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9[[center: [-[[Characters/{{Darksiders}} Main Character Index]] | [[Characters/DarksidersHorsemen The Horsemen of the Apocalypse]] | [[Characters/DarksidersCharredCouncil The Charred Council]] | [[Characters/DarksidersHeaven The Forces of Heaven]] | [[Characters/DarksidersHell The Forces of Hell]] | [[Characters/DarksidersMakers The Makers]] | [[Characters/DarksidersDead The Kingdom of the Dead]] | [[Characters/DarksidersSevenDeadlySins The Seven Deadly Sins]] | '''Independents''' | [[Characters/DarksidersOthers Others]]]]-]
10
11[[foldercontrol]]
12
13!Independents
14
15[[folder:Vulgrim]]
16!!Vulgrim
17[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vulgrim.jpg]]
18!!!Voiced by: Creator/PhilLaMarr
19->''"Feed my hunger, and I will feed your curiosity."''
20
21A demon merchant who aids the protagonists by selling them items and upgrades in exchange for souls and other currencies, Vulgrim also provides the Horseman access throughout the ruined Earth with Serpent Holes.
22-----
23* AffablyEvil: He veers between this and FauxAffablyEvil, though more the former since the Horsemen could easily kill him and he's not dumb enough to intentionally antagonize them to their faces. For a soul-devouring demon perfectly willing to set others up to die [[spoiler:like how he got Fury to exterminate the Keepers]], Vulgrim is a remarkably polite and cheerful sort.
24* TheArchmage: ''Genesis'' shows that Vulgrim's magical abilities are powerful enough to [[spoiler:track Lucifer and close portals made by him.]]
25* BlackMarket: A lot of his wares are described to be this.
26--> '''Vulgrim''': I carry things others would... frown upon.
27* CollectionSidequest: War can collect relics that can be exchanged to Vulgrim for souls and Death can collect pages of the Book of the Dead for him.
28* FriendInTheBlackMarket: Heavily downplayed on the "friend" aspect (though he's not at all shy about trying to make you think he is one), but Vulgrim tends to be reliable when one needs certain merchandise. However, they may come at some... interesting prices. In ''Death's Door'', he offers Death a pair of scythes in exchange for the ''tongue of a leviathan''.
29* TheFriendNobodyLikes: The Horsemen (and Watchers) treat him with disdain, but they do business because he's the only demon who will sell them items. Fury in particular is livid when he backstabs her by [[spoiler:tricking her into committing genocide on the race of guardians he stole from]], but he manages to buy his way out of a quick death with a legendary artifact.
30* IGaveMyWord: When he bargains to look at Tiamat's heart in exchange for letting War use his Serpent Holes, he follows up on his end of the deal, albeit reluctantly.
31* IntrepidMerchant: Regardless of the time and place, he's always around to do business with the protagonists.
32* KnowledgeBroker: Trades information to War and Fury in exchange for souls. It's just another spectrum of his business... and his appetite.
33* LivingCurrency: He trades upgrades and items in exchange for souls, though he'll also take non-living currency.
34* NervesOfSteel: It takes a certain level of nerve to remain calm and ever-affable [[spoiler:in the face of Fury's rage after she confronts him on tricking her into genociding the Keepers.]]
35* OurWormholesAreDifferent: The Serpent Holes; inter-dimensional pathways between the realms that he uses to get around. They're how he pops up wherever you go, and he offers you [[WarpWhistle the ability to use them as well]].
36* RecurringExtra: Vulgrim appears in all games thus far, offering his services to the Horsemen as long as they can pay him handsomely (with souls for War, Strife and Fury, and with gold for Death).
37* VillainousFriendship: Maybe. He seems to have taken a liking to Silitha of the Chosen, a fellow collector of knowledge. He bemoans her death after War slays her.
38* WouldHurtAChild: Subverted slightly as we never see him do it, but when War first pays him with collected souls he tastes that "there were a few young ones" among them and is delighted.
39* YourSoulIsMine: Souls are his food source, and as such accepts them as currency in addition to gilt.
40[[/folder]]
41
42[[folder:Samael]]
43!!Samael
44[[quoteright:297:https://static.tvtropes.org/pmwiki/pub/images/Samael-001_8076.jpg]]
45!!!Voiced by: Vernon Wells
46
47->''"[[ImpliedDeathThreat Sometimes, the hero dies in the end.]]"''
48
49A demon formerly under the service of the Dark Prince, Samael rejected his rule, which had led to his eternal imprisonment by the Destroyer. He is set free by War, who is searching for a way to enter the Black Throne. Samael provides War entry to The Throne in exchange for the hearts of the Destroyer's Chosen.
50-----
51* AGodAmI: He claims to be like a god with his powers restored.
52* AffablyEvil: From what has been seen of him so far, he states he has [[IGaveMyWord a code by how he makes deals]] and is surprisingly polite compared to other demons. [[FauxAffablyEvil How much this is genuine remains to be seen, given how he can still snap at you if you press the right buttons]].
53* AnOfferYouCantRefuse: So far, every deal he makes in the series are the result of the Horsemen having no option other than to go along with his offer.
54** In the first game, War learns that the only one who can help him get into Black Tower to kill the Destroyer is Samael. However, to get him to do so, War learns he has to give him the hearts of the Chosen.
55** In ''II'', Death tries to get the demon key [[spoiler:to the Well of Souls]] from Samael, only to find that the only way to convince him to give it up is to fight him.
56** In ''Genesis'', when War and Strife realize that Samael is not working with Lucifer, they end up relying on him for leads on all of his co-conspirators, having no other sources to go off of. While he doesn't actually ''say'' what he wants out of it, it's made perfectly clear he's using the Horsemen to off his rivals and take their resources.
57* AsskickingLeadsToLeadership:
58** Is literally next in line to the throne of Hell, not by virtue of blood, but by virtue of his power [[note]]see the "Demons In General" folder for Hell's form of government[[/note]]. It's implied in the comic for the first game that he was to ascend pretty soon, but Lilith mentions that he could have done that a long time ago. Whether or not he's still interested, if he ever ''was'' in the first place, is still unknown.
