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1Here is a list of characters from the Hoyklan Deer Pantheon.\
2
3To return to the main character index, click [[Characters/CodexEquus here]].
4----
5!Hoyklan Deer Pantheon
6The Hoyklan Deer pantheon is another sub-group of divine Deer, who were all former members of the Elternteil pantheon before they split off to form their own group, due to disagreements over how to handle the future of mortal Deerkind. However, they ran into a problem - unlike the Bogolenya pantheon, the Hoyklan Deer had no one adequate enough to both lead them and protect them from High King Irminsul, who's been trying to pressure his rebellious children into reuniting with the Elternteil pantheon.\
7
8Fortunately, they met Kaldr, High King and Father deity of the divine moose, elk, and caribou. Kaldr was more than happy to accept when the Hoyklan Deer invited him to be their leader, and due to his naturally joking disposition and being Irminsul's senior, he served as a barrier between the Hoyklan Deer and their self-righteous ex-leader.\
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10Of the three mortal Deer herds, the Nordskelt Deer are the Hoyklan pantheon's primary worshipers.
11----
12[[foldercontrol]]
13
14[[folder:General]]
15* AdaptationalHeroism: Many of their members are far more heroic than in mythology, and also as they're not acting on the morality and values of the Vikings, they're all overall more heroic than original.
16* CaptainErsatz: The Hoyklan pantheon in general are the Fourth Age's equivalent of the Aesir, though the actual Aesir analogues themselves once existed, but was wiped out in their [[{{Gotterdammerung}} Ragnarok]]. And even they are only the latest of many similar pantheons who once reigned over Cervidia.
17* FantasticRacism: Averted; much like the Bogolenya pantheon and their acceptance of divine Draconequui and their hybrid children, the fact that an Alicorn and a divine Jotunn Deer are living among the Hoyklan means that Kaldr's benevolent influence is at work.
18* HomeOfTheGods: Hoygard, a golden paradisaical domain is the home of the Hoyklan Deer Pantheon, one of the Nine Realms of Cervidia connected by the World Tree Heimdrasil.
19* MeaningfulName: Hoyklan means 'High Clan' in Norweigian, which reflects their divine, higher power status.
20* StartMyOwn: Much like what Belyolen did, the Hoyklan deities left the Elternteil pantheon to create their own pantheon so they can follow their own ideas on how to handle to future of mortal Deerkind.
21* ViciousCycle: Their lands is infamous for being caught in one, a 'Ragnarok Cycle' of sorts that periodically wiped out every pantheon before them due to the flaws, mistakes and failings of their predecessors. The Hoyklan are working to avoid the next one and break the cycle for good. [[spoiler: They succeed.]]
22* WouldHurtAChild / WouldntHurtAChild: Some Hoyklan deities and other gods advocated for killing or at least suppressing Flœrð, once it became known that the divine trickster would cause yet another "[[{{Gotterdammerung}} Ragnarok]]" that would wipe them out, just like how Flœrð's predecessors have done after they were adopted into their respective pantheons. However, Kaldr has realized that the previous tricksters have acted that way [[SelfFulfillingProphecy because of the emotional abuse and ostracism they would suffer because of fate]], and thus [[ThenLetMeBeEvil became the prophecised villainous tricksters out of spite and hatred]]. He then decided to TakeAThirdOption by [[ScrewDestiny spitting at fate]] and becoming a loving parent for Flœrð instead, resulting in a heroic and emotionally well-adjusted trickster god.
23[[/folder]]
24
25[[folder:Kaldr, High King of the Hoyklan]]
26!!!'''Classification:''' Elemental/Ascendant
27!!!'''Portfolio:''' Winter, Wisdom, Parental Deity (Moose/Elk/Caribou)
28!!!'''Rank:''' Divine (Tier IV/Greater)
29
30-> ''"Winter is coming."''
31\
32Kaldr (his entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-12-794345817 here]]) is the High King of the Hoyklan Deer Pantheon, and the god of Winter and Wisdom.\
33
34Kaldr was once the mortal Oakly, the first sapient moose to exist on Equus and a 'Ponyfriend' of the legendary civilization of Paradise Estate during the First Age of Known History. He was also a friend of the mortal zebra and fellow 'Ponyfriend', Zigzag, who was in fact the ancient Zebra mother goddess Mzazi, incarnating into a mortal life. Once Zigzag regained her memories and returned to her divine glory, she would help Oakly Ascend to godhood as well, who in turned uplifted Moose, Elks and other chosen Caribou species into sapience and became their father deity.\
35
36Today Kaldr leads the Hoyklan Deer Pantheon, having been invited to lead it when they couldn't choose a new leader among themselves. While he is jovial and can be silly at times, his ancient wisdom and might is undisputed, and has allowed the Hoyklan Deer Pantheon and their Nordslekt Deer Herd worshippers to flourish. At present, he is working to prevent the Hoyklan from being reabsorbed by the Eltenteil Deer Pantheon, popping High King Irminsul's haughty ego and preventing a repeat of the vicious '[[{{Gotterdammerung}} Ragnarok Cycle]]' that had wiped out the Hoyklan's many predecessors.
37----
38* AdaptationalBadass: In canon, he's a member of the G1 "Ponyfriends" toyline whose backstory depicted him as a moose that got mistaken for a strange-looking Pony by the Pony residents of Dream Valley. Here, he was once a mortal Moose - the first of his kind - who eventually became a bonafide god after being guided to Ascension by his friend Zigzag/Mzazi. He's also old and powerful enough that he was able to contend with the likes of [[JerkassGods High King Irminsul]], and in the 'Final Ragnarok' arc, he went against the [[EldritchAbomination Shadowed Ones]] and ''killed'' its leader, High King Ragnarøkkr, just to [[PapaWolf protect his family/pantheon from them]] (though not without help).
39* AdaptationalBackstoryChange: In canon, he was depicted as a strange visitor of Dream Valley who got mistaken for a Pony with strange "ears" (they're actually antlers). Here, he's revealed to be born the first sapient Moose in the First Age, and he lived in Paradise Estate with a group of other "Ponyfriends" who were born the first of their species. He would eventually be rewarded when one of his friends, Zigzag the Zebra, revealed herself to be the ancient Queen Mzazi once she regained her memories and divine station, and he Ascended to godhood under her guidance. He's also the reason why Capreolinae Cervid species like Moose, Elks, and Caribous exist on Equus - he was the one who uplifted them into sapience.
40* AnthropomorphicPersonification: Embodies Winter, Wisdom, and Moose/Elk/Caribou; the last part is because he is their "Parental Deity".
41* BewareTheSillyOnes: He's quite friendly and quick to make jokes, even laughing at jokes made at his expense. However, when angered, he can be as harsh and severe as the winter he embodies. Also, as a god of wisdom, he knows how to be TheChessmaster who can [[LongGame patiently plan and prepare literally centuries in advance]].
42* BigGood: As the TopGod of the Hoyklan Deer Pantheon, he serves of the greatest force of good in the Nine Realms. He's also the one to lead everyone towards breaking the Ragnarok Cycle.
