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1!!![[center:'''[[Characters/Earth27 Main Character Index]]''': [[Characters/EarthTwentySevenTheBatFamily The Bat Family]] | [[Characters/EarthTwentySevenTheJusticeLeague The Justice League]] ([[Characters/EarthTwentySevenJusticeLeagueFounders The Founders]]) | [[Characters/EarthTwentySevenTheTitans The Titans]] | [[Characters/EarthTwentySevenYoungJustice Young Justice]] | [[Characters/EarthTwentySevenTheOutsiders The Outsiders]] | [[Characters/EarthTwentySevenDarkJustice Dark Justice]] | [[Characters/EarthTwentySevenBirdsOfPrey Birds of Prey]] | [[Characters/EarthTwentySevenTeamArrow Team Arrow]] | [[Characters/EarthTwentySevenTheLegends The Legends]] | [[Characters/EarthTwentySevenTheGreenLanternCorps The Green Lantern Corps]] | [[Characters/EarthTwentySevenDoomPatrol Doom Patrol]] | [[Characters/EarthTwentySevenAdvenaLegion The Advena Legion]] | [[Characters/EarthTwentySevenChallengersOfTheUnknown Challengers of the Unknown]] | [[Characters/EarthTwentySevenTheSociety The Society]] | [[Characters/EarthTwentySevenSevenSoldiers Seven Soldiers of Victory]] | [[Characters/EarthTwentySevenMetalMen Metal Men]] | [[Characters/EarthTwentySevenCreatureCommandos S.H.A.D.E.]] | '''Wild[=C=].A.T.S.''' | [[Characters/EarthTwentySevenCrimebusters Crimebusters]] | [[Characters/EarthTwentySevenMinutemen Minutemen]] | [[Characters/EarthTwentySevenTMNT TMNT and Allies]] | [[Characters/EarthTwentySevenThePlaneteers The Planeteers]] | [[Characters/EarthTwentySevenGhostbusters Ghostbusters]] | [[Characters/EarthTwentySevenBPRD B.P.R.D.]] | [[Characters/EarthTwentySevenAugust8Cluster August 8 Cluster]] | [[Characters/EarthTwentySevenPPG PPG and Associates]] | [[Characters/EarthTwentySevenOtherHeroes Other Teams]] | [[Characters/EarthTwentySevenIndependentHeroes Independent Heroes]]]]
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3[[foldercontrol]]
4
5[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wild_c_a_t_s__earth_27__by_phil_cho_dcylxoj_fullview.jpg]]
6[[caption-width-right:350:Wild Covert Action Team [[labelnote:Names]]Left to Right Order: Grifter, Zealot, Maul, Spartan, Voodoo, Void, Warblade and Lord Emp. Not Pictured: The Majestic, Ladytron, Sheba, Savant and Condition Red.]][[/labelnote]]
7
8To understand the Wild[=C=].A.T.s, you need to know about the Kherubim and the Daemonites, two alien species that have been locked in war for ages. On Earth, the Kherubim and Daemonites have been waging war for a thousand years, using their half-breed spawn and agents to engage in cold wars, proxy wars, and shadow conflicts. The Kherubim, and their followers, answer to Lord Emp on Earth; while the Daemonite forces are under the command of Helspont.
9
10Neither Emp or Helspont are typical examples of their species. Kherubim come in all shapes and sizes (as they are actually a coalition of several races with common ancestry) but generally look pretty much human and Daemonites are generally reptilian with four arms (but they can also become incorporeal to possess people and thus take human form).
11
12Now, the Wild[=C=]A.T.s are a special strike team built by Lord Emp using his human persona of Jacob Marlowe (a wealthy billionaire and head of the Halo Corporation) to assemble a crack team of operatives able to take down the biggest and baddest of the Daemonite threats as they come up.
13----
14[[folder:In General]]
15* AmazonBrigade: The Savant Garde is a trio formed by Savant, Miss Fortune and Sheba.
16* CorporateSponsoredSuperhero: They've been sponsored by Halo Corporations in the past.
17* HalfHumanHybrid: Warblade, Maul and Voodoo are half-human with alien ancestry. Miss Fortune became artificially one after Savant saved her life with a device with Kheran DNA. Now she has longevity and healing factor but lacks any powers.
18* HumanAliens: With the exception of Grifter, Julie and Sheba, most members are either Kherubims (who are almost identical to humans) or have Kheran ancestry.
19* JerkWithAHeartOfGold: Most of the team.
20* RagtagBunchOfMisfits: The Team is led by an inventor who's in reality a High Lord Kherubim, an advanced android who's ironically a luddite, an ex-military soldier turn con-man, a member of the Coda Clan and honorary Amazonian, an artist who's a Half-Human Kherubim hybrid with sharp claws, an exotic dancer with Kherubim and Daemonite ancestry, a cosmonaut with an unfortunate accident, a scrawny scientist who can transform into a massive purple bulk of muscle and brute force, a cyborg who suffered in gunfight with the FBI, a Kherubim Lord who was stranded on Earth thousands of years ago, etc.
21[[/folder]]
22
23!!Members
24[[folder:Spartan (Hadrian/Yohn Kohl/Jack Marlowe)]]
25[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/spartan_earth27.jpg]]
26[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/dcuna6q_3628aa2a_30a6_4403_8158_3d8170274a02.jpg]][[/labelnote]]
27
28A survivor of countless battles, but nearly destroyed by Helspont's machinations, Yon Kohl lives on in an advanced android body and has assumed the identity of being the son of Jacob Marlowe.
29----
30* AcePilot: Hadrian is usually the pilot of the MIRV. Though his systems allow him to do this remotely, he prefers to fly the ship from the cockpit with his hands on the wheel and his eyes on the sky.
