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*** Echo/Explosive (or Induced Burst in Japanese) is now nerfed severely from its previous versions in that it causes quite a bit of knockback when triggered, preventing anyone from getting any meaningful combo generation out of it like in ''3'' and ''Dynasty Warriors 8''.


** Musashi Miyamoto sadly, was hit with this by a long-shot due to a rather buggy moveset. His C3 and normal string final blow (like a few other characters) don't activate elements, his C4 has a very tight execution, and all of his elemental-activation attacks have poor power in them in that his sustainability outright sucks. [[RescuedFromTheScrappyHeap His new midair R1 Type Action in ''Ultimate'' especially when combined with his unique C2 (via the Typhoon and Echo attributes; Storm optional) allows him to general combo-based abilities with ease (it helps in that he gains Vigor as a second skill which boosts combo-based damage); having a free x2 attack with Aggression allows his midair R1 to one-shot everything]]; while this was something great for him, none of his other problems were fixed regardless, which still made him hard to use in those settings.
** Both Kenshin Uesugi and Mitsunari Ishida are at the bottom of the barrel when it comes to setting them up for a Chaos Mode Solo Run maximization, since they have very cumbersome kits that used to be effective but basically were nerfed hard during the transition to the third installment's engine. Mitsunari's case is particular in that his elemental activation is far too slow (on his C3) and weak (C4) to even matter.

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** Musashi Miyamoto in ''3'' sadly, was hit with this by a long-shot due to a rather buggy moveset. His C3 and normal string final blow (like a few other characters) don't activate elements, his C4 has a very tight execution, and all of his elemental-activation attacks have poor power in them in that his sustainability outright sucks. [[RescuedFromTheScrappyHeap His new midair R1 Type Action in ''Ultimate'' especially when combined with his unique C2 (via the Typhoon and Echo attributes; Storm optional) allows him to general combo-based abilities with ease (it helps in that he gains Vigor as a second skill which boosts combo-based damage); having a free x2 attack with Aggression allows his midair R1 to one-shot everything]]; while this was something great for him, none of his other problems were fixed regardless, which still made him hard to use in those settings.
** Both Kenshin Uesugi and Mitsunari Ishida in ''3'' are at the bottom of the barrel when it comes to setting them up for a Chaos Mode Solo Run maximization, since they have very cumbersome kits that used to be effective but basically were nerfed hard during the transition to the third installment's engine. Mitsunari's case is particular in that his elemental activation is far too slow (on his C3) and weak (C4) to even matter.matter.
** In ''4'', Jia Chong was apparently at the very bottom of E tier. Also joining him are Sun Ce, Cao Cao and Sima Yi.


** Takatora's Sacred Treasure is called Dainsleif. This is a VA joke for those who have seen ''Anime/MobileSuitGundamIronBloodedOrphans'' where Takatora's [[Creator/MasayaMatsukaze voice actor]] also voiced Gaelio Bauduin, who is a member of [[BigBad Gjallarhorn]], a military force organization that possessed the armor-piercing WeaponsOfMassDestruction called the ''Dainsleif''. The Dainsleif is also known for being a meme in the show due to the BigBad's [[CurbstompBattle heavy usage of it to defeat the protagonists]].

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** Takatora's Sacred Treasure is called Dainsleif. This is a VA joke for those who have seen ''Anime/MobileSuitGundamIronBloodedOrphans'' where Takatora's [[Creator/MasayaMatsukaze voice actor]] also voiced Gaelio Bauduin, who is a member of [[BigBad Gjallarhorn]], a military force organization that possessed the armor-piercing WeaponsOfMassDestruction called the ''Dainsleif''. The Dainsleif is also known for being a meme MemeticMutation in the show due to the BigBad's [[CurbstompBattle heavy usage of it to defeat the protagonists]].



** In ''4'', the presence of clones in the battlefield breaks the immersion when you're playing most especially when you thought the character that you have selected to play is important in the mission because they're the ones leading this mission except you ran into their clone in the battlefield instead of their generic replacements. So imagine you're playing as Lu Xun because you're doing his mission except that there's his clone running around instead of his generic son. Of course, there's the recommended characters guide which would prevent you from encountering that but most players choose to ignore it and rather play their favorite characters instead.

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** In ''4'', the presence of clones in the battlefield breaks the immersion when you're playing most especially when you thought the character that you have selected to play is important in the mission because they're the ones leading this mission except you ran into their clone in the battlefield instead of their generic replacements. So imagine you're playing as Lu Xun because you're doing his mission except that there's his clone running around instead of his generic son. Of course, there's the recommended characters guide which would prevent you from encountering that but most players choose to ignore it and rather play their favorite characters instead. It gets worse that regardless which character you played, there's no special conversation initiated whenever you encountered other characters in the battlefield as if the player characters are merely spectators.


