Follow TV Tropes

Following

Context Characters / FiveNightsAtCandys

Go To

1%%
2%% Instead of writing an example as "See trope name below", please describe why a trope fits the character instead of relying on another trope to explain, and wasting other tropers' time.
3%%
4%%
5%% Administrivia/{{Wiki Word}}s work fine as-is. Please use them instead of putting them in brackets with spaces. For example, use BigEater instead of {{Big Eater}}.
6%%
7[[foldercontrol]]
8
9!Humans
10
11[[folder:Mary Schmidt]]
12
13The newest night guard at Candy's, Mary is the main protagonist of the first game as well as the third game. She also happens to have been a night guard at a factory. The same factory that built the robots coming after her, no less. As well as the same factory where she fell asleep on the clock, allowing somebody to use the factory conveyor belt to kill an ambiguous number of children.
14----
15* ActionGirl: She has to be to survive against murderous animatronics.
16* TheAtoner: Implied to be repenting on her past mistake throughout the game.
17* GenerationXerox: Might be related to Mike Schmidt, the protagonist of [[VideoGame/FiveNightsAtFreddys the first FNaF game]].
18* GirlishPigtails: As seen in [[spoiler:the third game]], she had these as a child.
19* TheHero: The ''true'' protagonist of the first three games, despite not appearing in the second one. The fourth game won't be related to Mary or her family at all.
20* KidHero: For the third game [[spoiler:and the secret minigame from the second]].
21* MissingMom: As revealed in the third game, Mary's mother died when she was a child.
22* SamusIsAGirl: Revealed to be female by the paycheck.
23* TooDumbToLive: As per ''FNAF'' tradition, Mary continues coming back every night in spite of the robots trying to kill her each time.
24[[/folder]]
25
26[[folder:Marylin Schmidt]]
27
28A seventeen-year-old girl who spends five nights in the abandoned factory where ''Five Nights at Candy's 2'' takes place due to losing a bet with her friends.
29----
30* ActionGirl: Fights off ''five'' animatronics at once! [[spoiler:Later on it's only two, but those two are ''deadly''!]]
31* CruelAndUnusualDeath: [[spoiler:If she dies to the Rat or the Cat on Night 6, her body is found by the police, and it's described as looking as if she were mauled by a bear.]]
32* GenerationXerox: Implied to be related to Mike Schmidt, the protagonist of ''Five Nights at Freddy's 1'', as well as Mary Schmidt, the protagonist of ''Five Nights at Candy's 1''.
33* SamusIsAGirl: Revealed to be female by the game-over screen.
34* TooDumbToLive: The whole reason she decides to spend five nights in the factory is because she lost a bet. Fair enough. However, that doesn't explain why she decides to spend ''three more nights''!
35[[/folder]]
36
37[[folder:Phone Guy]]
38
39The game's instructor and an employee at Candy's. He informs the player on what they need to do in order to survive.
40
41Much like his ''[=FNaF=]'' counterpart, he is voiced by the creator of the game, Emil Macko.
42----
43* CreatorCameo: Emil Macko does his voice.
44* ExpositionFairy: Like the original Phone Guy, he provides the clues on how to survive the game and explains the background story.
45* GenreBlind: Unlike the one from ''[=FNaF=]'', this Phone Guy has no experience in the night shift, so he never faces the horror of the animatronics himself. Although he gives you instructions on how to survive the night, they do not go into the depth of the original Phone Guy's and he always handwaves the animatronics' quirkiness as simple error in their programming.
46[[/folder]]
47
48[[folder:The Old Night Guard]]
49
50The previous night watchman, who had the job of the player character before the game began. He vanished mysteriously sometime before the events of the game.
51----
52* DeathByGenreSavviness: [[spoiler:Unfortunately, he apparently went out of his way to attack the animatronics before they attacked him, not knowing that this would cause the other animatronics to swarm him.]]
53* {{Expy}}: To the old Night Guard from ''VideoGame/FiveNightsAtFreddys2''. Both noticed the animatronics moving during their shift, and both tried to tell somebody about it; however, while ''FNAF 2''[='=]s Night Guard was safely moved to the day shift, he was stuck at his shift, and apparently died because of it.
54* TheGhost: Despite being the subject of one of Phone Guy's ramblings, he never makes an appearance… [[DeadToBeginWith probably because he's most likely already dead.]]
55[[/folder]]
56
57[[folder:Mary's Brother]]
58
59Mary Schmidt's younger brother. In the secret final cutscene of ''VideoGame/FiveNightsAtCandys2'', he is [[KickTheDog attacked by RAT in front of Mary and a terrified audience.]] Though he survives and recovers, [[TraumaButton the incident triggers Mary's repressed nightmares and memories,]] therefore kickstarting the events of ''VideoGame/FiveNightsAtCandys3''.
60----
61* AmbiguousSituation: May or may not be Mike Schmidt from the first [[VideoGame/FiveNightsAtFreddys1 Five Nights at Freddy's]].
62* TheGhost: In ''VideoGame/FiveNightsAtCandys3'', where he is only mentioned twice. However, he does appear in the final cutscene for ''VideoGame/FiveNightsAtCandys2''.
63* HeroOfAnotherStory: If he ''is'' [[VideoGame/FiveNightsAtFreddys1 Mike Schmidt]], then he's definitely followed in his sister's footsteps, taking on the Fazbear animatronics.
64[[/folder]]
65
66!Animatronics
67
68[[folder:In General]]
69
70The mascots of ''Candy's Burgers & Fries'', and the main antagonists of the games. Like their ''[=FNaF=]'' counterparts, they are friendly to children during the day, but hostile towards the security guard at night.
71
72In the sequel, the killer bots return, albeit in a heavy state of disrepair, and have moved on to haunting the factory they were built at, after being decommissioned and sent back for a murder that Candy [[spoiler:supposedly]] committed.
73----
74* AIIsACrapshoot: The Phone Guy states that they can be a bit "glitchy" at times, and are not particularly friendly towards adults.
75* {{Expy}}: Goes without saying. Gameplay-wise, most of them are an Expy of at least one character from ''[=FNaF=]''. Though, they're also expies design-wise.
76* FollowTheLeader: Both InUniverse and meta: they are based on the animatronics from ''VideoGame/FiveNightsAtFreddys''.
77** However, it's shown multiple times throughout all three games that ''Candy's'' has actually been around ''long'' before ''Freddy's'', and even [[PredecessorVillain Fredbear's Family Diner]]. Candy, Blank, [[spoiler:and RAT]] existed since TheSixties. The newest models still seem to have copied the Toy designs from ''2'', though.
78* FourFingeredHands: Except for the Penguin, [[spoiler:RAT & CAT]], and the [[spoiler:Reverse Puppet/Vinnie]], with the Penguin having fingerless flippers, the [[spoiler:Puppet]] having only three fingers, and [[spoiler:RAT & CAT]] having five fingers.
79* HauntedTechnology: Like their ''[=FNaF=]'' counterparts, they are heavily implied to be [[spoiler:haunted by the souls of dead children]]. However, there's a chance that two of them are [[spoiler:haunted by adults, instead]].
80* HomicideMachines: Goes without saying.
81* NiceCharacterMeanActor: Friendly at day, murderous at night. [[note]]Goes double in the case of [[spoiler:RAT's actor]].[[/note]]
82* PunchClockVillain: From 12 to 6 AM, just like ''[=FNaF=]''. [[spoiler:Except RAT.]]