31* ActionDad: He and Zannah have a son named Nikolas Kamarov.
32* ArtificialHuman: As a bio-synthetic humanoid, Spartan has been upgraded several times. Spartan is made from highly advanced Kherubim technology and is possibly one of the most sophisticated machines in the universe.
33* BarrierWarrior: Spartan is capable of generating fields of plasma energy designed to protect himself and others and repel attacks against him. The field can protect him from up to 90 tons of force from both physical attacks and equivalent energy ones as well.
34* BeenThereShapedHistory: He helped to advert the crisis known as the 'Cuban Missile Crisis'. However, in so doing, Yon Kohl sacrificed himself to protect the lives of thousands of humans. But Lord Emp was not prepared to lose the friend he had spent millennia tracking down and took Yon's corpse to his lab.
35* BodyBackupDrive: Spartan can do this, thanks to being an android.
36* EnergyAbsorption: As akin to all Spartan series android's, Yohn Kohl can emit and control vast quantities of bio-plasma energy for offensive and defensive means.
37* ExtremeOmnisexual: His bio states that he's Omnisexual.
38* FightsLikeANormal: Though he feels as though his biomechanical nature has made him a lesser fighter in terms of technical execution, Hadrian is a truly exceptional hand to hand combatant. Without using his enhanced strength or weapon systems, he is likely to win any engagement with anyone less than a true fighting master. He has bested Zannah in sparring matches before (though she usually does the winning).
39* {{Flight}}: Spartan is capable of flight via the generation of an anti-gravity field about his body. His speed range is somewhere at around Mach-1 (750 mph). Although flying at top speed for extended periods of time tend to drain his energy reserves.
40* HealingFactor: Spartan is also capable of self-repair so he can mend himself after battle as long as he is not too extensively damaged.
41* HonestCorporateExecutive: Hadrian's the current Vice President of HALO Corporations.
42* IHaveManyNames: Hadrian has many known as Spartan, John Colt, Hadrian 1, Hadrian 2, Hadrian 3, Hadrian 4, Hadrian 5, Hadrian 6, Hadrian 7, Hadrian 8, Metavac, Goran Vang, Quorl the Deathless.
43* {{Immortality}}: Spartan possesses in essence, assured immortality. If his body is destroyed or in anyway damaged beyond repair, his mind is usually immediately downloaded into another body either at HALO or on the MIRV itself for maximum memory and personality containment.
44* TheLeader: Of the [=WildC=].A.T.S., While he has trouble recalling the specific memories of his pre-Earth life, Hadrian still retains his instincts and the knowledge of his thousand successful war campaigns as well as his strategic expertise. Though somewhat impaired by his mechanical brain, Hadrian can still be charismatic and inspirational.
45* LogicalWeakness: His biomechanical nature does make it easy for Hadrian to integrate into human society, but it does have certain drawbacks not found in other mechanical lifeforms. For instance, Hadrian still needs to eat, drink, sleep, and breathe. Though he can go much longer without these things than a typical human or Kheran, Hadrian's intent to retain his ''essence de la vie'' means he usually keeps to the same habitual patterns as humans: eating three meals a day, drinking eight glasses of water per day, sleeping for eight hours, etc.
46* LuddWasRight: Seems ironic for a mechanical man, but Hadrian does not trust technology, especially brand new technology. While he will use it when appropriate, he prefers to keep things simple whenever possible. He would sooner use a landline phone than a smartphone (or the software in his brain) and often delivers messages in person instead of sending an e-mail. Even in combat, he will often forget to utilize his weapon systems relying on his strength and speed; only shifting to make use of his enhanced systems when someone reminds him of the capability, he sees no other options, or his friends are in mortal peril.
47* MeaningfulName: Hadrian chose to call himself 'Spartan' as one of his first organic memories he could recall after his first transference was of a time when he lived in Ancient Sparta. It was a happy memory.
48* MultiMeleeMaster: A master of warfare, Hadrian can use any weapon he has ever encountered.
49* NighInvulnerability: Hadrian is not 'invulnerable' in the true sense of the word, but he is still fairly tough and difficult to injure. He is easily bulletproof and invulnerable to most conventional street weapons such as a common knife, gun, bullets, etc. Armor-piercing bullets can pierce his biosynthetic flesh as well as powerful assaults from superhumans can easily damage him.
50* OfficialCouple: Currently dating Adrianna Hanssen/Void.
51* OlderThanTheyLook: Despite he looks on his late thirties, Yohn is immortal for several millennia in Kherubian culture.
52* {{Omniglot}}: Before becoming part-robot, Yon Kohl had mastered three hundred languages. He has forgotten some of these, but his new brain has linguistic patterns for all of Earth's languages stored within it. Interestingly, Hadrian's default language is English and he seems to have some trouble speaking Kheran anymore.
53* PrimaryColorChampion: His Spartan outfit is blue and red.
54* PsychicBlockDefense: Due to his biosynthetic nature, Spartan's mind simply cannot be affected to an optimal degree by telepaths. It doesn't matter how powerful the telepath, his brain waves and mental functions simply do not allow complete integration. Though, his mechanical nature does somewhat open him up to technopaths, but again this integration is limited due to his biomechanical nature and his personal willpower.
55* ReallySevenHundredYearsOld: Yohn Kohl is Approximately 12,000 Years Old, as Hadrian he's born on October 30th, 1968 and as Jack Marlowe is born on October 30th, 1988 (on paper).
56* RedBaron:
57** "Quorl the Deathless" is what Daemonites call him, in particular, it is what Helspont called him after seeing him "die" twice and once personally ending him, only to see him return again. The term is apparently a reference to a reviled mythic figure in Daemonite culture.
