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1%% Zero-context examples, spoilering trope names, potholing trope names, putting multiple tropes on an example, and double-indenting tropes go against Administrivia policy.
2%% Badass is no longer a trope. Please pick a suitable subtrope.
3
4[[foldercontrol]]
5
6[[folder:Original Trilogy]]
7!! The Protagonist
8
9The child of two famous heroes, the PlayerCharacter is a newbie out to become a legend like their parents and redeem their family name. They screw up their first case spectacularly, but overcome that and keep rising from there.
10
11%%* ActionGirl: If female.
12* AlwaysSomeoneBetter: [[spoiler:Can end up being this to [[WorldsStrongestMan Rebellion]], decisively defeating them during every conflict, unraveling their plans, and ultimately convincing them to switch sides.]]
13* AmbitionIsEvil: Something they struggle with--they are very ambitious, desiring to make a name for themselves and restore the family honor, but the easiest and fastest way to do so often requires doing morally shady things.
14* AntiHero: If played cynically or brutally, they can be played on any end of the scale. By default, the protagonist is a ClassicalAntiHero (with shades of PragmaticHero), but depending on how one plays, they can be anything from TheParagon to a NominalHero.
15* AsskickingLeadsToLeadership: [[spoiler:They may potentially end up in charge of the Millennial Group at the end of ''Herofall'' for their badassery during the civil war.]]
16* AttentionWhore: If the protagonist values Fame over Justice.
17* TheAtoner: Can become one if [[spoiler:the PC chooses to betray Jenny during ''The Hero Project'']].
18* BadassFamily: Their parents ''were'' a SuperCouple, after all.
19* BreakTheCutie: Prodigal deliberately tries for this in the first game. She succeeds, but to what extent is left up to you.
20* BroughtDownToBadass: [[spoiler:Has their Powers temporarily sealed at the end of the second game. It does not stop them from fighting highly-Powered individuals in the slightest.]]
21* CelebrityCrush: Can have one on Black Magic.
22* ChickMagnet: If a straight male or lesbian, or DudeMagnet if they're a gay male or straight female. This can be a problem, especially if they romance Black Magic, [[ClingyJealousGirl who's the]] [[CrazyJealousGuy jealous type]].
23* DatingCatwoman: In Herofall, the Protagonist can choose to romance [[spoiler:Prodigal, the big bad of The Prodigy, or Jury, the son of overarching big bad Mayor/President Victon. None of these end well, however: Prodigal dies at the end of Herofall and they break up with Jury by the time of Redemption Season]].
24* DeadpanSnarker: They can be very sarcastic at times.
25* DistractedByTheSexy: The PC can scarcely have a conversation with Black Magic without this happening. Even if the PC can't stand Black Magic as a person, they'll still linger over Black Magic's looks for a moment before having to remind themselves that they don't like them.
26* FallenHero: It's possible to transition to a borderline-villain or a NominalHero over the course of the series.
27* FallenPrincess: Or prince, if male. The PC's family used to be very rich and respected, but after their parents' AccidentalMurder of Miss Artillery, they lost all their money and prestige. The PC's parents were thrown into prison for life and they wound up in the care of their destitute grandmother.
28* {{Flight}}: [[ExactlyWhatItSaysOnTheTin One of their abilities]]. [[spoiler:It’s actually NotQuiteFlight, being derived from gravity manipulation.]]
29* {{Foil}}:
30** With Black Magic: Both grew up poor after losing their parents as teenagers, both are [[spoiler:Infini-Powered]] striving to become Legends, and both struggle with their ambition. However, the PC had their grandmother to protect them, and stayed relatively innocent; Black Magic had no one, and was ultimately forced into prostitution to survive.
31** With Prodigal: [[spoiler:She also lost her mother as a teenager, to the PC's own parents in fact, and she's also determined to fulfill the legacy left unto her. However, her mother was a villain and her childhood unhappy compared to the PC's heroic parents and loving childhood, so the path she ended up on was much darker.]]
32** Even with Jury: both the PC and Jury hail from prestigious families, but Jury's family was responsible for the PC's falling from grace. Both struggle to live up to their parents' expectations and both tend to be outdone by the more prodigious heroes around them. Finally, [[spoiler:while the PC is an Infini-Powered, Jury has no Powers at all.]]
33* ForGreatJustice: If they aren't motivated by fame, they'll be motivated by their desire to save lives, carry out justice, and overall to do good.
34* FriendlessBackground: The narration mentions they were frequently bullied in school and have no friends outside of Jenny and their [=MeChip=].
35* GravityMaster: [[spoiler:Their flight power is an extension of their ability to manipulate gravity.]]
36* HappilyMarried: [[spoiler:If they romanced Black Magic, Jenny, or Lucky, then in the sequel they're engaged to their paramour.]]
37* {{Heel}}: By betraying your teammates during the voting sessions and disregarding orders the Protagonist can earn the title of "The Villain" on the Hero Project.
38* TheHero: They can become a paragon of justice and order.
39* HeroicLineage: Their parents were great heroes, and they're determined to be the same. Living up to the family legacy is a big driving factor for them, in fact.
40* HeroWithBadPublicity: In the first game (thanks to your massive screw-up) and the third (thanks to Victon's slander).
41* HeroWorship: Towards [[TheAce Rebellion]], [[spoiler:before s/he proves to be a BrokenPedestal.]]
42* HotBlooded: Tends to be rather rash and hot-headed, often rushing into situations without fully thinking about the consequences.
43* {{Hypocrite}}: If you choose to [[DePower de-power]] [[spoiler:Black Magic]], then you do it during a battle where you're fighting to save your ''own'' Powers. The hypocrisy of this does not go unnoticed by the public.
44* IAmWho: [[spoiler:Learns during the climax of the first game that they're actually an Infini-Powered, an individual whose Powers potentially have no limits.]]
45* TheKnightsWhoSaySquee: During their meetings with Black Magic and Rebellion. The internal squeeing gets taken up a notch when they learn they might have a chance at being offered the reserve slot for the Millennial Group.
46* LoveMartyr: Not as bad as some, since they aren't afraid to call Black Magic out on their behavior, but the PC has to have some of this for being willing to stay with them.
47* MoralityChain: Is heavily implied to serve as one for Black Magic. [[spoiler:The fact that they go crazy and begin a RoaringRampageOfRevenge without the PC's guidance helps.]]
48* MyGodWhatHaveIDone: Regardless of personality, the PC always has this initial reaction to [[spoiler:betraying Jenny]].
49* NaiveNewcomer: In the first game. [[BreakTheCutie They outgrow it]] [[BreakTheHaughty by the second]].
50* OrderVersusChaos: In the third game, the PC has to decide which they value more: the freedom to act as they please even if it means never truly being safe, or the security to live comfortably even if it means sacrificing certain rights.
51* ParentalAbandonment: Not by choice, mind you. They were arrested when the PC was a teenager and haven't been allowed to visit or even write letters.
52* ThePollyanna: The game rewards you with Legend points for keeping an upbeat and positive attitude, though even the most optimistic of [=PCs=] will get slightly jaded as the series goes on.
53* PowerIncontinence: They experience a few random upsurges in Power that they can't explain in the first game. [[spoiler:It serves as {{Foreshadowing}} for TheReveal that they're Infini-Powered.]]
54* PowerLossMakesYouStrong: [[spoiler:When their powers ''do'' return in Herofall, they're stronger than ever]].
55* PreviousPlayerCharacterCameo: If you import your save into the sequel, they'll be mentioned throughout and make a small appearance at the end.
56* PureEnergy: Their second Power, derived from their ability to manipulate atoms. They can quite do a bit with it, from firing simple energy blasts to powering objects to decking themselves out in a suit of energy armor.
57* RageBreakingPoint: In ''Herofall'', [[spoiler:the Protagonist's sheer rage at being unable to prevent Miss Artillery's brutal murder, and Prodigal running away in tears, reactivates their powers on a level surpassing their Infini abilities.]]
58* RagsToRiches: They can eventually gain their wealth back.
59* RevengeBeforeReason: This trope is why “Revenge” is on the opposite scale of “Ideals”.
60* RichesToRags: Lost all their wealth before the game starts.
61* TheRival: To Jury. The fact that Jury’s dad convicted the PC’s parents helps.
62* RoaringRampageOfRevenge: Can choose to go on one against [[spoiler:President]] Victon and everyone else who wronged them in the third game.
63* ScrewThisImOuttaHere: When they get an alert that Black Magic is in danger and the Millennial Group's HQ is on fire, they barge in to save them only to learn it was a ruse intended to seduce them. If they previously said they don't want any form of relationship with Black Magic, the Protagonist will take stock of the situation and leave in disgust.
64* SociopathicHero: Two of the choices in Herofall - [[spoiler:killing Rexford and President Victon]] - can have them openly admit they enjoyed doing so, which the narration calls them out on and does not go unnoticed by the public. This characterization is dropped in the Redemption Season, as a result of the author forgetting about it and needing to streamline the narrative anyway.