59** ''Genesis'' proves it, showing that even thousands of years ago in the past he was strong enough [[spoiler:during the final battle with Moloch's forces]] to keep up with War and Strife in terms of carnage level while the two Horsemen were acting with the full power of their position as given by the Council. Also, despite ''not'' being empowered by Lucifer, he can still fight evenly with the demon lords who are.
60* BadassBoast:
61** Upon seeing War.
62--->'''Samael:''' War. Are you here to play executioner? They should have sent all four of you.
63** He has another one [[spoiler:after the revelation of the Chosens' actual purpose and him consuming the final heart.]]
64--->'''Samael:''' With [[spoiler:my powers restored,]] [[AGodAmI I am like unto a ''god''!]] I could suck the marrow from your bones before you even drew another breath!
65* BaldOfEvil: Samael doesn't seem to have any hair on top of his head, if you look past his horns.
66* BerserkButton: He has no tolerance for people who try to barge in on any deal or conversation that doesn't concern them. He also doesn't care for being called a coward or otherwise insulted. Like in ''Genesis'' when Strife says the Foreman called him a pissant or when War questions him about Moloch.
67-->'''War:''' You never did explain why he came for you, Samael. Do the lesser lords of Hell always bicker so?\
68'''Samael:''' ''Lesser?!'' [[DoNotTauntCthulhu Do not taunt me]], puppet! I'll cut the strings you dance on, if only to crush you when you hit the ground.
69* {{BFS}}: He has one of these in ''Darksiders: Genesis'' and uses it to fight Moloch.
70* BigRedDevil: He looks very similar to modern depictions of {{Satan}}.
71* ButThouMust: He ropes people into doing what he wants by weaponizing this trope. Need to get to the Destroyer's tower? Collect the Chosens' hearts. Want the demon key to get into the Well of Souls? Fight him. The worst part: often the people he's stringing along [[VillainHasAPoint realize that he's right in that there isn't really any other choice.]]
72* CallBack: In the first game, he says to War that "Sometimes, the Hero dies in the end". In ''Darksiders II'', Samael states the same thing to Death [[spoiler:while fighting him]].
73* CannibalismSuperpower: In order to [[spoiler:get his powers back]], he eats the hearts of the Destroyer's Chosen. A random demon from the ''Darksiders'' comic demands the Four Horsemen's hearts to be delivered to Samael, which suggests that this isn't the first time he's done this.
74* TheChessmaster: Implied. It's hard to say at the moment how much control he has over current events, but whether he means to actually take over Hell or pursue a goal much greater, he's definitely up to something. Lampshaded by Ostegoth in the second game.
75--> '''Ostegoth''': The demon Samael plays a game of his own devising. And we are his pawns.
76* DeadpanSnarker: Not to the degree of Death, but he has his moments.
77* DefensiveFeintTrap: During his boss fight in ''Darksiders II'', there's a moment when he abruptly teleports away from Death back to his throne where he slumps as if he is badly wounded. This gives Death the opportunity to wail on him. However, after a few swings in, Samael suddenly blocks him, flashes a SlasherSmile and initiates the second phase of the boss fight. The kicker? [[ButThouMust You have to attack him in order to proceed.]]
78* EvenEvilHasStandards: By his own claim, Samael is not quite so evil as to deliberately deny another their vengeance. Part of the reason he helps War reach the Black Throne without any strings attached is because, even if War will deny it, Samael can see plain as day that War is looking for revenge against those who incriminated him, and revenge he ''respects''.
79* EvilLaugh: Lets out when War slugs the Watcher, and does them during the boss fight with him in the second game. Extremely [[LargeHam hammy]], contrasting with how restrained he usually is.
80* EvilSoundsDeep: Booming, even.
81* {{Foil}}: To Azrael in the first game. Both assist War on his quest and are powerful magic users, but Azrael is an archangel and a benevolent person helping War [[spoiler: to atone for his actions]], while Samael is a ruthless and manipulative demon prince helping War for his own reasons.
82** In ''Darksiders II'', he's this to the Archon. Different races aside, [[spoiler:it's revealed that the Archon is corrupted, and manipulating Death]]. Not only does Samael just skip to the boss fight without manipulating Death, he isn't shown to be corrupted. Then again, said boss fight takes place a century prior, when Corruption had not yet reached Shadow's Edge.
83* GracefulLoser: Seems to handle being beaten by Death rather well. In fact, he seemed impressed and expresses interest in the final outcome between Death and Absalom. [[spoiler:After that, he just tosses the Demon Key to Death.]]
84** Although, given how it's implied that he's scheming something, it could be he was just holding back to "test/tease" Death.
85* HiddenAgendaVillain: Samael regularly encounters the Horsemen and aids or hinders them as he sees fit, all in the pursuit of a mysterious agenda. He has repeatedly refused to work with Lucifer and Lilith in the past, has no interest in upsetting the BalanceOfPower or challenging the will of the Charred Council (at least openly) and has made no move to claim the throne of Hell for himself, even though he has accrued enough power and resources to challenge Lucifer for rulership.
86** For whatever reason he opposed Lucifer and the Destroyer following the Apocalypse, and as punishment was imprisoned on Earth. He then offers to help War reach the [[EvilTowerOfOminousness Black Throne]] in exchange for the hearts of the Destroyer's Chosen, allowing Samael to [[spoiler:regain his full power]]. While he could easily kill War at this point, he instead elects to [[IGaveMyWord honor his deal]] and leave without issue, allegedly because [[EvenEvilHasStandards he respects War's desire for vengeance]]. Samael then cryptically states that [[WeWillMeetAgain they will meet again]] before parting ways.
87** When Death [[spoiler:travels to the past]] in order to acquire the Demon Key from Samael, the Blood Prince has Death fight him for it after confirming that the Horseman's visit is unsanctioned and that no one knows he's there. While it is clear that Samael wasn't fighting Death at all seriously, he still [[spoiler:chooses to relinquish the Demon Key willingly]] after measuring Death's strength, and cryptically states that Death's coming fight with Absalom will be "quite the show" no matter the outcome before disappearing.
