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1[[WMG:[[center:''VideoGame/{{Quake}}'' [[Characters/{{Quake}} Character sheets]]\
2[-''[[Characters/QuakeI Quake (1996)]]'' | ''Characters/QuakeII'' ([[Characters/QuakeTheStrogg The Strogg]]) | '''Quake III Arena''' | ''Characters/QuakeIV'' | ''Characters/QuakeChampions''-]]]]]
3
4See also:
5* [[ShoutOut/{{Quake}} the Shout Out page]] for the series
6* [[MythologyGag/QuakeIIIArena the Mythology Gag page]] for the game
7----
8[[foldercontrol]]
9
10!Tier 0
11[[folder:Crash]]
12[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/crash_2.png]]
13%%[[caption-width-right:1000:some caption text]]
14->''"Once, she was Doom's military instructor. Now the Arena Eternal tests Crash's mettle to the extreme-extreme patience, that is. She is the trainer who introduces new warriors to the skills of battle."''
15
16DistaffCounterpart of Doom, though she makes her debut in this game. Formerly, Doom's military instructor. Now, she trains and introduces the newcomers to the Arena Eternal.
17----
18* ActionGirl: She was the one who taught Doom how to do what he does. Considering he was able to single-handedly wage an onslaught on Hell itself, it's safe to say she knows her way around the battlefield as well.
19* DistaffCounterpart: A female version of Doom.
20* DrillSergeantNasty: Subverted. Despite basically being a drill sergeant she is rather nice.
21* PunnyName: Crash, a military instructor, gives you a ''crash'' course on how the Arena Eternal operates.
22* RememberTheNewGuy: She didn't appear in ''VideoGame/{{Doom}}'', but she did train that game's hero.
23* SpaceMarine: Modelled after the TropeCodifier, after all.
24* WarriorTherapist: Advises the player while blowing them to bits.
25* ZeroEffortBoss: In the lower levels, you have to be trying to lose to her, since she only walks very slowly around the map and prefers the shotgun (ignoring the perfectly good plasma gun). Of course, this is only because the point of the map is to get acquainted with the controls and gameplay. Stops applying in [[HarderThanHard the Nightmare difficulty]] and in ''Live''.
26[[/folder]]
27
28!Tier 1: Trainee
29[[folder:Ranger]]
30[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/ranger_3.png]]
31%%[[caption-width-right:1000:some caption text]]
32->''"Originally a slipgate explorer, the man called Ranger has faced and escaped certain death a thousand times on a thousand worlds. His experiences have left him more alien than human now."''
33
34The PlayerCharacter from the first ''VideoGame/{{Quake}}'', Ranger is a veteran of the Slipgate wars. His experiences left him more alien than human. The player fights against him in the Arena Gate.
35
36For tropes regarding him, go to [[Characters/QuakeI the Quake (1996) character sheet]].
37[[/folder]]
38
39[[folder:Phobos]]
40[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/phobos_1.png]]
41%%[[caption-width-right:1000:some caption text]]
42->''"An experienced veteran, he led the invasion of the demon-haunted tunnels of Phobos. There, he was betrayed by superiors who thought they could learn more from watching him die than by studying his reports."''
43
44Another counterpart to Doom. He led the invasion of the demon-haunted tunnels of Phobos, where he was betrayed by his superiors, who thought they could learn more from watching him die than studying his reports. The player fights against him in the House of Pain.
45----
46* GracefulLoser: Most of his chat messages after getting fragged are him complimenting his killer's skills and wondering how far he and them would go as a team.
47-->''"Congratulations, [Player], I am victim to your victor."''
48* PaletteSwap: He has the same model as Doom, just colored yellow.
49* RememberTheNewGuy: According to his backstory, he was the leader of the mission to Phobos depicted in the original ''Doom''. This could mean that he was one of Doom’s RedShirt "buddies" mentioned in that game's instruction manual, but regardless, he was never named or described in ''Doom'' at all.
50* SpaceMarine: He's modelled after the TropeCodifier, after all.
51[[/folder]]
52
53[[folder:Mynx]]
54[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/mynx.png]]
55%%[[caption-width-right:1000:some caption text]]
56->''"Fashion model, master assassin, or adult entertainer: Which is the real Mynx? She's part viper, part black widow, and all woman."''
57
58Not much is known about her, other than her occupations: porn star, master assassin and fashion model. She's part viper, part black widow, and all woman. The player fights against her in the Arena of Death, alongside Orbb.
59----
60* ActionGirl: As capable of kicking ass as the men.
61* FemmeFatale: Has the looks and the ability to kill, being an assassin.
62* MsFanservice: A former porn star.
63* StatuesqueStunner: The tallest of the women on the roster. And that includes Sorlag.
64[[/folder]]
65
66[[folder:Orbb]]
67[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/orbb.png]]
68%%[[caption-width-right:1000:some caption text]]
69->''"Designed by the Vadrigar to monitor combat in the arena, Orbb evolved beyond his specifications and became a deadly combatant."''
70
71Once an Arena watcher, he evolved beyond his specifications and became a deadly combatant. The player fights against it in the Arena of Death, alongside Mynx. Later, he appears in the Place Of Many Deaths and the Camping Grounds.
72----
73* AdaptedOut: He's absent from ''Arena Arcade''.
74* FacelessEye: Literally, his whole form is an eye with techno-organic legs and a weapon-carrying unit.
75* {{Oculothorax}}: An eye with techno-organic legs.
76* YourMom:
77-->''"Your parental unit."''\
78''"Your female parental unit."''
79[[/folder]]
80
81[[folder:Sarge]]
82[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/sarge_480.png]]
83%%[[caption-width-right:1000:some caption text]]
84->''"A grizzled combat veteran with plenty of scars to prove it, Sarge is the master of modern warfare. He's clever, determined, and deadly."''
85-->'''Voiced by:''' Richard Ridings (''Quake III: Revolution'')
86
87A combat veteran. Not much is known about him. The player fights against him in the Powerstation 0218.
88----
89* AdvertisedExtra: He's prominent in promo materials and appears in the intro cinematic of the game. In the game proper, he's just the first boss the player faces in the campaign.
90* CigarChomper: Both the intro and his model have him with a cigar, meaning he's never without.
91* DrillSergeantNasty: Has shades of this judging from his quotes.
92* FinalBoss: Of the demo ladder.
93* LastStand: Attempted in the intro, against a horde of Strogg. He's warped out by the Arena masters before that happens.
94* MidBoss: The final boss of Tier 1.
95* ShellShockedVeteran: Was in the middle of [[BackFromTheBrink fending an invasion]] before being pulled out to the Arena Eternal.
96* SuddenlyVoiced: Gets voicelines in ''Quake III: Revolution''.
97[[/folder]]
98
99!Tier 2: Skill
100[[folder:Bitterman]]
101[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/bitterman.png]]
102%%[[caption-width-right:1000:some caption text]]
103->''"This hero of the Strogg War may also be its most tragic victim. While a captive on Stroggos, vile experiments transformed his flesh into something both far more and far less than human."''
