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1[[foldercontrol]]
2
3!Protagonists
4
5[[folder:Alex Mercer]]
6
7!!Alex Mercer/Dr. Alexander J. Mercer/ZEUS/Mercer
8!!!Voiced by: Creator/BarryPepper (''Prototype 1''), Creator/DarrylKurylo (''Prototype 2'')
9[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/prototype_mercer.png]][[caption-width-right:350:"''They call me a killer. A monster. A terrorist... I'm all of these things.''"]]
10
11The protagonist, a man who [[WakingUpAtTheMorgue wakes up in the GENTEK morgue]] with [[LovecraftianSuperpower bizarre and horrifying powers]] and no knowledge of events prior to that point, aside from his name and that he was once a scientist. Confused, enraged, and determined to reclaim his past, he sets out to do so by hunting down his old colleagues.
12----
13* AbsurdlySharpClaws: The first power Alex gained were four-fingered two-foot long talons.
14* AloofBigBrother: [[spoiler:The real]] Alex only cared about Dana as a tool for his purposes. However, [[spoiler:after Heller consumes Alex at the end of ''Prototype 2'' and absorbs his memories,]] Dana can be heard remarking that they used to play games, skate, and watch scary movies together. So, apparently, he wasn't always like this.
15* AmnesiacDissonance: No matter how much of a monster you play Alex as, [[spoiler:the man whose form he took was worse.]]
16* AndThenJohnWasAZombie: One of the most horrifying examples ever put into a game or comic. [[spoiler:You thought the Alex Mercer you knew and played as is merely a superpowered ZombieInfectee? No, he is TheVirus!]]
17* AntiHero: Initially a straight-up VillainProtagonist, but becomes this status by the end of the first game due to CharacterDevelopment. Whether he's a NominalHero or an UnscrupulousHero depends on the actions of the player.
18* AxCrazy:
19** It doesn't depend on whether or not Alex goes after civilians, because either way, his target will be subjected to a great deal of homicidal fury which usually ends in his victim being killed gruesomely or [[ImAHumanitarian eaten.]]
20** [[spoiler:The real]] Alex is this to some extent. [[spoiler:Not only did he make an already deadly virus ten times more dangerous, but also he was willing to unleash it on New York City while his own sister was in the vicinity]].
21* BadassBookworm: In addition to being a former scientist, he absorbs the knowledge of anyone he [[ImAHumanitarian consumes]], and he'll consume upwards of thirty scientists completing the Web of Intrigue - though he doesn't exercise it much.
22* BaldHeadOfToughness: Technically speaking, Alex's "clothes" are nothing more than ''biomass-mimicking'' clothing. Meaning that his "hood" is really his head.
23* BecomingTheMask: Played with. [[spoiler:The real Alex died; the player character is just TheVirus using him as a mask. But the virus has some redeeming qualities and is fiercely protective of Dana.]]
24* BerserkButton: Lots of things, but especially don't hurt his sister or throw innocent people into his path to save yourself.
25* BigEater: Soldiers, civilians, infected, Hunters; he can and will absorb thousands of them alive (and in the humans' case, whole) throughout the game. One of the Achievements is even called Endless Hunger.
26* BladeBelowTheShoulder: The Blade power, is more like the "replacing your arm with a blade" variant.
27* BloodKnight: He actually seems excited at the prospect of fighting a whole pack of car-sized flesh monsters. The player will likely disagree.
28* BodySurf: [[FaceStealer In his own way]], it's entirely possible to go undetected in a military base or during a mission by stealthily consuming and stealing the identities of one soldier after another. [[JustForFun/IThoughtItMeant This has nothing to do with the]] explicitly named "[[GrievousHarmWithABody Body Surf]]" power.
29* BroughtDownToBadass: Downplayed. At one point in the game, he's infected with an artificial parasite that feeds on him and negates his ability to create {{Shapeshifter Weapon}}s. Alex still retains his SuperStrength, SuperSpeed, [[FaceStealer Disguise power]], and HealingFactor, however.
30* CantShiftWhileShifted: Played with; Alex can [[KillAndReplace consume and become]] anyone while still disguised as his previous victim, but in order to make use of his {{Shapeshifter Weapon}}s, he has to abandon his disguise and return to his ShapeshifterDefaultForm before he can start manifesting claws or blades. [[CutscenePowerToTheMax Except in the opening cutscene, that is.]]
31* CivvieSpandex: When not armored up he wears a shirt, hoodie, jacket, jeans, and shoes.
32* CombatPragmatist: Fighting fair is hard when you can kill a person with one negligent gesture, so he doesn't bother holding back his SuperStrength in serious combat.
33* CombatTentacles: The Whipfist, Tendril Barrage, and Critical Pain Devastators.
34* CreepyBlueEyes: His main distinguishing features are his unusually pale, creepy, reflective eyes.
35* CursedWithAwesome: All these incredible superhuman abilities? He believes they (along with his amnesia) were a side-effect of being afflicted with the virus when it was unleashed and wants them "cured".
36* DeadAllAlong: The shapeshifter tearing up Manhattan searching for his memories is [[spoiler:just the sentient Blacklight virus wearing Alex Mercer's corpse.]]
37* DeadPersonImpersonation: Courtesy of eating them and taking their form. [[spoiler:An unintentional example of the virus taking the real, deceased Mercer's form.]]
38* {{Determinator}}: The Blackwatch only ever manages to slow him down, even once he becomes their biggest threat and they throw everything they've got at him.
39* DrivenToVillainy: Nobody ever asked ''him'' whether he wanted the powers he has, or whether he wanted to be treated like a monster. That he ''acts'' like one is in some sense a function of his circumstances, [[PlayingWithATrope at least at first]]. The trope is ultimately played straight, subverted, ''and'' inverted.
40* EeriePaleSkinnedBrunette: The only colors in his face are the red circles under his eyes; even his lips are pale. He looks like he last slept when he was dead.
41* TheEmpath: [[ImAHumanitarian In a very messed up way]], he absorbs so many people that their screaming in his head forces him to develop a conscience. He is extremely unhappy about that.
42* EnhancedPunch: Both the Musclemass and Hammerfist power boosts his already powerful punches.
43* EvenEvilHasStandards: As ruthless and violent as ZEUS is, even he was disgusted when he learned [[spoiler:what his creator did.]]
44* EvilutionaryBiologist: [[spoiler:The real Alex Mercer fits this to a T.]]
45* ExtremeMeleeRevenge: The default animation for consuming a [[JigsawPuzzlePlot Web of Intrigue]] Target sees Alex knock his victim to the ground, pin them, and then just punch them viciously, over and over until their faces cave in. It's so brutal it even sprays blood on the camera.
46* FaceStealer: The basis of his "consume and become" abilities, along with BrainFood.
47* FourEyesZeroSoul: [[spoiler:The real Alex]] sported glasses prior to his death; the virus doesn't need them.
48* FreudianExcuse: In his character profile ([[AllThereInTheManual and hinted at very obliquely in the game]]) is the story of Alex Mercer's [[spoiler:horrible, poverty-stricken childhood being shipped around foster homes until his mother was released from jail. [[AbusiveParents He would have preferred the foster homes]], and eventually made his escape through his gift for science, viewing the high-profile job and excellent paycheck he received at GENTEK as owed to him by the world after his crappy life. When he learned that Blackwatch was going to purge the project, [[TakingYouWithMe that was the final straw]].]]
49* FromASingleCell: Even after getting nuked, all he needs is a few scraps of his body and some biological matter and he's back in business.
50* FromNobodyToNightmare: He went from plain troubled kid to scrawny scientist to HumanoidAbomination able to fight the undead and the entirety of the U.S. Army simultaneously. [[spoiler:But the original turned out to be much worse than the viral abomination that replaced him.]]
51* HatesBeingTouched: Quite minor, and for one scene, but Alex's reaction to Karen's welcoming embrace is to freeze uncomfortably and then shrug her off. [[PersonOfMassDestruction Understandably]], nobody else ever even tries to approach him with affection and he never approaches anyone likewise -- except once, [[MoralityPet with Dana]], [[PetTheDog trying to comfort her]].
52* HeelFaceRevolvingDoor: The original Alex Mercer was an amoral, sociopathic EvilutionaryBiologist who helped reverse-engineer a potentially world-ending bioweapon into a SuperSerum. [[spoiler: The amnesia that came with his infection, mixed with the shadow of a conscience that come with his IdentityAbsorption powers led to him becoming an (admittedly [[UnscrupulousHero unscrupulous]]) AntiHero with humanity's best interest at heart. By the sequel, however, he had since lost his faith in humanity and restarted the infection in New York with intentions of replacing mankind with evolved infected with him as their god.]]
53* HijackingCthulhu: Is a viral abomination, but retains his human consciousness.
54* HumanoidAbomination: After TheReveal, [[spoiler:it is revealed that [[TomatoInTheMirror he]] is a human-shaped pile of TheVirus that took the original Mercer's memories, name and form. You've been playing as TheVirus all along, with it ''thinking'' that he was Mercer. However, even after this revelation, he still wears Mercer's form and remains protective of Dana despite him not really being her brother.]]
55* IdentityAbsorption: His baseline and most useful ability, though it's not without side effects [[spoiler:such as developing a [[BeingGoodSucks conscience]]]].
56* ImAHumanitarian: He gains health, knowledge, powers, skills, disguises, and pieces of the JigsawPuzzlePlot by absorbing people.
57* ImmuneToBullets: Functionally if not completely. Alex doesn't even flinch when taking gunfire, as if the bullets are merely passing through his biomass without doing any harm. Unless you're playing on Hard, it takes a lot of massed gunfire to even come close to seriously damaging him. In cutscenes, he's able to get up from being shot by five guys armed with assault rifles.
58* InstantArmor: The Armor power grows hardened biomass that covers the entirety of Alex's body.
59* InTheHood: He wears a hood for much of the game in his default form, and while his strength and speed are frightening it's his shapeshifting and stealth abilities that make him so dangerous to Blackwatch.
60* {{Jerkass}}: Selfish, vicious, violent, devoid of tact, almost ''hilariously'' bad at showing or receiving affection, and either borders on or is actively sadistic depending on the player. [[spoiler:The original Mercer went beyond "just" being a jerk, but his influence is likely at work.]]
61%%zce* JerkWithAHeartOfGold: Later, due to CharacterDevelopment.
62* KillAndReplace: Or "Consume And Become", as he phrases it. No difference in context of the trope.
63* KnightTemplarBigBrother: Mess with Dana and you better have a way out of Manhattan, because no place on the island is safe. You're not even guaranteed safety if you escape.
64* LackOfEmpathy: [[spoiler:The original Mercer did not believe morality was a part of his job, and had no problem altering an already dangerous bioweapon to become even more dangerous.]]
65* LightningBruiser: The only thing in the game that can keep up with him is an ''attack helicopter'', which he can kill in two hits. On the Infected side of things, Hunters and Leader Hunters are technically ''faster'', but suffer in maneuverability compared to his speed.
66* LovecraftianSuperpower: Strong enough to casually rip humans apart with his bare hands? Check. Produces a black and red ''fleshy'' substance from his body that can be molded into various weapons? Check. ''Heals himself by absorbing people's flesh into his own?'' Check.
67* LuckilyMyShieldWillProtectMe: The Shield power. Although breakable, it regenerates after a few seconds on his back.
68* MadScientist: [[spoiler:The real]] Dr. Alex Mercer, at your service.
69* MindHive: He keeps every one of his consumed victims' memories inside his head, and he says he can still hear them all screaming as he relives their deaths over and over and over.
70-->Because everyone I've killed... They're in me. They are me.
71* MorallyAmbiguousDoctorate: The certificate is on the wall of his apartment. [[spoiler:[[MadScientist And boy was he evil]]. Good thing we don't play as the guy who earned the doctorate.]]
72* MorallySuperiorCopy: He is an AntiHero at best and a VillainProtagonist at worst. [[spoiler:Once it's revealed that he's little more than an AnthropomorphicPersonification of TheVirus taking over the city with a couple of the real Alex's memories, even he's disgusted by the original [[MadScientist Alex's]] actions.]]
73* MusclesAreMeaningful:
74** The Musclemass power bulks up his arms with hardened biomass and they do enhance his SuperStrength while engaging in basic hand-to-hand combat or throwing objects around.
75** The Hammerfist power enlarges his arms enough that they become heavier than the rest of his body, granting him the capability to trash vehicles with ease.
76* MusclesAreMeaningless: That being said in MusclesAreMeaningful, he actually looks pretty gaunt and scrawny most of the time outside of the Musclemass/Hammerfist powers. That doesn't stop him from throwing cars around, knocking out helicopters with a single kick, and punching through steel doors two feet thick with ease.
