Follow TV Tropes

Following

Context Characters / KnightsOfTheOldRepublicI

Go To

1%%
2%%
3%%This page lists the characterization tropes for the Knights of the Old Republic series. Many of these tropes apply to situations that can happen in the games but are not part of the Star Wars canon. These tropes still belong on this page.
4%%
5%%
6%%As per spoiler policy, trope names are to never be spoilered out. The same goes for All White Examples. No exceptions.
7%%
8%%Moderators have been suspending people who have violated the policy, so be warned.
9%%
10%%If a trope name is too much of a spoiler in and of itself the example should be deleted and the trope name hidden inside another example's spoiler tags.
11%%
12%%
13%%ZCE are not to be uncommented out unless they are expanded.
14%%"And how" does not count as expansion.
15%%
16
17[[WMG:[[center:[-''VideoGame/KnightsOfTheOldRepublic'' | '''[[Characters/KnightsOfTheOldRepublic Main Character Sheet]]'''\
18'''[=KotOR=] I''' | [[Characters/KnightsOfTheOldRepublicTheParty [=KotOR=] I Party Members]] | [[Characters/KnightsOfTheOldRepublicSithEmpire Sith Empire]]\
19[[Characters/KnightsOfTheOldRepublicIITheSithLords [=KotOR=] II: TSL]] | [[Characters/KnightsOfTheOldRepublicIITheSithLordsTheParty [=KotOR=] II Party Members]] ([[Characters/KnightsOfTheOldRepublicIITheSithLordsKreia Kreia]]) | [[Characters/KnightsOfTheOldRepublicIITheSithLordsSithTriumvirate Sith Triumvirate]]-]]]]]
20
21Tropes associated with characters from ''VideoGame/KnightsOfTheOldRepublic''. For other works set in the same ''Franchise/StarWarsLegends'' era, see the main index at ''Characters/KnightsOfTheOldRepublic''.
22
23[[foldercontrol]]
24!Party Members
25
26-->See their [[Characters/KnightsOfTheOldRepublicTheParty separate page]].
27
28!Sith
29
30-->See their [[Characters/KnightsOfTheOldRepublicSithEmpire separate page]].
31
32!Jedi
33
34[[folder:Vandar Tokare]]
35!!Master Vandar Tokare
36[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/vandar_tokar_kotor.jpg]]
37!!!'''Species:''' Unnamed species
38!!!'''Homeworld:''' Unknown
39!!!'''Voiced by''': Creator/TomKane
40
41A member of the Jedi Council. He is of the same species as Yoda.
42----
43* BigGood: He appears to be the leader of the Council members based on Dantooine. He'll also be present at the battle at the Star Forge, sending Jedi to help destroy it.
44* CaptainSmoothAndSergeantRough: The Captain Smooth to Vrook's Sergeant Rough, being wiser, more personable and of a higher rank.
45* OldMaster: It's implied that he's centuries old.
46* ReasonableAuthorityFigure: He is very supportive of the party. He also recognized the Jedi Exile's talent and moral strength.
47* StrangeSyntaxSpeaker: Averted. He's a member of Yoda's species and has a very similar voice; but he speaks in normal, coherent sentences.
48* SuddenSequelDeathSyndrome: He was [[spoiler:killed by Darth Nihilus at Katarr]] between the two games.
49* SuspiciouslySimilarSubstitute: He's basically Yoda 4000 years before Yoda was Yoda; same species, same voice actor, same role as a wise Jedi master.
50* TheWorfEffect: Offscreen. Despite he was profiled as a powerful Jedi master and leader of the remaining Jedi Council, [[spoiler:the sequel's game has him killed in the Katarr disaster to show how frighteningly powerful Darth Nihilus is.]]
51[[/folder]]
52
53[[folder:Vrook Lamar]]
54!!Master Vrook Lamar
55!!!'''Species:''' Human
56!!!'''Homeworld:''' Unknown
57!!!'''Voiced by''': Creator/EdAsner
58
59--> ''"The lure of the Dark Side is difficult to resist. I fear this quest to find the Star Forge could lead you down an all too familiar path."''
60
61A particularly stern member of the Jedi Council. He returns in the sequel, where the Exile searches for him on Dantooine.
62----
63* AuthorityEqualsAsskicking: As the Exile discovers if s/he tries to kill him in the sequel.
64* CaptainSmoothAndSergeantRough: The Sergeant Rough to Vandar, as he is a hardass with little patience for anybody.
65* DeathByIrony: This can occur in two different ways, depending on the Exiles alignment.
66** Light Side. Vrook attempts to severe the Exile's connection to the Force for the apparent greater good. Kreia interferes and instead violently severs Master Lamar's connection to the Force. This kills him instantly.
67** Dark Side. Vrook labelled the Exile as a mediocre padawan. He is later slain by that same "mediocre" student with his own lightsaber technique. A technique that took Vrook a lifetime to master but the Exile learns in minutes.
68* GoodIsNotNice: As stern and grouchy as he is, he is a devoted servant of the Light.
69* GoodIsNotSoft: {{Lampshaded}} when you ask why he's being a jerk:
70-->'''Vrook''': If you find me overly critical, perhaps it is because you do not fully understand what is at stake...[The Republic] may fall because we, the Jedi, have failed them... this is why I can ask for nothing ''less'' than perfection.
71* GrumpyOldMan: He's an incredibly crotchety and ill-tempered old man who doesn't like either protagonist very much.
72* HorribleJudgeOfCharacter: Vrook is especially critical of a Exile from a very early age, even going as far to declare the Jedi as "mediocre" during his/her days as a padawan. During a Light Side playthrough, that same "mediocre Jedi" then goes on to lead from the front in the most brutal and lethal campaigns in the Mandalorian Wars, earning a reputation as legendary warrior, surviving even the destruction of Malachor V, then goes on to save the ''entire'' Jedi Order from certain extinction. [[spoiler:Subverted in that the Exile's abilities are later shown to have the same root as the Sith assassins and Darth Nihilus: by forging bonds with companions (or enemies) through the Force, the Exile can draw on those same bonds to become stronger, making the Exile an exceptionally persuasive leader ''and'' skilled Jedi, something Vrook and the other Council members never fully understood at the time.]] Vrook's fears prove to be spot-on, however, if the Exile falls to the Dark Side.
73* InkSuitActor: Resembles Creator/EdAsner.
74* {{Jerkass}}: Though there are instances where he is justified in his less than welcoming demeanour, as you can see in these very examples, but there's no getting around the fact that sometimes he's clearly just being an ass.
75* JerkassHasAPoint: He acts like a flaming jerk to both player characters. In the first case, it's [[spoiler: because re-training and trusting a mindwiped ''Sith Lord'' really is a bad idea]]. And in the second game, he's even less thrilled with the Exile, seeing her (or him) as a "mediocre Jedi" whose presence only brings disaster... and turns out to be right, at least the last part.
76* JerkWithAHeartOfGold:
77** He's a jerk, no question, but he's also a Jedi. It's practically a requirement. Despite his stern behavior, general unlikability (both out of universe and in, people just don't seem that fond of him), he is still a good man. He praises light-sided acts in the first game, at least the few on Dantooine, anyway. In the second game allows himself to get captured by bounty hunters in an effort to avert all-out war on Dantooine ([[NiceJobBreakingItHero which you screwed up]]), then goes off to fight the mercenaries on his own for no reason other than to buy you time to prepare Khoonda for the inevitable invasion. Sure, all in all he may be short-sighted and judgmental, but his heart's in the right place. He also accepts that he was overly harsh to the Exile after having helped take down Azkhul.
78** The times a player character gets anything resembling approval from him? In the first game, [[spoiler: he's relieved you were able to bring Juhani home]]. In the second game, he ''almost'' apologizes if you run the LS option [[spoiler: and defend Khoonda successfully from the mercenaries]].
79* JerkWithAHeartOfJerk: In ''The Sith Lords'', if you are light-sided. Vrook is generally extremely stern and unapproachable, but his actions on Dantooine do show there is a heroic Jedi underneath the crust... but ultimately, when you return to start the endgame, his judgmental side wins out and [[spoiler:he tries to cut the Exile off from the Force just because they ''might'' become a threat to the galaxy. Kreia also notes that at the end of the day, when the Republic is in danger, he has always been inactive to a toxic level and he has done nothing to contribute to stopping the Sith from wiping out the galaxy.]]
80* OldMaster: As old as he is, he is a powerful and wise Jedi Master.
81* ProperlyParanoid: If you go down the Dark Side in the first game, his fears over [[spoiler:retraining an amnesiac Sith Lord]] prove extremely well-founded.
82* SelectiveObliviousness: Vrook has strong biases that cause him to be short-sighted and judgemental.
83** He takes a disliking to the Exile from a very young age. As such he ignores how skilled a leader and warrior the young Jedi could potentially become. He instead believes the Exiles apparent mediocrity will lead to trouble. The Exile can become many things but mediocre is not one of them.
84** Master Vrook assumes the Exiles unusual power is [[BadPowersBadPeople inherently evil]] as the Sith utilise similar abilities to hunt Jedi. He never considers that a servant of the light could wield it in a positive way and use it to draw more people to the Light Side. Even if the Exile is firmly on their side.
85* TheWorfEffect: [[spoiler:He's killed by Darth Traya in the second game, literally single-handedly and along with another two masters, to show how dangerous and determined she is.]]
