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1!Protagonists and ships
2
3!!Silver Hawks
4
5[[folder:Origin]]
6!!Silver Hawk Model 3F-1B Space Fighter (Origin)
7
8[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/2022_04_22_12_03_44_window.png]]
9
10->Length: 65.6 ft
11->Height: 26.2 ft
12->Width: 49.2 ft
13->Weight: 77160 lbs
14->Power Unit: PT-11 Tachyon Drive
15->Pilots: Proco and Tiat (''Darius'')/Unknown pilot (''Dariusburst'')/Planet Saviours (''Dariusburst: Chronicle Saviours'')
16
17The third Silver Hawk model, used by Proco and Tiat against the Belsar Army during their attack on planet Darius. It is equipped with firepower that can penetrate enemy forces and terrain when fully powered up. Its original incarnation can also withstand a large amount of hits compared to its successors, as long as the shield remains active.
18
19Another incarnation of the Origin was also included in ''Darius Force'', known as Type-1.
20----
21* GlassCannon: Its incarnation in ''Dariusburts'' has a relatively strong firing power, but it has no defensive capabilities compared to other ships.
22* ShortRangeLongRangeWeapon: While the Origin's main shot is already strong enough, it can deal a massive amount of damage when firing up close against enemies and bosses thanks to its short delay between shots. However, it puts the player in a risky situation, so careful should be taken.
23* YouDontLookLikeYou: its incarnation in ''Darius+'' looks ''nothing'' like its original form.
24[[/folder]]
25
26[[folder:Second]]
27->Pilots: Proco Jr. and Tiat Young (''Darius 2'')/Planet Saviours (''Dariusburst: Chronicle Saviours'')
28
29The fifth Silver Hawk model, developed using Olga technology and used by Proco Jr. and Tiat Young to fend off the Belsar Army from the Solar System. Unlike the other models, the Second's main firepower gets stronger with each upgrade, but its laser shots requires separate upgrades instead. Once fully upgraded, it becomes a devastating force to be reckoned with.
30[[/folder]]
31
32[[folder:Gaiden]]
33[[/folder]]
34
35[[folder:Genesis]]
36[[/folder]]
37
38[[folder:Legend]]
39[[/folder]]
40
41[[folder:Next]]
42[[/folder]]
43
44[[folder:Formula]]
45[[/folder]]
46
47[[folder:Assault]]
48[[/folder]]
49
50[[folder:Murakumo]]
51[[/folder]]
52
53[[folder:Syvalion]]
54[[/folder]]
55
56
57!! Silver-Hawk_model_ARCF-ROTA_PLUS A.k.A Silver-Hawk Genesis:
58
59Silver Hawk Military Designation- ARCF-ROTA PLUS
60Alias-Silver Hawk
61Occupant- 1
62Height- 14.815 meters
63Length- 26.55 meters
64Width- 20.713 meters
65Power Unit- A.N. (All Nothing) System Drive
66Pilots: Sameluck Raida, Lutia Feen
67
68The chronologically second oldest (so far) Silver Hawk model (the oldest is believed to be a developmental prototype), Genesis is notable for its combination of state-of-the-art Amnelian military technology (the All-Nothing power system) and reverse-engineered Thiima tech (the Beta beam weapons system).
69
70* AttackDrone: the "Genesis" reproduction provided to the Planet Saviours by Amnelia lacks the original Capture-Ball System, instead mounting a Control System/Microfactory unit for a pair of attack drones due to inability to replicate the original CB technology.
71* GlassCannon: In Chronicle Saviours, the Genesis lacks a fixed beam projection system, rendering it completely reliant on evasive maneuvers, and re-spawns without active armour.
72* {{Irony}}: The craft responsible for driving the Thiima away from Amnelian space was powered by the very technology who's use prompted their attack.
73* {{Magitek}}: Some supplementary material describes All-Nothing Technology as literally being the result of "black magic".
74* RetroUpgrade: Elements of its design and systems were implemented into the finalised Silver Hawk Murakumo.
75* SuperPrototype: Arguably has the Most raw Fire-power/Damage dealing potential of ANY SH-Series Fighter in the Series with Its A.N Powered Alpha Beam. However...
76* WaveMotionGun: a High-level Counter Alpha Beam (having absorbed at LEAST two Beta beam volleys form a boss) was previously the Page image.
77
78!!Proco
79
80!!Tiat
81
82!!Proco Jr.
