520
521A fashionable and snobby magical girl who fights with magical lace, her symbol appears to be a yellow string or ribbon tied into a bow. Narrowly escaped being Outrageous Banana.
522-----
523* TheFashionista: She's by far the most fashionable {{magical girl}} of her team -- were it not for her teammates' EdibleThemeNaming, her choice of title would have been Outrageous Fashion. She's even [[NonUniformUniform modified her standard Future's Promise uniform]] to include a slightly puffier skirt with frills. Somewhat ironically, she can't actually sew.
524* FrillsOfJustice: Moreso than most of the other magical girls. Her power is even themed accordingly; she can create whips made of lace to fight with. She's also modified her school uniform to include a poofy skirt with a frilly trim.
525* MasterOfThreads: Outrageous Lemon has the ability to control fabric, as [[PersonalityPowers befits]] her [[TheFashionista keen interest in fashion]]. Attached to her skirt are several tubes of lace ribbon which she can manipulate in battle as RazorFloss.
526* RegalRinglets: Sports a pair of yellow drills.
527
528!!Outrageous Apple
529
530A skater magical girl who enjoys teasing her teammates.
531-----
532* CoolBoard: She has a skateboard which she apparently rides and fights with.
533* ModestyShorts: She wears shorts under her skirt. Unlike most examples of this trope, her shorts are just straight-up shorts; they're baggy enough that the legs extend beyond the skirt length. Since other girls at Future's Promise have longer skirts, this is presumably intentional.
534-->'''Apple:''' Your clothing should always be prepared for sick flips.
535* PolarOppositeTwins: Apple's twin sister is Gail/Forte Bass, who is more modest and mute.
536[[/folder]]
537
538[[folder:Team Flash ]]
539[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_103320_pm.png]]
540 [[caption-width-right:350: Left to right: Unknown, Unknown, Lettie; [sans Cassidy] ]]
541A magical girl team. Cassidy of the Magical Girl Power Training Club, and the leader, Lettie, a girl with a green mohawk wearing a purple neckerchief, with dark green speech bubbles, are currently the only named members, but two others are shown in [[https://www.sleeplessdomain.com/comic/chapter-15-page-11 this page]]: a girl with white hair in a long ponytail and a cat handbag (whose speech bubbles are purple), a dark-skinned girl with short black hair.
542
543!!Lettie
544[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_09_19_at_23034_pm.png]]
545 [[caption-width-right:185:]]
546The "kinda" leader of Team Flash.
547----
548* DelinquentHair: Sports a mohawk hair style.
549* IronicName: Lettie can mean footloose, which is feeling free to do whatever due to the lack of responsiblilites or commintments, yet she's the leader of Team Flash. It can also mean "joy" and "gladness" which we clearly haven't seen her be, especially when she learns that Cassidy didn't come back home one night.
550* TheLeader: Even if she seems unsure about this position, Lettie doesn't tolerate a teammate's immature reason why Cassidy didn't come to their team meeting as well as checking in on Cassidy's possible wereabouts with the Training Club the following day when she turns up missing.
551* MeaningfulName: Lettie as a nickname can be a shortened version of "Violet", as her eyes are a shade of purple.
552[[/folder]]
553
554[[folder:Team Spear (past)]]
555[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_102447_pm.png]]
556 [[caption-width-right:350: Left to right: Sunlight Spear (Leana), Starlight Spear (Mingxing Guan) and Moonlight Spear (Mitsuki Watanabe)]]
557A former thematic trio of magical girls, consisting of Sunlight Spear (Leana), Starlight Spear (Mingxing Guan), and Moonlight Spear (Mitsuki Watanabe). All have aged out of their magical powers by the comic's present. No relation to a current team called Team Spear.
558----
559!!In general
560* StellarName: Their magical girl names refer to light coming from the the sun, the moon, and the stars (Sunlight, Moonlight, and Starlight respectively).
561
562!!Moonlight Spear / Mitsuki Watanabe
563[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/moonlight_spear_5.png]]
564
565Heartful Punch's mother, a naginata-wielding magical girl who got pregnant before she aged out of her powers completely, and decided to keep the baby and retire from magical girlhood early. Her mark was a naginata blade in front of a crescent moon.