58** "Metavac" was the name given to Yon Kohl when he became a Warlord in the Kherubim court which was meant to be an 'elevated' name. Yon never used it himself, preferring to remain 'Yon Kohl'.
59* SuperIntelligence: Hadrian has a "brain" more powerful than most computers on Earth and is programmed to be able to use any technology he comes across. His body is controlled by a highly advanced silicon-based neurotronic brain. High speed [=CPU=] processors functioning at nearly the speed of light, extensive files and combat data. Hadrian can also download data on his combat foes to best determine their weaknesses and defeat them.
60* SuperSenses: The body on Kheran gave him enhanced senses that allowed him to scan entire cities for specific humans. X-ray and thermal visions and other abilities that are added on and learned as time progresses.
61* SuperStrength: Spartan possesses massive superhuman strength capable of benching 60 tons of weight with seldom difficulty and nearly 70 tons with due effort. After a series of upgrades his strength level had increased by staggering amounts, initially through receiving a new kheran model body he proved capable of pumping 80 tons with minimal effort then 115 tons with exertion.
62* {{Technopath}}: Hadrian can interface with information technology to a certain degree, but he often avoids doing so as he feels this accelerates the loss of his personality and identity as he becomes more machine.
63* WeaksauceWeakness: Spartan's body has a weakness to anything that can effect synthetics such as {{EMP}} pulses and/or any related superhuman ability.
64* YouAreNumberSix: The android went by the code designation of Spartan after the name of guards used on Khera, as well as the android technical designation of Hadrian 9.
65[[/folder]]
66
67[[folder:Grifter (Cole Cash)]]
68[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/grifter_earth27.jpg]]
69[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/dao1280_e836d221_6a8e_446c_a4ee_6aac30965745.jpg]][[/labelnote]]
70
71A soldier turned con-man, Cole Cash is an expert gunman and infiltrator. He is a trained military commando with minor metahuman abilities. He's the team's "token human".
72----
73* TheAgeless: Likely tied to his regenerative ability, Cole does not appear to have aged a day since he was approximately twenty-seven years old.
74* AlliterativeName: '''C'''ole '''C'''ash.
75* BadassBookworm: Plans the hits, infiltrations and missions and is super capable in a gunfight.
76* BadassLongcoat: His green longcoat is one of the iconic clothes he has during his story, mostly in the Creator/WildStorm era.
77* ColdSniper: During Team 7 and in various missions of the Wild[=C=].A.T.S., Grifter takes this place in the team.
78* ConMan: Above all, Grifter is a con-artist. His gift of gab and silver tongue allow him to get in and out of situations that would be dangerous for any man.
79* CoolMask: His famous red mask with white eyes and black marks over them... made with a piece of fabric. Though his mask may look like a simple handkerchief, it is actually made of Oriya-weave and has special flash-filter lenses installed to prevent him from being impaired by strobe-like effects (such as a flashbang grenade).
80* CoolUncle: Cole's treatment to Mia Dearden after her parents were killed.
81* FightsLikeANormal: Despite of having psionic powers, Grifter usually depends of his own marksman skills and his training with the Coda to fight against Daemonites and other enemies and menaces, using his powers only in extreme cases.
82* GunsAkimbo: Grifter is a trained professional with firearms. Both from experience and training with the military, he has taken on not only armed men but aliens as well.
83* HealingFactor: Cole also has access to a helpful yet extremely unstable ability to heal and recover damaged bodily tissue structure at phenomenal rates. But it's not very reliable despite it's potency, the effectiveness of which varies wildly between uses.
84* HeroicWillpower: Possibly due to his psionic abilities, Cole has an immense willpower. He can resist torture and interrogation, push himself through pain and injury, and could possibly use a Lantern Ring.
85* INeedAFreakingDrink: His reaction when introduced for the first time to the future Wild[=C=].A.T.S.
86* MilitarySuperhero: A former Navy SEAL and member of the elite Team 7, Cole is a master of stealth, tactics, strategy, vehicle operation, underwater operations, swimming, knife throwing, firearms, hand-to-hand combat, and demolitions. He also speaks English, Russian, and German. Most people who have seen Cole shoot a gun regard him as the best shot they've ever seen. He may not be the world's best shot, but he is likely on par with the likes of Deadshot.
87* OfficialCouple: He's dating Lucy Blaze aka Lady Zannah aka Zealot.
88* PopCulturedBadass: Cole is a big fan of Games of Thrones.
89* PredatorTurnedProtector: Cole becomes Mia Dearden's bodyguard hired by Liam Dearden.
90* PsychicNosebleed: The few times that Cole has tapped into his powers, it put a terrible strain on Cole. This often results in profuse nosebleeds, loss of consciousness, uncontrolled sweating, and heavy breathing. Sustained reliance on these powers can be fatal.
91* StalkerWithACrush: Cole is a Lois Lane fanboy and she is apparently on some "list" he has with Zannah.
92* SuperReflexes: Grifter possesses superhuman reflexes that allow him to easily catch arrows and freeze bullets with his telekinesis.
93* TattooAsCharacterType: Downplayed. Whenever Cole has to tap into his regenerative abilities he loses his three tattoos and has to get them redone. The tattoos are a ribbon over his heart with MIA written on it, a Navy SEAL emblem on his right forearm, and the names of his fallen Team 7 comrades on his left bicep. This may take him weeks to get around to, but the first one he gets redone is the one over his heart.
94* {{Telekinesis}}: Grifter is eventually shown to develop powerful telekinesis. He can control several complicated machines at once such as wielding six guns simultaneously.