77* OhCrap: Seeing the two pathologists who were examining him get executed by Blackwatch, getting his cover blown infiltrating a Blackwatch announcement, and an unexpected Infected attack disrupting his plan to "interrogate" [=McMullen=]. Although, being Alex, his version of that last one is a little more M-Rated: "SON OF A ''BITCH!''"
78* OneManArmy: Within the city are [[KnightTemplar Blackwatch]], a merciless paramilitary organization aided by the U.S. Military, and a virulent, devastating, ZombieApocalypse causing virus, and both sides rightfully regard Alex Mercer as the ''single most dangerous thing there''.
79* PersonOfMassDestruction: General Randall sums up his awakening as; "He's eliminated fifty of my men and smashed through a two-foot steel door." Once his powers are fully upgraded, he's capable of single-handedly slaughtering hundreds of men along with multiple tanks ''and'' helicopters in '''minutes.'''
80* {{Plaguemaster}}: Considering that he's a sapient strain of the TheVirus itself given human form, this is a given. To add to this, he can also spread his plague to others.
81* PowerFist: The Hammerfists power enlarges his fists with SuperStrength that can tear enemy vehicles.
82* PredecessorVillain: [[spoiler:It was revealed that the original Alex Mercer created the virus and started the outbreak before his death, leading to the conflict in the game]].
83* PresentAbsence: [[spoiler:Doctor Alexander Mercer's actions kick off the entire main plot and provide the motivations for at least two major characters, despite him being dead before the opening cutscene.]]
84* PromotionToParent: According to the backstory, Alex was actually more of a paternal figure to Dana than their actual mother ever was.
85* PsychoticSmirk: Alex never really smiles, but he's prone to these from time to time. Specific (and creepy) examples are after he thinks he's beaten Cross and [[spoiler:when he gets the drop on [=McMullen=]]].
86* QuestForIdentity: His goal is to find out who he was before he lost his memory. [[spoiler:[[AwfulTruth Once he finds the truth, he immediately wishes he'd never learned it.]]]]
87* RoaringRampageOfRevenge: His other goal. The virus is a grotesque sickness afflicting both him and his city, so he wants to track down who released it and make them pay.
88* RoofHopping: Due to a combo of LeParkour and InASingleBound. Some optional events enforce this as you go around checkpoints scattered on nearby rooftops.
89* ShapeShifting: The entire basis of his powers that don't revolve around [[CannibalismSuperPower eating people]].
90* ShapeshifterWeapon: He can scavenge guns from Blackwatch and the military, but most of his weapons come from transforming his arms.
91* ShockwaveClap: A variation with the Knuckle Shockwave attack; he pounds his fists together rather than clapping his hands.
92* SirSwearsALot: Maybe it's a side-effect of eating all those soldiers.
93* TheSociopath: Mercer is diagnosed as a [[ItsAllAboutMe narcissist]] and a [[SociopathicHero sociopath]] in one Web of Intrigue cutscene and the lack of a KarmaMeter - along with the sheer scope for the destruction that his powers have and the way they're fueled - means he'll be doing some awful things in the name of his goals. He rarely displays so much as a flicker of regret for the murder, ''mass''-murder, mass-cannibalism, all kinds of destruction, collateral damage... [[spoiler:However, {{subverted}} in that he ''does'' have regrets, even if only Dana and Cross ever see them. That diagnosis was more likely for the ''original'' Mercer.]]
94* SpannerInTheWorks: It turns out that a super-strong shape-shifting man-eating psychopath with an intense hatred for Blackwatch tends to screw up their plans. Funny how that works.
95* SpikesOfDoom: The Claws' groundspike move, and the Groundspike Graveyard Devastator.
96* TheStoic: Alex is normally a fairly calm and subdued person, rarely raising his voice. The few times he does lose his temper, he ''[[NotSoStoic really]]'' loses it.
97* SuperSenses: Infected vision and Infrared vision.
98* SuperStrength: Alex at a base level will kill humans in one hit and can lift cars. If you stack Musclemass on top of that, Alex can pitch cars over a city block and [[LudicrousGibs gib]] people in one hit.
99* TranquilFury: There are moments where the only thing that alerts you to the fact that he's ''very'' angry is the venom in his voice. One notable moment where he finally catches up with Karen Parker.
100--> [[spoiler:'''Alex:''' I know.]]
101* TakingYouWithMe: It's revealed that [[spoiler:the original Alex released Blacklight when he was cornered by the Blackwatch. it seems he didn't believe in half-measures - if he was going down, he was taking potentially ''the entire human race'' with him.]]
102* TechnicallyNakedShapeshifter: His clothes are formed from his biomass.
103* ThereIsNoKillLikeOverkill: Alex is a guy who believes in being thorough. To the point of [[LudicrousGibs coating the ground, walls, and scenery with viscera]] in his, uh, enthusiasm.
104* TomatoInTheMirror: Alex Mercer is hunting down the scientists behind the virus, including whoever caused the Penn Station outbreak. [[spoiler:As it turns out, ''he's'' TheVirus. And the man who designed it and caused the outbreak? Alex Mercer.]]
105* UnstoppableRage: His ground state of being. He's an angry, angry abomination.
106* UnwittingPawn: Every bad guy manipulates him for their own gain at one point or another. He doesn't like it.
107* VillainProtagonist: While his methods are gruesome, it's debatable how much of a villain he actually is -- he acts initially in self-defense against Blackwatch then pursues revenge rather than causing destruction just for the hell of it. Then again, you are in control of a walking biological weapon willing to devour innocent civilians to preserve his own life, so it goes both ways.
108* TheVirus: The source of his abilities. [[spoiler:But not the way you think -- "Alex Mercer" is ''the'' Blacklight virus taking the memories and form of the deceased scientist Dr. Alex Mercer.]]
109* WalkingSpoiler: A particularly JustForFun/{{egregious}} example considering that he's the main character, but it's hard to talk about Alex meaningfully without mentioning the fact that [[spoiler:we're not playing as the real Alex Mercer, we're playing as TheVirus that took on his form]].
110* WhatHaveIBecome: Word for word in his closing narration. His conclusion is that he is "less than human... but also something more."
111* WolverineClaws: The Claws power turns his fingers into blades.
112* WoobieDestroyerOfWorlds: You can't help but feel bad for [[spoiler:Blacklight-Alex a lot of the time. Surprise! You died. Surprise! You have no memory. Surprise! You unleashed a plague onto Manhattan. Surprise! YOU DID IT TWICE. (Although only the first time was intentional.) Surprise! You're not really you! Surprise! ''YOU'' ARE [[TheVirus THE VIRUS]]. Surprise! The original guy was evil! Surprise! You have a conscience now! Surprise! That means you feel like shit about ''everything''! Surprise! Your not-sister's been kidnapped! Surprise! The city's going to be nuked! The guy just can't catch a break.]] Granted, this is later subverted by [[spoiler:that very same conscience, which makes Alex decide that he doesn't want to make ''all'' of the people who get in his way die a horrible death because of his RoaringRampageOfRevenge after all. Just ''certain'' people.]]
113* WouldHitAGirl: A few Web of Intrigue targets are women, which naturally requires consuming them. There is no alteration to the violence he uses when doing so. When he finally gets his hands on Elizabeth Greene, Mercer viciously beats her to death to consume her.
114* WrestlerInAllOfUs: Several of his normal moves. One of the default consume animations is a chokeslam.
115* YoungerThanTheyLook: Alex looks to be in his late twenties [[spoiler:and indeed, the original Mercer was 29, but the viral copy is only 18 days old by the end of the game. He is, however, also ageless; he'll never look any older, either. As long as he keeps fed and whole, he could conceivably live forever.]]
116
117!! Alex in ''Prototype 2''
118[[quoteright:390:https://static.tvtropes.org/pmwiki/pub/images/alex_mercer_2.png]][[caption-width-right:390:"''Humanity is stagnant. Dying. I would give it one body. One mind. Think about it--no more conflict. No more disease. No more suffering. Don't you see? I'm giving it a second chance.''"]]
119
120In the sequel, [[RogueProtagonist Alex is no longer the protagonist and differs a great deal in characterization]], stemming from some bad experiences in between the games recounted in ''The Anchor''. As such, these are the additional tropes that apply to him in ''Prototype 2''. '''[[WalkingSpoiler Spoilers ahead]].'''
121----
122* AffablyEvil: In the sequel to Heller. He even tries to [[WeCanRuleTogether recruit him]] and teaches him how to absorb memories from his consumption targets. Testimony from his Evolved indicates he's genuinely fond of Heller, and he claims he's disappointed in him for disrupting his plans. Even when he makes the decision to ''kill Heller'', he tries to give him a quick death. It's only when that fails that the claws come out, and he never stops trying to convince Heller to join him. [[spoiler:But even when he's about to be brutalized by James, he still gives him high praise. "Welcome to the top of the food chain."]]
123* AllThereInTheManual: The comic book story ''The Anchor'' explains the reason for his FaceHeelTurn; after stopping the nuke, Alex lost faith in humanity and took to WalkingTheEarth in the hopes that he could find something to [[RestoredMyFaithInHumanity restore said faith]]. Instead, Alex just kept finding more and more reasons to think that HumansAreBastards, which culminated in a woman he had become attracted to stealing his money and shooting him point-blank in the face while openly declaring she only cared about herself. It was this that cemented Alex's change from fighting Blacklight to embracing it.
124* AttackAttackAttack: [[spoiler:While capable of dodging and using SpeedBlitz in his boss fight, Mercer notably focus entirely on using his Offensive Powers in order to kill Heller and rarely changes his tactics.]]
125* BadBoss: [[spoiler:Berates and threatens his underlings during Web of Intrigue segments and consumes them all to boost his own powers in time for his fight with Heller.]]
126* BaldOfAuthority: Again, his "hood" is part of his head and he creates and [[spoiler:leads a group of Evolved to infiltrate the ranks of Blackwatch and Gentek to serve his own ends.]]
127* BaldOfEvil: Unlike the first game, Alex is now a full-on villain here.
128* BigBad: He's the guy who kicks off the whole plot and is trying to TakeOverTheWorld.
129* BigBadFriend: In the second game, [[spoiler:as his sister, Dana, finds out.]]
130* BlueAndOrangeMorality: His goal borders on it, if not InsaneTrollLogic. Heller is... unconvinced by his arguments.
131* CainAndAbel: The Cain to Dana's Abel after his FaceHeelTurn.
132* DarkMessiah: Have shades, given the reverence, most of the Evolved seems to hold him in. Many of them act honestly shocked that Heller is attacking them.
133* DeadpanSnarker: His response to Heller's threat during the FinalBoss stands out:
134-->'''James''': You're gonna tell me [where Maya is], either on your own or after I skull-fuck you and drain your memories out the hole!\
135'''Alex''': ''(chuckles)'' [[SarcasmMode Scary!]]
136* DespairEventHorizon: The prequel comics reveal the reason for [[spoiler:his FaceHeelTurn in ''{{VideoGame/Prototype 2}}'' is because he [[HumansAreBastards lost all faith in humanity]].]]
137* DevourTheDragon: [[spoiler:Before throwing down with Heller]], he consumes all the Evolved present to boost his own power and go OneWingedAngel.
138* TheDreaded: Unsurprisingly, given all the chaos he caused and is still causing; at the beginning of the game, Red Crown's response to learning Alex is in the Red Zone is a very justified "[[OhCrap Oh, shit!]]", followed by the ordering Heller ''not'' to engage; Heller [[RevengeBeforeReason doesn't listen]].
139* FaceFramedInShadow: Unlike the first game, nearly all of Mercer's appearances have the upper part of his face concealed in shadow. Which only enhances his [[AffablyEvil villainous goals underneath his newfound friendly and sociable nature]].
140* FaceHeelTurn: [[spoiler:From a protagonist AntiHero who saved the city from a nuke during the first game, to god-complexed entity wanting to consume all of humanity.]]
141* FacingTheBulletsOneLiner: "Huh. Welcome to the top of the food chain."
142* FallenHero: By the end of the first game, he was at least a NominalHero, and [[ALighterShadeOfGray the lightest shade of gray]] in the whole sludgy mess. However, he ultimately ends up turning against humanity.
143* FinalBoss: [[spoiler:He's the last antagonist to be fought in the game.]]
144* AGodAmI: Debatable in the sequel in accordance with his plan. He even tells his sister that the viral monsters are "no longer bound by life and death", and his MotiveRant includes a proclamation that he will create a perfect "new world".
145* GracefulLoser: Though he throws everything he's got at Heller in the final battle, he [[spoiler:faces death congratulating Heller for becoming the strongest of all the Evolved.]]