566----
567* DeathByChildbirth: [[DiscussedTrope Discussed]]. When Heartful Punch is sharing their story to Undine, the latter fears this is what happened to Mitsuki/Moonlight Spear. HP quickly reassures her that no, that's not what happened.
568* DeathByOriginStory: Mitsuki's death is tied to Heartful Punch's backstory, as [[spoiler:she's HP's mother]]. When HP was born Mitsuki [[spoiler:lost her powers, which passed onto HP in the form of her blue eyes]]. Given Magical Girls lose their powers upon reaching adulthood, this normally wouldn't be a big deal outside the scandal the circumstances in this case would cause. However, [[spoiler:a monster breaks through the barrier into her house. While baby HP survives, it's already too late for Mitsuki and Mitsuki's parents by the time her former team-mates arrive]].
569* MotherlySidePlait: There's only one panel of her interacting with baby Kokoro, and it's also the only panel where her hair is in a side plait instead of in a ponytail or let down. [[spoiler:It's also an example of Dead Anime Mom hairstyle.]]
570* NaginatasAreFeminine: Moonlight Spear wielded a naginata as a magical girl. This fits her namesake, as the moon was seen in many cultures to be a more feminine force than the sun. She is also the first of the trio to [[spoiler: become a mother]].
571* StevenUlyssesPerhero: Moonlight Spear's first name is Mitsuki, which has several meanings depending on the kanji used. The majority of these can have the second kanji as 月, meaning moon. If given the spelling of 光月, it can be translated as "moonlight". Watanabe means "ferryside"; according to WordOfGod, [[Myth/ClassicalMythology the ferry is over Styx]].
572* TeenPregnancy: {{Discussed}} between [=HP=] and Undine. Moonlight was seventeen when she gave birth to Kokoro, and it not only killed her powers, but it was quietly covered up to avoid a scandal. The incident would raise uncomfortable questions for the [=CDD=], first pointing out that the Magical Girls are still poorly understood, and also [[SlaveToPR breaking the "kayfaybe"]] around Magical Girls being pure-hearted heroines. The fact that people can reduce these young women to a persona makes it easier to forget that they are effectively child soldiers pressed into protecting the public, which also made it easier to get over the occasional death or maiming; and a youthful indiscretion is an uncomfortable reminder that [=MGs=] are all still very human.
573
574!!Starlight Spear / Mingxing Guan
575
576A family friend of Heartful Punch and a former guandao-wielding magical girl. Her mark was a simple five-pointed star. In the present, she works as an incident investigator for the Magical Girl Support Institute.
577------
578* AnArmAndALeg: It's first implied she lost her right arm to the monster who killed the Watanabes, which was later confirmed in Chapter 17, page 20. She's gone through a number of prosthetic arms over the years, including a steam-powered one created by Steampunk Princess, and her current arm is a hi-tech one created by Techno Blitz.
579* BigDamnHeroes: She was able to get to Mitsuki's home in time to save baby Kokoro, though not her mother or grandparents [[spoiler: who were already dead when she arrived]].
580* DePower: Burns out her magic getting Kokoro to the hospital right after losing her arm.
581* ElementalSpeed: Like a shooting star. She used it to get from place to place fast, leaving light streaks dotted with stars behind her. [[spoiler:The final time she does it, it's to run a near-frozen Kokoro to the hospital to save her life. Mingxing, who had just lost her arm, burns her magical powers out in the process.]]
582* HonoraryAunt: She insists on Kokoro calling her "Auntie Mingxing", even when she's at Kokoro's school in a professional capacity as a member of the City Defense Department.
583* KidHeroAllGrownUp: Mingxing, a former magical girl, now is a grown woman working for the Magical Girl Support Institute.
584* StevenUlyssesPerhero: Mingxing together means "star/celebrity", but the characters separately mean "bright" (ming) and "star" (xing).
585* SuperSpeed: Starlight Spear's power allowed her to dash forward like a shooting star.
586* TechnicolorEyes: Rather unusually, her eyes while an active magical girl are two toned: blue in the top half of her pupil, yellow in the bottom half.
587
588!!Sunlight Spear / Leana (surname unknown)
589The third member of Team Spear. Her magical girl weapon was a halberd.