95* TokenHuman: Grifter, despite being a metahuman, is the only member of the Wild[=C=]A.T.S that is not an alien or human with alien ancestry.
96* WeaksauceWeakness: The Rush. Though the psionic powers that Cole have managed to suppress are something which Cole wishes to avoid, he has confessed that when he did give in to them, he felt good. Too good. Cole's saving grace was that he had lived a life that taught him that if he was feeling too good, something was wrong and he was immediately distrustful.
97[[/folder]]
98
99[[folder:Zealot (Lady Zannah/Lucy Blaze)]]
100[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/zealot_earth_27_9.jpg]]
101[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/dcuq8gj_d49c2f64_4450_4c10_8d3f_507ca5e6521a.jpg]][[/labelnote]]
102
103A member of the Coda clan from Kherubim, Lady Zannah is a masterful swordswoman and pure-blooded Kherubim herself. She lives for a good fight.
104----
105* AcquiredPoisonImmunity: Her body neutralizes all detrimental contaminants making him immune to all poisons, toxins, venom, viruses, bacteria, diseases, disorders, parasites, allergens, and radiations.
106* ActionMom: She and Hadrian have a son named Nikolas Kamarov. Zannah is also the biological mother of Kenesha/Cordelia Matheson via mating affair with Majestros.
107* TheAloner: Zannah hides her emotions and is prone to abandoning comrades to go into a dangerous situation by herself, particularly if she is afraid her loved ones will be in jeopardy. She does not make friends too easily and tends to grow bored with her lovers over time. She has, at times, confided in others that she feels very lonely, but finds it difficult to open up. It doesn’t mean she has no feeling, she’s definitively afraid of letting herself be vulnerable in any fashion.
108* AmazonianBeauty: Zealot is a well toned muscle and fit woman.
109* BadassLongcoat: A red one in her civilian outfit and she equally kicks ass.
110* BadassTeacher: Zannah is also well-versed in a number of matters including but not limited to Occultism, Computer Operation, Criminology, History (Kheran and Human), Interrogation, Intimidation, Linguistics, Medicine, Surveillance, Survival, Tracking, and Weaponsmithing.
111* BarrierWarrior: She has ability to generate protective shields of magic.
112* BeenThereShapedHistory: Zannah existed during the Ancent Greece and Trojan War, She had a hand to play in the massacre of the Trojans when she helped Odysseus devise the Trojan Horse but she switched sides when she watched the brutal treatment of royal family by the Greeks. Zannah grabbed the young Donna of Troy and made her escape from the doomed city.
113* BoyishShortHair: Like her ''The Wild Storm'' incarnation, she keeps her hair short.
114* CombatPragmatism: She is a warrior. She is tough, violent and ruthless. Millennia of Coda training makes her a deadly foe and forces her to never withdraw from battle. Dedicated to the art of war, she never shows any emotion when ready for a fight. If she gets into a true brutal rage, it takes a sincere plea from her sister or a devoted lover to calm her down.
115* CompositeCharacter: Zealot is mixed with both her original Wild[=C=].A.T.S. and ''ComicBook/TheWildStorm'' incarnations.
116* ExtremeOmnisexual: Her bio states that she's Omnisexual like most Kherans and while currently in a relationship with Cole, she was Andraste's lover centuries ago.
117* FantasticRacism: Zannah utterly ''hates'' Daemonites beyond reason. She is only starting to come to accept Priscilla Kitaen as a true comrade, just because Priscilla has a quarter Daemonite heritage.
118* HealingFactor: She can regenerate damaged or destroyed bodily tissue with far greater speed and efficiency than an ordinary human. She can regenerate from anything, even injured tissue, brain cells (nerves), missing limbs and organs. Gunshot and stab wounds, cuts, and broken bones can perfectly heal in a few minutes.
119* HonoraryTrueCompanion: Zannah was offered home & sisterhood by the Amazons of Themyscira, becoming a revered sister and finding her place among these women, even founding a branch of the Amazonian Coda Warriors.
120* {{Immortality}}: As a Kheran with Kherubim ancestry, Zealot possesses virtual immortality. Her race is extremely long lived and she has been on Earth for literally the whole of human civilization and is showing no sign of growing old anytime soon. She is for all intents and purposes biologically immortal.
121* KatanasAreJustBetter: Her dual Kheran blades.
122* LadyOfBlackMagic: A Heroic one. For a thousand years, Zannah was the student of the Amazonian Sorceress Circe. During that time, In that time, Zannah became a powerful enchantress with skills and powers nearly on the scale of her teacher. With her untapped Kherubim psychic potential, she could possibly be trained to be among the most powerful magic users on the planet. Zannah has since sworn off using this magic for some time so her exact abilities remain unknown.
123* MultiMeleeMaster: Her skills with weapons mainly focus on the use of bladed weapons such as the Coda Clef blade and the katana blade; as well as the one and two handed sword. She is also an expert marksman, though not on the scale of Grifter. She is skilled in the use of throwing objects, such as daggers and the bladed weapons connected to the back of her armored costume.
124* MysticalWhiteHair: She's a millennia old Kheran lady with white hair.
125* NighInvulnerability: As a Kheribum her skin, bones, and muscle tissues are denser and super-hard compared to a normal human. A regular bullet will not adequately harm her.
126* OfficialCouple: She's dating Cole Cash aka Grifter.
127* OlderThanTheyLook: Despite looking in her late thirties, like the others from Khera, she's got several thousand years on almost everyone else in the team.
128* PhysicalGod: Zealot is Kherubim, and a Kheribum noble meaning all her abilities are enhanced to various degrees, extremely long-lived, and nearly immortal. Her vocal cords are highly developed allowing a far wider range of tones than what is possible for a human being.
