Follow TV Tropes

Following

Context Characters / PowerInstinct

Go To

1%%
2%%Zero-Context Example entries are not allowed on wiki pages. All such entries have been commented out. Do not uncomment them without expanding them to explain them properly. A trope name with no description has no context to be understood by. How does the trope apply? How is it used?
3%%
4%%Tropes should not be potholed, but appear with the same wording as they do on their trope page. Doing otherwise leads to confusion and trope misuse and invites zero-context examples.
5%%
6[[foldercontrol]]
7
8[[folder:Debuting in Power Instinct]]
9!!Reiji Oyama
10A serious, straight-laced martial artist dedicated to his training. His entire gimmick is that he's a run of the mill karate guy in a game full of oddballs.
11----
12Tropes associated with Reiji:
13* AffectionateParody: Of {{shotoclone}}s, particularly of [[Characters/StreetFighterI Ryu]], who has the same motivation and goals, like being the WorldsBestWarrior and WalkingTheEarth to achieve it.
14%% * AnimalMotifs: Tigers.
15* TheCameo: Appears in Rudolph's ending in ''Groove on Fight''.
16* TheComicallySerious: A [[OnlySaneMan serious]] karateka man in a world full of oddballs.
17* DecoyProtagonist: The games often showcase him first among all characters, and in the character selection screen the Player 1 cursor starts on him. However, he's just one of the many members of the family and the true main characters are Oume and Otane.
18%%* HotBlooded:
19* HotMenAtWork: Reiji works as a construction worker when he's not training or fighting, as seen in his profile.
20%%* ImageSong
21%%* LawyerFriendlyCameo: A statue of Reiji appears in a ''[[VideoGame/TheKingOfFighters King of Fighters '94]]'' {{cutscene}}.
22* LightningFireJuxtaposition: Reiji in the games prior to ''Matrimelee'' combines an EnergyBall made of lightning with a flamming dragon punch. After the mentioned game, all his moves became from fire instead.
23* NewPowersAsThePlotDemands: Reiji's ''Gekishouhadouha'' (his EnergyBall) was originally a [[ShockAndAwe ball of lightning]]. Since ''Matrimelee'' and onwards it became a [[PlayingWithFire fireball]].
24* PlayingWithFire: Mostly his {{Shoryuken}} has fire and burns the opponent. Since ''Matrimelee'' also his EnergyBall becomes of fire instead lightning.
25* RapidfireFisticuffs: He has a kick variation, which looks like a ShoutOut of [[Characters/StreetFighterII Chun-li's Hyakuretsukyaku]].
26%% * {{Shoryuken}}: Reiji's ''Ryuenshou'', a simple Shoryuken in 1, changed to a double-punched one since 2 and onwards.
27* {{Shotoclone}}: Not just being an AffectionateParody of them, also has an EnergyBall (''Gekishouhadouha''), a {{Shoryuken}} (''Ryuenshou'') and a forward kick attack (''Shouenbu'', a DivingKick).
28* TechnicolorFire: Reiji produced blue flames with his ''Ryuenshou'' (a [[Characters/StreetFighter Ken Masters]]-esque {{Shoryuken}}) in the first games. Since Matrimelee he gets normal fire with this move.
29* WalkingShirtlessScene: He doesn't wear any shirt when fighting in all games he appears in.
30
31!!Keith Wayne
32A cocky young American man from the streets, he enters the tournaments for fun and to meet beautiful women. The tournament would introduce him to Annie, his eventual fiance.
33----
34Tropes associated with Keith:
35* CallingYourAttacks: All of them in GratuitousEnglish: ''DASTU BOWMBAH! SPIRAR KEEECK!''
36* TheCasanova: His first intention to enter the first tournament is to meet girls.
37* {{Delinquent}}: Keith was part of a gang were he was one of the leaders, but before the first tournament he was reformed by advice of his father. Also he fits into GreaserDelinquents.
38* DuelingScar: Keith has a scar on his forehead which he hides with a blue headband. Since ''Matrimelee'' he doesn't hide it anymore and shows his scar to everyone.
39%%* GoodOldFashionedFisticuffs
40%%* HandsomeLech
41%%* TheHedonist
42* {{Leitmotif}}: His classic theme song was remade for the fifth game.
43* LightningFireJuxtaposition: Like Reiji, his EnergyBall is a ball of lightning he throws through the ground and some of his moves involved fire, like his ''Final Crash Bomber'' a super version of his ''Knuckle Bomber'' move. Later in ''Matrimelee'' was added a pillar of fire as his new super move.
44* {{Shotoclone}}: Like Reiji, he has an EnergyBall move (''[[ShockAndAwe Lightining Flash]]''), an upper attack (''Rolling Cannon'', made with his feet) and a SpinAttack (''Spiral Kick'').
45* SignatureHeadgear: Had a distinctive blue headband in the classic games previous to ''Matrimelee'', which more than decorative was used to hide his DuelingScar in the forehead (unveiled since ''Matrimelee'' accompanied by a [[YouDontLookLikeYou change of look]]).
46* YouDontLookLikeYou: From white t-shirt, blue jeans, sneakers and blue headband of 1, 2 and ''Legends'' to black overall, black t-shirt, black shoes and no headband since ''Matrimelee''. Also, his hair changed [[AdaptationalDyeJob from brown to blond]].
47
48!!Annie Hamilton
49A young woman from a rich family. Her look was heavily changed since Matrimelee. She loves animals, and eventually meets and marries Keith.
50----
51Tropes associated with Annie:
52%% * AnimeHair: In her Matrimelee redesign.
53* EverythingsBetterWithRainbows: A couple of her attacks have rainbows.
54* FriendToAllLivingThings: Even her RedBaron in first games is the "Animal lover girl." In the SuperDeformed artworks from the first game show her about to hug a penguin.
55%%* LadyOfWar
56%%* {{Shotoclone}}
57* SpaceZone: Her super throw takes her opponent there where they fall continuously in wraparound effect. In the ''Power Instinct 2'' arcade version, the background is instead a warping version of the stage they fight in whenever the super throw is successfully performed. In the Platform/PlayStation version, the background becomes a [[FlashOfPain seizure pattern of different colors]] instead.
58* SpellMyNameWithAnS: Is it Annie or Anny?
59%% * TomboyAndGirlyGirl: The GirlyGirl to Angela's {{Tomboy}}.
60* YouDontLookLikeYou: From white t-shirt and green pants of first games to a {{ninja}}-esque attire since Matrimelee. She got her classic outfit back for ''CR Goketsuji Ichizoku'' (a pachinko game).
61
62!!Saizo Hattori
63A dark, brooding individual who speaks a language only understood by dogs. He's a satire of the countless ninjas from fighting games.
64----
65Tropes associated with Saizo:
66%% * AffectionateParody: Of {{ninja}}s, of course, especially [[VideoGame/SamuraiShodown Hanzo Hattori]].
67%% * BunnyEarsLawyer: You can't tell from looking at him, but apparently his job requires him to appear in animal costumes.
68* CoolHelmet: He wears a traditional Japanese style helmet in the first few games. He took it off from Matrimelee onwards.
69* DramaticUnmask: Since Matrimelee, where for first time in the series he doesn't wear his CoolHelmet[[note]]Except maybe in the official artworks, like the "family portrait" of the main page[[/note]]. But not completely since [[TheUnreveal he still uses a mask to hide his mouth]].
70%%* EnergyBall
71%%* HelmetsAreHardlyHeroic: Since Matrimelee.%%ZCE
72* IntelligibleUnintelligible: Poochy is the only one who can understand his "Popepepa" code language.
73* NamedAfterSomebodyFamous: He's named after two famous ninjas: Saizo Kirigakure and Hanzou Hattori.
74* {{Ninja}}: He's a ninja representative of the series and the first one. He's followed by Hizumi (''Groove on Fight'') and Takumi (''Matsuri Senzo Kuyou''), both influenced by Saizo.
75* NoSocialSkills: The reason why he wears his mask and helmet? He's sociophobic.