146* HiveKing: In ''Prototype 2'', he has taken Elizabeth Greene's place as the leader of the Infected.
147* HoistByHisOwnPetard: He really didn't need to take [[PapaWolf Heller's]] [[spoiler:daughter in order to fulfill his plan, and this was, in the end, what got him killed, not that his EvilGloating helped.]]
148* {{Hypocrite}}: Played with. Mercer described humanity as selfish creatures who only think about themselves. [[spoiler:Before the final boss fight, Mercer performs a selfish act himself by absorbing his minions in order to power up himself]]. [[spoiler:However, given his BlueAndOrangeMorality and speech to Heller about giving humanity "one body and one mind" before their final fight, he probably doesn't see consuming his Evolved as a selfish act but as a way to redistribute the virus better. The fact that he was a GracefulLoser after Heller defeated him and was about to consume him also helps.]]
149* ILetYouWin: Implied and downplayed. [[spoiler:While he was certainly serious in his final fight against Heller, the way his boss battle goes gives a subtle implication that he was also testing Heller as much as trying to kill him. As seen in his boss fight after going OneWingedAngel, Mercer is capable of '''FlashStep''', which even ''Heller'' would have trouble reacting to and countering as Mercer can SpeedBlitz all over the area, especially when he creates a good distance between himself and Heller in preparation for a heavy attack, yet Mercer's attacks are notably telegraphed, spends the first two phases of his boss fight using one weapon respectively (only uses his Claw power to create ground spikes), and overall, doesn't use his other previous moves from the first game. Furthermore, he can also easily NoSell and CounterAttack any of Heller's moves, but only if the latter tries to attack him with the same power that he was using at the moment (e.g. Mercer uses a Blade power and Heller tries to attack him using the Blade power as well).]]
150* JumpingOffTheSlipperySlope: Hoo, boy.
151** He infects Heller, which Heller views as a curse.
152** [[spoiler:Ordered his Evolved to sabotage a cure for the virus.]]
153** [[spoiler:Said sabotage involves retooling it to spread the virus even ''further.'']]
154** [[spoiler:In fact, the second outbreak was ''entirely his doing''.]]
155** [[spoiler:Murders Father Guerra in cold blood to screw with Heller.]]
156** [[spoiler:[[KickTheMoralityPet He's driven Dana off to the point where she doesn't see him as her brother any more.]]]]
157** [[spoiler:Nonchalantly [[DevourTheDragon consumes his disciples (including Sabrina Galloway)]] to boost his own power for the final boss fight.]]
158** [[spoiler:And finally, he tells Heller ''to his face'' that he intends to make Amaya the next Evolved so that she can create more.]]
159* JustToyingWithThem: Does this to James Heller at the start of the game. Given his SuperSenses, it wouldn't be a stretch that he might've noticed Heller already sneaking up to him, as well as easily killing him when the latter runs up to him again when taking Mercer's SuperSpeed and SuperReflexes into account.
160* KarmicDeath: He shouldn't have [[spoiler:kidnapped and tried to infect Heller's daughter.]]
161* KilledOffForReal: Is [[spoiler:consumed by James Heller]] in the final mission.
162* KickTheDog: [[spoiler:Killing Father Guerra.]]
163* LargeHam: He is ''much'' more "animated" this time around - gesturing grandly and making more of a meal out of his ''lines'' than his actual meals (which he seems to have given up).
164* LaserGuidedKarma: After he consumes [[spoiler:his remaining Evolved, he is consumed in turn by Heller, with whom he shared his powers early in the game.]]
165* LastNameBasis: He's nearly, exclusively referred to as Mercer throughout the game.
166* ManipulativeBastard: He has infected numerous individuals, called Evolved, with his strain of the Blacklight Virus and planted them in high-ranking positions in Blackwatch and Gentek to serve as spies. He also tries to manipulate James Heller into helping him out but makes a crucial mistake that clues Heller into his real motives -- mentioning that together they will destroy Gentek and Blackwatch... [[ExactWords but not the virus.]]
167* MotiveRant: Has one. [[ShutUpHannibal Heller doesn't really care.]]
168* NoSell: [[spoiler:If you try attacking him using the same power in his boss battle, Mercer can easily CounterAttack.]]
169* NoSenseOfPersonalSpace: In his cutscenes with Heller (and in contrast with the first game), he has a habit of putting his hands on Heller's shoulders or chest as a means of seeming more sincere, and gets very... close with [[spoiler:Galloway]] just before the last confrontation.
170* OneWingedAngel: He spends most of the game appearing outwardly human, but when push comes to shove and after [[spoiler:consuming the Evolved, his body becomes significantly more monstrous. Along with his old {{Shapeshifter Weapon}}s distorting his form, his limbs become bloated and discolored, spines erupt from his back, he's covered in blood, and his eyes glow red.]]
171* PetTheDog: Quite nice to Heller, at first -- teaching him how to consume targets and gain memories from them and informing him that consuming the more monstrous Infected will give him new powers. He also [[spoiler:never actually goes so far as to kill [[MoralityPet Dana]] even when she's trying to disrupt his plans wherever possible. Before his final fight with Heller, he hides both Dana and Amaya safely out of the crossfire.]]
172* RedAndBlackAndEvilAllOver: Compared to the first game, it's far more noticeable here as whenever Mercer uses his Offensive Powers, they showcase bright red/orange veins. [[spoiler:That's also not getting into his OneWingedAngel form in his final fight with James Heller.]]
173* RedEyesTakeWarning: His IcyBlueEyes turn red [[spoiler:after going OneWingedAngel in his final fight with James Heller.]]
174* RogueProtagonist: In the sequel, his goals and mindset regarding the virus have changed.
175* SameCharacterButDifferent: Compared to the brooding and stoic NominalHero of the first game, Alex is now a full-on megalomaniac and [[LargeHam hammy]] BigBad in the second game.
176* ShoutOut: In the sequel, the similarities to long-standing ''Franchise/ResidentEvil'' villain Albert Wesker (particularly his characterization in ''VideoGame/ResidentEvil5'') are too numerous to ignore. Both are intellectual, with scientific backgrounds (though Mercer's are borrowed), who started an endemic with a weaponized virus, who wish to wipe the scourge of humanity with a bioweapon of mass destruction, and are extremely dangerous warriors augmented with the same virus they plan to use to wipe out the planet, and all of the aforementioned viruses result in veiny, bulbous, tendril, organic shapeshifting monsters. Both have a FemmeFatale businesswoman associate whom they betray towards the end of the game. They even have a similar mode of speech and a tendency to keep their [[RedEyesTakeWarning red eyes]] hidden.
177* SnarkToSnarkCombat: In [[spoiler:the final battle]], Mercer and Heller hurl insults back and forth.
178-->'''Alex:''' Hey! ''I'm'' using that! [[spoiler:(said if Heller uses the same weapon as him)]]
179* SocialDarwinist: He believes the "[[HumanoidAbomination Evolved]]", especially himself and Heller, are at the top of the food chain.
180* StepfordSmiler: Mercer spends most of his appearances having a rather smug, but friendly smile on his face. But underneath all of that is now a power-hungry HumanoidAbomination hellbent on world domination through viral infection.
181* SuddenSequelHeelSyndrome: Went from a conflicted, guilt-ridden AntiHero at the end of Prototype to a megalomaniacal supervillain just in time for the next game.
182* TakeOverTheWorld: His goal in ''VideoGame/{{Prototype 2}}'' amounts to turning the human race into Evolved under his command in order to end all conflict.
183* ToThePain: Vows this against Heller after failing to kill him:
184-->'''Alex''': It would've been quick. But now... I'm gonna make you ''suffer''.
185* VillainForgotToLevelGrind: Implied. Alex has given up fighting in favor of more subversive methods, including creating and controlling the Evolved. During the final confrontation between him and Heller, instead of attacking with his Evolved as backup, he absorbs them to make himself strong enough to fight hand-to-hand -- and still loses. Also, when Heller becomes a threat to his plans, Mercer tries to consume him, only to learn the hard way that Heller can no longer be consumed. He settles for killing Guerra in retaliation.
186** [[spoiler:This is even reflected further in his final fight with Heller at the end of the game. Although he's capable of FlashStep and showcases a "Flyer Pack" version of Heller's "Pack Leader" devastator in the third phase of their battle, the rest of Mercer's abilities are essentially his old powerset from the first game being enhanced by his OneWingedAngel form, and even the latter is seen as a SuperMode version of his "Critical Mass" state. Also, he doesn't utilize his other abilities like the Claw power unless it's for the Groundspike move, Musclemass power, Defensive Powers (Shield and Armor), and other devastators, which plays a role in his defeat by Heller in the end.]]
187* WalkingTheEarth: He does this between the first and second games, as shown in the interquel comic. He was very, ''[[FaceHeelTurn very]]'' [[KillAllHumans disappointed]] in what he saw.
188* WellIntentionedExtremist: His actions in the sequel are legitimately in order to end the stagnation and cruelty of humanity [[spoiler:by killing most of it off and forcing the rest to become something... [[HumanoidAbomination else]]]]. He's just... [[KnightTemplar rather extreme about his methods]].
189* WouldHurtAChild: Makes explicit his intention to [[spoiler:infect Amaya ''in front of Heller''. [[BlueAndOrangeMorality He doesn't see it as 'hurting' her]], and [[PetTheDog specifically made sure she'd be safe during the final battle]], but if it'll piss off his opponent and cause him to start making mistakes... hey, whatever works.]]
190* ZombieApocalypse: His goal, expand worldwide.
191[[/folder]]
192
193[[folder:Sgt. James Heller]]
194
195!!Sgt. James Heller
196!!!Voiced by: Cornell Womack
197[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/prototype_heller.png]][[caption-width-right:350:"''My name is Sgt. James Heller, and I will destroy Alex Mercer.''"]]
198
199Protagonist of ''[PROTOTYPE 2]''. A [[SemperFi marine]] who [[DeathByOriginStory lost his family to the infection]] while he was away on duty. He returns to Manhattan, [[DeathSeeker runs a series of suicide missions in the Red Zone]], and is eventually mortally wounded. Mercer is impressed by his skill, however, and [[NiceJobFixingItVillain infects Heller]] [[EmergencyTransformation with his unique strain of Blacklight.]] Now a [[EmpoweredBadassNormal newly]] [[HumanoidAbomination super powered Heller]] [[IHateYouVampireDad vows to kill Mercer.]]
200----
201* AbsurdlySharpClaws: The first power James acquires. In its base form, it has serrations on its back edge like a combat knife.
202* AntiHero: He's no white hat, but he's initially considerate of the civilian cost and disrupts Gentek's experiments on the populace. Then Roland, a Gentek scientist and [[spoiler:one of Alex's Evolved]], mocks Heller for thinking he's a hero despite killing thousands to get at him. Heller's response:
203-->'''Heller''': Did I ''say'' I was a fucking hero, you piece of shit?!
204* AppendageAssimilation: Gains new abilities by tearing off and assimilating the limbs of Blacklight Abominations [[spoiler:and Evolved]] with those powers.
205* BadassNormal: Before his transformation, he fights his way to the middle of the Red Zone alone and kills a Brawler Hunter using only a combat knife. He also manages to land a few strikes on Mercer with no powers, though none of them actually harm Mercer along with the implication that Heller only managed to land those hits because Mercer ''allowed'' it to happen.
206* BatmanGambit: His long-running intimidation scheme for Galloway, which was useful for a while but panned out badly. In the various side-missions, Heller also manipulates Blackwatch, usually into exposing themselves to his attacks.
207* TheBeastmaster: Gains the ability to call [[EliteMook Brawler Hunters]] to fight alongside him with the Pack Leader ability. [[spoiler:He later also gets the ability to temporarily add [[GiantMook Juggernauts]] to this arsenal.]]
208* BladeBelowTheShoulder: [[{{BFS}} The Blade]]. Like the Claws, it has an army knife flavor in its base arm. Its size is even [[LampshadeHanging lampshaded]] in the game.
209* BoisterousBruiser: While he isn't quite as amoral as Alex started out in the first game, he is much more vocal in his enthusiasm.
210* CivvieSpandex with a side of MagicPants: As a shapeshifter and like Alex, Heller is technically not wearing clothing; his "clothes" are imitations that he created from himself.
211* CombatTentacles: To an even more extreme degree than Mercer. His Tendril powers can be used in conjunction with WreakingHavok, allowing for wholesale devastation of scenery as well as large numbers of {{Mook}}s.
212* ContrastingSequelMainCharacter: Compared to the sullen, amnesiac, and somewhat easily manipulated former scientist Mercer [[spoiler:who discovers he was never actually human]], Heller is aggressively loud, retains his identity as a soldier, and trusts very few people that he doesn't have existing connections with [[spoiler:while seeming happy to return to human life with his surviving daughter]].