43* BreakTheHaughty: What he's trying to do with High King Irminsul. While he doesn't have Temnobog's murderous hatred, Irminsul's haughty and self-righteous nature still rubs him the wrong way, and thus he thoroughly believes his ego needs to be popped, so he acts like a friendly and goofy person because he knows that it'll get under the divine stag's skin. It's partially the reason why the divine Hoyklan Deer chose him to be the leader of their pantheon, other than needing protection from being pressured into reuniting with the Elternteil pantheon.
44* CaptainErsatz: An Odin-archetype, at least at the present. Even inherited the Gungnir spear from one of his predecessors long after [[Characters/NorseMythology that pantheon]] got [[{{Gotterdammerung}} Ragnarok'd]].
45* TheChessmaster: As noted under BewareTheSillyOnes, if necessary he can be this, being a God of Wisdom.
46* DeityOfHumanOrigin: He was once Oakly, the first sapient moose on Equus. After his good friend, Zigzag, regained her memories and became Queen Mzazi once again, she helped him Ascend as well, after which he uplifted all the moose, elk, and caribou into sapience.
47* ElementalEmbodiment: One of his domains is Winter, which gives him [[AnIcePerson ice powers]].
48* ElementalHairComposition: His mane and tail (which, strangely, resemble a pony's) are made of blue ice to signify his divine domain as the embodiment of Winter.
49* EyeScream: Defied: he was offered knowledge in exchange for his eye, as every previous TopGod to fill the Odin role was. Unlike them, he was ''already'' a God of Wisdom and was savvy to this kind of thing. He was right too, as the knowledge was tainted by the Shadowed Ones to corrupt the leader of the pantheon they were manipulating.
50* GatlingGood: While his signature weapon is a spear - THE one and only Gungnir spear - during the 'Final Ragnarok' arc, he managed to procure a Second Age ''minigun'' from Queen Dazzleglow, enchanted and enhanced it, named it Fimbulvetr, and proceeded to utterly annihilate wave after wave of the [[spoiler:Shadowed Ones']] minions and monsters.
51--> '''High King Kaldr''': "Strike hard and true, o' lord of war! Smite our foes with thunder and steel! Let our enemies behold your fire and fury! Sow horror that your makers once unleashed on the world! Roar your hymn of havoc! Sing your song of slaughter! High King Kaldr commands you! '''''SING FOR ME!!!'''''"
52* GoodParents: He became a good father for both Flœrð, a divine Jotunn stag, and Mjolna, the Alicorn goddess of Thunder. Flœrð especially applies since he was prophecised to bring about [[{{Gotterdammerung}} Ragnarok]] for the Hoyklan pantheon out of bitterness and envy, but Kaldr [[ScrewDestiny refuses to kill or mistreat a child because of fate]] and decided to raise the trickster god with love and care instead, resulting in Flœrð becoming heroic and well-adjusted. He even [[PapaWolf tries to protect Flœrð from those who want to kill him because of said prophecy]], noting that it'll not only perpetuate the ViciousCycle associated with Ragnarok, but also make him [[NotSoDifferentRemark similar]] to Irminsul, who claimed to be "benevolent" yet abused Temnobog just for being born "evil" even though he hadn't really done anything to warrant it.
53* HumanoidAbomination: Moose equivalent. Because of his "age", he has developed enough eldritch traits to give himself an otherworldly appearance; he appears as a divine moose with antlers made of ice and snow, a Pony-like mane and tail made of blue ice, and hooves completely made of ice. His presence also generates constant snowfall.
54* AnIcePerson: One of his domains is Winter, so naturally he has ice powers. Among his capabilities are generating massive snowstorms and blizzards, firing beams of freezing cold, and weapons creation. Because he embodies the winter season, he's immune to cold, and is responsible for overseeing the transition to winter in his mortal realms.
55* KarmicJackpot:
56** Back when he was the mortal moose Oakly, he befriended a mortal zebra named Zigzag in Paradise Estate. Zigzag turned out to be Queen Mzazi, a Zebralicorn goddess who incarnated herself within a mortal form so she could remain in touch with mortal sapientkind. When Zigzag regained her memories and divine station as Mzazi, she would help Oakly and the other "Ponyfriends" Ascend to godhood, leading to them becoming what they are now.
57** When he discovered the ViciousCycle the previous Cervidian pantheons trapped themselves in regarding their abuse of their own trickster gods (who were always adopted and then mistreated by their adoptive parents/peers just for being part of a malign prophecy), Kaldr refused to repeat his predecessors' mistakes and chose to raise Flœrð, whom he adopted, like his own son, even protecting him from those who'd rather see Flœrð suppressed or killed [[TheNeedsOfTheMany for the good of Cervidia]]. This would not only result in Flœrð becoming an emotionally-adjusted and benevolent trickster god, it also earned him the respect of many deities, especially Temnobog, whose father, High King Irminsul, emotionally abused him just for being born "evil" despite not doing anything to truly warrant it.
58* MagicHair: His mane and tail are described as [[ElementalHairComposition being made of blue ice]].
59* LongGame: His plans to end Ragnarok [[spoiler:and defeat the Shadowed Ones]] was in the works for ''centuries''.
60* OOCIsSeriousBusiness: It's noted in his entry that the moment he ''stops'' joking, he's become genuinely ''enraged''. What makes these moments so powerful is that due to being around the Paradise Ponies, who saved their anger for the genuinely evil and unrepentant, he's ''extremely'' difficult to rile up.
61* PalsWithJesus: Justified. He once knew Queen Mzazi back when she was Zigzag, living a life as a mortal zebra. After Zigzag regained her memories and returned to her true divine form, she helped him Ascend as well. If it weren't for her, he wouldn't be able to uplift the moose, elk, and caribou into sapience and influence his people into what they are today.
62* PapaWolf: Loves his adopted children and made it clear to those like Irminsul that he would not tolerate any hostility against them. Notably, when Irminsul made it clear that he would not let Flœrð live long enough to kill off even his rebellious children, Kaldr not-so-subtly reminded him of his [[AbusiveParents failures]] with Temnobog, then threatened the divine stag that if he ever badmouthed his son again, he'll consider putting him in an "icy time-out".
63* ScrewDestiny: He decides to avert [[{{Gotterdammerung}} Ragnarok]] by treating his adoptive son Flœrð with the love, honesty, and respect any child deserves. The other options - ostracizing Flœrð or [[OffingTheOffspring letting him be killed]] to avoid fate - are considered morally wrong in his eyes and will make him no better than High King Irminsul (who abused Temnobog simply for being born evil) or his own divine Cervidian predecessors (who abused their own trickster gods simply for being part of a malign prophecy [[SelfFulfillingProphecy until their own mistakes do them in]]).
64* TopGod: Of the Hoyklan pantheon. Strangely, he's a moose compared to the leading Deer stags of the Bogolenya and Elternteil pantheons; the divine Hoyklan deer had no one among their group who could adequately lead them, so they invited Kaldr to be the leader of their budding pantheon. He accepted.
65* YouWillBeSpared: Heroic example: [[spoiler:he chooses to spare the surviving Wendols after the Final Ragnarok rather than [[FinalSolution wipe them out]], recognizing that while primitive and violent, they've got minds and souls and thus can potentially be redeemed.]]