104
105The main PlayerCharacter of ''VideoGame/QuakeII'', he's a veteran of the Strogg wars. According to the manual, the Strogg did some experiments on him, which left him more Strogg than human. The player fights against him in the Place Of Many Deaths, the Camping Grounds and Brimstone Abbey.
106
107For tropes related to him, go to [[VideoGame/QuakeII the Quake II character sheet]].
108[[/folder]]
109
110[[folder:Grunt]]
111[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/grunt_0.png]]
112%%[[caption-width-right:1000:some caption text]]
113->''"A mentally shattered veteran of the invasion of Stroggos, Private Nathan Grunt is still fighting a war that ended years ago."''
114
115One of the characters from ''VideoGame/QuakeII''. Nathan Grunt is a Strogg invasion veteran who still fights a war that ended years ago. He's fought in the Place Of Many Deaths, the Camping Grounds, and the Temple of Retribution.
116----
117* AscendedExtra: A selectable multiplayer skin in ''VideoGame/QuakeII'', he becomes a full-fledged warrior in this game.
118* DecompositeCharacter: He's the default selectable skin in ''II'', so he's usually associated with the name Bitterman. In this game, Bitterman is a separate entity from Grunt, with the former having the name and personality in addition to an exclusive look, while the latter has the appearance and the name alongside his personality.
119* HisNameReallyIsBarkeep: "Grunt" is a slang word for a rank-and-file soldier such as himself, but it's also his actual last name.
120* ShellShockedVeteran: Survivor of the Strogg invasion and posterior assault on Stroggos.
121* SleevesAreForWimps: Following the default appearance in ''II'', this hero of the Strogg war uses sleeveless armor, showing his huge arms.
122[[/folder]]
123
124[[folder:Hossman]]
125[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/hossman.png]]
126%%[[caption-width-right:1000:some caption text]]
127->''"Easily mistaken for a big, clumsy oaf, Hossman is a deadly opponent whose agility is a match for his fearsome strength."''
128
129A character who looks like a big fat guy who would have been out of place here. The manual says that he's nimbler than that. The player fights against him in the Forgotten Place and the Camping Grounds.
130----
131* {{Acrofatic}}: Has a pot belly, and moves and jumps at the same speed as the rest of the characters.
132* LightningBruiser: In-universe, [[AllThereInTheManual the manual]] shows him like this.
133* PaletteSwap: The model selection screen lists him as an alternate skin for Biker, who nevertheless appears later than him in the single-player mode.
134[[/folder]]
135
136[[folder:Daemia]]
137[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/daemia.png]]
138%%[[caption-width-right:1000:some caption text]]
139->''"The bounty hunter, Daemia, long ago stopped caring who or what was in her sights. Enemies are enemies whether they're human, alien, or demons from the pits of hell."''
140
141A BountyHunter who doesn't care who or what is in her sights. The player fights against her in the Forgotten Place, the Camping Grounds and the Temple of Retribution.
142----
143%% (ZCE) * ActionGirl
144* BountyHunter: As specified in the manual.
145* GratuitousSpanish: Sprouts a lot of lines such as [[Film/Terminator2JudgmentDay "Hasta la vista"]], "Adios" or "Te hablo luego".
146* PaletteSwap: A reskin of Major.
147* StatuesqueStunner: One of the tallest women on the roster.
148[[/folder]]
149
150[[folder:Hunter]]
151[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/hunter_29.png]]
152%%[[caption-width-right:1000:some caption text]]
153->''"When her village on Tau Ceti was decimated by the Sorg, Hunter vowed to seek out and destroy the reptiloids wherever they might hide."''
154
155The second boss character of the game. She's an inhabitant of Tau Ceti who seeks revenge against the Sorg, Sorlag's race, for destroying her village. She's fought in the Proving Grounds.
156----
157%% (ZCE) * ActionGirl
158%% (ZCE) * AmazonianBeauty
159* DemotedToExtra: {{ZigZagged|Trope}}. A boss in the PC version, a regular foe in ''Revolution''... then back to a boss in ''Arena Arcade''.
160* MidBoss: The final boss of Tier 2.
161* MsFanservice: An alien-hunter who wears next to nothing.
162* RoaringRampageOfRevenge: What she wants on the Sorg race, especially Sorlag, according to AllThereInTheManual.
163* StatuesqueStunner: One of the tallest women on the roster.
164[[/folder]]
165
166!Tier 3: Combat
167[[folder:Gorre]]
168[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/gorre.png]]
169%%[[caption-width-right:1000:some caption text]]
170->''"Born in the breeder tank of a genetics lab and nurtured in a cybronics workshop, Gorre was created to be the ultimate warrior... at least in his own mind."''
171----
172%% (ZCE) * ArtificialHuman
173* EvilLaugh: Shares the same hammy laughter as Visor.
174* PaletteSwap: Of Visor.
175* RhymesOnADime:
176-->''"Here lies, <player>, the scab. Fought a god and bought a slab."''\
177''"Here lies, <player>, the whining puke. He'd have had more chance if he swallowed a nuke."''
178[[/folder]]
179
180[[folder:Wrack]]
181[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/wrack.png]]
182%%[[caption-width-right:1000:some caption text]]
183->''"Wrack is a shell-shocked Slipgate War veteran who relives countless battles through a haze of imagined glories, half-remembered facts, and exaggerated personal abilities."''
184----
185* PaletteSwap: A recolored Ranger.
186%% * TheRematch: In ''Arena Arcade'' he couldn't believe he lost to you, so the challenge "In Denial" is a rematch against him.
187* ShellShockedVeteran: A survivor of the [[VideoGame/QuakeI Slipgate Wars]].
188[[/folder]]
189
190[[folder:Angel]]
191[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/angel_68.png]]
192%%[[caption-width-right:1000:some caption text]]
193->''"Although certainly not a classical beauty, Angel was created by a sculptor to be his ideal companion. She quickly proved herself to be a creature of hate, not love-killing her maker in a berserk fury."''
194----
195* DoubleEntendre:
196** Hit her without killing her, and you get this gem:
197--->''Ooh, I like the rough stuff.''
198** There's also this other gem when she dies in the lava:
199--->''Now you think I'm hot, right?''
200* InsistentTerminology:
201-->''"Robot?!?! I'm a synthetic humanoid, thank you very much."''
202* TakeThat:
203-->''"Hey, <player>, repeat after me ... I WILL brush my teeth."''
204* TurnedAgainstTheirMasters: After being created by a sculptor to be his [[{{Robosexual}} ideal companion]], she lashed out and killed him.
205[[/folder]]
206
207[[folder:Slash]]
208[[quoteright:229:https://static.tvtropes.org/pmwiki/pub/images/qc_slash.png]]
209[[caption-width-right:229:As seen in ''VideoGame/QuakeChampions''\
210[[labelnote:Click here to see her in ''Quake III Arena'']]https://static.tvtropes.org/pmwiki/pub/images/slash_9.png[[/labelnote]]]]
211->''"A young force-blade punk from the streets of Los Angeles, Slash became a test bed for the hottest cybronic implants, turning her into a barely-contained bundle of energy."''