83[[/folder]]
84
85[[folder:Candy the Cat]]
86[[quoteright:286:https://static.tvtropes.org/pmwiki/pub/images/candythecat.png]]
87
88[[quoteright:304:https://static.tvtropes.org/pmwiki/pub/images/witheredcandy.png]]
89
90
91The face of the games and restaurant, and the leader of the in-commission animatronics. Candy was the first fan character made by Emil and his most popular one. In gameplay, he attacks both doors from the very first night.
92----
93* AccessoryWearingCartoonAnimal: Wears a red necktie, as opposed to the bowtie you're probably more familiar with when it comes to ''FNAF''.
94* AffablyEvil: He's a homicidal animatronic, but he loves kids!
95* AlliterativeName: '''C'''andy the '''C'''at.
96* BigBadWannabe: [[spoiler:Candy ''is'' the face of the restaurant and the games as a whole, but he's nothing compared to RAT.]]
97* BlushSticker: Red, to match his necktie.
98* BodyHorror: Just look at his appearance in the 2nd game.
99* ByTheLightsOfTheirEyes: How you know he and his friends (except Old Candy and [[spoiler:RAT]]) are in a room.
100* CatsAreMean: And ''scary.''
101%%* CreatorsFavorite: Well, duh.%%
102%%* CreatorsPet: [[JustifiedTrope Justified]], as he is the mascot of the series. Currently, he is the only animatronic with any counterparts. In addition to his primary "toy" incarnation, he has a shadow version, a withered version, a [[VideoGame/FiveNightsAtFreddys4 nightmare version]], a [[VideoGame/FiveNightsAtFreddysSisterLocation funtime version]], and even an ''[[VideoGame/FiveNightsAtFreddysWorld adventure version!]]''[[note]]The latter three don't appear in-game. They were just made for fun.[[/note]]%%
103%%** However, Emil has stated that he does not intend to make a golden version. [[spoiler:He… ''sort of'' did in the sequel, however.]]%%
104* CreepyTwins: With Cindy.
105* DarkerAndEdgier: In both appearance and personality in the 2nd game. Not only does he look more creepy, he's much more violent and a WakeUpCallBoss.
106* DemotedToExtra: Despite being the face of the franchise, he doesn't do much. [[spoiler:When RAT shows up, he looks even more pointless.]]
107* EvilDuo: With Cindy.
108* {{Expy}}: Of not one, but ''two'' ''FNAF'' characters. While he strongly resembles a cat-version of Toy Bonnie, for all intents and purposes, he is one of Freddy Fazbear.
109* FacialHorror: In the 2nd game. Not only is he missing an eye, a part of his head is gone.
110* GenderBlenderName: Although "Candy" is usually a girl's name, Emil has confirmed him male. Makes sense, since he resembles Toy Bonnie, who also has a GBN.
111* TheGoomba: Surprisingly, despite being the star of the game, he goes after the player starting on Night 1, as opposed to Freddy, who's more of a FinalBoss than anything.
112* HalfIdenticalTwins: [[RuleOfThree Again]], with Cindy.
113* TheHeavy: Despite being the mascot of the series and one of the 1st animatronics you face, [[spoiler:he's nothing compared to RAT]].
114* TheLeader: Of the animatronics, [[spoiler:well, except RAT and CAT, who seem to work independently from them]].
115* PinkGirlBlueBoy: The blue boy to Cindy's pink girl.
116* TookALevelInBadass: He's the WakeUpCallBoss in the 2nd game, compared to just being TheGoomba in the 1st.
117* WakeUpCallBoss: In the sequel, he's the second animatronic to attack you through the main hallway. With two animatronics patrolling the building now, this means you have to be careful which phone you activate, as if it's too close to the one who's not in the hallway, the one who's not in the hallway will deactivate it, allowing the one in the hallway to jump you.
118[[/folder]]
119
120[[folder:Cindy the Cat]]
121[[quoteright:257:https://static.tvtropes.org/pmwiki/pub/images/cindythecat.png]]
122
123
124[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/witheredcindy.png]]
125
126
127Candy's twin sister and the second primary mascot of the restaurant. She is, according to the posters, the dancer of the duo and is the only female animatronic in the game. She only attacks the right door, much like Chica, and appears on night 1 with her brother.
128----
129* AccessoryWearingCartoonAnimal: Wears a pink bowtie.
130* AffablyEvil: Loves kids as much as Candy.
131* BlushSticker: Pink ones.
132* BodyHorror: Those years in the factory did a number on her.
133* BrightIsNotGood: She's just as shiny as Candy, and just as dangerous.
134* CatsAreMean: Oh yeah.
135* CreepyTwins: With Candy.
136* CuteAndPsycho: She's purple and deadly.
137* DarkActionGirl: The only female animatronic that tries to kill you.
138* DistaffCounterpart: To Candy.
139* TheDragon: To Candy.
140* EvilDuo: [[HereWeGoAgain Again, with Candy]].
141* {{Expy}}: Loosely, of Toy Chica. Though, the only real similarity is a feminine body structure, and even ''then'' the similarities are rather loose.
142* FacialHorror: Even more so than Candy, she's missing an eye and cheek.
143* TheGoomba: In the first game, she is even simpler to handle than Candy, only attacking the right door. In the second game, she is the only animatronic to show up on Night 1, and is the slowest of the three animatronics that attack you through the hallway.
144* HalfIdenticalTwins: Again, with Candy.
145* HarmlessVillain: Downplayed. While she is very much a threat, she is very easy to avoid.
146* HartmanHips: Shows signs of these.
147* PinkMeansFeminine: Wears a pink bow and has pink cheek circles.
148* PinkGirlBlueBoy: The pink girl to Candy's blue boy, though she's more of a purple.
149* TheSmurfettePrinciple: Is the only female character at ''Candy's''.
150* StarterVillain: She is the 1st animatronic you meet in ''2''.
151* TertiarySexualCharacteristics: Has predominantly purple fur, light-pink cheeks with a matching bowtie, a more feminine body, and long eyelashes. She also appears to be wearing eyeshadow.
152* TragicMonster: It is heavily implied that she and Candy are [[spoiler:kids who were placed on a '''''robot assembly line''''']].
153[[/folder]]
154
155[[folder:Chester the Chimpanzee]]
156[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/chesterthechimpanzee.png]]
157
158
159[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/witheredchester.png]]
160[[caption-width-right:336:[[TheUnfavourite Why didn't they like me?]]]]
161
162A chimp wearing green overalls who lives behind a curtain, not unlike Foxy in the first FNAF game. He first appears on night 2, and only attacks the left door.
163----
164* AbsurdPhobia: He's frightened by the ''ringing of a phone''.
165* AffablyEvil: A homicidal animatronic that also angsts about kids not liking him. You don't get this trope more than that.
166* AlliterativeName: '''Ch'''ester the '''Ch'''impanzee.
167* AlwaysABiggerFish: [[spoiler:RAT had no problem ripping him apart.]]
168* AxCrazy: The time in the factory did a number on his sanity.
169* BodyHorror: Not as bad as his FacialHorror though.
170* ButtMonkey: Most kids didn't seem to like him. [[spoiler:And he was ripped to pieces by RAT.]] He was also the first animatronic to be decommissioned before ''2''. [[spoiler:And then he was burned to death.]] This guy can't get a break... And as a humorous bonus, he is indeed a monkey. Well, a chimp in this case, but it's close enough.
171* DramaticCurtainToss: How you know he's coming for you in the 1st game.
172* {{Expy}}:
173** He is ''very'' similar to Foxy in terms of his appearance and location. However, he's rather generic gameplay-wise.
174** He has a guitar, making him similar to Bonnie.
175** His semi-faceless appearance is similar to Withered Bonnie's faceless appearance in the second game.
176* FacialHorror: Is missing the area around his eyes in the sequel, as well as his own eyes.