590----
591* ElementalHairColors: She has a sun theme and blonde hair.
592* InSeriesNickname: Mingxing is shown calling her "Sunny" as well as by name.
593* StevenUlyssesPerhero: Her first name, Leana, means "light," "shining," or "sun ray."
594* UniformityException: Mildly; she appears to be Caucasian rather than East Asian like Starlight (Chinese) and Moonlight (Japanese) with her outfit and weapon based on European military styles. But they all three use spears.
595[[/folder]]
596
597[[folder:Team Recovery]]
598An unseen team presumably consisting of healers. First mentioned in Chapter 12.
599----
600* TheGhost: Spoken of on the news that Tessa is watching, but not seen yet.
601* TheMedic: Their role to the populace, including magical girls.
602
603[[/folder]]
604
605!Unpowered Citizens
606
607[[folder:Mark]]
608[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_105440_pm.png]]
609 [[caption-width-right:245:Mark and Nicodemus (on his head).]]
610A mysterious and apparently homeless stranger Undine encounters out at night. Mark carries a notebook and is strongly implied to be the journalist recording his observations on the inner barriers in interstitial 3.
611----
612* ConfessToALesserCrime: Undine asked him if he was a criminal once she caught him out during lockdown. He admitted to trespassing and dumpster diving, which he was using as a less-than-honest euphemism.
613* EvilDetectingDog: A rat named Nicodemus in this case. And not a very effective one, at that.
614* HeadPet: Nicodemus, sometimes, like when they end up waist-deep in a drainage ditch.
615* HiddenDepths:
616** Looks like a hobo, but is carrying some form of high tech grenades.
617** The Golden One leads Undine to save his life, seemingly as a Good Samaritan action. However, he's met the Golden One several times, and they apparently wants him to speak to Undine and HP for undisclosed reasons. Undisclosable, since the Golden One can't talk, much to their and Mark's mutual annoyance.
618* TheLastDJ: {{Downplayed}}, he keeps a journal and tries to investigate the things going on for himself, especially during lockdown hours. If he had an employer for it, it would edge into GoingForTheBigScoop territory. He's also the one of the few civillians in the city willing to be honest with himself and others about the on the ground realities of sending teenage girls to fight murderous monsters.
619* OnlySaneMan: Journal entries shown in [[http://www.sleeplessdomain.com/comic/interstitial-3 Interstitial 3]] reveal he's appalled by the insanity of the place, particularly the citizens' "business as usual" attitude towards the casualties suffered by their adolescent protectors.
620* SpannerInTheWorks: In [[http://www.sleeplessdomain.com/comic/interstitial-5 Interstitial 5,]] Anemone muses that his "sudden entrance" was something she cannot explain.
621[[/folder]]
622
623[[folder:Arthur Clark]]
624->"...I know you must be going through a lot...but the fact that you're still going really is impressive."
625[[quoteright:211:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_105951_pm.png]]
626 [[caption-width-right:211: Manager of Team Alchemical]]
627The manager of Team Alchemical (and by extension, Tessa and Undine).
628----
629* BenevolentBoss: Knew when to be hands-off after half of Team Alchemical died, to let Undine and Tessa recover, and admits that he's partially responsible for the team infighting.
630* GentleTouchVsFirmHand: Once Chapter 21 rolls in, his MG management style is contrasted with Leila's, HP's manager. He's the Gentle Touch to her Firm Hand, with [[JustifiedTrope the in-universe justification]] that Undine's much less confrontational than Heartful Punch is.
631* ShoutOut: His name is a nod to Creator/ArthurCClarke.
632* SitcomArchNemesis: Holds a grudge against Leila, who poached one of the other [=MGs=] he had managed.
633* SmallRoleBigImpact: Has only appeared in two chapters as of 2023, but has been handling all of the financial and business arrangements of Team Alchemical behind the scenes, taking pressure off of Tessa and Undine.
634[[/folder]]
635
636[[folder:Leila Nasri]]
637->"You know what's ''really'' bad for branding? Dead magical girls."
638Heartful Punch's manager.