66[[/folder]]
67
68[[folder:Haust, High Queen of the Hoyklan]]
69!!!'''Classification:''' Elemental/Ethereal
70!!!'''Portfolio:''' Autumn, Death, and Fertility
71!!!'''Rank:''' Divine (Tier IV/Greater)
72
73-> ''"Life and death are but a cycle, just as the passing of the seasons. Though leafs may fall in Autumn and plants wither in Winter, new life will sprout once more come Spring."''
74\
75Haust (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-14-796986781 here]]) is the wife of High King Kaldr and the High Queen of the Hoyklan Deer. She was once part of the Elternteil Deer pantheon, but disagreements over the future of mortal Deerkind and the mistreatment of Temnobog caused the once large group to splinter. Haust chose to go with those that would become the Hoyklan pantheon because she recognized their need for more deities strong and capable enough to defend them and put them on par with the Elternteil and Bogolenya pantheons. However, knowing that she alone couldn't stand up to Irminsul, her uncle, she instead appealed to Kaldr to come help lead the Hoyklan deities as their High King. Years of working together due to their domains caused Haust and Kaldr to fall in love and marry each other, giving Haust the title of High Queen.
76----
77* AnthropomorphicPersonification: Embodies Autumn, Death, and Fertility.
78* DontFearTheReaper: She comforts mortals upon their deaths even as she takes them to their rightful reward in the afterlife. It's Armr, her granddaughter, whom the wicked dead should worry about.
79* GoodParents: Loved her adopted son Flœrð and comforted him [[BreakTheCutie when he learnt that he was destined to bring about Ragnarok]], even encouraging him to fight tooth and nail to break free of his destiny. She and Kaldr's efforts worked, and Flœrð grew up a heroic and well-adjusted TricksterGod who would never willingly start Ragnarok.
80* {{Psychopomp}}: For the noble dead, whom she would take to her Divine wetland afterlife of Fensalir.
81* SinisterScythe: Subverted. While she does wield a scythe as her main weapon, it resembles a harvesting scythe than an actual weapon. She's also a very nice, motherly, and compassionate person, and she chooses to behave that way despite one of her domains being Death. That being said, [[BewareTheNiceOnes she's extremely terrifying if truly angered]].
82[[/folder]]
83
84[[folder:Flœrð, the Maker of Mischief]]
85!!!'''Classification:''' Elemental/Ethereal
86!!!'''Portfolio:''' Mischief, Deceit, Trickery
87!!!'''Rank:''' Divine (Tier III/Intermediate)
88
89-> ''"I may not be the strongest or biggest of my fellow kins, but I am the wiliest. And as they always say: brains always beat mere brawn!"''
90\
91Flœrð (his entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-13-795969722 here]]) is an adoptive son of High King Kaldr, and the Hoyklan Deer Pantheon's Jotunn god of Mischief, Deceit, and Trickery.\
92
93When Flœrð was a baby, a splinter-group, full of rogue divine Jotunn Deer who broke off from a larger Jotunn pantheon, tried subjugating the Hoyklan Deer Pantheon. Kaldr defeated them to protect his wife and divine subjects, killing the leader and letting the rest be dragged back by the larger Jotunn pantheon in chains. It was in the ruins of the defeated Jotunn splinter-group that Kaldr heard Flœrð's crying, and proceeded to adopt him out of pity. However, shortly after adopting the young child, Kaldr learned that he Jotunn divine is seemingly destined to grow up and bring about "[[{{Gotterdammerung}} Ragnarok]]", a catastrophic event/conflict that would be triggered by the trickster god of the land's local pantheon.\
94
95When Luminiferous and Choice showed Kaldr the various local temples that shared this prophecy, Kaldr realized that the trickster gods responsible actually triggered Ragnarok out of evil, but out of spite. Having experienced severe emotional abuse and ostracism just for being chosen by prophecy despite not truly warranting such treatment, the trickster gods would end up resenting their parental figures and envious of his peers for being lavished with love and praise, until they decide that their adoptive pantheons don't deserve to live anymore. Such a fate would repeat with Flœrð and the Hoyklan Deer, if certain events played right. Despite strong calls for Flœrð's death/suppression from several gods like High King Irminsul and even some deities from the Hoyklan pantheon, Kaldr decided to spit in the face of destiny and raise Flœrð like his own son, protecting him from those who want Flœrð dead and gone.\
96
97Because of this, Flœrð grew up well-adjusted and noble, unlike many of his predecessors, and become a well-respected member of his divine family and pantheon, using deceit to cause mischief among their enemies and act as trickster mentors to mortals. Having learnt and come to terms with his heritage long ago, Flœrð vowed never to repeat the mistakes of his predecessors and fight his supposed 'destiny', giving high hopes that this time around, the Hoyklan Deer Pantheon would finally break the infamous 'Ragnarok Cycle'.
98----
99* AdaptationalHeroism: ''Invoked''; Kaldr intentionally raised him far far better than previous pantheons did their equal to Loki to make him come out as a heroic, well adjusted god who loves his family and worshipers dearly.
100* AntiAntichrist: He was fated to cause the Codexverse's equivalent of [[{{Gotterdammerung}} Ragnarok]] due to being born a trickster god that was adopted into another divine pantheon. This caused some gods like Irminsul to advocate for Flœrð's death and/or suppression for the good of all Deerkind, but Kaldr realized that to do so [[NotSoDifferentRemark would make him no better than Irminsul]], who abused Temnobog simply for being born "evil" despite not having done anything to truly warrant it, or the predecessors of the Hoyklan pantheon who abused their own trickster deities in an attempt to avoid the prophecies. Because of Kaldr's choice to become a good father instead, Flœrð became a heroic and well-adjusted trickster instead, and is actively fighting his supposed "destiny" by doing good deeds. He does end up triggering Ragnarok, but only to lure the Shadowed Ones into their ''own'' {{Gotterdammerung}}.
101* AnthropomorphicPersonification: Embodies Mischief, Deceit, and Trickery.
102* AttackOfThe50FootWhatever: Is an adopted Jotunn god and unlike some of his predecessors is well-aware of his heritage. While he is 'a runt' by Jotunn standards and prefers to use guile over strength, his true form is still big as a mountain and he is [[CombatPragmatist more willing and able to take advantage of that for all its worth, unlike many of his predecessors]].
103* BadBadActing: Played With. During the rehearsal for the deception operation leading up to the 'Final Ragnarok', where he had to pretend to have a FaceHeelTurn and betray the Hoyklan, it was said he and his siblings couldn't keep a straight face through all his lines, which he said in the most ridiculous and over-the-top manner. Though Haust noted that he was probably joking (and trolling the movie-directing Changeling Queen Ithomii, who is helping with staging the deception) to break the tension and boost morale, and when the time comes to really act it out, he played his part perfectly. Flœrð '''is''' the God of Deceit, after all; consummate acting is second-nature to him.
104* BigEater: Like Loki he was based on and being a Jotunn god, he is this, though in his case his actual size and heritage gave him the ability and appetite to eat [[EatingTheEnemy whole armies, kingdoms]] and [[GodEating pantheons]] (Which is standard for Giants and their Divines in the Codexverse). When combined with his guile, this leads to often hilarious results. He even out-eats Volstaff, the Expy/Ersatz of [[ComicBook/TheMightyThor Volstagg of the Warriors Three]].