86[[/folder]]
87
88[[folder:Zhar Lestin]]
89!!Master Zhar Lestin
90!!!'''Species:''' Twi'lek
91!!!'''Homeworld:''' Unknown
92
93A Twi'Lek Jedi Master in the council of Dantooine. He was a master of Revan and Malak.
94----
95* MyGreatestFailure: He regarded Revan this way after watching him defy the Jedi Order and become a Sith.
96* ReasonableAuthorityFigure: Especially in contrast to the crusty Vrook.
97* SuddenSequelDeathSyndrome: He was [[spoiler:killed by Darth Nihilus at Katarr]] between the two games.
98* TheWorfEffect: Like the rest of the council, [[spoiler:he is offed by Darth Nihilus in Katarr.]]
99[[/folder]]
100
101!Galactic Republic
102%%[[folder:Forn Dodonna]]
103%%!! Admiral Forn Dodonna
104%%[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2a5e38e0b7cd4f8871ac143b284808fe26613ff7v2_hq_2.jpg]]
105%%!!!'''Species:''' Human
106%%!!!'''Homeworld:''' Unknown
107%%!!!'''Voiced by''':
108
109%%Admiral in the Republic Navy. She was renowned for her experience and tactical skill.
110%%----
111%%[[/folder]]
112
113!Other Characters
114!!Taris
115[[folder:Brejik]]
116!!Brejik
117[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/brejik_3552254_normal_9.jpg]]
118 [[caption-width-right:350:I am the wave of the future!]]
119!!!'''Species:''' Human
120!!!'''Homeworld:''' Taris
121!!!'''Voiced by''': Creator/JasonMarsden
122
123Adopted son of Hidden Bek leader Gadon Thek. He defected to the Black Vulkars after Gadon refused to make him leader.
124----
125* AlasPoorVillian: If the player sides with the Hidden Beks and kills Brejik, it's mentioned Gadon mourns his death, despite their enimity.
126* AllegoricalCharacter: Not apparent at first, but it's easy to see Brejik as well as his conflict with the Hidden Beks & especially Gadon as representative of the conflict between the Jedi & the Sith in the game. Like many Fallen Jedi, Brejik was the apprentice to a wise man, but his ambition got the better of him, especially when Gadon did not give him the leadership he coveted. He then defects to the enemy, wages a brutal conflict against his former allies, and is largely looking to gain even more power.
127* AmbitionIsEvil: He ran off to join, corrupt, and take over the Black Vulkars after Gadon refused to retire.
128* ArcVillain: Of Taris in the early game. He's revealed to have captured Bastila and is using as a prize for both the swoop race and raising the chances of winning more Lower City citizen's favor over to his side, and is responsible for the Lower City gang war.
129* ChronicBackstabbingDisorder: He betrayed Gadon out of {{ambition|IsEvil}}, and even if you side with him, he betrays you anyways [[ForTheEvulz because up yours]].
130* EvenEvilCanBeLoved: If you side with the Hidden Beks, Gadon mourns for his adopted son in private when you return to the Bek base.
131* {{Jerkass}}: No matter what, he'll refuse to give up Bastila, regardless if you were racing for or against him.
132* MovingTheGoalposts: If you win the swoop race as a Hidden Bek, he refuses to surrender Bastila on the grounds that you used a prototype accelerator ([[{{Hypocrite}} something that he was planning to do]]). If you win as a Black Vulkar, he refuses on the grounds that a Jedi is too dangerous to have as a slave.
133* SmugSnake: Canderous even states that he has delusions of grandeur. Compared to later antagonists in the game, he's a small fish in a very big pond.
134* SpoiledBrat: Being a lieutenant for the Beks wasn't enough for him, and he betrayed his father figure because he didn't believe Brejik was ready to be leader. Then when you win the swoop race, he'll refuse to hand over Bastila, regardless of whether you raced under the Beks or Vulkars.
135* StarterVillain: A leader of one of the local swoop gangs in Taris. Very small time compared to the likes of other villains.
136[[/folder]]
137
138[[folder:Davik Kang]]
139!!Davik Kang
140!!!'''Species:''' Human
141!!!'''Homeworld:''' Taris
142
143A high-ranking member of the Exchange, Calo Nord's and Canderous' former employer, and the owner of the Ebon Hawk.
144----
145* DualBoss: He and Calo will fight you in his hangar.
146* DroppedABridgeOnHim: Shot down by a turbolaser blast from the Sith bombardment if you took down Calo first.
147* EqualOpportunityEvil: Unlike many upper class humans on Taris, Davik has many non-humans on his payroll.
148* FauxAffablyEvil: Welcomes you to his humble abode and wanted to recruit you, and even deescalates an argument between Canderous and Calo before it gets violent, [[PragmaticVillainy saying he can't have his two best men killing each other]]. Though he doesn't take it kindly to finding out that you wanted to steal his ship. Furthermore, he forbids you from leaving the designated waiting area and will send his guards to kill you if you do. He also keeps the previous Ebon Hawk pilot in an AgonyBeam.
149* GreaterScopeVillain: For Taris. Davik is the criminal kingpin of the planet, with many side quests dealing with his bounties, agents, and influence, but the player doesn't encounter him until the final section of the planet where the aim is to steal the Ebon Hawk and escape.
150* ShootTheBuilder: Like Calo, he murdered the designer of his unique armor so that only he can have it.
151* StoneWall: Has a unique energy shield that made him a tough nut to crack. Complimenting Calo Nord's GlassCannon.
152[[/folder]]
153
154[[folder:Deadeye Duncan]]
155!!Deadeye Duncan
156!!!'''Species:''' Human
157!!!'''Homeworld:''' Taris
158
159A duelist at the Taris dueling ring. He is easily one of the worst duelists of all time as he always loses in embarrassing fashion.
160----
161* AthleticallyChallenged: One of the worst duelists around where beating him is hardly worth any respect among the fans. In fact, unless the player intentionally makes their character low in stats and does nothing, it's impossible to lose to him.
162* BoisterousWeakling: He tries ''so'' hard to seem tough and menacing in your first encounter with him, even though you've already seen him lose by dropping his blaster. Needless to say, his bravado does him no good, and he ultimately reverts to bitter self-pity.
163* ButtMonkey: Always loses in embarrassing fashion in the Duel Ring. He is so incompetent that beating him isn't even worthy of respect from the dueling fans.
164* EarnYourHappyEnding: In cut content. [[spoiler:He's the only person other than Calo Nord and the player's party known to have escaped Taris' destruction, ending up on Manaan. There he can meet the Mysterious Stranger again and be given permission to use their duelist name. After a less-than-successful career as a duelist and surviving planetary destruction, he finally gets to live the life of glory he'd been working to achieve.]]
165* EmbarrassingNickname: As Marl puts it, he's called Deadeye Duncan because he fights like he's blind.
166* FamousForBeingFirst: If you end up killing Bendak Starkiller in the deathmatch, he will gleam with excitement over how he'll be famous for being the first duelist you have beaten.
167* IJustWantToBeSpecial: He so desperately wants to earn fame as a duelist, in spite of his lack of abilities. If you kill Bendak Starkiller, he's ecstatic at the thought that he'll be famous for being the first person defeated in the Mysterious Stranger's meteoric rise to fame. [[spoiler:And in cut content, he turns up alive on Manaan and you can give him permission to claim to be the Mysterious Stranger, finally getting him the fame and success he tried to earn during his life.]]
168* NeverMyFault: He thinks his unsuccessful dueling career is due to how lucky the other duelists are rather than skill (or lack thereof in his case).
169* SoleSurvivor: Cut content reveals that [[spoiler: he's the only member of the dueling ring to survive and make it off-planet after the Sith carpet-bomb Taris into dust.]]
170* SoreLoser: He handles it very poorly after you beat him in the ring, accusing you of being lucky or wanting to gloat. Although his frustrations are understandable considering how poorly he does at the sport.
171* ThrowTheDogABone: In deleted material, he turns up alive on Manaan, whereupon you have the opportunity to permit him to use your dueling name "The Mysterious Stranger"; since nobody knows who the Mysterious Stranger really is or was thanks to [[spoiler: the destruction of Taris]], he can cash in on the glory and finally gain some hard-won success for once in his life.
172* WeaponGripFailure: In the first duel witnessed in the game, he drops his blaster in mid-draw. Unsurprisingly, his ineptitude costs him the match.
173[[/folder]]
174
175[[folder:Gerlon Two-Fingers]]
176!!Gerlon Two-Fingers
177!!!'''Species:''' Human
178!!!'''Homeworld:''' Taris
179
180A duelist at the Taris dueling ring. One of the best duelists around until an injury only left him paralyzed in all but two fingers.
181----
182* GameBreakingInjury: It's said that he used to be one of the best duelists around. But during one match, his blaster overheated and exploded in his hand, leaving him paralyzed in all but two of his fingers. As a result of his injury, he's been reduced to only being able to beat [[ButtMonkey Deadeye Duncan.]]
183* MeaningfulName: Has the name Gerlon Two-Fingers because of his blaster accident that left his hand paralyzed in all but two fingers.
184* NiceMeanAndInBetween: Is the In-Between out of Marl's Nice and Ice's Mean. Gerlon is cocky, cynical and not as helpful or friendly as Marl is, but he's more civil with you than Ice is.