76* ThrowDownTheBomblet: One of Saizo's specials is to throw a bomb at the enemy, going up to eleven in his super since ''Power Instinct 2'' in which Saizo fills the screen with bombs.
77* YouDontLookLikeYou: Basically because of the CoolHelmet get off since Matrimelee. But he got his helmet back for ''CR Goketsuji Ichizoku'' (a pachinko game).
78
79!!Angela Belti
80A strong, muscular woman who is surprisingly sweet and gentle. She's a satire of power characters such as Zangief from ''Franchise/StreetFighter''.
81----
82Tropes associated with Angela:
83* AmazonianBeauty: She's one of the largest and most muscular characters in the series. Doesn't stop Sahad from hooking up with her.
84* AnimalLover: Angela is also an animal lover and has a dog and two lions named Pochi and Spike. In her ''Bonnou no Kaihou'' ending she requests to get a white tiger that she calls Minino as a reward.
85%% * BattleCouple: Angela with Sahad in Legends.
86* BeastAndBeauty: Inverted with the big muscular Angela and pretty boy Sahad.
87* TheBusCameBack: She was absent in Matrimelee, but she came back for ''Bonnou no Kaihou'' and ''Matsuri Senzo Kuyou''.
88* ClingyJealousGirl: Allegedly, she once chased the man she fell in love with all the way to Japan. Said man is currently missing.
89* GirlGroup: Angela has her own female Punk band called "Dirty Rouge", singing her song in ''Power Instinct 2'' and ''Legends'' and also appearing in her stage in those games.
90%% * HospitalHottie: Her alter ego, Devil Nurse.
91* [[TheCasanova [=ManEater=]]]: Just like Keith and Sahad, one of the reasons Angela joins the tournament is to flirt with handsome men.
92* ProgressivelyPrettier: After the second game in the series. Prior to that, she was intentionally manly looking, even being voiced by a male.
93* ShockAndAwe: One of her attacks have her strike the opponent with lightning.
94* ShoutOut: Angelawas based on TheEighties female wrestler Reggie Bennet (whose {{Japandering}} appearance inspired Angela's creation). Also, some wrestling fans compared her with Wrestling/{{Chyna}}, who also [[SheCleansUpNicely cleaned up nicely with the years]] as Angela.
95%%* StatuesqueStunner
96* {{Tomboy}}: A very butch-looking woman who contrasts [[TomboyAndGirlyGirl girly-girl]] Annie as well as [[SheCleansUpNicely cleaning herself up real good]] in her ''Gogetsuji Legends'' ending.
97* WeaponSpecialization: Some of her moves include a whip that uses to attack the enemy.
98
99!!Thin Nen[=/=]Chinnen
100A sleazy, corrupt monk, he only practiced the sacred arts to obtain mystic powers. A greedy man addicted to women and money, he does whatever necessary to get what he wants. He's a clear satire of pure, wise monks who have purged their desires.
101----
102Tropes associated with Chinnen:
103* AllMonksKnowKungFu: Invoked with Chinnen, where his main motivation to be a monk is precisely to learn Kung Fu and get mystical powers.
104* ArrogantKungFuGuy: Being a corrupted monk that is opportunist and greedy, certainly Chinnen is an arrogant person.
105* BadHabits: A monk that will do everything he can to get what he wants, whether it be women, food or money. He’s afraid of nothing and is opportunistic and greedy.
106* BigEater: When he's not fighting, Chinnen is usually seen eating. Lampshaded in one of his winquotes in ''Matrimelee'':
107-->'''Chinnen:''' I’ll take a payment of 200 burgers for what I’ve taught you.
108* InterfaceScrew: One of his {{Energy Ball}}s inverts the player's controls for a few time, confusing the opponent.
109* {{Leitmotif}}: ''Let's Go, [[UsefulNotes/{{Onmyodo}} Onmyuoji!]]'' Overlaps with ImageSong.
110%% * MartialPacifist
111* NunTooHoly: InNameOnly. He eats meats, gets drunk off of booze, hang around with women and the only reason why he's a monk is just to learn Shaolin Kung-Fu, and that's it.
112%%* RapidfireFisticuffs
113%%* {{Shotoclone}}
114* SpellMyNameWithAnS: Is it Chinnen or Thin Nen?
115
116!!White Buffalo
117A strong native American man who does not speak much and appreciates the little things in life. White also seems to have a habit of taking things to add to his "collection", which can get him in trouble sometimes, particularly with his relatives. This behavior of his has become one of his usual reasons for entering the tournaments.
118----
119Tropes associated with White:
120* AnimalMotifs: As his name says, he's associated with buffalos, even having a big EnergyBall in the form of a buffalo as part of his moveset.
121* ChildHater: Implied. He does not get along well with Kinta and Sissy. In his Matrimelee ending, [[spoiler:White prefers Sissy's assistant rather than Sissy herself, taking her against her will]].
122* EnergyBall: White Buffalo has one with the form of an arrow. He also has a big buffalo-shaped one.
123* IHaveManyNames: Since ''Matrimelee'', he's called just as "White". Also, in the first game, in [[Platform/SuperNintendoEntertainmentSystem SNES]] port, he's just called "Buffalo".
124* InjunCountry: Every one of his stages in the series depict a Native American settlement in the background.
125* ItMustBeMine: White has the habit of taking things for himself, which can get him in troubles[[spoiler:, like Sissy's assistant in his Matrimelee ending]].
126* LegendaryWeapon: In ''Power Instinct 2'' and ''Legends'' he summons a big tomahawk axe as his super move. In ''Matrimelee'' and onwards he summons an [[PlayingWithFire uprising fire totem]].
127%% * MagicalNativeAmerican: One of the first ones from {{Fighting Game}}s along with [[VideoGame/StreetFighterII T. Hawk]] and [[VideoGame/VirtuaFighter Wolf Hawkfield]].
128%% * RainDance: He makes one in some of his win poses.
129* WalkingShirtlessScene: Never shown wearing any shirt.
130
131!!Oume and Otane Goketsuji
132The titular sisters, they don't get along very well, to say the least. Allegedly while they were in the womb, Otane kicked Oume out, and since then the two have had a very bitter, very constant rivalry.
133----
134Tropes associated with the Goketsuji sisters:
135%% * {{Antihero}}: Otane is this in the first ''Power Instinct'', being the only of the pair that can be selected.
136* BigBadDuumvirate: Oume is one of the two big bads of ''Power Instinct 2'', along with Oshima when they usurped Otane's reign as the clan leader and reopened the clan tournament early. Otane came back at the last second to serve as the FinalBoss, though.
137* CainAndAbel: Otane is the Abel to Oume's Cain. In their youths, Otane is sweet and gentle, which got her bullied by Oume who believes in strength. This results in Otane leaving the Goketsuji house for years, until she came back in the first game.
138* DemonHead: The sisters' Ikaku Gan (Intimidating Face) attack is a technique where they manifest a ball of energy shaped like their face. Their super move in ''2'' is making a bunch of these faces rise from the ground.
139* DivergentCharacterEvolution: ''Matrimelee'' differentiated the sisters, with Otane being more close-range combat oriented, while Oume has more projectiles and long range attacks.
140* DualAgeModes: Both of them can switch between their old forms and their teenage forms by stealing a bit of energy from their opponents.
141* EnemyMine: In ''Groove on Fight'', they acknowledge their old ages have made them weaker, and decided to work together to win the tournament and share the leadership spot afterwards. They do this by tying themselves to each other's backs so they can be considered a single fighter.
142* FalseTeethTomfoolery: One of their attacks is spitting their dentures to the enemy, which somehow keeps on clacking.
143* FeelingTheirAge: After you beat Oume in ''1'', she blames her old age for her defeat. It's also the reason why the sisters team up in ''Groove on Fight'', as they feel their old ages (they're about 100 years old in that game) have made them weaker to compete alone.