83
84!!Tiat Young
85
86!!Case Ardin
87
88!!Anna Steiner
89
90!!Sameluck Raida
91
92!!Lutia Feen
93
94!![=Ti2=]
95
96The pilot of the Silver Hawk "Legend".
97
98* BenevolentAI: She's actually an AI in the form of a young girl.
99* BigGood: She represents Darius itself and also protects the people of Darius as well as those across the cosmos from the Belsar. One ending even has her personally communicating with the Embryon.
100* BreakingOldTrends: In previous games, the red Silver Hawk was always assigned to male pilots. Ti2 is the first female pilot to board a red Silver Hawk.
101* {{Expy}}: Pretty much resembles Weiß from ''[[VideoGame/ArcanaHeart Arcana Heart 3]]'' appearance-wise. Another possible {{Expy}} of her is Fiona Nono from ''VideoGame/{{Astebreed}}''. She actually resembles [[Manga/WorldWitches Hanna-Justina Marseille]].
102* NarratorAllAlong: It's implied the ending of ''Chronicle Saviours'' is narrated by her, as the ending sequence shows the Silver Hawk Legend flying off into space.
103* TheStoic: Appears to be this.
104* SuddenlyVoiced: While the ''Darius'' series has little to no voice acting, ''VideoGame/ArkanoidVsSpaceInvaders'' marked her first official voiced appearance.
105** [[https://youtu.be/7T5EyFT6_h4 She has another voiced appearance]] in ''Alice Gear Aegis'', by Creator/AyaneSakura.
106
107!!Riga Pratica
108
109Test pilot for the Silver Hawk "Next".
110
111* BreakingOldTrends: In previous games, the blue Silver Hawk was always assigned to female pilots. Riga is the first male pilot to board a blue Silver Hawk.
112* NarratorAllAlong: It’s implied that the ending for [[BrutalBonusLevel Kyokkuho]] is narrated by him, as the ending shows the Silver Hawk Next flying off into space.
113* SuddenlyVoiced: Has an official voiced appearance in ''VideoGame/ArkanoidVsSpaceInvaders''.
114
115!Villains
116!!The Belsar
117
118The eternal enemy of Planet Darius, the Belsar are a massive army that has attacked Darius and its allied planets many times over the centuries. Their reasons and goals are entirely unknown. They wield a fleet of aquatic-themed spaceships based on reverse-engineered Thiima technology.
119
120* DefeatEqualsExplosion: Once a boss Belsar is defeated, they explode into a million tiny pieces.
121* FlyingSeafoodSpecial: A relic of their technology originally being Thiima in origin. Almost all of their battleships are shaped like marine life (though there are a few exceptions).
122* GreaterScopeVillain: Assumed to be piloting the various "Huge Battleships" that appear throughout the series, though we never see them in person.
123* HiddenAgendaVillain: Little is known of ''why'' they keep attacking humanity. The most common theory is that they just [[BloodKnight really like fighting]].
124* InconsistentSpelling: The latest English releases use "Belsar", but it has been spelled as "Belser" in the past as well, and the English manual for ''Darius Force'' romanizes it as "Pelsar". %% clarify source of "Belser"
125* SequelHook: Many of ''Dariusburst's'' endings note that the Belsar's homeworld has still not been found, so there is always the possibility they will attack yet again sometime down the line...
126
127!!The Thiima
128
129A race of AmbiguousRobots that attacked Planet Amnelia in ''G-Darius'', in retribution for having used the All-Nothing superweapon. Amnelia's counterattack lead to the apparent destruction of their race, and the discovery of Planet Darius, which the Thiima's home base orbited.
130
131* AmbiguousRobots: They appear mechanical, but they also are referred to as being alive in some texts. If they are artificial, there appears to be no sign of their creators. And then there's their leader, the Embryon, which appears more like an EnergyBeing or an EldritchAbomination.
132* BeamOWar: All major bosses in ''G-Darius'' are capable of firing [[WaveMotionGun a massive beam of energy (known as the Beta Beam)]] at you, and the only way to counter it is your own Alpha Beam. Later stage bosses will often throw 2 or more beams into the mix in a bid to overwhelm you.
133* DefeatEqualsExplosion: Like the Belsar before them, every single boss Thiima dies this very way.
134* EstablishingCharacterMoment: Notably, most of the {{Boss Warning Siren}}s is accompanied by the major boss themselves showing off their major particular trait, including Eclipse Eye's [[ThatsNoMoon fake eclipse]], or Queen Fossil [[AttackOfThe50FootWhatever effortlessly bulldozing herself through an entire fleet like it was nothing.]]