88* IGaveMyWord: [[spoiler:Samael deliberately lies to War about the Chosen preventing access to the Black Throne, and after he regains his full power, claims he could just easily kill the Horseman. Nonetheless, Samael honors his promise and creates a portal to the Destroyer's Tower, stating he respects War's desire for vengeance.]]
89* ItsPersonal: Implied. Though vague, his response to War's question as to [[spoiler:why he challenged the Destroyer]] seems to have something to do with this. It may specifically [[spoiler:have something to do with the Destroyer's true identity]]. Either way, he refused to elaborate.
90-->'''Samael''': As for the terms of my "[[SealedEvilInACan resignation]]"... (chuckles) well... I do not approve of the company my master keeps.
91* IHaveManyNames: Even stated by others when Death visits Shadow's Edge.
92* ItAmusedMe: He didn't seem to make Death fight for the Demon Key for any reason other than he was bored, considering that he was asleep when Death walked into his throne room.
93* LargeHam: Depending on his mood.
94* {{Leitmotif}}: [[https://www.youtube.com/watch?v=SjRnKbOMS7A&t=0s&list=PLF7997312F89CF2DA&index=26 Lord of the Black Stone]].
95* LockedOutOfTheLoop: He ''[[ExploitedTrope weaponizes]]'' this. [[IGaveMyWord Although he will follow through on his end of the bargain]], he tends to withhold information from those he's working with in order to get the best results possible.
96* ManipulativeBastard:
97** Turns out that he lied to War about [[spoiler:the Destroyer's Chosen guarding the tower -- they were preventing Samael from getting his powers back. However, Samael does indeed possess the power to open a path to the tower and bypass the demonic defenses, which he ultimately does once his power is restored.]]
98** In ''Genesis'', [[spoiler:while he did honestly aid War and Strife in stopping Lucifer's plot, his main desire was to take control of the resources of the demon lords Lucifer roped into his scheme and used the two Horsemen to do so, restoring his own losses and more as a result of Moloch's attack on him early in the game. As an added bonus, most of his rivals were killed. And it worked without a hitch.]]
99* MeaningfulName: His name in Hebrew literally means "poison/venom of God" and is given to an archangel of the same name whose agenda includes having helped tempted Eve in the Garden of Eden and took Lilith as his consort. Fitting for a ManipulativeBastard demon with a mysterious agenda and is a rival to Lucifer. It also hints that he might be a FallenAngel himself like said counterpart, especially with ''The Abomination Vault'' giving a physical description of an "lost angel" [[spoiler:Raciel]] that heavily resembles a less mutated version of Samuel's own.
100* MetaphoricallyTrue: [[spoiler:While guarding the Destroyer's Tower isn't the Chosen's ''primary'' goal, their duty of preventing Samael's return does eliminate the possibility of Samael tearing a way right through to the Tower, which is exactly what he does when his power is restored and he keeps his end of the bargain for War.]]
101* MindOverMatter: He uses telekinesis, given how he was able to ensnare Death and throw him easily, and then makes the part of the boss area floor Death is on slide across the lava to his side.
102* MisterExposition: He gives War a lot of information regarding the current events on Earth, from the location of the Destroyer's Chosen to Uriel's feelings towards Abaddon. In ''Genesis'', Samael is even the one who first shows War and Strife how to access their {{SuperMode}}s, the power the Council has bestowed upon them.
103* NobleDemon: See IGaveMyWord.
104* OffhandBackhand: Does this the Watcher when he complains about him adding conditions to the deal for butting in on his talk with War. Samael apparently doesn't like be interrupted.
105* TheOmniscient: He states very little escapes his attention when notes he observed War's meeting with Ulthane despite not having moved from the spot he stayed in the whole time. He was even able to accurately determine [[spoiler: Death had traveled to the past without sanctioning from the Charred Council, and references his yet-to-chronologically-happen meeting with War in the first game upon sensing him.]]
106--> '''Samael''': So, the Charred Council sends only one Horseman... [[spoiler: even to the past.]]
107* OrcusOnHisThrone: Heavily downplayed. Some of his boss battle involves him sitting on his throne casting spells at Death, though he does get off of it to face him in melee combat.
108* OurVampiresAreDifferent: He displays some vampiric characteristics, such as [[spoiler:consuming the blood from the hearts of the Chosen]]. Every time he displays use of his powers, particularly when teleporting, flying or opening portals, bats are seen hovering in the area. He's also called "The Blood Prince", if that indicates anything.
109* PlayingWithFire: Likely mixed with EvilIsBurningHot, creating powerful orbs of fire, unleashing fire bursts from the ground, and even his very breath has him breathing embers like he could shoot them from his mouth.
110* PragmaticVillainy: While he has [[spoiler:no problems manipulating others for his own gain, he also upholds his end of the bargain so long as the other party upholds theirs. He also knows better than to openly attack the Charred Council.]]
111* PsychoStrings: His {{Leitmotif}} has them playing almost the entire time.
112* RedBaron: "The Blood Prince" or "the Red Wanderer", among others.
113* RestrainingBolt: [[spoiler:The Chosen's hearts seal away his power, ''not'' prevent access to the Black Throne.]]
114* ShipperOnDeck: A rather subtle version that is only brought up once in ''Darksiders''. After War [[spoiler:meets Ulthane and kills the Griever]], he asks Samael about Uriel, to which the Demon Prince teases him with this quote:
115-->'''Samael''': ''[chuckles]'' Oh, I thought the Horsemen were above such ''earthly'' pursuits.
116* ShockAndAwe: He can charge his physical attacks with electricity and fire lightning bolts.
117* SuperEmpowering:
118** Samael can do this to others, even in his weakened state giving War access to Shadowflight in order to glide short distances or knowledge of how to use Chronospheres.
119** In ''Genesis'', he's the one who teaches War and Strife how to unlock their {{Super Mode}}s.
120* TeleportSpam: His method of fighting Death in the second game, unleashing swift and brutal strikes before teleporting away from Death's attacks and then teleporting back in to perform a DynamicEntry.
121* TheBusCameBack: After being completely absent in ''Darksiders III'', he returns to assist War and Strife in ''Darksiders Genesis''.