144* FinalBoss: Oume is the final boss of the first game as the current head of the Goketsuji family as well as the strongest fighter. In the second game, after you beat [[BigBad Oshima]] and is about to be crowned the leader of the clan, Otane (who went missing) barges in and challenge you for the last fight.
145* HeartBeatDown: In their young forms, their projectile is a burning heart symbol.
146* ImprobableWeaponUser: Both of them use dentures as projectiles.
147* IWasQuiteALooker: They're elderly crones by the time the games take place, but their younger teenage forms are quite attractive girls.
148* KissOfDeath: One of their attacks is smooching their enemies to suck out their energy, allowing the sisters to transform into their younger forms.
149* MagicMirror: Since ''2'' they employ a magic mirror in some of their magic attacks.
150** In ''2'' they can use a mirror to shoot their spirits at the enemies, which then beats up everything in its path. The same move appears in ''Legends'', although it's now exclusive to Otane.
151** Both of their level 2 supers in ''Matrimelee'' onwards use the mirror, although in different ways. Oume uses the mirror to shoot her spirits, which proceeds to...smooch the hell of the opponent, while Otane uses it to summon a massive demonic hand that grabs and crushes the enemy.
152* MascotVillain: Oume and Otane are the faces of this game series since the debut and the most recognizable characters of the franchise. They're also the only characters who have appeared in all games in the series.
153* MovesetClone: Their movesets are identical in the first few games. This is justified since only Otane is playable in the first game and only Oume is playable in the second. In later games where they're both playable, their moves are differentiated.
154* NeverMessWithGranny: The sisters are 78 years old by the first game. Oume has reigned as the clan leader (and its strongest member) for years, and Otane is the canonical winner of the first game after beating her sister.
155* OlderAlterEgo: Inverted, they transform into their teenager forms.
156* TagTeamTwins: [[CompositeCharacter They're both a single playable character]] in ''Groove On Fight''. How? [[ChainedHeat They tied themselves to each others' backs with rope.]]
157* TheUnfavorite: Otane was ignored by their mother Oshima in their youth, and in ''2'' Oshima willingly supports Oume's plan to get rid of Otane.
158* TragicHero: Otane. Constantly berated and bullied by her twin sister in her childhood, left the house to train for ''years'' to prove herself a worthy member of the clan, finally won the clan leadership but it only lasted one year thanks to Oume's machinations. Future games don't imply she ever got her leadership back. Even her nickname in the series is "[[LampshadeHanging Tragic Heroine]]."
159* VillainProtagonist: Oume is this in ''Power Instinct 2'' if you choose to play as her in the story mode. She's the one who got rid of the rightful leader Otane to open the tournament again.
160
161!!Kuroko
162A personal assistant designed for Goketsuji family to all fighters in the Goketsuji Tournament. Kuroko is a recurring character in the series. He has appeared in almost all entries to date, though usually as a character in the background observing the fighters, much like the Kurokos who appear in ''Samurai Shodown''.
163----
164Tropes associated with Kuroko:
165* AscendedExtra: From being part of the background cheering the fighters, Kuroko became a playable character in ''Legends'', only as the [[AssistCharacter partner]] (FinalBoss Chuck has Kuroko as his partner).
166* ContinuityNod: Kuroko has been part fo all the series since first game to ''Matsuri Senzo Kuyou'' and also appeared in ''CR Goketsuji Ichizoku'' pachinko game.
167* DubNameChange: Kuroko is called for American versions as "Ninja Boy" in ''Legends'' and "Enabler" in ''Matrimelee'' onwards.
168
169* HumanShield: In ''Matrimelee'' the fighters can take their Kurokos from backstage and use them to block the other character's attacks, as well can be launched at the opponent to inflict some damage.
170* KidAppealCharacter: Various of Kurokos in the series are kids and thus appeal mostly to children playing the game.
171* LivingProp: In ''Matrimelee'' he not just can used as HumanShield, he also can be [[GrievousHarmWithABody thrown to the opponent to make more damage]].
172%%* MiniMook: Of Goketsuji family.%%ZCE
173* ShoutOut: This Kuroko seems to be a parody of Kuroko from ''VideoGame/SamuraiShodown'' series, but being more as a supporter for the character instead of a referee as in that game series.
174[[/folder]]
175
176[[folder:Debuting in Power Instinct 2/Legends]]
177!!Kanji Kokuin
178A strong, muscular old man who transforms into a feeble, scrawny version of himself. Kanji also has a rivalry with the Goketsuji sisters, even winning one of the tournaments.
179----
180Tropes associated with Kanji:
181* AlliterativeName: ''K''anji ''K''okuin.
182%%* CoolOldGuy
183* CoolShades: His sunglasses he used for his strong form.
184%% * TheChampion: Of the second game. As the new champion, Kanji organized his own tournament in ''Legends''.
185* {{Fartillery}}: One of his moves is a fart used to knock off his opponents that works differently in various games. In ''2'' and ''Legends'' is part of a mini combo that ends with a fart that changes him into his weak form. In ''Matrimelee'' instead, he has it as his projectile, called as "Gas Bazooka."
186* ImprobableWeaponUser: Walking canes, loincloths, towels... all of these can be a weapon for him.
187* TheRival: Of Goketsuji sisters, especially to Oume, stealing the title of the family at the end of ''Power Instinct 2'' (the {{canon}} champion) and later making his own tournament in ''Legends''.
188* WalkingShirtlessScene: He doesn't wear the top half of his robe when fighting.
189
190!!Kinta Kokuin
191Kanji's obnoxious and hyperactive great nephew, Kinta fights alongside his animal friends.
192----
193Tropes associated with Kinta:
194* AlliterativeName: ''K''inta ''K''okuin (just like his grandpa).
195* AnimalThemedFightingStyle: As Poochy, Kinta's moves are based on dog mannerisms and movements such as digging at the ground and jumping onto the enemy.
196* AnimalThemedSuperBeing: By calling on the power of his dead dog, Kinta can transform into the dog-themed superhero Poochy.
197* TheBusCameBack: He was absent in Matrimelee, but he appeared again in ''Bonnou no Kaihou'' and ''Matsuri Senzo Kuyou''.
198%%* BrattyHalfPint
199* FullFrontalAssault: In his first few appearance, several of his sprites actually had his genitals visible.
200* FriendToAllLivingThings: Friend to all animals. He doesn't get along so well with people.
201%% * GratuitousAnimalSidekick: Poochy and Caesar the Bear.
202%%* HenshinHero: When he transforms into Poochy.%%ZCE
203* TheRival: Kinta has a rivalry with the other kid character in the first games: Clara Hananokoji, as seen in their henshin intro in ''Legends''.
204
205!!Clara Hananokoji
206A young girl who obtained magic powers after befriending a wizard. Also she can transform into an adult {{Fanservice}} version of herself called "Super Clara" for a short time, which is a separate character only in ''Legends'' and ''Matsuri Senzo Kuyou''.
207----
208Tropes associated with Clara:
209* {{Animorphism}}: One of Clara's attacks is using magic to transform the enemy into a duck or a pig for a short time.
210* BreakoutCharacter: Appeared as a GuestFighter in the console version of ''Heaven's Gate'', another Creator/{{Atlus}} fighting game.
211%%* CuteWitch
212* FrenchMaidOutfit: Super Clara's new outfit in ''Matsuri Senzo Kuyou'' changes the classic rollergirl look for a FrenchMaid[=/=]{{Meido}} look with [[PowerDyesYourHair white hair]].
213* GaidenGame: Clara was so famous that Atlus made her own title: ''Purikura Daisakusen'', a ThreeQuartersView shooter platform released for Arcades and Platform/SegaSaturn in 1996. In this game, she's called as ''Kurara Apricot'' and lives in a magical kingdom as a princess.
214%%* GirlyGirl
215* MagicWand: She wields a wand as the source of her powers. It can transform into a hammer and shoot out magical sparkles, among other things. She also uses it as a good old beating stick.