185[[/folder]]
186
187[[folder:Ice]]
188!!Ice
189!!!'''Species:''' Human
190!!!'''Homeworld:''' Taris
191
192A duelist at the Taris dueling ring. True to her name, she has a cold and distant personality.
193----
194* BrokenPedestal: How she feels about Bendak Starkiller. She idolized him as a child and dreamed of meeting him one day. But when she finally does, she discovers Bendak is nothing but a [[{{Jerkass}} slimeball]]. Something that made her into the icy person she is.
195* GracefulLoser: Once you beat her in the duel ring and talk to her, she'll admit you're a good duelist and praises you on beating her. Although it still doesn't make her act any warmer towards you.
196* IceQueen: She is very cold and distant when you first meet her, even gives out very cutting insults and even prides herself on it. And while she will compliment you after you beat her in the duel ring, she still makes it clear she has nothing else to say to you.
197* DefrostingIceQueen: If you kill Bendak Starkiller, she'll talk to you in a much warmer way. She'll admit that she idolized Bendak Starkiller as a child and [[BrokenPedestal after discovering what a]] {{Jerkass}} he is, it makes her realize that she needed to act ruthless herself. But upon his death, it gives her second thoughts, implying she'll [[TookALevelInKindness become warmer and kinder.]]
198* MeaningfulName: True to her name, she is quite the IceQueen.
199* NiceMeanAndInBetween: The mean to Marl's Nice and Gerlon Two-Finger's In-Between. She's abrasive to you when you first talk to her and even beating her in the ring won't make her warm up to you too much.
200* StartOfDarkness: Downplayed. While she's more of a {{Jerkass}} IceQueen and less of a villain, it's said that being off-put by Bendak Starkiller's dickish personality is what made her the cold and distant person she is today.
201[[/folder]]
202
203[[folder:Marl]]
204!!Marl
205!!!'''Species:''' Human
206!!!'''Homeworld:''' Taris
207
208A duelist at the Taris dueling ring. He is only second-best to the Duel Champion, Twitch. The oldest dueler here, he is incredibly friendly and helpful to the player.
209----
210* CoolOldGuy: The oldest duelist in the ring who can still hold his own against anyone here, barring Twitch. And is the nicest duelist here.
211* DoesntLikeGuns: Only uses bladed weapons as he's very adverse to dueling with blasters. In no small part to how they can overheat and paralyze people if things go wrong, if Gerlon Two-Fingers's story is anything to go by.
212* GracefulLoser: After you beat him, he admits there is no shame in losing to you. Although it does make him realize that it's time for him to retire. He does wish you well before leaving for good.
213* NiceGuy: Marl is incredibly friendly and very helpful, willing to answer any question you have for him.
214* NiceMeanAndInBetween: The nice to Ice's mean and Gerlon Two-Fingers's In-Between. He's the friendliest duelist to talk to, even willing to answer your questions.
215[[/folder]]
216
217[[folder:Twitch]]
218!!Twitch
219!!!'''Species:''' Rodian
220!!!'''Homeworld:''' Taris
221
222A duelist at the Taris dueling ring. He is the Duel Ring Champion, and one who is incredibly insane.
223----
224* AxCrazy: Spouts off about shooting, maiming, and killing and seems to have a lot of fun partaking in the violence of the Duel Ring. It makes one wonder how he'd do if he actually took part in deathmatches.
225* BunnyEarsLawyer: Twitch might be mentally insane, but he's also highly skilled combatant who became the dueling champion.
226* TheDreaded: To some people. They're afraid of stepping into the ring with him due to his bloodthirsty nature.
227* GracefulLoser: Takes it incredibly well if you beat him, and seems in awe of you when you talk to him afterwards.
228[[/folder]]
229
230
231[[folder:Bendak Starkiller]]
232!!Bendak Starkiller
233!!!'''Species:''' Human
234!!!'''Homeworld:''' Taris
235
236A legendary duelist who has long since retired after deathmatches became illegal. But is still looking for find a worthy opponent in one last deathmatch.
237----
238* AssholeVictim: If you decide to face him in a deathmatch and kill him, not only will he die, but so will his legendary status. And rightfully so, seeing how dickish and bloodthirsty he is. Even Ajuur the duel organizer says killing him is a good thing considering what a maniac he is.
239* BloodKnight: Bendak relished in the deaths he caused in the duel ring. When deathmatches were made illegal, he was unsatisfied by simply stunning his foes in the ring and retired, though he kept on killing in illegal dueling circles until a bounty was placed on his head by the Tarisian government.
240* BrokenPedestal: Ice used to idolize him as a child. After meeting him when she began her dueling career, she loses all respect for him and adapts a cold personality in hopes to survive in the dueling world.
241* ChallengeSeeker: Retired from dueling after deathmatches became illegal, he doesn't hang with the other duelists as he sees them as being out of his league. Although if you beat the other duelists, he'll see you as a worthy challenge and offer to fight you to the death.
242* DirtyCoward: Zig-zagged. It's implied that one of the reasons why he never leaves the cantina is due to the bounty he got placed on his head (in addition to making it his home). On the other hand, he's more than willing to fight you to the death to collect his bounty if you beat the other duelists.
243* TheDreaded: People are afraid to step into the ring with him due to his high body count. If you agree to fight him, the other duelists will think you're crazy and don't think you would stand a chance against him.
244* {{Jerkass}}: Rude, egotistical, and condescending to anyone who talks to him. He'll even laugh at you if you challenge him to a duel and declare you'll beat the other duelists.
245* LivingLegend: Up until the player faces him, Starkiller is the most famous duelist on Taris, even after being retired for ten years. The Mysterious Stranger steals this position from him [[DefeatingTheUndefeatable upon killing him]].
246* PriceOnTheirHead: Due to his infamous dueling career and bloodthirsty nature, he is seen as a threat by the Taris government and gets a bounty placed on his head. The only way to collect it is to face him in a deathmatch.
247* RetiredBadass: In his glory days, no one entered the ring with him and came back out alive. He may have been officially retired for ten years by the time you meet him, but if you fight him you will learn that he's still the deadliest duelist on the roster.
248* RetiredMonster: A duelist with 100 kills to his name and is quite proud of his legacy. He retired from dueling due to deathmatches becoming illegal, though he continued killing in illegal circles even after the ban. Though he yearns to step into the ring again to add another kill to his tally.
249[[/folder]]
250
251[[folder:Gadon Thek]]
252!!Gadon Thek
253!!!'''Species:''' Human
254!!!'''Homeworld:''' Taris
255!!!'''Voiced by:''': Creator/PhilLaMarr
256
257The leader of the Hidden Beks, a swoop gang at war with the Black Vulkars.
258---
259* BaldOfAuthority: A complete chrome dome who's the leader of the Hidden Beks.
260* BlindBlackGuy: Dark-skinned, and lost his vision after a swoop racing accident. He's able to see with ocular implants.
261* EveryoneHasStandards: Unlike the Black Vulkars, Gadon refuses to have his gang attack strangers on sight. He's even willing to welcome people into his base with open arms. Though he still has security on hand. He also hates the Sith.
262* HandicappedBadass: Though blind, he's still the leader of a gang and can hold his own in battle.
263* NeighbourhoodFriendlyGangsters: Unlike the Black Vulkars, the Hidden Beks are not savages and are willing to help people in need.
264* RedOniBlueOni: Is the Blue to his bodyguard Zaerda's Red. While Zaerda acts agressive to the player character because she thinks they might be a Sith spy, Gadon is more collected, and is willing to give the player a chance to help the gang.
265[[/folder]]
266
267%%!!Dantooine
268!!Korriban
269[[folder:Dustil Onasi]]
270!!Dustil Onasi
271!!!'''Species:''' Human
272!!!'''Homeworld:''' Telos IV
273!!!'''Voiced by''': Creator/JasonMarsden
274
275Carth Onasi's son, who was presumed dead following the destruction of Telos.
276----
277* AntagonisticOffspring: Dustil is a Sith Academy student, which is at war with the Republic his father serves. Downplayed since, while cruel, he won’t sell Carth and the player out when he finds out they’ve infiltrated the Academy.
278* EveryoneHasStandards: He'll abandon the Sith if you bring him proof that they really are as evil as everyone says. In this case, the proof is evidence that Master Uthar murdered his friend. He also doesn't sell out his father and the player when he finds out they've infiltrated the Academy.
279* HeelFaceTurn: Though he's more misguided than evil, he'll turn against his Sith master when presented with proof of his evil.
280* HorribleJudgeOfCharacter: Doesn't think the Sith are as bad as they're made out to be, despite the fact that they ''orbitally bombarded his homeworld and killed his mother.'' To say nothing about how the Sith Academy treats its students.
281* {{Jerkass}}: When first encountering him, Dustil is incredibly hostile towards his father and the player character. One below the belt comment has Dustil say Carth's wife was planning on leaving him.
282* JerkWithAHeartOfGold: While hostile to Carth and the player character, he is at least willing to give them a chance to prove he doesn't belong to the Sith. The datapad they find explains Dustil thinks highly of his friend Selene and the Sith have her killed. After they show Dustil the proof, not only does he leave the Sith, he is also at least willing to reconcile with his father.
283* ObliviouslyEvil: Despite the Sith being ObviouslyEvil, Dustil joins them because he doesn't believe they're as bad as they're made out to be.