213* CursedWithAwesome: Even he seems to realize this.
214* DeadpanSnarker: Heller is an endless font of snark when he's not boiling with fury.
215* DeadPersonImpersonation: Courtesy of eating them and taking their form.
216* DeathByOriginStory: [[spoiler:Or his wife anyway.]]
217* DeathSeeker: So he can rejoin his family, or so he says. [[spoiler:Until he finds out his daughter is alive.]]
218* {{Determinator}}: His first reaction to seeing Alex Mercer, super-strong super-agile notorious bio-terrorist scourge of New York? Pull out the only weapon he had at the time - a large knife - run up and ''slit his throat''. He then charges Mercer and stabs him several more times, again without success. Even this did not deter him, and after chasing him across the Red Zone he ''still'' tries to stab Mercer, despite knowing it won't work.
219* DidYouJustPunchOutCthulhu: Kills and devours Alex at the end of the game.
220* TheDragon: He was intended to be this by Alex Mercer. Didn't work out so well.
221* DumbMuscle: ''Very'' much averted. Certain academically-inclined characters throughout the game, like Dr. Anton Koenig, poke fun at Heller's lack of intelligence and perchance for brawn, except Heller is shown time and time again to prove his own intellect given his military background (after all, you don't become a ''U.S. Sergeant'' just for kicking dirt) and being able to manipulate others to get the information he needs.
222* EmpoweredBadassNormal: After the transformation.
223* EmergencyTransformation: He's unhappy about what Mercer did to him in order to save his life.
224* EyeBeams: The Medusa's Gaze power granted by the ''Excessive Force'' DLC, which {{One Hit Kill}}s anything and everything.
225* HeWhoFightsMonsters: Present and invoked deliberately. To have a shot at taking down Mercer, Heller will have to become just as or even more powerful, and equally monstrous, which would be a hell of a feat. [[spoiler:Due to the drastic changes in Mercer's characterisation, Heller does wind up defending New York from his hated enemy, though his humanity remains in question.]]
226* HopelessWithTech: Apparent in Mission 3, where he has trouble even ''reading'' the keyboard and doesn't bother logging off the computer he was using. While the keyboard did have a "triangle" key and was thus no conventional computer, one gets the feeling that Heller had similar experiences in the past.
227* HotBlooded: James is very excitable, and often jumps into a fight without thinking.
228* HorrifyingHero: [[spoiler:Really hits home when he's finally reunited with his daughter and she's just too terrified to even touch him since he's currently in BladeBelowTheShoulder mode. She gets over it, though.]]
229* HumanoidAbomination: Same deal as Alex. [[spoiler:Except that he retains his human memories/identity.]]
230* ImAHumanitarian: Unlike Alex, Heller makes frequent, gruesome jokes about this ability [[spoiler:and doesn't have the excuse of not actually being human, as Alex does]].
231* IHateYouVampireDad: He blames Alex for the deaths of his wife and daughter and isn't pleased to be infected by Mercer.
232* ImmuneToBullets: With the "Bulletproof" mutation, he's immune to small arms fire, but not explosions or cannons.
233* InstantArmor: The Armor from [[DownloadableContent the Excessive Force pack]]. Subverted in that it's just a [[AndYourRewardIsClothes alternate skin]] and [[ArmorIsUseless doesn't affect gameplay at all]].
234* KillAndReplace: Like Mercer, but his most prominent and lasting one was [[spoiler:[[TheDragon Lieutenant Riley]], codename "Castle", who was Rooks' right-hand man.]]
235* LargeHam: He is both loud and ''extremely'' crude. His tendency towards TrashTalk results in a fountain of profanity, whether in battle or not.
236* LightningBruiser: [[spoiler:In the final fight against Mercer, he notes that he's just too fast for an enhanced and powered-up Mercer to keep up with him. In the same fight, he also physically overpowers Alex.]] Also, in the first game, there were certain enemies who could catch Alex, like the Leader Hunter. Heller? Once he has all his speed upgrades, ''nothing'' can keep up with him.
237* LuckilyMyShieldWillProtectMe: The Shield, which can now be [[DualWielding dual-wielded]].
238* MadeOfIron: Even as an ordinary human, he's able to simply shrug off getting tossed into a tank and subsequently getting hit with a MegatonPunch with enough force to create a KungFuSonicBoom by Mercer.
239* ManipulativeBastard: Much like Mercer, Heller plays hail-mary with the Blackwatch command structure, and especially their field commander Rooks. Presumably, his own military experience facilitated the expertise with which he infiltrates Blackwatch. Likewise, he was able to milk Galloway for information for a long time, though that backfired badly when he stretched it too far.
240* MeaningfulName: It's possible his surname of Heller relates to the [[http://en.wikipedia.org/wiki/HeLa Hela Cell Line]] taken from [[http://en.wikipedia.org/wiki/Henrietta_Lacks Henrietta Lacks]]. The cells are notably [[{{Determinator}} durable, resilient, and constantly strive to multiply]]. Probably why Heller and [[spoiler:his daughter]] have, in Mercer's own words, "annoyingly resilient DNA."
241* PapaWolf: The sheer amount of hatred directed at Mercer, as a result, is truly frightening to behold.
242-->[[spoiler:''Enough'' of your ''fucking'' weird, ''fucking'' rambling '''SHIT'''. '''''GIVE ME MY DAUGHTER!''''']]
243* PersonOfMassDestruction: [[spoiler:Fully capable of destroying everything in the streets of New York in somewhere between an instant and a few minutes, by himself, somehow, after absorbing Alex and his immense amount of biomass.]]
244* PlagueMaster: An even better example of one than his progenitor, as he can infect his victims with a particularly vicious power named ''Biobomb''. The afflicted are first engulfed in a mass of fleshy tentacles, then they are torn apart by the tentacles, which then proceed to impale unfortunate bystanders. He can also summon and control up to four Brawlers (depending on Mass upgrades).
245* PowerFist: The Hammerfists, which are able to generate spikes from the ground.
246* RoaringRampageOfRevenge: His motivation for most of the game. He actually cools down a lot when he finds out Amaya's still alive.
247* ScaryBlackMan: Considering his powers, they don't come much scarier.
248* ShapeshifterWeapon: Mostly the same as his predecessor, but more organic-looking.
249* ShellShockedVeteran: Was diagnosed with both PTSD and UnstoppableRage.
250* ShootingSuperman: He goes after Mercer armed with nothing more than a combat knife when Mercer survived a ''nuclear explosion''.
251* SirSwearsALot: Becomes noticeably much more vulgar after [[spoiler:he loses his family.]]
252* SmarterThanYouLook: He's gruff as all hell and not always eloquent, which makes him seem a bit like DumbMuscle. However, he's at times witty (though he ascribes to BlackComedy) and the way he turns Blackwatch upside-down makes it clear that he's not unfamiliar with subversive tactics. Being a sergeant in the Marine Corps requires no small amount of intelligence. He also consumes a number of scientists throughout the game, gaining all of their memories.
253* SpannerInTheWorks: Unwittingly at first, and then later intentionally, screws up [[spoiler:Alex Mercer's plans to take over the world.]]
254* SpikesOfDoom: The Groundspike maneuver, now used in conjunction with the Hammerfists. His [[LuckilyMyShieldWillProtectMe shields]] also become studded with spikes after a certain point.
255* SuperiorSuccessor: Heller is in many ways superior to Alex at his peak, once you factor in all the upgrades. He's explicitly faster, and stronger, and his powers are in some ways deadlier than Mercer's equivalents. The only thing Mercer has on Heller is that Heller lacks Mercer's extreme jumping prowess.
256* SuperSenses: Viral Sonar, enabling him to hunt down his targets.
257* SuperStrength: Even greater than Mercer's.
258* UnstoppableRage: His wife and his daughter [[spoiler:(well, not the daughter)]] are dead, so he embarks on a RoaringRampageOfRevenge against the man he holds responsible.
259* WhatYouAreInTheDark: [[spoiler:Decides not to kill Rooks when he is on the phone and only they are in the room because he sees how he does care for his family.]]
260* WhipSword: Heller's Whipfist, while a [[CombatTentacles Combat Tentacle]], has serrations and is tipped by a blade.
261* WhyAmITicking: The Biobomb allows him to infect and convert citizens into {{Action Bomb}}s after a short delay.
262* WolverineClaws: The Claws bear serrations on their outer edges, similar to a combat knife. They can be used to perform a DeadlyLunge.
263[[/folder]]
264
265!Civilians
266
267[[folder:Dana A. Mercer]]
268!!Dana A. Mercer
269!!!Voiced by: Creator/LakeBell (''Prototype 1''), Lindsay Ames (''Prototype 2'')[[quoteright:390:https://static.tvtropes.org/pmwiki/pub/images/dana_mercer.png]][[caption-width-right:390:"''Someone's gotta know what the fuck is going on here.''"]][[caption-width-right:390:[[labelnote:Click here to see her in Prototype 2]]https://static.tvtropes.org/pmwiki/pub/images/dana_mercer_2.png[[/labelnote]]]]
270
271Alex's younger sister and the first person he remembers after he awakes. A journalism student and spitfire with a sharp tongue and an inquisitive mind, she loves and idolizes her older brother, despite not having seen him in five years, and acts as his intelligence gatherer and data analyst.
272----
273* CodeName: "[[Myth/ClassicalMythology Athena]]" in ''VideoGame/{{Prototype 2}}''.
274* DistressedDamsel: A few missions revolve around rescuing her from peril. Pretty understandable, since she's not the one with superpowers or military training.
275* EeriePaleSkinnedBrunette: But only because she's always in the dark. She'd probably look normal in good light.
276** In the sequel, she takes issue with being called "pasty".
277* EtTuBrute: [[spoiler:Definitely her reaction in the second game when Alex imprisons her inside a bank vault with Amaya.]]
278* [[IHaveNoSon I Have No Brother]]: [[spoiler:Tells Heller to kill Alex after finding out he had Galloway kidnap Amaya, as he is no longer her brother, and explicitly tells Alex as he stuffs her and Amaya in a bank vault that Alex is "dead now."]]
279* ITakeOffenseToThatLastOne: In ''Prototype 2'', a bunch of drunken soldiers call her and Heller up and insult them, calling Dana a "pasty hacker cunt." Afterward, Dana gripes that she's "not pasty."
280* IntrepidReporter: Only a student, but according to her character profile, she's naturally inclined this way.
281* LadySwearsALot: Though the entire game is hardly stingy with the F-bombs, she swears as often as the ''soldiers'' do.
282* MissionControl: You get most of the story missions for the first part of the game from her. [[spoiler:Continues this tradition with Heller in the sequel after Guerra dies, for approximately the second half of the game.]]
283* MoralityPet: The only living being that Alex gives a damn about aside from himself. Also one of very few people in the game on speaking terms with stuff like ethics and sanity. [[spoiler:Likewise, she is Heller's only friend and the only person he makes an effort to be nice to after Guerra's death.]]
284* NowWhat: [[spoiler:How she ends the second game. "What do we do now?"]]
285* ParentalSubstitute:
286** Her character profile explains that this is the reason she trusts her older brother so absolutely; never knowing her father, Alex was the closest thing she had to a stable parental figure. [[spoiler:Knowing this makes [[MadScientist everything]] [[ItsAllAboutMe revealed]] [[TomatoInTheMirror about her brother]] roughly a bazillion times more depressing.]]
287** [[spoiler:Heller tries to convince her to take Amaya in if Heller is somehow not around. Though Dana's flustered, she and Amaya get along very well, and Amaya runs towards Dana when Heller's infection freaks out Amaya.]]
288* PluckyGirl: Not that it does her any good [[CrapsackWorld given the setting]], but this college-age girl with no combat training and no superpowers insults Blackwatch soldiers to their faces and actually ''headbutts'' one who puts his hands on her. The fact that Alex splatted the guy a second later in no way lessens her sheer chutzpah. On the optimism count, she never turns her back on her brother, always helping him even when he's just gotten through explaining that ''he eats people'', in the sincere belief that he's still in there somewhere and knows what's right. [[spoiler:She's wrong on both counts -- about her real brother. Her fake one, oddly enough, is less of a bastard and genuinely cares.]] In the sequel, though she's hardened a bit, she's probably the nicest character [[spoiler:after Guerra's death]].
289* ScarfOfAsskicking: Sports one in the second game.
290* ThemeNaming: Her code name, Athena, is the daughter of Zeus in Myth/ClassicalMythology... the latter of whom just so happens to be the code name for Alex, although it's never actually used in the second game.