216%%* MsFanservice: Super Clara.%%ZCE
217* RollerbladeGood: As Super Clara she wears a pair of rollerblades. This gives her better movement speed compared to her base forms.
218* SailorSenshiSendUp: The series has Clara, a MagicalGirl that received magical powers from a wand given to her by a wizard, and with that she participates in the Gouketsuji tournament. Apart of the traits based on ''Franchise/SailorMoon'', her voice was made noneless by [[Creator/KotonoMitsuishi Usagi Tsukino herself]].
219%% * SeriesMascot: Of ''Power Instinct 2'' apart from the Goketsuji sisters.
220* SpellMyNameWithAnS: Clara or Kurara?
221%%* {{Stripperiffic}}: Super Clara.%%ZCE
222
223!!Oshima Goketsuji
224Otane and Oume's mother, who supports Oume in her evil plans, including hurting her own child Otane if necessary.
225----
226Tropes associated with Oshima:
227* BigBadDuumvirate: With Oume in ''2''. Both of them devised a plan to get rid of Otane so they can start the next tournament early and let Oume win the tournament.
228* BusCrash: She died during the TimeSkip of whatever the last tournament was and ''Groove on Fight''. Justified, she's already extremely old. One of of Oume & Otane's special attack is summoning a giant Oshima from the heavens.
229* EvilMatriarch: To Otane. Oshima favors Oume over Otane due to sharing the same beliefs, and she never did anything to Oume's bullying. In ''2'', she supports Oume's plan to get rid of Otane.
230* NeverMessWithGranny: She's 100 years old when she first appeared in the second game. She's the second to last boss in that game.
231* ParentalFavoritism: She believes in strength, and thus she favors the stronger Oume than the gentle Otane.
232%% * PrehensileHair
233* PutOnABus: She never appeared in the series again after ''Legends'', in-universe due to her irregular heartbeat and lower back pain.
234* SubBoss: In ''Power Instinct 2'', where Oshima gets a different palette from the normal version. Despite being the BigBad, she's only the second to last character you fight, as Otane made a comeback as the final boss.
235%% * YamatoNadeshiko: Even more than her daughters.
236
237!!Sahad Asran Ryuto
238As a member of a very important family, Sahad Asran Ryuto has been instructed in many artistic and sportive disciplines, but one difference between Ryuto and other high-class boys is that his mother hails from a lineage of magicians and for that reason he was also trained in the use of magic since he was a little boy. He is noble and tender and is very popular among girls, although there are times where he turns angry and violent for no reason. He tends to believe that certain events and fortunes are determined by the stars.
239----
240Tropes associated with Sahad:
241* {{Animorphism}}: He transforms into a parrot in one of his specials from ''Legends''.
242%% * ArabOilSheikh: Probably the reason why his family is so rich.
243%% * BattleCouple: Sahad with Angela in ''Legends''.
244%% * BeastAndBeauty: Inverted with Angela and Sahad.
245* TheBusCameBack: The only game he came back apart of 2 and Legends is in ''CR Goketsuji Ichizoku'' (a pachinko game) as an [[UnexpectedCharacter Event Character]].
246* TheCasanova: Probably more than Keith, and as this character, the main reason to enter the tournament is to meet girls.
247* DemotedToExtra: He appears in the fifth game... as an NPC.
248* LiteralGenie: Sahad has a GenieInABottle who summons for one of his moves and also uses to transform into a parrot.
249* PutOnABus: Like Oshima, he has not been playable since ''Legends''. Of course, it does make some sense that he wouldn't be in ''Matrimelee'', since he already had a love interest in Angela (not that pre-existing romantic ties stopped Keith, Annie, or, in the home version, Angela herself). In [[WordOfGod official Matrimelee story]], Sahad was going to enter since he wanted the main prize of that tournament (Princess Sissy), but he came late to the flight to Certain Country and also forgot his lamp at home.
250* PlayingWithFire: Most of his attacks are based on fire, even having a flamethrower move.
251* SpellMyNameWithAnS: He's called as "Sahado" in ''Legends''.
252* ThrowingYourSwordAlwaysWorks: The bread and butter of his projectile attacks is throwing a short sword.
253
254!!Poochy
255Kinta Kokuin can transform into a dog-like "superhero" thanks to his deceased dog Poochy. He died in January before the tournament in ''Power Instinct 2'', but Poochy's loyalty to Kinta is so strong that even after his death he still protects Kinta, giving him all of his strength to fight. For this reason, Poochy is unique in that he is more of an individual character than the other transformations, who are more like alternate personas. He speaks with growls, whimpers, barks and howls. He is also the only character who can understand Saizo's "Popepepa" code language.
256
257If he's a transformation of Kinta, for ''Legends'' he was separated from Kinta as an individual persona because of the crash of Clara's own transformation into Super Clara, which also means Super Clara became a persona apart of Clara. Also, he reappears in Matrimelee as a separate character.
258----
259Tropes associated with Poochy:
260%% * FightingSpirit: When he takes [[HenshinHero Kinta's body in his transformation]].
261%% * GratuitousAnimalSidekick: To Kinta.
262* GuardianEntity: Was loyal to Kinta before his death, and his spirit still lingers around him giving him strength when needed.
263%% * HeroicDog
264* IHaveManyNames: Also he's known as Pooch and Pochi.
265* IntelligibleUnintelligible: He's the only one who can understand Saizo's "Popepepa" code language.
266%%* OnlyOneName
267%% * TeamPet: When Poochy summons Caesar the Bear.
268
269!!Chuck
270Kanji's bodyguard who's the final boss of ''Power Instinct Legends'', a cocky karateka who's very confident of his skills.
271----
272Tropes associated with Chuck:
273%% * BodyguardingABadass: Chuck being the bodyguard of Kanji.
274%% * ColorMotif: Yellow.
275%%* TheFightingNarcissist
276%%* FinalBoss: In ''Legends''.%%ZCE
277%% * JokeCharacter: Just like Dan, but powerful.
278%%* OnlyOneName
279%%* PlayingWithFire
280* SecretCharacter: Chuck isn't normally eligible, but can be played with a cheat code in the Character Selection screen.
281%%* {{Shotoclone}}
282%% * ShoutOut: His rising kick attack is the [[VideoGame/TheKingOfFighters Destroyer Cutter]] and [[VideoGame/StreetFighterII Somersault Kick]] combined.
283[[/folder]]
284
285[[folder:Debuting in Power Instinct 3: Groove On Fight]]
286!!Chris Wayne
287Son of Keith and Annie, he is a rebellious youth who leads a gang. Unlike his dad, he is by no means a good-natured individual.
288----
289Tropes associated with Chris:
290* {{Expy}}: Chris is clearly based on his father Keith, having a similar background and a MovesetClone with similar moves as well being an [[ShockAndAwe electricity user]].
291%%* {{Delinquent}}: Just like his dad, but worse.
292%%* GratuitousEnglish: Just like his father.%%ZCE
293%%* HellBentForLeather
294* JerkAss: A violent young man with a sadistic streak, he just likes to hurt people and cause trouble.
295* LongHairedPrettyBoy: His hair is long enough to get until his shoulders and also he's a {{Bishonen}} InUniverse.
296* PrecisionFStrike: Drops the f-bomb before fighting Rudolph.
297* RedOniBlueOni: Inverted. Chris is the Blue to Larry's Red, but he's more HairTriggerTemper than his mentor.
298* ShockAndAwe: As his father, Chris uses electric attacks.
299* {{Shotoclone}}: Just as his father, he has an EnergyBall, a {{Shoryuken}}-like attack (also made with his legs) and a forward SpinAttack.
300* WalkingShirtlessScene: Chris only wears his cowboy hat and a necklace and nothing else.
301
302!!Larry Light
303A young, idealistic man and Chris's tag team partner. He believes that he can help Chris and once saved him from arrest.
304----
305Tropes associated with Larry:
306* AlliterativeName: '''L'''arry '''L'''ight.
307%%* BadassBiker
308* BadassTeacher: Larry is a schoolteacher who can kick ass anytime.