105** A canonical drabble had him bragging about how he tricked a power-mad Deer Runelord and his armada of longships and warriors into sailing into his open mouth, disguised as a cavern by a great river while he was in his true size disguised as a mountain, swallowing them all in one gulp. He did promised on his honour to the EvilOverlord he would show him '[[ExactWords the path into divine glory]]', which he did... he just interpreted it as '[[EatenAlive the path straight into the endless bowels]] of a [[BigEater Jotunn god]]'. And then he went and [[ThereIsNoKillLikeOverkill dined on the rest of the Runelord's little evil empire for good measure]].
106---> '''Flœrð''': "Hubris and blind loyalty had never tasted so good."
107** Another story retold by Jotunn war goddess Astrid has him [[PlayingBothSides tricking an evil pantheon and a flight of fallen Dragon demigods into thinking the other is plotting to get them]], and then came before each group and ''somehow'' persuaded them the [[SarcasmMode most sensible option]] is to [[TooDumbToLive hide inside his belly]] while he go and 'deal' with the other personally. With them out of his way, he went on to devour their lands and kingdoms tainted by their influence, picking clean everyone and everything and wiping their vile stain from Equus forever, sparing only those they had enslaved or oppressed whom he set free. And to cap it all off, even after all this time lost and trapped inside him, they ''still'' haven't figured out they've been had.
108* BiggerOnTheInside: Standard as to Giants and their Divines, of which Flœrð is one. His bowels are described as 'endless' and he had eaten whole kingdoms and pantheons before.
109* BreakTheCutie: A canonical drabble reveals that as a young fawn, he fell into a period of heartbreak after overhearing a conversation between Kaldr and Irminsul, and learning that Irminsul regards him as a threat that must be killed or suppressed just because he was prophesied to [[{{Gotterdammerung}} wipe out the Hoyklan Deer]]. He is comforted by his adoptive mother, Haust, who assures him that just because prophecies foretold his actions doesn't mean he should act like the prophecies dictated, since he has the freedom of choice over his own life.
110* CaptainErsatz: Of Loki from Myth/NorseMythology. What's interesting is that he is merely the latest in a number of trickster gods like Loki who once become part of the pantheons that held domain over Cervidia, and had either perished in or even kick-started the previous cycles of Ragnarok that destroyed them. His colors of green and gold also bring to mind [[ComicBook/{{Loki}} the Marvel version of Loki]].
111* ChaoticGood: Classified even in-universe to be his 'moral alignment', which given who he is is unsurprising.
112* ChivalrousPervert: Developed the same lecherous drive as Loki did, [[ReallyGetsAround having slept with countless partners]], but unlike Loki and many of his predecessors genuinely respects and cherishes his partners. This also gave him many strange children like Loki did, whom he also truly loves and adores. It is stated in his entry that this initially began as a coping mechanism from learning he was 'destined' to start Ragnarok when he was young, [[BreakTheCutie which he did not take very well]]. He remains so after getting over it because [[LoveHungry he REALLY enjoys dating and sleeping with his partners]].
113* CombatPragmatist: Comes with being a god of trickery, mischief and deceit. Few methods are too dirty for him to use against those he opposes, up to and including cheating in contests and challenges, or surprising his foes with his true form as an adopted Jotunn god and stomping/chomping them before they know it.
114* ConsummateLiar: Comes with being a deity of deceit and is officially classified as such, noted to be a silver-tongued master actor (when not joking or trolling others). Can even pull ExactWords tricks like the Changelings are famous for with style, according to one canonical drabble.
115* EatingTheEnemy: Tying with his Jotunn divine heritage, which in the Codexverse comes with BigEater tendencies, this is how he [[EatingSolvesEverything dealt with a lot of problems and threats]]. And this silver-tongued trickster is so good at persuading people, he even managed to convince some of them into WILLINGLY let him eat them alive, and never realize they've been duped even after they are left lost and trapped inside his belly forever. To note, he has lost count [[BigEater just how many people he ate]].
116* FriendToAllChildren: According to Jotunn War Goddess Astrid's recollection, he is shown as this, as he went great lengths to rescue children from [[EvilOverlord Evil Overlords]] and [[WretchedHive Wretched Hives]], leaving them with Elske to take care of and coming back to help them settle in after he finished dealing with the evil bastards, spending time playing with and entertaining them with pranks, water-balloon fights and stand-up comedy routines. One wonders if his own status as an orphaned Jotunn divine and being raised by loving parent in Kaldr had anything to do with this child-friendly attitude.
117* {{Gotterdammerung}}: Was apparently destined to trigger this for the Hoyklan, as many of his predecessors did, but both Kaldr and Flœrð are [[ScrewDestiny actively working to avoid it]]. Ironically, he ''does'' end up triggering one, but [[HoistByHisOwnPetard for the Shadowed Ones.]]
118* GuileHero: Is one himself among the Hoyklan and a TricksterMentor to many among mortals.
119* LargeRunt: Is considered a runt by Jotunn standards. Had we mentioned already he is still mountain-sized in his true form?
120* MagneticHero: Known to be very charismatic and persuasive, which comes with being a god of deceit and trickery. Might also explain how he ReallyGetsAround.
121* MassiveNumberedSiblings: There's the extended Divine pantheon of the Hoyklan which he's part of, and then there's the enormous number of strange and wonderful offsprings he has from his many, [[ReallyGetsAround ''many'']] flings with countless mortals, demigods and divines. He humourously credits his adopted mother Haust a goddess of fertility for this, much to her embarrassment.
122* MasterOfIllusion: As a trickster deity, creating illusions is part of his forte, which he uses to fight evil and enemies or playfully prank his friends and family.
123* TheMarvelousDeer: Like his peers among the Hoyklan, he is a Deer. And as an adopted Jotunn deity, it also means he is a COLOSSAL Deer. Has green fur with golden armour that makes him resemble a certain notorious Loki from Marvel comics...
124* MeaningfulName: His name means 'Deceit' in old Norse, though his character subverts the negative connotations as part of a deliberate attempt to [[ScrewDestiny subvert his destiny as the person chosen to bring about Ragnarok]].
125* OffWithHisHead: Was once decapitated during a fight against a mutual foe with his sister Mjolna, the Goddess of Thunder, to the latter's horror. [[NoOneCouldSurviveThat It did little more than]] [[MajorInjuryUnderreaction getting a quip from him]] about needing to (literally) '[[DoubleEntendre find his wits]]', and he was fine once he got his head re-attached. As it turned out, he took one of his TricksterGod predecessor's advice to heart...
126--> '''Flœrð:''' "As one of my predecessors [[ShoutOut hath once said]]: ''[[{{ComicBook/Loki}} the first thing a sorcerer of quality learns is to make himself as difficult to kill as possible'.]]''"
127* ThePrankster: Loves pulling pranks on his friends and family like any respectable TricksterGod, usually of the good-nature kind. Also likes to prank mortals and other gods, and while even then they're normally not mean-spirited, he can go into KarmicTrickster territories if the target is of a hostile or malicious disposition.
128** During one of his visits to Elske's realm, he shrank down and participated with one of the children's 'Seat-Sprint' games. He got sat on by Elske in her true size... only to then make a whoopie-cushion sound and came back out holding his nose. Everyone [[ActuallyPrettyFunny including Elske]] found it hilarious.