291* WhatHappenedToTheMouse: [[spoiler:Rescued while unconscious, not seen again for the rest of the game.]] She shows up in the sequel [[spoiler:as "Athena", Guerra's contact and Heller's second MissionControl.]]
292[[/folder]]
293
294[[folder:Doctor Bradley Ragland]]
295!!Doctor Bradley Ragland
296!!!Voiced by: Creator/PhilLaMarr
297[[quoteright:390:https://static.tvtropes.org/pmwiki/pub/images/bradley_ragland.png]][[caption-width-right:390:"''My medical opinion's not for sale.''"]]
298
299A pathologist who knows some uncomfortable secrets, content to run the morgue in a teaching hospital in New York. He once worked for GENTEK, but quit on ethical grounds some time ago. Dana sends Alex to him in the hopes that he can cure the parasite.
300----
301* BlackDudeDiesFirst: Averted. He survives throughout the entire game. However, his fate in the sequel remains a mystery.
302* MorallyAmbiguousDoctorate: Good, but worked with [=McMullen=] in the past. Randall states that they have enough dirt on him to ensure he'd keep quiet.
303* OnlySaneMan: The only ''other'' character with a working sense of ethics.
304* WhatHappenedToTheMouse: [[spoiler:Alex leaves Dana in his care, and they both are not seen or heard from again afterward. Unlike Dana, his fate is not alluded to in the sequel.]]
305[[/folder]]
306
307[[folder:Father Luis Guerra]]
308!!Father Luis Guerra
309!!!Voiced by: Creator/IvanBasso
310[[quoteright:390:https://static.tvtropes.org/pmwiki/pub/images/father_luis_guierra.png]]
311
312A priest who runs the church in the Yellow Zone that Heller and his family once attended. He tried to meddle with Blackwatch's experiments but failed and barricaded himself in his church. Heller snaps him out of his DespairEventHorizon and Guerra provides him with intel on Blackwatch supplied by a contact called Athena. Alex Mercer and a horde of Infected kill him after Heller becomes a threat to his plans.
313----
314* BadassPreacher: He's as compassionate as any priest should be, which does not mean he's averse to keeping an iron pipe close at hand should someone threaten his flock.
315* DarkAndTroubledPast: The guy knows a lot more than he should oughta about guerrilla warfare. Apparently, he's had a lot of tattoos removed.
316* MeaningfulName: "Guerra" is Spanish for "war".
317* MentorOccupationalHazard: He's killed by [[spoiler:Mercer]].
318* RevengeByProxy: Killed by [[spoiler:Alex Mercer and his Infected as revenge for Heller interfering with his plans for Whitelight]].
319[[/folder]]
320
321!GENTEK
322
323[[folder:Director Raymond [=McMullen=]]]
324
325!!Director Raymond [=McMullen=]
326!!!Voiced by: Creator/PaulGuilfoyle
327
328->''"I want it on a slab. I need to know what makes it tick."''
329
330The Director of Research at GENTEK; Alex's ex-boss, who knows more of Blackwatch's secrets than is healthy due to his insatiable scientific curiosity. This fascination extends to Alex's abilities and eventually leads to his death.
331----
332* BetterToDieThanBeKilled: Especially when your enemy will gain vital information by killing you in a [[BrainFood certain way]].
333%%* CorruptCorporateExecutive
334* DyingSmirk: He smirks at Alex just before [[spoiler:blowing his own brain out.]]
335%%* EvilGenius: For Blackwatch.
336%%* FourEyesZeroSoul
337* MadScientist: A subdued one, but he ''really'' wants to learn about TheVirus, to the point that his curiosity gets him in trouble with Blackwatch because he keeps finding out things that they don't think he should know.
338%% * MorallyAmbiguousDoctorate: Yes, another one. He's evil.
339* VillainyFreeVillain: Technically [=McMullen=] never does anything overtly evil. While's he definitely a shady character and responsible for Blackwatch's research program, during the actual game he's entirely focused on stopping the spread of the virus and bringing down Mercer. [[spoiler:Especially ironic since the main things Alex suspects him of doing, infecting Alex with Blacklight and causing the New York outbreak, Alex himself is responsible for.]]
340[[/folder]]
341
342[[folder:Karen Parker]]
343
344!!Karen Parker
345!!!Voiced by: Creator/VanessaMarshall
346
347Alex's ex-girlfriend and a scientist like him; her picture still hangs on the wall of his apartment. She helps him create a cure for the virus ravaging Manhattan. One of the viruses, anyway. Specifically, Alex himself; Karen was (possibly) forced into working for Blackwatch and the "cure" turns out to be a parasite designed to kill him.
348----
349* AllGirlsWantBadBoys: ''Somehow'', Alex won her over with his [[LackOfEmpathy charming]] [[{{Jerkass}} personality]]. Granted, she ''is'' his ex, but we don't know what went down or who dumped who.
350* BoxedCrook: [[spoiler:Downplayed, but WOI segments indicate she was detained by Blackwatch at or before the time the virus was released in Penn Station, and was given a choice of helping [=McMullen=] and Blackwatch manipulate Mercer, or... not.]]
351%%* FemmeFatale
352* KilledOffForReal: [[spoiler:Not explicitly done ingame (though heavily implied), but in promotional materials for the sequel, they reveal that Mercer killed her.]]
353* TheMole: [[spoiler:Pretends to be an ally to Mercer, but she is actually being used by Blackwatch.]]
354* MorallyAmbiguousDoctorate: [[spoiler:She was working for Gentek in the first place... however, she did attempt to talk Mercer down before Penn Station. She was captured by Blackwatch and given a choice between helping them stop the [[HumanoidAbomination shape shifting, people eating monstrosity]] or being treated as an accomplice to Mercer's actions.]]
355* ScyllaAndCharybdis: [[spoiler:Presented with the choice between being on the front lines of an attempt to manipulate and destroy an AxeCrazy HumanoidAbomination on a bloody swath of vengeance and hoping that doesn't come back to bite her, OR refusing to help the [[GovernmentConspiracy sinister Black Ops group]] that [[UnPerson erases entire towns]] and hoping for the best.]]
356[[/folder]]
357
358[[folder:'''Spoiler Character!!!''']]
359!!Dr. Alexander "Alex" J. Mercer
360!!!Voiced by: Creator/BarryPepper (''Prototype 1'')
361[[quoteright:390:https://static.tvtropes.org/pmwiki/pub/images/alexander_j_mercer.png]][[caption-width-right:390:"''Morality was not my job. Modifying chimeric viruses was. I wasn't in field application, I was in engineering.''"]]
362
363The former Head Researcher of Gentek and the creator of the Blacklight virus. He's also the original and true identity of Alex Mercer/ZEUS.
364----
365* AbusiveMom: His mother is implied to have been this for Alexander in his childhood, given that she was released from prison after ''nine'' years of incarceration along with the fact that it was mentioned that he would've been better off in foster care.
366* AdmiringTheAbomination: He was fascinated with the Redlight virus' constantly changing and incredibly complex structure and engineered it into the 10 times deadlier strain, Blacklight.
367* AmbiguouslyTrained: Going, by the way, Alex Mercer is able to perform parkour, is capable of some fighting moves, and even manages to catch a car on reflex after getting blown up by a missile ''before'' performing his first consume in the game, Alexander is implied to have some fighting experience or martial training given his DarkAndTroubledPast and former occupation as a head researcher to a company with ties to the paramilitary Blackwatch.
368* AwesomenessByAnalysis:
369** He was able to deduce that the research on the Redlight virus involves making biological weapons and not a "cure for all diseases" as he and the other Gentek scientists were led to believe, not that he cares as long as he gets to modify "chimeric viruses".
370** Although perhaps it's also a result of being ProperlyParanoid, he soon realizes that Gentek employees are being silenced by Blackwatch due to the nature of the special project with the help of Dana.
371* BadassBookworm: He's an intelligent enough scientist to engineer the Redlight virus into the Blacklight virus and is implied to have fighting experience given the moves displayed by Alex Mercer in the game.
372* BrainyBrunette: He has brown hair and was the head researcher for Gentek.
373* BrokenAce: He was a very intelligent man who managed to forge his way into a respectable position as a head researcher in Gentek despite his poverty-stricken background. However, his DarkAndTroubledPast left him with a ''ton'' of issues.
374* CameBackStrong: {{Subverted|Trope}}. Until TheReveal, it's believed that he was resurrected by the Blacklight virus along with a dose of amnesia. Turns out, it's the Blacklight virus ''itself'' taking on his form and memories as his dying body fell onto it.
375* DarkAndTroubledPast: Alexander's childhood isn't a pleasant one. He grew up in abject poverty and spent his first 9 years in foster care until his mother was released from prison and went back to her custody at the age of 10. Unfortunately, life with his mother was ''worse'' to the point that it would've been better if he stayed in foster care and forced him to be a ParentalSubstitute for Dana.
376* DeadAllAlong: You thought that you were playing as him throughout the game as an AmnesiacHero? Surprise! He died shortly before the start and his corpse happened to fall on the spot where he threw the vial of Blacklight and gave birth to the current Alex Mercer with jumble memories.
377* DefiantToTheEnd: Even though he was cornered by Blackwatch and is unable to escape, Alexander refuses to die without a fight by ''breaking the vial of Blacklight and unleashing a zombie apocalypse'' just before he gets gunned down.
378* InTheHood: He wore this while trying to escape being assassinated by Blackwatch and at the time of his death.
379* IvyLeagueForEveryone: He graduated from Columbia University with a doctorate in genetics.
380* LackOfEmpathy: In his own words, he's not being paid to feel nor that morality is his job. However, Dana's recollection of him being a caring older brother and his short, but pleasant relationship with Karen Parker implies he's not all unfeeling.
381* LeanAndMean: He's quite slender looking on the outside, and isn't a good person to say.
382* PosthumousCharacter: He died shortly before the events of the game, and he's only seen alive in flashbacks.
383* PromotedToParent: Considering the implications of his mother being abusive, Alexander acts as a ParentalSubstitute to his younger sister.
384* SmallRoleBigImpact: He only appears in flashbacks and died shortly before the events of the game, but his engineering of the Blacklight Virus and later releasing it upon the time of his death paves the way for the events of the entire duology.
385* TheSociopath: He's diagnosed as one in a web of intrigue.
386* TheUnfettered: In his own words, he's not being paid to "feel" nor is concerned about the "amorality" of his work. All that matters to him is engineering the Redlight virus into something more and preserving his own life when Blackwatch comes around to kill off any liabilities, even if innocent people, including his younger sister, get caught in the crossfire.
387[[/folder]]
388
389[[folder:Dr. Anton Koenig]]
390
391!!Dr. Anton Koenig
392!!!Voiced by: Robert Morse
393
394The lead virologist of Gentek, he's also in charge of its major projects in New York. Because Heller was infected directly by Alex Mercer, Koenig has taken a particular interest in him. He is one of Mercer's spies, having been infected with the same strand of Blacklight that gave him and Heller their powers, and was in charge of developing Whitelight - an upgraded version of Blacklight.
395----
396* BladeBelowTheShoulder: Like most Evolved, he can transform his arms into blades.
397* HumanoidAbomination: One of Mercer's [[CoDragons Evolved]].
398* KilledOffForReal: [[spoiler:Dies ''very'' quickly.]]
399* MadScientist: Pretty much a given, especially with the track record of other Gentek scientists. He is ''elated'' when he sees Heller is infected but alive -- such an intriguing subject! [[spoiler:Being an Evolved, he has other motives for investigating Heller.]]
400* ManipulativeBastard: Plays [[spoiler:Heller]] like a fiddle for a few missions, much like Karen Parker did to Mercer in the first game.
401* MeaningfulName: König (of which Koenig is an alternate spelling) means "king" in German. He's the head virologist of Gentek.
402* TheMole: For Mercer.
403* MorallyAmbiguousDoctorate: Given that he's the "lead virologist" at a company known only for creating some pretty deadly viruses.
404* PlayingWithSyringes: The Gentek ''modus operandi'', but his enthusiasm is unusual even for Gentek. He literally has Heller StrappedToAnOperatingTable at one point.
405* SmugSnake: This guy perhaps has one of the worst cases of this, [[spoiler:even amongst the Evolved. He tries to go against Mercer's orders and works to kill Heller simply in an attempt to gain his favour, and when the jig is up, he unabashedly admits he’s been taking Heller for a fool and underestimates him at every opportunity. Even his final words before being pulped into the concrete and consumed by Heller is asking Heller in a sneering manner if he wants him to beg.]]
406* TooDumbToLive: [[spoiler:His betrayal of Heller? "Send more men."]]