309* CoolBigBro: Chris considers him as this, even when he's just his teacher and mentor.
310%%* CulturedBadass
311* GogglesDoNothing: Although he uses it for motorbike riding, he didn't wear off as his jacket and he puts on his head instead.
312* NinjaPirateZombieRobot: Larry is a schoolteacher biker martial artist adventurer archeologist.
313* PlayingWithFire: All the moves he has in the game involved fire, especially his EnergyBall and his MegatonPunch. Also he becomes MagmaMan as part of his super move, which includes a giant ball of fire that becomes a fire pillar when it touches the ground.
314%% * TheProfessor
315* RedOniBlueOni: Inverted. Larry is the Red to Chris' Blue, but he's more center-focused than his pupil despise of being a fire user.
316* SecondPlaceIsForLosers: In his first tournament when he was 19, Larry went to the finals, getting beaten by Oume. Now with 24, he's back for the first place and finally defeat Oume.
317%% * SeriesMascot: Of ''Groove on Fight'', seconded by Solis.
318%% * {{Shotoclone}}
319* WalkingShirtlessScene: He starts the battle without wearing his jacket.
320
321!!Falco
322An charismatic old gambler defeated Oume in a very one sided game of poker. After completely and effortlessly dodging her attacks, he was invited to the Goketsuji tournament.
323----
324Tropes associated with Falco:
325* TheAlliance: Since the Goketsuji sisters are too weak to fight alone in this tournament version (the reason why they're tied together), they made an alliance with Falco to win the tournament, being the MidBoss of the game along with Goketsuji sisters.
326* DeathDealer: All his attacks involved poker cards and even TabletopGame/{{mahjong}} pieces.
327%%* EyePatchOfPower
328* TheGambler: He's known for being one InUniverse. Even his RedBaron is "Mr. Gamble," being also known as the KingOfGames.
329* NoCelebritiesWereHarmed: Clearly based on Creator/SeanConnery (by way of fellow gambler [[Manga/JoJosBizarreAdventure Joseph Joestar]]).
330* OnlyOneName: One of the few characters which surname is unknown.
331
332!!Oume and Otane
333See entry in first game for more info.
334
335!!Hizumi Yukinoue
336During a certain night at a summer festival that was held near his neighborhood, Hizumi Yukinoue witnesses all the activities carried out by the master of ceremonies. Feeling admiration for the job of that man, Hizumi waited till the festival was over to talk to him. The man introduced himself as Sujiroku Tenjinbashi, "Japan's master of ceremonies, number one". After a while of talking, both men recognized each other as lovers of the Japanese traditions. Suddenly, Hizumi had an idea and told Tenjinbashi about a tournament that was going to be celebrated soon, and that if they signed in for it they would be able to propagate the beauty of the Japanese culture outside of Japan. Delighted by the Idea, Tenjinbashi accepted the team up with Hizumi for the Goketsuji tournament.
337----
338Tropes associated with Hizumi:
339* AnimeHair: Invoked. Hizumi uses his long hair with an anti-gravitatory haircut. But's it's not natural, [[https://vignette.wikia.nocookie.net/powerinstinct/images/6/6f/Groove_on_Fight_-_079.gif/revision/latest?cb=20090415091853 turns out he uses a hairdryer to achieve the effect]]. Also overlaps with DelinquentHair.
340* IKnowMortalKombat: In fact, all of Hizumi's fighting techniques are based on characters from various anime series, and he based his hair style on a character from a manga.
341* InTheBlood: His love for the ninjas was influenced by his father, who is also a ninja-maniac. So much so, that during his childhood, he was attempting to walk on the walls and used medical bandages as bandannas.
342* NinjaBrat: Considering he's not from a Ninja family, but having a father who's also ninja-maniac, this is certainly played straight.
343* {{Otaku}}: Hizumi is a young man obsessed with ninjas, and he is fan of manga and anime. Aside from his otaku hobbies, he likes video games and collects rare soda cans. As Sujiroku, he's a fan of Japanese culture, the main reason why they both became friends and formed a team in ''Groove on Fight''.
344
345!!Sujiroku Tenjinbashi
346Sujiroku is the eldest son of the leader of the Tenjinbashi family, but when his father died, he had to assume the role of leader at a very young age. Tenjinbashi enjoys the celebration festivals and has participated in many important cultural events all around Japan. He usually travels with a mask and a pair of drumsticks that has been in his family for many years; his father had told him that 8,000,000 spirits of their ancestors reside in them, so for Tenjinbashi they are very special to him.
347
348A certain night after his participation in a festival, Tenjinbashi saw a young man that seemed to have been waiting for him. The man introduced himself as Yukinoue Hizumi, and told him how much he liked his work and also told him that he was a ninja and showed some of his techniques.
349
350After a while of talking, Hizumi proposed to him to participate in a martial arts tournament and in that way promote the Japanese traditions. Tenjinbashi did not refuse.
351----
352Tropes associated with Sujiroku:
353%% * AnimalMotif: Lions.
354* CoolMask: He wears a lion mask.
355* DualWielding: Sujiroku uses a couple of [[ImprobableWeaponUser drumsticks as weapons]].
356* GentleGiant: He's a big, but benevolent, chivalrous, and straightforward man. He tends to irritate his family and friends with his obsession with having a muscled body.
357* MusicalAssassin: Considering he fights with his drumsticks, this certainly appllies to him.
358%% * {{Samurai}}: Mostly as a fan of Japanese traditions than really wearing a sword.
359* ShockAndAwe: Some of his attacks involves electricity.
360* SpinAttack: Various of his attacks use spinning, mostly just for effect.
361%% * TheSponsor: Remi Otogiri's family sponsors him in festivals.
362
363!!Popura Hananokoji
364Popura Hananokoji is the daughter of Kurara Hananokoji, sharing many of her traits. Popura has learned from her mother all of her magic tricks and fighting techniques.
365----
366Tropes associated with Popura:
367* CompanionCube: Popura always takes with her a very special Teddy bear (her father sent her that Teddy bear some years ago). If she doesn't meet her dad, she will earn the money to buy new friends for her teddy bear.
368* {{Cosplay}}: Popura changes her outfit durng the fight as part of her attacks.
369* DisappearedDad: Her father has been traveling since she was a baby. Her dream is to see her father, so she decided to travel around the world with the hope to find him. Popura remembered that sometimes she heard her father was a martial artist. She hopes that by participating in the tournament, her father will recognize her on her journey.
370* IdenticalGrandson: Popura is Kurara's daughter, but only shares her magic powers and a similar outfit. Her powers are totally different of her mother, not like Chris Wayne from the same game, who shared powers with his father. One time, Clara told Remi and Popura about her youth and the times when she participated in a tournament where the prize for the winner was a huge fortune. Thrilled with the story of her mother, Popura investigated about that very tournament and found that the date for the next one was very close and that the rules said the tournament is for teams of two people. She immediately thought of Remi and asked her to participate with her. Remi refused, but Popura was eventually able to convince her.
371* LightFeminineAndDarkFeminine: She's Light to Remi's Dark. Popura and Remi study at the same school, and are very popular among the all students due to their magic abilities. However, they didn't know each other much at first, so some of their classmates introduced them to one another. Since then, they have been very good friends.
372%%* MagicalGirl
373
374!!Remi Otogiri
375Remi is the only daughter of a high class family, and her family is descendant of an evil witch that lived in Japan several years ago (a secret kept by all the family members). Remi's father is a famous musician and her mother is a prestigious fashion designer. She is calm and classy and her motivation to fight is show the world the power of music.
376
377The living note that follows Remi is a demon that was created by her mother to be her bodyguard, named Kuroma.
378----
379Tropes associated with Remi:
380
381%%* CuteWitch
382* DarkIsNotEvil: She's against violence, but Popura found Remi's weakness and told her that if they became the winners of the tournament she will have the money to create concerts around the world and in that way she could help the poor people. With that as her dream, Remi finally accepted Popura's proposal.