129* {{Pride}}: Zannah is quite confident in her abilities, even to her detriment. She is arrogant, overconfident and elitist. She won’t line up or side with people she feels are not worthy of her abilities.
130* ReallyGetsAround: Zannah's past lovers include Achilles, Circe, Andraste of Themyscira, Heracles, Jason, Odysseus, Majestros, Yon Kohl, and Cole Cash... to name a few.
131* ReallySevenHundredYearsOld: Zannah is approximately 5000 Years Old.
132* StatuesqueStunner: She's 6'0"/183cm tall, which is about the same height as the average Amazon.
133* SuperReflexes: Zealot has a level of agility that is quite literally astonishing. Her agility, balance, flexibility, dexterity, and bodily coordination are enhanced to levels that are beyond the natural physical limits of an Olympic gold medalist, with a quickness far beyond norm. She's capable of feats such as vaulting off of walls, going from flips into a vertical stomp, adjusting her rate and direction when in terminal velocity fall and is essentially, well over Olympic level as far as her ability to flip, dodge, dive, spin and move about.
134* SuperStrength: As a Kheran, Zealot is naturally stronger than a normal human, this ability is further compounded by her extreme level of training and abilities as per her status as Coda Majestrix, and level of experience. She is estimated to be able to lift/press up to two tons of weight with effort and in addition to this, knows how to best apply her strength as she once kicked out of a body hold placed on her by the far stronger Maul. Her strength level is on the border of Class II and Class III.
135* ThisMeansWarPaint: Zannah marks her face when preparing for battle. By tradition of the Coda, she keeps blood from her last battle in a special compartment in the hilt of her sword and prior to spilling more blood, adorns her face with the blood of her last battle while singing a surprisingly beautiful Kherubim prayer.
136* TrademarkFavouriteFood: Zannah enjoys chocolate... a lot.
137[[/folder]]
138
139[[folder:Lord Emp (Jacob Marlowe)]]
140[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/jacob_marlowe__earth_27__edit_by_roysovitch_dcuvyvj_pre.jpg]]
141
142While the world at large may know Jacob Marlowe as the diminutive inventor who casts a big shadow, Kherubim know him as High Lord Emp.
143----
144* TheAlcoholic: His excuse is that he's trying to strengthen his digestive system.
145* AsskickingLeadsToLeadership: As a Kherubim Lord, he is a rare type of 'Enhanced' Kherubim, with abilities beyond those of the typical one. All Kheribum Lords possess unique and specific powers and seem to be enhanced beyond the norm yet the exact nature of how or why this is the case has yet to be revealed. In Emp's case, most of his powers are suppressed along with the vast majority of his memory. While in the case of his memory, as he is exposed to things his memory gradually returns to him, like someone remembering how to ride a bike after years of not having touched one his powers beyond the normal Kherubim ones, remain mostly dormant and rarely used. He is, however, seemingly staggeringly powerful when these dormant powers are tapped.
146* CompositeCharacter: Jacob's appearance is based on ''ComicBook/TheWildStorm'' incarnation while he also retains his original incarnation of the Wild[=C=].A.T.S.
147* DeskJockey: C.E.O. of Halo Corporation and plans the C.A.T.S' missions aside Grifter.
148* GreaterScopeParagon: He was responsible for waking Superman from his coma after his battle with Doomsday.
149* HonestCorporateExecutive: Emp is a skilled administrator and Founder, Chairman & CEO of Halo Corporation.
150* HumanOutsideAlienInside: He looks like a normal dwarf, but his bone structure is very, very wrong.
151* {{Immortality}}: Like all Kherubim, Emp has virtually an unending lifespan. He has been on the world for the whole of human history and lived likely for centuries if not longer, prior to that on Khera and in the depth's of space. To a non-Kheran, he seems virtually un-aging and unchanging over the centuries.
152* JerkWithAHeartOfGold: Even though he's grouchy and easily irritable, he's really just trying to do the best.
153* LargeAndInCharge: Inverted - as Jacob Marlowe, Emp is the multi-millionaire financier as well as the team leader. He's also shown to be rather far below average height.
154* TheNapoleon: His height is 3'6".
155* TheStrategist: Alongside Cole, he plans the gigs.
156* SuperStrength: As a Kherubim, Emp possesses a high degree of strength, he can lift/press 5 tons of weight and push towards 10 tons under extreme duress. The level of it is likely under that of Zealot's yet still far above a human.
157* TechnoWizard: Seeing as he created Halo Corporation and the company's inventions.
158[[/folder]]
159
160[[folder:Warblade (Reno Bryce)]]
161[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/warblade_earth_27.jpg]]
162[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/earth_27_holiday_gift_2__reno_bryce_by_roysovitch_dcuzmzx_pre.jpg]][[/labelnote]]
163
164Reno is a green-haired artist that had a Kherubim father and human mother. He inherited the ability to transform his hands into infinitely sharp claws, blades, spades, or whatever else he can conjure up.
165----
166* AbsurdlySharpClaws: His Claws.
167* EnergyAbsorption: Warblade is capable of manipulating his bio-molecular metals in such a way to create a negative zone immediately around him that renders him immune to most sensory capabilities. Essentially, granting him limited stealth aspects that enable him to get through most security systems undetected.
168* HalfHumanHybrid: He's Half-human Kherubim Crossbreed.
169* HealingFactor: Warblade has an incredibly powerful healing factor, he can regenerate parts of his body mere seconds after destruction.
170* MarkOfTheSupernatural: He has deep green hair as an indicator of his Daemonite heritage.
171* TheNeedless: His high willpower and refusal to give up, grant him the endurance that he needs to continue to push through. Almost as bad as Zealot.