212-->'''''VideoGame/QuakeIIIArena'' manual description'''
213
214->'''Voiced by''': Creator/FrydaWolff (''Quake Champions'')
215
216A test subject for cybronic implants who entered the Arena Eternal.
217
218She gets a bit of extra story in ''Champions'': It was her grandmother's music box. Its tiny ice-skater twirled to Swan Lake. She loved it. She couldn't sleep without hearing its tune. Then she heard it in her dreams. Then always. She would become a skater herself. She would twirl and twirl until the music stopped. But it never stopped. She began to see dark, spidery things. When the clozapine didn't help, she turned to heroin. In the shooting gallery, she met Anarki. He saw things, too. They became inseparable... until the things they saw became real.
219
220Her active ability in ''Champions'' is "Plasma Trail". When activated, Slash leaves a destructive trail of plasma behind her. By activating the ability a second time, she can cause the trail to explode, dealing more damage. Her passive ability is "Crouch Slide". If Slash crouches while moving, she continues moving at full speed for a short time.
221----
222* ArtificialLimbs:
223** Outright stated in her ''III'' bio to be a "test bed for cybronic implants".
224** Confirmed in Anarki's Lore Codex in ''Champions'' to be a transhuman like him.
225%%* BackstoryHorror
226* CreditsGag: Trying to control her skates in TheStinger of the PC version of ''III''.
227* CuteAndPsycho: According to ''Champions'', she still has the teddy bear from her childhood, while being a murderous drug addict.
228* {{Cyborg}}: DownplayedTrope compared to her ''III''[='=]s appearance, where her variants tend to show her with no cybernetic implants except for implied ocular implants for her "Darque" skin variant and "Kitty Tail" implant.
229%%* DarkActionGirl
230* DarkIsNotEvil: Slash has plenty of spiked accessories (among other details usually found in bad guys such as plenty of sharp objects made for cutting and, well, [[MeaningfulName slashing]]) across her costumes, yet her evilness or goodness is left ambiguous.
231* ElectronicEyes: Her eyes while wearing the "Darque" costume in ''Champions'' are this. Even the head attachment "Unknowable sights" provides another style.
232* FlippingTheBird: She does this when activating "Plasma Trail" in ''Champions''.
233* {{Foil}}: According to ''Champions'', both she and Anarki are rebellious extreme sports enthusiasts who met each other at a shooting gallery and went into the portal. The major differences are that Slash generally appeared to be "normal", her preference for in-line rollerskates, and her minuscule amounts of cybernetic implants tend to be subtle ones like electronic eyes for Darque set and raised in an impoverished background.
234* NoNameGiven: Her Lore Codex entries in ''Champions'' refuse to reveal her name, just adding ''[juvenile]'' where her name should be.
235* RollerbladeGood: She doesn't walk or run, she ''skates''. Several costumes in ''Champions'' have additional decorations for it such as blades and spikes. [[GameplayAndStorySegregation Too bad she can't use them in battle.]]
236* {{Stripperiffic}}: Many of her costumes in ''Champions'' bare the upper part, some of them bare her midriff and [[ShowSomeLeg display a bit of leg meat]] to say the least.
237%% (ZCE) * TrashTalk: Most of her lines.
238[[/folder]]
239
240[[folder:Klesk]]
241[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/klesk.png]]
242%%[[caption-width-right:1000:some caption text]]
243->''"Half religious zealot, half gifted mystic and all bizarre alien, Klesk cleanses his soul with the purifying fire of combat."''
244----
245* MidBoss: The final boss of Tier 3.
246[[/folder]]
247
248!Tier 4: Warrior
249[[folder:Lucy]]
250[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/lucy_79.png]]
251%%[[caption-width-right:1000:some caption text]]
252->''"A former prison guard, Lucy crossed the line and ended up on the other side of the bars where every hour was a battle for survival."''
253----
254%% (ZCE) * ActionGirl
255[[/folder]]
256
257[[folder:Tank Jr]]
258[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/tank_jr.png]]
259%%[[caption-width-right:1000:some caption text]]
260->''"The spawn of a human Tank Commander and an Iron Maiden of Stroggos, Tank Jr is a sadistic bio-tech nightmare."''
261----
262* AscendedExtra: Just for being an offspring between two {{mooks}}.
263* ActivationSequence: One of his start quotes.
264-->''Power up ... systems on-line. Pathetic carbon-based [fighter]s targeted.''
265* BadassBoast: In chat, he's very to the point about his threats and overall has a confident cadence about him.
266-->''Selecting [random enemy] for initial termination.''\
267''Sensors indicate [random enemy] as best choice for minimal risk 'frag.'''\
268''Nothing but inferior lifeforms indicated in [map name].''
269* DistinctiveAppearances: He doesn't resemble the Tank enemies in ''Quake II'', his head seems more organic than his predecessors, who had the skin of their presumably organic selves, stapled on their endoskeleton. His legs do not match the plantigrade anatomy, looking more along the lines of a chicken walker digitigrade. His orange color doesn't match the metal-green tones nor the red and black of the regular Tanks or their commander class. He doesn't even have the neck cables his counterparts have. There is also the fact that despite being a cyborg, he doesn't have pain sounds/flinching, something his ''Quake II'' contemporaries have. Ironically he looks more properly consistent than his fellow cyborg, Bitterman.
270* CompositeCharacter: His arm weapons (what seems to be some sort of maul and a blade) make him resemble a Berserker Strogg.
271* RoboSpeak: Many of his dialogues in the text chat revolve around.
272* SiliconSnarker: Tank Jr. During chat often boasts in a stilted, stereotypically robotic way. Sometimes it is hard to tell if some of what he says are just sarcastic remarks (like having a nuke inside of him, that he can't activate) or plain facts. He mocks his enemies and sometimes references the Strogg modus operandi of removing his enemies' flesh to supply his own. He even says [[SophisticatedAsHell some things that aren't as dispassionate as he usually is]]:
273-->''Systems indicate sniveling baby that's ready to die.''\
274''DATA INQUIRY: How many hits to reach the juicy center?''\
275''PLAYBACK RECORDING: '[fighter]! Scumsucking re-wound ball of puke!''
276But mainly he goes for Spock Speak like snark:
277-->[If the player kills himself] ''Opponent [enemy] successful in activation of self-destruct sequence.''
278[[/folder]]
279
280[[folder:Biker]]
281[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/biker_30.png]]
282%%[[caption-width-right:1000:some caption text]]
283->''"Biker is crude and coarse: a bully who gets his kicks out of hammering helpless opponents. He may not be smart or brave, but he's brutal as hell."''