639
640* EveryoneHasStandards: She's concerned with branding and the marketing side of the MG life, but she's also concerned with Kokoro in general. The moment HP spells out she's not hesitating to team up with Undine out of [[IWorkAlone her usual stubbornness]] but because she's concerned about her feelings, Leila immediately switches gears and offers to meet her halfway.
641* GentleTouchVsFirmHand: Once Chapter 21 rolls in, her MG management style is contrasted with Arthur's, Undine's manager. She's the Firm Hand to his Gentle Touch, with [[JustifiedTrope the in-universe justification]] that Undine's much less confrontational than Heartful Punch is.
642[[/folder]]
643
644[[folder:Miss Cable]]
645
646->"What did I tell you kids about harassing your new classmate?"
647
648[[quoteright:219:https://static.tvtropes.org/pmwiki/pub/images/sd_cable_blanked.png]]
649 [[caption-width-right:219:[[AltText "Woops I tripped and fell into my own comic, such a klutz."]]]]
650
651One of the teachers in the school Tessa transfers to post-depower.
652
653* AuthorAvatar: Of Mary Cagle, the writer and second artist of the comic. Compare her to how Cagle drew herself in ''Webcomic/LetsSpeakEnglish''.
654* ReasonableAuthorityFigure: [[https://www.sleeplessdomain.com/comic/chapter-12-page-21 Shows concern for Tessa's mental state]] and turns a blind eye to Rue's naps in her class, understanding why she doesn't sleep at night.
655
656[[/folder]]
657
658!Mystical Figures
659
660[[folder:Anemone]]
661[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_110302_pm.png]]
662 [[caption-width-right:297: The Mysterious Overseer]]
663A mysterious, prescient magical girl who first appears in interstitial 1. She is seen in interstitials and acts somewhere between a MetaGuy and a FourthWallObserver. She eventually appears in the comic proper, first to ask Tessa about the Purple One.
664----
665* AllThereInTheScript: At first, her name is only shown in the tags and the character page, where she grumbles that "maybe someday it'll be in this stupid comic." It later appears on a mysterious Crimmus gift during a holiday special, and eventually in the main comic.
666* BarrierMaiden: It's [[https://www.sleeplessdomain.com/comic/chapter-19-page-27 implied]] that she's the one who generates the inner barrier each night. [[spoiler:When Goops-Tessa manages to wound her, the barrier disappears.]]
667* BreakingTheFourthWall: She appears to break the fourth wall in several interstitials, such as [[http://www.sleeplessdomain.com/comic/interstitial-4 Interstitial 4.]] However, at least in [[http://www.sleeplessdomain.com/comic/interstitial-5 Interstitial 5,]] she's apparently TalkingToTheDead.
668* LetsGetDangerous: [[spoiler:When forced to confront Tessa-Goops, Anemone turns out to have energy abilities strong enough to destroy several monsters with a wave of her hand, as well as PowerFloats, being able to FlashStep, and shrug off getting impaled.]]
669* LonelyDollGirl: Anemone seems to find her task an exceptionally lonely one. In addition to the other creative hobbies she uses to keep herself occupied, in [[https://www.sleeplessdomain.com/comic/chapter-8-interstitial Chapter 8 - Interstitial]], she is seen to have several handmade dolls of the cast.
670-->''"You want to know why I have a bunch of weird dolls of all the girls? I have a lot of time on my hands."''
671* MajorInjuryUnderreaction: [[spoiler:Her reaction to getting shot by a huge needle from Tessa-Goops is to [[DeathGlare glare]] at her and tell her 'that ''hurt'', you little brat.']]
672* MsExposition: Explains how the [[http://www.sleeplessdomain.com/comic/interstitial-1 Outer (Great)]] and [[http://www.sleeplessdomain.com/comic/interstitial-4 inner]] barriers work, as well as minor worldbuilding details unlikely to be explored in the comic itself, such as holidays like Fright Night and Crimmus and how Magical Girls' costumes and sigils work.
673* NiceJobBreakingItHero: She questions Tessa about Goops, [[spoiler:mentioning that the being is lurking outside her window at night, which leads Tessa to start talking with Goops]]. In fairness, Anemone did utilize the PerceptionFilter around the Woman in White to make Tessa forget their conversation, but the effect turned out to be imperfect when Tessa later recalled fragments of the discussion.