122* TimeMaster: Samael seems to have a working knowledge of how to control and use time to his advantage, being able to manipulate the Chronospheres (which as War states full mastery of would allow someone to stop or move through time forward or backward), which would partially explain his status as TheOmniscient. This mastery would also indicate how he understood Death had come from the future to challenge him for the Demon Key.
123* TricksterMentor: He "teaches" War (twice!) and Strife how to unlock their {{Super Mode}}s in the first game and ''Genesis'', respectively. He does it by talking and usually goading them into giving into their inner, repressed feelings. Stronger Horsemen would ensure their success and Horsemen's success benefits him, after all.
124* TurnsRed: During his battle with Death, when he begins the second phase he'll start channeling his [[PlayingWithFire fire]] and [[ShockAndAwe electricity]] magics [[LightningFireJuxtaposition together]].
125* TheUnreveal: He never outright says why he rebelled against the Dark Prince, the most he said being that he [[EvenEvilHasStandards doesn't approve the company he currently keeps]].
126* VillainRespect: Implied to be part of the reason he helps War.
127-->'''Samael''': [...] Besides, say what you will about balance and your ridiculous law, [[RoaringRampageOfRevenge I recognize a quest for revenge when I see one.]] And '''revenge''', I respect.
128* WildCard: He'll help the Horsemen when it suits him, but his true goal is mystery. Lilith has claimed he could have taken over Hell if he wanted to, but he hasn't made clear if he's even interested in that. None of the Horsemen trust him, but they reluctantly accept his help because he's aiding them against proper threats against the Balance and he hasn't done anything to warrant their action against him.
129* WingedHumanoid: Like with most demons, he has these and they are upside down, but they're much larger.
130
131[[/folder]]
132
133[[folder:Crowfather]]
134!!Crowfather
135[[quoteright:266:https://static.tvtropes.org/pmwiki/pub/images/Crowfather-001_4590.jpg]]
136!!!Voiced by: Creator/KeithSzarabajka
137
138The "Keeper of Secrets", the Crowfather knows everything that happens in existence and guards this knowledge well. From his throne on the summit of a bone-chilling mountain peak in the Icy Veil, the Crowfather rules his realm alongside his many crow familiars (it is rumored that Dust was stolen from amongst their number by Death). While appearing sagely, the Crowfather lacks patience and humor, having been tormented endlessly by the crying souls of the Nephilim inhabiting the amulet around this neck. Though there is more to him regarding his complicated relationship towards Death...
139-----
140* AndIMustScream: Being the holder of the amulet that has the ''souls of the deceased Nephilim'' drove him to a much worse FateWorseThanDeath, as in this case insanity. [[spoiler:Until he was freed from it.]]
141* AnimalMotif: You get one guess and the hints in his MeaningfulName.
142* BackFromTheDead: ...Kinda. [[spoiler:Subverted in that he really is dead, but he's more of a "ghost" now.]]
143* BeCarefulWhatYouWishFor: One of the reasons why the Crowfather agreed to keep the Nephilim amulet was so he could study its secrets. Unfortunately, the souls within drove him insane.
144* TheChessmaster: Lightly implied. Shortly before going to face [[spoiler:Absalom/the Avatar of Chaos, Death asks the Crowfather if he's been "testing" him from the beginning. If that was really the case, then he may have also pulled a ThanatosGambit.]]
145--> '''Death''': The tree, the keys, the well -- why do I get the sense you are testing me?\
146'''Crowfather''': You test yourself, old friend.
147* CoolOldGuy: [[spoiler:After you meet him in the Dead Lands, as his only reason for resenting Death (the amulet) is a thing of the past.]]
148* DrivenToMadness: Unsurprisingly, having an uncountable amount of very angry Nephilim souls condemned to suffer eternal torment screaming at him constantly did ''not'' have a good effect on his mental stability. [[spoiler: Subverted once you reach the Kingdom of the Dead, as the amulet's removal cured his madness.]]
149* EvilOldFolks: Averted. From the beginning the old and ailing Crowfather acted antagonistic and resentful towards Death in their first encounter in Icy Veil, who shapeshifted as War to fight him in the WarmupBoss battle. [[spoiler:That is until it was realised that it was the amulet's doing that caused him to behave as such. Meaning everything remotely "evil" about him is just the amulet's doing and not his. The amulet's removal with Death exactly cured him of the madness that defined him.]]
150* HearingVoices: The souls of the crying Nephilim are locked within his amulet, and they've driven him insane.
151* KnowledgeBroker: Subverted. He has all of the secrets of the universe, knows everything that happens, but is willing to die rather than help Death if he doesn't free him of the amulet with the imprisoned souls of the Nephilim within. [[spoiler:He's more personable and helpful after death, however. Being freed of the amulet helped.]]
152* MookMaker: He created the crows that are always by his side, referring to them as his children. Dust is one of these crows. Unlike most examples though, he allows them to reproduce naturally.
153* NotEvilJustMisunderstood: [[spoiler:He is not evil by all means, despite attacking Death at first in the prologue. Rather he's driven far too insane with the amulet that he possesses.]]
154* NoSenseOfHumor: His official bio describes him as being impatient and without humor.
155* TheOmniscient: He is known as the Keeper of Secrets; his omniscience allows him to know the unknowable.
156* ScrewPolitenessImASenior: Granted, given this is [[GoodIsNotNice Death]], he sort of has a reason.
157* StealthMentor: [[spoiler:It is realised that the Crowfather was not an antagonist to Death at all, but rather he's actually testing Death's strength throughout the game stealthily, as shown before his battle with the BigBad Avatar of Chaos how he tests himself.]]
158* TookALevelInKindness: [[spoiler: Much nicer to Death after dying and being sent to the Dead Lands, even helping him in his quest. Being freed of the amulet helped.]]
159* VoluntaryShapeshifting: Shapeshifts into [[PreviousPlayerCharacterCameo War]] to fight Death.
160* WarmupBoss: The last boss of the tutorial level, so it's inevitable.
161* WizardBeard: He has the magical skill and beard to apply to this trope.