177* TheGenericGuy: His movements in the 1st game are nothing special.
178** Subverted in ''2'', he's a WakeUpCallBoss.
179* HalfDressedCartoonAnimal: Wears green overalls.
180* HellIsThatNoise: Him banging on the vents grate in ''2''.
181** The sound he makes while in the vents as well, 'cause that means YouAreAlreadyDead.
182* ManiacMonkeys: Chimp, actually.
183* OverallsAndGingham: He wears a pair of shiny green overalls.
184* RedRightHand: He's missing the covering of his left ear in ''2''.
185* TookALevelInBadass: He's a ''much'' greater threat in ''2''.
186* TheUnfavourite: The hidden words in his teaser for the 2nd game says "Why didn't they like me?" It turns out in the mini-games, he was [[spoiler:the first of the gang to be put out of commission]] while the others continued on, and to add to the injury, [[spoiler:RAT destroyed him, before he got rebuilt]], only to [[spoiler:get thrown back to the factory]]. Though in one of the pictures that Blank picks up, it shows a kid drawing asking "Where's Chester?"
187* WakeUpCallBoss: When he becomes active in ''2'', things get much more difficult. You have to listen to the banging he makes on the vents grate; if he gets in the vent before you stop him… [[YouAreAlreadyDead well]].
188* WeaksauceWeakness: He's scared shitless of sound in ''2'', that being the only reason he doesn't just enter the vent and murder you.
189* YankTheDogsChain: The company behind the restaurant [[spoiler:repaired him after he was dismantled by RAT]], only to [[spoiler:throw him back into the factory and leave him rotting there for at the very least 18 years before he got killed in a fire]].
190* YouAreAlreadyDead: If he gets into a vent in ''2'', pray for 6 A.M. to come.
191[[/folder]]
192
193[[folder:The Penguin]]
194[[quoteright:193:https://static.tvtropes.org/pmwiki/pub/images/thepenguin.png]]
195[[caption-width-right:193:[[CharacterCatchphrase Can I take your order?]]]]
196
197[[quoteright:199:https://static.tvtropes.org/pmwiki/pub/images/witheredpenguin.png]]
198[[caption-width-right:199:[[YourSoulIsMine Can I take your soul?]]]]
199
200The waiter at Candy's, this little guy starts at the Kitchen. Of all the robots, he's probably the most supernatural in behavior; he approaches from the right door, and if he gets in, he randomly switches your equipment on and off while sitting under your desk.
201----
202* AffablyEvil: He may be a sneaky, computer-crashing little thing, but he's still more than happy to take people's orders. Even ''off'' the job, no less.
203* BehindTheBlack: InUniverse example. As seen in the Parts & Service room, he actually rolls around on wheels instead of actually waddling.
204* CatchPhrase: "''Can I take your order?'''"
205* CuteIsEvil: [[BabyTalk Aaaawww, it's a widdwe penguin!]] Surely he can't be homicidal like the others, right?
206* ADogNamedDog: Or in this case, a penguin named "The Penguin."
207* DressedToKill: Or "help kill" in this case.
208* {{Expy}}: Of ''Balloon Boy.'' He's the shortest character, the only one without a jumpscare, and the only one to talk to you. He also screws around with your equipment should he reach you. Taken even further in the sequel, where he now acts more similar to ''Phantom'' BB!
209** His ability in the second game, coupled with his white, EyelessFace and black tuxedo, makes him more similar to ''[[Franchise/TheSlenderManMythos Slender Man!]]''
210* EyelessFace: In the second game.
211* FacialHorror: In the sequel, he is missing his eyes and beak.
212* FeatheredFiend: Well what did you expect?
213* GadgeteerGenius: If he gets into your office, he will start messing with the controls, causing the doors to hiccup.
214** In the second game, if you see him on camera, he'll give the system an error, forcing it to restart.
215* HappyFunBall: Don't let his cute appearance fool you. Playing is the ''last'' thing he has in mind for you.
216* HauntedTechnology: The way he hacks your equipment certainly implies this.
217* HelpfulMook: {{Subverted|Trope}} and [[ZigZaggingTrope zig-zagged]]. While he ''certainly'' doesn't want you to live, it is possible for him to accidentally block his peers with the doors. Don't count on it, though. On top of that, it is ''not'' possible for him to help you in the second game.
218* LastOfHisKind: There were three Penguins. He's the only one working.
219* SilentAntagonist: Subverted in the first game, but played straight in the sequel.
220* SirNotAppearingInThisTrailer: He doesn't appear in the trailer for either game.
221* SomeDexterityRequired: Ya gotta have ''lightning reflexes'' to dodge him in ''2''.
222* SpellMyNameWithAThe: He's THE Penguin.
223* SuddenlyVoiced: Inverted. While he speaks whenever he closes a door in the first game, he's completely silent in the second game.
224* SupportPartyMember: What he lacks in jumpscares, he makes up for with his hacking ability.
225* TookALevelInBadass: Did he ever. While he was about as passive as Cindy in the first game, he can become [[DemonicSpiders quite the pest]] in the sequel, ''especially'' on Night 7.
226* VerbalTic: "Can I take your order?" is all he says.
227[[/folder]]
228
229[[folder:Blank the Animatronic]]
230[[quoteright:287:https://static.tvtropes.org/pmwiki/pub/images/blank_1.png]]
231
232
233[[quoteright:334:https://static.tvtropes.org/pmwiki/pub/images/witheredblank.png]]
234
235
236A vaguely humanoid animatronic made with a special suit that can be drawn on, making him quite popular with the kids. Unfortunately, the previous night guard had a [[WrenchWhack different]] opinion of him, resulting in permanent damage.
237
238In gameplay, he slowly gets up over time, then immediately moves to your window and punches it -- breaking the glass if you don't shut it.
239----
240* AffablyEvil: He's one of the most violent animatronics in both games, but during the day he's perfectly happy to let the kids draw on him.
241* AxCrazy: The only animatronic that can be seen as this in ''both'' games. His kill animations are almost as violent as [[spoiler:RAT and CAT's]].
242* BodyHorror: Just look at him! In the sequel, he's gotten ''even worse''!
243* TheBrute: He relies on brute force more than the others do, and he doesn't have a particularly complex "route".
244* ButtMonkey: Unlike Mangle, this is actually invoked. His job is to stay in one spot as the kids draw all over him.
245* TheDitz: His actions in both games suggest a DumbMuscle-like personality.
246* DumbMuscle: Especially in ''2''. JustIgnoreIt is in full effect, not because he's blind, but because he's so dumb that if he can't see you he'll just wander around the factory.
247* TheDragon: To Old Candy.
248* EasterEgg: There are drawings of Freddy, Bonnie, and Foxy on him. (The latter is the easiest to spot, being present on his face.)
249* EvilerThanThou: Not to the extent of [[spoiler:[[BigBad RAT]]]], of course, but he is the most vicious of the animatronics.
250** He notably becomes ''more'' violent in the 2nd game.
251* {{Expy}}: Blank is a lot like Foxy; he's partially broken, sits in one location going through phases, ambushes you if you don't watch him, and he even has an animated attack sequence.
252** InUniverse, he's also very similar to ''Funtime'' (or Toy) Foxy, otherwise known as Mangle. Both are white, double as attractions for kids (though unlike Mangle, Blank was ''supposed'' to be this), were damaged by somebody, and even have posters on the wall of what they previously looked like.
253* FacialHorror: Especially in the 2nd game. ''Half of his face is ripped off''.
254* HandicappedBadass: He's only got one arm, but he can easily break into your office and kill you with it. Even more so in the sequel, as he's missing both of his hands.