284* TheyWereHoldingYouBack: Master Uthar murdered Dustil's friend, Selene, believing Dustil's affection for her was interfering with his promise. Proof of this is enough to get Dustil to abandon the Sith.
285* WhenYouComingHomeDad: According to Dustil, even when Carth wasn't off fighting, he still wasn't home often.
286[[/folder]]
287
288!!Manaan
289[[folder:Sunry]]
290!!Sunry
291!!!'''Species:''' Human
292!!!'''Homeworld:''' Unknown
293!!!'''Voiced by''': Creator/FrankWelker
294
295An old friend of Jolee Bindo’s who's been accused of murdering a Sith woman on Manaan.
296----
297* BitchInSheepsClothing: Despite being a war hero for the Republic and presenting himself as a kindly man innocent of any wrongdoing, [[spoiler:it turns out not only was he cheating on his wife with a Sith, he really did commit the murder, and for a really petty motive.]]
298* DatingCatwoman: Sunry is a Republic war hero who is rumored to have been having an affair with a Sith. By the time the player meets him, the Sith is dead and Sunry is imprisoned for her murder.
299* FramingTheGuiltyParty: Investigating the murder reveals that the Sith are planting evidence of Sunry's guilt. [[spoiler:Unfortunately, they're doing that because they know Sunry did commit the murder and the Republic helped him cover it up.]]
300* HandicappedBadass: Sunry claims he couldn't commit the crime because his wounds during the war rendered him crippled, but a lot of people note that Sunry's underselling his abilities to look more innocent. Many people still think he could've taken on a younger Dark Jedi, even with his injuries.
301* HoneyTrap: Sunry claims that he was trying to turn Elassa into a double agent for the Republic. [[spoiler:It turns out later that he was lying. He really was just sleeping with her, but ended up killing her when he found out she was using him to get information about the Republic.]]
302* JerkassHasAPoint: Sunry tells the player character that [[spoiler:if the truth of his guilt comes to light in court, it will hurt the Republic in the long run. The Selkath will fine the Republic more for kolto, putting more restrictions in place and damaging the war effort.]][[note]]Though his attitude about it doesn't do him any favours.[[/note]]
303* KarmaHoudini: [[spoiler:Even if the player knows Sunry is guilty, it's possible to get him off scot-free, retaining his war hero reputation, and remaining with the wife he cheated on.]] Jolee even lampshades it, asking the player if what they did feels like justice.
304* KickTheSonOfABitch: Sunry didn't [[spoiler:murder Elassa because she was a Sith spy and Dark Jedi, but because finding out she was just milking him for information hurt his pride.]] Jolee notices the distinction between killing a Sith in a fair fight and murdering one in their sleep.
305* MayDecemberRomance: Sunry is much older than his presumed mistress, Elassa. He also looks much older than his wife does, though that could just be because of limited character models.
306* OldFriend: He's presented as an old friend of Jolee’s who needs his help.
307* RetiredBadass: Sunry is a former soldier of the Republic and renown as a war hero, even if he doesn't get up to much fighting nowadays. A lot of people have no problem thinking he could’ve taken out a much younger Dark Jedi, even with his injuries.
308* WalkingSpoiler: Investigating Elassa's murder and discovering his guilt or innocence is the main mystery of his sidequest.
309[[/folder]]
310
311!!Kashyyykk
312[[folder:Chuundar]]
313!!Chuundar
314[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/3352194_chuundar1jpg_9.jpg]]
315!!!'''Species:''' Wookiee
316!!!'''Homeworld:''' Kashyyyk
317
318Zaalbar's elder brother, the one responsible for his exile and Czerka Corp's increased presence on Kashyyyk.
319----
320* ArcVillain: If you're on a Light Side playthrough, Chuundar is the primary antagonist of Kashyyyk, being responsible for Czerka Corp's presence, the enslaved Wookiees, and Zaalbar's exile.
321* BrainsEvilBrawnGood: He might be the "runt" compared to Zaalbar, but he's also a cunning ManipulativeBastard who gets both his brother and father exiled.
322* CainAndAbel: He's the Cain to Zaalbar's Abel, but due to his good publicity the Wookiees of Kashyyyk see it the other way, viewing Zaalbar as a mad-claw and Chuundar the savior of their people. Also, despite being the Cain, Chuundar tries to convince Zaalbar to join him, only resorting to killing him if he continues opposing him.
323* ChallengingTheChief: He's Chieftain of Rwookrrorro, but if the player gives his father the blade of Bacca's sword, it gives him the right to challenge Chuundar for leadership.
324* LesCollaborateurs: He's aiding Czerka Corp in their occupation of his planet, selling his fellow Wookiees into slavery all so he can have power as Chieftain.
325* FauxAffablyEvil: He adopts a friendly front to manipulate others but in reality he's a selfish sociopath.
326* IllTakeThatAsACompliment: Calling him a hairy Hutt just has him say he's heard of Hutts, and they sound like they have good business sense.
327* ItsAllAboutMe: The only person Chuundar cares about is himself and he's willing to sacrifice his people and his family for his own benefit.
328* KarmaHoudini: It's possible for Chuundar to get away with everything if the player convinces Zaalbar to side with him. By the end of the quest, he'll still be Chieftain, his father will be dead, his brother manipulated to his side, and his people will still be oblivious that he's selling them into slavery.
329* LargeRunt: Zaalbar says he was the runt of their family, which Chuundar angrily protests, but even if it's true, Chuundar is still a Wookiee and still tall and imposing.
330* ManipulativeBastard: Chuundar is very good at deceiving others, manipulating his father into exiling his brother and tricking his fellow Wookiees into thinking he has their best interests at heart when he’s really selling them off into slavery. A few hours talking with him is all it takes for Zaalbar to begin to wonder if Chuundar has a point.
331* NotSoWellIntentionedExtremist: He paints his actions of seizing power and enslaving fellow Wookiees as NecessarilyEvil, rather than waging an unwinnable war against Czerka Corp. In reality, Chuundar only cares about gaining power for himself.
332* {{Patricide}}: He attempted to personally murder his father when he began to interfere with his plans, and later attempts it by proxy, sending the player character to assassinate him. Whether the player agrees is up to them.
333* TheQuisling: He became Chieftain of the Wookiees by working with Czerka Corp to acquire weapons and selling off his own kind.
334* RedemptionRejection: In spite of all his crimes, the player, Zaalbar and his father can all offer Chuundar the option of mercy and working things out nonviolently. If this attempt is made, Chuundar will reject their attempts to talk things out and orders everyone killed.
335* SlaveryIsASpecialKindOfEvil: The fact that Chuundar is not just selling people into slavery, but his own kind, is a mark of how detestable he is.
336* SmugSnake: Surprisingly for a Wookiee, Chuundar is incredibly slimy and arrogant in his scheming.
337* TheSociopath: Chuundar has all the signs of a high-functioning one. He's superficially charming and a skilled manipulator, incapable of caring about other people, has no moral lines he won't cross, and feels no remorse for anything he does, whether it be selling his own people into slavery or trying to murder his family.
338* VillainWithGoodPublicity: Chuundar is very popular among his people as Chieftain, because he's managed to deceive them into believing he's doing his best to save them from Czerka Corp. By the time a Wookiee finds out he's really selling them into slavery, it's usually too late.
339[[/folder]]
340
341%%[[folder:Freyyr]]
342%%!!Freyyr
343%%[[quoteright:163:https://static.tvtropes.org/pmwiki/pub/images/ffreyr_5.jpg]]
344%%!!!'''Species:''' Wookiee
345%%!!!'''Homeworld:''' Kashyyyk
346
347%%Zaalbar and Chuundar's father and exiled chieftain of Rwookrrorro.
348%%----
349%%[[/folder]]
350
351!!Tatooine
352[[folder:Helena Shan]]
353!!Helena Shan
354!!!'''Species:''' Human
355!!!'''Homeworld:''' Talravin
356!!!'''Voiced by''': Carolyn Seymour
357
358The cold and estranged mother of Bastila Shan.
359----
360* AwLookTheyReallyDoLoveEachOther: Bastila and her mother have a very shaky relationship, but Helena truly loves her daughter, and Bastila is horrified to discover that her mother really is dying. They can end Bastila's side quest on much better terms.
361* DaddyHadAGoodReasonForAbandoningYou: She convinced her husband to give Bastila to the Jedi because she wanted her daughter to live a better life they did as treasure hunters barely hanging on and constantly on the move.
362* DeadpanSnarker: Her interactions with her daughter consist primarily of passive-aggressive snark.
363* DefrostingIceQueen: Towards her daughter. It's apparent where Bastila gets her frigidness from.
364* GoldDigger: Bastila accuses Helena of giving her to the Jedi so she could manipulate her husband into going on more treasure hunts. The truth is much different, that her husband loved going on his hunts and she didn't want Bastila going along because it was too dangerous.
365* JerkWithAHeartOfGold: She's an abrasive person, in particular towards her daughter, but also apparently to strangers as one customer leaving the cantina attests. She is a good person, however, as shown when she and Bastila reconcile.
366* ParentalAbandonment: Bastila accuses Helena of abandoning her by convincing her father to give her to the Jedi. Bastila's account isn't exactly unbiased.
367* ParentsAsPeople: She's a flawed woman with a strained relationship with her daughter, but she does love her and want what's best for her.