162
163[[/folder]]
164
165[[folder:Ostegoth]]
166!!Ostegoth
167[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/ostegoth.png]]
168!!!Voiced by: Nick Jameson
169
170The last member of a race whose name has long been forgotten, Ostegoth serves as a merchant in both the Dead Lands and Shadow's Edge.
171----
172* FaunsAndSatyrs: He's some kind of goat-man-thing. No word on if he has cloven feet as his robe covers them all the time.
173* GoodSmokingEvilSmoking: Neutral Smoking in this case. Ostegoth constantly smokes a pipe; no word on ''what'' he is actually smoking, be it tobacco or otherwise.
174* HandWave: How does he manage to keep getting to places before Death? He just says he has his ways, and he's not going to reveal them.
175* IntrepidMerchant: He even goes to Shadow's Edge, the domain of [[BigRedDevil Samael]], to sell his goods, regardless of the fact that he mostly stays to the relative safety of the Kingdom of the Dead.
176* LastOfHisKind: The last member of a race so ancient, Death doesn't even know what he is.
177* MisterExposition: Of a sort, giving certain information about the Kingdom of the Dead.
178* TimeAbyss: Even frikkin' '''Death''' doesn't know what he is, which is telling as to his age. Ostegoth notes that even those who destroyed his race and homeworld have forgotten them.
179
180[[/folder]]
181
182[[folder:The Avatar of Chaos (Unmarked Spoilers!)]]
183!!The Avatar of Chaos/Absalom
184[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/absalom_dsii_cutscene.jpg]]
185[[caption-width-right:350:[[labelnote:Click here]]https://static.tvtropes.org/pmwiki/pub/images/avatarofchaos.png[[/labelnote]] to see his current form]]
186!!!Voiced by: Creator/SimonTempleman
187
188->''"The day you raised your scythe against us, I was born. And soon, I will be all. The Tree of Life has fallen to my darkness, from withered root to fruitless limb - and even Death himself will not escape it!"''
189
190A corruption that has spread throughout the various Kingdoms, this substance and its creator serve as the primary antagonist of ''Darksiders II''.
191
192Was originally Absalom, the leader and oldest of the Nephilim, who led his race to annihilate the populace of entire worlds. Upon seeing Eden being given to humanity, he felt the Nephilim were cheated out a world of their own and tried to take it by force, but four of the Nephilim turned on him and became the four Horsemen and wiped out the rest of the Nephilim, with Death personally finishing him off. His death, however, led to him become TheCorruption.
193
194-----
195* AntiVillain: PlayedWith. He's antagonistic because the majority of his kind was killed, and he wants to revive them and seek vengeance on the Council for their brand of "balance". However, the ''reason'' behind was the genocide entirely his own fault and could have solved without indiscriminately slaughtering worlds and races for what amounted to an overblown temper tantrum.
196* AxCrazy: He led to the Nephilim to wipe out entire worlds.
197* BackFromTheDead: Killed by Death during the battle for Eden, Absalom's body and soul were so tainted by hatred that he became the living embodiment of TheCorruption.
198* BigBad: Of the second game, due to being the physical incarnation of TheCorruption plaguing the realms and the final threat Death must face before he can resurrect humanity.
199* {{BFS}}: He has a giant battle axe as a weapon that he wields effortlessly.
200* CameBackWrong: MonsterFromBeyondTheVeil variety. Before his first death, he had a vaguely sympathetic reason for his universal slaughter and did care for his own race. Afterwards, he's effectively a shifting mass of hate and malevolence that corrupts anything he touches and intends to destroy all worlds out of vengeance until nothing's left and remake them in his own perverse image, seemingly uncaring if the results would even be capable of supporting life, even Nephilim if they were somehow brought back.
201* CastingAShadow: As the source of TheCorruption. However, rather than use yellow tinged darkness like those influenced by his [[TheCorruption Corruption]] he mostly uses [[PurpleIsPowerful purple darkness attacks]] with only one yellow darkness attack.
202* CombatTentacles: Uses these aggressively in his final boss fight, including being able to whip around his axe like a flail.
203* ContrastingSequelAntagonist: To Abaddon/The Destroyer from the original ''VideoGame/DarksidersI'' who both have the same goals of invading realms, descended further into villainy, [[ThatManIsDead threw away their old identities]] and are the BigBad and FinalBoss of their respective games.
204** Abaddon was an archangel who led his Angel forces to exterminate the Demons in Hell. That is when Abaddon starts turning against his own kind and sides with Hell to destroy the Third Kingdom, embodying the new title of "The Destroyer". On the other hand, Absalom was the leader of the Nephilim who is the literal embodiment of TheCorruption, planning to plague every realms across with it and even led the mass-genocide of the populace across other worlds, making him the same person responsible for the Nephilim's extinction in the distant past.
205** In comparison, Abaddon is [[LightIsNotGood an evil angel]] who is the DragonInChief to his mysterious leader who doesn't show up in the game, while Absalom is a Nephilim who is a [[DarkIsEvil corrupted, evil shell of his former self]], where he works all by himself and is the sole BigBad. Both were also manipulated by Lilith and the Charred Council into doing their bidding. Abaddon [[RedemptionRejection actively rejects redemption]], running away from responsibility regarding his role in the Armageddon and instead blames War for it by declaring how his old self is dead as The Destroyer. Absalom, on the other hand, is an AntiVillain and a TragicVillain who blames himself for the genocide his race caused and even the loss of Nephilim as a whole when the Four Horsemen had to slaughter them, though despite his well intentions he has no qualms going into the DisproportionateRetribution road in his goal to massacre everyone out of desperation and envy, even if that said goal itself ''has'' dire consequences!
206* TheCorruption: Even called as such, claiming that [[ThatManIsDead he's cast aside his former name]] to embrace his new existence.
207* CouldHaveAvoidedThisPlot: He plays this off against Death when they first meet, claiming that had he joined the Nephilim in their conquest, War would be fine and there'd be no Corruption. However, the Crowfather mentions that Corruption was created as a ''result'' of the Nephilim's conquest and that said conquest would have destroyed all of Creation.