284----
285%% (ZCE) * {{Acrofatic}}
286%% (ZCE) * IronicName
287[[/folder]]
288
289[[folder:Patriot]]
290[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/patriot.png]]
291%%[[caption-width-right:1000:some caption text]]
292->''"A twisted combination of cybronic implants and supernatural powers, Patriot is a throwback to the days of nationalism - before mankind found other enemies among the stars."''
293----
294* OurVampiresAreDifferent: Described as "a sort of hip, Cyber Vampire" in his profile, with pale skin and gruesome cybernetics contrasting his biker aesthetic.
295* WearingAFlagOnYourHead: Wears the USA flag as his bandanna.
296[[/folder]]
297
298[[folder:Anarki]]
299[[quoteright:605:https://static.tvtropes.org/pmwiki/pub/images/qc_anarki.png]]
300[[caption-width-right:605:As seen in ''VideoGame/QuakeChampions''.\
301[[labelnote:Click here to see him in ''Quake III Arena'']]https://static.tvtropes.org/pmwiki/pub/images/anarki.png[[/labelnote]]]]
302
303->''"Always seeking an edge, this cyber-board surfer paid with his humanity for a seemingly endless array of cybronic implants."''
304-->'''''VideoGame/QuakeIIIArena'' manual description'''
305
306->'''Voiced by:''' Lewis Macleod (''Quake III: Revolution''), Creator/YuriLowenthal (''Quake Champions'').
307
308A street punk who turned into transhumanism... out of boredom.
309
310In ''Champions'', he gets a bit more backstory: Anarki's rebellion began with the usual self-vandalism, but he craved something greater and found it in transhumanism. Using family riches, he underwent increasingly extreme cybernetic surgeries. After a microelectrode pierced his pineal gland, Anarki perceived a surreal, alien reality breakthrough. He eagerly sought more procedures, ignoring the insomnia. Each strengthened his perception of the hidden realm. But only once he met a girl who saw it, too, was he sure he could reach it.
311
312Anarki's active ability in ''Champions'' is "Injection". On use, Anarki restores his health to full while also permanently increasing his maximum health and gaining a temporary speed boost. His passive ability is "Hoverboard Pro", which allows Anarki to change direction more easily when in the air.
313----
314* ArtificialLimbs: His robotic left arm in ''Champions'' and most of his body in ''III''.
315* BourgeoisBohemian: A darker example of the trope, in ''Champions'' he was implied to be a member of a privileged background where he was able to obtain funds to sport his extensive cybernetic implants.
316* CyberneticsEatYourSoul: To the point that his grip on reality, according to ''Champions'', began to loosen as he replaced more and more of himself with machinery, and he started to perceive eldritch alternate realities.
317* {{Cyborg}}: His bio in both games states that he underwent extreme cybernetic surgeries to achieve transhumanism.
318* DelinquentHair: Sports a mohawk in ''Champions''.
319* DemBones: His "Bone Daddy" costume in ''Champions'' turns him into an undead skeleton.
320* {{Foil}}: In ''Champions'', both he and Slash are extreme sports enthusiasts with rebellious streaks, which act as a catalyst for their friendship when they meet together at a shooting gallery. In contrast to Slash, Anarki is a (former) member of the upper class who used his wealth for his extensive cybernetic surgeries along with his use of a skateboard.
321* HealThyself: Anarki can regenerate his entire health bar in ''Champions'' with his "Health Injection" ability, and increase the top health up to 125 health points, two pints each time the ability is used. As a countermeasure, its cooldown time is the highest in the game (45 seconds).
322* HoverBoard: In both games, though it's purely cosmetic in ''III''. In ''Champions'' it's what allows him to benefit from "Hoverboard Pro".
323* LeetLingo: He's prone to using this in most of his chat messages.
324* MidBoss: The final boss of Tier 4.
325* MouthStitchedShut: It's never explained why his lips are stitched together, but that's why all of his vocalizations sound like they're going through a closed mouth.
326* MusicalAssassin: His "Shrieker" guitar accessory in the "Vanity" category in ''Champions''. The guitar itself was sold to him by a musician who made a DealWithTheDevil, so the guitar whispers dark thoughts in Anarki's mind after he stops playing it.
327* PaintingTheMedium: His name appears in a rainbow coloration to further cement his showboating personality.
328* PinealWeirdness: According to ''Champions'', he began to perceive alien dimensions after a microelectrode pierced his pineal gland.
329* TheQuincyPunk: He's the futuristic cyborg version of this trope.
330* RollerbladeGood: His skateboard, which allows him to stay in the air for a bit longer than his enemies.
331* TotallyRadical: His chatlines are written in XtremeKoolLetterz format, and has several of these attitudes, as seen in taunt lines from ''III'':
332-->''"Oh ~d00d! <map> is like my totally favorite place to hang."''\
333''"I ride in kewler circles, lamer. CU [=L8r=]."''
334* TheUndead: His "Bone Daddy" costume in ''III'' is the logical extreme, turning him into a punk skeleton.
335* VerbalTic: Has a tendency to repeat "d00d!" every sentence in ''III''.
336* WalkingShirtlessScene: Anarki's default costume in ''III''.
337[[/folder]]
338
339!Tier 5: Veteran
340[[folder:Visor]]
341[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/qc_visor.png]]
342[[caption-width-right:264:As seen in ''VideoGame/QuakeChampions''\
343[[labelnote:Click here to see him in ''Quake III Arena'']]https://static.tvtropes.org/pmwiki/pub/images/visor.png[[/labelnote]]]]
344->''"Visor is an enigma who says nothing about his past, letting his weapons do all his talking for him."''
345-->'''''VideoGame/QuakeIIIArena'' manual description'''
346
347->'''Voiced by''': Andrey Baranov (''Quake Champions'')
348
349Visor is an enigmatic combatant of the Arena Eternal.
350
351In ''Champions'' he gets a bit more of backstory: To produce the perfect infantry, Moscow’s GRU deployed cybernetics, genetics, and even cloning. The result: tireless operatives impervious to panic or pain, with “manageable” psychopathy. But their senses were dulled—especially sight. The GRU turned into a cryptic American scientist and double agent. Just 3 of 20 subjects returned, each with a grafted mask, inexplicably normal vision, and the ability to see through matter. Attempts to reverse-engineer the mask were fatal and revealed only a layer of putrefied blood within the mask. Disposal of the casualties remains unconfirmed.
352
353Visor's active ability in ''Champions'' is "Piercing Sight", which allows him to see enemy players through walls for 5 seconds. His passive ability in ''Champions'' is "Full Sprint", which gives him a Light champion's speed and a higher speed cap.
354----
355* ArtificialLimbs: His legs are cybernetic, which allows him to pick up extra speed with "Full Sprint" in ''Champions''.
356* AscendedExtra:
357** Bears a distinct resemblance to the basic Strogg Guards fought in ''VideoGame/QuakeII''.
358** ''VideoGame/QuakeChampions'' indicates he has no relation to the Strogg at all, and is a Russian cyborg SuperSoldier from the same cyberpunk alternate universe that Slash and Anarki are from.