172* NighInvulnerability: Warblade can fight, and fight, and fight. His Kheribum blood grants him a high resistance to pain and damage, even beyond those of most other cross-breeds. He's taken a sword to the gut and lived through a lengthy fall when he should have very well died. Taken high end energy assaults. Been stabbed repeatedly, lost lots of blood and still kept going. If you want Warblade down only death will stop him.
173* OfficialCouple: Currently dating Newberry.
174* SequentialArtist: Reno is a skilled artist and he works as the Graphic Designer of Halo Corporation.
175* WolverineClaws / SwissArmyWeapon: He is essentially a bio-morphic being possessing the ability to assume the properties of a type of biomolecular, high-tensile metal that he can manipulate into objects of various sizes, shapes, and density for a variety of uses. Primarily, as per his namesake, he forms bladed weapons out of his fingers and arms yet is quite capable of forming shields, hammers, and other basic shapes and properties.
176[[/folder]]
177
178[[folder:Voodoo (Priscilla Kitaen)]]
179[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/voodoo_earth_27.jpg]]
180[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/priscilla_kitaen.jpg]][[/labelnote]]
181
182Priscilla learned to use her natural beauty and charm to take care of her needs. But the truth of her heritage and the powers she possesses make her of interest to both Kherubim and Daemonite.
183----
184* BareMidriffsAreFeminine: Her civilian outfit shows her pierced navel and the rest of her midriff, and she's more feminine than Zannah and Void.
185* TheEmpath: She seemingly has slight empathic abilities that generate a magnetic attraction about her that members of the opposite sex can't help but notice her. If she's in a room chances are someone will pick her out or have their eyes drawn to her. She is naturally appealing, this power enhancing her already considerable beauty.
186* HalfHumanHybrid: Priscilla was born the descendant of a terran fathered to a Kherubim/Daemonite, making her a hybrid Human with Kheran/Daemonite ancestry.
187* HandBlast: Priscilla is powerful enough to focus her psionic energies into a very painful and direct attack.
188* HookerWithAHeartOfGold: She was an exotic dancer before joining the team.
189* HugeGuyTinyGirl: The Tiny Girl to Maul's Huge Guy. Although she's actually quite tall herself.
190* MasterOfIllusion: Voodoo is capable of very minor telepathic illusions, used to briefly distract and deter and opponent. She is powerful enough to effect even the highly developed mind of a Kheribum Lord like Entropy with illusions so believable, they are staggering.
191* MindManipulation: Voodoo has the ability to literally seize control over someone's mind, temporarily freezing and mentally controlling them. The less psionically resistant someone is, the easier it is for her to do this obviously. This is still a powerful ability as she was temporarily able to seize control over Spartan at one point during a training exercise.
192* OfficialCouple: She's dating Jeremy Stone/Maul.
193* PowerTattoo: Her lizard tattoos glows into light blue when she fights as Voodoo.
194* PsychicPowers: Voodoo possess highly advanced telepathic abilities that were limited only by the fact that she had not received any formal training and mainly had naturally developed them. Named, 'The Sight' as most of these powers revolved around her ability to perceive things beyond ones normal sight, they are the focus of her prime abilities. The ones developed due to her status as a Kherubim/Human Crossbreed.
195* StatuesqueStunner: She's 5'10/178cm tall and just look at her!
196* {{Stripperiffic}}: In her casual clothes she only wears a bikini top a short shorts.
197* SuperZeroes: Voodoo, whose ability to spot people possessed by Daemonites was actually pretty useful, but countered by her lack of the most basic combat skills. Zannah gave her some Coda training to change this.
198* TattooAsCharacterType: She has the tattoo of a lizard on her shoulder and thigh.
199* {{Telepathy}}: Voodoo is a neophyte telepath in that she is quite capable of perceiving the thoughts of others. Be it the thoughts in a crowd, or receiving specific thoughts from individuals. She can read and manipulate the thoughts and emotions of others, and even shut off people's minds. Her powers increase proportionate to physical intimacy, enabling her greater ability to psychically manipulate and read others.
200[[/folder]]
201
202[[folder:Void (Adrianna Tereshkova & Nikola Hanssen)]]
203[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/earth_27_holiday_gift_1__void_by_roysovitch_dcuxxbl_pre.jpg]]
204[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/dcyiczl_66eaa64e_b4fa_4c6e_bb04_23d160d33f76.jpg]][[/labelnote]]
205
206A cosmonaut who had an unfortunate encounter with a relic in space has become a being of incredible cosmic power, but at what cost? As her power grows, her personality seems to fade.
207----
208* ChromeChampion: As Void.
209* {{Clairvoyance}}: Void possess powerful Clairvoyant abilities that grant her an intuitive awareness of her environment on a cosmic level. She is capable of searching for and monitoring various events happening across the globe and is also slightly empathic as well. She can use her clairvoyant talent to locate others and sense their approximate status and keep track of multiple events happening.
210* CompositeCharacter: Void is mixed with both their hosts Adrianna Tereshkova and Nikola Hanssen.
211* FamousNameForeigner: Void's real name is Adrianna Tereshkova, just like Valentina Tereshkova, who was a cosmonaut (and the first woman to be sent to space) just like Adrianna before becoming Void.
212* FlashyTeleportation: The most noteworthy and obvious of Void's abilities, is her ability to teleport virtually anywhere within a global radius. Accompanied by a loud "VNNNN" sound and the smell of fresh peaches. She can cross hemisphere's with little difficulty. Transport herself and others across thousands of miles with even artificial barriers such as force fields, doing little to stop her coming.
213* FusionDance: Adrianna and Nikola became fused into a single being now known as Void and her civilian identity is Adrianna Hanssen to signify the merger.