65* StarCrossedLovers: If the Player Character romances [[spoiler:Prodigal in ''Herofall'', there's no way they can stay together due to Prodigal being terminally ill with incurable super-cancer and sacrificing herself to save them from Victon, with no indication being given in ''Redemption Season'' that they're aware of Prodigal cheating death by becoming a [=MeChip=] persona. The sequel series has the option of revealing that they ''did'' download Prodigal's [=MeChip=], but they can still end up not being together after her resurrection]].
66* StepfordSmiler: The PlayerCharacter canonically chooses to keep quiet about their real feelings and stride forward with a smile at least once.
67* TakingTheBullet: Non-lethally, though it still has consequences--[[spoiler:jumping in front of Jenny as Rexford fires a PowerNullifier gun causes the PC to temporarily be [[DePower de-powered]]]].
68* TookALevelInBadass:
69** Once [[spoiler:their Infini powers activate]], they very quickly climb up the ranks in terms of badassery.
70** [[spoiler:After they regain their powers in ''Herofall'', they're more powerful than they were even with their Infini powers.]]
71* VitriolicBestBuds: With Jenny. Their first appearance on-screen has them snarkily trading insults, then laughing and getting down to business.
72* WellDoneSonGuy: Their parents were never distant or anything, but the PlayerCharacter wants to make them proud above all else.
73* WellIntentionedExtremist: The PC certainly has the option to do terrible or extreme things for a good cause, such as sacrificing civilians to stop terrorists.
74* WhatDoesSheSeeInHim: If the PC chooses to romance [[spoiler:Prodigal]] or [[spoiler:Jury]], Jenny will disbelievingly ask them if they’re out of their mind.
75* WideEyedIdealist: If you have a high "Ideals" score, particularly with a high "Lawful" or "Justice" score.
76
77!! Black Magic/Lucas or Lucia Taylor
78
79Millennia City's latest heartthrob, Black Magic is a quickly-rising star with a MysteriousPast. They happened to be investigating the same case as the PC, so after they screwed it up, Black Magic offers their assistance.
80
81* AmbitionIsEvil: Like the PC, they desire renown above all else. [[spoiler:This leads to them life-draining people, because without it their Powers wouldn't be strong enough for them to succeed. It's notable that they ''stop'' doing this after deciding to be a better person.]]
82* TheAtoner: [[spoiler:If you stop their RoaringRampageOfRevenge, they’ll set out to make up for all their indiscrepancies by becoming a hero for the ''right'' reasons.]]
83* BadassBystander: How they made their debut. They were watching the news, saw that a group of terrorists were attacking, and decided to go over there and single-handedly defeat them--which they did.
84* BettyAndVeronica: Is the manipulative, seductive Veronica to Lucky's cheerful, kind-hearted Betty.
85* BlackMage: Their powers are a mild form of reality warping [[spoiler:powered by drained life force]].
86* BrokenAce: On the surface, they're attractive, powerful, wealthy, and popular. Dig a little deeper and you learn that Black Magic broke themselves pretty badly in becoming so.
87* BrokenBird: Massively. Once an idealistic teenager like the protagonist, Black Magic was forced onto the streets after their parents' deaths. Unable to find work and stuck with Powers they could barely control, they had to turn to Madame Vice, who saw their looks and turned them into a SexSlave for a number of years. By the time they were able to strike out on their own, Black Magic was unable to grasp that people would value them for something besides their bodies, and had a ''huge'' amount of emotional and mental scars.
88* BrokenPedestal: [[spoiler:For all of America once their DarkSecret comes out. If they last past their elimination, they can recover some of their prestige; if not, they remain a disgrace.]]
89* CharacterDevelopment: With the PC's influence, they'll gradually become less selfish, less controlling, and able to own up to their mistakes. [[spoiler:Shown particularly well in ''Redemption Season'', where they've changed their named to Bright Magic, stopped using their more powerful abilities, and seem to be much more mentally well-adjusted overall.]]
90* ClingyJealousGirl: Or CrazyJealousGuy depending on their gender, as they become very possessive of the Player Character if in a relationship.
91* ControlFreak: ''Good Lord yes''. The PC can even muse at one point that Black Magic is the one who calls all the shots in their relationship.
92* DarkAndTroubledPast: Even ''after'' they tell it to you, [[MysteriousPast they leave a lot of holes]]. All that's clear is that they had to scrounge off the streets as a teenager and worked for Madame Vice as a prostitute.
93* DeadpanSnarker: They're usually lightly, jokingly snarky, but can become very cutting very fast.
94* EasilyForgiven: [[spoiler: While it does appear to have some negative effects on her career, she faces absolutely no legal ramifications for draining the life force from the disabled to fuel her powers, and is even allowed to stay on the Hero Project.]]
95* FallenHero: [[spoiler:May become one in the aptly-named ''Herofall''.]]
96* FunctionalMagic: They're not sure whether real magic exists, but their Powers are very similar to this.
97* GlowingEyes: [[spoiler:In the endings where they ascend to godhood, their eyes are described as just two glowing pools of power.]]
98* GoMadFromTheRevelation: [[spoiler:[[SanitySlippage Well, they weren't very stable before]], but what pushes them over the edge is learning that their life was ruined to further Victon's political agenda and being confronted with the knowledge that they [[HumanoidAbomination aren't quite human]].]]
99* GreenEyedMonster:
100** In ''The Hero Project'', it's implied that they're jealous of and/or threatened by Lucky, as the show tries to set up a professional rivalry as competing heroes and a personal rivalry for the PC's affections between them. It nearly results in a physical confrontation when they're both up for elimination. [[spoiler:They turn out to be justified if Black Magic is eliminated, as Lucky is clearly being groomed as their replacement.]]
101** Especially if the PC is romancing Black Magic. When Black Magic goes to the PC's room to wait for them, they find a note from Lucky expressing a desire to be close to the PC again and they throw it in the garbage can. It's implied that this at least in part contributes to Black Magic giving their "vote with me or we're through" ultimatum.
102* HoldingBackThePhlebotinum: [[spoiler:''Redemption Season'' reveals they've started doing this, refusing to use their more powerful abilities because of the [[PoweredByAForsakenChild requirements]].]]
103* HumanoidAbomination: [[spoiler:Channels off life-force from other human beings to fuel their own Powers. They were in denial about what this meant; but by the third game it’s pretty clear to everyone, even themselves, that Black Magic isn’t fully human anymore.]]
104* IDidWhatIHadToDo: How they feel about [[spoiler:life-draining the mentally-ill and dying]].
105* IHaveBoobsYouMustObey: Male or female, if they've [[spoiler:broken up with the PC]] in ''Hero Project'', Black Magic will approach them later in the story asking them to save them from being voted out of the show by voting for Lucky instead. The PC notes that they've unzipped their costume in this scene so that their front is almost totally exposed. This is the only scene where Black Magic does this, so it's obvious they were trying to use their "assets" (more so if Black Magic is a woman) to help sway the PC's decision.
106* ImmodestOrgasm: If the PC is in a relationship with Black Magic and chooses to spend time with them in their room during ''Hero Project', it's said that their love-making became so intense that people called 911 because they thought there was some sort of "powered battle" going on.
107* ItsAllAboutMe: Has a very “me”-oriented personality, before switching to a “me-and-PC” orientation. If their CharacterDevelopment kicks in and goes positive, this trait will disappear completely.
108* JerkWithAHeartOfGold: They do genuinely try to help the PC out in the first game, even if they tend to be rather controlling and/or manipulative about it. The “jerk” part takes over for the second game before potentially being dwarfed by the “heart of gold” part in the third.
109* JumpedAtTheCall: Their decision to become a hero was made on the spot when they witnessed a terrorist attack happening.
110* LifeDrain: One of their Powers manifests at this in the third game. [[spoiler:Though it was always a part of them.]]
111* MakingLoveInAllTheWrongPlaces: Really, they just love to throw themselves at the protagonist whenever possible if they're romanced. The most noticeable example is when they pull them into a bathroom in The Hero Project. ''While the cameras are still recording them''
112* ManipulativeBastard: At times in the first game, more so in the second.
113* MeaningfulName: Their powers are fueled by [[spoiler: draining the life energy of people, though they makes the distinction of getting permission, at least. This leads to a MeaningfulRename in ''Redemption Season'', as they now go by "Bright Magic", having decided not to use the HumanResources their more powerful abilities require]]. Additionally, their real name, Lucas or Lucia, both share the root of a word meaning "shining", which at first seems inappropriate for their [[BlackMage personality]] [[spoiler:but becomes very fitting once they rename themselves "Bright Magic".]]
114* MrFanservice: Or MsFanservice depending on their gender. Deconstructed in that they're so used to people only caring about their appearance, they're at a loss of how to treat someone who actually cares about ''them''.
115* NavelDeepNeckline: Male or female, Black Magic always walks around with part of their suit unzipped to show off some of their chest. At one point, they unzip it down to their ''stomach''.
116* PhysicalGod: Has essentially become this by the third game.
117* PowerFloats: By the third game, they’ve become so strong that this is their ''normal'' method of moving around.