255* HomicideMachines: Despite this being said about all the animatronics, Blank is an AxCrazy [[TheBrute brute]] that kills you viciously.
256* JustIgnoreIt: How you beat him in ''2''; if you don't use the camera flash while he's in the central hall, he'll just leave.
257* RedRightHand: Bonus points in that in the first game, he actually only has his right hand left.
258** Subverted in ''2'', in which he is missing ''both'' of his hands.
259* TokenEvilTeammate: He's a vicious brute, and quite AxCrazy to boot.
260* TokenHuman: Downplayed. While he clearly isn't meant to be a human animatronic, he isn't an animal like the others.
261* TookALevelInBadass: He actually has a set pattern in 2.
262* WakeUpCallBoss: He's the 1st truly hard animatronic to deal with in ''2'', and it is difficult to really figure out his pattern.
263[[/folder]]
264
265[[folder:Old Candy]]
266[[quoteright:337:https://static.tvtropes.org/pmwiki/pub/images/oldcandy.png]]
267
268The original version of Candy the Cat ([[spoiler:or so it seems]]), and the predecessor to the current Candy. He's been decommissioned, so he stays at the back of the storage room, out of the camera's line of sight. When he does become active, he approaches the left door, which normally wouldn't be anything special. However, due to his age, his eye lights have gone out, forcing you to use night vision mode to spot him on the cameras.
269----
270* AffablyEvil: He's much more sophisticated when compared to the other animatronics, and may have [[spoiler:killed or injured a man for making a child cry]].
271* BerserkButton: He didn't seem to take very kindly to [[spoiler:someone making a kid cry.]]
272* BullyHunter: [[spoiler:Make a kid cry, and he will outright kill and/or assault you.]]
273* BusCrash: He doesn't appear in the main gameplay of ''Candy's 2'' because he was outright disassembled somewhere after [[spoiler:RAT dealt with Chester]].
274* CatsAreMean: More than Candy and Cindy.
275* DisproportionateRetribution: Make a child cry? [[spoiler:He will injure or ''kill you''.]]
276* {{Misblamed}}: The second game implies that [[spoiler:he was only trying to help a child]] when he got put out of order.
277* SirNotAppearingInThisTrailer:
278** Is completely absent from the trailer for the second game. Given what little significance he seems to bear, it's unknown if he'll appear at all.
279** [[spoiler:He only appears in two of Night 6's minigames, as well as in pieces in a box in the Night 2 minigame, and is not in the Factory at all.]]
280* StealthExpert: As a side effect of his broken eye lights. Unless you check night vision, you can't even see him when he's right outside the door.
281[[/folder]]
282
283!Monsters
284
285[[folder:Monster Rat]]
286[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kzzeglcymzywjq_vwd0iba2jxmblsyqg7u_imsvmbq4.jpg]]
287
288A Monster animatronic that was first shown in the first teaser for the third game. Little is known about him at the moment, though given who he's based on, it's safe to assume that he will be the BigBad...which he isn't.
289----
290* AllJustADream: He is one of several nightmares that haunt Mary.
291* AnimalisticAbomination: He's a Monster, isn't he?
292* AxCrazy: Hands down.
293* BigBadWannabe: [[spoiler:Yep, he gets shoved to the side when Vinnie shows up.]]
294* HellIsThatNoise: He lets out a haunting roar when he jumpscares you.
295* NightmareFace: ''Big time''.
296* RedEyesTakeWarning: Those big, uncanny eyes...
297* RedRightHand: Averted. Unlike the original RAT, both of his ears are intact, [[spoiler:since he is actually based on RAT's pre-withered form.]]
298* ScaryTeeth: A rare, non-sharp variant.
299* SlasherSmile: Gives even '''''Springtrap''''' a run for his money.
300* WeakenedByTheLight: Repelling him mainly involves shining the flashlight in his eyes.
301* WouldHurtAChild: Do you have to ask?
302* YouDirtyRat: Probably the dirtiest.
303[[/folder]]
304
305[[folder:Monster Cat]]
306[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/nightmarecatteaser.png]]
307
308A Monster version of CAT, revealed on July 18, 2016.[[note]]Which, fittingly enough, is the 1 year anniversary of the first game.[[/note]] Like Monster RAT, he is an enemy to the player.
309----
310* AllJustADream: Like Monster RAT.
311* AnimalisticAbomination: Not even the original CAT was this uncanny.
312* AxCrazy: Is just as bad as his partner in crime.
313* BigBadWannabe: [[spoiler:He and RAT are nothing compared to Vinnie.]]
314* CatsAreMean: He's probably the meanest one of all.
315* TheDragon: To Monster RAT.
316* FangsAreEvil: Has some rather fearsome sharp fangs compared to his normal counterpart
317* RedEyesTakeWarning: Unless you'd like him to lap up your blood like milk, of course.
318* WouldHurtAChild: This shouldn't come as a surprise.
319[[/folder]]
320
321
322!Spoiler Characters ''(WARNING: SPOILERS ARE UNMARKED)''
323
324[[folder:RAT and Shadow Rat]]
325[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rat.png]]
326
327[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/therat.png]]
328
329[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/shadowrat.jpg]]
330
331A worn-down old animatronic, stored away in an off-camera back room. No mention of him is ever made by the phone guy -- even the room he's kept in is only discussed on night 5. Like Old Candy, his eyes don't glow -- and aren't even animatronic, for that matter.
332
333Like CAT, he has a shadowy version that's his noncorporeal form.
334----
335* TheAlcoholic: His suit actor was this.
336* AnimalisticAbomination: His movements are unnatural, even for an animatronic, and he's by far the most violent of the bunch.
337* ArchEnemy: To Mary, as his actions tortured her in her childhood and adulthood.
338* AssholeVictim: Burns in the factory fire along with the rest of the animatronics. His actor definitely counts, too. In life, he was a prick before his AccidentalMurder.
339* AttentionWhore: His actor claims that the kids love him best and tries to go back out despite Vinnie's puppeteer telling him to go home.
340* AxCrazy: This could be said for all of the animatronics, but there is ''something'' seriously wrong with RAT. Since he was possessed by a DepravedKidsShowHost, who tried to strangle one of his co-workers while drunk, and getting caught by him in ''2'' results in him mauling Marilyn to death in a manner compared to a bear attack... ''yeah, something's up.'' And let's not get us started on Shadow Rat...
341* BadGuysDoTheDirtyWork: He ripped apart Chester, who tried to kill you in the first game.
342* BigBad: The true main antagonist of the series, functioning as the FinalBoss in the first two games as well.
343* BlackEyesOfEvil: His eye sockets are completely empty, giving this effect. Well, maybe not ''completely''...
344* BodyHorror: In addition to his torn chest and ear, he also inexplicably possesses ''human''-like eyes! Of course, this gets sort of explained in the third game's big twist.
345* CanonDiscontinuity: Maybe. While Shadow Rat does exist, it's likely the Shadow Challenge isn't canon due to it being Night 7 while Night 6 is the final night.
346* CompositeCharacter: Of, interestingly enough, ''both'' Candies. He has regular Candy's ability to attack from either side, and Old Candy's lack of glowing eyes.
347** In the second game, he combines Withered Candy, Withered Cindy, and Withered Blank's main attack pattern with the Withered Penguin's ability to crash the cameras.
348* CruelAndUnusualDeath: In ''3'', his actor was paralyzed and slowly bled out, according to a hidden newspaper in the Deepscape.
349* DarkIsEvil: Applies when he is in his shadow form.
350* DarkerAndEdgier: At least when compared to the other animatronics, who are usually BlackComedy.