383%% * LightFeminineAndDarkFeminine: She's Dark to Popura's Light. Remi is one of the most popular students in her school, not just for her beauty, intelligence, or refined manners, but for being able to use magic. Some of her classmates introduced her to a girl named Popura Hananokoji, who also has magic powers, and since that day Popura and Remi have been very good friends.
384* MeaningfulName: Remi's first name is the union of the Solfege music notes Re (D) and Mi (E).
385* MovesetClone: Remi plays like a female version of [[VideoGame/StreetFighterII Guile]], having {{Charged Attack}}s that perform similar to him.
386%% * MusicalAssassin: Remi's specialty is Sound Magic.
387* ShapeshifterWeapon: Her {{mon}} Kuroma can shapeshift as Remi's wish to attack the enemy.
388* TheSponsor: Her family sponsors Sujiroku Tenjinbashi in many festivals.
389* SweetTooth: Her favorite food is a Cake set from her family restaurant.
390
391!!Solis R8000
392Solis is a young police woman from the year 2115. She was assigned to investigate the activities of a powerful organization of which is suspected of changing some events in the past for its convenience; in her investigation she discovered that this organization was responsible for the disappearance of some important families and financial groups 100 years ago; among these the Goketsuji Clan.
393----
394Tropes associated with Solis:
395%% * BeastAndBeauty: M.A.D. and Solis as team.
396%% * DoesNotLikeSpam: Kusaya and the Durian fruit.
397* FairCop: She's a policewoman from the future, but has a {{underboobs}} [[CleavageWindow window]] as part of her uniform.
398* KidFromTheFuture: Not a kid, but she certainly comes from the future, being the first {{Time Travel}}ler from the series.
399%% * MsFanservice
400* RollerbladeGood: Solis wears a pair of black rollerblades as part of her attire.
401%% * SeriesMascot: Of ''Groove on Fight''.
402* ShockAndAwe: Most of her attacks involve electricity.
403%%* {{Stripperiffic}}
404
405!!M.A.D. (Max Ax Dax)
406Renowned for being brilliant, M.A.D is a lonely and mysterious man for whom the only thing of importance is science. The only known thing about M.A.D is that he works for the Gartheimer family. Any other details about him are unknown.
407----
408Tropes associated with M.A.D.:
409%% * BeastAndBeauty: M.A.D. and Solis as team.
410%% * MadScientist
411* MeaningfulName: The acronym M.A.D. speaks by itself.
412* MyMasterRightOrWrong: M.A.D. is loyal to Gartheimer family, no matter if they're wrong.
413%% * NoShirtLongJacket: Just wearing a tie.
414%% * PsychoticSmirk: M.A.D. totally has one.
415%% * ShockAndAwe
416* WalkingArmory: His jacket is basically a SuperArmor for him.
417
418!!Rudolph Garthheimer
419Rudolph is an aggressive man who is feared by all who know him. The only person who has seen his tender side is his young servant, Damian.
420
421Originally his family was part of the Goketsuji clan. But after certain events in the past they were considered a disgrace for the family and were exiled by Oume. The Gartheimer family lost it all.
422
423As time went by, his family gradually became an influential and rich family again, but Rudolph still has a great resentment and hatred for the Goketsuji and especially for Oume. He knew about the changes in the rules of the tournament and entered with the objective of getting control of the family fortune. His plan is to use the bad relationships between the twins to destroy the Goketsuji clan.
424----
425Tropes associated with Rudolph:
426%%* BadassLongcoat
427%%* BondageIsBad
428* TheCameo: Interestingly enough, Gartheimer appears in Hizumi's ending, though it also shows him [[TheReveal unmasked]].
429* CombatSadomasochist: A BDSM black latex mask is used as part of his attire.
430%%* ManlyGay
431* RedBaron: "Body of steel, heart of iron."
432* {{Revenge}}: Against Oume and the entire Goketsuji family. Originally his family was part of the Goketsuji clan. But after certain events in the past they were considered a disgrace for the family and were exiled by Oume. The Gartheimer family lost it all.
433* SubBoss: The last fighter you have to struggle before going to Bristol Weller.
434* SugarAndIcePersonality: Rudolph is an aggressive man who is feared by all who know him. The only person who has seen his tender side is his young servant, Damian.
435
436!!Damian Shade
437Damian is an orphan who was adopted by the Gartheimer family. With time, he became a very special person to his master, Rudolph. Damian is a pacifist and dislikes violence, but his personality totally changes if somebody tries to hurt his master. He has a special power that allows him to heal a living being just by touching them.
438----
439Tropes associated with Damian:
440%% * {{Elfeminate}}: Also could be a CampGay.
441%%* HealingHands
442* InTheBack: Bristol shoots him in the back before he enters the battle.
443* PreviousPlayerCharacterCameo: Subverted on Damian. In the arcade version he appears as a cameo, but in the Platform/SegaSaturn port is a playable character.
444
445!!Bristol Weller/Bristol-D
446Born in a prominent family, Bristol is a very intelligent, yet hypocritical man. He achieved a good social status at a young age and has received several awards for his charity activities, but he use this to hide his true personality. He is really a heartless, ambitious man that is able to do anything to get what he wants.
447
448In recent years, he got a high rank inside the Gartheimer's company. Even with the success in his life, Bristol's ambition was to go beyond that; he made a pact with demons, so in exchange of supernatural power he must bring destruction and pain into the world.
449
450After defeating Bristol Weller, his true identity is revealed and is known as Bristol-D, a dark summoner. Most of his techniques involve summoning demons to attack his enemies. He also has the ability to control other people's minds and his main goal is to bring chaos to the world.
451----
452Tropes associated with Bristol[=/=]Bristol-D:
453%% * AsLethalAsItNeedsToBe: Mostly Bristol-D.
454%% * BigBad: Of ''Groove On Fight'', a bigger evil than Goketsuji sisters.
455* EmergencyWeapon: For Bristol. When all your attacks fails, a gun always works.
456* {{Expy}}: He was designed by Kazuma Kaneko to be a homage to the Devil Summoners from the ''Franchise/ShinMegamiTensei'' series and as such takes some very obvious design cues from [[VideoGame/SoulHackers Nishi]].
457%% * ExtremityExtremist: Bristol only uses kicks.
458* HairColorDissonance: In the artworks as well in-game, it's unsure if Bristol is blonde or has white hair.
459* HairColorSpoiler: When Bristol converts into Bristol-D, his hair color changes to black.
460* IntercontinuityCrossover: Kazuma Kaneko, who is one of the main character and monster designers for the ''Franchise/ShinMegamiTensei'' series, was assigned to create a character for ''Groove on Fight'' with the idea of making a connection between both series, so it was decided that the FinalBoss would be a demon summoner.
461%% * JekyllAndHyde: Bristol and Bristol-D.
462* MeaningfulName: The D of Bristol-D is clearly for "Demon" or "[[{{Satan}} Devil]]."
463* MoreHypnotizableThanHeThinks: After transforming into Bristol-D, he hypnotizes your partner to fight against you.
464* SummonMagic: Bristol-D summons demons to attack the opponent.
465%% * SympathyForTheDevil
466
467[[/folder]]
468
469[[folder:Debuting in Power Instinct Matrimelee/Bonnou no Kaihou]]
470
471!!Buntaro Kuno
472Buntaro is a conflictual schoolboy who has his own gang, who cheers him on in his fights. He also is the older brother of Shintaro and in contrast to his style, fights mainly with kicks and various dive attacks. Although Buntaro likes to pretend to be a tough guy, he is really a very emotional boy and tends to cry every time he feels moved, especially when he is watching a sad scene in any anime.
473----
474Tropes associated with Buntaro:
475* CoversAlwaysLie: Buntaro appears with sunglasses in the artwork, but in-game and in endings, he appears without glasses and with a white headband.
476%%* DamnItFeelsGoodToBeAGangster
477* DelinquentHair: Buntaro uses a ''pompadour'' with a blonde DyeHard.
478* ExtremityExtremist: Buntaro only uses kicks.