135* FinalSolution: They are described as "guardians" that safeguard life. The reason they attacked Amnelia was because the Amnelians had created and used a planet-destroying superweapon, and the Thiima decided that a people who would do such a thing were a danger to everything else.
136* FlyingSeafoodSpecial: They are all shaped like gigantic, mechanical, flying sea creatures. Why this is the case isn't clear.
137* NoSell: Boss Thiima are immune to the capture ball's primary ability, although they do take ScratchDamage from it.
138* SequelHook: One ending to ''Dariusburst'' has the Embryon appear before the pilot of the Legend following the Belsar's latest defeat, despite seemingly having been destroyed centuries ago. The pilot speaks to it and manages to convince it not to attack, though what was said between them, and the Embryon's reason for reappearing and then deciding not to attack, are all unknown.
139
140
141!Notable Bosses
142!! King Fossil
143->'''Game apperances:''' ''Darius'' (Zone A), ''Darius Gaiden''' (Zone C), ''Darius R'' (Zone A)
144
145* RecurringBossTemplate: Started the trend of having a Coelacanth boss in each game, usually named "____ Fossil".
146* WakeUpCallBoss: In ''Darius'' and ''Darius R'', his sole attack is a fast, five-bullet spread that will easily hit you if you don't react fast enough.
147* YourHeadAsplode: His head literally pops off his body in a mini implosion after he's defeated in ''Darius Gaiden''.
148
149
150!! Great Thing
151->'''Game Appearances:''' ''Darius'' (Zone Z), ''Darius Twin'' (Zone K, as ''Hyper Great Thing''), ''Darius Gaiden'' (Zone Z), ''G-Darius'' (Zone Ο, as ''G.T''), ''Dariusburst'' (Zone K), ''Dariusburst: Another Chronicle'' (Zone L)
152[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/great_thing.png]]
153[[caption-width-right:350:Darius/Darius Twin incarnation]]
154
155A sperm whale, often seen commanding the Belsar Army. It is often reserved as the FinalBoss of the lowest (and frequently most difficult path) of games it appears in. It should be noted that the boss "Great Force", which appears in ''Darius Force'', should ''not'' be considered an iteration of Great Thing, despite the similar name and design, as it is based on a humpback whale, unlike Great Thing's sperm whale design.
156
157* BossSubtitles: While every boss in ''Darius Twin'' has a four digit serial code alongside its name, (Hyper) Great Thing is notable in that instead of being a jumble of letters and numbers, Great Thing's serial code spells out ''[[AGodAmI GG0D]]''.
158* DynamicEntry: Makes its presence known in ''Darius Gaiden'' by [[https://youtu.be/qcQX_5CayXQ?t=1077 bursting through the ground]], though thankfully it can't hurt you while doing so. Getting to that point without getting a Game Over mid-stage will even result in the burst being [[MickeyMousing somewhat-timed with the music!]]
159* FinalBoss: In all of its appearances (Darius Twin being the sole exception), it will be the boss of a final zone.
160* {{Leitmotif}}:
161** In ''Dariusburst'', "Hello 31337". Unlike most boss themes that get shared by various bosses, it is used exclusively for Great Thing and its harder variant G.T.V. While other theme songs also get used for Great Thing in ''Chronicle Saviours'' where the returning ships use their own sets of background music, "Hello 31337" always plays if the player is fighting Great Thing or G.T.V in ''Dariusburst'', ''Second Prologue'', ''Another Chronicle'', or ''Chronicle Saviours'' in a mission designed for one of the five ''Dariusburst'' debut ships[[note]]Legend, Next, Formula, Assault, Murakumo[[/note]].
162** G.T.B. uses a different theme, "Finale", in missions where a ''Dariusburst'' ship is the default ship.
163* IHaveManyNames: ''Darius Twin'' adds a "Hyper" prefix, while G-Darius abbreviates it to "G.T".
164* PaletteSwap: ''Dariusburst Another Chronicle'' has G.T.B., which is a black Great Thing but with some new patterns. ''Another Chronicle EX'' introduces G.T-V., a purple Great Thing that's even more difficult.
165* PurpleIsPowerful: Great Thing's appearance in ''Darius Gaiden'' is a rather lovely shade of purple, and it will kick your ass ''[[NintendoHard hard]]''. Additionally, choosing the lower route in Zone Ο of ''G-Darius'' will make G.T a violet color, which fires its weapons ''even faster''. There's also G.T-V, fought in Zone Z in ''Another Chronicle EX'', is Great Thing except purple/violet-colored and more dangerous.