118* PowerPerversionPotential: They frequently find ways to use their Power in the bedroom.
119* PoweredByAForsakenChild: Almost literally. [[spoiler:Black Magic's Powers are powered by the life force of a group of various disabled people, including a pair of mentally challenged girls, whom they keep hidden. According to Black Magic, they are only chosen if they have no chance of living long anyway or would never be able to lead a normal life. It's the PC’s choice whether they can accept this or not.]]
120* PurelyAestheticGender: Their sex will be determined by the Player Character's sexuality.
121* ReadyForLovemaking: They try to seduce the Protagonist by making it look like their room is on fire, while they're posing on their bed in their underwear. In ''Hero Project'' they'll have sex with the PC virtually every single time they're alone.
122* RealityWarper: [[spoiler:Their ''real'' Power.]]
123* RoaringRampageOfRevenge: [[spoiler:Will begin one in the third game. If the PC is romancing them or on good terms, they can convince them to stop.]]
124* SanitySlippage: [[spoiler:Starts experiencing this after their DarkSecret is revealed to the public.]]
125* SecretRelationship: If romanced, they make the PC promise to keep their relationship under wraps for the first several months. The PC can choose to reveal the relationship anyway, or choose to respect Black Magic's wishes -- which results in Black Magic revealing it.
126* SexSlave: Was forced into prostitution by Madame Vice as a teenager.
127* SoBeautifulItsACurse: They are utterly gorgeous, and have been objectified, used and discarded ever since they were a teenager because of it.
128* StepfordSmiler: They pretend to be perfectly happy with their life, but if romanced reveal in a moment of vulnerability that they hate how everyone seems to want to use them rather than just wanting them. [[spoiler:By the third game, they're also masking their budding insanity.]]
129%%* TheTease
130* ThereAreNoTherapists: A ''lot'' of Black Magic’s... issues could have been avoided if someone had simply sent the poor kid to a therapist.
131* TookALevelInJerkass: In ''The Hero Project'', their jealous, possessive tendencies come to a head.
132* TookALevelInKindness: In ''Herofall'', [[spoiler:they can potentially GoMadFromTheRevelation and [[WoobieDestroyerOfWorlds threaten to destroy the world]], ''or'' they can back down, apologize for their behavior, and promise to change their ways. As of ''Redemption Season'' they seem to have permanently taken one.]]
133* ViolentlyProtectiveGirlfriend: Or boyfriend, if male. If they’re your LoveInterest, then your life being threatened in the third game is what causes Black Magic to [[spoiler:wake up from their coma]], just so they can beat up the guys attacking you. Granted, they'll still [[spoiler:show up if you aren't dating them, but for a [[GoMadFromTheRevelation much]] [[RoaringRampageOfRevenge worse]] [[JumpingOffTheSlipperySlope reason]].]]
134* WalkingSpoiler: It’s pretty much impossible to talk about Black Magic without bringing up [[spoiler:the [[LifeDrain true]] [[RealityWarper nature]] of their Powers or their SanitySlippage in the third game]].
135* WhatHaveIBecome: If romanced, [[spoiler:they break down in tears during the third game over fear of [[HumanoidAbomination what they’re becoming]].]]
136* WhatTheHellHero: In the second game, Black Magic will give the player character a more subdued version of this if the player character firmly sides with the Underdogs against the Populars.
137
138!! Jenny Yu/Null
139
140The PC's best friend as well as the agent who handled affairs once their parents were arrested. After the events of ''The Prodigy'', she enters The Hero Project under the alias of Null [[spoiler:to investigate a possible conspiracy]].
141
142* ActionGirl: As Null, she comes into her own as a superhero.
143* BadassNormal: She has no Powers, but as Null she is able to hold her own against Powered individuals.
144%%* BigEater
145* BrainyBrunette: Is brown-haired and an expert hacker, historian, and gadgeteer.
146%%* BritishStuffiness: Well, half-British, but whatever.
147* CharacterDeath: Jenny can be accidentally killed by Jury in ''Herofall''.
148* ConsummateProfessional: Which makes it a little hard to start a relationship with her.
149* DeadpanSnarker: Is a WorldOfSnark, Jenny stands out as the queen of wit and brevity.
150* DefrostingIceQueen: [[spoiler:If the PC betrays her, she treats them with the barest amount of societal politeness in all interactions afterwards. It takes her a while to warm up to them again, but she will, so long as they are genuinely sorry.]]
151* EmpoweredBadassNormal: [[spoiler:If she survives the third game, she gets bionic implants in her legs that turn her into this.]]
152* ForGreatJustice: Her main motivation is protecting American rights and upholding the law.
153* GadgeteerGenius: It's implied that Jenny maintains the care of her very varied and very technological arsenal herself.
154* GayOption: The Player can chose to romance her if they're female, but not if they're male.
155* {{Hypocrite}}: Jenny always votes Underdog. If the PC wants to vote Popular, she tries to pressure them into changing sides, but gets huffy and gives them the cold shoulder if ''they'' ask ''her'' to switch to the Populars. Apparently, it's her way or no way.
156* IncompatibleOrientation: With a male player character, as Jenny is attracted to women.
157* JerkWithAHeartOfGold: She’s sarcastic and tends to keep things from the PC, or else does things to them without their approval (like installing a tracker chip), but honestly has their best interests at heart.
158* JumpedAtTheCall: She always wanted to be a hero, but didn't think she could compete with all the Powered individuals. It's not surprising that when she learns that she ''can'', she signs up to be one.
159* MayDecemberRomance: Not as extreme as some, but one reason she's hesitant to start a romance with the PC is because she's several years older than them.
160* TheMole: [[spoiler:One for the good guys during ''The Hero Project'']].
161* NotSoAboveItAll: Despite being a ConsummateProfessional and mainly joining The Hero Project to [[spoiler: investigate a possible conspiracy,]] she gets really into the alliances, and gets mad at you if you vote against the Underdogs.
162* ProperlyParanoid: Jenny has a lot of failsafes ready, comes CrazyPrepared for nearly everything, is a ConspiracyTheorist, and is almost always right. [[spoiler:The only reason she’ll get ousted during her term as TheMole in the second game is because she ''wasn’t'' paranoid enough—-namely, by trusting the PC, who can choose to betray her.]]
163* TheSmartGirl: Is generally the one the PC goes to for information and research.
164%%* StraightGay
165* SugarAndIcePersonality: Default personality is aloof and sarcastic, but she can be very warm, caring and relaxed. She just prefers not to dwell on "sentimental stuff".
166%%* TomboyishPonytail
167* TookALevelInBadass: Between the first and second games, where she becomes a PoweredArmor-clad heroine called Null.
168* TranquilFury: Is extremely calm when [[spoiler:speaking to the PC after the betrayal or when speaking with Prodigal in the third game]], but is undeniably ''pissed off''.
169* VitriolicBestBuds: With the PC. Their first appearance on-screen has them snarkily trading insults, then laughing and getting down to business
170* WhatTheHellHero: Will [[TranquilFury very calmly]] [[spoiler:tell the PC that they are "dead to [her]" if they betray her and then walk off.]]
171
172!! Grandma
173
174The PC's grandmother (it's never mentioned which grandmother she actually is) and guardian. She's the protagonist's constant supporter and friend through thick-and-thin, but can be a bit overbearing, and is also hiding quite a few secrets of her own.
175
176%%* ApronMatron
177* BerserkButton: Never, ''ever'' mess with her family. [[spoiler: When Grandma and Prodigal encounter each other again at the beginning of ''Herofall'', the former traps the latter in a plant that steadily begins squeezing the life out of her, and Grandma's dialogue indicates that she'd have no problem killing Prodigal if necessary.]]
178* CrazyPrepared: Her houseplants double as an extremely capable home-security system. As of ''Herofall'', she has at least one plant that's straight-up bulletproof.
179* GranolaGirl: Carries the undertones, especially if the player chooses "Kooky" as her style of dress when prompted.
180* GreenThumb: Grandma's power. In addition to controlling them, she can also (mundanely) breed plants with supernatural qualities (like shimmering pollen or the ability to sing), and communicate with them mentally.
181* IntergenerationalFriendship: She and Jenny are quite close, and she also forms one with the PC's sidekick, [[spoiler: until their inevitable betrayal.]]
182* MundaneUtility: She's mentioned to use her GreenThumb ability to sell fantastical plants to interested buyers as a means of making money.
183* NeverMessWithGranny: [[spoiler: Prodigal]] and [[spoiler: Pressie]] both find this out the hard way.
184* NotSoAboveItAll: For all her work at being the protagonist's moral compass, Grandma becomes just as invested as them in taking down [[spoiler: President]] Victon's regime in ''Herofall'', though she ''does'' urge them not to take the RevengeBeforeReason path.
185* OldFlame: To Officer Sanders. [[spoiler: They get back together at the end of ''Herofall''.]]
186* OpenMindedParent: In ''Herofall'', [[spoiler:if the protagonist romances Prodigal]], Grandma's response to learning this [[spoiler:is to note that "Love is blind." but otherwise accept it, even though Prodigal previously took them hostage and tried to kill them.]]
