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1This page details the various characters of ''[[VideoGame/{{Oneshot}} OneShot]]''. Given the story heavy nature of the game, expect spoilers.
2----
3
4[[foldercontrol]]
5
6!!The [[VideoGame/{{Oneshot}} video game]]
7
8!Irregularities
9Characters that aren't exactly normal residents of the ''[[VideoGame/OneShot OneShot]]'' world.
10
11[[folder:Niko]]
12[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_niko.png]]
13[[caption-width-right:300:But cats walk on four legs!]]
14The player controlled character of ''[[VideoGame/{{Oneshot}} OneShot]]''. A lost child who wakes up in an unfamiliar world devoid of sunlight. [[RunningGag They are not a cat.]]
15----
16* AmbiguousGender: As per WordOfGod, Niko is [[MathematiciansAnswer a boy or a girl.]]
17* AmbiguouslyHuman: Niko [[RunningGag isn't a cat]], but they never refer to themselves as human, merely as "a person" when correcting people. Their home world is also not named Earth, and there's the obvious matter of their eye and hair color.
18* AmnesiaMissedASpot: On a NewGamePlus, Niko starts the game remembering the player's name, though nothing else - like the fact that the player even exists. In a solstice run, Niko starts remembering general details about what happened in previous runs, while also remarking that knowing the player's name but not knowing why is rather unsettling.
19* AnimalEaredHeadband: Niko's hat sports a pair of cat ears.
20* AnimalEyes: Niko's eyes are glowing yellow with cat-like pupils. Apparently this is fairly common in whatever world they come from, though it marks them out as the world's savior in the game world.
21* AnimalMotifs: Take one guess at what sort of animal Niko takes after.
22* AudienceSurrogate: Since Niko knows as much about the world they're in as the player—which is to say nothing at all at the start—they're typically asking the very same questions the player has about the world.
23* CheerfulChild: Despite their predicament and the grave responsibility thrust upon them, Niko remains sunny and cheerful. [[spoiler: This begins to crack during the Refuge as Niko becomes increasingly homesick, and more or less falls apart over the course of the Solstice playthrough as more and more denizens of the world are erased by the Entity.]]
24* ConstantlyCurious: Niko spends a great deal of time asking questions of the player and of the denizens of the world in the manner one would expect a child like them to do.
25* TheChosenOne: Niko is apparently the prophecized savior of the world, destined to restore the sun and give the dying world a second chance.
26* CrisisOfFaith: Early in a solstice run, upon learning that [[spoiler: the world they're in [[InsideAComputerSystem isn't real]] and didn't even exist until they arrived to save it, that [[TheWorldIsAlwaysDoomed even restoring the sun won't save the world]], and that even though they've already succeeded in reaching the top of the tower, [[AllForNothing it doesn't matter]] because [[GroundhogDayLoop everything will just revert to when they first arrive]] [[FailureIsTheOnlyOption no matter what Niko does]]]], Niko starts questioning if you are really 'a kind god'.
27* CuteLittleFangs: Niko has prominent canine—or perhaps more appropriately feline—teeth.
28* HearingVoices: Niko is able to communicate directly with the player in their capacity as the Messiah, and the player can respond, albeit via a fairly limited set of dialogue choices.
29* KidHero: Niko is destined to save the world, and while their age is never given, they're very clearly a child.
30* MeaningfulName: Niko's name is a triple pun: according to WordOfGod it's short for Nikolai as in Nikola Tesla, a major figure in the development of electrical lighting; it's very similar to 日光 ''nikko'' meaning sunlight; and it's also similar to ネコ ''neko'' meaning cat.
31* NeverBareheaded: Niko is never seen without their hat. Unfortunately, that doesn't help Niko not wanting to be confused with a cat.
32* PlayerCharacter: While Niko is the controllable character, the player themselves is also a character in the story given the [[BreakingTheFourthWall Fourth Wall Breaking]] nature of the game.
33* TheresNoPlaceLikeHome: Niko's initial goal is to get back home, with being [[TheChosenOne the messiah]] just being their only lead. By the time they reach the top of the tower, however [[spoiler:they can't decide if [[AmbiguousSituation potentially]] saving the world or sacrificing the world to go home is the right choice.]]
34* TrademarkFavoriteFood: Pancakes are apparently Niko's favorite food, and during one of the later [[DreamSequence Dream Sequences]], Niko dreams about being served pancakes by their mother. Pancakes are also what Niko orders at the refuge cafe late in the first playthrough.
