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* AlternateCharacterInterpretation: [[AlternativeCharacterInterpretation/FinalFantasy Here.]]

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: [[AlternativeCharacterInterpretation/FinalFantasy Here.]]


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* SidetrackedByTheGoldSaucer: Four minigames are required to be completed as part of the late-game, and can be played at any time afterwards in the twins' room.
** Sandstalker: Terra, Vivi, and Shelke hunt down a Security Eye, Entom Guard, and War Machine on a grid in Figaro.[[labelnote:*]]Complete this without any casualties, in twenty turns or less, via the Intervention Quest, to unlock a scene with Maduin and his memento[[/labelnote]]
** Nebula Storm: Lightning dashes through the Nether Nebula, fighting off Fritts, Bablizzes and Zaphyrs in the process.[[labelnote:*]]When played as part of the Intervention Quest, this must be completed within sixty seconds without pausing to get the fight with Ramewl afterwards[[/labelnote]]
** Whack-A-Cactuar: Reynn stands in the middle of a ring of Cactuars and punches as many as she can.[[labelnote:*]]The first time this is played as part of the Intervention Quest, the Cactuar Conductor is the lone target and must only be hit once to clear.[[/labelnote]]
** Einhänder Invasion: Tidus rides atop Valefor and shoots down Einhänders with Blitzball kicks.[[labelnote:*]]The first time this is played as part of the Intervention Quest, a single hit on the sole Einhänder will clear it.[[/labelnote]]
** ''Maxima'' adds the simply-named Fishing: Lann, Noctis, and Reynn hook Sharquals on the pier at Besaid in an effort to catch the Lord of the Sea.[[labelnote:*]]Successfully hook Leviathan to unlock Noctis' Champion Jewel.[[/labelnote]]
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Bonus Boss is a disambiguation


** Enna Kros is introduced in the game's prologue and sets the twins on their adventure. After this she completely disappears from the story until the ending, and in the ''Maxima'' version she's [[spoiler:a post-game BonusBoss]]. Especially since late in the game Tama and Serafie explain that [[spoiler:Brandelis and the Exnine Knights are basically Enna Kros/Alexander's [[ArchEnemy arch-nemeses]]]], it really seems she ought to be more directly involved in the plot.

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** Enna Kros is introduced in the game's prologue and sets the twins on their adventure. After this she completely disappears from the story until the ending, and in the ''Maxima'' version she's [[spoiler:a post-game BonusBoss]].boss]]. Especially since late in the game Tama and Serafie explain that [[spoiler:Brandelis and the Exnine Knights are basically Enna Kros/Alexander's [[ArchEnemy arch-nemeses]]]], it really seems she ought to be more directly involved in the plot.

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* {{Narm}}: Whenever Lann and Reynn are in their chibi forms or there are other chibi characters in them scenes can be really hard to take seriously, even when there's some dire threat or disaster or whatever looming.

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* {{Narm}}: Whenever {{Narm}}:
**Whenever
Lann and Reynn are in their chibi forms or there are other chibi characters in them scenes can be really hard to take seriously, even when there's some dire threat or disaster or whatever looming.looming.
**Pretty much any time Lann says "honk", especially during more serious and somber scenes.
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** Many of the ''Final Fantasy'' characters in the game aren't available to use as Champion Medals, including the likes of Rydia, Faris, Edgar, Quistis, Rikku, and Sherlotta. The ''Maxmima'' version makes this more egregious by adding more Champions with Champion Jewels to go with them, but ''doesn't'' make them usable as Champions Medals. Since adding more Champion Jewels was clearly an option, there was no reason they couldn't have had Champion Medals as well.

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** Many of the ''Final Fantasy'' characters in the game aren't available to use as Champion Medals, including the likes of Rydia, Faris, Edgar, Quistis, Rikku, and Sherlotta. The ''Maxmima'' version makes this more egregious by adding more Champions with and introducing Champion Jewels, but no new Champion Medals, and all of the Champion Jewels to go with them, but ''doesn't'' make them usable are for characters that were already available as Champions Medals. Since adding more Champion Jewels was clearly an option, there was no reason they couldn't have had Champion Medals as well.anyway, so the unusable characters were overlooked twice.
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* DesignatedVillain: Ifreeta and Shivalry. The game treats the two of them coming into Grymoire as a horrible crisis, and the Who's Who refers to them as "''really'' bad apples". But when they appear they're no more dangerous or hostile than any other Mirage, and Shivalry is actually heroic. This may be intentional -- Ifrit and Shiva dislike them more for personal reasons than them being dangerous, and the manner in which they manifested in Grymoire ([[spoiler:having to resort to human sacrifice]]) is itself pretty bad.

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* DesignatedVillain: Ifreeta and Shivalry. The game treats the two of them coming into Grymoire as a horrible crisis, and the Who's Who refers to them as "''really'' bad apples". But when they appear they're no more dangerous or hostile than any other Mirage, and Shivalry is actually heroic. This may be intentional -- Ifrit and Shiva dislike them more for personal reasons than them (the main one being dangerous, and the two are RuleSixtyThree versions of them), so treating their crossing over into Grymoire may be intended as tongue-in-cheek. And even if it weren't, the manner in which they manifested in Grymoire ([[spoiler:having did so is itself enough to make them a bit on the villainous side, as [[spoiler:they had to resort to human sacrifice]]) is itself pretty bad.sacrifice in lieu of being summoned properly.]]
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* BrokenBase: The game going for a more [[LighterAndSofter soft]], [[DenserAndWackier whimsical]] tone is a major point of contention. Is it a relieving breath of fresh air for the franchise, or does it [[TrueArtIsAngsty ruin what it means to be a Final Fantasy game]]?