208* DarkIsEvil: His skin is a dark blue-grey and covered over in black Corruption growth and tentacles.
209* TheDarkSideWillMakeYouForget: There are hints that while Absalom truly started his crusade with the best intentions, by the time countless dead worlds and races were behind the Nephilim and the attack on Eden he was more concerned with [[MightMakesRight proving the Nephilim's superiority and conquering for the sake of it]]. It's implied in ''The Abomination Vault'' that the reason they never stopped destroying worlds had something to do with the Abyss; the Nephilim deliberately fed the Abyss entire worlds and gained power from it in exchange.
210* DisproportionateRetribution: So, your people are denied a world for themselves unlike so many others? Alright, pretty understandable. Deciding to wipe out countless worlds and races over it, and then deciding to forcibly tear away the prepared homeworld of a newly-created race out of envy to leave them just as homeless? That's just being a dick, Absalom.
211* EldritchAbomination: He ''is'' the corruption spreading throughout the various Kingdoms.
212* FightingForAHomeland: Absalom originally wanted a world for the Nephilim to call their own. Considering how many other worlds they wiped out, however, he clearly was rather picky on just ''what'' that world would look like, and by the time he settled on Eden the Horsemen had grown tired of the slaughter and betrayed him.
213* ImpaledWithExtremePrejudice:
214** During the Battle of Eden, Death defeated and fatally injured him by driving Harvester's blade through his chest and out through the back.
215** How Death manages to knock him down the second time, but he survives that. It takes tearing the scythe out through his neck to kill him.
216* InTheirOwnImage: When he becomes TheCorruption himself, he's dead set on his goal to destroy countless worlds with his army and remake everything in his own perverse, twisted image that fits to his specifications. Even if he doesn't give an iota of a damn about factors including how this world of his would even support life, which ironically includes the Nephilim he wanted to revive.
217* LargeAndInCharge: While it could be the Corruption, Absalom looks to be roughly on par with a Maker when it comes to size. The flashback to when Death turned on the Nephilim showed he was much smaller then, closer in size to War, but still the largest of the Nephilim shown.
218* MadeOfIron: He shrugs off both getting an arm chopped off by Death and getting stabbed through with the combined scythe. It takes Death ripping out one of the scythes and creating a horrific chest and shoulder wound to drop him, and then tearing out the other scythe through his neck to finish him off.
219* MakeMyMonsterGrow: The second phase of the fight with him, he grows to several times his normal size before taking damage knocks down to normal.
220* MeaningfulName: The Biblical Absalom went on two separate rampages. The first was when his sister Tamar was raped by their half-brother, Amnon, who was killed by Absalom's hand. The second was when he lead a revolt against the Kingdom of Israel in a bid for power; it ended with him being put down, with his father King David mourning his fallen son. The ''Darksiders'' Absalom also went on a rampage, but the reasons for it seemed to be a combination of the two reasons stated above: the first was because his brethren lacked a proper home of their own and, if ''The Abomination Vault'' is any indication, he wanted power from the Abyss in exchange for the worlds they destroyed.
221--> ''If Oblivion was nothingness made manifest, the Abyss was darkness incarnate. Shadow, not as an absence of light, but a black radiance of its own; death, not as an absence of life, but a cold and ravenous presence. It was from the depths of the Abyss that the rampaging Nephilim had gained much of their power, and they fed the Abyss in exchange.
222--> They fed it whole realms."
223* MightMakesRight: When he confronts Death over his betrayal of the Nephilim at Eden, trying to talk him down first by shaming his decision to slaughter his own and then reminding him that Nephilim deserve a home for themselves, Death shuts him down by reminding him Eden belongs to Man. Absalom doesn't take it well and roars this back:
224-->''"It belongs to those who take it!"''
225* MonsterProgenitor: The original and first Nephilim made by Lilith from the dust of angels and demons, and in whose image the rest were cast. Before the Horsemen rebelled and received their power-up, he was also from Samael's words the [[AsskickingLeadsToLeadership strongest of them as well]], considering their war-like culture and how he led them seemingly unopposed.
226* OmnicidalManiac: He wiped out an unspecified number of worlds even ''before'' he went fully off the deep end. Afterwards he more or less wants the entire universe to be destroyed out of pure spite.
227* OrcusOnHisThrone: Spends most of the game waiting behind the gate at the Well of Souls. When he is the Corruption, he doesn't need to move from there, his mere existence is a threat.
228* TheReasonYouSuckSpeech: He gives more than a few to Death, the main theme of which being Death's betrayal and annihilation of his kinsmen, the Nephilim.
229* SuicidalCosmicTemperTantrum:
230** The game is essentially this to him. He couldn't get the Nephilim back into Eden after the Council gave it to the Kingdom of Man, so Absalom wants to destroy the "balance" with his Corruption, essentially destroying the entire universe.
231** Even before that, his RoaringRampageOfRevenge across Creation leading the Nephilim has shades of this. If they truly only desired a realm of their own, they could have stopped after taking over the first one in their conquest and settled it for themselves. Instead, as detailed by Death in ''The Abomination Vault'', they wiped out the inhabitants and destroyed the world in the process of [[HumanResources fashioning the Grand Abominations out of their remains]] and used the resulting super weapons in their world-destroying and race-slaughtering crusade with no intent of stopping.
232* SuperPrototype: Samael certainly thought so. It's stated that he was the first Nephilim Lilith ever created, and all others were cast from the same mold. While Death did defeat him in single combat during the Horsemen's rebellion, it should be noted that Death had received his power-up from the Charred Council at the time.
233* SuperStrength: He's strong enough to swing around his massive axe like it's nothing and can send Death flying with a single hit.
234* TragicVillain: When you get right down to it, all Absalom really wanted was for the Nephilim to have a homeland of their own rather than being hated by both their progenitor races, only to be screwed over by Lilith and the Council's decisions.
235* TakeMyHand: Asks this of Death after the final battle, to hold his brother one last time, as he had when Death first killed him. However, subverted in that Death after a moment's hesitation simply takes his scythe back instead.