674* NotSoAboveItAll:
675** Her overall demeanor is very subdued and serious, with only a hint of levity here and there. One such hint is in [[http://www.sleeplessdomain.com/comic/fright-night the Fright Night special]], where she reveals that she approves of the holiday partly because she's short enough to pass as a younger child, and so can go out in costume and get candy from the adults.
676** More seriously, [[spoiler:her confrontation with Tessa-Goops proves that even Anemone isn't fully immune to the PerceptionFilter effect, much to her own shock]].
677* OlderThanTheyLook: Since the current system of magical girls has been going on for generations, and [[spoiler:Anemone maintains the inner barrier, she's apparently been around for a long time]].
678* TheOmniscient: Apparently her power, she claims that she should be aware of everything that goes on in the city but [[CassandraTruth that it's not always useful]]. It's also strong enough that she can speak to [[MediumAwareness the audience]] and she can clearly see depictions of [[{{Unperson}} the Woman in White]]. However, it does have its limits: "it's not always useful"; and she can't account for the intentions of the Golden One or the Purple One. [[spoiler:The way she gets annoyed at people's complaints about the Inner Barrier's garish colors implies that she can perceive events that happen near the barrier, which covers the entire city at night]].
679* PastimesProvePersonality: PlayedWith. She has a number of artistic hobbies, including painting, drawing, dollmaking, and cosplay. She mentions that she "[has] a lot of time on her hands", and whatever role she's playing in keeping the city safe, it's certainly a lonely one. Shortly after her role of [[spoiler: BarrierMaiden]] is revealed, it's subsequently revealed that she also [[spoiler: designs the barriers. And gets quite grumpy when people criticize her work.]]
680[[/folder]]
681
682[[folder:"The Purple One" / "Her" / "Goops"]]
683[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_111219_pm.png]]
684 [[caption-width-right:280: '''Her''']]
685First introduced in a flashback in Chapter 3, this as-of-yet unnamed girl appears as a shadow and can apparently travel hidden in the darkness. She seems to have some influence over monsters. She claims responsibility for the tragedy of Chapter 2 and holds a personal grudge against Undine for unknown reasons. Anemone calls her the first entity whose presence she can't explain.
686----
687* BaddieFlattery: She seems to be impressed by Cassidy's anger and {{defian|tToTheEnd}}ce, and cryptically claims that they might have even gotten along if Cassidy wasn't "one of hers". Of course, [[spoiler:this doesn't stop her from killing Cassidy in the end.]]
688* BarbieDollAnatomy: Wears no clothes, but her chest and pelvic region are featureless.
689* BewilderingPunishment: Has a murderous grudge against Undine for reasons currently unknown. [[spoiler:While her RevengeByProxy scheme seems to explain it, it’s implied there’s more to her grudge than that.]]
690* BigBad: She is the primary antagonistic force of the comic, and the most personal threat to Undine due to her murder of Team Alchemical and her unexplained grudge.
691* BlobMonster: She resembles a girl-shaped blob creature, hence her "Goops" nickname.
692* CheshireCatGrin: One of her most notable features is her constant large, lipless grin.
693* CouldSayItBut: Would rather watch Undine twist in the wind and leave her wondering what she has done to deserve what has happened as opposed to simply kill her.
694* EmbarrassingNickname: Invoked. [[spoiler:The training club]] deliberately counters her efforts to terrorize Undine by giving her a stupid-sounding nickname, "Goops".
695* EyeScream: [[spoiler:Cassidy manages to stick her left eye with her scissor before fading away.]]
696* EvilIsPetty: [[spoiler:The training club]] reasons her constant taunts are signs of severe immaturity.
697* TheFourthWallWillNotProtectYou: The comic's alt text is afraid of her, vanishing whenever she's on a given page. It also comments on one page that's she's just out of sight and is going to lay low for awhile, only giving monosyllabic statements like "hmm" for the next couple of pages. [[spoiler:It makes an exception for Cassidy's DyingMomentOfAwesome.]]
698* FusionDance: [[spoiler:Merges with Tessa at the end of chapter 18, after revealing some AwfulTruth to her.]]
699* GlowingEyesOfDoom: Wide [[MonochromaticEyes white]] eyes.