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* BrokenBase: The game going for a more [[LighterAndSofter soft]], [[DenserAndWackier whimsical]] tone is a major point of contention. Is it a relieving breath of fresh air for the franchise, or does it [[TrueArtIsAngsty ruin what it means to be a Final Fantasy game]]?game?
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Deleted as natter per cleanup thread


*** Lampshaded and justified in the Undead Princess' entry in the "Who's Who"; ''World of Final Fantasy'' and ''Crystal Chronicles: Echoes of Time'' share the same character designer.
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TRS wick cleanupSurprise Creepy has been split and disambiguated, Weblinks Are Not Examples


* SurpriseCreepy: [[http://imgur.com/OlbcSeN This image]] that's shown at the end of the [[spoiler:bad]] ending before the player is kicked back to a silent title screen.
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* CrossesTheLineTwice: A lot of Reynn and Tama's treatment of Lann can reach this. The two very often make jabs at his stupidity and incompetence, some of which are rather meaning, and they mock him more when he doesn't even understand they were insulting him. Then Lann says or does something to remind players he really ''is'' that stupid and incompetent sometimes, and in such cases he has it coming.

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* CrossesTheLineTwice: A lot of Reynn and Tama's treatment of Lann can reach this. The two very often make jabs at his stupidity and incompetence, some of which are rather meaning, mean, and they mock him more when he doesn't even understand they were insulting him. Then Lann says or does something to remind players he really ''is'' that stupid and incompetent sometimes, and in such cases he has it coming.
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* FanficFuel: As if other ''Final Fantasy'' games and ''Kingdom Hearts'' weren't already providing enough fuel for the idea, the game suggests that ''all'' Square Enix properties (or at least those two plus ''Xenogears'' and ''Sigma Harmonics'') are part of a multiverse called the "Extraverse".

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* FanficFuel: As if other ''Final Fantasy'' games and ''Kingdom Hearts'' weren't already providing enough fuel for the idea, the game suggests that ''all'' Square Enix properties (or at least those two plus ''Xenogears'' ''Xenogears'', ''Einhander'', and ''Sigma Harmonics'') are part of a multiverse called the "Extraverse".
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** The passive ability "Strategic AP Hike" restores AP to the user when they hit an enemy's elemental weakness, and if multiple Mirages in a stack have it, the effect ''stacks''. Depending on the AP cost of the ability, it's possible to regenerate more AP than you spent to attack in the first place. The only mitigating factor is that the ability is only on a handful of Mirages, but one of them is the Baby Paleberry (which can be acquired very early in the game), and Shantotto's Mirajewel also has it for Reynn.

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** The passive ability "Strategic AP Hike" restores AP to the user when they hit an enemy's elemental weakness, and if multiple Mirages in a stack have it, the effect ''stacks''. Depending on the AP cost of the ability, it's possible to regenerate more AP than you spent to attack in the first place. The only mitigating factor is that the ability is only on a handful of Mirages, but one of them is the Baby Paleberry (which Paleberry, which can be acquired very early in the game), game and isn't a bad Mirage at all, and Shantotto's Mirajewel also has it for Reynn.Reynn. In the late-game the ability is also possessed by Valefor and Nirvalefor, and the Master Moogle, letting you make a full stack where everyone has it.
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* WhatAnIdiot:
** Snow is tasked with keeping "Big Jiggle" Golden Flan in check by kicking its butt every so often. The latest time he's done this, he had Lann and Reynn to assist him, but '''not once''' did they ever broach the topic of Imprisming it for their own, solving the problem for good.
** Taking any time to rest and recuperate in Grymoire for any reason ''when they can easily just go back to Nine Wood Hills'' (and Grymoire's time stops while they're there) and rest over there.
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** Taking any time to rest and recuperate in Grymoire for any reason ''when they can easily just go back to Nine Wood Hills'' (and Grymoire's time stops while they're there) and rest over there.
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* WhatAnIdiot:
** Snow is tasked with keeping "Big Jiggle" Golden Flan in check by kicking its butt every so often. The latest time he's done this, he had Lann and Reynn to assist him, but '''not once''' did they ever broach the topic of Imprisming it for their own, solving the problem for good.
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*** Sherlotta gets another case of this in "Never Cross the Boss" when she and Refia beat up the Undead Princess and essentially get her to basically ''hustle customers to her inn'' (not that Undead Princess doesn't mind, being bored anyway), the results of which can be seen in the Intervention Quest "A Grudge That Won't Budge".

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*** Sherlotta gets another case of this in "Never Cross the Boss" when she and Refia beat up the Undead Princess and essentially get her to basically ''hustle customers to her inn'' (not that Undead Princess doesn't seems to mind, being bored anyway), the results of which can be seen in the Intervention Quest "A Grudge That Won't Budge".
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* UnintentionalyUnsympathetic: A few of the Intervention Quests can make you feel bad for whom you're supposed to be kicking the butts of.

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* UnintentionalyUnsympathetic: UnintentionallyUnsympathetic: A few of the Intervention Quests can make you feel bad for whom you're supposed to be kicking the butts of.



*** Sherlotta gets another case of this in "Never Cross the Boss" when she and Refia beat up the Undead Princess and essentially get her to basically ''hustle customers to her inn'' (not that Undead Princess doens't mind, being bored anyway), the results of which can be seen in the Intervention Quest "A Grudge That Won't Budge".

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*** Sherlotta gets another case of this in "Never Cross the Boss" when she and Refia beat up the Undead Princess and essentially get her to basically ''hustle customers to her inn'' (not that Undead Princess doens't doesn't mind, being bored anyway), the results of which can be seen in the Intervention Quest "A Grudge That Won't Budge".

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