187* OutOfFocus:
188** One of the most important characters in ''Heroes Rise'', her appearance is restricted to a few brief scenes in ''The Hero Project''.
189** Regains some of her relevance in ''Herofall'', though it's mostly restricted to the beginning and end of the story.
190* PlayingCyrano: Non-romantic variety: [[spoiler: The player discovers late in ''Heroes Rise'' that Grandma's been sending letters to the protagonist's parents in the Devoid, addressed as being written by the protagonist themselves. They can choose to call Grandma out on this or forgive her (or both).]]
191* RichesToRags: She's just as affected as the protagonist by the arrest of their parents, if not more so, since entering the DRPR's witness-protection program required her to leave her entire life behind ''and'' act as a guardian to the orphaned PC.
192* ShipperOnDeck: Platonic variety, but she ''really'' wants the PC and their sidekick to be friends. [[spoiler:It's possible to call her out on this after the PC's sidekick is outed as TheMole.]]
193** She's also one for the PC and Jenny romantically, if you go that route - when [[spoiler: you and Jenny share a BigDamnKiss at the end of the second game]], she comments that "it's about slugging time."
194* SupremeChef: Even Prodigal has nothing but compliments for her cooking.
195%%* TeamMom
196
197!! Prodigal
198
199The Protagonist’s self-proclaimed ArchEnemy, who holds a grudge against them for an unknown reason.
200
201* EleventhHourRanger: [[spoiler: In ''Open Season'', after disappearing from the [=MeChip=] servers a few chapters prior, she suddenly returns for the final battle by hacking into the BrainwashedAndCrazy Processor and hijacking her body.]]
202* AbhorrentAdmirer: The protagonist is repulsed by her obsession with them. [[spoiler:This can change in ''Herofall'' if you so choose.]]
203* AffablyEvil: She's cheerful and friendly, but murderously insane nevertheless.
204* ArmCannon: She can use her powers to manifest plasma cannons and other ranged weapons on her arms, and likes to dual-wield them.
205* ArchEnemy: Deliberately [[InvokedTrope sets herself up]] to be yours.
206* ArmsDealer: She set up the Artillery, a black-market weapons-manufacturing organization, using money taken from the Protagonist's parents.
207* ArtificialIntelligence: In ''Redemption Season''. [[spoiler:She uploaded her personality into freeware for the [=MeChips=], which the protagonist of that game uses because it's free, so they see quite a bit of her post-mortem.]]
208* AvengingTheVillain: Why she’s after the Player Character — their parents killed Miss Artillery.
209* {{BFG}}: Likes to ''dual-wield'' these.
210* BigBadFriend:
211** [[spoiler:Disguises herself as Sparrow, who can be selected as your sidekick.]]
212** [[spoiler:In ''Herofall'', she solicits the cooperation of the Player Character in order to find her mother, and can be befriended and even romanced.]]
213* BigBadWannabe: She tries really hard to establish herself as the PC's greatest foe, with rather mediocre results. While she is the main antagonist of the ''Prodigy'', she is nowhere near as threatening as [[GreaterScopeVillain Victon]] in the grand scheme of things.
214* BrainUploading: [[spoiler:''Redemption Season'' reveals she cheated her death by uploading her psyche as a [=MeChip=] personality. She later hijacks Processor's body to come back from the dead.]]
215* BrokenTears: The psychotic villainess who tried to nuke Millennia City to make her archenemy suffer breaks down in tears in Herofall, [[spoiler:having watched her mother - who she had presumed dead and desperately wanted to meet before her own encroaching demise - be brutally murdered by the Meek organization]].
216* CatchPhrase: Has a habit of calling people "chicken". [[spoiler:This is one of the clues that Sparrow is her in disguise.]]
217* CardCarryingVillain: She's evil, she knows it, and she loves making sure other people know it too. Particularly her scene during the Hero of Tomorrow ceremony and the climax of the first game.
218* CasualKink: [[spoiler:Her romance scene in ''Herofall'' implies she's into BDSM and likes rough sex.]]
219* TheChessmaster: [[spoiler:Orchestrates nearly everything that goes on during ''The Prodigy'' as part of her grand plan to break the PC.]]
220* CuteButPsycho: Prodigal's a good-looking woman with a humorous personality. She's also a bat-shit insane murderer.
221* DaddysLittleVillain:
222** [[spoiler:She’s the daughter of Miss Artillery, who appeared to be killed by the PC’s parents.]]
223** [[spoiler:She’s ''also'' President Victon’s daughter, though neither of them know it until the end of the third game.]]
224%%* DarkActionGirl
225* DarkAndTroubledPast: Prodigal's backstory is a ForWantOfANail version of the Protagonist's own. [[spoiler:She was raised by her mentally unstable mother, and forced to fend for herself after her mother's death. Victon reveals that Prodigal spent time living in an asylum and other unsavoury places, which may explain her mental instability.]]
226%%* DeadpanSnarker
227* DeflectorShields: She can generate momentum-based energy barriers called kick shields.
228* DeathEqualsRedemption: [[spoiler: Zigzagged. If she died in a HeroicSacrifice with a high relationship with the Player Character, history will remember her as a confused but ultimately heroic figure, despite her numerous flaws. However, if she sacrifices herself with a low relationship with the Player Character, history remembers her as a sociopathic villain who was selfish until the end, with the Player Character merely writing off their sacrifice as Prodigal wanting her story to have a "final twist".]]
229* EnemyMine: [[spoiler:Is the one sending the PC messages in the second game, and directly allies with them in the third to take down President Victon and free her mother.]]
230* EvenBadMenLoveTheirMamas: [[spoiler:The entire reason she’s fighting is to avenge her mother, Miss Artillery. When she learns that she’s still alive, Prodigal immediately switches to your side to save her.]]
231* EvilIsHammy: She has a proclivity for monologuing and theatrics.
232* {{Expy}}: Of [[Franchise/{{Batman}} the Joker]], right down to the obsession with TheHero.
233* FakingTheDead: [[spoiler:If the PC “killed” her in the first game, she reveals that she was really just doing this.]]
234* GenreBlind: She falls into the age-old trap of monologuing, and even explains all her plans to the PC.
235* HeelFaceTurn: In Herofall, she joins forces with the Protagonist as the group's TokenEvilTeammate.
236%%* HellBentForLeather
237* HeroicRROD: More like Villainous RROD, but Herofall reveals that her chronic overuse of her Infini powers, conjunction to exposure to the literal fallout of her Deathwave plan, came back to bite her in the worst way possible. [[spoiler:She develops terminal "Infini cancer", which has no cure.]]
238* HeroicSacrifice: Possibly pulls one in ''Herofall''. [[spoiler:If on good terms with the Player Character, she takes a blast meant for them and dies as a result.]]
239* HoistByHisOwnPetard: It's revealed in ''Herofall'' that [[spoiler:Prodigal's chronic overuse of her Infini powers and her Deathwave Plan have inflicted her with terminal cancer]].
240* IcyBlueEyes: Her blue eyes are mentioned by the narration to be as cold as she is.
241* KarmicDeath: In ''Herofall'', [[spoiler:she's dying of terminal cancer brought about in part by her Deathwave Plan in ''Hero Rising'']].
242* TheKnightsWhoSaySquee: In ''Redemption Season'', [[spoiler:if a save file where the Protagonist befriended or romanced her is used, [=MeChip=] Prodigal will tell the new Protagonist to shut up so that she can squee over her old friend/lover]].
243* LaughablyEvil: Her shameless card-carrying villainy, lack of respect for anyone, and free-spirited attitude can lend to this.
244* TheLastDance: [[spoiler:Is up for one in ''Herofall'', being secretly dying of cancer.]]
245* LukeIAmYourFather: Twice!
246** The first time, [[spoiler: you reveal she is President Victon's daughter, something not even he knew.]]
247** The second time, [[spoiler: she reveals that JK and the new Protagonist are the children of Miss Artillery and thus her younger half-siblings.]]
248* MeaningfulName: [[spoiler:She calls herself Prodigal as a reference to her being Miss Artillery's "prodigal daughter."]]
249* MirrorCharacter:: From the PC. They're both [[spoiler:Infini-Powered people suffering from ParentalAbandonment. The difference is, the PlayerCharacter had a happy childhood and people to support them, while Prodigal had a terrible childhood and no-one who cared about her.]]
250* NoNameGiven: She's only ever referred to by her codename, "Prodigal", and the Player Character can wonder if she even had a real name at all.
251* NominalHero: In ''Herofall'', [[spoiler:she fights on the side of good only to find her mother and - if befriended or romanced - out of love for the Protagonist, and is not averse to using lethal force against those who stand in her way.]]
252* NotMeThisTime: Near the end of the first game, [[spoiler:while the 3-D hologram of Prodigal is ranting that she's been behind all the shenanigans so far, she's innocent of one incident: she didn't hire the Wisp to try to kill you. That was Madame Vice, just before she died.]]
253* OnlyKnownByTheirNickname: Unlike everyone else here, you never learn what her real name is, or if she even has one.