700* {{Intangibility}}: She emerges from walls and the ground, and was seen popping out from a ceiling at least once. The most we usually see of her is her head and arms, and at least on one occasion down to her waist. She isn't entirely intangible, as the Golden One pounced on her and she turned into a dark liquid, though she may have just used this to "dodge" and run away, and again [[spoiler:she's solid enough that her eye can get stabbed out]].
701* MajorInjuryUnderreaction: Her only reaction to [[spoiler: getting her eye stabbed out]] is her face sagging, and saying, "Hm. Odd." to [[spoiler: both of Cassidy's [[NoBodyLeftBehind two halves completely disappearing]]]].
702* TheMinionMaster: Her primary threat is with the monsters; when she's near, more powerful ones show up, and weak monsters become much tougher (like the teeth-worm that Rue bisected being able to reanimate its severed halves).
703* NonActionBigBad: The closest she gets to actually fighting is when she appears to taunt Undine to distract her against a monster. [[spoiler:She does this again to apparently hold Cassidy in place as her monster recovers, but it serves just as much of a distraction to kill Cassidy.]]
704* NoNameGiven: Anemone refers to her as "The Purple One". Her character tag is simply "Her".
705* RevengeByProxy: [[spoiler:Her true target is Tessa. Her attacks on her friends, including Undine, are mainly to hurt her.]]
706* TheRival: Apparently to the Golden One, her [[ItsPersonal grudge on Undine]] notwithstanding.
707* TheSociopath: Her most menacing aspect isn't her ability to control monsters or her [[{{Intangibility}} ability to sink into or out of solid surfaces]], but her complete lack of any morals or human empathy.
708* VillainsNeverLie: [[spoiler:She tells Tessa that they can "solve each other’s problems", implicitly offering to re-empower Tessa. The former magical girl doesn’t actually believe a word of it and assumes this is a ploy to kill her. When confronted about this, Goops seems rather bemused, saying that Tessa "[lacks] imagination", and actually carries out her promise via FusionDance.]]
709[[/folder]]
710
711[[folder:"The Golden One"]]
712[[quoteright:272:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_113000_pm.png]]
713 [[caption-width-right:272:A Mysterious Creature]]
714The second entity whose presence Anemone can't explain, the Golden One is a mysterious creature appearing in the form of various glowing golden animals. It seems to be aiding and guiding Undine, and it opposes the Purple One.
715----
716* NoNameGiven: [[http://www.sleeplessdomain.com/comic/interstitial-5 Interstitial 5]] has Anemone give it the "The Golden One" designation, but she doesn't know enough about it to do any more.
717* TheVoiceless: It apparently cannot speak, as shown by its confrontation with Mark.
718[[/folder]]
719
720[[folder:The Woman in White]]
721[[quoteright:318:https://static.tvtropes.org/pmwiki/pub/images/screen_shot_2020_07_23_at_111945_pm.png]]
722 [[caption-width-right:318: The Mysterious Woman who appears in a Dream]]
723First seen in the painting that Anemone is addressing in Interstitial Six, the Woman in White appears to Undine in a dream and is implied by both to be the one granting "the dream" to magical girls. A statue of her stands in the Magical Girl Graveyard.
724----
725* EtherealWhiteDress: Her white dress highlights her mysterious nature. It doesn't actually seem to have a top, instead fading into her neck and arms.
726* TheFaceless: In [[http://www.sleeplessdomain.com/comic/interstitial-5 Interstitial 5,]] her face is obscured by a dialog box in her first appearance and she appears as a largely washed-out white silhouette in Undine's dream. Her face is finally revealed [[https://www.sleeplessdomain.com/comic/chapter-page-5 here.]]
727* NoNameGiven: "The Woman in White" is a description, not a designation.
728* SupernaturalGoldEyes: An unusual example even for this trope. The pupils and edges of the iris are gold, but the iris itself is actually white. Doesn't take away from the 'supernatural' part though.
729%%* TalkingToTheDead: Implied when Anemone addresses her painting.
