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1[[foldercontrol]]
2!Mechs
3The playable mechs in-game.
4
5!!A class mechs
6General tropes:
7%%* FragileSpeedster
8%%* GlassCannon
9
10[[folder:Berserker]]
11Prosk's mid-range all purpose light mech. Its ability is ''Ballistic Barrage'', which temporarily increases its attack damage for a short duration.
12
13* TheBerserker: Averted somewhat. Unlike what its namesake suggests, you are encouraged to avoid head-on fights like any other A-classes.
14%%* GlassCannon: Its ability drives this even further than other A class mech.
15%%* HitAndRunTactics
16[[/folder]]
17
18[[folder:Infiltrator]]
19''Prosk'''s mid-range stealth mech. Its ''Camouflage'' can renders Infiltrator invisible until it runs out of fuel, fire a weapon or use an item.
20
21* SuperPrototype
22* {{Invisibility}}: The Infiltrator can turn invisible for short periods, but attacking breaks its cloak.
23[[/folder]]
24
25[[folder:Reaper]]
26Dubbed "Versatile mobile assassin", this ''Prosk'''s A-class mech can use ''Precision Overdrive'' to greatly enhances its long range weapons accuracy.
27[[/folder]]
28
29[[folder:Scout]]
30''Prosk'''s scraps-made close-range fast moving mech infamous for its insanely high mortality rate in battlefield. Carries ''Fuel Reserves'', allowing Scout to boost longer.
31
32* WeHaveReserves: They're made from abundant scrap material because they die so often.
33[[/folder]]
34
35[[folder:Technician]]
36Close-range repair mech build by ''Prosk''. Its ''Amplification'' ability boosts repair and damage rate of the mech's repair torch for a duration.
37
38* DamageIncreasingDebuff: The Technician's basic primary, the Redox-02, deals fairly low damage - but temporarily weakens the defenses of those it hits.
39* TheMedic: The Technician's secondary, the Helix Repair Torch, repairs allies ''and'' the Technician in its standard mode. In its alternate mode, it strips away the armour of enemies to repair the user.
40** ShootTheMedicFirst
41* SupportPartyMember
42[[/folder]]
43
44!!B class mechs
45General tropes:
46* JackofAllStats
47
48[[folder: Assault / G2-Assault]]
49''Sentium'''s mid-range all purpose mech. Its ability is ''Weapon Coolant'' which removes weapons' heat buildup and stop further heating for a short time. (The same ability CR-T Recruit possesses.)
50
51The G2 version comes with two Point-D Vulcans instead of customizable weapon choice.
52
53* BoringButPractical: With the [=TOW=] Launcher and Assault Rifle, the basic Assault is a fairly capable combatant at any range. The Submachine Cannon and Point-D Vulcan make it more lethal at close range, but less powerful from afar.
54* JackofAllStats
55* LightningBruiser: Of all the B-class Mediums, the G2 Assault has the highest health, the highest walk/run speed (just a hair ahead of the Predator), and packs two Point-D Vulcans for murderous amounts of GatlingGood flavored MoreDakka. It suffers for being an aggressive knife-fighter by having very poor long-range power and accuracy, and the lack of splash damage from any explosive weaponry places means only direct hits count. The spin up time of the Vulcans, restarted with any boosting, also eats into precious firing time and they overheat easily.
56* MoreDakka: In full force with the G2, which fits two Point-D Vulcans and has ''no other'' primary/secondary options whatsoever.
57[[/folder]]
58
59[[folder:Bruiser]]
60''Prosk'''s all-range mixed damage mech. It can activate ''Damage Absorb'' to lessen the damage it takes for a duration.
61
62* MacrossMissileMassacre: Courtesy of its Hellfire Missiles.
63* MoreDakka: Its starting primary is the [[GatlingGood Point-D Vulcan]].
64* NoSell: The Bruiser's ability, ''Damage Absorb''. It only lasts for a second or two, but it allows the Bruiser to shrug off attacks.
65[[/folder]]
66
67[[folder:CR-T Recruit]]
68''Prosk'''s mid-range all purpose mech. Starting mech of every new player. Its ability is ''Weapon Coolant'' which removes weapons' heat buildup and stop further heating for a short time.
69
70* BoringButPractical
71* LethalJokeCharacter: That funny looking TV face? Chances are you're going to get owned by the CR-T at some point.
72* [[JackofAllStats Jack of All Stats]]
73* [[StarterEquipment Starting Character]]
74[[/folder]]
75
76[[folder:Predator]]
77''Prosk'''s "ambush vehicle". Its ''Stalker Mode'' turns the mech invisible to both visual and from radar, allows it to see through walls at the cost of limited vision range.
78
79* {{Invisibility}}: The Predator can shift into 'Stalker Mode', which allows for sustained invisibility and [[XRayVision wall-penetrating sight]] at the cost of limited vision range. Boosting, dodging, and attacking break it for a few seconds - taking damage breaks it completely.