254* PromotedToLoveInterest: [[spoiler:No, your eyes aren't deceiving you, she really ''is'' one in the third game. After a mind-walk that potentially reveals her secret feelings for the Protagonist, the Protagonist can choose to put their past animosity behind them and declare that Prodigal is their soulmate.]]
255* PsychopathicManchild: She's immature, maniacal, and eccentric, and utterly dedicated to ruining the Protagonist via a complicated gambit. [[spoiler:''Herofall'' provides context to her actions and shows she has a softer, almost innocent side despite her ruthlessness.]]
256* RadiationImmuneMutants: Invoked in a flashback, where she walks across the nuclear wasteland caused by her Deathwave Plan with no apparent ill effects. The Protagonist assumes she's immune to the fallout due to her powers being responsible. [[spoiler:It's later revealed that this radiation bath, coupled with her chronic abuse of her Infini powers, gave her terminal cancer.]]
257* RedAndBlackAndEvilAllOver: She wears a black kevlar costume with a red stripe up the middle, continuing across her face.
258* RoomFullOfCrazy: Her lairs are full of things related to Miss Artillery, the Sound and the Fury, and the Protagonist, including photographs, surveillance cameras, merchandise, and replicated costumes.
259* {{Sadist}}: Derives great pleasure from mentally and emotionally tormenting the PC.
260* SpontaneousWeaponCreation: [[spoiler:Her Power allows her to summon or create any sort of technology instantly, so long as it has a wartime application.]]
261* StalkerWithACrush: Is all but outright stated to be obsessively in love with the PC. [[spoiler:''Herofall'' drops the subtext and reveals that Prodigal does indeed have a crush on the PC.]]
262* TakingTheBullet: [[spoiler:If you treated her decently, she’ll return and do this for the PC at the end of ''Herofall''.]]
263* TookALevelInKindness: After a JourneyToTheCenterOfTheMind, Prodigal is no longer quite the same villainess who wanted to kill you. [[spoiler:This continues into her post-mortem appearance in ''Redemption Season'', where she's noted to be eccentric but has left her villainous past behind her.]]
264* VillainessesWantHeroes: ''Herofall'' reveals that her obsession with the Protagonist goes beyond mere hatred.
265* WalkingSpoiler: Look at all that white.
266* WarIsGlorious: Takes this outlook, [[spoiler:and with (relatively) good reason since she can only use her powers when at war with someone or something]].
267* WithGreatPowerComesGreatInsanity: Abusing her Infini powers didn't help her psychological stability.
268* {{Yandere}}: Towards the Protagonist. Prodigal initially tries to ruin and kill them to avenge her mother, [[spoiler:but after finding out she's alive approaches them asking for help and lets them view her memories to prove she's sincere. This potentially reveals she feels that the Protagonist is her soulmate, and has had a deep sense of longing towards them going back years. The Protagonist can choose to reciprocate Prodigal's feelings for them.]]
269* YourDaysAreNumbered: In the third game, [[spoiler:she reveals that she’s slowly dying of “Infini-Cancer” caused by overuse of her powers and exposure to the radioactive aftermath of her attempt to destroy the Fringes, and estimates that she has about a month left to live.]]
270
271!! Mayor Harold Victon
272
273An ambitious politician with a strong anti-Powered campaign going on. He's also the man responsible for the arrest of the PlayerCharacter's parents and serves as the series' primary antagonist.
274
275* AbusiveParents: Turns out to have been very emotionally neglectful and abusive towards Jury. [[spoiler:Also, he may kill his own daughter, though in his defense he didn’t know it was her.]]
276* AllThereInTheManual: His first name goes unrevealed in the games themselves, but was mentioned by the author to be Harold.
277* AmbitionIsEvil: He puts his political ambitions before everything else in his life.
278* BigBad: He is the main antagonist of all three games, taking center-stage in ''Herofall''.
279* CharacterDeath: The PlayerCharacter can [[spoiler:kill him in public if they have a high enough "Revenge" score.]]
280* TheChessmaster: He [[spoiler:specifically sponsored The Hero Project for two reasons: 1), to manipulate the PC and/or the Crush into having a power melt-down and thus greatly boost Anti-Powered sentiments, and 2), to ensure that the members of the American Protectorate were all heroes who would be loyal to him]].
281* CorruptPolitician: He starts off as Mayor [[spoiler:and is elected president at the end of the second game]], abusing his political power to persecute Powered people.
282%%* DeadpanSnarker
283* FauxAffablyEvil: He maintains a veneer of civility towards the PC in public, but drops it as soon as the cameras are gone, letting them know in no uncertain terms he has it out for them.
284* FreudianExcuse: [[spoiler:Watching Miss Artillery’s powers drive her mad]] is what prompted his severe anti-Powered agenda. By the time the third game rolls around, though, it’s pretty clear he’s lost sight of any noble goals he may have once had.
285* GreaterScopeVillain: He serves as this for both [[spoiler:Prodigal and Rexford]], being the main reason for their roles in the story and a greater threat than either of them.
286* TheHeavy: Everything that goes wrong in the series can be traced back to him. [[spoiler:Your parents' arrest? He framed them. Prodigal's vendetta against you? He encouraged it and even ''helped'' her to an extent. The Hero Project being corrupt? Guess what, he organized it. Black Magic's SanitySlippage, Jenny's possible death, and your temporary power loss? He didn't ''cause'' any of them, but his actions and agendas indirectly led to them.]]
287* HeroKiller: [[spoiler:Unlike Black Magic (who may not turn) and Jury (who may fail), President Victon is the only antagonist guaranteed to kill a protagonist—either the PC or Prodigal.]]
288* {{Jerkass}}: It's hard to find one likeable trait about this guy.
289* KnightTemplar: He is very much anti-powered.
290* LukeYouAreMyFather: [[spoiler:Gets told he’s Prodigal’s father in the most surprising way possible, and right after fatally wounding her.]]
291* NonActionGuy: He’s not a threat to the PC because of any Powers, he’s a threat because he’s an important political figure who can ruin their life. [[spoiler:Thus, the confrontation with him in the third game is rather anti-climactic.]]
292* OffingTheOffspring: [[spoiler:In his defense, he didn't know Prodigal was his daughter when he shot her.]]
293* PresidentEvil: [[spoiler:He's elected President at the end of ''The Hero Project'', and spends ''Herofall'' implementing measures to depower and execute Heroes, with the Protagonist as Public Enemy #1.]]
294* TheStoic: Nothing makes this guy lose his cool. …well, [[NotSoStoic except for]] [[spoiler:the PC and Jury hooking up]].
295* VillainWithGoodPublicity:
296** Mayor Victon is the judge who sentenced your parents (the premier superheroes of the time) to life imprisonment over an accidental death... and used that to jump into politics. While he does do some good as Mayor, it's all motivated by his desire for political advancement. He also implies that [[spoiler:he allowed — maybe even protected — your arch-rival over the years in order to keep on antagonizing your family, as well as hinting he might have framed your parents to begin with.]]
297** By the end of the sequel, [[spoiler:he's become president and co-heads a nationwide anti-Powered movement via orchestrating a known Infini-Powered terrorist-turned-hero (and/or you) going into an Infini-Power meltdown on national TV on the day of the election in order to boost Anti-Powered support Up to Eleven.]]
298** By part 3, [[spoiler:he's pretty much become President Evil and has somehow amassed enormous executive power without any other branch of the government stepping in (then again, they could be influenced by his allies, the Meek), forcing all Infini-Powereds to undergo Power Nullification and even ordering executions of those he claims are a danger to society (starting with your parents).]]
299* WellIntentionedExtremist: What he claims to be.
300
301!! Rebellion
302
303The leader of the Millennial Group and the PC's idol.
304
305* TheAce: They are the leader of the Millennial Group and are idolized by the Player Character.
306* AsskickingLeadsToLeadership: Was made leader of the Millennial Group for being such a badass during the third world war. [[AuthorityGrantsAsskicking And they’ve only gotten better since]].
307* TheAtoner: [[spoiler:If you can show them the error of their ways, they’ll become this in the epilogue.]]
308* BrokenPedestal: [[spoiler:Becomes one for the PC in the second and third games, where they side with Victon.]]
309* CurbStompBattle: Tends to deliver this to anyone who attacks them. [[spoiler:The PC and Black Magic are the only ones who manage to last longer than ten seconds.]]
310* TheDragon: [[spoiler: To Victon's {{Big Bad}} as the leader of American Protectorate]]
311* FaceHeelTurn: In ''Herofall'', [[spoiler:they side with Victon and try to arrest you.]]
312* FallenHero: [[spoiler:In the third game.]]
313%%* LadyOfWar: If female.
314* LargeAndInCharge: They stand proud and tall at seven feet, and lead the top hero groups in America.
315* TheLeader: Of the Millennial Group, and later, the American Protectorate.
316* MadeOfIron: They have SuperToughness.
317* ManipulativeBastard: [[spoiler:Tries to manipulate the PC into taking drugs specifically designed to destabilize them in the second game.]]