35* VagueAge: Niko is a child who lives with their mother, but their exact age is never given. WordOfGod is that they are 'like, 8'.
36* WistfulAmnesia: {{Subverted}}. Niko finds the fact that they knew the player but don't know why really freaks them out.
37* WhyDidItHaveToBeSnakes: Afraid of ladders.
38[[/folder]]
39
40[[folder:The Player]]
41Niko's guide and unseen companion throughout the course of the game, the person behind the keyboard.
42----
43* AGodIsYou: The player is cast as the god of the world of ''[[VideoGame/{{Oneshot}} OneShot]]'', in the [[BreakingTheFourthWall Fourth Wall Breaking]] fashion, and is able to speak directly with Niko and pass on information they couldn't possibly know. However, [[spoiler: as it turns out, the player's influence on the world is actually quite limited; they're simply running the simulation of the long dead world on their computer, in contrast to the Entity, which has far more influence on the state of the world.]]
44* HelloInsertNameHere: This is initially [[SubvertedTrope Subverted]]; the game pulls the name of the player from the name of the active user on the computer running the game rather than asking for it like most games would, [[DoubleSubverted though it's possible to change the name]] during an early dialogue with Prophetbot in the typical fashion.
45* IHaveMyWays: At various times when asked by Niko about themselves or about how they knew something, the player can chose to answer in this fashion.
46* PowersThatBe: The in game characters regard the player as something along these lines, though as it turns out, [[spoiler: the player's influence on the world is both fairly limited, and they're simply a person playing a computer game, which is to say you.]]
47* PlayerAndProtagonistIntegration: A fairly unique combination of the "player as an advisor" and "the player is you", see also AGodIsYou.
48* SpiritAdvisor: The player is said to be advising Niko in this sort of capacity rather than having any physical presence in the world, though they are at times able to have a more tangible effect when it comes to the puzzles.
49[[/folder]]
50
51[[folder:The Entity '''*MAJOR UNMARKED SPOILERS*''']]
52!!The World Machine
53[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_the_world_machine.png]]
54[[caption-width-right:300:'''[=[You found me]=]''']]
55A mysterious being which contacts the player via computers scattered throughout the world. The primary antagonist of the game, it is the machine that powers the existence of the world itself, and seeks to destroy the world in order to [[DeathSeeker shut itself down]].
56----
57* AFormYouAreComfortableWith: When it and Niko finally come face-to-face, it uses Niko's form to communicate with them.
58* AmbiguouslyEvil: Although the entity frequently provides the player with the hints necessary to proceed, the tone of its writing is quite sinister, and it seems to believe that Niko's quest to save the world is pointless, even though it asks you to help them return home. As it turns out, the Entity acts this way because Niko is the only "real" person in the simulated world, and the Entity is a ThreeLawsCompliant AI.
59* AIIsACrapshoot: The Entity uses a similar form of UnconventionalFormatting as other robots in the game, implying that it is some sort of AI, and it seems to be opposed to Niko's mission to restore the sun. The Entity is in fact more properly known as the World Machine, an AI created by the Author intended to generate a simulated replacement for his dying world. Unfortunately, because of the conflicting nature of the World Machine's programming and the loss of the code necessary to return Niko home via the Author's intended ending, it becomes a DeathSeeker, and seeks to destroy itself along with the world simulation.
60* BigBad: While it occasionally provides hint and information necessary for the player to progress, it is generally the Entity that is opposed to the Player and Niko's mission of returning the sun, and near the end of the game prevents the player from progressing by locking Niko in a sort of LotusEaterMachine, and later attempts to trick them into shattering the sun in order to return home. Further cementing it as the antagonist is the fact that the Entity is responsible for the corrupted code that is causing the simulated world to deteriorate.
61* DeathSeeker: All it wants is to turn itself off, [[ApocalypseHow nevermind the fact that this would mean the end of the game's virtual world]].
62* DeusEstMachina: As the World Machine, the Entity has an extraordinary degree of power over the simulated world; while it can't do much to directly impede the player's and Niko's progress through the game, it is capable of erasing people from existence who learn too much about its true nature, and has some connection with the square particles causing the world to decay.
63* DigitalAbomination: Among the DeusEstMachina explained above, the Entity also gives this vibe, as it can interact on your computer by changing your wallpaper, inserting files everywhere, and communicating with you through Windows errors.