359* BilingualBonus: Most of his voice lines in ''Champions'' are in Russian.
360* TheBlank: Courtesy of the [[MeaningfulName visor]] on his face.
361* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
362* {{Cyborg}}: Everything below his waist is cybernetic, as well as various other parts of his body, most notably his face.
363* EvilLaugh: His taunt in ''III: Arena'' is a particularly hammy one.
364* FacialHorror: According to his ''Champions'' bio, the masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the owner. The GRU attempted to surgically remove one of the masks for study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
365* MyBrainIsBig: The "Psionic" costume in ''Champions'' features a swollen, malformed forehead with an optional armored covering.
366* PsychicPowers: Alluded to in his "Psionic" costume in ''Champions''. One of the remaining supersoldiers in Visor's unit had such power, and the project to further explore this was terminated when he convinced a team of researchers to rip out their organs.
367%% * TheRematch: In ''Arena Arcade'' he's ashamed to lose against you, so the challenge "Saving Face" is a rematch against him.
368* SovietSuperscience: While not Soviet, according to his ''Champions'' bio, Visor was created through Russian supersoldier experiments. He has the accent down though.
369* XRayVision: His "Piercing Sight" ability in ''Champions'' allows him to see through walls.
370[[/folder]]
371
372[[folder:Razor]]
373[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/razor_4.png]]
374%%[[caption-width-right:1000:some caption text]]
375->''"During a time of civil unrest on Earth, Razor and his gang of vigilante followers enforced a rigid, brutal code of justice in the Pacific Northwest. Razor never admits defeat and shows no mercy in defense of order."''
376----
377[[/folder]]
378
379[[folder:Stripe]]
380[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/stripe.png]]
381%%[[caption-width-right:1000:some caption text]]
382->''"Raised on the mean streets of a post-apocalyptic city, Stripe avoided crime and drugs by being tougher than the gangs and pushers."''
383----
384%% * TheRematch: In ''Arena Arcade'' he feels dishonored by losing to you, so the challenge "Death B4 Dishonor" is a rematch against him.
385[[/folder]]
386
387[[folder:Keel]]
388[[quoteright:317:https://static.tvtropes.org/pmwiki/pub/images/qc_keel.png]]
389[[caption-width-right:317:As seen in ''VideoGame/QuakeChampions''\
390[[labelnote:click here to see him in ''Quake III Arena'']]https://static.tvtropes.org/pmwiki/pub/images/keel.png[[/labelnote]]]]
391
392->''"Lance Corporal Ben Keel died during the Spiker Insurrection - only to be revived as a humanoid battle machine by scientists experimenting with captured alien biotechnology."''
393-->'''''VideoGame/QuakeIIIArena'' manual description'''
394
395->'''Voiced by''': Creator/AlexDesert (''Quake Champions'')
396
397The Terran Coalition's reverse-engineering of Slipgate travel created new frontiers – and wars. In the Subic system, thousands of mining colonists were slaughtered by the Klesk, an indigenous chitinid race. The first casualty: Lance Corporal Ben Keel, a marine on perimeter duty. To learn what happened, Coalition scientists used neuroprosthetics and poorly understood xenobiology to resurrect Keel. He returned to life with a mostly robotic body but with his mind and memories seemingly intact. Only weeks later did the fugues start, each bringing longer-lasting visions of a shadowy hellscape.
398
399His active ability is "Grenade Swarm", which simply consists of him firing his shoulder-mounted grenade launchers. It can charge several times before use and can be used alongside conventional weapons, giving Keel some serious firepower. He has two passive abilities: "Stockpile" reduces the cooldown time of his active ability every time he collects an ammo pickup, while "Reinforced" reduces the splash damage by 15%.
400----
401* BackFromTheDead:
402** Died during an insurrection in his backstory in ''III'', was revived as a {{cyborg}}.
403** In ''Champions'', the cause of his death was slaughter at the hands of the Klesk.
404* BoisterousBruiser: Has no problem in cracking jokes and just goofing around while blowing his opponents to bits.
405* CrazyPrepared: Plenty of his accessories in ''Champions'' are [[SurvivalistStash supplies]].
406* {{Cyborg}}: In both games, reconstructed after his body was torn.
407* GrenadeLauncher: In the form of his two {{shoulder cannon}}s in ''Champions''.
408* OrWasItADream: It's insinuated in his ''Champions'' backstory that the cybernetics were what ultimately led him to see the wartorn setting of the game, but given that it's a reality for multiple characters, perhaps the scientists who gave him his upgrades were a figment of his imagination.
409* RoboticReveal: His team skins in ''III'' point out that he's indeed a cyborg, in case you haven't figured already.
410* ScaryBlackMan: He's an imposing cyborg with a very deep voice.
411* ShoulderCannon: Two grenade launchers attached to his shoulders in ''Champions''.
412* SecretSnackStash: His artifact in ''Champions'', obtained as the last piece of his Lore Codex, is a piece of cake he hides in his suit for "a very bad day".
413* SpamAttack: "Grenade Swarm" in ''Champions'' gives Keel another weapon to fire alongside the weapon he's currently holding. Since it's his ability, just by filling 20% of the meter he gets one grenade, and the meter can be further filled by picking up ammo boxes, Keel has the potential to fill the land with grenades.
414[[/folder]]
415
416[[folder:Uriel]]
417[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/uriel_66.png]]
418%%[[caption-width-right:1000:some caption text]]
419->''"For untold eons, Mankind has known and feared Uriel's diabolical kind. The aura of evil and death hanging around this gladiator is enough to send a chill down the spine of any opponent."''
420----
421* MidBoss: The final boss of Tier 5.
422[[/folder]]
423
424!Tier 6: Master
425[[folder:Bones]]
426[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/bones_69.png]]
427%%[[caption-width-right:1000:some caption text]]
428->''"This fearsome foe showcases the powers of the Vadrigar, for it has no true life of its own. But it begs the question: Where do the gibs and blood come from??"''
429----
430* BuffySpeak:
431-->''"This gauntlet ''thingy'' gnaws right to the bone."''
432* DemBones: It's an animate skeleton packing heat.
433* FridgeLogic: Invoked:
434-->(Description in the manual) ''"This fearsome foe showcases the powers of the Vadrigar, for it has no true life of its own. But it begs the question: Where do the gibs and blood come from??"''
435* PungeonMaster: He can get away with jokes about death and... bones:
436-->''"Yo, <player>, I got a ''bone'' to pick with you."''\
437''"I'm NOT gonna need to work my fingers to the ''bone'' to beat this crew."''\
438''"They all die! Isn't that enough! How many more will be thrown at me?"''
439[[/folder]]
440
441[[folder:Cadavre]]
442[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/cadavre.png]]
443%%[[caption-width-right:1000:some caption text]]
444->''"Cadavre is a brutal murderer who couldn't be executed. The electric chair, gallows, and gas chamber only made him meaner."''