* PlayTheGameSkipTheStory: In the fourth game, several players enjoy the gameplay and the gimmicks but they find the main storyline to be less engaging, particularly with the last chapters due to Zeus' flimsy excuse of rebuilding the world and Odin's generic motive of conquering it. Likewise, many characters, particularly those played big roles in the previous games, are pushed aside near the closing chapters which is the reason several players prefer the side missions where these characters have their moments to shine.

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* PlayTheGameSkipTheStory: In the fourth game, several players enjoy the gameplay and the gimmicks but they find the main storyline to be less engaging, particularly with the last chapters due to Zeus' flimsy excuse of rebuilding the world and Odin's generic motive of conquering it. Likewise, many characters, particularly such as those who played big roles in the previous games, are pushed aside near the closing chapters which is the reason several players prefer the side missions where these characters have their moments to shine.



** In ''4'', the presence of clones in the battlefield breaks the immersion when you're playing most especially when you thought the character that you have selected to play is important in the mission because they're the ones leading this mission except you ran into their clone in the battlefield instead of their generic replacements. So imagine you're playing as Lu Xun because you're doing his mission except that there's his clone running around instead of his generic son. Of course, there's the recommended characters guide which would prevent you from encountering that but most players choose to ignore it and rather play their favorite characters instead. Also not helping are how stages are even more linear than before.

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** In ''4'', the presence of clones in the battlefield breaks the immersion when you're playing most especially when you thought the character that you have selected to play is important in the mission because they're the ones leading this mission except you ran into their clone in the battlefield instead of their generic replacements. So imagine you're playing as Lu Xun because you're doing his mission except that there's his clone running around instead of his generic son. Of course, there's the recommended characters guide which would prevent you from encountering that but most players choose to ignore it and rather play their favorite characters instead. Also not helping are how stages are even more linear than before.


** The opening cutscene of ''[=WO4=]'' has Zeus reviewing the events that transpired from the previous games which includes the Sun family defeating Orochi from [=WO1=]. It's very weird that the [=WO1=] cutscene shows Sun Quan's [=DW5=] version who is bearded and yet, [=WO4=] uses [=DW8=] design's of Sun Quan who is clean shaven.

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** The opening cutscene of ''[=WO4=]'' has Zeus reviewing the events that transpired from the previous games which includes the Sun family defeating Orochi from [=WO1=]. ''[=WO1=]''. It's very weird that the [=WO1=] ''[=WO1=]'' cutscene shows Sun Quan's [=DW5=] version who is bearded and yet, [=WO4=] ''[=WO4=]'' uses [=DW8=] ''[=DW8=]'' design's of Sun Quan who is clean shaven. shaven.
* PlayTheGameSkipTheStory: In the fourth game, several players enjoy the gameplay and the gimmicks but they find the main storyline to be less engaging, particularly with the last chapters due to Zeus' flimsy excuse of rebuilding the world and Odin's generic motive of conquering it. Likewise, many characters, particularly those played big roles in the previous games, are pushed aside near the closing chapters which is the reason several players prefer the side missions where these characters have their moments to shine.


* DisappointingLastLevel: The showdown with [[spoiler: Kyubi.]] Set in the unimpressive Odawara Castle stage, you start out with a small force to fight the enemy, who's got even fewer troops of their own. Then the battle proceeds in an uninteresting fashion with [[spoiler: Kyubi]] sending out croonies one after another, who at this stage of the game would barely pose any threat to the player. Then halfway through the battle, she starts fleeing, and gets chased all over the map while throwing out weak croonies at you again, until she finally gets soundly defeated by the humans, with no remarkable resistance given whatsoever. Not very exciting for a final level, is it?

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* DisappointingLastLevel: The showdown with [[spoiler: Kyubi.]] Set in the unimpressive Odawara Castle stage, you start out with a small force to fight the enemy, who's got even fewer troops of their own. Then the battle proceeds in an uninteresting fashion with [[spoiler: Kyubi]] sending out croonies one after another, who at this stage of the game would barely pose any threat to the player. Then halfway through the battle, she starts fleeing, and gets chased all over the map while throwing out weak croonies cronies at you again, until she finally gets soundly defeated by the humans, with no remarkable resistance given whatsoever. Not very exciting for a final level, is it?


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* EvilIsSexy: Some players can't help but find Da Ji, Tamano [[spoiler:and Kyubi]] to be very appealing and sexy.


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* RootingForTheEmpire: It's not surprising that many players find Orochi to be very badass and some considered him as some sort of an AntiVillain who is trying to test humanity's potential to beat him [[spoiler:and kill him so he can be put to rest]]. ''Ultimate'' adds his backstory which many players see him as a TragicVillain. It even helps that his faction has a set of colorful characters including his generic playable mooks.


