Follow TV Tropes

Following

History YMMV / WonderBoy

Go To



* DarknessInducedAudienceApathy: The BlackComedy introduction does not incite the audience to like either [[YourCheatingHeart Tom-Tom]] or [[DoubleStandardAbuseFemaleOnMale Tina]] that much.

to:

* DarknessInducedAudienceApathy: The BlackComedy introduction does not incite the audience to like either [[YourCheatingHeart Tom-Tom]] the cheating Tom-Tom or [[DoubleStandardAbuseFemaleOnMale Tina]] that much.


[[AC:Works with their own example pages:]]
* ''YMMV/WonderBoy''
* ''YMMV/WonderBoyInMonsterLand''



!!''Wonder Boy''
* DemonicSpiders: The frogs (which are extremely hard to hit before they jump into you) and the literal spiders that appear in droves in later stages.
* GoddamnedBats: Bees, rocks, bats, octopuses, swordfishes, etc.

!!''Wonder Boy in Monster Land''
* GrowingTheBeard: The original Wonder Boy is still considered a solid game, but Monster Land's introduction of it's fantasy setting and RPG elements really helped the series stand out from the crowd as something fresh and unique, setting the foundations for future Wonder Boy games.
* PortingDisaster: The Amiga version had stumpy graphics and tinny sound, did not label shop doors, and had a small play area to fit the status border. (The Master System version instead compressed the HUD into a small bar and put the rest of the info in a pause menu, resulting in a much more playable screen size.)
* ScrappyMechanic: The time limit is inoffensive for the majority of the game, if a bit suffocating at times, but becomes a nightmare by the final stage as in that level it no longer resets when you enter a new room like it previously did, requiring you to go through the longest and most confusing stage in the entire game (final boss included) without resetting the timer once. It's the only stage that's actually physically impossible to complete without taking some damage due to the timer running out, and if it's your first visit to the level and you don't know the very specific route required it will be the death of you.

Added DiffLines:

* DarknessInducedAudienceApathy: The BlackComedy introduction does not incite the audience to like either [[YourCheatingHeart Tom-Tom]] or [[DoubleStandardAbuseFemaleOnMale Tina]] that much.


* GrowingTheBeard: The original Wonder Boy is still considered a solid game, but Monster Land's introduction of it's fantasy setting and RPG elements really helped the series stand out from the crowd as something fresh and unique, setting the foundations for future Wonder Boy games.




to:

* ScrappyMechanic: The time limit is inoffensive for the majority of the game, if a bit suffocating at times, but becomes a nightmare by the final stage as in that level it no longer resets when you enter a new room like it previously did, requiring you to go through the longest and most confusing stage in the entire game (final boss included) without resetting the timer once. It's the only stage that's actually physically impossible to complete without taking some damage due to the timer running out, and if it's your first visit to the level and you don't know the very specific route required it will be the death of you.


!!''Wonder Boy III: Monster Lair''
* PortingDisaster: The Mega Drive version had its graphics horribly mutilated, even worse music than the arcade version, and is missing the [[ShootEmUp shmup]] stages from levels 5, 6, 9, 12, and 13 due to lack of ROM space.

!!''Wonder Boy III: The Dragon's Trap''
* EarWorm: The dragon bosses' battle song. Enjoy: http://www.youtube.com/watch?v=eHeOUvA5CLo
** This installment is well known among the fan community as having some of the most memorable music in the series.



* GenreThrowback: The general fan consensus was that returning to the original gameplay was unnecessary, as it was not anything that ''Monster Lair'' or the ''VideoGame/AdventureIsland'' series had already done better. It doesn't help that the game looks more like a dated budget mobile game and was released in the shadow of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''Wonder Boy: The Dragon's Trap'' remake.

to:

* GenreThrowback: ItsTheSameNowItSucks: The general fan consensus was that returning to the original gameplay was unnecessary, as it was not anything that ''Monster Lair'' or the ''VideoGame/AdventureIsland'' series had already done better. It doesn't help that the game looks more like a dated budget mobile game and was released in the shadow of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''Wonder Boy: The Dragon's Trap'' remake.


* PortingDisaster: The Mega Drive version had its graphics horribly mutilated and even worse music than the arcade version due to lack of ROM space.

to:

* PortingDisaster: The Mega Drive version had its graphics horribly mutilated and mutilated, even worse music than the arcade version version, and is missing the [[ShootEmUp shmup]] stages from levels 5, 6, 9, 12, and 13 due to lack of ROM space.