368* YouSeeImDying: She tells Bastila she's dying but it takes a while for Bastila to believe her.
369[[/folder]]
370
371[[folder:Griff Vao]]
372!!Griff Vao
373!!!'''Species:''' Twi'lek
374!!!'''Homeworld:''' Unknown
375!!!'''Voiced by''': Creator/RobinAtkinDownes
376
377The conman older brother of Mission, who raised her as a kid.
378----
379* AloofBigBrother: When Mission was old enough, he abandoned her on Taris to pursue his own ends.
380* BigBrotherMentor: He raised Mission and taught her everything she knows.
381* BrokenPedestal: Mission initially refuses to believe the brother she looked up to could've abandoned her without being manipulated into it. She eventually recognizes him for the deadbeat that he is.
382* ConMan: Griff is a conman who's always working on his next get-rich-quick scheme.
383* EpicFail: His attempt in synthesizing Tarisian Ale after Taris was decimated. Let's just say it wouldn't be until another four thousand years when Tarisian Ale would be served in public.
384* ItsAllAboutMe: Griff only cares about himself and how he profits.
385* {{Jerkass}}: Not overtly, but it takes a special kind of douchebag to find out the kid sister he abandoned is still alive and then immediately try to hit her up for money after she saves his life.
386* JerkWithAHeartOfJerk: Every time it appears that Griff has a nicer side (whether via backstory or when meeting him), it is quickly apparent that he is either trying to benefit from a situation, weasel himself out of a problem, or both; reminding the player & Mission that he's still a scumbag in the end.
387* NeverMyFault: Lena says Griff blamed Mission for his lack of success on Taris, then began blaming her once he abandoned his sister.
388* PetTheDog: Before running again when his latest scheme goes south, he leaves a message behind apologizing to Mission.
389* PromotedToParent: He's Mission's older brother and was responsible for raising her when they were kids.
390* ResentfulGuardian: Mission loved & looked up to her older brother, but Leena reveals that after Griff left her on Taris, he frequently complained how watching over Mission was a drag for him.
391* ScrewThisImOutOfHere: Griff abandons Tatooine before he can be killed by his Exchange contact for failing him.
392* ShootTheShaggyDogStory: Even if you complete his task by giving him money as an investment and bring him Tach glands so he can make his makeshift/artificial Tarisian ale, Griff's scheme will still fail and he'll run before his Exchange contact can kill him.
393[[/folder]]
394
395!!The Unknown World
396[[folder:Rakata]]
397!!The Rakata
398A species of amphibian humanoids with tall craniums and two eyes on short stalks on each side of their heads, the Rakata were a very advanced race with a strong connection to The Force, who created the infamous Infinite Empire and ruled the Galaxy with an iron fist before their eventual downfall.
399----
400* AbusivePrecursors: '''So much'''.
401** After the Kwa granted them the means to achieve space travel, the Rakata used them for less-than-noble goals, such as violently colonizing other planets and terraforming them to their own needs, while stripping them of their resources.
402** In response to a planetary-wide rebellion from its natives, the Rakata [[DisproportionateRetribution "glassed" the lush, fertile world from orbit (i.e. rapidly fused the silica in the soil into glass on every continent, which would then be slowly crushed into sand) and boiled all the oceans away, mutilating the global ecosystem into a dried, arid wasteland and driving the surviving natives to become primal savages.]] The planet's name? Tatooine.
403* AlwaysChaoticEvil: Long term use of the Dark Side of the Force made them cruel, arrogant and merciless. Even after the fall of their Empire, many modern-day Rakatas seek to return their species to its former glory by whatever means possible.
404* AmazingTechnicolorPopulation: Rakatas can be blue, black, red or green.
405* TheAtoner: While most Rakata want to return to their glory, many others are ashamed of the atrocities their ancestors caused.
406* BroughtDownToNormal: A mutant plague resulted in the species losing their connection to the Force, simultaneously depriving them of their powers and rendering their technology increasingly useless.
407* CassandraTruth: Thanks to the sheer length of time, while some Rakata tried claiming they had once been an impressive empire, there was so little evidence left the larger galactic community just figured they were lying.
408* EminentlyEnigmaticRace: The Rakata were one of the first known spacefaring races and occupied a territory called the Infinite Empire, but by the time of the Old Republic, they were long extinct and almost all signs of their culture had become lost to history. Consequently, what little is known of them is restricted to myths and tall tales.
409* FishPeople: They are amphibian humanoids with some resemblance to the Mon Calamari.
410* FromBadToWorse: At the peak of their Empire, they started to fight among themselves. Then, ThePlague decimated many of their numbers. Then, the plague mutated and the Rakata began to lose their connection to the Force. Then, the slaves worlds revolted against them, forcing them to flee back to their home world. Then, the planet was overcrowded, but rather than finding solutions to their problems, they chose to nuke each other as a way to decide who's gonna run the place. The populace fled underground and when they emerged centuries later, they devolved into Bronze Age primitive tribes.
411* HowTheMightyHaveFallen: They've gone from ruling an empire that spanned the entire galaxy and had the most advanced technology at their command... to a scattered collection of sword-wielding primitives that have yet to seize control of a single planet. For good measure, the one tribe that really wants a return to the bad old ways is continuously thwarted by a gaggle of pacifistic elders armed with antique tech.
412* LaserGuidedKarma: Eventually, a plague caused the species to lose its connection with the Force, making them devolve into savage brutes which engaged in violent civil wars between each other, nearly driving them to the point of extinction.
413* LostTechnology: They're responsible for leaving a smattering of incredibly-advanced technology across the galaxy, most prominently in the form of the Star Forge and the Star Maps.
414* MindPrison: Their favourite means of dealing with dissenters they don't want to execute involves caging their minds inside virtual reality prisons for all eternity.
415* MySpeciesDothProtestTooMuch: Many modern Rakata are not fond of the actions of their ancestors and try their best to re-integrate into the greater galactic community.
416* ShroudedInMyth: Their actions and rule over the galaxy so many years ago left behind quite a great impact for the years to come.
417* UncertainDoom: While Rakatas were believed to be extinct on their homeworld of Lehon, they have been sighted in many other places.
418[[/folder]]
419
420%%[[folder:The One]]
421%%!!The One
422%%[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/theone.jpg]]
423%%[[caption-width-right:245:"I am the One, warrior-chieftain of this tribe."]]
424%%!!!'''Species:''' Rakata
425%%!!!'''Homeworld:''' Lehon
426
427%%Leader of the Black Rakata and enemy of the Elder Rakata
428%%----
429%%[[/folder]]
430
431!!Others
432[[folder:Jagi]]
433!!Jagi
434!!!'''Species:''' Human
435!!!'''Homeworld:''' Unknown
436!!!'''Voiced by''': Creator/JamesHoran
437
438A soldier who served under Canderous in the Mandalorian Wars.
439----
440* ArcVillain: He's the main antagonist of Canderous's side quest.
441* DuelToTheDeath: Jagi publicly challenges Canderous to one to resolve their dispute.
442* HonorBeforeReason: Instead of killing him, you can convince him that Canderous was right to abandon him and his men. Jagi then adheres to Mandalorian custom and kills himself rather than live dishonorably.
443* ItsPersonal: He's after Canderous for the death of his comrades and his own near death.
444* {{Revenge}}: His motive is to kill Canderous in revenge for leaving him and his comrades to die.
445* TalkingTheMonsterToDeath: You can convince him that Canderous made the right tactical decision to sacrifice him during the war, however, in order to preserve his honor after publicly challenging Canderous, Jagi kills himself.
446* WeHaveReserves: He doesn't hold to this mentality, instead he was a member of the "reserves" who survived and wants revenge on his commanding officer, Canderous.
447[[/folder]]
448
449[[folder:Xor]]
450!!Xor
451!!!'''Species:''' Twi'lek[[note]]Human on the Xbox version[[/note]]
452!!!'''Homeworld:''' Unknown
453!!!'''Voiced by''': Creator/NeilKaplan
454
455A slaver with a connection to Juhani's past.
456----
457* AdaptationSpeciesChange: For some reason, Xor is a human in the Xbox version of the game, but a Twi'lek in the PC version. Eventually his Twi'lek version was made canon. Becomes doubly odd with his dialogue insinuating the player feels the same way as he does about "lesser, nonhuman species."
458* ArcVillain: He's the main antagonist of Juhani's side quest.
459* BullyingADragon: Even after realizing that the Cathar lady and her companion(s) are Jedi, and fully capable of kicking his ass, he still persists in trying to attack.
460* CareerEndingInjury: He took wounds during the Battle of Cathar that prevented him from participating in combat.
461* DefiantToTheEnd: Even when mortally wounded, he keeps insulting Juhani and daring her to kill him.
462* FantasticRacism: Towards the Cathar, which he views as pets at best when they're enslaved, or animals to be put down. He went so far to fight in a battle that nearly rendered the species extinct, purely for the joy of it.
463* ForTheEvulz: He flat-out admits he participated in the Battle of Cathar for the pleasure of watching their world burn.
464* HateSink: In just a few scenes, he's revealed to be a sadistic, racist, sexist, rapist, murderous coward with no redeeming traits whatsoever.
465* {{Hypocrite}}: He's a monstrous xenophobe who thinks nonhuman species barely qualify as slaves to enjoy at their best... when he himself is a Twi'lek, a species constantly victimized or enslaved by bigoted humans.