318* AFatherToHisMen: If the PC humiliates or otherwise hurts any member of the Millennial Group, then Rebellion immediately rejects their application to join, no questions asked. [[spoiler:It’s a sign of how far they’ve fallen when they don’t blink an eye at hurting their former teammates.]]
319* TheStoic: The number of times they raise their voices or express emotion can be counted on one hand.
320* TookALevelInJerkass: Starts off heroic, if a bit stern. [[spoiler: Later throws in with Victon out of a belief powers need to be controlled.]]
321* WellIntentionedExtremist: [[spoiler:Believes the dangers posed by Infini-Powers are simply too great to allow to them roam free, which is why they willingly work with Victon and their old enemies, the Meek.]]
322
323!! "Lucky" Smith
324
325A newbie hero who [[ChildhoodFriendRomance knew the PC as a kid]], Lucky joins the Hero Project in hopes of making enough money to support their poor family.
326
327* ActionBomb: Lucky’s Power is to detonate any part of their body, then regrow it instantly with temporary SuperStrength.
328* AmbitionIsEvil: Averted. Lucky is as ambitious as the PC and Black Magic, hoping to rise to the top to build a better life for their younger siblings, but unlike them they will ''never'' compromise their morals for it.
329* BettyAndVeronica: Lucky is Betty, being a nice, stable, wet-behind-the-ears childhood friend, while Black Magic is Veronica, being popular, powerful, and [[TroubledButCute massively screwed up]].
330* BornLucky: It’s explicitly noted as not being part of their Powers, but Lucky has an exceptional amount of …well, luck.
331* ChildhoodFriendRomance: Lucky is a cute kid the PC met at summer camp and shared their FirstKiss with. Whether or not they end up VictoriousChildhoodFriend or an UnluckyChildhoodFriend (get it?) is up to you.
332* TheCutie: If the player character is romancing Lucky, this is a significant part of Lucky's appeal to the player character.
333* DeadpanSnarker: On occasion.
334* EarnYourHappyEnding: [[spoiler:Is offered a spot in the Millennial Group after being eliminated and/or waking up from their coma. In some situations they can wind up becoming the leader.]]
335* FirstGirlWins: If romanced, since technically they're the first romantic partner the PC ever met.
336* NaiveNewcomer: Just like the PC was, Lucky is very new to the whole “hero” gig.
337* NiceGuy: Is the nicest, most moral person of the series. Heck, even if you side with the Populars and vote them off, while they'll be understandably disappointed, they won't hold it against you in the long run. The ''only'' way to make Lucky permanently resent you is [[spoiler: betraying Jenny.]]
338* RagsToRiches: Entered the Hero Project hoping to invoke this, since they have a single mother and a bunch of younger siblings to provide for.
339* ScrewTheRulesImDoingWhatsRight: When ordered to leave a bunch of civilians to die, Lucky ignores their orders and runs off to help.
340* SheIsAllGrownUp: Once the PC recognizes Lucky from summer camp, they take note of the fact that Lucky has a "grown up body" now, not to mention all the comments about their tight costume even before that.
341* WhatTheHellHero: Will call the PC out on leaving citizens to die, though that won’t end the romance. What ''will'' is if the PC [[spoiler:betrays Jenny]], or if the player firmly sides with the Populars against the Underdogs.
342* WideEyedIdealist: They have very strong opinions on the moral rights and wrongs of heroism.
343
344!! Jury/Aaron Victon
345
346Mayor Victon’s son and the PC’s rival. Also an arrogant jerk, though the third game reveals some HiddenDepths.
347
348* TheAtoner: [[spoiler:At the end of ''Herofall'', he quietly turns himself in as atonement. After his acquittal, he renames himself Verdict as a sign that he's changed.]]
349* DaddysLittleVillain: Though he's not nearly as much of a threat as his father.
350%%* DeadpanSnarker
351* EmpoweredBadassNormal: [[spoiler:Jury doesn’t actually have any Powers; his “surveillance” abilities are caused by implants the Meek gave him.]]
352* EvenEvilHasStandards: [[spoiler:What prompts his HeelFaceTurn is nearly killing or actually killing Jenny.]]
353* HeelFaceTurn: [[spoiler:Depending on the PC; this can be a HeelFaceDoorSlam if they reject his attempt.]]
354* HeroKiller: [[spoiler:May end up killing Jenny in ''Herofall''.]]
355* {{Jerkass}}: It's hard to find even one likable trait about this guy. [[spoiler:At least until ''Herofall'' reveals his HiddenDepths.]]
356* TheLoad: Is guaranteed to be dead weight every time he teams up with the PC in ''The Hero Project'', [[spoiler:except if you tell him to do surveillance in a challenge against Wintry and Stage Show, as while Jury will get knocked out, in the process you'll find out where Wintry and Stage Show are so you can fight them.]]
357* MayDecemberRomance: By the time of "Redemption Season", he's sleeping with Lyra Vite, one of the producers of the show.
358* MeaningfulRename: In "Redemption Season", he's changed his Hero persona to Verdict as a sign of his atonement.
359* MyGodWhatHaveIDone: [[spoiler:Is visibly horrified after he seriously wounds or kills Jenny.]]
360* NotMeThisTime: He has a moment of this in the first game. He's a jerk, and the Victons do have it in for your family, but [[spoiler:surprisingly, despite it being tracked to his account, Jury didn't hire a Wisp to try to kill you. It was Madame Vice, just before her death.]]
361* PromotedToLoveInterest: [[spoiler:Like Prodigal, he becomes one in the third game.]]
362* ReformedButRejected: In the third game, [[spoiler:he genuinely wants to stop his father and offers the Protagonist his help, even if up until that point they've been nothing but bitter rivals. If he's injured or killed Jenny, he expresses genuine remorse for doing so... not that that stops the Protagonist from vengefully blasting him with intent to kill and lamenting that he'll probably survive.]]
363%%* RichBitch
364* TheRival: In the first game, both he and the Protagonist vie for a spot on Millennia City's local team of heroes, and compete over casework.
365* SmallNameBigEgo: He's not that Powerful, as far as heroes go, but he acts as though he's the next Rebellion.
366* SmugSnake: He's far more confident then his power deserves, backed up by his father's wealth and influence.
367* TermsOfEndangerment: He flirts with the protagonist regardless of gender and sexuality, but there is no love between them.
368* ThisLooksLikeAJobForAquaman: In the second game, he's useful once, and even the narration comments on how surprising it is that for once he isn't useless: [[spoiler:during one of the challenges, you need to find Wintry and Stage Show through Wintry's snowstorm. If you tell Jury to do surveillance, Stage Show will knock Jury out with a laser, but this will give away Wintry and Stage Show's position.]]
369* TookALevelInKindness: In ''Herofall'', he starts to showcase his more redeeming qualities [[spoiler: and can ultimately join you.]]
370* UselessUsefulSkill: [[spoiler:Supposedly]] Has the Power to see through twelve different perspectives at once, which would actually be kind of useful in, say, a spy game. In an action game? Not so much.
371* WellDoneSonGuy: [[spoiler:In ''Herofall'' he reveals that he always wanted to make his father proud, but never could. Realizing that he never ''will'' and that he can't condone what Victon is doing is what sparks his (attempted) HeelFaceTurn.]]
372
373!! Your Sidekick
374
375[[ExactlyWhatItSaysOnTheTin Your sidekick]], whom you take under your wing in the first game. There are three potential ones you can choose: [[BlowYouAway Sparrow]], [[DishingOutDirt Pressie]], and [[MakingASplash Tarana Rain]]. They get PutOnABus after ''The Prodigy'', but make a return in ''Herofall''.
376
377* ActionGirl: Sparrow and Tarana are both quite adept at kicking ass.
378* TheAtoner: When they return in ''Herofall'', [[spoiler:Pressie and Tarana are very sorry for their treatment of you and in fact came back to make it up to you]].
379* BadassAdorable: Applies to all three of them, but especially Pressie.
380* BigBadFriend: [[spoiler:Your sidekick is either Prodigal in disguise (Sparrow), her lackey (Pressie), or blackmailed into helping her (Tarana).]]
381* BloodKnight: Sparrow enjoys fighting, getting an "almost feral look" in her eye at the prospect of fighting the Ani-gangs.
382* TheBusCameBack: As said, they return in ''Herofall''. [[spoiler:Or more accurately, Pressie and Tarana will. Prodigal's Sparrow persona doesn't, but the Protagonist can note that Prodigal has a spare Sparrow costume in her lair, and Prodigal uses Sparrow's wings to get them to the Meek's ship]].
383* {{Cloudcuckoolander}}; Pressie is… odd, to say the least. He thinks his ability to control the earth comes from his "peg leg", for example.
384* TheCameo: Tarana makes one in ''The Hero Project'', and later in ''Redemption Season''.
385* CuteMonsterGirl: The best way to describe Sparrow is as a half-bird, half-human teenage girl.
386* DeadpanSnarker: Tarana is incredibly sassy.