* PortingDisaster: The Mega Drive version had its graphics horribly mutilated, even worse music than the arcade version, and five stages were removed due to lack of ROM space.

to:

* PortingDisaster: The Mega Drive version had its graphics horribly mutilated, mutilated and even worse music than the arcade version, and five stages were removed version due to lack of ROM space.



** This installment is well known among the fan community as having some of the most memorable music in the series.

to:

** This installment is well known among the fan community as having some of the most memorable music in the series.series.

!!''Wonder Boy Returns''
* GenreThrowback: The general fan consensus was that returning to the original gameplay was unnecessary, as it was not anything that ''Monster Lair'' or the ''VideoGame/AdventureIsland'' series had already done better. It doesn't help that the game looks more like a dated budget mobile game and was released in the shadow of ''VideoGame/MonsterBoyAndTheCursedKingdom'' and the ''Wonder Boy: The Dragon's Trap'' remake.


* MorePopularSpinoff: The ''Monster World'' sub-series. There's a reason why the [=PS2=] compilation was titled the ''Monster World: Complete Collection'' and not the "Wonder Boy Collection"

to:

* MarketBasedTitle
** The Mark III version was titled ''Super Wonder Boy'', presumably to distinguish it from the earlier SG-1000 version released exclusively in Japan, since the Mark III was backwards-compatible with all SG-1000 games (also doubles as an UpdatedRerelease, as two extra areas were added and the dolls were given purpose besides points).
** For some reason, the Game Gear version (based on the above release) was titled ''Revenge of Drancon'' in North America (it was simply called ''Wonder Boy'' everywhere else).
* MorePopularSpinoff: The ''Monster World'' sub-series. There's a reason why the [=PS2=] compilation was titled the ''Monster World: Complete Collection'' and not the "Wonder ''Wonder Boy Collection"
Collection''.


* TitleConfusion: There are two games titled "Wonder Boy III" and both are justified since they're the third Wonder Boy games for their corresponding platforms. ''Monster Lair'' was the third arcade game and ''The Dragon's Trap'' was the third Master System game. Officially speaking, the latter is known as ''Monster World II'' in Japan, where it is recognized as the fourth Wonder Boy game, since the following game (''Wonder Boy in Monster World'') was called ''Wonder Boy V: Monster World III'' over there.

to:

* TitleConfusion: There are two games titled "Wonder Boy III" and both are justified since they're the third Wonder Boy games for their corresponding platforms. ''Monster Lair'' was the third arcade game and ''The Dragon's Trap'' was the third Master System game. Officially speaking, the latter is known as ''Monster World II'' in Japan, where it is recognized as the fourth Wonder Boy game, since the following game (''Wonder Boy in Monster World'') was called ''Wonder Boy V: Monster World III'' over there.


* EarWorm: The dragon bosses' battle song. Enjoy: http://www.youtube.com/watch?v=eHeOUvA5CLo

to:

* EarWorm: The dragon bosses' battle song. Enjoy: http://www.youtube.com/watch?v=eHeOUvA5CLocom/watch?v=eHeOUvA5CLo
** This installment is well known among the fan community as having some of the most memorable music in the series.


* EarWorm: The dragon boss' battle song. Enjoy: http://www.youtube.com/watch?v=eHeOUvA5CLo

to:

* EarWorm: The dragon boss' bosses' battle song. Enjoy: http://www.youtube.com/watch?v=eHeOUvA5CLo


* ThatOneBoss: The ice boss, who moves erratically and constantly chucks ice crystals that expand when you shoot them. Also, the robo-knight, with its difficult-to-dodge homing missile.
** Wait what? Are you sure you're talking about the right game?

to:

* ThatOneBoss: *EarWorm: The ice boss, who moves erratically and constantly chucks ice crystals that expand when you shoot them. Also, the robo-knight, with its difficult-to-dodge homing missile.
** Wait what? Are you sure you're talking about the right game?
dragon boss' battle song. Enjoy: http://www.youtube.com/watch?v=eHeOUvA5CLo


* ThatOneBoss: The ice boss, who moves erratically and constantly chucks ice crystals that expand when you shoot them. Also, the robo-knight, with its difficult-to-dodge homing missile.

to:

* ThatOneBoss: The ice boss, who moves erratically and constantly chucks ice crystals that expand when you shoot them. Also, the robo-knight, with its difficult-to-dodge homing missile.missile.
** Wait what? Are you sure you're talking about the right game?

Showing 13 edit(s) of 13

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report