445----
446* AdaptedOut: Is absent from ''Live'' due to his gory design.
447* ImplacableMan: According to [[AllThereInTheManual his backstory]].
448* PungeonMaster: In the same vein as Bones, he makes death and corpse-related puns and jokes. His are more morbid and less funny than Bones, though.
449[[/folder]]
450
451[[folder:Doom]]
452[[quoteright:247:https://static.tvtropes.org/pmwiki/pub/images/qc_doomslayer.png]]
453[[caption-width-right:247:As seen in ''VideoGame/QuakeChampions''\
454[[labelnote:Click here to see him in ''Quake III Arena'']]https://static.tvtropes.org/pmwiki/pub/images/doom_3.png[[/labelnote]]]]
455
456->''"Long after everyone else on Phobos was dead, he kept fighting, determined to send out a warning to Earth before the demons could claim him."''
457-->'''''VideoGame/QuakeIIIArena'' manual description'''
458
459->'''Voiced by''': Matthew J Watterson (''Champions'')
460
461The UAC's most remarkable discovery was in Hell's Kadingir Sanctum. Surrounded by nearly impassable terrain, the team discovered a sealed tomb – its entrance and walls covered in protective runes and imprisonment incantations. The tomb revealed many artifacts, including the Praetor suit. Most notable, however, was an enormous sarcophagus bound to the centre bedrock of the tomb with thick iron bands – seemingly anchored to prevent anything from getting in or out. It was believed this sarcophagus must hold a rare or powerful demon, but when later opened, it revealed the body of a man. Unrelenting; unforgiving; driven by a rage that cannot be contained. The Doom Slayer has been to Hell and brought it to its knees. He has no records, and he seems to vanish as quickly as he appears. The few witness accounts available detail a ruthless killer.
462
463His active ability in ''Champions'' is "Berserk". Upon activation, the Doom Slayer enters a berserk state for 6 seconds ([[ThemeSongPowerUp signed by the first notes]] of the ''VideoGame/Doom2016'' rendition of [[AwesomeMusic/{{Doom}} "At Doom's Gate"]]), only being able to attack his enemies with bare hands, but his damage output increases dramatically. If the ability is used during this state, Doom will lunge at his enemy with a massive blow. His passive ability is "Double Jump". The Slayer can jump twice in succession.
464
465For tropes related to his ''VideoGame/{{Doom}}'' appearance, go [[Characters/{{Doom}} here]]. For his ''VideoGame/Doom2016''/''VideoGame/DoomEternal'' incarnation, go [[Characters/Doom2016TheDoomSlayer here]].
466----
467* AndYourLittleDogToo: Invoked in a taunt in ''III'':
468-->''"You and your little dog Toto too!"''
469* CallBack: Every one of his skins in ''Champions'' is a call back to the armour worn by older Doomguys of his franchise. This includes ''VideoGame/{{Doom}} I'' and ''[[VideoGame/DoomII II]]'', ''VideoGame/Doom3'', and his ''Quake III'' incarnation.
470* CrazyPrepared: His "Arena" skin in ''Champions'' includes a foot ornament called "Combat Knife", used "for last-ditch efforts" as well as a helmet with laser sightings and an armband filled with Shotgun shells. [[GameplayAndStorySegregation All of that for display, obviously.]]
471* DoubleJump: His passive ability in ''Champions''.
472* HeroOfAnotherStory: He's the main character of ''Franchise/{{Doom}}''.
473* NamedInTheSequel: This is the first game to give ''Doom''[='=]s protagonist a name, although the simple name of "Doom" wouldn't stick; [[VideoGame/Doom2016 later games]] [[VideoGame/DoomEternal in his series]], as well as ''VideoGame/QuakeChampions'', would christen him [[RedBaron the Doom Slayer]].
474* SpaceMarine: [[TropeCodifier The original!]] Accept no substitutes.
475* SuddenlyVoiced: In ''Champions'', he went from TheVoiceless to having the pain grunts from ''VideoGame/DoomEternal'' played when taking damage.
476* ThemeMusicPowerUp: When he uses his "Berserk" ability in ''Champions'', a snippet of ''At DOOM's Gate'' from ''VideoGame/{{D|oom2016}}OOM'' plays.
477* WrongGenreSavvy: He seems to be under the impression that the rules of single-player ''Doom'' still apply in his current situation, as he mentions searching for colored keys to unlock doors multiple times, despite keys not existing in this game.
478-->''"Over? I haven't found the blue key card yet!"''
479[[/folder]]
480
481[[folder:Sorlag]]
482[[quoteright:699:https://static.tvtropes.org/pmwiki/pub/images/qc_sorlag.png]]
483[[caption-width-right:699:As seen in ''VideoGame/QuakeChampions''.\
484[[labelnote:Click here to see her in ''Quake III Arena''.]]https://static.tvtropes.org/pmwiki/pub/images/sorlag.png[[/labelnote]]]]
485
486->''"This mercenary Sorg merchant long ago resolved to do whatever it took to get ahead, no matter how many others had to die in order to line her coffers."''
487-->'''''VideoGame/QuakeIIIArena'' manual description'''
488
489->'''Voiced by''': Creator/AlexDesert (''Quake Champions'')
490
491A mercenary Sorg merchant who resorts to every measure to get ahead of the trade.
492
493In ''Champions'', her backstory is extended: Her clan harvested the most warmbloods; they gorged themselves and had flesh-stock left over. Many credited the Haruspex, who could open terrifying windows to the Other Place using the warmbloods' steaming guts. As their best hunter, Sorlag credited herself. She would expose him by using the warmblood's forcefield devices to spill his "sacred" bowel-bowl. Morning came, the ritual began, and all saw the Other Place—dark, metal, cold. Sorlag leapt with the device. But her claws had crossed the window. She saw the bowl topple as she was pulled in, screeching.
494
495Sorlag's active ability in ''Champions'' is "Acid Spit". Sorlag vomits up a potent acid, dealing damage over time to enemies hit by it and also coating the ground to damage enemies that step in it for a short time. In addition, she has ''three'' passive abilities: "Bunny Hop" allows her to gain speed by repeatedly jumping in a single direction. "Acid Fiend" makes Sorlag immune to her own Acid Spit, as well as those of enemy Sorlags. Lastly, "Leaping Lizard" allows her to alter her movement direction in the air.
496----
497* DamageOverTime: The effect of her "Acid Spit".
498* {{Expy}}:
499** Her iteration in ''Champions'': she can throw a puddle of acid on the floor which damages her enemies, there's her lizard motif, and she has a rather lengthy tongue. It brings [[Franchise/MortalKombat Reptile]] to mind.
500** Her design in ''Champions'' also bears a resemblance to the Lizard Men from ''VideoGame/TheElderScrollsArena'', which are also a race of carnivorous LizardFolk that are known to hunt in packs and have a paralysis attack comparable to Sorlag's Acid Spit.