351* ADogNamedDog: Subverted, as Emil has implied that "RAT" is not his real name. Thus, it must be a nickname that he received after his decommission, not unlike Springtrap. He and Cat are publicly called that in The Rat and Cat Theater of the third game (before there were animatronics of he and Cat). Supposedly on the show that was supposed to start in the Night 5 mini-game, he and Cat's name would've been revealed.
352* TheDreaded: ''2'' heavily implies even the ''other animatronics'' were scared of him. Due to him being strong enough to rip apart '''''Chester''''', this is no shock.
353** He and CAT seem to work well together in ''2'' and ''3'', however.
354* DualBoss: The FinalBoss of the 2nd game is him and CAT.
355* EvilCounterpart: Or Evil'''er''' when compared to the rest of the animatronics of the series.
356* EvilDuo: With CAT.
357* EvilerThanThou: He makes Candy look like the friendly animatronic he was supposed to be!
358%%* EvilIsCool: Once you get past how terrifying he is, RAT is pretty badass.%%
359* EvilSoundsDeep: In the second game, all of the animatronics' JumpScare noises are deep, but RAT's (and CAT's) is [[SerialEscalation even deeper]].
360* {{Expy}}:
361** With his withered animatronic body, hidden backroom location and BigBad status, he bears a close resemblance to Springtrap. Also worth noting is that he has five fingers, like Springtrap. Another thing connected to him and Springtrap is that he has a partner named "The Cat"; together, they were from the earliest version of Candy's, like how Springtrap and Fredbear were from Fredbear's Family Diner, the earliest version of Freddy's.
362** Since he fills the role of the overarching villain of the series, he could be seen as one for [[SerialKiller William Afton]] of the ''FNAF'' series. Fitting, seeing that Afton and Springtrap are the same.
363** However, despite his many similarities to Springtrap, Emil says he is more based on Golden Freddy, mainly due to his mysteriousness. This is probably why he only ever appears on Night 6, not unlike Golden Freddy in ''FNAF 2''.
364** Shadow Rat to Nightmare and Shadow Freddy.
365* EyelessFace: The eyeholes on his face are empty.
366* FaceHeelTurn: Whatever happened to him before the secret mini-game in ''2'', it turned him into a creature that [[WouldHurtAChild injured a child]].
367** As revealed in the third game, his suit's actor was an [[TheAlcoholic alcoholic]], [[ItsAllAboutMe egotistical]] {{Jerkass}} who suffered an AccidentalMurder at the hands of his colleague. Combined with the aforementioned tendencies, the murder probably [[SanitySlippage pushed him over the edge]], turning him into the monster he is now.
368* FacialHorror: Downplayed. His face doesn't actually look that bad, but is clearly damaged.
369* FauxAffablyEvil: Gives off this vibe without saying a word. His twisted SlasherSmile doesn't help. Plus he lacks the animatronics' love of children, and ordered the deaths of two. He even tries to attack one.
370** As it turns out, he had this personality while alive, as well. When you first meet him, he seems completely normal and friendly towards children. Then the truth ending shows him to be a violent drunk and rather cocky.
371* FinalBoss: Of the first game and the second game, although the second time he [[DualBoss shares the position]] with CAT.
372* FluffyTheTerrible: His true name may or may not be Randy the Rat.
373* ForTheEvulz: His only apparent motive for his crimes.
374* TheFriendNobodyLikes: Judging by one of ''3''[='=]s hidden minigames, the animatronics hate RAT to the point of attacking him on sight. Given who RAT and the others really are, it's [[JustifiedTrope quite justified]].
375* HatedByAll: The other animatronics will attack him on sight (but at the same time, this could be a gameplay mechanic), while in life he was disliked by his coworkers and called "unstable," although at least then he was liked by the children. That said, despite the character's popularity, one of the children says his actor is a jerk.
376* HellIsThatNoise:
377** Has a unique and ''utterly horrifying'' cry during his jumpscare in the first game.
378** In the second game, he has a deep disoriented moaning sound that's shared with The Cat.
379* HelpfulMook: In the Extras menu for ''Remastered'', zooming in on him helps you to access Night Null, which is Shadow Candy's level, by providing the necessary code for the Custom Night. However, because Shadow Candy is actually CAT, of whom is ''his partner'', he's basically siccing you on his own ally, who is CAT.
380* ItsAllAboutMe: His actor's ramblings make it clear that he believes he's the only one keeping the show alive.
381* ItsPersonal: It's subtle, but given how he torments Mary as a night guard and potentially murders her daughter in a violent fashion if given the chance, one can infer a vendetta towards the Schmidt family, no doubt blaming Mary for getting him killed, as a possible motive. Besides ForTheEvulz, of course.
382* {{Jerkass}}: His KickTheDog moments suggest this, like ripping apart Chester, or injuring a child. Turns out he got this trait from the man who is now possessing him.
383* KickTheDog: He had no reason to hurt the child in the 2nd game's secret mini-game, he just ''did it''.
384* LaserGuidedKarma: He's destroyed in a fire that burned down the entire factory. It is heavily implied that Marylin, the 17-year-old he's been trying to '''''murder''''', is the one who caused it. In life, he was killed accidentally by Vinnie's puppeteer after he tried to strangle the guy.
385* LeanAndMean: He's surprisingly thin for an animatronic.
386** In the 2nd game, it is just him and CAT, and they are just as dangerous as all the other animatronics ''combined''.
387* LightningBruiser: His methods of killing are extremely violent and brutal, but his speed is the reason he is so hard to deal with.
388* NightmareFace: Especially when {{Undercrank}} kicks in.
389* NoNameGiven: No really, he is, quite literally, the only animatronic in the series whose real name is never revealed.
390* NoodleIncident: Whatever he did to the kid in the secret mini game in ''2'', we don't [[NothingIsScarier get to see it]].
391* NothingIsScarier: We don't get told jack shit about him before he comes for our heads in the 1st game.
392** In the 2nd game's secret mini game, he reaches for a child's head, with everyone in the room getting a terrified expression, then it cuts to black.
393* ObviouslyEvil: His withered design is a dead giveaway; he even looks like he has a SlasherSmile.
394* OnlyKnownByTheirNickname: RAT is the only name we got for him.
395* PredecessorVillain: He worked with CAT in the secret mini game in ''2'', and is implied to be one of the first animatronics at Candy's. He is.
396* RedHerring: Despite the amount of evidence that he's a springlock suit, Emil has jossed this.
397* RedRightHand: Another thing that strengthens his similarities to Springtrap is his half-missing ear.
398* RoboticPsychopath: Believe it or not, he is more of a psychopath than a robot. It is heavily implied he framed Candy for a night guard's murder.
399** The secret mini-game in ''2'' also has him possibly murder a child, '''''ForTheEvulz'''''.
400** Turns out he didn't kill the kid. However, he was just as monstrous in life.
401* ScaryTeeth: They look like they could rip your throat open.
402* SerialKiller: Is heavily implied to be one. The mini-games in ''2'' shows he might have murdered a child (though in the third game's intro, it's revealed that the child was only injured and not killed), and a night guard (possibly two). Considering who he's an {{Expy}} of, this isn't surprising.
403** Well, it turns out in life he wasn't a killer at all -- rather, an alcoholic -- but after his death was when his real nasty crimes started.
404* SilentAntagonist: Well, until he {{Jump Scare}}s you, of course.
405* SirNotAppearingInThisTrailer: Is not seen in the trailer for either game. {{Subverted|Trope}} in the sequel's trailer. He doesn't appear ''physically'', but he ''is'' mentioned in a FreezeFrameBonus text: ''They were left to RAT.'' His name actually briefly replaces the word "ROT", however.