129** Jotunn war goddess Astrid once had enough of his antics and tried to whack him with her Hellbane axe. She didn't know he already covered it in butter, resulting in it flying out of Astrid's hoof and [[OhCrap bonking Astrid and Elske's dad in the head, splitting his favourite helmet]]. She was grounded, had her signature weapon confiscated, forbidden from eating anyone for a century, and is still embarrassed by the whole thing.
130* ReallyGetsAround: Like his inspiration and many of his predecessors, he is still very attracted to the opposite sex, and is stated to had slept with countless mortals, demigods and divines alike. Because of his more noble character however, it's all consensual and he treats all his partners with utmost respect, subverting the [[DoubleStandardRapeDivineOnMortal heinous implications and consequences]] that are often saddled with the more unscrupulous philandering divines, like his predecessors. This incidentally also [[MassiveNumberedSiblings left him with many, MANY strange and wonderful children]], like Loki had.
131** Leads to a crowning moment of awesome/heartwarming/funny in a canonical drabble: When the 'Final Ragnarok' comes and Flœrð [[GondorCallsForAid called his extended family for aid]], a WHOLE ARMY of gods and demigods, his children and grandchildren, turned up as reinforcements for the FinalBattle. AND they were only the ones who can make it in time, barely 'a splinter of the whole tree'. Flœrð sheepishly admitted in regard to just how many girlfriends he had slept with, it's the same with just how many people he had tricked, pranked and eaten: he has LOST COUNT.
132** This [[https://www.deviantart.com/comments/1/844421514/4851638679 got him into trouble]] with Jotunn love goddess Elske's father [[TheDreaded Hrothgar]] when Hrothgar discovered the Maker of Mischief slept with her without his knowledge.
133* ScrewDestiny: He was apparently destined to cause another 'Ragnarok' that would spell the end the Hoyklan Deer Pantheon the moment he was born, which caused some morally puristic deities like Iriminsul to advocate for his death or, if he was allowed to live, his suppression and ostracism. Thanks to the efforts of Kaldr and Luminiferous, plus his own personal resolve, this is not looking to happen. At least, not by his hooves.
134* ShapeShifting: As a trickster deity, he is very well-versed in changing forms for guile purposes, such as a mountain while in his true size, which he used to trick a power-mad Runelord and his fleet into sailing into his mouth, allowing him to [[SwallowedWhole swallow]] [[EatenAlive them]] all in one gulp.
135* SizeShifting: Is capable of this, partly because even as a 'runt' among Jotunn gods, his true size is big as a mountain and thus he needs to shrink down to fit in among his peers. As noted, he milks it for all its worth.
136* SwallowedWhole: Tying with his Jotunn heritage giving him an appetite to ''swallow whole lands'', this is the fate of many of his and the Hoyklan's enemies he defeated.
137** Chetgalva the Four Headed, a powerful god, apparently once tried to do this to him (A standard tactic in both the Codexverse and RL mythology, where gods eating each other and other beings is a common occurrence). He responded by dumping a 'dragon's hoard' worth of divinely-enchanted emetics and 'Hellfire' Chili into his stomach. On top of getting him out of Chetgalva's belly, the results were reportedly 'spectacular'.
138* TricksterGod: Like the guy he was based on, he's essentially a trickster deity who use deception and guile against the wicked and enemies of the Hoyklan, or act as TricksterMentor to noble and heroic among their mortal worshippers.
139* UpbringingMakesTheHero: He's so much different thank classical Loki and his predecessors in previous Cycles because Kaldr and Haust were GoodParents and loved him dearly.
140* ViciousCycle: The 'Ragnarok Cycle' that undone so many predecessors of the Hoyklan Deer Pantheon in their lands often involved the adopted TricksterGod turning evil and help to trigger it, usually out of spite of a Divine family who end up pushing them away precisely because destiny said he would do it. Both Kaldr and Flœrð made certain this would never happen, the former by being honest and loving with him and the latter actively vowing to avoid it. It remains to be seen whether this will work, but it certainly looks like it.
141[[/folder]]
142
143[[folder:Mjolna, the Goddess of Thunder]]
144!!!'''Classification:''' Elemental/Ascendant
145!!!'''Portfolio:''' Thunder, Storm, Strength
146!!!'''Rank:''' Godling
147
148-> ''"Feel heavens' wrath! For now, you face the might of MJOLNA!"''
149\
150Mjolna (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-13-795969722 here]]) is the Hoyklan Alicorn goddess of Thunder, Storm, and Strength, and an adoptive daughter of High King Kaldr and High Queen Haust.\
151
152The youngest member of the Hoyklan Deer Pantheon, Mjolna the Goddess of Thunder, Storm and Strength stands out for the unusual circumstances behind her existence, her incredible might despite her age and the fact that she is not a Deer divine, but rather a Pony.\
153
154Born a Pony in Equestria and living in Ponyville, a young blacksmith mare found herself drawn to storms and lightning throughout her whole life for reasons unknown, as well as burning with the desire to take part in heroic adventures like her friend Rainbow Dash and the other heroes of Equestria.\
155
156When the 'Storm King Crisis' occurred, she like many others fled into the safety of the Everfree Forest, where she found herself drawn to a mysterious one-hoofed magic hammer deep in the woods. Upon picking it up, she was granted the power and legacy of the previous God of Thunder from Cervidia, Megin, who as it would be revealed was none other than herself in a past life, and who in turn is a reincarnation of many Thunder Gods of Cervidia whose lives and Pantheons ended in their Ragnaroks.\
157
158Wielding the hammer and eventually reawakening to her full power and memory, Mjolna would aid the Equestrian Resistance against the Storm Empire's forces, re-Ascending to Godhood along the way. After the fall of the Storm King and liberation of Equestria, Kaldr of the Hoyklan Deer Pantheon would come to her and offer her a place in their pantheon in Cervidia, her soul's ancestral home. Mjolna would accept that offer and become the adopted daughter of Kaldr, joining with her now adopted elder brother Flœrð to become a worthwhile member of the Hoyklan, ready to face whatever trials and threats ahead together for the Hoyklan and the mortals of Cervidia.
159----
160* TheAlcoholic: Has a drinking habit as part of her personality, which can sometimes get out of hoof. One time she got so drunk she started smiting trees at random with lightning. She's still trying to convince her worshippers and fellow deities she nor her past-lives are enemies of trees.
161* AnthropomorphicPersonification: Embodies Thunder, Storms, and Strength.
162* BashBrothers: In battle, she fights alongside her fellow adopted sibling Flœrð, complementing each others' strengths and weaknesses.
163* BrainsAndBrawn: She is the brawn to her brother's brain, though both has some share of the other that they are lacking.
164* TheBlacksmith: Another thing that made her differ from many previous thunder gods. She was this back when she was a Pony living in Ponyville. After her Ascension as the Goddess of Thunder, she took her blacksmithing skills with her to the Hoyklan Pantheon and [[UltimateBlacksmith became their go-to deity for weapons repair and forging]].
165* BloodKnight: Eager for battle and frequently first into the fray, always eager for a good tussle against a worthy opponent.
166* BoisterousBruiser: Has LargeHam tendencies and frequently banters and quips in joyous combat.