80[[/folder]]
81
82[[folder: Raider]]
83''Sentium'''s mech built for short-range burst damage. Originally used by freelance pilots for escorting energy corporation shipments. Its ability ''Blitz'' temporary boosts its movement speed while still allowing the mech to attack during boosting.
84
85* GlassCannon: The Raider is very fast and can put out a lot of hurt at close range, but it has fairly low health for a B-class mech.
86* GrenadeLauncher: The Raider's [=Corsair-KLA=] lobs grenades in its primary mode, allowing the Raider to suppress and harass enemies before moving in for the kill.
87* HitAndRunTactics
88* ShortRangeShotgun: The Raider's default [=ReFLAK-35=] and alternate [=T32-Bolt=] primaries are both shotgun-type weapons, and the 'alt mode' of its secondary [=Corsair-KLA=] shoots a spray of small explosive charges.
89[[/folder]]
90
91[[folder:Sharpshooter]]
92''Sentium'''s long-range high accuracy mech. It can increase its attack damage of all weapons with ''Power Shot''.
93[[/folder]]
94
95!!C class mechs
96General tropes:
97%%* MightyGlacier
98%%* WalkingTank
99
100[[folder:Brawler]]
101''Prosk'''s close-range combat mech. Its ''Fortified Turret'' mode converts the mech to heavy defense mode, slowly regenerates armor at the expense of mobility.
102
103%%* ShortRangeShotgun
104* StoneWall: It has the highest HP in the entire game, can be out paced by every other mech, and at low levels doesn't do much damage beyond close quarters.
105[[/folder]]
106
107[[folder:Incinerator]]
108A product of ''Sentium'''s covert R&D Project Phoenix. Incinerator was designed to absorb surrounding heat and use them to damage enemies. Its ability ''Heat Dispersion'' immediately uses up all heat stored inside the mech to create an explosion around itself.
109
110* ChargedAttack: ''Heat Dispersion'' creates an explosion around itself. The damage it causes depends on how much heat you have on board.
111* HoistByHisOwnPetard: The Incinerator passively absorbs heat from ''all'' nearby mechs, be they friend or foe. A mech that generates a lot of heat fuels the Incinerator but can also overheat it, whilst a mech that generates little means the Incinerator cannot efficiently power its stronger secondary weapon.
112* MoreDakka: All of the Incinerator's primaries are rotary cannons. GatlingGood!
113** Its secondary SAARE Launcher uses heat as ammunition. Keep firing both your guns and you'll be firing non-stop.
114* PlayingWithFire: The Incinerator's gimmick is ''fire, fire, fire''. Both fire, and actual weapons fire, given the above. Its secondary weapon and special ability convert built-up heat into explosive charges and a radial blast respectively.
115* PunnyName: Its primary weapons are all named in LeetLingo - Baby Bear, Papa Bear, and Mama Bear.
116[[/folder]]
117
118[[folder:Grenadier]]
119''Sentium'''s explosive specialist mech. Its ability used to be ''Artillery Turret'' which turned it into a slow moving turret with increased defense and damage, it was changed to ''Artillery Shot'' after G2-Raider patch, which increases Grenadier's damage and explosive radius for a short duration.
120
121* GrenadeSpam
122[[/folder]]
123
124[[folder:Rocketeer]]
125''Sentium'''s missile boat. Its ability ''Targeting Turret'' allows Rocketeer to spam missile even more. Notable for being a fast C-class mech that can boost while in turret mode.
126
127* MacrossMissileMassacre: Its default primary weapon is a missile launcher. Its secondary weapon is a missile launcher. It comes pre-equipped with a [=TOW=] launcher turret.
128[[/folder]]
129
130[[folder:Vanguard]]
131''Prosk'''s close-range high-defense mech. Its ''Vanguard Turret'' provides higher mobility than most C-class mechs' turret mode while giving Vanguard increased protection.
132
133* AwesomeButImpractical: Despite its high mobility for a C-class, its primary weapons and its secondary Grenade Launcher doesn't really play well with each other due to effective range difference.
134* ExtremeMeleeRevenge: How the game suggest you to play it.
135[[/folder]]
136
137[[folder:G2-Raider]]
138''Prosk'''s own counter to its Sentium counterpart using mech parts and information gathered from battlefield, instead building on C-class chassis. Its ability ''G2-Blitz'' drains fuel in exchange for increased movement speed.
139
140Like other G2 mechs, its weapons cannot be customized.
141
142* LightningBruiser: The new G2 Raider has a variant of the G1 Raider's 'Blitz' ability instead of having a Turret mode. Whilst it has a lower base speed than the B-class mechs and is fairly slow for a C-class, it can still put on a sudden burst of speed if it needs to.[[/folder]]
143
144!Characters
145Characters in Hawken universe.
146
147!!Prosk
148One of the MegaCorp known for being the biggest employer of blue-collar workers and mass-manufacturer of low-cost low-quality products.
149
150!!Sentium
151Another significant MegaCorp known for high quality products with costly price. Largely use automated workforce handled by trained personnel.
152

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