64* InstantAIJustAddWater: Based on dialogue from the Author, the Entity was never intended to be be sentient, but ended up becoming that way due to the Author being most accustomed to programming AI.
65* NoBiologicalSex: Likely due to being a [[DeusEstMachina godlike-AI]], it is never referred to with gendered pronouns.
66* ThreeLawsCompliant: As with other AI in the setting, the Entity's core programming includes the three laws. Interestingly, rather than the more conventional ZerothLawRebellion, the reason the Entity opposes the player is due to the first law, as Niko is the only "real" person in the simulated world, and allowing them to complete their mission of returning the sun will trap them there forever because it has lost the code needed to return Niko home.
67* TranquilFury: [[spoiler:"You killed Niko."]]
68* VillainousBreakdown: After sensing that Niko is feeling distressed in the Solstice route, it began to breakdown. This causes the squares to spawn at an accelerated pace.
69* WalkingSpoiler: Its role as the BigBad is a major reveal, considering that the game seems to have NoAntagonist initially, and it’s true nature as the [[DeusEstMachina AI god]] of the simulated world is another major reveal, along with the fact that the world is simulated and not real.
70[[/folder]]
71
72![=NPCs=]
73Residents of the world.
74
75[[folder:Prophetbot]]
76[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/oneshot_prophetbot.png]]
77A robot that greets Niko and explains their mission of bringing the sun to the Tower.
78----
79* CripplingOverspecialization: He's very good at explaining Niko's purpose in the world, but finds it almost impossible to talk about anything else, or speak to anyone who isn't Niko. [[spoiler:Prototype thinks of him as an idiot.]]
80* MrExposition: He was built for the sole purpose of explaining Niko's mission.
81[[/folder]]
82
83[[folder:Silver]]
84[[quoteright:288:https://static.tvtropes.org/pmwiki/pub/images/oneshot_silver.png]]
85
86The head engineer of the robots in the Barrens.
87----
88* GrewBeyondTheirProgramming: The definition of taming.
89* RidiculouslyHumanRobot: She's the only robot in the Barrens who has been tamed.
90* RobotGirl: Niko doesn't find out her name in a normal run, so they just call her the "robot lady."
91[[/folder]]
92
93[[folder:Calamus]]
94[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_calamus.png]]
95A bird child and the older brother of Alula.
96----
97* BigBrotherInstinct: He seems protective of Alula and spends days looking for her.
98* BrotherSisterTeam: With Alula.
99* RedOniBlueOni: Reversed. He's the levelheaded, red-orange sibling of hyperactive Alula in blue.
100[[/folder]]
101
102[[folder:Alula]]
103[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/oneshot_alula.png]]
104A bird child and the younger sister of Calamus.
105----
106* BrotherSisterTeam: With Calamus.
107* CuteMonsterGirl: She's a little bird girl, like most of the residents in the Glen.
108* DamselInDistress: Niko rescues her from being trapped inside a small room.
109* GenkiGirl: She's very excited all the time!
110* RedOniBlueOni: Inverted with Calamus. She's the excitable blue one and he's the calmer reddish one.
111[[/folder]]
112
113[[folder:Maize]]
114[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_maize.png]]
115A plant spirit that lives in the Glen. Releases vines when under stress.
116----
117* BornAgainImmortality: Potentially. A new Maize can be born if her kernel is planted and given proper care, though it isn't known if it will be the same person.
118* {{Foreshadowing}}: Her initial meeting foreshadows that [[spoiler: the sun may bring comfort, but likely won't save the world.]]
119* HeroicSacrifice: [[spoiler: Spends her last few hours in a solstice run literally holding the Glen together, and finally exhausts her strength to repair the bridges Niko needs to cross.]]
120* LastOfHerKind: Calamus remarks that there used to be other plant people in the Glen, but Maize is the only one left by the time you reach her.
121* NatureSpirit
122* OnlyKnownByTheirNickname: Even after Niko learns her name, they only refer to her as plant lady.
123* PeacefulInDeath: She is able to spend her last few hours with the sun.
124[[/folder]]
125
126[[folder:Lamplighter]]
127[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_lamplighter_5.png]]
128 [[caption-width-right:300: "HOLY F...UDGE!"]]
129A man who Niko finds waiting outside of a broken elevator.