387* DefrostingIceQueen: Tarana starts off haughty and snobbish, but will warm up to the PC if they're nice to her.
388* TheMole: [[spoiler: They're all involved with Prodigal, though exactly how varies depending on who you choose.]]
389* PutOnABus: They disappear after the first game, [[spoiler:[[BigBadFriend for justifiable reasons]]]]. Tarana makes a [[TheCameo cameo]] in ''The Hero Project'', but you don't get to interact with her and she vanishes very quickly.
390* RichBitch: Tarana starts out as one, but if you're nice to her, moves to being rather sweet.
391* StoryBranchFavoritism: If you skip ''The Prodigy'' and jump directly into ''The Hero Project'', the game establishes that Sparrow was your sidekick. [[spoiler:This makes sense, since her betrayal is the most shocking.]]
392* SugarAndIcePersonality: Sparrow in a nutshell.
393
394!! Sonja Challa
395
396A reporter who takes an interest in the player and begins stalking them after. She crosses your path after writing a smear article following your first case. She's a shameless paparazzi figure with an ocular photography power.
397
398* IntrepidReporter: She wants to be one but believes she needs to suck up to influential Powered in order to get opportunities for more serious stories.
399* KilledOffForReal: [[spoiler: She'll die for real, unlike your sidekick, if you choose to not save her from Prodigal.]]
400* MotorMouth: She talks very fast, blending her words together.
401* SuspiciouslySimilarSubstitute: If she dies, her twin sister who convienantally has the same job, powers, and personality takes her place.
402* TookALevelInKindness: [[spoiler: If saved from Prodigal, she'll become nicer and actually form a friendship with the player.]]
403
404!! GG
405
406The Protagonist's handler in ''The Hero Project'' and one of the producers of the show in ''Redemption Season'', GG is a flamboyant but manipulative obese man who uses a hi-tech wheelchair-like machine to get around.
407
408* AffablyEvil: GG is more manipulative than malicious, but he never stops being anything but jovial towards the Protagonist.
409* TheAtoner: In ''Herofall'', GG lets the Protagonist, Jenny [[spoiler:and Prodigal]] hide at his mansion and apologizes to the protagonist for trying to manipulate them in "The Hero Project".
410* CampGay: He has a pink hi-tech wheelchair and is very flamboyant. He also engages in a debate with The Bear, Sideshow, and Null in ''The Hero Project'' regarding the exploitation of homosexual stereotypes.
411* TheChessmaster: He tries to manipulate the Protagonist into siding with the Populars and initiating a showmance with Lucky.
412* FatBastard: He is morbidly obese and tries to manipulate the Protagonist's decisions.
413* OddFriendship: GG and [[spoiler:Prodigal]] get along swimmingly due to both having eccentric and flamboyant personalities, though he is a little annoyed when she blasts her way out of his heavily-armored guesthouse.
414* OnlyKnownByInitials: He's only ever called "GG". What that stands for has yet to be revealed.
415* SuperWheelChair: He rides around in a pink body mover to support his immense girth.
416* TookALevelInJerkass: His attitude as one of the Hero Project's producers in ''Redemption Season'' is a lot more nasty than in the previous games. [[spoiler:Lyra Vite realizes he was administering a secret test of character to her at the end.]]
417
418!! Fumble & Stage Show/Stefan Agnes & Kiki Kard
419
420A couple of powered heroes that first appear in ''The Hero Project'', they are a married couple and big names in the powered hero community. They're part of the Popular alliance.
421
422* AttentionWhore: Stage Show. Fumble seems to be this at first, but when you actually get to talk to him he turns out to be a pretty down-to-earth guy.
423* BeamSpam: The most frequent use for Stage Show's powers.
424* FoeTossingCharge: Fumble's signature move, which involves using his superathletic powers to tackle into stuff.
425* HandicappedBadass: Fumble lost both of his legs due to overuse of his powers, and had to get prosthetics that he constantly changes between his time doing heroic stuff and during his daily life. This doesn't stop him in the slightest.
426* SacrificialLion: Non-lethal example, but [[spoiler: Fumble is eliminated very early in the competition, earning either 13th or 12th place depending on your vote during the first sequence.]]
427* TokenGoodTeammate: Fumble serves as this for the entire Popular alliance, alongside Black Magic and potentially the PC. [[spoiler: He's also the only member that won't turn on the PC during the finale]].
428* TransEqualsGay: Stage Show, a trans woman, ends up on the receiving end of this from The Bear, who calls her "a gay man pretending to be a woman."
429
430!! Mach Girl/Caroline Yilmaz
431
432A teenager that joined The Hero Project in order to pursue a heroing career before her parents inevitable force her to focus on her studies. Part of the Underdog alliance.
433
434* BigEater: Her metabolism is just as fast as the rest of her body, so she has to eat constantly in order to conserve energy.
435* FragileSpeedster: Her power allows her to fly at super-sonic speed. She also can't take much punishment, being taken down rather quickly by Scoundrel during the final selection [[spoiler:and during the castle mission]].
436* SacrificialLion: Non-lethal example, but [[spoiler:she's eliminated very early in the competition, earning either 13th or 12th place depending on your vote during the first sequence]].
437* UndyingLoyalty: To the Underdog alliance, to the point where [[spoiler:she immediately jumps at the chance to help the PC during the finale if they were allies on the show, as well as showing up to help them during their final encounter with the American Protectorate in ''Herofall''.]]
438
439!! Wintry/Mandy J. Millar
440
441A housewife that entered The Hero Project in hopes of fulfilling her lifelong dream of becoming a powered hero after her children went to college. Is part of the Underdog alliance [[spoiler: until she's charmed by Stage Show into joining the Populars]].
442
443* AnIcePerson
444* ChronicBackstabbingDisorder: [[spoiler: She ends up betraying the Underdogs and joining the Populars during the second half of The Hero Project. Then, in ''Herofall'', she turns on the American Protectorate after [[MyGodWhatHaveIDone realizing just how far they're going in their agendas]]]].
445* EvilCostumeSwitch: No really ''evil'', but she heavily changes her outfit and general style after [[spoiler:joining the Populars]].
446* HappilyMarried: She has a husband and three children.
447* OddFriendship: With Mach Girl.
448* ReformedButRejected: She joins the fight against the American Protectorate in ''Herofall'', but a vengeance-oriented Protagonist can choose to blast her anyway for betraying them in the first place.
449
450!! The Bear/Dean Reece
451
452A prominent hero that doubles as a Gay Icon, The Bear joins The Hero Project in order to "Reclaim" the stereotypes about his sexual orientation. Part of the Underdog alliance.
453
454* CampGay: ''Oh, yes.'' GG despises him because of his exploitation of stereotypes to further his image.
455* HulkingOut: His power set, as it allows him to transform into a massive behemoth with incredible strength.
456* LightningBruiser: His transformed form is surprisingly agile for something of his size.
457* UndyingLoyalty: To the Underdog alliance, to the point where [[spoiler: he immediately jumps at the chance to help the PC during the finale if they were allies on the show, as well as showing up to help them during their final encounter with the American Protectorate in ''Herofall''.]]
458
459!! Summit
460
461An outspoken anti-Powered advocate, he joins The Hero Project in order to prove that people with no powers deserve just as many chances as the powered heroes.
462
463* BadassNormal: He has no powers whatsoever, having to rely on his own strength and skills to fight. This doesn't stop him from going toe to toe against some of the best powered heroes.
464* EveryoneHasStandards: While he ''does'' hate powered heroes, he also heavily opposes The Meek movement, seeing them as extremists and bigots who are taking everything way too far.
465
466
467[[/folder]]
468
469[[folder:Redemption Season]]
470
471!! The Protagonist
472
473The player character, a Powered individual who is Ani-Powered, Disembodied, and Morpho-Powered, meaning they shapeshift every day with no control over what they change into. They entered the Hero Project for the sake of their younger sister, and inevitably ended up becoming part of something bigger.
474
475%%* ActionGirl: If female.
476* BigBrotherInstinct: For JK, regardless of their actual gender. The entire reason they entered The Hero Project was part of a deal so she could get treatment for her medical condition.
477* ComboPlatterPowers: Most of their animal forms incorporate a variety of vaguely-connected abilities.
478** Hawk form has [[PowerGivesYouWings wings]], SuperSenses, a [[MakeMeWannaShout sonic scream]], and AbsurdlySharpClaws.
479** Bee form packs a poisonous stinger and can establish a HiveMind with others.
480** Tardigrade form is NighInvulnerable, and can fire {{Hand Blast}}s which can injure targets or share that same invulnerability with them.
481* ContrastingSequelMainCharacter: The protagonist of the original trilogy was, by default, hot-headed, stubborn, and impetuous. This protagonist is, by default, hyper-responsible, reserved, and tends to dwell more on the injustices of the broken class system.
482%%* DeadpanSnarker
483* DefrostingIceQueen: Or King, if male. It's possible to play the protagonist as initially standoffish from the rest of the cast before slowly opening up to them. There's even an achievement for it lampshading this trope, called "Letting Your Walls Down".