501* HollywoodAcid: Her "Acid Spit" ability spits an area-of-effect acid pool which causes damage over time and can cause blindness if hit directly.
502* LikeCannotCutLike: The "Acid Spit" doesn't work on other Sorlags.
503* LizardFolk: At first glance, she seems like a conventional play on this trope with a huge zeal for hunting, but she is also understandably [[MamaBear very protective]] of her unhatched children and will make a trophy out of anyone who harms them.
504* NinjaPirateZombieRobot: Her "Savage" costume in ''Champions'' turns her into a fully-armored lizard.
505* OutlivingOnesOffspring: Her "Void" costume in ''Champions'' description. A Void interloper dared to eat her unhatched eggs, so Sorlag went on a RoaringRampageOfRevenge and tore the interloper a new one, using its remains as armor.
506* TheRival: To Hunter, according to her bio in ''III''.
507* SamusIsAGirl: Being a non-humanoid character with a voice consisting of hisses and snarls in ''III'', there's nothing to really indicate her gender one way or another, to the point that even some official sources refer to her as a "he" by mistake. ''Champions'' makes her gender reveal more obvious, if only by way of giving her a female voice actor.
508[[/folder]]
509
510[[folder:Major]]
511[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/major_5.png]]
512%%[[caption-width-right:1000:some caption text]]
513->''"A veteran of the Stroggos campaign, Major Wayland is haunted by the memories of her fallen troops and the parasites that killed them. It may be that she believes she's still fighting that long-concluded war."''
514----
515%% (ZCE) * ActionGirl
516* BatmanCanBreatheInSpace: While par for the course in the game, she's introduced in Tier 6, composed entirely of platform maps set in the middle of space.
517* DistaffCounterpart: Towards Bitterman. They're both heroes and survivors of the Human-Strogg war pulled out into the Arena Eternal.
518* GenderBender: ''VideoGame/QuakeII'' has a multiplayer selectable skin called "Major", but that game's Major was ''a man''.
519* ShellShockedVeteran: Of the [[VideoGame/QuakeII Stroggos]] campaign.
520* StatuesqueStunner: One of the tallest women in the roster alongside Sorlag and her PaletteSwap Daemia.
521[[/folder]]
522
523!Tier Z: Elite
524[[folder:Xaero]]
525[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/xaero.png]]
526%%[[caption-width-right:1000:some caption text]]
527->''"The most dangerous enemy in the arena, Xaero embraces honorable death. He longs for the day when he will meet the opponent who frees him from the shackles of life eternal-if such a warrior exists."''
528
529The FinalBoss of the base game, Xaero is the sole inhabitant of Tier Z and is as difficult as that suggests.
530----
531* ArtificialLimbs: Has a third arm that looks and acts mechanic. It's all for show, though.
532* AscendToAHigherPlaneOfExistence: His goal, and what happens to him when you finally defeat him in the PC version.
533* BossArenaIdiocy: Tends to jump towards the [=BFG10K=] trap more often than not - and getting him to either bump into the crusher or get smashed by it is pretty easy to do every time. Xaero can also make you lose frags this way, though it's less likely he will get to the switch first.
534* FinalBoss: Of every version, sans the [=PS2=] port, where you fight him before confronting Vadrigar for the last time.
535%% (ZCE) * IceCreamKoan: He loves these.
536* RoboticReveal: His team skins point out that they're indeed cyborgs, in case you haven't figured already.
537* SniperDuel: The map you fight him sets up the final battle to be this, with a railgun in short range of every spawn point. Not only that, he prefers to use the railgun and is deadly accurate with it as well.
538* SNKBoss: Can easily snipe you from a mile away, all in the blink of an eye, and makes sniping him a lot more difficult by maneuvering and bouncing around. That said, it's also very likely he could fall off the arena you fight him in.
539* TakenForGranite:
540** When you defeat him in the last match, he magically becomes this before the credits roll.
541** In the ending of ''Arena Arcade'', [[spoiler: he uses his third arm to inject some sort of substance in his back that petrifies him]].
542[[/folder]]
543
544!Introduced in ''Quake III: Team Arena''
545[[folder:Fritzkrieg]]
546[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/fritzkrieg.png]]
547%%[[caption-width-right:1000:some caption text]]
548->''"During Earth's Second World War, Fritzkrieg was a brutal and deadly member of the German army. When the Vadrigar claimed him, however, they were a second too late. Instead of a healthy new warrior for the Arena Eternal, they found themselves in possession of a handful of shattered corpses - all that remained after an Allied shell had torn apart Fritzkrieg and his companions. Undaunted, they pieced together the intact elements of the various bodies to form a horrific collage of flesh and blood - with a mind as shattered as the bodies it had once occupied."''
549----
550* AdaptedOut: Left out of ''Live''.
551* AscendedExtra: Originally a selectable character in the PC version and the first opponent in the small 4-map duel ladder exclusive to Team Arena. He eventually became a full-fledged AI in ''Arena Arcade''.
552* LeetLingo:
553-->''"Well lookie here! It's the infamous <player>. Time to ph34r those l33t 5k1ll5 again, eh?"''
554%% * TheRematch: Angered because of his defeat in his rung, he challenges you to a rematch in the "RuckkampF!" challenge in ''Arena Arcade''.
555* PaletteSwap: Subverted; he lacked them in ''Team Arena'', only receiving them in ''Arena Arcade''.
556[[/folder]]
557
558[[folder:James]]
559[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/james_8.png]]
560%%[[caption-width-right:1000:some caption text]]
561->''"James is a zealous crusader on a pilgrimage to remove the stain of humanity from the universe one arena at a time."''
562----
563* AscendedExtra: Became a selectable member of the roster in ''Live'' and ''Arena Arcade'' after being just a skin over which all other ''Team Arena'' characters are generated.
564* FeaturelessProtagonist: Exists as a male base for the other teams in ''Team Arena''.
565* ICouldaBeenAContender: In ''Live'', as a bot James gains chat messages with various {{Shout Out}}s to ''VideoGame/TheElderScrollsVSkyrim''. One of them is this.
566[[/folder]]
567
568[[folder:Janet]]
569[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/janet_45.png]]
570%%[[caption-width-right:1000:some caption text]]
571->''"Bored of her pampered life among the social elite, Janet donned combat armor and a shotgun to add some excitement to her daily routine."''
572----
573* AscendedExtra: Became a selectable member of the roster in ''Live'' and ''Arena Arcade'' after being just a skin over which all other ''Team Arena'' characters are generated.
574* FeaturelessProtagonist: Exists as a female base for the other teams in ''Team Arena''.
575[[/folder]]
576
577[[folder:Pi]]
578[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/pi_0.png]]
579%%[[caption-width-right:1000:some caption text]]
580->''"A proud and determined woman, Pi can trace her ancestry back to the Viking raiders of old. As a space fighter test pilot, she developed nerves of steel and reflexes the equal of any veteran gladiator. She died when her experimental Valkyrie interceptor plunged into the icy surface of Europa. Generations later, scientists recovered the frozen remains of her corpse and reanimated it, replacing the mangled flesh and crushed organs with cybronic implants. If she was deadly before, she's almost unstoppable now."''