479%%* GangBangers
480* HeroWorshipper: Reiji Oyama, the main reason to join ''Matrimelee'' tournament is to meet him instead fighting for Sissy's hand.
481%%* JapaneseDelinquent: The ''yankii'' type.%%ZCE
482%%* NoShirtLongJacket
483* {{Otaku}}: In ''Bonnou no Kaihou'', the prize he wants is a DVD collection of the most moving and popular anime series ever.
484%%* RedOniBlueOni: The Blue to Shintaro's Red.%%ZCE -- how?
485%%* {{Sarashi}}
486* SecretCharacter: In ''Matsuri Senzo Kuyou'', like all ''Matrimelee'' characters, he can only be accessed by inputting secret codes in the character select screen. He also appears in ''CR Goketsuji Ichizoku'' as an Event Character.
487%%* {{Tsundere}}: A male example.%%ZCE
488
489!!Shintaro Kuno
490The younger brother of Buntaro Kuno. Due to the influence of his older brother, Shintaro feels a great respect and admiration for Reiji Oyama. He is also competitive, and at times conceited. In contrast to his older brother's style, many of Shintaro's attacks involve the use of his fists. He also has a fondness for motorcycles.
491----
492Tropes associated with Shintaro:
493%%* BadassBiker
494* CoolBike: As a motivation of ''Bonnou no Kaihou'' tournament, he joins to win the motorcycle of his dreams.
495%%* GogglesDoNothing
496%%* HeroWorshipper: Reiji Oyama.%%ZCE
497* JapaneseDelinquent: In a less demostrative way than his older brother, he fit better as ''bosozoku'' because of his love for motorcycles.
498%%* RedOniBlueOni: The Green to Buntaro's Blue.%%ZCE -- how?
499* TheRival: His own brother Buntaro. The main reason to join Matrimelee tournament is to defeat him and demostrate he's better (apart of meet and impress Riji Oyama, of course).
500* SecretCharacter: In ''Matsuri Senzo Kuyou'', like all ''Matrimelee'' characters, he can only be accessed by inputting secret codes in the character select screen.
501
502!!Hikaru Jomon
503Hikaru is a thirteen years old middle school student. A {{tomboy}} who fights with a cane and goes to the same school than Kuno brothers, ST. Lawrence Academy. Hikaru just entered to the Matrimelee tournament to prove she's the best out there and not for Sissy. Also appears in ''Bonnou no Kaihou'' and in ''Matsuri Senzo Kuyou'' (as secret character).
504----
505Tropes associated with Hikaru:
506%%* {{Bifauxnen}}
507%%* BoyishShortHair
508%%* ImNotHereToMakeFriends
509* CaneFu: Her canes, named as "Trinode". In ''Bonnou no Kaihou'' Hikaru wants a better cane as the reward for winning the tournament.
510* ThePointsMeanNothing: Hikaru just entered to Matrimelee tournament [[http://www.vgmuseum.com/end/neogeo/c/mahik.htm to prove everyone she's the best in town]], showing no interest on marrying Sissy (or in Sissy herself).
511* {{Sarashi}}: Revealed when Hikaru [[http://vignette1.wikia.nocookie.net/powerinstinct/images/0/03/Hikaruspecialscreen.jpg/revision/latest?cb=20110724045911 gets finished with a Special KO in ''Matsuri Senzo Kuyou'']].
512* SecretCharacter: In ''Matsuri Senzo Kuyou'', like all ''Matrimelee'' characters, she can only be accessed by inputting secret codes in the character select screen.
513%%* ShortTank
514%%* {{Shoryuken}}: Hikaru's Cronograph.%%ZCE
515* ShoutOut: Hikaru is based on Akira Touya from ''Manga/HikaruNoGo''.
516%%* {{Tomboy}}
517* TomboyishName: Hikaru is also a name used for boys in Japan.
518* TheSmurfettePrinciple: Of her clan. She's a tomboyish OneOfTheBoys variant of the trope.
519* WholesomeCrossdresser: Even the other characters mistaken Hikaru as a boy for his clothes.
520
521!!Olof Linderoth
522Olof is the bodyguard of Princess Sissy. He is asked to enter the tournament for her pleasure, to test himself. Even though one of his arms is wounded and bandaged, he is powerful enough to defeat opponents with only his legs. He is calm and reserved, and makes it a rule to be chivalrous towards women.
523----
524Tropes associated with Olof:
525* BodyguardingABadass: Olof is Sissy's bodyguard, even though she is clearly stronger than he is.
526* DentedIron: As seen in his pre-fight animation, at least one of his arms was broken or injured before the tournament. Thus, he fights with his arms behind his back and relies on kicking techniques. [[HandicappedBadass Most of the time, those are more than sufficient.]] [[{{Determinator}} However, his "Extreme Case" Ippatsu Ougi (Level 2 super)]] is an unblockable MegatonPunch that does hefty damage, [[CastFromHP but -- understandably -- also hurts himself.]]
527%% * EliteMook: Olof is Sissy's bodyguard.
528* {{Expy}}: It is possible he may have a connection to ''Groove On Fight'' character Bristol Weller, as Olof has a few moves that are strikingly similar to his, along with sporting some similarities in his design and fighting style.
529* ExtremityExtremist: As mentioned above, he uses kicks almost exclusively due to having broken his arm(s).
530* SecretCharacter: In ''Matsuri Senzo Kuyou'', like all ''Matrimelee'' characters, he can only be accessed by inputting secret codes in the character select screen.
531%%* SubBoss: Of ''Matrimelee''.%%ZCE
532* ThemeNaming: The names of his moves are related to warfare and politics: "Battle", "Sanctions", "Surprise Attack", "Blockade", "Extreme Case"/"Emergency" and... "Squared"/"In Squares." Oddly, the names are in (correct and decently pronounced) ''Russian'', even though "Olof Linderoth" is a (perfectly normal) ''Swedish'' name.
533
534!!Princess Sissy
535Due to her older brother not being the ideal image of a King, Sissy's father, the King of Certain Country, decided to train her to be the successor of the throne. But as a Queen needs a King, Sissy's father decided to organize a martial arts tournament to find a strong warrior to continue the lineage of the royal family. Princess Sissy later became sad as the tournament was a failure. She just couldn't forget the excitement of the Matrimelee tournament. The King, worried about the emotional state of his daughter (who is usually joyful and vigorous) invited the world's strongest fighters to his country to convince them to enter to a new tournament, the "Bonnou Kaihou" tournament.
536
537This time the prize is anything that the winner could wish for (except the throne succession). When the King told Sissy about the Bonnou Kaihou tournament, her characteristic smile returned to her face, finally she will once again have that feeling that is present only in battle.
538----
539Tropes associated with Sissy:
540%%* AlphaBitch: Type 2, mostly a FilleFatale.%%ZCE
541* AndNowYouMustMarryMe: Sissy's the main prize of the tournament in ''Matrimelee''... [[SNKBoss if you even can defeat her]].
542* BagOfHolding: her primary weapon is a small treasure box which can manifest a lot of things clearly bigger than it is. Including a boxing glove, a sword, anthropomorphic frogs, and even genies.
543* BloodKnight: She gained some interest in battle during ''Matrimele''. This interest in what caused her father to hold the ''Bonnou Kaihou'' tournament, so she can experience it again.
544* FinalBoss: She's the final character you must fight in ''Matrimelee''.
545%% * LiteralGenie: Sissy gets one from her magic chest.
546%%* MagicalGirl
547* SecretCharacter: In ''Matsuri Senzo Kuyou'', like all ''Matrimelee'' characters, he can only be accessed by inputting secret codes in the character select screen.
548* ShoutOut: Her genie looks a lot like Abubo from ''VideoGame/RageOfTheDragons''. This is because Noise reuses some of Abubo sprites.
549%%* SubBoss: In ''Bonnou no Kaihou''.%%ZCE
550%% * TomboyPrincess: Most like the royal version of TheLadette.