406* SixthRanger: Something is definitely very off about him. According to Emil Macko, RAT "isn't exactly broken", but "he didn't always look like that".
407* SlasherSmile: Looks like he has one, but it also looks quite [[SmugSmiler smug]].
408* SmugSmiler: Looks like he has one, sometimes becomes a SlasherSmile.
409* TheSociopath: He had shades of this while alive. However, after his death, he became a brutal, sadistic murderer.
410* StealthExpert: In addition to not having lit eyes, he actively tries to stay hidden from the cameras, instead of remaining in the open like the others.
411* TookALevelInBadass: He gets the Penguin's ability to crash the cameras in the 2nd game.
412* TrueFinalBoss: Him and CAT are this for the 2nd game.
413* {{Undercrank}}: If you look at his image in the 1st game for too long, this will kick in.
414* UnPerson: After his decommission, his entire character was retired, and apparently replaced by Blank. Add to that, he is kept in a rather mysterious room, possibly alongside CAT, where employees presumably tried to forget he ever existed.
415* VillainDecay: He starts out as the main antagonist of the first and second game, but Vinnie ends up taking his place and making his monster counterpart look inferior by comparison. By the fourth game, he's eventually replaced by Forgotten Candy and no longer functions as an antagonist, though it's possible he's behind Forgotten Candy's existence.
416* WouldHitAGirl: More like "Would Brutally '''''Kill''''' A Girl".
417** Marylin Schmidt doesn't get any mercy either. In fact, she might actually get it ''worse'' than Mary.
418* WouldHurtAChild: The secret mini-game in ''2'' '''heavily''' implies this, and it's confirmed at the start of ''3''. Luckily the child wasn't killed or seriously hurt.
419** he will also maul the 17-year-old Marylin in such a way that the authorities will describe it as a ''bear attack''.
420* YouDirtyRat: Is easily the most violent, immoral, and terrifying animatronic in the games. And he's a rat!
421[[/folder]]
422
423[[folder:CAT and Shadow Candy]]
424[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/thecat_9.png]]
425
426[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/five_nights_at_candy_s_official_shadow_candy_by_thesitcixd_d91uxpe.png]]
427[[caption-width-right:185:''[[NightmareFace M-M-M-M-MEOW!!!]]'']]
428
429Another worn-down animatronic that makes his debut in the 2nd game in the factory. He has a similar appearance to The Rat, and the two of them are the only ones that are faced off at Night 6. They also had their own attraction according to a mini-game found in the fourth star of 2, and the between-night cutscenes of 3 take place in that same place.
430
431There's also a shadowy version of Candy who appears after Candy and Cindy left the stage: He's CAT in his noncorporeal form.
432----
433* AbsurdPhobia: Like Chester, he is scared of the ringing of the hallway's phones, but only when he's trying to get in the vents.
434* AnimalisticAbomination: Shadow Candy can teleport, float, change size, and crash the game.
435* AxCrazy: Just like RAT.
436* BigBadWannabe: To Vinnie in the third game.
437* ByTheLightsOfTheirEyes: As expected of Shadow Candy.
438* CatsAreMean: Yep. He makes Candy, Cindy, and Old Candy look like cute kittens.
439* CompositeCharacter: Shares Withered Candy, Withered Cindy, and Withered Blank's main method of attacking, and Withered Chester's method of attempting to attack you through the vents.
440* ADogNamedDog: Subverted, as Emil has implied that "CAT" is not his real name. Thus, it must be a nickname that he received after his decommission, not unlike Springtrap.
441** In the third game's Night 5 mini-game, it's revealed in the employee's only room that his real name is Candy.
442* TheDragon: May be this to RAT. Well, maybe...
443* EasterEgg: In the first game. Subverted in ''2'', where he gets a more major role in the minigames.
444* {{Expy}}:
445** CAT is a much older model (if not the oldest) that shares the same species as Candy, and he and The Rat had their own attraction before the others, similarly to Fredbear. In fact, 3 reveals that CAT's name ''is'' Candy -- so really he's the original Candy the Cat!
446** Shadow Candy is one of Shadow Freddy.
447** Not to mention the fact that both he and The Rat have Night 6 all to themselves, similar to how Night 5 in ''FNAF 4'' was dedicated to Nightmare Fredbear all alone.
448* FaceHeelTurn: His actor seemed perfectly normal, compared to [[TheAlcoholic RAT's actor]]. If he possesses the CAT animatronic after his death, this definitely counts.
449* FinalBoss: He and RAT tag team to face you in Night 6 of the second game.
450* FreudianExcuse : He genuinely tried to do the right thing but was killed by the Puppeteer for it. No wonder he's so AxCrazy in the games.
451* PaletteSwap: Apart from his head and differing lacerations, his body seems to be the same as RAT's, just colored differently. Justified, however, since they're from the same generation of animatronics.
452* PredecessorVillain: It's heavily implied in the secret minigame that he's actually the original Candy, even ''before'' Old Candy!
453** The third game's night 5 mini-game reveals that this is true if the script in the "employees only" room is read.
454* SuspiciouslySimilarSubstitute: He might as well be called "Old'''er''' Candy." Which the third game reveals that he is.
455* TragicVillain: Unlike RAT's actor, he wasn't an alcoholic monster. In fact, his only crime was trying to do the right thing when Vinnie's puppeteer accidentally killed his coworker.
456* TrueFinalBoss: He and RAT function as this.
457** In the remastered version of the first game, you confront Shadow Candy all alone after unlocking "Null" Night
458* UnPerson: Just like RAT, he was decommissioned and his character was completely removed. Except not. The third game reveals he's actually the original Candy, even before Old Candy, thus, RAT was the only character that was removed completely.
459* WeaksauceWeakness: Despite his horrifying appearance, he can be scared by a ringing phone, but only if he's trying to get in the vents.
460* WouldHurtAChild: In a hidden mini-game of the third game, it's revealed that he was the one that put the twins on the conveyor belt that lead them to get killed by the machine.
461** Though not a child, he will also maul the 17-year-old Marylin in such a way that the authorities will describe it as a ''bear attack''.
462[[/folder]]
463
464[[folder:Reverse Puppet/Vinnie, the Puppeteer and Monster Vinnie]]
465[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/1441643590826.jpg]]
466[[caption-width-right:200:[[AccidentalMurder A mistake. My mistake.]]\
467 [[{{Revenge}} A problem. Your problem.]]]]
468[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/monster_vinnie.png]]
469 [[caption-width-right:350:''“YOU’LL NEVER BE ABLE TO SLEEP AGAIN.”'']]
470
471A mysterious black and blue puppet with an angry expression. It has some form of connection to the child murders in the factory, though the exact nature of that connection is unclear. The third game reveals that the Reverse Puppet from the first game is a hallucination Mary has after having flashbacks of Vinnie, a puppet from the 1960s. Vinnie's Puppeteer killed the actors that possessed RAT and CAT.
472----
473* AllForNothing: The post-victory scene following the "Fishing with Candy" minigame in ''3'' heavily implies that, despite his desperate measures to keep his career afloat, the Puppeteer was not ultimately able to maintain his audience of children, which led him to fall into despair and then to become the Reverse Puppet.
474* AmbiguousSituation:
475** While the fact that Monster Vinnie's appearance only occurs after Mary fully remembers what happened at The Rat & Cat Theater sets him up to be her last traumatic waking nightmare, his opening speech contains information that Mary should not actually ''know'', which [[MaybeMagicMaybeMundane raises the question]] of whether her brain has stitched Monster Vinnie together on its own or whether some form of the real Vinnie has come to haunt her.
476** The Reverse Puppet's relationship with the original Marionette, which supposedly occupies the same universe. The third game gives the Reverse Puppet [[ContinuityDrift an entirely unrelated backstory]] in the form of Vinnie.