* ContestedSequel: ''Warriors Orochi 4'' is this to some unfortunately. While gameplay and graphics wise it does have a step up from its predecessors. The biggest reasons it is considered arguably a step down is the cutting of features and modes that even were in vanilla 3, the complete absence of alternate colors and outfits, and the complete lack of crossover characters, which is one of the big reasons that 3 was so well received.

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* ContestedSequel: ''Warriors Orochi 4'' is this to some unfortunately. While gameplay and graphics wise it does have a step up from its predecessors. The predecessors, the biggest reasons it is considered arguably a step down is the cutting of features and modes that even were in vanilla 3, the complete absence of alternate colors and outfits, outfits which are listed as DLC, and the complete lack of crossover characters, which is one of the big reasons that 3 was so well received.


* ContestedSequel: ''Warriors Orochi 4'' is this to some unfortunately. While gameplay and graphics wise it does have a step up from its predecessors, the big reasons is the cutting of features and modes that were in vanilla 3, the complete absence of alternate colors and outfits, and the complete lack of crossover characters, which is one of the big reasons that 3 was so well received.

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* ContestedSequel: ''Warriors Orochi 4'' is this to some unfortunately. While gameplay and graphics wise it does have a step up from its predecessors, the big predecessors. The biggest reasons it is considered arguably a step down is the cutting of features and modes that even were in vanilla 3, the complete absence of alternate colors and outfits, and the complete lack of crossover characters, which is one of the big reasons that 3 was so well received.

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* ContestedSequel: ''Warriors Orochi 4'' is this to some unfortunately. While gameplay and graphics wise it does have a step up from its predecessors, the big reasons is the cutting of features and modes that were in vanilla 3, the complete absence of alternate colors and outfits, and the complete lack of crossover characters, which is one of the big reasons that 3 was so well received.


** The music played in the character and stage selection menu, [[https://www.youtube.com/watch?v=jOcaddi2nPs "Optic Line"]], really keeps you pumping as you prepare your characters for battle.

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** The music played in the character and stage selection menu, [[https://www.youtube.com/watch?v=jOcaddi2nPs "Optic Line"]], really keeps you pumping as you prepare your characters for battle. The fourth game brings it back as [[https://www.youtube.com/watch?v=TE9OIDKcIYo a remix]].



** [[https://www.youtube.com/watch?v=2Il3yBFLTho "Antispecter"]] is indeed a cool song and this is even played in out cutscene in ''[=WO2=]'' where Nobunaga jumps over Fu Xi in his white horse.

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** [[https://www.youtube.com/watch?v=2Il3yBFLTho "Antispecter"]] is indeed a cool song and this is even played in out one cutscene in ''[=WO2=]'' where Nobunaga jumps over Fu Xi in his white horse.horse.


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** [[https://www.youtube.com/watch?v=tM9s7lD47qc "Miracle Convolution"]] from the fourth game is fusion of rock and techno with an orchestral build. The sounds of violin and trumpets really give a sense of triumph.
** [[https://www.youtube.com/watch?v=wIG3ViVZZzg Orochi's Theme]] from the second game is always played when you finally face him. The third game brings in [[https://www.youtube.com/watch?v=qmLDc0Ofuj8 another remix]] when you face him again in the last battle.


** Arguably even more stages are reused in the fourth installment's story compared to the third, as well as characters upon being recruited in certain chapters instantly getting the shaft until just a few chapters later. There are even certain stages that are missing across both ''Dynasty Warriors 8'' and ''Samurai Warriors 4'' in-spite of all the recycled assets.

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** Arguably even more stages are reused in the fourth installment's story compared to the third, as well as characters upon being recruited in certain chapters instantly getting the shaft during the plot until just a during the few chapters later.final stages. There are even certain stages that are missing across both ''Dynasty Warriors 8'' and ''Samurai Warriors 4'' in-spite of all the recycled assets.


** In ''4'', the presence of clones in the battlefield breaks the immersion when you're playing most especially when you thought the character that you have selected to play is important in the mission because they're the ones leading this mission except you ran into their clone in the battlefield instead of their generic replacements. So imagine you're playing as Lu Xun because you're doing his mission except that there's his clone running around instead of his generic son. Of course, there's the recommended characters guide which would prevent you from encountering that but most players choose to ignore it and rather play their favorite characters instead.

to:

** In ''4'', the presence of clones in the battlefield breaks the immersion when you're playing most especially when you thought the character that you have selected to play is important in the mission because they're the ones leading this mission except you ran into their clone in the battlefield instead of their generic replacements. So imagine you're playing as Lu Xun because you're doing his mission except that there's his clone running around instead of his generic son. Of course, there's the recommended characters guide which would prevent you from encountering that but most players choose to ignore it and rather play their favorite characters instead. Also not helping are how stages are even more linear than before.