167* CaptainErsatz: The Fourth Age's incarnation of Thor, complete with the signature hammer, except unlike Thor, she was [[DeityOfHumanOrigin once a mortal who eventually turned into a goddess]] after finding Mjolnir. Interestingly, all available facts implies the actual Codexverse version of Thor (Thorse?) actually existed at some point.
168* ChildProdigy: Is the Divine-equivalent of a child (Godling), but is incredibly powerful for her age due to inheriting power from her past-selves.
169* TheChosenOne: Kaldr waited for her to join the Pantheon before engaging his LongGame to defeat the Shadowed Ones, as it was predicted her birth would be necessary for it. This turns out to be because the power amassed by her {{Reincarnation}} cycle makes her strong enough to destroy the Loom of Fate.
170* CompanionCube: Mjolna apparently sees her beloved warhammer Mjolnir as this, to the [[https://www.deviantart.com/comments/1/869178368/4913042736 point]] of lovingly tucking it in its own little bed (complete with a little pillow and bed quilts) like what a [[{{Characters/MCUThor}} certain]] ''[[{{Franchise/MarvelCinematicUniverse}} Marvel Cinematic Universe]]'' character [[https://i.imgur.com/jN4L9VW.jpg does]] with his hammer. Many who learned of this found it hilarious and/or cute, much to her embarrassment.
171* ConvenientlyAnOrphan: Implied. She was born and raised in Ponyville before discovering and awakening to her true nature. No mention is ever made to her Pony birth-parents, so it can be assume they are no longer around, having been outlived by their own daughter, or even around at all.
172* DumbMuscle: While intelligent and increasingly cunning in combat terms, she's not very bright and can be easily fooled. That's why she tags along with her brother, whose knowledge guides her where she (and her hammer) needs to go.
173* GeniusBruiser: Zigzagged. Mjolna is not known for her smarts and also known to be easily tricked, but thanks to Flœrð's help she's slowly moving towards this direction. She's still rather lacking in combat-cunning, though, which is why she pairs up with Flœrð in battle.
174* GodOfThunder: Well, technically goddess, but like her inspiration and predecessors, her domain over thunder made her this.
175* HairTriggerTemper: Has an impulsive anger problem that took a lot of effort from her fellow adopted elder brother Flœrð to help her fix, [[TricksterMentor by arranging it to bite her repeatedly in her flanks]] until she finally admit it as a weakness.
176* HappilyAdopted: Despite being a Pony living in a Deer pantheon that's also ruled by a divine Moose, Mjolna is treated by Kaldr like any loving parent would treat their children. Thus, much like her older adoptive brother, she enjoys a good relationship with her father.
177* LegacyCharacter: She is the latest Divine of thunder, storms and strength of Cervidia, which she inherited from a previous god of thunder, storms and strength named Megin along with the hammer Mjolnir (yes, ''that'' Mjolnir). She also happens to be a {{Reincarnation}} of said thunder god and all the previous thunder gods.
178* MadeOfIron: Can take an immense amount of damage as part of her divine nature. This suits her fine given her perchance for fighting in close-quarters melee, frequently making frontal assaults, tanking enemy offences and drawing their attacks while her brother and allies use openings this creates to make their own strikes.
179* ModernizedGod: She wields an enchanted magic hammer inherited across the aeons. Lives among gods many whom are already centuries to thousands of years old themselves. Listens to a portable music player (a "mini-phonograph") on- and off-battle.
180* NamedWeapon: Her enchanted magic hammer is called Mjolnir -- yes, ''THAT'' Mjolnir.
181* OnlyTheChosenMayWield: Her hammer has an inscription proclaiming that it can only be picked up and used by someone worthy of its power, whereupon they may wield the power of Megin (The last Cervidian thunder god who wielded it). Once it turned out that Mjolna IS Megin all along, reborn as the latest reincarnation of him and all his predecessors, the name inscribed switched to that of Mjolna. As it turns out, Rainbow Dash is also worthy of it, as shown during the fight against the 'Shadowed Ones'.
182* PastLifeMemories: Mjolna could recall some of her past incarnations' memories and experiences, but ultimately is her own Pony/Divine. This may also explain her incredible combat skills, in the form of battle experiences of her past-lives being recalled into her mind.
183* ParentalAbandonment: It's implied that her biological parents died, being mortals compared to their now immortal Alicorn daughter. Either that, or they weren't around at all, and she was raised by someone else while in Ponyville instead.
184* {{Reincarnation}}: Mjolna is a reincarnation of the previous thunder god of Cervidia, Megin, who in turn is a reincarnation of another previous thunder god of Cervidia, and many more before them. From available facts, she was apparently placed in a reincarnation cycle like the trio of Hyrule, for reasons yet to be known.
185** This raises an interesting question: Did Mjolna the mortal Pony ever existed, or was it just the unwittingly assumed identity of an amnesiac/dormant thunder deity? Were they one and the same, or were they separate and Mjolna the Pony had been fully replaced by the thunder deity, all except in name? Is Mjolna her own being or is she merely the latest guise of a more ancient entity? Is she a life, or a legacy?
186*** It had since been clarified that while she is the thunder god from the past reincarnated into the future, her present identity and life exists as her own, with access to her PastLifeMemories.
187** On a more hilarious note: This implies that Thor (Thorse?) existed in the Codexverse at some point in the past.
188** It turns out the reason for this was specifically to amass enough power to allow her to destroy the Loom of Fate.
189* ShockAndAwe: She wields power over lightning and storm as part of her portfolio, which she can use to spectacular and devastating effect.
190* SuperStrength: One of the mightiest members of the Hoyklan Deer Pantheon by sheer strength, second only to her adopted father himself. Once threw her elder brother Flœrð, who in his true form is a Jotunn divine ''big as a mountain''.
191* {{Tomboy}}: She enjoys being "one of the guys", according to her entry, drinking and partying and fighting included.
192[[/folder]]
193
194[[folder:Frami, the Great Bard]]
195!!!'''Classification:''' Ethereal
196!!!'''Portfolio:''' Learning From the Past, Bards, Growth
197!!!'''Rank:''' Divine (Tier III/Intermediate)
198\
199Frami (his entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-58-873294164 here]]) is the hybrid Alicorn-Jotunn god of Learning from the Past, Bards, and Growth, and is a benevolent member of the Hoyklan Deer Pantheon.
200----
201* AllYourPowersCombined: His half-Alicorn heritage gives him the combined magics of all mortal Pony tribes.
202* AnthropomorphicPersonification: He is an Alicorn-Jotunn god who embodies Learning from the Past, Bards, and Growth.
203* ChivalrousPervert: While a lady's man like his father, with a lot of lovers from various species, he genuinely loves all of his partners and never mistreated them.
204* ConsummateLiar: Like Flœrð, he is very good at lying and deceit; when not telling stories to entertain, he uses them to manipulate others. However, he has no qualms over telling the truth in his stories.
205* DivineParentage: He is a son of Princess Tough Love, an Alicorn goddess, and Flœrð, a Jotunn god. This makes him a hybrid.
206* HelmetsAreHardlyHeroic: Averted. Much like his family, he has a penchant for wearing fancy helmets, but he's a benevolent god and bard who ultimately became a SpannerInTheWorks for the Shadowed Ones' manipulations.