236* WasOnceAHuman: He was a Nephilim in the past before he was killed by Death during the battle of Eden. Though his revival certainly did not help when he was turned into a dark, corrupted shell of his former self riddled with hatred and angry thoughts, culminating to him becoming the embodiment of TheCorruption.
237* WellIntentionedExtremist: Absalom originally went on his crusade because he wanted the Nephilim to have a homeland of their own. Which isn't really that poor of a motivation. The ''bad'' thing, however, was the indiscriminate genocide he and his army unleashed upon countless other races in this pursuit, not to mention that he could have settled them on any number of worlds they conquered but instead chose to just use them as resources for the ''next'' conquest.
238* VillainHasAPoint: Tells Death that reviving humanity would only put them in a spot to get killed by the demons again, which Death doesn't argue against.
239
240[[/folder]]
241
242[[folder:The Creator]]
243!!The Creator
244
245God, the Creator of All Things, who made all of Creation and its inhabitants.
246----
247* BrokenPedestal: [[spoiler:For Abaddon, who became The Destroyer at least in part because he resented how his efforts to achieve a glorious victory for Heaven came to naught and he would be punished for it like a sinner by the "justice" of the Charred Council. In his eyes the Creator is one "who abandons His most faithful."]]
248* TheGhost: Unlike [[HeWhoMustNotBeSeen Lucifer]], the Creator is only alluded to throughout the series.
249* {{God}}: Unusual for such a figure, even [[OurDemonsAreDifferent the denizens]] of [[{{Hell}} the Second Kingdom]] seem to revere him, considering he created them as well.
250* GodIsNeutral: It's stated in the opening scene of ''II'' that it was the Creator who appointed the Charred Council as protectors of the Balance, meaning he doesn't seem to have a preference towards angels and demons, who represent good and evil respectively.
251* HaveYouSeenMyGod: Whatever his allegiance, he doesn't seem to think it necessary to interfere in the order of things directly. ''The Abomination Vault'' notes that even long before the events of the games, the Creator would only occasionally converse directly with inhabitants of the universe, and he has apparently long ceased to communicate with them in the present. [[spoiler:Whether he cares about or is even ''aware'' of the premature End War and corruption of the very Council he put in charge of watching over The Balance is unknown.]]
252* HumansAreSpecial: He clearly seemed to have a soft spot for humanity, considering how he set aside an entire special realm for them and named them above all other races in Creation "The Third Kingdom" that would decide the fate of Creation alongside Heaven and Hell.
253* IHaveManyNames: For the angels, he's also known as "The Light" or "Father".
254* TheMaker: They don't call him "The Creator" for nothing, given that he made the cosmos.
255* PowersThatBe: He's essentially ''god''.
256[[/folder]]
257
258[[folder:The Lord of Hollows]]
259!!The Lord of Hollows
260[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lordofhollows.jpg]]
261!!!Voiced by: Creator/DarinDePaul
262
263->''"A demonstration, Horseman. [[HairTriggerTemper You are so quick]] [[BloodKnight to combat]], your whip ready to crack. True righteousness requires true insight. If this was a test, you have failed. To resist a call to raw impulse is a different kind of strength."''
264
265As his name implies, the Lord of Hollows presides over a realm called "The Hollow" -- it can be reached by traveling beneath Earth, and is considered by some to be worse than Hell itself. Those that reach the Hollow of their own free will have a [[DeathSeeker literal death wish]], as he will 'hollow' out their souls, erasing their existences while preventing them from reincarnating. The Hollow has stayed neutral by his command - until the apocalypse began early. He assists Fury in ''Darksiders III'' by giving her Hollows, special orbs empowering her with the forces of nature[[note]]Flame, Storm (wind and electricity), Force (gravity), and Stasis(ice and time)[[/note]], as well as asking her to kill a powerful demon named Abraxis.
266----
267* TheAtoner: He considers his hollowing of people [[spoiler:which would ultimately end with his own death due to his "becoming" a source of great power for Fury to wield if she chooses to spare him]] to be a "final penance for a lifetime of complicity".
268* DefectorFromDecadence: [[spoiler:He was once part of the Charred Council at an unspecified time before canon [[note]]Possibly as the Wise Head of ''Genesis'', since they share a voice actor[[/note]], but defected once the Council lost its way. He regrets his time as a member, as he feels guilty for having been complicit on many of the Council's abuses.]]
269* FlunkyBoss: [[spoiler: If you choose to kill him, the fight consists mostly of him summoning phantom skeletons, and taking a few swipes with his staff]].
270* HumansAreSpecial: His motivations for hollowing people [[spoiler:are so he can eventually help humanity reach their true potential. He claims they were meant to represent true Balance, but that some unknown force is actively trying to sabotage them.]]
271* MercyKill: Angels, demons, and humans who are sick of war come to him to ensure they are not reincarnated back into a life of endless, hopeless war by having their souls hollowed out, which seems to either destroy or store them within himself. [[spoiler:If Fury deals with Abraxis, he ultimately turns his powers on himself, transforming into an amulet and giving Fury his souls' powers in the hopes of her using them to uplift humanity.]]
272* NeutralNoLonger: In his words, "Even [he] knows that during the Apocalypse, one must choose sides". He chooses [[spoiler:Fury's. In a fit of surprise, she chooses Life]].
273* NotInThisForYourRevolution: In [[https://www.youtube.com/watch?v=A3eHJUNCkQc his introductory cutscene]], the Lord of Hollows makes it abundantly clear that he could care less about the Balance and the Charred Council. He's only helping Fury under the condition that she slay Abraxis in addition to the Seven Deadly Sins. [[spoiler:This is because he believes the Council no longer genuinely cares about the Balance and is just in it for their own power.]]
274* SealedGoodInACan: [[spoiler:Possibly along with the many hollowed souls, he gives the can to Fury for safe keeping.]]
275* TakeOverTheWorld: [[spoiler:According to Abraxis, the Lord of Hollows wishes to spread his dominion across the realms to become [[AGodAmI a god himself]]; starting with hollowing the Earth. However, the Lord of Hollows denies this. Given that he reveals his true intentions if you spare him, this is a case of UnreliableNarrator.]]