484* {{Determinator}}: They ''will'' get onto The Hero Project to save JK, and they will ''stay'' on it.
485* FantasticRacism: Has faced a triple-case of this their entire life, due to being an Ani-Powered, Disembodied ''and'' Morpho-Powered.
486* GoodOldFisticuffs: They trained heavily in one of several martial art styles of fighting, and the Fighting stat revolves around relying on these rather than your Powers.
487* HeroicBSOD: Goes through one after witnessing [[spoiler:The Slaughter and potentially Miss Boss's death.]]
488* HeroicNeutral: You can play them as being interested only in looking after themselves and JK rather than being a social reformer or real hero.
489* InvoluntaryShapeshifting: They have no control over what form they take each day. Sometimes they're part hawk, sometimes they're part dog, sometimes they're anything else. It's made them quite [[IndyPloy good at adapting on the spot]], at least.
490* LikeFatherLikeSon: You can choose to play this straight or [[LikeFatherUnlikeSon avert]] this; the game lets you [[MultipleChoicePast decide what the protagonist's father was like]] after TheReveal of who he was, and whether or not that lines up with the protagonist's own personality and goals is entirely up to you.
491* LineageComesFromTheFather: Before the third act of ''Open Season'', Prodigal reveals to the protagonist that, among other things, [[spoiler: their father had the power to change his body parts into animal parts at will, essentially the same power the protagonist has but voluntary.]] The protagonist and [=JK=] even muse together that they inherited their father's animal-based powers while [[spoiler: Prodigal, their half-sister, got their mother's weapon powers instead.]]
492* NewPowersAsThePlotDemands: Whatever animal form they take happens to end up being very useful for whatever mission they end up doing in said form. This is later {{Justified|Trope}} as it's revealed in ''Open Season'' that [[spoiler: their powers are actually activated on a subconscious level to some degree, so they likely took on whatever form they would need to complete the task at hand.]]
493* PromotedToParent: Their parents died when they were young in unknown circumstances, and the player has been looking after JK ever since.
494* SecretLegacy: [[spoiler: Their father was The Menagerie, a somewhat notable Ani-powered figure with a similar power set as the protagonist. More surprisingly though, their mother was Miss Artillery, which makes Prodigal their half-sister.]]
495* TheStoic: If you so choose. Their default mood seems to be "calm and reserved", additionally.
496* TokenEvilTeammate: One of the social reformer options is to sympathize with the [=InfraCircle=] and the Voiceless, Underrepresented terrorist/freedom fighter groups, [[spoiler:to the point of planning to take over their leadership, unite them, and become a mole in the American Protectorate]].
497* WellIntentionedExtremist: It is possible to play them as willing to "burn the world down" for JK.
498* WideEyedIdealist: ...or it's possible to play them as someone hoping to improve the social system in America and make it a better place for ''all'' Underrepresented Powers.
499
500!! Jelly Kelly "JK"
501
502The protagonist's little sister, a jellyfish Ani-Powered who is slowly dying from her liquefied spine and various other medical problems.
503
504* BlessedWithSuck: Having Powers is cool... except when it comes at the cost of liquefying your spine, confining you to a wheelchair, and all in all slowly killing you, while having little to no positives.
505* DeadpanSnarker: She's too old--a teenager--to qualify as LittleMissSnarker, but she has a very sassy personality.
506* DelicateAndSickly: As said: she has a ''liquefied spine'', as well as various seizures that, combined, are slowly killing her. Getting her treatment is why the player signed on with The Hero Project in the first place.
507* FantasticRacism: Also gets this, though she doesn't have it as bad as her elder sibling.
508* HandBlast: Her second treatment [[spoiler:gives her the ability to shoot energy bolts from her hands]].
509* LittleMissBadass: Set up during the Project, as [[spoiler:Loa's treatments have granted her the HandBlast ability]].
510* MoralityPet: For the PC.
511* PlayfulHacker: Being stuck in a wheelchair means she doesn't have much to do but surf the web, but she restricts her fun to harmless pranks and whatnot.
512* PunnyName: She legally changed her name to "Jelly Kelly" after becoming a jellyfish Ani-Powered.
513* SelectiveObliviousness: Even if the PC has made virtually every choice for the sake of Underrepresented Powereds, JK will still accuse the PC of not being willing to stand up for their rights (though as she lacks any actual criticism for the {{The Reason You Suck Speech}} that would normally follow this statement, she immediately moves on to an unrelated topic). Furthermore, she will accuse the player of "turning their back" on the Ani-powereds in Magnuspiral if they refuse to ally with the city, ignoring the fact that Magnuspiral is lead by Culic and Smyther, a murderous terrorist and infamous gang lord.
514* SignatureSong: [[invoked]] She considers "Bootylicious" by Destiny's Child - specifically the chorus - to be her personal theme song and frequently sings it.
515* TookALevelInBadass: She gets promoted to an ActionGirl in ''Open Season'' after [[spoiler: she's fully healed at the end of ''Redemption Season'']].
516* TookALevelInJerkass: Also in ''Open Season'' - she's desperate to prove herself, which can lead her to clash with the protagonist if they don't let her spread her proverbial wings. She does apologize for it however, and you can reconcile with her.
517* WideEyedIdealist: She sees the PC being in the Hero Project as an opportunity to raise awareness about Underrepresented Powers, and will push them into doing so. She also ''really'' dislikes it if they go the WellIntentionedExtremist route, not wanting to be the reason they sacrifice their morals.
518
519!! Miss Boss/Daniela Estela
520
521One of the Rookie Finalists, a stunning young woman with {{Telekinesis}}.
522
523* ADayInTheLimelight: Starts getting more prominence towards the end of the episode, [[spoiler:right before her almost-certain PlotlineDeath.]]
524%%* ActionGirl
525* BrokenBird: Defied. She has the baggage for it, but still clings to hope of changing things in the future.
526* DisneyVillainDeath: [[spoiler:She's thrown off a waterfall to her death.]]
527* {{Expy}}: She's a lot like Black Magic, being a gorgeous superhero who was orphaned at a young age and deconstructs the fanservice tropes. The difference is, Miss Boss actually had someone to stay with when her parents died, is thus a more mentally-stable individual, and her Powers aren't as strong as theirs. [[spoiler:If they had been, she probably would have survived.]]
528%% * KilledOffForReal: [[spoiler:You ''can'' save her, but it's very hard to do.]]
529* MsFanservice: Deconstructed; people judge her by her appearance and not by anything else.
530* ObfuscatingStupidity: Pretends to be more vapid and silly than she is so that people underestimate her.
531* SoBeautifulItsACurse: Like Black Magic, she tends to get judged and labelled based on her looks.
532* StepfordSmiler: Her life isn't as perfect as she makes it out to be--people have put her in a box of being a dizty hot Latina just because of how attractive she is, and her parents had some old enemies that have tried making things hard for her by encouraging that stereotype.
533* {{Telekinesis}}: Her specific power is ''energy'' telekinesis - she can manipulate other people's energy-based attacks.
534* WalkingSpoiler: [[spoiler:Her sole role is dying, but it's a big, unexpected role, given how hard it is to avert and her status as a LoveInterest.]]
535
536!! Griffin/Dax Gillian
537
538Another of the Rookie finalists, Griffin is an aging hero out for one last shot at glory.
539
540* AttentionWhore: Loves the cameras, and loves looking good for them. [[spoiler:Part of it comes from him being terrified at the prospect of fading into obscurity alongside his Powers.]]
541* {{Jerkass}}: Makes several rude comments about Transfer, is rather condescending to the other contestants, and is the only LoveInterest who doesn't apologize or try to make up to the PC for not being able to look at them when they shapeshift into a [[https://en.wikipedia.org/wiki/Tardigrade tardigrade]].
542* TheLastDance: [[spoiler:He's not dying, but his Powers are starting to degrade. This is likely going to be his last big hurrah.]]
543* MayDecemberRomance: He's 49. The PC's age isn't stated, but it's unlikely they're older than 25 at most, given JK's age.
544
545!! Weaver
546
547The PC's producer and costume designer, Weaver is the niece/nephew/[[AmbiguousGender niephew]] of Lyra Vite, one of the Hero Project's producers, and is a blind individual dedicated to helping all the Rookies get as far in the competition as they can.
548
549* AppliedPhlebotinum: It's mentioned Weaver has several implants to help them manage everyday life and design costumes, and their [=MeChip=] will auditorily identify people for them.
550* BlindAndTheBeast: With the PC. Weaver's the one person the PC feels at ease with besides JK, since they can't see them.
551* CoolBigSis: Or bro. They end up becoming really fond of JK and taking on this role for her.
552* MeaningfulName: Has the power to create and manipulate thread.
553* {{Nepotism}}: Their aunt, Lyra Vite, is one of the higher-ups, leading some to believe Weaver got their position for this reason. They haven't, but Weaver does resent the accusation that they aren't earning their position for their own merits.
554* UnequalPairing: They're reluctant to get romantically involved with the PC for this reason--though they note they'd be willing to take the chance once the show is over and they're no longer their superior.
555

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