214* KiManipulation: Void is capable of manipulating quantum energy fields and generating vast degrees of energy. Mostly she generates these energies and projects them outward from her in the form of devastating blasts of quantum force of undetermined strength.
215* OfficialCouple: Currently dating Jack Marlowe/Spartan.
216* {{Telekinesis}}: Void has fairly powerful telekinetic abilities. Via telekinesis she is capable of flight and able to erect force fields to protect herself and others, able to levitate and temporarily freeze and contain others as well.
217[[/folder]]
218
219[[folder:Maul (Jeremy Stone)]]
220[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/maul_4.jpg]]
221[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/earth_27_holiday_gift_3__dr_jeremy_stone_by_roysovitch_dcv6a1i_pre.jpg]][[/labelnote]]
222
223A scrawny man of science who spent his youth as a nervous sickly shut-in, Dr. Stone has recently discovered he has the ability to transform into a massive purple bulk of muscle and brute force.
224----
225* TheBigGuy: To the C.A.T.S as Maul.
226* CarpetOfVirility: In Maul form his hairy chest and arms are exposed.
227* DumbMuscle: Like all members of his race when he increases his size he loses intelligence.
228* GeniusBruiser: Maul is a Nobel Prize-winning scientist who gets dumber as he uses his powers to get larger and stronger.
229* HugeGuyTinyGirl: The Huge Guy to Voodoo's Tiny Girl.
230* HulkingOut: Maul has the power to grow in size and strength at the cost of intelligence. If seriously provoked he sometimes forgets himself and grows past the point where he can tell friend from foe.
231* OfficialCouple: He's dating Priscilla Kitaen/Voodoo.
232* PurpleIsPowerful: His Maul form, which takes the appearance of a purple-skinned humanoid who are able to increase or decrease their mass.
233* SpikesOfVillainy: Though Maul is not evil per se, but as a half-Titanthrope he haves a large black horns growing from his backs.
234* SuperIntelligence: By reducing his mass to the minimum Maul can increase his intellect, he claimed to be able to become as smart as Einstein.
235* SuperStrength: Maul's strength fluctuates with his size, while not as strong as Majestic. Maul displayed enough raw strength to match Defile and easily destroy entire buildings.
236* VoluntaryShapeshifting: Through the manipulation of his body mass Maul can take the appearance of an old man.
237[[/folder]]
238
239[[folder:Ladytron (Maxine Manchester)]]
240* AlliterativeName: '''Ma'''xine '''Ma'''nchester.
241* BookDumb: Both a strength and a fault, Maxine Manchester isn't very bright nor is she all that levelheaded an individual, often charging recklessly into distressing situations without pause for thought.
242* BrownNote: Maxine has a powerful sonic cannon housed in her mouth.
243* {{Cyborg}}: Maxine Manchester is a cyborg, having suffered critical to fatalistic injuries during a police ambush.
244* EnergyAbsorption: Maxines bionic frame can channel and cycle varying levels of dynamic energy from most any power source available.
245* FingerGun: Maxine can emit a low yield heat beam from the tip of her digits, useful for igniting oil fires.
246* {{Flight}}: Ladytron can fly through the use of rocket packs which are housed in her back.
247* GatlingGood: Likewise she also possesses wrist mounted blasters on her forearm.
248* TheNeedless: Manchester's power source is a condensed fusion reactor running on inexhaustible nuclear power. For all intents and purposes, Ladytron's body never tires nor wears down no matter how much she exerts herself.
249* SuperSenses: As a Cyborg, Ms. Manchester's auditory functions are peaked well beyond the human norm.
250* SuperSpeed: Ladytron can run, jump and move faster than most automobiles while on foot.
251[[/folder]]
252
253[[folder:The Majestic (Majestros/Jim [=McArest=])]]
254* ActionDad: He's the biological father of Kenesha/Cordelia Matheson.
255* AdaptationNameChange: Instead of Mr. Majestic, his hero name is The Majestic.
256* TheCape: One of the most heroic people you could ever meet and very similar to Superman.
257* EyeBeams: Majestros can emit bolts of concussive, incinerative or disintegrating force from his optics. Potent enough to pummel asteroids into dust, change the chemical make up of Jupiter through super-heating and outright disintegrate any target he focuses on.
258* FlyingBrick: As a Kherubim Lord, his powerset has similarities to Kryptonians.
259* GeniusBruiser: Majestic is of a genius level intellect, able to fashion and utilize incredible works of high advanced technological craftsmanship in a matter of seconds. Having once developed a device that could decouple a daemonite metamorph from the halo building at a molecular level in seconds.
260* {{Immortality}}: Like all Kherubim Mr. Majestic is functionally un-aging and long lived. Though he can still die by violence, sickness or other such fatal affliction; he will continue to remain in the prime of his youth.
261* KryptoniteFactor: Shown by Majestic, the Kusar Blades forged by the Kheran craftsmen are capable of rending beings of such high invulnerability levels as Superman and even Majestic himself.
262* TheNeedless: Majestros can survive unaided in virtually every environment and does not need to eat, sleep or breathe for months to years on end.
263* NighInvulnerability: Majestic's body possesses a high degree of resistance to physical injury. He is nigh invulnerable and can survive bullets, explosions, lasers, nukes and the like without any injury.
264* OlderThanTheyLook: He was already a father when the Roman Empire was still around, but looks to be in his thirties.
265* SuperSpeed: He once traveled the Milky Way Galaxy in minutes and the universe in less than four months, which puts his speed at several hundred times faster than the speed of light.
266[[/folder]]
267
268[[folder:Julie Newberry]]
269[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/julie_newberry.jpg]]
270
271* InSeriesNickname: Jules.