207* HistoryRepeats: Defied. Like his mother, Tough Love, he believes that people take responsibility and learn from their own mistakes so they can change for the better; otherwise they'll just end up stuck in a rut where they can't grow. This is exemplified in his domain of Learning of the Past, which provides powers specifically designed to avoid this trope.
208* HybridPower: Being half-Alicorn gives him the combined magics of all mortal Pony tribes, while being half-Jotunn gives him [[AnIcePerson ice magic]], super strength and endurance, and the ability to [[{{Sizeshifter}} change his own size]].
209* AnIcePerson: His half-Jotunn heritage gives him the Jotunns' racial ice magic.
210* InstrumentOfMurder: He is known for bashing people over the head with his instruments at times.
211* LargeHam: Like his father, Flœrð, he is hammy, theatrical, and over-the-top, which makes sense since he's a god of Bards and the Hoyklan Deer Pantheon's court musician.
212* MagicHair: He has an orange mane and tail composed of musical energy.
213* TheMagnificent: Known as "the Great Bard".
214* MasterOfIllusion: As a god of Bards, he can create illusions based on the songs, stories, or poems he tells.
215* TheMuse: A male example. As a god of Bards, he acts as a patron and muse for mortal bards, and can even provide status buffs for his worshipers via means related to his profession like story-telling, poetry, and music.
216* OurGiantsAreDifferent: He's half-Jotunn through his father, which gives him Deer traits like antlers and racial abilities like ice magic and size-shifting.
217* {{Seers}}: Inverted and played straight. His domain of Learning from the Past gives him retrocognitive abilities and allows him to show people aspects of the past. His domain of Growth, which he shares with his mother, gives him the power to predict what's preventing a person's growth and see how far they've come.
218* {{Sizeshifter}}: Like his father, he can change his size, alternating between his true giant Jotunn form and a much smaller form.
219* SpannerInTheWorks: His work in recording all the myths and legends concerning a Ragnarok cycle went a long way in not only screwing up the Shadowed Ones' malicious plans for the Nine Realms, but also exposing the Shadowed Ones and forcing them to fight openly, leading to their defeat and/or {{Karmic Death}}s.
220* TheStoryteller: Much like his father, Flœrð, he loves telling stories, whether for manipulation or entertainment, though he has no qualms over using stories to tell the truth. Learning from HonoraryUncle Prince Maestro I would inspire him to become a bard, which not only leads to him becoming the Hoyklan Deer Pantheon's court musician, poet, and bard, but also being made a historian whose task is to record all the myths and legends concerning the Ragnarok cycle. This proved important in helping High King Kaldr circumvent the Shadowed Ones' manipulations and, eventually turn the tables and defeat them.
221* SuperStrength: Being half-Jotunn gives him incredible strength.
222* SuperToughness: Being half-Jotunn gives him incredible endurance.
223* YouFightLikeACow: He likes to mock, jest, and provoke his enemies in combat with witty jabs to make them prone to errors.
224[[/folder]]
225
226[[folder:Ljóss Hefna, the Invincible One/Avenger of the Dead]]
227!!!'''Classification:''' Elemental/Ethereal
228!!!'''Portfolio:''' Joy, Light, Avenging the Dead
229!!!'''Rank:''' Divine (Tier III/Intermediate)
230
231-> ''"Even those who had fallen shall know the light of justice, and rejoice!"''
232\
233Ljóss Hefna (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-15-798606516 here]]) is the hybrid Hoyklan Deer goddess of Joy, Light, and Avenging the Dead, and is one of many biological children sired by High King Kaldr and his wife, High Queen Haust.
234----
235* AnthropomorphicPersonification: Embodies Joy, Light, and Avenging the Dead.
236* {{Expy}}: Of [[Myth/NorseMythology Baldur]], the Norse god of light and joy as well as the most beautiful and noble god of the Aesir, both the mythological and Marvel comic depiction. Unlike her predecessors, most likely including the actual Codexverse Baldur, she and her parents are doing just about everything they could to make sure she doesn't suffer the same terrible fates as her predecessors.
237* LogicBomb: Kaldr secretly infused her with the power to make her a God of Avenging the Dead to do this on the Ragnarok Cycle itself. By doing so, they made the one who was supposed to die to set off Ragnarok the same exact entity who was supposed to avenge that death, making her the being destined to avenge her own death. The fact this did nothing to actually change the way the prophecy sought to progress exposed that someone was actively pushing it forwards, leading to the exposure of the Shadowed Ones.
238* NighInvulnerable: As the inheritor of the 'Invincible One' mantle, she's nigh impossible to kill and only one very specific plant is capable of doing the job if properly enchanted.
239* ScrewDestiny: She, like many of her preceding counterparts, was destined to be killed by her adopted TricksterGod relative - in her case her adopted brother Flœrð - which would kickstart a chain of events that would culminate in Ragnarok. Needless to say, both Kaldr and Haust decided to 'screw that!' and went great lengths to make sure that will never come to pass by doing things that ended up messing with the prophecy and making it impossible to happen.
240* SuperMode: Tapping into her Avenging the Dead aspect functions as one: the more lives she's avenging the more powerful she becomes. The sheer ''number'' of victims the Ragnarok Cycle has caused means while fighting to end it, she's likely one of the single strongest combatants on the battlefield.
241[[/folder]]
242
243[[folder:Armr, Keeper of the Wicked Dead]]
244!!!'''Classification:''' Ethereal
245!!!'''Portfolio:''' Death, Punishment, Judgment
246!!!'''Rank:''' Deity (Tier III/Intermediate)
247
248-> ''"Come forth from your graves, ye restless dead! Thy mistress calls! And to our foes, ye shall bring forth judgement!"''
249\
250Armr (her entry [[https://www.deviantart.com/brutalityinc/art/Codex-Equestria-Deities-and-Divines-Part-16-800237676 here]]) is the hybrid Alicorn-Jotunn Deer goddess of Death, Punishment, and Judgment, as well as one of Flœrð's ''many'' divine and demi-divine children.\
251
252Having been sired by Flœrð through an affair with Audens Manes, the goddess of Death and Heroic Sacrifice, Armr inherited her mother's nature as a Death goddess, which influenced the kind of goddess she would become later in life. Unlike her grandmother, High Queen Haust, who guides noble and kindhearted souls to the blissful afterlife of Hoygard, Armr is responsible for judging and punishing the souls of the wicked and dishonorable within her own divine realm, located underneath the roots of Heimdrasil, the Tree of the Nine Realms. Hilariously, her divine realm in which she imprisons these damned souls is named after her, and so is her scythe, leading to many instances where many mortals would swear by Armr, only to be asked if they swear by the goddess, her realm, or her scythe. How she reacts depends on the answer she gets.\
253
254While she is viewed as a dreaded or evil figure due to her duty, her frightening appearance, and the notoriety of her predecessors, she is much fairer and more benevolent. This is largely thanks to the positive influence of her family, especially her father, who was in turn influenced by the love of the people who adopted and raised him. Her incredibly close relationships with the Hoyklan Deer Pantheon as a whole would prove instrumental as they are confronted with many challenges ahead...
255----
256* AnthropomorphicPersonification: Embodies Death, Punishment, and Judgement.
257* BodyHorror: Like her inspiration, half her body is ''a skeletal corpse'' in her true form. She hides it with an enchanted costume that makes her resemble her Marvel Comics counterpart.