166* RecurringBossTemplate: Started the series trend of having Great Thing as a boss.
167* SpaceWhale: One that's a mechanical battleship, no less.
168* TrueFinalBoss: In a sense. It is usually only reached by taking mostly lower paths. It is also the ultimate FinalBoss of the bonus stages in ''Chronicle Saviors'', putting it above the Gigantic Bite in the enemy hierarchy.
169
170
171!! Emperor Fossil and Queen Fossil
172->'''Other appearances:''' '''Darius Twin''' (Zone B and C), ''G-Darius'' (Zone Gamma; Queen Fossil only)
173
174Two Fossil bosses teaming up together in ''Darius Twin''.
175
176In ''G-Darius'', Queen Fossil TookALevelInBadass, becoming so big that the stage split ''takes place at the start of her boss battle'', allowing you to decide which side to attack it from.
177
178* AttackOfThe50FootWhatever: Notably, Queen Fossil, and her counterpart in *G-Darius*, [[UndergroundMonkey Fire Fossil]], are the only two major bosses in that game to be so big, when you reach them, you're given a choice on which side to attack first.
179* BattleshipRaid: Queen Fossil in ''G-Darius'' is so huge that she becomes this trope.
180* BossWarningSiren: The only bosses to break the standard "A HUGE BATTLESHIP..." message pattern, if slightly:
181--> '''''WARNING!''' HUGE BATTLESHIPS CODE NO. [=EP30=] "EMPEROR FOSSIL" CODE NO. [=QU10=] QUEEN FOSSIL [[{{Engrish}} IS]] APPROACHING FAST''
182** Queen Fossil, alongside Fire Fossil, are the only two bosses to lack their standard 'huge battleship' warning during the [[BossRush Vs. Boss]] mode in the [=PS1=] version, as they simply emerge from the clouds below.
183* DualBoss: In ''Darius Twin''.
184* EstablishingCharacterMoment: Queen Fossil in ''G-Darius'' is introduced by [[DynamicEntry effortlessly ramming into an entire fleet with ease without a single scratch on herself.]]
185* KillOneOthersGetStronger: When one of the two bosses is defeated in ''Darius Twin'', the other will go crazy with their attacks.
186** BeamSpam: Queen Fossil, if Emperor Fossil is defeated first.
187** WaveMotionGun: Emperor Fossil, if Queen Fossil is defeated first.
188
189!! Prickly Angler
190-> '''Appearances''': ''Darius Gaiden''' (Zone G, Zone I)
191[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/prickly_angler.jpg]]
192
193An angler fish that grows in size and power as it takes damage.
194
195* BaitAndSwitchBoss: It initially appears as one of the fish that appears in the level before transforming into the boss.
196* MakeMyMonsterGrow: As the battle goes on, it becomes bigger and stronger and even more weird-looking.
197* PowerUpgradingDeformation: It turns into an even more freaky-looking anglerfish as it grows.
198* TurnsRed: It grows into a stronger form as it takes enough damage.
199
200!! Titanic Lance
201-> '''Appearances:''' ''Darius Gaiden'' (Zone M), ''G-Darius'' (cameo)
202[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/titanic_lance.jpg]]
203
204A massive, ''five-screen-long'' nautiloid.
205
206* AttackItsWeakPoint: The final segment, the head, will only take damage if the globules under its plate of armor are hit.
207* BattleshipRaid: Perhaps not quite on the level of Queen Fossil's appearance in G-Darius, but considering the Silver Hawk is no bigger than its ''eye'', it still has merit.
208* BossOnlyLevel: Downplayed. Zone M throws some meteors at you, but it takes all of 30 seconds before it throws the "huge battleship" warning at you.
209* TheCameo: The broken down head of one [[https://static.wikia.nocookie.net/darius/images/0/09/Titaniclancecameo.JPG shows up]] in ''G-Darius'' as a background element. It's still as large as ever.
210* CombatTentacles: Pieces of the tentacles on the head can detach and fire bullets at you before flying off in an attempt to crash into your ship.
211* DetachmentCombat: It has no problems detaching certain segments from its body in order to crash into you. Particularly notable with the midsection that floats from left to right before clamping down in an attempt to pinch you in-between.
212* MarathonBoss: With five screens worth of battleship, it's quite possibly one of the longest bosses in the game.