276* WalkingSpoiler: Should Fury [[spoiler:choose to spare the Lord of Hollows instead of killing him at Abraxis' request, the Lord of Hollows reveals that he used to be a member of the Charred Council but became a DefectorFromDecadence when they decided to focus more on restraining Heaven and Hell than protecting mankind. He even mentions that someone is actively restraining humanity's potential, but he doesn't know who]]. It's very difficult to talk about him as a character because of this.
277* WizardBeard: The Lord of Hollows has a thin, ragged one, and he regularly imparts Fury with wisdom and new magical abilities throughout her quest.
278* YourSoulIsMine: In the introductory cutscene he hollows out an angel and demon who are so sick of war they have agreed to a suicide pact, even dropping the trope name as the hollowing concludes.
279[[/folder]]
280
281[[folder:Jones]]
282!!Jones
283[[quoteright:365:https://static.tvtropes.org/pmwiki/pub/images/jones_dsiii.jpg]]
284!!!Voiced by: Creator/PhilLaMarr
285
286->''"Well maybe now you finally understand how all humans feel... Pulled into a war they never asked for. Left to their own devices against forces they cannot possibly understand or effectively fight. All of humanity has been betrayed... And yet... they still fight on. What about you?"''
287
288One of the few surviving Humans left when Fury arrives to Earth to hunt the Seven Deadly Sins. His willingness to stand up to her is a hint there is more to him than meets the eye.
289----
290* DeadpanSnarker: Jones can make some sharp quips if Fury strikes up a conversation with him. [[spoiler:And after she wakes up from Envy's assault on her,]] he greets her with this line:
291-->'''Jones:''' You snore. Maybe it's a broken nose.
292* EquipmentSpoiler: Jones' two revolvers are remarkably [[FiveSecondForeshadowing similar]] to a certain character's {{Hand Cannon}}s. This spoils the fact that Jones [[spoiler:was Strife in disguise all along during the HoldTheLine scene at the end of the game and has been on Earth after all this time.]]
293* {{Foreshadowing}}: There are a couple of hints that Jones isn't quite what he presents himself to be. For one, he has knowledge about Heaven, Hell and the Balance while most other humans are too horrified to understand what has happened to their world. Not to mention he's surprisingly familiar in his interactions with Fury, considering her status as a Horseman and her [[HotBlooded nature]]. And most tellingly, Jones speaks of humanity's willingness to endure in the quote depicted above while referring to humanity in the third person. [[spoiler:As though he's not actually human...]]
294* GunsAkimbo: In the final cutscene of ''III'', Jones joins the Makers at Haven [[spoiler:in fighting off demons]]. [[FiveSecondForeshadowing He does so with two very familiar]] {{Hand Cannon}}s.
295* HoldTheLine: [[spoiler:Jones aids the Makers in protecting the fleeing humans of Haven from the Destroyer's army.]]
296* InTheHood: He wears an orange hood that covers most of his head.
297* JerkWithAHeartOfGold: He's pretty harsh and confrontational with Fury at first, but Jones sincerely cares for and admires humans, [[spoiler:and he even helps Fury later on in the game.]]
298* NervesOfSteel: Jones isn't afraid of speaking his mind to Fury no matter how quick-tempered she is.
299-->'''Fury:''' Jones... Question me again... ''[[ImpliedDeathThreat with your last breath.]]''\
300'''Jones:''' ''{Scoffs}'' Look around. Look what's happened here. Do you honestly think anything scares me now?\
301'''Ulthane:''' Easy, lad. This one isn't none for trifles-\
302'''Jones:''' Yeah?! What do I have to lose? This moronic conflict makes you all look so stupid! Angel, Demon, Horseman, even Maker! What are you even fighting me for, huh?! Tell me!
303* TheReveal: [[spoiler:During his HoldTheLine moment at the end of ''Darksiders III'', Jones briefly turns back towards the departing Fury to salute her farewell... as her own brother, [[TheGunslinger Strife]].]]
304* SignificantDoubleCasting: [[spoiler:The fact that Jones is voiced by Creator/PhilLamarr, who is Strife's voice actor, is a major foreshadowing about his true nature.]]
305* WalkingSpoiler: [[spoiler:The reveal of Jones being Strife in disguise at the end of the game is a huge spoiler.]] It's hard to talk about him without spoiling the entire story of the game.
306* YouAreBetterThanYouThinkYouAre: Jones eventually helps Fury out of her DespairEventHorizon:
307-->'''Fury:''' I strayed from the path. I have been jealous... I have been wrathful. I have lazy. Worse and more. All the things the Seven Sins stand for and I have paid dearly for it.\
308'''Jones:''' So, in other words... you have lived.\
309'''Fury:''' ...Yes.\
310'''Jones:''' Good, then. You're finally alive. And with life, [[HopeSpringsEternal there is always hope]].
311[[/folder]]
312
313[[folder:Dis]]
314!!Dis
315[[quoteright:889:https://static.tvtropes.org/pmwiki/pub/images/dis_dg_render.jpg]]
316!!!Voiced by: Kimberly Hebert Gregory
317
318An indentured servant of Vulgrim's during the events of ''Darksiders Genesis''. She's also a vendor for attack combos.
319----
320* FemmeFatale: She gives off this vibe from her interactions with the Horsemen and her idle animation when browsing her shop.
321* HartmanHips: An exaggerated version of this trope. Dis has very wide hips and thighs.
322* MadeASlave: To Vulgrim, but we aren't told how.
323* MultiArmedAndDangerous: She has four arms, is capable of casting fire magic and she teaches the Horseman combat abilities for a price.
324* NoodleIncident: How Dis became Vulgrim's servant is never explained.
325* WhatCouldHaveBeen: [[https://www.artstation.com/artwork/4bQW5l Early concept art]] reveals that she was originally supposed to be Samael's daughter but was changed to be Vulgrim's servant when Airship Syndicate fleshed out her personality.
326* WhatHappenedToTheMouse: Where Dis is now as of the main series hasn't been revealed, considering she isn't seen around Vulgrim during those games.
327[[/folder]]

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