477* AscendedExtra: Has gone from TheUnfought in game 1, game 2 has him as a FreezeFrameBonus, and the third game has him as the BigBad.
478* AssholeVictim: The Puppeteer was executed for his crime.
479* TheAtoner: By its own admission, it has made a mistake of some kind. It might have something to do with the fact the Puppeteer murdered his co-workers, resulting in them becoming [[BigBad RAT]] and [[TheDragon CAT]].
480* AxCrazy: Monster Vinnie, even more than the other three monsters.
481* BigBad: Of the third game. His actions are what caused Mary's nightmares.
482* BlushSticker: Blue, to match its lips.
483* BothSidesHaveAPoint: While Vinnie has decent reason to object to Rat being drunk on the job in front of paying customers and children, Rat is still largely in command of his wits and was able to function with little problems while Vinnie is clearly overreacting. That drunkenness ''became'' a problem in the following struggle when Rat starts to choke Vinnie in response to Vinnie trying to strip him of his costume.
484* ColorMotifs: It seems quite fond of the color blue.
485* ContinuityDrift: While the Reverse Puppet began as being nearly identical to the original Marionette, the character of Vinnie has nothing to actually do with the original FNAF character.
486* CorruptedCharacterCopy: [[VideoGame/FiveNightsAtFreddys2 Can you guess to who?]] While the Puppet was certainly out to kick the security guard's ass, to put it nicely, the spirit in her, Charlie, had good intentions, protected the other kids, and started as another of William Afton's young victims, murdered unjustly and seeking to make him pay for everything. Vinnie was an adult who murdered a coworker on accident, then another on purpose to cover his tracks, and feels more like Afton than Charlie. When she was alive, Charlie was a kind little girl, and when the Puppet finally starts talking, she sounds polite, even when threatening Afton himself. As this page will tell you, Vinnie isn't as polite, even before becoming a murder-puppet. Even on a superficial level, the Puppet had a perpetually smiling face that, while creepy, at least looked a bit charming if you get used to it. Vinnie's face is in a permanent glare, and the eyes he sports look like bullet holes compared to the Puppet's simple white dotted eyes.
487* DemotedToExtra: Played straight in the second game and inverted in the third. It appeared in every cutscene sans the final one in the first game, yet only appears in a FreezeFrameBonus in the second game's first cutscene. However, he has a much bigger role in the third game.
488* DirtyCoward: The Puppeteer killed Cat's actor to save his own skin.
489* {{Expy}}:
490** Of the Marionette of the ''[=FNaF=]'' series. That said, while their ''appearances'' are obviously similar, Vinnie's [[GreaterScopeVillain role]] in the series is pretty much the polar opposite of the [[BigGood Marionette]].
491** Monster Vinnie of the Nightmarionne, for more obvious reasons.
492* FinalBoss: Monster Vinnie for the third game.
493* {{Foil}}: To the Puppet from ''FNAF'', fittingly enough. While the Puppet is the selfless BigGood who is designed to save children and is a PerpetualSmiler with red makeup, Vinnie is a GreaterScopeVillain who is a [[ItsAllAboutMe selfish jerk]] and a DirtyCoward (or at least his puppeteer is) with a [[PerpetualFrowner permanent frown on his face]] and blue makeup.
494* FromNobodyToNightmare: Vinnie's increasing desperation to avoid the loss of his career takes him from accidentally killing Rat in self-defense to deliberately murdering Cat to keep the scandal from getting out. Ultimately he becomes a literal nightmare of Mary's.
495* GivenNameReveal: His real name in the between night Mini-games in the third game is Vinnie.
496* GreaterScopeVillain: The greatest scope of the bunch! His Puppeteer killing of his co-workers (the first by accident, the second on purpose for selfish reasons) was the core start of the tragedies of the series, and then there's the fact that the hallucination representing him seems to be out for blood against Mary.
497* HellIsThatNoise: While Monster RAT and CAT let out a deep roar, Vinnie's scream is even more haunting, sounding like an echoing, enraged howl.
498* HideTheEvidence: Downplayed. Vinnie deliberately hides his Theater diploma before the police arrive, presumably in order to make himself more innocuous during the inevitable investigation.
499* HighHopesZeroTalent: Downplayed. Vinnie's prominently framed theater degree clashes with his job as children's theater actor, and he's not even a headliner like Rat or Cat. Rat boasting that it was ''his'' talent, and not Vinnie's, that kept the theater alive was naturally a big poke to Vinnie's ego.
500* ICouldaBeenAContender: Vinnie's theater degree is framed prominently on the wall of the office and it clearly figures prominently in his thinking during the incident.
501* ItsAllAboutMe: Really, when you get down to it, this guy's just a selfish prick. His seeming concern about RAT's actor coming to work drunk has more to do with what could happen to his own career, and he kills CAT's actor solely to cover his own tracks and avoid taking responsibility for killing RAT's actor. Monster Vinnie, who is either a representation of the Puppeteer or his soul, feels no remorse for his actions beyond self-pity that he got caught.
502* {{Jerkass}}: Probably ''the'' biggest asshole in the games. [[TheAlcoholic The Rat's suit actor]] at least pretended to look like a decent guy.
503* LaserGuidedKarma: He traumatized Mary by killing his co-workers while she was unknowingly in the room. After getting over her nightmares, that trauma helped her remember the scene clearly, resulting in his capture. He died in prison.
504* LastVillainStand: If you interpret Monster Vinnie [[MaybeMagicMaybeMundane as a vengeful spirit rather than just a nightmare.]] After Mary tells the police that he killed the CAT and RAT actors and he's arrested he decides to make Mary suffer by haunting her for [[NeverMyFault ruining his life.]]
505-->''"I had everything... And then you took it away. You don't get to walk away from what you've done to me. You've ruined my life. And now I will make sure...'''YOU'LL NEVER BE ABLE TO SLEEP AGAIN.'''"''
506* MyGodWhatHaveIDone: The Puppeteer, after going to bed, realized just ''what'' he has done and couldn't think clearly again. Before that, he pulled a RapidFireNo after realizing he killed the Rat's actor.
507* NeverMyFault: His nightmare self is certainly willing to shift the blame onto his witnesses, even though he committed the crimes that got his life ruined (and gave way to every event in the series) in the first place.
508* PaletteSwap: Looks almost ''exactly'' like the original puppet, the main difference sans its frown being its blue cheeks and lips, as well as a grayish tint to its face.
509* PerversePuppet: He's a puppet possessed by an AxCrazy murderer.
510* ThinkOfTheChildren: During his argument with Rat, Vinnie pleads with Rat to think of the children... immediately after pleading with him to think of their careers.
511* TookALevelInBadass: He gets an aggressive monster counterpart in the third game.
512* TheUnfought: Played straight in the first two games, but averted in the third. It never makes a single appearance in proper gameplay, or even in the restaurant itself, but shows up repeatedly in the post-night cutscenes. This is somewhat changed in the third game when you encounter his Monstrous form in Night 6.
513* WouldHurtAChild: Monster Vinnie, because what else did you expect?
514[[/folder]]
515
516!EasterEgg Characters
517
518[[folder:Origami Cat]]
519[[quoteright:306:https://static.tvtropes.org/pmwiki/pub/images/origamicat.png]]
520
521A purple cat-shaped origami (folded paper). She originally appears as an easter egg in the first game, appearing in the Arcade Area, Backstage 1, and Parts & Service areas, as well as the background of the ending screen for Custom Night. She makes her return in the third game, this time in a major role as the player's guide.