407* WeHardlyKnewYe: [[spoiler:He's an evil scientist. He's an Evolved. That's all we get.]]
408[[/folder]]
409
410[[folder:Sabrina Galloway]]
411
412!!Sabrina Galloway
413!!!Voiced by: Creator/MelissaDisney
414
415The Chief Financial Officer of Gentek, Galloway is in charge of Gentek's financial affairs. She is also one of Alex Mercer's spies, having been infected with the same strand of Blacklight that gave him and Heller their powers.
416----
417* BladeBelowTheShoulder: Like most Evolved, she can transform her arms into blades.
418%%* CorruptCorporateExecutive
419* FemmeFatale: She tends to rely on sex-appeal in order to get her way.
420* HeelFaceRevolvingDoor: Works for Mercer, being a spy in Gentek, but then helps Heller against Mercer's Evolved. Finally shifts back to Mercer's side when Heller consistently shows his contempt for her and doesn't take her offer to leave the city together.
421* ItsAllAboutMe
422-->'''Heller''': Who's side are you on?\
423'''Galloway''': Mine.
424* HumanoidAbomination: One of Mercer's [[CoDragons Evolved]].
425* ManipulativeBitch: She's quite aware she's no soldier and relies on deals and planning to survive.
426* TheMole: For Mercer.
427* RewardedAsATraitorDeserves: Consumed by [[spoiler:Mercer along with the other Evolved present]] in order to supercharge himself for the final battle.
428* ScarilyCompetentTracker: Of other Evolved. She can track any of them, presumably by a method similar to Heller's viral sonar, except Heller himself and the untraceable [[StealthExpert Roland]].
429* ScrewThisImOuttaHere: Tries to convince [[PapaWolf Heller]] to escape the city and leave his daughter behind. He doesn't take.
430* TheSociopath: Her motivations are her own advancement and Gentek's bottom line, in that order, and absolutely nothing is off the table in the name of aiding those two things. She hopes Heller stops Operation Firehawk before anyone "important" is harmed. Heller immediately replies "IllPretendIDidntHearThat".
431* TheStarscream: Suggests she and Heller team up against Mercer, but is rejected.
432[[/folder]]
433
434!Blackwatch
435
436[[folder:General]]
437
438!! Blackwatch
439
440Officially designated the 1st Biological Warfare Command, US Army Project BLACKWATCH is the government military force in charge of containing viral outbreaks. Each soldier is chosen not only for their combat and training prowess but also for their innate belief that individuals must be sacrificed to protect the greater population. Combine that with a lucrative pay scale and a brutal disciplinary system and you get a pack of extremely loyal, fiercely idealistic, and extremely ruthless killers.
441----
442* BadassArmy: Morally oblique they maybe, Blackwatch would've stopped the outbreak several times had it not been for Alex's intervention. These guys took on a Lovecraftian supervirus and ''won''.
443* BadassCreed:
444-->"When we hunt, we kill!
445-->No one is safe!
446-->Nothing is sacred!
447-->We are Blackwatch!
448-->We are the last line of defense!
449-->We will burn our own to hold the red line,
450-->it is the last line to ever hold!"
451* ComedicSociopathy: Their SociopathicSoldier tendencies are often played for BlackComedy in ''Prototype 2''.
452* CreateYourOwnVillain: Despite existing to combat the various Redlight and Blacklight strains, they were the ones who started it all in the first place, having created the first of the viral strains in the sixties and tested them out on the citizens of Hope, Idaho, where it evolved into a zombie plague and ran amok. The scientists and soldiers present were so shocked by the terror they'd created that they formed Blackwatch to stop it from happening again in the future. This lesson didn't take sadly, their creation of and subsequent events surrounding Blacklight attesting to that.
453* EliteMooks: Blackwatch troops are this in the canon, but in regards to gameplay they're just reskinned Marines with slightly higher health (enough to absorb an extra bullet on the hardest difficulty, for how much that's worth). They're actually substantially more resilient against military weapons than Marines are in the sequel, but again this doesn't go very far.
454* FacelessGoons: Literally and figuratively, Blackwatch troops have zero humanity. The sequel has some Blackwatch-aligned missions that put a (figurative) human face on them.
455* {{Flanderization}}: Blackwatch in the sequel is more or less a parody of their ''Prototype 1'' incarnation (and [[WellIntentionedExtremist well-intentioned extremists]] in general). Their first appearance post Heller's capture is a textbook war crime scene, lining up a group of civilians to be shot for the subversive crime of spraying graffiti. One soldier gets a medal for "consistent display and embodiment of the organization's core tenets" after he shoots a woman for no reason.
456* GasMaskMooks: Each one of them wears a gas mask.
457* GiantMook: Super Soldiers. As shown in the concept art, they are a head taller than the average soldier.
458* GogglesDoNothing: They wear night-vision goggles during the day.
459* InformedAttribute: They’re supposedly around in the first game because they’re elite troops who specialize in this sort of thing, but it’s never meaningfully shown and in practice, they’re just reskinned cannon fodder who sometimes show up in missions and sometimes don’t with no rhyme or reason. They're {{Flanderization}} into a rogue agency of [[MadScientist evil scientists]] and AxCrazy gun-toting thugs in the sequel actually goes some way to justify their presence as they’re frequently shown conducting operations any conventional military force would balk at.
460* TheManBehindTheMan: They’re the ones actually in charge of Marine operations during the outbreak.
461* MissionControl: A variety of mission controllers send orders out of the Red Crown Command building in Battery Park. A lone female controller, also going by Red Crown, takes over in the sequel.
462* TheMole: They’re absolutely chock-full of Evolved infiltrators in the sequel.
463* MissionCreep: By the time of the second outbreak they’ve expanded from a couple of battalions ([[RespawningEnemies supposedly]]) of specialists into practically their own branch of the military, to the point that they occupy New York outright and Blackwatch commanders are enforcing graffiti laws.
464* NotSoWellIntentionedExtremist: While still cruel and extreme in their methods in the first game, they were largely in the right regarding their merciless, unforgiving attitude towards the outbreak considering that their enemy was just as intelligent, vicious, and ruthless as they were. By the second game, however, their good intentions are almost completely gone, having more or less completely devolved into AxCrazy thugs with guns that happily serve as Gentek’s henchmen and regularly assist them in conducting "experiments"(aka, unleashing infected monsters on unarmed civilians or just plain up kidnapping, torturing and murdering them) for the fun of it.
465* RepressiveButEfficient: They're actually pretty good at fighting the virus and come pretty close to saving the day in both games. They even manage to create and mass-produce a cure in the sequel. Their trouble is that they have no real way of handling the Prototypes.
466* SociopathicSoldier: Literally a requirement; James Heller was rejected because he refused to shoot civilians. Desperate times demand desperate measures, though a lot of soldiers are extraordinarily eager to shoot anything that moves.
467--> "I've gotta be fuckin' honest, if I had morals this would fuckin' bug me."
468* StupidEvil: In the first game they accidentally release no less than ''two'' doomsday viruses on Manhattan in several days. The first was because they killed Alex Mercer for trying to leave them, and he’s trying to leave Blackwatch because they’re the kind of organization that kills its own employees. The second time is because they brought [[HiveQueen Elizabeth Greene]] into Manhattan apparently without any real security measures beyond locking the doors. The second game justifies it by having their leadership infiltrated by Evolved who are sabotaging their efforts to stop the virus.
469* SuperpoweredMooks: Their {{Super Soldier}}s can go toe-to-toe with Mercer, Heller, and any of the stronger Infected in fistfights.
470* TookALevelInJerkass: While their ''Prototype 1'' incarnation was a thoroughly ruthless pack of killers, they were also {{Well Intentioned Extremist}}s trying to prevent a Lovecraftian virus from destroying humanity. Their ''Prototype 2'' incarnation is a bunch of [[SociopathicSoldier sociopathic]], often AxCrazy goons who gleefully KickTheDog at every opportunity and care more about assisting Gentek in their experiments than protecting humanity from the Blacklight virus.
471* TrainingFromHell: Justified. All of the Blackwatch soldiers are hand-picked from various special forces of the United States Military and undergo further training in a disciplinary system that is described to be "brutal" to the point that they result in either a SociopathicSoldier or encouraged their pre-existing traits. Of course, when going up against ''legions'' of Infected, especially the ones that are stronger and just as willing to kill everyone with extreme prejudice, you can't fret over the individual lives of civilians.
472* UnfriendlyFire: Done as a policy. One of their responses when getting patsied into shooting the wrong guy is "Do we really care if we're wrong?"
473* WellIntentionedExtremist: Their methods are horrible and beyond war crimes, but their goal is to prevent the extinction of the human race.
474* WouldHurtAChild: One of the blackbox recordings in ''Prototype 2'' features a Blackwatch soldier calmly gunning down an autistic child, over his mother's desperate cries, because he couldn't talk to the soldier on demand.
475
476[[/folder]]
477
478[[folder:Captain Robert Cross]]
479
480!!Captain Robert Cross
481!!!Voiced by: Jeffrey Pierce
482
483->'''Soldier''': Is it true that he caught the last Runner on his own?
484->'''Randall''': Not caught. Killed.
485--> - Discussing Cross
486
487A highly skilled and dedicated member of Blackwatch who believes wholeheartedly in what they claim to fight for: protecting the American people from the threat presented by the virus, whatever it takes. He leads a team of fellow veterans, the Wisemen, and has a reputation for surviving and winning battles with even the most powerful infected creatures.
488----
489* AceCustom: He's the only human soldier to wield an arm-mounted grenade launcher.
490* AmbiguouslyHuman: While WordOfGod does confirm him as human, Cross is notably very quick and durable to be able to take hits from ''Alex Mercer'' of all people and '''not''' be ripped apart like every other normal human in the game. This allowed fans to theorize that he may have partially Infected himself in a similar manner to the [[SuperSoldiers D-Code Soldiers]] but with a strain from the Redlight virus.
491* ArmCannon: Sports an arm-mounted grenade launcher that can shoot more than one grenade at a time.
492* ArmorPiercingAttack: Whether it'll be his grenades or baton, Cross can break the Shield power in one hit.
493* BadassNormal: He fights Alex Mercer to a very close loss and walks away alive thanks to being CrazyPrepared. Even before that, he's known to be able to survive and won many battles against the most powerful Infected, with some of those battles implied to have been ''singlehandedly''. This trope is also enforced by the developers because they needed a human foe for Alex to face and have a chance of losing.
494* BloodKnight: Randall tells him that ZEUS killed fifty men and smashed through a steel door as though these facts make fighting ZEUS a more appealing prospect. Apparently, they do.
495* CharlesAtlasSuperpower: Exaggerated. There's little to suggest Cross' insane reflexes and durability are the results of being infected other than him being just ''that'' good as a Blackwatch specialist.
496* CrazyPrepared: As powerful as he is to be able to go toe-to-toe against Mercer, it's very clear that his foe is stronger than him and Cross would very likely be killed and consumed. So he uses Alex's ''flashbacks'' against him and makes him vulnerable for a shot of the "Cure" (i.e. parasitic cancer that blocks Mercer's powers). [[spoiler:Unfortunately, it doesn't save him from the Supreme Hunter.]]
497%%* TheDragon
498* DeadpanSnarker: Aside from cracking wise during his fight with Mercer, he dryly notes to Randall that containing Manhattan is "slightly" more than he and his dozen-odd men can handle.
499* DefiantToTheEnd: [[spoiler:When he is about to be killed by the Supreme Hunter, he did not meet his end like a coward, instead readying himself and even intimidating the creature as it charges at him. Bad. Ass.]]
500* EvenEvilHasStandards: Since [[NukeEm Operation Firebreak]] was [[NotWhatISignedOnFor not what he signed on for]], he pulls a HeelFaceTurn and tries to help Alex take down Blackwatch.
501* GoodIsNotNice: Cross might be significantly less insane than the rest of his division, but he's Blackwatch to the core. He'll throw men at Mercer to whittle him down, [[spoiler:speak worryingly casually about helping Mercer eat his superiors, and while 'allied' with Alex tries pretty hard to get him killed]]. All for the greater good, but yeesh.
502* GuileHero [[HeroAntagonist Antagonist]]: It may be a bit of a stretch to call him a hero at first, but he does manage to nearly defeat the VillainProtagonist [[PersonOfMassDestruction Alex]] [[spoiler:simply by [[TalkingTheMonsterToDeath talking to him and triggering his memories]].]]
503* HeelFaceDoorSlam: Cross gets [[spoiler:eaten by the Supreme Hunter]] well before he and Alex can stop Blackwatch.
504* HeelFaceTurn: Caused by [[spoiler:the General's plan to nuke Manhattan]].