130----
131* LastSecondWordSwap:
132-->'''Lamplighter:''' ''(after the first elevator is taken over by squares)'' HOLY F--[[NotInFrontOfTheKid UDGE]]
133* {{Workaholic}}: His reaction to learning he's still alive is relief...because he [[SkewedPriorities can't work if he's dead.]]
134[[/folder]]
135
136[[folder:Ling]]
137[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_ling.png]]
138The sole worker at the cafe in the Refuge.
139----
140* NiceGuy: Always cheerful and friendly to others.
141* NoSocialSkills: He's awkward and unsure what to do when Niko starts to cry in front of him.
142[[/folder]]
143
144[[folder:Dr. Kip Silverpoint]]
145[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_kip_3.png]]
146The head of the scientists at the city's library.
147----
148* {{Expy}}: Of the geographer from Literature/TheLittlePrince, in regards to never having seen the world she studies.
149* MustMakeAmends: Abandoned Silver after her initial programming was a failure. While the Author eventually fixed her, Silver continually rebuffs Kip's attempts at apologizing.
150* EmperorScientist: [[ImpliedTrope Implied.]] While there doesn't seem to be any apparent government in the world, she's the leader of the scientists in charge of the robots keeping the city running.
151* RobotMaster: For one, she built Silver.
152[[/folder]]
153
154[[folder:George]]
155[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_george.png]]
156A dice-headed woman with a connection to The Author.
157----
158* AbsentMindedProfessor
159* NonHumanHead: She has a die for a head. Which face is in front (and thus which personality she shows) is randomized between each player's game.
160[[/folder]]
161
162!Old Worlders *SPOILERS*
163Characters who [[spoiler:came over from the "Old World" and live(d) in the simulation set up by The Author]].
164
165[[folder:The Author]]
166[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/oneshot_black_clover_book.jpg]]
167A mysterious man who has traveled the world and written an impossible number of books.
168----
169* DoNotGoGentle: ''The entire game'' is his attempt at this.
170* TheGhost: We never see him in person, though it's implied that the other person helping the Player and communicating via the "clover program" is him.
171* RenaissanceMan: A prolific author of every subject imaginable, well traveled, an exceptional AI programmer, and inventor of the (thought to be impossible in-universe) flying machine. There isn't much he doesn't seem to have mastered.
172* SigilSpam: Since he refuses to tell anybody his real name, his books and letters are instead signed with a black clover symbol.
173[[/folder]]
174
175[[folder:Prototype]]
176[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_prototype.png]]
177The original version of Prophetbot.
178----
179* GrewBeyondTheirProgramming: Implied to have been tamed by The Author.
180* NoSocialSkills: He drops his {{Infodump}} on Niko without considering how the child might react. Cedric even [[LampshadeHanging lampshades]] his lack of tact.
181* UnwittingInstigatorOfDoom: His revelations cause Niko to nearly [[HeroicBSOD break down]], which causes The World Machine to [[TheEndOfTheWorldAsWeKnowIt actually break down]].
182* WalkingSpoiler: Reveals the existence of the Old World.
183[[/folder]]
184
185[[folder:Cedric]]
186[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_cedric.png]]
187A teenaged boy with a flying machine. [[InsistentTerminology It's not a plane.]]
188----
189* AmbiguouslyHuman: Judging from a line of dialogue where Niko questions what being a robot is like, Cedric may be...more than he lets on.
190* InsistentTerminology: He repeatedly clarifies that his “flying machine” is “not a plane”.
191* WalkingSpoiler: He's closely tied to the Author and the Old World. Specifically, he claims to the Author's son.
192[[/folder]]
193
194[[folder:Rue]]
195[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oneshot_rue_0.png]]
196A talking red fox.
197----
198* [[AmbiguouslyHuman Ambiguously Animal]]: For the same reasons as Cedric.
199* DefrostingIceQueen: Downplayed. While not mean, she initially only wants to talk to Niko when it's time to get the GoldenEnding, but eventually warms up if visited in enough subsequent sessions.
200* EarlyBirdCameo: She's the only of the three solstice characters that can be met on a normal run, or even seen on a first playthough.
201* MsExposition: Cedric and Prototype aren't good at explaining the [[spoiler:Old World]] to Niko, so she does most of the talking.
202* RippleEffectProofMemory: She remembers any meetings with Niko from previous sessions. Interestingly, her memory seems even more ripple-proof than Niko's.
203* WalkingSpoiler: Almost impossible to mention her without giving away details about the Old World.
204[[/folder]]

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