213* MookMaker: The section right before the head can create small nautilus baddies.
214* NothingIsScarier: The very short stage preceding it has no BGM whatsoever.
215* SuspiciousVideoGameGenerosity: Zone M ''before'' this fight pretends to be a cakewalk with very easy to kill enemies. Cue the BossWarningSiren 30 seconds in.
216* ThereIsAnother: While you only ever fight one, the preview for Zone M implies that there's multiple of them, which is seemingly confirmed by one showing up in ''G-Darius''.
217
218!! Eclipse Eye
219-> '''Appearances:''' ''G-Darius'' (Zone α)
220[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/eclipse_eye.jpg]]
221
222A large Thiima based on the Gibberfish.
223
224* GreenAndMean: Its standard/top form primarily sports green all over its body. Taking the lower path will result in you facing the [[GoldColoredSuperiority more powerful gold variant.]]
225* ThatsNoMoon: True to its name, when it first appears, a supposed eclipse appears in the sky, until it's revealed that the boss was the cause of this out of nowhere eclipse.
226* WarmUpBoss: As the first boss, his attack patterns are easy to avoid.
227
228!! Tripod Sardine
229-> '''Appearances:''' ''G-Darius'' (Zone β)
230
231A Tripod fish Thiima.
232
233* GreenAndMean: The colouration of the lower path variant.
234* LosingYourHead: Once it takes enough damage, its head gets blown off. It ''still'' survives, and uses a DesperationAttack.
235* PurpleIsPowerful: Its top path variant is primarily purple in colour, and can pack quite a punch.
236
237!! Dimension Diver
238-> '''Appearances:''' ''G-Darius'' (Zone ε)
239[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dimension_diver.jpg]]
240
241A Chimera fish Thiima with the ability to create portals.
242
243* MeaningfulName: It creates portals to dive between dimensions. In fact, it's first seen with its fin sticking out of a portal, traveling through the level.
244* SpaceMaster: Is able to create portals in order to stick its head through and attack the player.
245* ThinkingUpPortals: Creates portals on its own, to attack the player from the background.
246
247!! Absolute Defender
248-> '''Appearances:''' ''G-Darius'' (Zone ζ)
249[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/absolute_defender.jpg]]
250
251A pinecone fish Thiima with extremely strong DeflectorShields.
252
253* AttackItsWeakPoint: An arrow will designate the shield generator, which is where you need to hit and destroy.
254* BrokenArmorBossBattle: To damage it, you need to destroy the shield generator on its chin to remove its DeflectorShields. You can then wail on it, but it will regenerate the shield generator in a short period of time.
255* DeflectorShields: Its main gimmick is to use these to block your attacks until you destroy the generator.
256* EstablishingCharacterMoment: Its introduction during the BossWarningSiren sequence has it easily block a massive laser of another battleship with its shield before blasting back with a series of its own.
257* LuckilyMyShieldWillProtectMe: In this case, its DeflectorShields.
258* MeaningfulName: Its name refers to it's ability to deflect all sorts of damage with it's DeflectorShields.
259* NoSell: Is completely invulnerable to damage, even your Alpha Beam, as long as its shield generator is active.
260
261!! Fire Fossil
262-> '''Appearances:''' ''G-Darius'' (Zone η)
263
264A huge Coelacanth Thiima with fire-based attacks.
265
266* BattleshipRaid: Just as big as Queen Fossil, and the player has to face off against its different segments.
267* PlayingWithFire: Essentially the fire equivalent of Queen Fossil, almost all its attacks involve incendiary weaponry.
268* UndergroundMonkey: Of Queen Fossil, basically a fire based version of her.
269
270!! Death Wings
271-> '''Apperances:''' ''G-Darius'' (Zone θ)
272
273A Manta Ray Thiima.
274
275* SinisterStingrays: A gigantic manta ray mecha of a boss.
276* WeaponizedExhaust: Uses its own exhaust as an attack, forcing the player to move between exhaust jets.
277* WeaponsThatSuck: Its base area has a suction ability that attempts to draw the player in.
278
279
280!! Eight Feet Umbrella
281-> '''Apperances:''' ''G-Darius'' (Zone ι)
282
283An umbrella octopus Thiima.
284
285* PlayingWithFire: The tips of its 'tentacles' can serve as flamethrowers during its fight.
286** ShockAndAwe: The purple variant shoots electricity out of its tentacles instead.