505* HoistByHisOwnPetard: An eventual example [[spoiler:he plants a parasite on Mercer, who gets rid of it. Mercer then plants a similar parasite which grows on Elisabeth Green, becomes the Supreme Hunter, and kills and impersonates him.]]
506* InexplicablyAwesome: There's no in-game indication that he is anything more than human, yet Cross is the only human so far in the entire series to go toes to toes with Redlight/Blacklight-enhanced beings. In his backstory, he even managed to kill an infected woman similar to Elizabeth Greene (albeit weaker) all on his lonesome.
507* InspectorJavert: He's the soldier specifically tasked to capture Alex Mercer, but the motives for his SternChase initially avoid sympathy as they are dictated by [[WellIntentionedExtremist Blackwatch]]. [[spoiler:True to the trope description, he [[HeelFaceTurn redeems himself]] when he teams up [[EnemyMine with Alex]] to stop Blackwatch from [[ScrewTheRulesImDoingWhatsRight nuking Manhattan]].]]
508* LightningBruiser: Though the shock baton admittedly represents much of his damage potential, this man can dodge every blow Mercer throws at him so long as he isn't set up for an attack with his arm-mounted grenade launcher.
509* MadeOfIron: Exaggerated to the point of SuperToughness. Cross is the only human character besides the {{Super Soldier}}s to '''not''' easily get a hole punched in him and/or ripped to shreds like tissue paper from ''[[WorldsStrongestMan Alex Mercer]]''.
510* ManipulativeBastard: [[spoiler:A close examination of Cross's late-game actions reveals that he plays Mercer like a ''fiddle''.]]
511* NotWhatISignedOnFor: Which prompts his [[spoiler:HeelFaceTurn]].
512* ShockAndAwe: He carries around an electric baton that can seriously hurt Mercer.
513* SuperSoldier: Heavily implied to be this. But unlike the D-Code Soldiers, Cross would be infected with a strain of the Redlight virus instead.
514* TokenGoodTeammate: Unlike the other members of the organization, who are fanatical at best and AxCrazy at worst, he has certain lines, [[spoiler:like nuking Manhattan even when it is obvious that it is recovering]] a step too far.
515* SwordDrag: Does one [[spoiler:when staring down the Supreme Hunter, from its perspective.]]
516* YouFightLikeACow: Likes to drop one-liners about the player's performance during his boss fight.
517--> '''Cross:''' You might be fast, but I'm faster.
518--> '''Cross:''' Slow. Fatally slow.
519* YoungerThanTheyLook: He's thirty-eight. Really.
520[[/folder]]
521
522[[folder:Colonel Ian Taggart]]
523
524!!Colonel Ian Taggart
525!!!Voiced by: Richard [=McGonagle=]
526
527The field commander stationed in Manhattan and Randall's second-in-command.
528----
529* DirtyCoward: Or at least Randall and Alex think so [[spoiler:when he finally snaps and tries to withdraw]]. [[ZombieApocalypse But it's hard]] [[PersonOfMassDestruction to blame him]]. Except, the two were right - he orders an evacuation immediately after Greene is killed, causing military positions to collapse despite Greene's death weakening the Infected. Then he attempts to brute force his way out of the quarantine zone despite this possibly spreading the virus.
530* GetBackHereBoss: He spends most of the time running away from you in his tank, while occasionally stopping to take potshots with its thermobaric cannon.
531* OnlySaneMan: In contrast to the above, he realizes right off the bat that both Blackwatch and the Marines are in no position to handle this threat, but Randall won't let him retreat.
532* TooDumbToLive: If you don't consume him in time, he'll try to drive straight through a Blackwatch quarantine barricade and get blown to smithereens.
533* VillainousBreakdown: As the situation deteriorates, he tries to get Randall to deal with the problem at a distance. When Mercer comes for him, he panics and places his men between himself and the pissed-off HumanoidAbomination coming to eat him.
534* WeHaveReserves: He begins throwing his troops into Mercer's path and certain death to gain time to escape himself. It fails, only succeeding in making [[HorrifyingHero Mercer]] [[BerserkButton really, really angry]]. [[spoiler:He also wanted to perform [[NukeEm Operation Firebreak]] on Manhattan from the very beginning in order to wipe out the infection from a distance, thereby exhibiting this trope for the ''entire population of Manhattan and other soldiers operating there''.]]
535[[/folder]]
536
537[[folder:General Peter Randall]]
538
539!!General Peter Randall
540!!!Voiced by: Gordon Clapp
541
542->'''Alex''': Even Randall's not crazy enough to nuke Manhattan.
543->'''Cross''': You're wrong.
544
545The current leader of Blackwatch, directing their movements in Manhattan. He has been in the organization long enough to remember Hope, Idaho, and the methods used to contain it.
546----
547* ArmchairMilitary: It's pointed out that Randall is out of touch with the reality of the outbreak. As Taggart puts it, Blackwatch has been preparing to fight the wrong war and Randall's tactics aren't adapting to the situation.
548%%* ArmiesAreEvil
549%%* BigBad
550* CutsceneBoss: [[spoiler:When Alex finally catches the bastard, he grabs Randall, yells at him, and throws him down before casually eating him in a cutscene. Considering Alex's [[PersonOfMassDestruction power]] by that point, the alternative was probably a ZeroEffortBoss.]]
551* GeneralRipper: Randall wants to fight the virus however he can. If that means shooting innocent people, sending his men to die in a hopeless war, slicing his own infected arm off with a butcher's knife, [[spoiler:''[[NukeEm nuking Manhattan]]'' and [[TheScapegoat blaming the]] [[SemperFi United States Marine Corps]], or putting the virus in a position where it would do a huge amount of damage when it escaped learning how to engage it properly]], he will do it.
552%%* KnightTemplar
553* NotSoWellIntentionedExtremist: Randall believes that deliberately putting [[{{Plaguemaster}} Elizabeth Greene]] in a major population center and waiting for her to do her thing is a necessary sacrifice in order to understand how to fight the infection properly. But the fact that he could have simply shut her away in a remote black site like her son, far enough away from human civilization and secure enough that even if Greene did escape her restraints, she wouldn't have been capable of nearly as much damage as she ended up causing in Manhattan makes his comment ring extremely hollow. Not helping is the fact that [[spoiler: he tried to nuke the joint after Mercer kills [[HiveQueen Greene]], then doubles down on his decision even when it's obvious that the infection has been placed at a major disadvantage [[KeystoneArmy with Greene no longer around to guide it]]]]. All in all, despite the claims of altruistic intent that he hides behind, his actions reveal him to be a [[AxCrazy delusional lunatic]] that caused the unnecessary deaths of an untold number of innocents ''for the sake of a wargame'', and then tried to kill the rest out of spite.
554* RankScalesWithAsskicking: [[SubvertedTrope Not really]]. It's expected, since he's been fighting the virus virtually for his entire career and it was because of his orders and determination that Hope's infection didn't spread, but that was forty years ago when he had both arms. [[spoiler:And indeed, when Alex finds him, he doesn't even go down with a fight.]]
555* TheUnfought: You don't really fight him, but [[spoiler:you automatically gain his memory node after the cutscene.]]
556* WellIntentionedExtremist: He says outright that he believes all casualties of any outbreak and resultant purge are "sacrificial lambs" necessary to learn how to fight the infection and "save the world" [[spoiler:and may or may not have deliberately engineered the catastrophe that was the Manhattan outbreak, just to learn how to fight the virus on a larger scale]]. That this outlook and method are ''balls crazy'' [[spoiler:and result in things like nuking Manhattan only ''after'' Greene is dead and the infection is weakening (because she couldn't then be retrieved for further study)]] seems not to occur to him.
557[[/folder]]
558
559[[folder:Colonel Douglas Rooks]]
560
561!!Colonel Douglas Rooks
562!!!Voiced by: Creator/DanielRiordan
563
564The commander of Blackwatch operations in NYZ.
565----
566* BaldOfEvil: He's one of ''Prototype 2'''s BigBadDuumvirate and has not a hair on his head.
567%%* ColonelBadass
568* DirtyBusiness: He's not a very good person, at one point sanctioning rape since to do otherwise would waste manpower and supplies. However, the game leaves him a somewhat sympathetic figure and surprisingly the LesserOfTwoEvils, without denouncing his underlying mission of sterilization and control.
569* EvenEvilHasLovedOnes: Implied. [[spoiler:After Heller confronts him and makes it clear he cares only about his daughter, Rooks kills his own men to let Heller escape NYZ with Amaya.]]
570* KarmaHoudini: Despite being in charge of Blackwatch operations, and sanctioning very shady activities, Heller lets him live.
571* PetTheDog:
572** Cares deeply for his own family.
573** [[spoiler:Lets Heller take his daughter and leave, though more likely because he recognized Heller is impossible to defeat, rather than because he was being nice.]]
574* PragmaticVillainy:
575** Avoids [[ShootingSuperman shooting Heller]] when alone with the man himself, well aware that such an act would lead to a quick death, and Heller, at the moment, has no real interest in killing him.
576** [[spoiler:Kills his own men so Heller can escape NYZ with his daughter, because trying to fight him directly had thus far proven too costly and ineffective.]]
577
578[[/folder]]
579
580[[folder:Lieutenant Clint Riley]]
581
582!!Lieutenant Clint Riley
583!!!Voiced by: David Forseth
584
585Rook's aide.
586----
587* TheDragon: To Rooks.
588* FlyoverCountry: He's from a Midwestern upbringing, though his accent doesn't reflect it most of the time.
589* KillAndReplace: Heller does this to him for a while.
590%%* MookLieutenant
591* NotAsYouKnowThem: [[spoiler:InUniverse. Rooks manages to figure out that something is wrong with [[DeadAllAlong Riley]] because he acts...off after his [[KilledOffForReal encounter]] with Heller and spends much of his time away from his side, and assumes he's a traitor. The truth is, in Rooks' opinion, [[TheInfiltration much]], ''[[DeadPersonImpersonation much]]'' [[HumanoidAbomination worse]].]]
592* NumberTwo: To Colonel Rook.
593* UndyingLoyalty: He hardly opens his mouth without having something good to say about or in defense of Rooks.
594[[/folder]]
595
596[[folder:Red Crown]]
597
598!!Red Crown
599
600MissionControl for the military in both games. In the first game, it's the callsign for the military command, mostly in the form of a handful of officers who send those endless strike teams after you. In the sequel, Red Crown is the code name for Blackwatch's mysterious radio commander.
601----
602* AmbiguouslyHuman: In ''2'' it's not clear if Red Crown is an extremely high-ranking spook with creepy mannerisms or some sort of ArtificialIntelligence.
603* CommunicationsOfficer: What they are in the first game, at least. There are a few of them, and you can find out a bit about them by turning on subtitles:
604** The female officer is the "Marine Headquarters Communication Officer."
605** The deep-voiced male is a "Marine Headquarters Officer."
606** The man with the more high-pitched voice is "Blackwatch Headquarters."
607* DissonantSerenity: In ''Prototype 2'' Red Crown's voice never changes from a calm, level-headed tone, even when informed of nightmare scenarios such as Mercer being spotted or Heller [[spoiler:attacking one of their main bases to foil Operation Firehawk.]]
608* GeneralFailure: Red Crown is an utterly inflexible commander and her response to pretty much any situation on the ground is to ZergRush it no matter how untenable. [[MemeticMutation "Brah Soldier"]] is already questioning her commands near the beginning of the game, and towards the end, her troops openly insult and defy her, at one point yelling at her to "shove it up your ass!" and evacuating when she demands they hold their ground and defend an explosives cache.
609* GreaterScopeVillain: It's revealed in the penultimate mission that Red Crown's authority supersedes even Colonel Rooks, the ostensible commander of Blackwatch's New York forces - she determines what he knows and where he can go when Rooks performs his HeelFaceTurn his ability to actually aid Heller is stymied by RC having other plans. But whatever those plans are, they extend beyond New York, don't intersect much with Heller, and she has no real connection to the story beyond sending mooks after you.
610* MissionControl: They're responsible for giving orders to Blackwatch and (later on) the Marine Corps during both of the NYZ outbreaks. Heller listening in on their radio orders is a frequent occurrence.
611[[/folder]]
612
613!Marines
614
615[[folder:General]]
616
617!!United States Marine Corps
618
619The major military force in Manhattan during the first outbreak.
620----
621* ArtisticLicenseMilitary: None of the vehicles they use during the game are actually Marine hardware. Their uniforms do not reflect anything used in real life, and Web of Intrigue cutscenes show them wearing Army uniforms.
622* EarnYourHappyEnding: They're hailed as heroes at the end of ''Prototype'' (even if Alex was the one who did the crucial heavy lifting).