466* IHaveYouNowMyPretty: His attempts to enslave female Cathar and Juhani in particular have an uncomfortable sexual undertone.
467* MuggingTheMonster: He tries to enslave Juhani just because she's a Cathar, even though she's also a Jedi.
468* PoliticallyIncorrectVillain: Racism, sexism, implied sexual assault, and all within five sentences.
469* PsychoForHire: He admits that he didn't join the Mandalorians in their war because he shared their beliefs. He did it for fun.
470* SlaveryIsASpecialKindOfEvil: Not only is he a war criminal, he's also a slaver who views the Cathar he owns as "pets" to be trained.
471* StrikeMeDownWithAllOfYourHatred: After being mortally wounded, he tries to goad Juhani into giving into her anger and killing him. Whether Juhani gives into her anger or not is up to the player.
472* TooDumbToLive: Seriously, how much of an ''idiot'' does one have to be to walk up to a pair of people packing lightsabers (who could either be Jedi who ''can'' kick your ass if you give them reason or Sith who don't even need the excuse to do so), and offer to ''buy'' one of the people who are armed with a lightsaber? And if that still wasn't enough, who would be stupid enough to try and ''ambush'' them at the spaceport?
473* YouKilledMyFather: Xor is the one who murdered Juhani's father.
474[[/folder]]
475
476[[folder: Nayama '''(UNMARKED SPOILERS)''']]
477!! Nayama
478!!! '''Species''': Unknown (likely Human)
479!!! '''Homeworld''': Ukatis
480
481Jolee Bindo's [[PosthumousCharacter Late]] Wife. During his younger, Padawan days, Jolee fell in love with Force-Sensitive woman Nayama. He wanted her to become a Jedi, but the Council refused to train her, saying she was too old to begin training. Undeterred, Jolee decided to disobey the Council and train Nayama himself. However, during the Exar Kun War, Nayama fell to the Dark Side and joined the Sith. She would go on to kill many Jedi before finally being slain during the war's final battle. Nayama's Fall & Death would haunt Jolee for years to come.
482----
483* AmbitionIsEvil: Jolee states that Nayama was always interested in gaining power, hence why she agreed to train under him to become a Jedi. However, when Exar Kun arrived and desired to build a new Golden Age for the Sith, Nayama was so inspired by Kun's promises that she joined him wholeheartedly.
484* TheDragon: Before meeting Jolee, she was this for her planet's tyrannical government.
485* EvenEvilHasLovedOnes: According to Jolee, in spite of everything Nayama did, she still did love him. Unfortunately, that did not stop her from becoming a Sith and killing many Jedi.
486* JerkWithAHeartOfJerk: [[ImpliedTrope Implied]]. When Jolee first met her, Nayama was serving as [[TheDragon an enforcer]] of the Ukatis' system's brutal tyrannical government. According to Jolee, she did genuinely love him and was happy with him when under his tutelage to become a Jedi. However, Jolee also states that she became his pupil because she was interested in gaining the power that comes with being a Jedi, and she rather quickly joined the Sith under Exar Kun, throwing away the Jedi teachings in a heartbeat.
487* LoveRedeems: Subverted. Even though she loved Jolee, Nayama fully fell to the Dark Side and willingly joined Exar Kun.
488* PosthumousCharacter: Nayama has been dead for several decades by the time Jolee is introduced in-game. However, her death continues to cast a shadow over him.
489* APupilOfMineUntilHeTurnedToEvil: An ''Informal'' Pupil, as Jolee trained her when he was still only a Padawan, without Council approval. She would then fall to the Dark Side and join the Sith under Exar Kun.
490* SmallRoleBigImpact: Despite Nayama being long dead, her actions continue to haunt Jolee and serve as the catalyst towards his more cynical worldview.
491
492[[/folder]]
493
494[[folder: The Genoharadan and their targets]]
495!! In General
496A mysterious and ancient guild of bounty hunters, the Genoharadan claim to work in the name of the Republic from behind the scenes, assassinating individuals they believe might endanger the status quo. They are known only to a select few in the upper echelons of the Senate... up until you successfully eliminate an infamous bounty hunter - whereupon the Genoharadan extends you an invitation to work for them.
497----
498* AbsurdlyExclusiveRecruitingStandards: They're even more exclusive than the Sith -- not just because they're after the best of the best, but because they're a secret society aiding the Republic from behind the scenes (supposedly). The one potential recruit you meet is [[TheDreaded Calo Nord]], a legendary PsychoForHire so dangerous that the Bounty Hunters' Guild ''[[HorrifyingTheHorror cancelled a contract on his life]]''... but even ''he'' wasn't ready for an offer of membership and died without ever learning of the Genoharadan's existence -- hence why you get the offer in his stead. And before ''you'' can join, you have to prove your worth by assassinating three of the toughest targets in the galaxy: a sadistic EgomaniacHunter known for killing Krayt Dragons, a ShapeshiftingTrickster turned SerialKiller, and a well-connected con artist responsible for the theft of millions of credits. [[spoiler:And then it turns out that the three targets were the Genoharadan's Overseers, and you were being strung along just so you could help your contact stage a coup d'etat.]]
499* AncientConspiracy: Hulas claims that the Genoharadan is the only the reason why the Republic has lasted as long as it has, with their distasteful methods having supposedly ensured its survival for over fifteen thousand years.
500* EnemyCivilWar: [[spoiler: Hulas is actually trying to assassinate the three other Overseers leading the guild, and uses you against them to that end. If you complete your mission in full, he will succeed... though you have the option of bumping him off as well.]]
501* FighterMageThief: Their three main targets fit this mold; Vorn Daasraad is a sadistic Gamorrean bounty hunter who's armed with an axe and always accompanied by an assault droid, Rulan Prolik is a master shapeshifter who fights exclusively in the shapes of other entities, and Ithorak Guldar is a con artist and blackmailer who prefers to fight with a pistol. [[spoiler: They're actually three of the four Overseers who run the Genoharadan, with Hulas being the odd one out.]]
502* KickTheSonOfABitch: Working with them is considered a Dark Side quest due to the assassination aspect; to their credit, the sampling of targets they send you after are pretty despicable people, including slavers, terrorists, and other assassins. [[spoiler: Three of the targets are actually members of the group.]]
503* TheManBehindTheMan: Hulas claims that they have been orchestrating events that benefit the Republic from behind the scenes ever since it came into existence, even acting as if they've done more to help the Republic than the Jedi themselves. Whether or not he's actually telling the truth is anyone's guess...
504* MurderInc: Though they class themselves as an organization of bounty hunters, in practice, they're assassins - especially given that their targets are never taken alive. They don't tackle ordinary targets, though: they hire themselves out to the most powerful officials in the Republic for the sake of profit and stability, eliminating individuals that might endanger the government.
505* TheOmniscientCouncilOfVagueness: The Overseers that actually lead the Genoharadan exist in total secrecy; nobody knows who they are, where they rule from, how they became Overseers, and or if their motives are as pure as Hulas claims. [[spoiler: There are four of them - three of which are being targeted by the fourth so he can take over the entire organization.]]
506* OnlyTheWorthyMayPass: Variant; the only way to get their attention is by killing a bounty hunter of sufficient skill - in this case, [[spoiler: Calo Nord.]] Once that's done, one of their operatives will "accidentally" bump into you in the street and give you a message that they claim you dropped.
507* PragmaticVillainy: They know that anything that threatens the Republic threatens them, so they work very hard to keep their work from potentially endangering it. In turn, most of their targets are terrorists and criminals.
508* SecretCircleOfSecrets: A secret society of assassins and bounty hunters that operate behind the scenes, ''supposedly'' guiding galactic history.
509* SecretlyEarmarkedForGreatness: They select only the best killers in the galaxy for membership and it makes sure that its potential recruits don't know they're being assessed for membership - or that the Genoharadan even exists - until an offer of membership is made. You're the exception to the rule, as you only get their attention after [[spoiler: killing potential recruit Calo Nord in battle]], prompting them to send you an invite to a meeting on Manaan.
510* ShadowDictator: The Overseers of the guild remain hidden from both their underlings and their colleagues, mainly to ensure that one of them can't get overambitious and try to assassinate the other Overseers. [[spoiler: As it turns out, this is Hulas' goal from the very beginning.]]
511
512!! Hulas
513!!!'''Species:''' Rodian
514!!!'''Homeworld:''' Duros
515Your contact in the Genoharadan; first encountered on Manaan, he will only talk business with you and you alone.
516----
517* TheCakeIsALie: [[spoiler: His offer of membership ends with you being politely fobbed off; quite apart from being too dangerous to have around, [[HeKnowsTooMuch you know Hulas' true identity as a Genoharadan Overseer]].]]
518* ComeAlone: His rule of doing business with you; if you show up to speak to him with your companions in tow, he'll clam up and pretend not to know what you're talking about. [[spoiler: He extends the same rules to your optional duel together in the finale - only to break the rule himself and bring six flunkies along for the fight.]]
519* ConsummateLiar: [[spoiler: Hulas is lying to you for most of your missions together - about offering you membership, about the three targets you're sent after, even about the true nature of your business together. He'll even lie about coming alone to your final confrontation if you choose to challenge him, instead bringing along his own guards to kill you.]]