522----
523* BewareTheNiceOnes: She is among the friendliest figures in the series, but if you piss her off, she ''will'' make you pay for it [[FateWorseThanDeath for the rest of your life]].
524* CatsAreMean: Averted. She is the only cat-like creature in the series who is not out for your blood or try to make you suffer somehow. Unless you forget her...
525* FateWorseThanDeath: Not her, but in the Forgotten Ending of ''3'', she makes sure that Mary will never be able to sleep peacefully by staring at her whenever she closes her eyes. Forever.
526* ExpositionFairy: Effectively takes over Phone Guy's role as the player's guide in ''3''.
527* FaceMonsterTurn: If you continuously knock her off the table in the bedroom, the Origami Cat turns into a Monster, like RAT, CAT, and Vinnie. Unlike them, who haunt you when you are awake, she haunts you when you are asleep.
528* ImaginaryFriend: To Mary.
529* LivingMemory: She personifies Mary's deceased mother.
530* NonStandardGameOver: If you knock her off the table in the first four nights, she won't let you continue to the Final Night, instead going straight to the Forgotten Ending.
531* PurpleIsPowerful: Her body is entirely colored purple and she is definitely a powerful imaginary creature.
532* TheShrink: Despite being imaginary, she is de facto Mary's psychiatrist during her fight against PTSD. As the first and second games show, she is quite successful in this role, as Mary is still sane more than twenty years afterward and (possibly) even has a daughter along the way.
533
534[[/folder]]
535
536[[folder:Markiplier Animatronic]]
537[[quoteright:185:https://static.tvtropes.org/pmwiki/pub/images/tumblr_nflsh2avus1tlqf51o2_540.png]]
538[[caption-width-right:185:[[NoIndoorVoice I AM THE KING! OF FIVE NIGHTS AT FREDDY'S!]]]]
539
540An easter egg added as a homage to WebVideo/{{Markiplier}}, probably on account of his considerable experience with ''[=FNaF=]'' games.
541----
542%%* TheCameo
543* CanonDiscontinuity: Emil has confirmed that he is not canon.
544* CharacterCatchphrase: "I AM THE KING! OF FIVE NIGHTS AT FREDDY'S!
545[[/folder]]
546
547[[folder:Scribble Netty Animatronic]]
548[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/scribble_netty.jpg]]
549
550A mysterious cat-like animatronic that appears in the second game only as an easter egg, similar to the Markiplier animatronic mentioned above. She's an homage to [[https://www.youtube.com/user/ScribbleNetty Netty Scribble]] (previously known as Scribble Netty). The animatronic's design is based on one of her own characters, as seen [[https://www.youtube.com/watch?v=GxUwHXShAcM in this video]].
551----
552* CanonDiscontinuity: Emil has confirmed that she is not canon.
553* ClassyCane: Seems to wield one in her concept art.
554* EmeraldPower: Has green eyes, green lipstick, and a green and [[GoldColoredSuperiority gold]] outfit.
555* GigglingVillain: Lets out a feminine chuckle when she leaves the camera.
556* HelpfulMook: [[AvertedTrope Averted.]] If anything, she could clog up a room long enough for an animatronic to jump you.
557* MagicStaff: With the [[EmeraldPower green orb]] on the end and the heart inside the orb, it resembles a magic wand.
558* NonMaliciousMonster: Doesn't actually attack you when she appears. Unlike the Markiplier animatronic, who might not have even been real, she could if she wanted to, but she just... ''doesn't.''
559* TheUnfought: Never tries to attack you, and only appears if summoned.
560[[/folder]]
561
562[[folder:Lollipop]]
563[[quoteright:254:https://static.tvtropes.org/pmwiki/pub/images/lollipop.png]]
564[[caption-width-right:254: ''"I'm tough, I can last for long, I can be sweet, I can be sour, and I stick till the end. What is my name?"'']]
565
566A strange doll that appears in the third game, and is a bit...''different'' than the [=YouTube=] EasterEggs. He was Mary's favorite toy in her youth, but just like the others, he had become forgotten. In order to find him, reach his GainaxEnding via talking to Mary's other toys and completing his "games".
567----
568* AuthorAvatar: [[ImpliedTrope Implied]] to be this, as he states "these games won't be my last", before giving you a tease for Emil Macko's next game, ''Project Opia''.
569* CallARabbitASmeerp: He's a peppermint called "Lollipop".
570* CanonDiscontinuity: [[PlayingWithATrope Played with.]] While his ending probably counts as this, his existence as a whole doesn't, serving only as Mary's favorite toy.
571* {{Expy}}: Appears to be this for [[VideoGame/FiveNightsAtFreddys2 BB]], as they're both small, smiling {{Giggling Villain}}s.
572* GigglingVillain: He lets out a devious, cartoonish giggle.
573* {{Leitmotif}}: A sped-up version of the Dreamscape theme plays in his minigames, and while guessing his name.
574* MadeOfIndestructium: He states that "he's tough, he can last for long".
575* NightmareFace: It speaks for itself. It doesn't help that in the first minigame's prelude, all you see is his face slowly coming towards you... ''before [[JumpScare rushing at you]]''.
576* ShoutOut: He's a tad similar to [[VideoGame/{{Undertale}} Flowey]], especially in the first minigame's prelude -- even down to the EvilLaugh screen. One of his minigames is also identical to ''VideoGame/SpaceInvaders'', while another one has some similarities to ''VideoGame/{{Frogger}}''.
577** His laugh also sounds similar to [[VideoGame/TheLegendofZeldaMajorasMask Majora's]].
578* WellIntentionedExtremist: In spite of whatever chaos he tosses at you, all he wants to do is to have Mary remember him, and play games with her one last time.
579[[/folder]]
580
581!Upcoming Characters ''(Unmarked Spoilers)''
582
583[[folder:Forgotten Candy]]
584[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/forgottencandy.png]]
585
586The latest iteration of Candy, to be fully introduced in ''Five Nights at Candy's 4''. Unlike his previous iterations, he seems to be [[TokenEvilTeammate genuinely malicious.]]
587----
588* AndNowForSomeoneCompletelyDifferent: Candy before ''4'' was merely a BigBadWannabe, with RAT being the real BigBad and Vinnie being the GreaterScopeVillain. All three of them have been defeated, however, and a new version of Candy replaces RAT as the BigBad.
589* BigBad: Will be this of ''Five Nights at Candy's 4'', [[WordOfGod as confirmed by Emil Macko.]]
590* EarlyBirdCameo: Before he's fully revealed in the cutscene following Night Null, his portrait is shown posing on the poster in CAM 13 where Shadow Candy resides.
591* TokenEvilTeammate: Aside from his confirmation as the BigBad of the game, he's definitely shown to be rather... ''corrupt'' when compared to his older generations. His creator logs down that he feels like Forgotten Candy is driving him mad, and he can be seen stalking around this factory, staring into the cameras. Needless to say, how far his evil will go is yet to be seen.
592[[/folder]]
593
594[[folder:Forgotten Cat]]
595[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/forgottencat.png]]
596
597Another cat animatronic set to appear in ''Five Nights at Candy's 4''. It looks like an updated version of CAT. The only thing we've seen of it so far is its shadow.
598----
599[[/folder]]
600
601[[folder:Candles]]
602[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/minicandies.jpg]]
603
604Four blue kittens which serve as smaller versions of Candy.
605----
606* {{Expy}}: Of the Bidybabs from ''VideoGame/FiveNightsAtFreddysSisterLocation'', being baby-like minions of the BigBad.
607** Or more likely, the Freddles of ''VideoGame/FiveNightsAtFreddys4'', both for the reason stated above and the similar naming convention.
608[[/folder]]

Top