258* CaptainErsatz: Of Hel/Hela, from Norse Mythology, and also her Marvel Comics counterpart in terms of both role and appearance. Not their cold or villainous nature, however; she's decidedly more benevolent than her predecessors, including the actual Codexverse Hela whom had existed at some point in the past.
259* LargeHam: Described to have inherited her parents' flair for the dramatic. See quote for an example.
260* OurGiantsAreBigger: Since her father is Flœrð, who's a Jotunn TricksterGod, her true form is actually big as a mountain. Somewhat bigger than [[LargeRunt her father]], as a matter of fact, which leads to no end of mutual teasing.
261* {{Psychopomp}}: Ferries the souls of the dead with her grandmother High Queen Haust's permission. In her case, she ferries the wicked, dishonourable dead to her realm for judgement and punishment.
262* RunningGag: Her name is Armr. Her Realm is also named Armr. Even her divine scythe is called Armr just for sake of convenience. A frequent joke she makes is asking whether the one who invoke her name is asking her name, domain or weapon. Response depends on who is the one asking her.
263** Also part of a running gag with her father whereupon he, being a LargeRunt, are shorter than many of his many, many children. Armr is no exception, even when they in their true forms are big as mountains.
264* {{Sadist}}: Comes with being a punisher of the damned dead, Armr also possesses a sadistic streak, which thanks to her half-Jotunn divine nature is further magnified with a Giant's natural urge to dominate and destroy. Cosmos, the Serpent of Obsession noted it must had been the 'best birthday present ever!' when she was granted absolute discretion on how she and her divine servants torment the unrepentant damned in her realm, which she agrees with. It's noted that it actually helps keep her from going villainous like many of her predecessors as she can channel all her dark urges upon those who utterly deserved it. That incidentally also makes her good friends with Phykti, the Baroness of Pain and later Cosmos and Fluttercruel.
265* SinisterScythe: Like many death gods/goddesses, including her grandmother Haust, she wields one as her signature arms. [[NamedWeapon It's also called Armr]], which leads to no end of jokes.
266* TheUnderworld: Her Realm of Armr/Armrheim is this, located in terms of dimensional locale beneath the roots of Heimdrasil, the transdimensionally-spanning Tree of the Realms. Like its mythological inspiration of Hel/Helheim, Armr/Armrheim is the place where the wicked, dishonourable dead are judged by Armr and be punished for their sins.
267* ZombieApocalypse: Can raise armies of the dead to fight on her behalf, and do so in dramatic fashion... [[CompellingVoice with singing]].
268[[/folder]]
269
270[[folder:Stórragandr, the Midgard Serpent]]
271Also known as just Stórr, Stórragandr is the biggest of Flœrð's many, ''many'', '''''many''''' children, being the latest of the gargantuan sea-serpents that would encircle Cervidia. Supposedly destined to rise from the seas and poison Midgard, wiping it clean of life before fighting and slaying Mjolna in a MutualKill at Ragnarok, like his father Flœrð and his siblings like Armr the Midgard Serpent would find himself playing a different role when the anointed day finally come - namely, fighting to save Cervidia and the Hoyklan from their fate by confronting the REAL perpetrators of the ViciousCycle.
272----
273* AdaptationalHeroism: In RL Norse Mythology and even in-universe, the Midgard Serpent is considered a hostile monster which is destined to help end the world and kill the gods. Here, however, he is firmly on the Hoyklan's side, rising up from the seas at his father Flœrð's call to battle a terrible SeaMonster the [[spoiler:Shadowed Ones]] summoned to destroy the Hoyklan and Cervidia at 'Final Ragnarok'.
274* AttackOfTheFiftyFootWhatever: Exaggerated, as per his cred. He is big enough to encircle Cervidia around the coastlines, which is roughly the size of Scandinavia (not counting all the magically-induced spatial-distortions and pocket dimensions). He's not exactly the 'world-serpent', but to the Cervidians he might as be one.
275* CaptainErsatz / {{Expy}}: Of Jormungandr, the Midgard Serpent.
276[[/folder]]
277
278[[folder:The Battlers Three]]
279The present boon companions of Mjolna, Cervidia's modern Goddess of Thunder, although it is implied that they have a bond with her that like the Cervidian Gods of Thunder transcends time and reincarnations.
280[[/folder]]
281
282[[folder:Jarnleikr]]
283The Hoyklan Pantheon's God of War.
284----
285[[/folder]]
286
287[[folder:Forfølger, the Lord of the Wild Hunt]]
288First introduced in various Drabbles, Forfølger presides among other roles and duties over the dreaded supernatural event known as the Wild Hunt, but in the Fourth Age does it with a twist which allows an otherwise ominous and terrifying omen of war and woe to serve a more beneficial purpose.
289----
290* BirdsOfAFeather: He and Lord Knechten, Overseer of the Damned are friends on account of their similar dispositions, and one [[https://www.deviantart.com/comments/1/900966875/4962165133 Drabble]] has him joining Knechten and another dark deity and their demonic/celestial servants on a weekend game hunting an escaped wicked soul for both her punishment and their amusement.
291* DarkIsNotEvil: Has a sinister disposition, menacing appearance and a terrifying title and role, but it's implied despite being a dark deity his job nevertheless serves a constructive purpose.
292* TheDreaded: He is known as a harbringer of woe and hunter of the wicked, and very much enjoys his reputation as well as his job.
293* {{Sadist}}: He positively [[https://www.deviantart.com/comments/1/900966875/4962165133 relishes]] in a damned shade's horror and despair of realizing she hasn't so much escaped from the pits as being ''[[ILetYouWin allowed]]'' to escape so they could hunt her down for sport (and as part of her IronicHell punishment), and considers her being turned into one of those the damned shade herself has hunted while living on top of that as well as a poetic 'nice touch'.
294* TheWildHunt: Presides over the modern Cervidian version of it, where as he [[https://www.deviantart.com/comments/1/897831515/4962366169 explains]] it in a normal situation it serves as a release valve/ritualized catharsis of the inherent bloodlusts, evils and ills of life, preventing them from boiling over, corrupting the lands, starting wars between kingdoms and bringing about even worse suffering, calamity and woe. He would wander the Nine Realms looking for signs where such darkness are building up, and at places where releases are needed he uses his powers to make them manifest in physical embodiments (e.g. wild beasts) which could be harmed. Then he'll blow his horn and set loose his hunters and hounds, finding and hunting them across the Nine Realms before slaying them and dissipating their essence, purifying the lands and people suffering from their buildup. There are also other forms of the Wild Hunt in Cervidia with different objectives and circumstances which he also presides or participates in, such as recapturing escaped damned souls, hunting down particularly wicked beings, and capturing monsters too dangerous to be let loose upon the Nine Realms.
295[[/folder]]
296
297[[folder:Skuld, the last of the First Norns]]
298
299* HeelFaceTurn: She originally served the Shadowed Ones faithfully, but eventually turned on them and helped set things in motion for their defeat in the end. This included setting her lover on a reincarnation cycle so his incarnations would gradually build enough power to destroy the Loom of Fate.
300* LastOfTheirKind: She's the sole surviving member of the first incarnation of the Norns.
301
302[[/folder]]

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