287* PurpleIsPowerful: Going on the lower route of its stage will force you to fight a purple variant that can shoot giant missles at you, similar to Queen Fossil.
288* SpectacularSpinning: Spins around a lot while firing lasers/flamethrowers as one of its attacks.
289* TentacledTerror: One of the robotic variety, which can fire off flamethrowers, lasers and bombs.
290
291!! Eternal Triangle
292-> '''Appearances:''' ''G-Darius'' (Zone κ)
293
294A goblin shark Thiima with the ability to split into three.
295
296* DetachmentCombat: Its main gimmick, it can split itself into head, body and tail, each of which are individual parts that can attack separately.
297* YouWillNotEvadeMe: Can use its detachable parts to create a triangular electrical field around the player's ships, forcing them to stay within or suffer damage.
298
299!! The Embryon
300-> '''Appearances''': ''G-Darius'' (Zone ν), ''Dariusburst'' (Zone J Ending)
301[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_embryon.jpg]]
302
303A Sea Angel Thiima with a mechanical head and a core.
304
305* AttackItsWeakPoint: The aforementioned head and core.
306* BigBad: The leader of the Thiima in ''G-Darius''.
307* TheCameo: In one of ''Dariustburst'''s endings. After the heroes defeated the final boss of that route, its shadow appears menacingly in the background. [=Ti2=], who can somehow communicate with it, decides to negotiate with The Embryon to prevent another war from happening.
308* EnergyBeing: Most of its body is made of energy, only its head and its core are physical and vulnerable.
309* LosingYourHead: Like Tripod Sardine before it, it can also lose its head during the battle. ''Unlike'' Tripod Sardine, it can, and will, regenerate it.
310* SpellMyNameWithAThe: The only boss in the series to have a "The" prefix.
311* TakingYouWithMe: Its epilogue cutscene shows the defeated Thiima [[DefeatEqualsExplosion exploding and swallowing the two pilots in the process, which gradually dissolves them.]]
312* TrueFinalBoss: According to [[https://twitter.com/TaitoCorp/status/1369747134619127808 this tweet]] (promoting the ''Cozmic Revelation'' UpdatedRerelease), they're 'the true last boss' of ''G-Darius''.
313* YourHeadAsplode: [[AttackItsWeakPoint It's head explodes once it takes enough damage.]] Not that it seems to care, as it can regenerate it during battle anyways.
314
315!! Azure Nightmare
316->'''Appearances''': ''Dariusburst''
317
318* GiantSpaceFleaFromNowhere: It appears to be this, as it isn't affiliated with the Belsar. It turns out, however, to be helping you reach Gigantic Bite.
319* GoodAllAlong: Despite being fought as a boss, it's actually guiding you to fight Gigantic Bite as revealed in the ending.
320* {{Leitmotif}}: It and its harder variant Crimson Nightmare share an exclusive battle theme, [[https://youtu.be/98jb_wxb38Q "Splendid Form"]].
321* NamesToRunAwayFromReallyFast: Both it's normal and Crimson form have 'Nightmare' in their names, which is especially ironic, since it's on [[GoodAllAlong your side]].
322
323!! Gigantic Bite
324->'''Appearances''': ''Dariusburst''
325[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gigantic_bite.jpg]]
326
327* BadBoss: Its very entrance has it grab one of the Belser Forces' GiantMook {{Segmented Serpent}}s before effortlessly crushing it in its mouth, [[MeaningfulName living up to its name]].
328* BigBad: Of the CS mode.
329* TheCracker: It hacks into the network to keep the Planet Saviours at bay.
330* {{Expy}}: Seems to be one of Great Thing V. Both are {{Final Boss}}es with awesome theme music, are ''covered'' in loads of turrets, and having a dark grey/white/red color scheme.
331* FinalBoss: Of CS Mode, fought at the very end of the final non-bonus sector. It is also the final boss in the franchise.
332* GrandFinale: Serves as the ultimate FinalBoss of the series.
333* {{Leitmotif}}: Uses [[https://www.youtube.com/watch?v=uXfnvmAA6CM "Shining Eyes"]] as its battle theme when it's not fought as the FinalBoss.
334* PrehistoricMonster: It's modeled after ''[[https://en.wikipedia.org/wiki/Dunkleosteus Dunkleosteus]]'', one of the largest prehistoric fish to have ever lived. It's also one of the largest bosses, comparable to Great Thing.
335* SeanConneryIsAboutToShootYou: The cover art depicts Gigantic Bite about to take a bite out of the Silver Hawk.

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