623* EveryoneHasStandards: They have ''very'' clear lines in regards to fighting the infected and dealing with the outbreak compared to Blackwatch.
624* InterserviceRivalry: A decidedly unfriendly version. The Marines regard Blackwatch as "baby killers," while Blackwatch calls the Marines "amateurs" and "fucking dogs." [[note]]The mascot of the US Marines is an English bulldog.[[/note]]
625* MissionControl: They have their own mission controllers early in the game, who are gradually replaced with Blackwatch controllers. They're ordered around by Red Crown in the sequel.
626* OutOfFocus: Although they’re still around in the sequel as the lowest of mooks, they don’t have any named characters besides Heller and disappear from the plot after the opening cutscene.
627* PunchClockVillain: The Marines are far less maverick than Blackwatch and more concerned with the lives of citizens.
628* RedShirtArmy: Blackwatch uses them as little more than cannon fodder to absorb the brunt of infected attacks; one Web of Intrigue conversation suggests that the only reason the Marines are there at all is to take the blame when Blackwatch nukes the city. It's even worse in the sequel, where literally all Blackwatch has them do is go on suicidal "patrols" either on foot or in open-air trucks.
629* UnwittingPawn: They're this to Blackwatch, who not only use them as cannon fodder to battle the Infected but were also planning to use them as TheScapegoat to avoid being blamed for the eventual nuclear strike. It's not much better in the sequel as they're being used for suicidal "patrols".
630[[/folder]]
631
632!Infected
633
634[[folder:In General]]
635
636!!The Infected:
637
638----
639* EliteMook: Downplayed with the Walkers or advanced infected. They are much stronger than the regular zombie, but within the game that only translates to them dying from two basic hits instead of one.
640* TheGoomba: The Regular Zombies are among the weakest enemies in the game, and the protagonists can destroy them by the dozen with ease.
641* WaterTowerDown: The Hunter variant of the infected is incubated in water reservoirs. Since they are at their most vulnerable before "hatching", the easiest way to get rid of them is to destroy the whole water tower, often during helicopter-hijacking missions. You are left with scraps of metal, a tank covered with infected organic matter, and a Hunter's corpse. The alternative is to kill them with Alex's blade or a grenade launcher.
642* ZombieApocalypse: They unleash this in both games.
643[[/folder]]
644
645[[folder:Elizabeth Greene]]
646
647!!Elizabeth Anne Greene/MOTHER
648!!!Voiced by: Creator/KariWahlgren
649
650->'''Alex''': [[WhatTheHellAreYou What are you?]]
651->'''Greene''': The reason.
652->'''Alex''': For ''what''?
653->'''Greene''': Everything!
654
655The last surviving inhabitant of Hope, Idaho, a town that was destroyed after being used as a testing ground for a biological weapon, to prevent the disease from spreading. She appears "burnt out" and catatonic after forty years of experimentation by GENTEK. There is almost certainly no remnant of "Elizabeth Greene" left; all that remains is the virus in an empty human host. Unfortunately, it is both intelligent and very patient.
656----
657* AxCrazy: Is basically TheVirus in an EmptyShell [[LivingBodysuit human body]].
658* BigBad: One of the major antagonists of the first game.
659* CuteBruiser: Though the "cute" part is up for debate, she hits Alex ''once'' and he's ''smashed across the room''. This is a guy who weighs hundreds of pounds slapped aside like a cardboard cutout by a teenage-looking girl.
660* DecoyDamsel: [[PlayingWithSyringes GENTEK]] thinks they've contained her, and they're wrong. She's just waiting patiently to unleash the ZombieApocalypse.
661* DiscOneFinalBoss: Her death doesn't end the game ''or'' the infection, though it does slow the infection quite a lot.
662* EmptyShell: There's nothing human left in her anymore; all that remains is the virus in an empty human host.
663* EvilMatriarch: Her [[MeaningfulName appropriate codename]] of "Mother" as well as being the origin of the HiveMind invokes this.
664* FromNobodyToNightmare: According to the comic Elizabeth Greene was a completely normal teenager before her infection. Absolutely nothing stands out in her biology or personal history that might help explain why the virus had such an extraordinary effect on her.
665* HiveQueen: Without a Runner like Greene [[spoiler:or other directing force such as the Supreme Hunter or Alex]], the lesser Infected remain mindless shambling zombies. However, ''with'' a Runner, {{it can think}}...
666* HumanoidAbomination: She still looks like a 19-year-old girl. She and Alex share many similarities (strong, fast, resilient, power over the virus) [[spoiler:but aren't quite the ''same''. Only Greene was once human]].
667* ItCanThink: And it is ''patient''. If it's four years or forty years, the virus will wait in dormancy as long as it takes an opportunity to present itself, and during all that time, it plans. One mission revolves around Greene using infected people who haven't started showing symptoms as unwitting spies, their connection to the HiveMind allowing her to receive information from them. [[spoiler:After she dies, the outbreak loses its momentum almost completely.]]
668* LatexSpaceSuit: Her clothing is outright modeled on fetish clothing and wet suits, resulting in a skin-tight latex body suit with a lot of straps in weird places.
669* LivingBodysuit: Is an EmptyShell the Redlight Virus uses as its avatar.
670* MakeMeWannaShout: In her boss fight, one of her attacks is a scream that sucks the color from the screen and sends shockwaves over the battlefield that will knock you down to critical health if you don't move your butt.
671* OlderThanTheyLook: She looks nineteen. She's actually over fifty.
672* OneWingedAngel: Though it's possible she could have [[spoiler:taken Alex in melee given the strength she demonstrates in the cutscenes, instead she dons a giant fleshy mass as armor and starts tearing everything around her apart]]. [[MarathonBoss It takes a lot to bring her down.]]
673* PersonOfMassDestruction: She’s entirely responsible for all of the death and destruction caused by the infection over the course of the outbreak, directly or otherwise, and when she goes OneWingedAngel in Times Square to face off against Alex and the military she ends up easily wiping out multiple waves of infantry, air support and armor columns all the while focusing the brunt of her efforts on killing Mercer.
674* {{Plaguemaster}}: The virus spreads on everything she touches, and the [[DegradedBoss Hunters]], [[BossInMookClothing Leader]] [[MiniBoss Hunters]], and [[CombatTentacles Hydras]] are her creations.
675* SealedEvilInACan: Or an observation cell. Then Alex accidentally lets her out. To be fair, she clearly could have left at any time, given the state of the room.
676* TranshumanTreachery: Greene used to be a normal teenage girl, but being infected by the Redlight Virus turned her into a monster with the desire to wipe out all of humanity.
677* WalkingWasteland: Everywhere she goes, the infection emerges, and [[ZombieApocalypse her children]] follow.
678* TheVirus: By some quirk of biology, her body was mutated by the original strain to ''create'' viruses; hundreds of them. Every single one displays very strange properties. Gentek's reason for holding her is to examine and try to manipulate the strains into doing useful things, such as enhancing human attributes, killing people in specific ways very very rapidly, strengthening immune systems, or eradicating cancer, among other purposes. She's insanely valuable to Blackwatch because she is the only living subject to display the ability.
679* VoiceOfTheLegion: After she speaks, her words are repeated in multiple whispers.
680[[/folder]]
681
682[[folder:The Supreme Hunter]]
683
684!!The Supreme Hunter
685
686After Alex removes the parasite, he attempts to kill Greene by using it on her, but her body rejects it. The result combines Mercer's and Greene's DNA and becomes something new: a creature with characteristics of both the Redlight and Blacklight viruses. It is ''not'' happy with its "father" for attempting to destroy it.
687----
688%%ZCE TheDragon: To Greene.
689* AntagonisticOffspring: It's the genetic offspring of Mercer and Elizabeth, yet it doesn't seem to care about either and even actively [[spoiler:hunts down its father.]]
690* DragonAscendant: It becomes the de facto controller of the Infected after Greene is killed.
691* EvilCounterpart: To Alex -- roughly humanoid, just as smart (or smarter), [[spoiler:same powers, and an independent entity, born from the virus and Elizabeth Greene but not under her thrall, just like Alex]]. Unlike him, however, it wants to control and spread the disease and it isn't even a little bit human in [[ShapeshifterDefaultForm body]] or mind.
692* EvilIsBigger: It's over ten feet tall, with bulk to match.
693* {{Expy}}: It looks like a shameless carbon-copy of a [[Franchise/ResidentEvil Tyrant]], even has the same plotline, right down to being fought as [[spoiler: the final boss that requires massive firepower to finally kill.]]
694* FromASingleCell: Mercer reduces it to a puddle of goo, from which its hand and eventually its entire body regenerates.
695* GeniusBruiser: Its hideous appearance and lack of speech in its base form may make one think it's stupid, but it's anything but, [[spoiler:pulling off a rather impressive BatmanGambit against Alex and the military, by taking the form, personality, and voice of Cross.]]
696* HumanoidAbomination: Especially [[spoiler:when it consumes and replaces Cross.]]
697* KillAndReplace: It killed [[spoiler:Cross]] and took his place.
698* NotQuiteDead: After its first encounter with Mercer, all that's left of it is a pile of goo on the floor. [[spoiler:That proves to be all it takes to come back as the final boss.]]
699* NighInvulnerable: In its final incarnation, it doesn't even take ScratchDamage from 30mm cannon fire, AMRAAM missiles, Hellfire missiles, Javelin anti-tank missiles, or Alex's Blade power (which can slice clean through a tank). It takes a truly absurd amount of punishment to actually put it down, usually involving throwing huge numbers of 500+ pound bombs and the Critical Pain Devastator to put a dent in its health. It also regenerated from the first fight, where Alex reduced it to a ''puddle''. It claims that, if it absorbs Alex, it'd even be able to survive a city-destroying nuke.
700* OffWithHisHead: [[spoiler:Alex kills it by slicing its head off with the Blade.]]
701* ParasitesAreEvil: The Supreme Hunter starts life as a parasitic cancer-like entity created to kill Alex Mercer; Mercer later re-purposes it for use against Elizabeth Greene, but after Greene's biology rejects the re-engineered virus, it mutates into a large shapeshifting humanoid Hunter obsessed with consuming its "father" - intelligent, manipulative, scheming and [[spoiler: ultimately the final boss of the game.]]
702* SelfMadeOrphan: [[spoiler:First, it doesn't seem terribly distressed about Alex killing and absorbing Greene, its genetic "mother". Second, its purpose in life is to kill and devour Alex, its genetic "father" -- implied to be at least in part because it resents him for not letting himself be eaten alive.]]
703* TheSpeechless: Other than making bestial growls and later [[spoiler:taking the guise of Cross after killing him]], the Supreme Hunter doesn't speak in clear sentences.
704* SuperpowerLottery: It has all of Alex's powers, but is stronger in every way.
705[[/folder]]
706
707[[folder:PARIAH]]
708
709!!PARIAH
710
711Of all the children born during Hope, Idaho's infection, only one did not suffer fatal defects within months of birth. Codenamed PARIAH by the military, the surviving child was forcibly separated from his mother, Elizabeth Greene, and moved to a secure facility for study and containment. He never appears in the game but plays a fairly large part in the Web of Intrigue.
712----
713* BishonenLine: [[spoiler:PARIAH shows no sign at all of infection with the virus, and yet [=McMullen=] theorises that he could bring about the end of life as we know it.]]
714* BlessedWithSuck: Seems to kill anything he touches. As a result, he is kept either in a sealed cell or a courtyard surrounded by snipers and barbed wire.
715* CreepyChild: [[spoiler:There are three pictures of him. One is him playing with a ball, one is him playing with blocks, and the third is him ''standing beside a mutilated corpse with a handful of blood''. What ''is'' this kid?]]
716* OlderThanTheyLook: [[spoiler:He must be at least forty, but he looks no older than six or seven.]]
717* PersonOfMassDestruction: [[spoiler:It's theorized by [=NPCs=] that if Alex Mercer and PARIAH ever came in contact with each other, the results could be beyond catastrophic.]]
718* SequelHook: A hook is seemingly built up in the first game [[spoiler:But averted in the second game; the sequel doesn't involve Alex looking for him. He is mentioned once as the assignment of [[TheMenInBlack Agent Barnes Griffin]], and otherwise seems to have no bearing on events. But he's still out there...]]
719* SuperPrototype: [[spoiler:In a way, ''Alex'' is the production model of what PARIAH is naturally, and probably isn't even as good. His powers were artificially activated, whereas PARIAH's are natural; PARIAH is everything the virus is meant to be.]]
720* WalkingSpoiler: It's almost impossible to talk about PARIAH without spoiling many of the Web of Intrigue's nodes.
721[[/folder]]

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