** In Warriors Orochi 3 Ultimate, a programming oversight in the Survival challenge of Duel Mode made your growth points winnings accumulate after defeat (if you lose and gain 40,000 points, the next time would be 40,000 plus whatever you earned the next time, and so on), as long as you selected rematch right after losing. This means you can quickly get to a point of earning 200,000 growth points PER RUN, and can max out two or three characters in about five, 30-win runs of survival Duel Mode easily.

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** In ''In Warriors Orochi 3 Ultimate, Ultimate'', a programming oversight in the Survival challenge of Duel Mode made your growth points winnings accumulate after defeat (if you lose and gain 40,000 points, the next time would be 40,000 plus whatever you earned the next time, and so on), as long as you selected rematch right after losing. This means you can quickly get to a point of earning 200,000 growth points PER RUN, and can max out two or three characters in about five, 30-win runs of survival Duel Mode easily.



* ItsEasySoItSucks: The fourth game seems to have a bit of a difficulty drop, especially with the sheer power of the Sacred Treasure's God Spells which also [[{{Nerf}} makes Musou Attacks quite redundant]].



** Similarly with Achilles, the exclusion of Joan of Arc. While she has no dealings with Zeus, both ''VideoGame/BladeStormTheHundredYearsWar'' and ''VideoGame/WarriorsLegendsOfTroy'' are based on history as opposed to other fictional collaborations so they could fit in perfectly within the context of WO as the gateway for French, England, Greek and Troy groups (this can include other characters like Edward the Black Prince, La Hire, Gilles de Rais, Ajax, Hector, Penthesilea). Yet, Koei decided to just focus on the Eastern parts first, lumping the two games with the other fictional collaboration.

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** Similarly with Achilles, the exclusion of Joan of Arc. While she has no dealings with Zeus, both ''VideoGame/BladeStormTheHundredYearsWar'' and ''VideoGame/WarriorsLegendsOfTroy'' are based on history as opposed to other fictional collaborations so they could fit in perfectly within the context of WO ''Warriors Orochi'' as the gateway for French, England, Greek and Troy groups (this can include other characters like Edward the Black Prince, La Hire, Gilles de Rais, Ajax, Hector, Penthesilea). Yet, Koei decided to just focus on the Eastern parts first, lumping the two games with the other fictional collaboration.


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** Arguably even more stages are reused in the fourth installment's story compared to the third, as well as characters upon being recruited in certain chapters instantly getting the shaft until just a few chapters later. There are even certain stages that are missing across both ''Dynasty Warriors 8'' and ''Samurai Warriors 4'' in-spite of all the recycled assets.


** In ''4'', the presence of clones in the battlefield breaks the immersion when you're playing most especially when you thought the character that you have selected to play is important in the mission because they're the ones leading this mission except you ran into their clone in the battlefield instead of their generic replacements. So imagine you're playing as Lu Xun because you're doing his mission except that there's his clone running around instead of his generic son. Of course, there's the recommended characters guide which would prevent you from encountering that but most players choose to ignore it and rather play their favorite characters instead.



** After Zeus' and Athena's addition on the ''[=WO4=]'' roster, many fans expect that several Olympians are going to be playable with the exception of Apollo, Hermes and Poseidon who are marked as Deification forms of Zhao Yun, Mitsunari and Cao Pi respectively. Everybody were caught off guard when Perseus made an appearance, making him the first and only Greek demigod character in the roster.

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** After Zeus' and Athena's addition on the ''[=WO4=]'' roster, many fans expect that several Olympians are going to be playable with the exception of Apollo, Hermes and Poseidon who are marked as Deification forms of Zhao Yun, Mitsunari and Cao Pi respectively. Everybody were caught off guard when Perseus made an appearance, making him the first and only Greek demigod character in the roster. [[spoiler:Then, it turns out that he's not really Perseus but he's Loki]].


* HilariousInHindsight: You'll grin quite a bit more here on realizing that after duking it out here, Guan Yu, Sun Wukong, Nuwa, Nezha, Susano'o and Daji can form a team to compete in ''VideoGame/{{Smite}}''. By ''Warriors Orochi 4'', you can also add up Zeus, Athena, Ares and Odin there.

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* HilariousInHindsight: You'll grin quite a bit more here on realizing that after duking it out here, Guan Yu, Sun Wukong, Nuwa, Nezha, Susano'o and Daji can form a team to compete in ''VideoGame/{{Smite}}''. By ''Warriors Orochi 4'', you can also add up Zeus, Athena, Ares and Odin there. [[spoiler:So is Loki!]]

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