730* {{Unperson}}: Goes into full PerceptionFilter regarding her. None of the girls remember her after their Dream, except if they see her again in a rare second Dream. Anemone, the only person who seems to be at least resistant to it, begins to tell Tessa about the identity of the Woman in White - and Tessa promptly starts to blank out. When she comes back, Tessa is unable to remember who she was talking to, what their conversation was about, or if she was even really talking to anyone at all. For extra points, Tessa's eyes glaze over while Anemone speaks in a similar way as Undine's eyes did when Undine was unable to quite recall a dream she had with the Woman in White in it. [[spoiler: Goops/The Purple One is able to break through this effect, as she lets Tessa relive the memory of her Dream without the perception filter applied. She may also be the reason Anemone is resistant, since Goops apparently may have tried to use her as a host as well.]]
731[[/folder]]
732
733[[folder:"The Fusion" ('''MAJOR UNMARKED SPOILERS''')]]
734[[quoteright:318:https://static.tvtropes.org/pmwiki/pub/images/7a9ef0a6_e34c_4757_ae8c_35d06af304b5.jpeg]]
735 [[caption-width-right:318: Tessa-Goops]]
736When Tessa chooses to merge with Goops at the end of Chapter 18, this entity is the result. Dressed in a corrupted version of Tessa's old magical girl outfit, her ultimate intentions are unknown, but she seems to feel contempt for Anemone and the Woman in White.
737----
738* AmbiguousSituation: Her exact nature is something of a mystery; is she a legitimate MentalFusion of Goops and Tessa, Tessa doing a FaceHeelTurn under Goops's influence, Goops pulling a DemonicPossession on Tessa, or something in between? Not helping matters that she initially refers to herself using "we", but soon switches to "I", plus the Goops-phobic AltText doesn't vanish when she's around. Even Anemone actually questions how much of Tessa is in her, and she [[NonAnswer "answers" evasively]].
739* BrutalHonesty: Tessa-Goops is rather lacking in social grace. After Tessa angrily implied that Rue wasn't a magical girl at all, Tessa-Goops apologizes by saying that she simply wanted Rue to go away.
740* EvilIsPetty: Parodied in the 2021 character poll, which insinuates that Goops' true evil goal in merging with Tessa was to combine their votes in the character polls.
741* ExoticEyeDesigns: She has purple sclera and completely white pupils, befitting her mysterious nature.
742* TheMinionMaster: Unlike Goops, who apparently could only passively affect monsters, she can command them much more directly, even inducing one to precisely shoot Anemone through the inner barrier. Additionally, she retains Goops' buffing powers, and can even "store" a number of monsters within the goop from her hair.
743* MundaneUtility: According to the question session between Chapters 18 and 19, she uses her magic powers to prevent her long hair from picking up dirt.
744* MySignificanceSenseIsTingling: Tessa's magical girl mark on her chest seems to light up when Undine draws near, leading her to leave "before things get awkward".
745* NoNameGiven: If she has a unique name, she isn't sharing, while the character tags when she appears merely list both Tessa and "Her" (Goops). The AltText has acknowledged both her FanNickname of "Contessa" and the author's own nickname of "Stressa", but WordOfGod is that neither is official.
746* PimpedOutDress: Longer, frillier and more fancy than her Alchemical Aether outfit, although it has an alchemical symbol on it - platinum (her belt buckle). Note that platinum is an element in the modern sense, unlike the classical elements Team Alchemical is designed around - perhaps reflecting the way Goops thinks of herself as "realistic".
747* PowerDyesYourHair: Taken further than usual; unlike normal magical girls, de-transforming turns her hair from pink-purple back into Tessa's brown.
748* PrehensileHair: She can move around on her floor-length hair, doing so to nonchalantly dodge [=HP=]'s attempts to fight. Plus, the hair can be pooled to let her sink into the floor, much like Goops.
749* TechnicolorEyes: While her eyes become normal upon de-transforming, her pupils are now purple instead of Tessa's brown.
750* VillainousRescue: As [=HP=] is on the verge of vanishing from a monster's attack, she comes in and absorbs the thing, planning on using the monster later. She remarks that [=HP=] should be thanking her, and is mildly annoyed that [=HP=] chooses to attack her instead.[[note]]When [=HP=] clarifies this was because of Team Alchemical, and not just reflexively attacking a stranger at random, she does concede the reaction as fair, however.[[/note]]

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