520* FauxAffablyEvil: He's impeccably polite for the representative of an assassin's guild. [[spoiler: He finally drops the act once he has everything he wants out of you, openly gloating over the plan he orchestrated with your help and mocking you for dancing to his tune.]]
521* FlunkyBoss: [[spoiler: Should you challenge him, he shows up to the duel with a posse of bodyguards in tow.]]
522* JustYouAndMeAndMyGuards: [[spoiler: If things turn hostile in the mission finale, he'll invite you to a one-on-one duel out in the Dune Sea. Unfortunately, he's decided to invite his bodyguards as well.]]
523* KarmaHoudini: [[spoiler: In the event that you decide not to challenge him, the two of you will part ways amicably and Hulas gets away with orchestrating the murders of his fellow Overseers.]]
524* KingIncognito: [[spoiler: Hulas isn't just your contact with the Genoharadan; he's actually one of the four Overseers who run the organization - and by the end of your missions together, he's the only one left.]]
525* KnowWhenToFoldEm: [[spoiler: Though you know his true identity as an Overseer of the Genoharadan by the end of his missions, he decides to avoid having you assassinated, knowing how effective you are at eliminating Genoharadan Overseers.]]
526* LongGame: [[spoiler: It's taken him years of patient surveillance and research to identify his fellow Genoharadan Overseers, and even longer to find an assassin capable of taking out all three of them.]]
527* TheOmniscient: With all the resources of the Genoharadan at his command, Hulas knows almost everything worth knowing, to the point that he knows if your targets are still alive or not, even if said targets are in remote locations like the Dune Sea or the Shadowlands. Also, if you happen to still be doing business with him following your brief capture by the ''Leviathan'', he will also reveal that he now knows that [[spoiler: you were once Darth Revan]] - something that he'd have only been able to discover by bugging ''' ''the flagship of Malak's fleet''.'''
528* TheManBehindTheCurtain: [[spoiler: Successfully orchestrates a coup with your help, but if it comes down to a fight, he's likely the weakest of the Genoharadan Overseers - certainly nothing special compared to the likes of Vorn and Rulan, hence why he goes into combat with bodyguards.]]
529* MouthOfSauron: Speaks for the guild as a whole. [[spoiler: He's actually one of its leaders working undercover.]]
530* NoSell: If you try to use the Jedi mind trick to convince him that you've eliminated a target that's actually still alive, he'll just shrug it off.
531* ObfuscatingStupidity: Plays dumb if you show up to a meeting with him in the company of your team.
532* RashEquilibrium: [[spoiler: If you choose to challenge him after his missions are complete, Hulas asks you to come alone to the Dune Sea on Tatooine... whereupon he shows up with a posse at his back, which can be a bit of a problem if you remained true to his terms.]]
533* SmugSnake: [[spoiler: Once he's totally assured of his supremacy, he gets very smug and self-assured, presuming ultimate victory despite letting his true identity slip. Should you feel the need to challenge him, you can ensure his smugness blows up in his face.]]
534* TreacherousQuestGiver: [[spoiler: Turns out that the last three contracts he assigned you weren't targeting people endangering the Republic, but his fellow leaders of the Genoharadan, and if you're feeling significantly enraged by this blatant manipulation, he has no problem with arranging for your death as well.]]
535* UnreliableExpositor: It's not certain if anything he says about the Genoharadan's history is true or not. [[spoiler: More to the point, he's actually lying about the three final targets you're sent after, as they're not officially sanctioned kills at all, but members of the guild.]]
536
537!! Zuulan Sentar
538!!!'''Species:''' Gran
539!!!'''Homeworld:''' Unknown
540A slaver who got the attention of the Genoharadan after kidnapping the daughter of a senator. Fortunately, the girl managed to escape the situation alive, but he's being targeted for fear he might try ransoming another hostage in exchange for political secrets; Hulas assigns you the job of eliminating him as one of two possible contracts in order to prove your worthiness to the Genoharadan. Zuulan can be found on Dantooine, at the Matale estate.
541----
542* AssholeVictim: Nobody in their right mind will miss Zuulan. Killing him still counts as a Dark Side action, though.
543* DefiantToTheEnd: Should you confront him directly and offer to spare his life in exchange for his surrender, Zuulan will go out fighting rather than be captured alive.
544* ExternalCombustion: One easy way of killing him is to plant a bomb on his speeder and watch the guy blow himself to bits the moment he tries to leave the area.
545* NoSell: Will shrug off the Jedi mind trick if you try to get him to turn himself in.
546* PermanentlyMissableContent: [[spoiler: In the event that you don't complete the Genoharadan missions before Malak's surprise attack on Dantooine halfway through the game, all your chances of assassinating Zuulan go out the window; even though he was probably killed in the attack anyway, you can't take credit for it, so you have to settle for killing Lorgal instead.]]
547* SlaveryIsASpecialKindOfEvil: A slaver with a side interest in extortion, he's clearly a vile piece of work.
548
549!! Lorgal "The Great Liberator"
550!!!'''Species:''' Rodian
551!!!'''Homeworld:''' Unknown
552An anti-Republican terrorist, Lorgal is directly responsible for two dozen bombings and hundreds of deaths, all intended to bring down the Republic. He has recently been arrested, and is looking forward to his trial - as it will give him the perfect chance to spread his beliefs to a wider audience. As such, the Genoharadan want him silenced before his day in court, and Hulas has assigned you the job as one of two possible contracts in order to prove your worth to the guild. He is currently incarcerated at the Republic base on Manaan.
553----
554* AssholeVictim: An unrepentant mass-murderer, the Republic won't launch any investigation into his death and the guards around his cage will look the other way while he's being murdered.
555* DontCreateAMartyr: Hulas' reasoning for having him killed "by accident" ahead of his trial, as giving him time in the spotlight prior to execution might turn him into the revolutionary inspiration he actually wants to be.
556* HighVoltageDeath: Should you accept the contract on his life, you can eliminate him by using his force cage to electrocute him.
557* MadBomber: An extremist psychopath who took great delight in killing hundreds of innocent people over the course of numerous bombings.
558* ManifestoMakingMalcontent: Specifically states that he intends to use his trial as a means of spreading his manifesto, which is why the Genoharadan want him bumped off.
559* MakeItLookLikeAnAccident: As he's currently in custody, Hulas instructs you to make his death look like an accident; you can accomplish this by slicing a nearby terminal and having his force cage lethally electrocute him. Nobody doubts that it's anything other than an accident.
560* AMillionIsAStatistic: If confronted in his cell, he will argue the morality of his actions this way:
561-->Kill a million people with a mighty star cruiser and you are a war hero. Kill a hundred with a thermal detonator and you are a terrorist.
562* SmallNameBigEgo: He likes to style himself as "The Great Liberator" and believes that his acts will inspire others to bring down the Republic from within over the course of a grand revolution - clearly thinking that the Sith are playing second fiddle to ''him.''
563
564!!Vorn Daasraad
565!!!'''Species:''' Gamorrean
566!!!'''Homeworld:''' Unknown
567A freelance bounty hunter with a sadistic streak, the Genoharadan want him eliminated as both a competitor and a threat; quite apart from being extremely skilled, his wanton cruelty has the potential to cause serious political damage if allowed to continue. As such, he is one of three major contracts you are provided with following your initial mission, with full Genoharadan membership on offer for completing all of them. He can be found in the Dune Sea on Tatooine, where he is currently hunting for a Krayt Dragon.
568----
569* BloodKnight: Of all your targets, he's the most eager for a fight, especially if he discovers any efforts on your part to sabotage his speeder.
570* TheBrute: As a Gamorrean, this is a given; along with being renowned for his fighting skill and sadism, he's easily the most blatantly combat-oriented of the three main targets.
571* BrutishCharacterBrutishWeapon: He's renowned for his combat skill and sadism. Like all Gamorreans in the game, he's armed with a massive battle axe.
572* DualBoss: Fights alongside his equally formidable assault droid - unless of course you sabotage it into working for you instead.
573* EgomaniacHunter: Gladly joins the hunt for a Krayt dragon, and clearly thinks very highly of his skills.
574* NoSell: Attempting to reprogram his assault droid for an ambush or plant a bomb on his speeder bike will not work on him - he'll just undo the tampering and go hunting for you instead.
575* PsychoForHire: A freelance hunter with a notable bloodthirsty streak and a taste for violence that might prove politically dangerous. [[spoiler: It's eventually revealed that he isn't freelance after all, but an Overseer of the Genoharadan.]]
576* {{Sadist}}: According to Hulas, he'll delay a clean kill for the sake of watching his targets suffer. [[spoiler: In person, however, he never demonstrates any desire to make you suffer, so it's possible that Hulas made this up just to make him seem more deserving of assassination.]]
577* SeenItAll: A veteran hunter, he's too experienced to be fooled by the old "mine on the speeder bike" trick.
578* SmarterThanYouLook: You might be tempted to think that, as a Gamorrean, he's just DumbMuscle. However, if you decide to lie in wait for an ambush on him with his assault droid, he'll recognize the sabotage instantly and restore it to normal; similarly, he's not fooled by planting a bomb on his speeder.