272* MrExposition: She's a member of The Network, who submit character files of the different characters of Earth 27.
273* OfficialCouple: She's dating Reno Bryce/Warblade.
274* OnlineAlias: Her Network ID 'Crown_Jules'.
275* SexySecretary: She works as Jacob Marlowe's secretary and it's very easy on the eyes.
276* TheTeamNormal: She's a regular human in a group of Kherans, Kheran-human hybrids, humans with Kheran powers and Kheran-Daemonite hybrids.
277[[/folder]]
278
279!!!Savant Garde
280[[folder:Savant (Kenesha/Cordelia Matheson)]]
281[[caption-width-right:250:[[labelnote:Click for Civilian Look]]https://static.tvtropes.org/pmwiki/pub/images/cordelia_matheson.jpg]][[/labelnote]]
282
283Savant is the daughter of Zealot and Majestic. She was raised as Zealot's sister and for most of her life (thousands of years) was unaware of her parentage.
284----
285* AdventurerArchaeologist: Over the years she eventually began a love of history and became a pioneer in the field of archeology.
286* BadassFamily: She's the daughter of Zealot and Majestic, and half-sister of Nikolas Kamarov, who is known as Winter.
287* BagOfHolding: [[FunWithAcronyms T.O.T.E.]] (Transpatial Object for Teleporting Everything), She's in possession of a mystic bag that seemingly has no bottom. She uses the bag to store many of her treasured finds, which usually she can somehow find and pull out of the bag's opening no matter what size or length the item inside seems to be.
288* BeautyBrainsAndBrawn: With Mabel and Sheba.
289* CompositeCharacter: Her appearance is based on ''The Wild Storm'' reboot series, but her hair color comes from [=WildStorm=].
290* ExtremeOmnisexual: Kenesha, like most of the Kherans, is also Omnisexual.
291* FamilyRelationshipSwitcheroo: It was revealed that Zealot, who has looked out for her 'little sister' Savant since she was born, is actually Savant's mother (and that Majestic was her father).
292* FantasticRacism: Like Zannah she also has extreme prejudice over the Daemonites.
293* JockDadNerdSon: More like Jock Mom, Nerd Daughter but still present. Zannah is one of the deadliest Kheran warriors in the world, while Kanesha is an archaeologist over a fighter.
294* [[LikeFatherUnlikeSon Like Mother, Unlike Daughter]]: While Zannah loves fighting and bloodshed, Kanesha always preferred knowledge and learning about magic.
295* PhotographicMemory: Kenesha has demonstrated the ability to draw blueprints from memory after over a decade, with no flaws.
296* {{Pride}}: Like her mother/sister she also suffers overconfidence many times.
297* ReallyGetsAround: Kenesha has been married and widowed multiple times.
298* ReallySevenHundredYearsOld: Kenesha was born approximately 12,500 Years Ago meaning she was born in Prehistory.
299* SuperSpeed: Her Seven League Boots, which allow Savant to run incredibly fast and teleport herself to various locations.
300[[/folder]]
301
302[[folder:Miss Fortune (Mabel Blight)]]
303[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mabel_blight.jpg]]
304
305Savant's best friend. With her new found ability to avert death, Mabel went on many adventures with her two alien friends and frequent lovers. Over the years, Mabel made herself more useful by learning to shoot guns, patch up wounds, and fly planes. Today she remains the best friend and sidekick of Kenesha.
306----
307* AcePilot: She's a skilled pilot, if a bit of a maverick.
308* BadassNormal: Other than longevity and healing abilities, she doesn't have any powers, only her gadgets and intellect.
309* BeautyBrainsAndBrawn: With Cordelia and Sheba.
310* BestFriend: Of Cordelia Matheson/Savant.
311* BetterAsFriends: She used to be Savant's lover, but now they're best friends and partners.
312* CompositeCharacter: Mabel is combined with Anna Fortune, a member of JSA All-Stars.
313* HalfHumanHybrid: In order to save her life, Cordelia used a device that infused her body with Kheran DNA, which while it had killed previous test subjects, it healed her completely. Now she has the longevity and healing capabilities of a Kheran.
314* LoveTriangle: She was involved in one with Savant and Spartan before they became TrueCompanions.
315* OlderThanTheyLook: She might appear to be in her twenties, but thanks to the modification of her DNA with a Kheran device, she remains youthful since the 19th Century.
316* ParentalSubstitute: Sees Sheba as a surrogate daughter and apprentice.
317* ReallyGetsAround: Mabel has been in a love triangle with Cordelia and Yon, and it's not surprising that she's been married and widowed three times.
318[[/folder]]
319
320[[folder:Sheba]]
321[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/sheba_e_27.jpg]]
322
323Sheba is an associate of Savant. Roughly 16 years old, her past is shrouded in mystery, as are the origins of her cat-like appearance.
324----
325* AdaptationalSuperpowerChange: Rather than growing in size and strength when nervous, she simply grows in strength when angry.
326* BeautyBrainsAndBrawn: With Savant and Mabel.
327* CatGirl: She's a humanoid feline.
328* CollaredByFashion: Wears a collar.
329* ForcedTransformation: A mysterious masked witch cursed her into a were-cougar for interrupting a magic ritual.
330* MysteriousPast: Her origins are hard to remember for her, and she only knows that she lived in a farm. She doesn't even remember her original name.
331* SuperSpeed: Has incredible speed and reflexes.
332* SuperStrength: Her strength can grow enough to actually ''surpass'' as baseline Kheran like Savant.
333* UnskilledButStrong: Though untrained, her natural fighting ability was sufficient to allow her to evenly fight two Kherans.
334[[/folder]]

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