581----
582%% (ZCE) * ActionGirl
583* AdaptedOut: Left out of ''Live''.
584* AscendedExtra: Originally a selectable character in the PC version and the second opponent in the small 4-map duel ladder exclusive to ''Team Arena''. She became a full-fledged AI in ''Arena Arcade'', and even made it as a boss.
585%% (ZCE) * BackFromTheDead
586* MidBoss: The last fought before Xaero in ''Arena Arcade''.
587* PaletteSwap: Subverted; she lacked them in ''Team Arena'', only receiving them in ''Arena Arcade''.
588[[/folder]]
589
590!Introduced in ''Quake III Revolution''
591[[folder:Id]]
592[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/id.png]]
593%%[[caption-width-right:1000:some caption text]]
594----
595* AscendedExtra: A PaletteSwap for Razor in the PC version, a full-fledged AI opponent in ''Revolution''.
596[[/folder]]
597
598[[folder:Krusade]]
599[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/krusade.png]]
600%%[[caption-width-right:1000:some caption text]]
601----
602* AscendedExtra: A PaletteSwap for Sarge in the PC version, a full-fledged AI opponent in ''Revolution''.
603[[/folder]]
604
605[[folder:The Mistress]]
606[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/mistress.png]]
607%%[[caption-width-right:1000:some caption text]]
608----
609* DefeatMeansPlayable: Win the [[BonusDungeon bonus rung]] in order to unlock her.
610* GuestFighter: From the ''VideoGame/DungeonKeeper'' games, based on the Dark Mistress.
611* {{Stripperiffic}}: Extremely skimpy.
612[[/folder]]
613
614[[folder:The Reaper]]
615[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/reaper_47.png]]
616%%[[caption-width-right:1000:some caption text]]
617----
618* DefeatMeansPlayable: Win the [[BonusDungeon bonus rung]] in order to unlock him.
619* GuestFighter: From the ''VideoGame/DungeonKeeper'' games, based on the Horned Reaper.
620[[/folder]]
621
622[[folder:Vadrigar]]
623->'''Voiced by:''' Christian Antkow (''Quake III Arena/Quake III: Revolution'')
624
625The ruler of the Arena Eternal itself, as well as the game's announcer. In ''Revolution'', he becomes the BigBad.
626----
627* [[NarratorAllAlong Announcer All Along]]: He's the announcer of the game and the BigBad of ''Revolution''.
628-->''"[[AGodAmI I am Vadrigar, the arena master, the supreme being.]] [[BadassBoast You shall never be free. You will live out an everlasting and torturous defeat at my hands.]]"''
629* BigBad: The main villain of all the games, if ''Revolution'' is anything to go by.
630* DescendedCreator: One of the Id developers, Christian Antkow, voices him.
631* FinalBoss: Of the [=PS2=] version.
632* IShallTauntYou: In the final match he taunts you at whatever action you do:
633-->(Disabling the shields) ''"It seems I have caught you well. Maybe you're strong."''\
634(Halving his health) ''"You are strong, indeed, but you will not have victory!"''\
635(On frag) ''[[EvilLaugh "Ha! Ha! Ha!"]]''\
636(On hit, but the player not dying) ''"Beware, warrior! You were weak!"''\
637(On being hit, but no dying) ''[[YouFightLikeACow "Is that your best? This will be easier than I thought!"]]''\
638(On being fragged) ''"Ah! Enjoy that moment! You shall not have it again!"''
639* NonActionGuy: In all versions not named "Revolution", he's only limited to announcing awards and in-game events.
640* OrnamentalWeapon: He is in possession of a large sword during his appearance in ''Revolution'', but he never uses it in combat.
641* SNKBoss: Starts with 400 health points, full armor, has every weapon, and attacks you like crazy. In the initial phase of his match, while you're trying to disable the shields so you can confront him, he attacks you from the safety of his place. Fortunately, unlike you, he has only one life.
642* SufficientlyAdvancedAliens: And the most powerful of them, to boot.
643* ThisCannotBe: And just halfway from the game!
644-->''"What kind of trickery is this? Never has a warrior triumphed in so many of my arenas! Are you more than you appear? No matter! You will now taste and swallow the bitter pill of defeat!"''
645* WingedHumanoid: He possesses two sets of wings; one pair angelic, and one pair demonic.
646[[/folder]]
647
648[[folder:Zael]]
649[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/zael.png]]
650%%[[caption-width-right:1000:some caption text]]
651----
652* AscendedExtra: Just a PaletteSwap of Uriel in the PC versions, became a full-fledged character in ''Revolution'' and ''Arena Arcade''.
653* NoCampaignForTheWicked: You won't find him as a fightable opponent in the campaign of ''Arena Arcade'' outside of challenges.
654[[/folder]]
655
656!Introduced in ''Quake Arena Arcade''
657[[folder:Flisk]]
658[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/flisk.png]]
659%%[[caption-width-right:1000:some caption text]]
660----
661* AscendedExtra: Just a PaletteSwap of Klesk in the PC versions, became a full-fledged character in ''Arena Arcade''.
662* NoCampaignForTheWicked: You won't find him as a fightable opponent in the campaign of ''Arena Arcade'' outside of challenges.
663[[/folder]]
664
665[[folder:Slammer]]
666[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/slammer_1.png]]
667%%[[caption-width-right:1000:some caption text]]
668----
669* AscendedExtra: Just a PaletteSwap of Biker in the PC versions, became a full-fledged character in ''Arena Arcade''.
670* MaskedLuchador: Dressed as one. A ''heavyweight'' one.
671* NoCampaignForTheWicked: You won't find him as a fightable opponent in the campaign of ''Arena Arcade'' outside of challenges.
672[[/folder]]
673
674[[folder:Stroggo]]
675[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/stroggo.png]]
676%%[[caption-width-right:1000:some caption text]]
677----
678* AscendedExtra: Just a PaletteSwap of Biker in the PC versions, became a full-fledged character in ''Arena Arcade''.
679* FightingClown: He's dressed as if he came back from a party. Not fitting for an "Arena warrior".
680* NoCampaignForTheWicked: You won't find him as a fightable opponent in the campaign of ''Arena Arcade'' outside of challenges.
681* NonIndicativeName: His namesake can be either [[VideoGame/QuakeII the Strogg race]] or the planet inhabited by them.
682[[/folder]]
683
684[[folder:Yuriko]]
685[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/yuriko.png]]
686%%[[caption-width-right:1000:some caption text]]
687----
688* AscendedExtra: Just a PaletteSwap of Slash in the PC versions, became a full-fledged character in ''Arena Arcade''.
689* NoCampaignForTheWicked: You won't find her as a fightable opponent in the campaign of ''Arena Arcade'' outside of challenges.
690[[/folder]]

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