579
580!! Rulan Prolik
581!!!'''Species:''' Unknown
582!!!'''Homeworld:''' Unknown
583A shapeshifting assassin of unknown origin, Rulan is responsible for a number of high-profile killings across the Outer Rim of the galaxy. The Genoharadan fear that he might be considering a move to the Galactic Core, where he can wreak havoc on politically important planets like Coruscant, perhaps even taking out contracts on the Senate - hence why they want him dead. For this reason, he is the second of the three major contracts Hulas provides you with after your initial mission, with full Genoharadan membership on offer for completing all of them. He can reportedly be found honing his skills in the Shadowlands of Kashyyyk.
584 ----
585* AssassinOutclassin: Hulas specifically notes that you're not the first to be sent after Rulan, but you're the first to return alive and victorious.
586* DeadPersonImpersonation: When you first arrive, he's disguised as a Wookie by the name of Grarwwaar; of course, you don't realize this until you find a datapad that reveals that Rulan murdered the real Grarwwaar and his hunting party some time ago.
587* FauxAffablyEvil: When his true identity is discovered, he adopts a mockingly polite demeanor before transforming into "a form more to your liking" and going on the offensive.
588* HeWasRightThereAllAlong: Rulan will not attack you when you arrive in the Shadowlands to hunt him down, not even when you unwittingly approach him. It's not until you uncover the wreckage left by Rulan's last massacre that you realize that the grumpy Wookie moping around nearby is none other than Rulan himself. For good measure, the fact that he knows enough about you to mimic Jolee Bindo indicates that he's been spying on both you and the real Jolee for quite some time without either of you becoming aware of it.
589* HumanoidAbomination: Nobody has any idea ''what'' the hell he is, and his shapeshifting abilities are so powerful that the Wookies who got his attention regard him as some kind of cosmic horror.
590* HuntingTheMostDangerousGame: The prey that he hones his skills on apparently includes Wookie hunting parties, as one ApocalypticLog reveals.
591* InexplicablyAwesome: Hulas has no idea if Rulan's shapeshifting ability is the result of rare alien technology or some unique power of his species - which has yet to be identified, incidentally: if he ''is'' a member of a shapeshifting race, it's one that doesn't appear to match any of the known Changeling species in Legends, for even the [[Characters/StarWarsLegendsRaces Shi'ido]] can't create weapons separate from their own bodies. For added bewilderment, there's no sign of the truth even after you kill him.
592* LogicalWeakness: He can form clothes and weapons from his own body, but he can't create energy weapons like blasters or lightsabers, and he can't replicate Jolee's Force powers.
593* MistakenForTransformed: Gleefully exploits this; after being soundly defeated in two of his forms over the course of the boss fight, Rulan transforms into a tach - a small monkey-like creature - and flees the area... and as bad luck would have it, tachs are ''incredibly'' commonplace on Kashyyyk and [[NeedleInAStackOfNeedles gather in large packs]], so you have no way of knowing which one of them is actually Rulan [[ThisWasHisTrueForm until you've killed it]]. Then again, ''true'' Dark Side players [[KickTheDog will have no moral qualms about butchering the entire pack]] until one of them transforms back...
594* NamesToRunAwayFromReallyFast: In the ApocalypticLog left behind by some of his victims on Kashyyyk, he's referred to as "The Faceless One."
595* NeedleInAStackOfNeedles: In the event that you defeat him twice, he'll disguise himself as a tach and hide himself in a huge pack of the critters, forcing you to kill your way through them just for the sake of killing him once and for all.
596* OneWingedAngel: After failing to kill you with Jolee's form, he resorts to transforming into a terentatek so he can crush you.
597* PrimalPolymorphs: Though Hulas fears that he may eventually move to Coruscant and endanger the Senate, Rulan seems content to enjoy his off-hours on wilder planets, amusing himself by hunting the local megafauna while armed with nothing but his own powers. His current stomping grounds are the Shadowlands of Kashyyyk, where he's more than willing to indulge in HuntingTheMostDangerousGame when sapient beings stray into his turf, toying with his victims like a cat before slaughtering them in a horrifically animalistic fashion - to the point that the local Wookies view Rulan as some kind of EldritchAbomination.
598* PsychoForHire: A professional assassin who enjoys hunting down sentient beings for his own amusement while off the clock. [[spoiler: He's actually one of the Overseers of the Genoharadan.]]
599* {{Sadist}}: Judging by the fact that he was willing to slowly pick off a hunting party of Wookies over the course of several days ''and'' transforms into one of your companions just to mess with you, Rulan takes great delight in toying with his prey.
600* SappingTheShapeshifter: In the boss battle, you have to chip away at his hitpoints in two of his forms before he flees in the shape of a monkey-like tach - and them hides in an entire troop of the damn things, presumably hoping to recover while you waste precious time trying to find him. Unfortunately for Rulan, this mission is Dark Side-coded, so you can just [[CuttingTheKnot kill all of them]].
601* SequentialBoss: Takes no less than three separate forms: first, he impersonates your companion Jolee Bindo to battle you sword to sword; once you've knocked his health down far enough, he'll become a terentatek to try and crush you with raw muscle; finally, he'll flee and pretend to be a tach, forcing you to butcher your way through an entire troop of this trope in the monkey-like creatures to kill him.
602* ShapeshifterBaggage: He can become something as massive as a terentatek or as small as a tach, with no sign of where he's getting or storing all the extra mass.
603* ShapeshifterShowoffSession: Unmasking Rulan prompts him to take a form "more to your liking" - in this case, your companion Jolee Bindo. For good measure, he doesn't actually attack until you respond to the transformation, suggesting he only did this to screw with you.
604* ShapeshiftingTrickster: He enjoys playing sadistic games with his victims, most commonly by using his shapeshifting talents to remain hidden while he slowly picks them off one by one over the course of several days. When you finally identify him, he spends the first third of the BossFight in the form of Jolee Bindo just to mess with your head.
605* ShapeshiftingSound: Over the course of your encounter and the SequentialBoss fight that follows, Rulan changes forms no less than five times - including [[ThisWasHisTrueForm the moment of his death]] - each moment accompanied by a flash of light and another loud "whooshing" sound effect.
606* TheSpook: Even after years of research and best contacts in the galaxy on his side, Hulas still has no idea what Rulan is, where he came from, or how he can shapeshift. [[spoiler: However, what ''is'' known is that he's one of the Overseers running the Genoharadan from behind the scenes.]]
607* ThisWasHisTrueForm: After you kill him, he reverts to a withered corpse.
608* VoluntaryShapeshifting: Rulan has the power to take on almost any shape imaginable, though Hulas isn't sure if it's due to a natural ability of his species or some rare form of technology. He's initially disguised as a Wookie up until you discover that the Wookie he's impersonating is already dead; in the boss battle that follows, he starts off as Jolee Bindo, then becomes a terentatek, before finally fleeing the battle to become a tach - forcing you to slaughter your way through an entire troop of tachs just to find and kill him.
609
610!! Ithorak Guldar
611!!!'''Species:''' Selkath
612!!!'''Homeworld:''' Manaan
613A professional con artist and blackmailer who has robbed millions from wealthy families across the galaxy, he commonly poses as a dealer in rare antiques so he can get close to affluent buyers. However, he also has a sideline interest in trading in secrets, which the Genoharadan consider far more politically dangerous even than his blackmailing practices - and much more worthy of assassination. For this reason, he is the third of the three major contracts Hulas assigns you after you've proved yourself to the guild, with full membership on offer for completing all three. He is currently on Manaan, though he never shows his face in public and only arranges for meetings via his assistant Vek.
614----
615* BeleagueredAssistant: Ithorak's assistant and MouthOfSauron, Vek, is not treated kindly for his services - to the point that, should you convince him that you're a fellow rep, he finds himself sadly musing at how the servile look on your face matches his own. If you attempt to intimidate him, he also admits that, on top of being regularly insulted by Ithorak, he's occasionally subjected to threats by his master's clients.
616* {{Blackmail}}: His stock in trade and the reason why the Genoharadan want him dead. [[spoiler: It's actually because he's one of the Genoharadan Overseers.]]
617* ConMenHateGuns: Downplayed; Ithorak is not a violent criminal and prefers to profit via blackmail and confidence scams, though he always travels with bodyguards, and he's not above drawing a blaster if his life is genuinely threatened. [[spoiler: Ultimately subverted - he's actually one of the heads of the Genoharadan, meaning that he really ''is'' an assassin, and it's likely that his art dealer disguise allowed him to covertly eliminate targets at his leisure.]]
618* TheDogBitesBack: Vek is regularly insulted and belittled by Ithorak... and with a little bribery, Vek can be talked into abandoning his post and leaving him at your mercy.
619* KnowledgeBroker: His more dangerous business is in selling the secrets he might have otherwise blackmailed his targets with, hence why he's become politically dangerous. [[spoiler: Given that Ithorak is actually an Overseer of the Genoharadan, it's possible that Hulas was lying about this as well.]]
620* NoOneSeesTheBoss: Ithorak remains carefully hidden until a meeting has been arranged with a client - and even then, he's careful to arrive with Vek and an assault droid in tow. Unfortunately, both can be subverted.
621* TheSneakyGuy: Of the three targets, he's the stealthiest and the least confrontational. [[spoiler: He also plays the same role to the Genoharadan.]]
622* TokenGoodTeammate: For a given value of "good"; he's the only one of the three major targets who isn't a violent criminal. [[spoiler: And then subverted when it's revealed that he was a Genoharadan boss after all, and therefore an assassin.]]
623[[/folder]]
624

Top