551
552!!Bobby Strong
553Bobby is a skillful fighter whom was hired by the King of Certain Country to participate in the ''Bonnou no Kaihou'' tournament. He fights using strange but powerful techniques. Princess Sissy's new bodyguard and final boss of ''Bonnou no Kaihou'', mostly like Chuck in ''Legends''. The character is portrayed by the Nigerian MMA fighter and comedian [[https://en.wikipedia.org/wiki/Bobby_Ologun Bobby Ologun]], who [[TurningJapanese lives and works in Japan]] as well he's the sponsor of this game.
554----
555Tropes associated with Bobby:
556* TheCameo: The real Bobby Ologun appears on the screen above the stage during the boss fight.
557* CaptainErsatz: Directly modeled after and voiced by Bobby Ologun, to the point the original game just calls him "Bobby". The "Strong" surname was added in later updates.
558* FinalBoss: He takes over the role from Princess Sissy in ''Bonnou no Kaihou''. Princess Sissy in turn is DemotedToExtra.
559* HandBlast: Bobby's "Bo-Beam" Ippatsu Ougi has him charge up an energy blast in his hands before firing it at the opponent.
560%% * RealPersonCameo: Of Bobby Ologun.
561* ScaryBlackMan: Subverted; he's a comedian whose various traits are PlayedForLaughs.
562%%* SpecialGuest
563* TheSponsor: Bobby Ologun became this for ''Bonnou no Kaihou'' game, probably the main reason why Strong appears in the game.
564* SuperDeformed: In various of his moves and poses, Bobby's head goes bigger than normal.
565
566[[/folder]]
567
568[[folder:Debuting in Power Instinct 5: Goketsuji Ichizoku]]
569
570!!Elizabeth and Sandra Belti
571The grandmother and great aunt of Angela Belti and rivals of Goketsuji sisters, first mentioned in various official sources from the first ''Power Instinct'' game. They are playable for first time in ''Matsuri Senzo Kuyou''. The designs of Sandra and Elizabeth resembles to the twins Zeniba and Yubaba from ''Anime/SpiritedAway'', who also are also witches and even in some of their animations, specially when the Belti twins perform their Ottimo Sentimento special attack.
572----
573Tropes associated with Elizabeth and Sandra:
574* ForcedTransformation: One of their super attacks have them transform the opponent into a small flea.
575* TheGhost: Both Belti sisters are mentioned in the first game's backstory but only Angela represented Belti family until ''Matsuri Senzo Kuyou'' when the sisters make their first physical appearance.
576* GratuitousItalian: All the moves of both sisters are written in Italian.
577* NeverMessWithGranny: Just like the Goketsuji sisters, the Belti sisters are old women who can nevertheless kick the asses of the younger fighters.
578* ParasolOfPain: One of their attacks is thrusting a parasol.
579* PrehensileHair: They can use their hair to grab enemies.
580* ShoutOut: Of the twins Zeniba and Yubaba from ''Anime/SpiritedAway''.
581* WitchClassic: Both sisters are witches. They can summon crows and they can use magic spells to transform their enemies.
582
583!!Prince
584The elder brother of Princess Sissy mentioned since ''Matrimelee'', but it's in this game where appears for first time as a playable character. Along with Belti sisters, he's one of the new characters who can transform into a stronger form for a few time.
585----
586Tropes associated with Prince:
587* AbhorrentAdmirer:
588** In ''Matrimelee''. If you won against Sissy and you're a woman[=/=]girl, the main prize is the hand of Prince. Ugh.
589** [[spoiler:Subverted when one of Goketsuji sisters won the tournament, in that case Prince is the one who's running away.]]
590* BigEater: One of his super attacks is having a large dinner and crushing the enemy with the table.
591* TheGhost: Prince appears as part of history since ''Matrimelee'' as a {{NPC}}, but his first appearance as playable character is in ''Matsuri Senzo Kuyou''.
592* {{Gonk}}: Probably the ugliest character of the series and his design is different.
593%% * RoyalBlood: Just like Sissy.%%ZCE
594%% * WhitePrince: Parodied. He turns into a perfect example when knocked down.
595%% * WhiteHairBlackHeart
596
597!!Takumi Hattori
598This little boy is the cousin of Saizo Hattori. He is a military enthusiast and has combined his ninja skills with knowledge gleaned from military magazines, developing an affinity for trap construction. However, he is very shy much like his cousin. His mother, worried that his personality will become too much like Saizo's, submits his entry for the tournament to try to help him to erradicate his sociophobia.
599----
600Tropes associated with Takumi:
601%% * CoolMask: His gas mask.
602* CostumeCopycat: Of Saizo, in the form of military clothes.
603%% * FieryRedhead
604%% * GasMaskMooks
605%% * ImprovisedClothes: Her commando attire tried to emulate Saizo's ninja outfit.
606%% * KidAppealCharacter
607%% * NinjaBrat: Being from the same family than Saizo. Also, his taste for military makes him more a MilitaryBrat.
608* NoSocialSkills: As his uncle, Takumi suffers of sociophobia and his mother makes him enter to the tournament as a way to help him.
609* {{Otaku}}: Takumi likes manga and anime, even one of his moves is called ''Omae no Ude Wa Mou Shindeiru'' (Your arm is already dead), referred to the original ''[[Manga/FistOfTheNorthStar Omae wa mou shindeiru]]''.
610* ThrowDownTheBomblet: Just like his uncle, Takumi also can throw bombs to the opponent.
611
612!!Rin Oyama
613Rin is the cousin sister of Reiji Oyama and a passionate high school girl whose aim in life is to be a strong karate woman. She has a calm and polite personality. She has been training with her uncle and Reiji since she was 4 years old. In order to become stronger, she has added the techniques of Okinawan Karate to those she has learned from them. After further years of training, she has gained enough confidence to participate for the first time in a Goketsuji Tournament, and begins to follow the way of the karate maiden.
614
615Rin tends to refers Reiji as "Oji-San" which is the Japanese word for uncle, but is also an adjective used to affectionately call any older men.
616----
617Tropes associated with Rin:
618* HairColorDissonance: In the artworks Rin is blonde, but in-game she has white hair. In other artworks she even has light brown hair.
619* LightningFireJuxtaposition: Just like Reiji before ''Matrimelee'', the EnergyBall Rin releases change between fire and lightning depending of the fighting mode.
620* MovesetClone: Various of her moves comes from Reiji.
621* SexyWhateverOutfit: Of a karateka. Rin inverts the look of his older cousin Reiji, who has a WalkingShirtlessScene with white pants, Rin instead wears a purple top with a karate gi upper part and no pants with a white "karate-like" loincloth and [[{{Unmentionables}} purple panties]].
622* ShoutOut: Her losing portrait during results screens after a battle in ''Matsuri Senzo Kuyou'' is a reference to ''Manga/{{Doraemon}}''.
623
624!!Shinjuro [[spoiler:Goketsuji]]
625----
626Tropes associated with Shinjuro:
627* FinalBoss: He is the final opponent you must fight in ''Matsuri Senzo Kuyou''.
628* TheGhost: As Belti sisters, Shinjuro had been mentioned in the first game's backstory but ''Matsuri Senzo Kuyou'' is his first appearance in the series.
629%% * LazyArtist: Subverted. Some of his animations borrow from Abobo from VideoGame/{{Rage of the Dragons}}, a previous Noise Factory game, but not all.
630* TheReveal: In the FinalBattle, it's revealed that [[spoiler:Shinjuro is the PhysicalGod of the Goketsuji clan, being the first one of the Goketsuji who created the surname.]]
631* {{Samurai}}: His background shows him he became a famous samurai and even being the son of a famous one.
632* SNKBoss: He's a hulking giant demon. He has large range with his melee attacks and his projectiles cover half the screen and lasts a very long time to disappear. Not to mention one of his super where he pelts you with lightning balls while he himself is invulnerable. Worth mentioning he's the only FinalBoss character in the series who is unplayable.
633[[/folder]]

Top