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* HarsherInHindsight: Nightmare Fredbear may say this line after he jumpscares and kills you, "We know who our friends are, and you are NOT one of them." If (Nightmare) Fredbear is indeed a variation of Golden Freddy (and if Golden Freddy is both a remodeled Fredbear and is possessed by one of William Afton's victims) and that line was indeed directed at William Afton, then it becomes harder to hear that same line after watching the [[Film/FiveNightsAtFreddys2023 recent live action movie]] where [[spoiler: Golden Freddy and the rest of the animatronics well and truly do not know that William Afton is not their friend, being manipulated by him into thinking he is such and not actually their murderer until Abby and Mike pull the plug on the Yellow Rabbit's sick game for the others to finally see the truth]].
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fixing indentation


*** Of the 50 animatronics, three are considered to be the absolute bane of any 50/20, and with only one death coin per night, you better hope you can handle the remaining two.
** Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing...
** Foxy is just as much of a threat in this game as he was in the first. Like in the first game he (along with Bonnie) hangs out in Pirate Cove, needing to be checked when his figure is on the table instead of Bonnie's (who disables the cameras if you check him). However due to the greater number of threats to keep track of, keeping Foxy from leaving and entering your office piece-by-piece (at which point death is near-certain). He is infamous for killing 50/20 runs at the very last second and, like Toy Freddy and Funtime Foxy, there is very little you can do to stop him other than pure luck.

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*** ** Of the 50 animatronics, three are considered to be the absolute bane of any 50/20, and with only one death coin per night, you better hope you can handle the remaining two.
** *** Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing...
** *** Foxy is just as much of a threat in this game as he was in the first. Like in the first game he (along with Bonnie) hangs out in Pirate Cove, needing to be checked when his figure is on the table instead of Bonnie's (who disables the cameras if you check him). However due to the greater number of threats to keep track of, keeping Foxy from leaving and entering your office piece-by-piece (at which point death is near-certain). He is infamous for killing 50/20 runs at the very last second and, like Toy Freddy and Funtime Foxy, there is very little you can do to stop him other than pure luck.

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added example(s)


** Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.

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*** Of the 50 animatronics, three are considered to be the absolute bane of any 50/20, and with only one death coin per night, you better hope you can handle the remaining two.
** Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It
** Foxy
is telling that most just as much of a threat in this game as he was in the first. Like in the first game he (along with Bonnie) hangs out in Pirate Cove, needing to be checked when his figure is on the table instead of Bonnie's (who disables the cameras if you check him). However due to the greater number of threats to keep track of, keeping Foxy from leaving and entering your office piece-by-piece (at which point death is near-certain). He is infamous for killing 50/20 guides suggest immediately death coining him so runs at the very last second and, like Toy Freddy and Funtime Foxy, there is very little you can focus do to stop him other than pure luck.
*** Funtime Foxy works similarly to Foxy except you need to see his show exactly
on the other, more predictable threats.hour on the sign next to her curtain. Unfortunately, like Foxy and Toy Freddy, checking him at the correct time may not always be possible without risking your run. Unlike Foxy and Toy Freddy, who can only attack when the camera is up, Funtime Foxy will instantly kill you if you miss her showtime so stalling in the office isn't possible. Even worse is that one such time can be 6 AM, which he can actually kill you on if you aren't checking the cameras when the night ends. Of all of the Death Coin animatronics, she is far and away the most popular one on 50/20.
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Evil Is Sexy is now disambiguation. Also Zero Effort Boss is not YMMV.


* EvilIsSexy: The anime-inspired incarnations of Foxy and Toy Chica from the intermission cutscenes parody the trope. The former, despite being quite formidable in appearance, largely punishes his enemy through relatively tame punishments, while bragging about himself. And the latter is a blatant {{Yandere}} who uses increasingly flimsy justifications for her infatuations and actions. [[spoiler:And in a meta sense, the two symbolize the arrogant, predatory nature of William Afton, another character who's received the Evil Is Sexy treatment from fans]].



* ZeroEffortBoss:
** Twelve of the animatronics the player can pick are entirely incapable of ending the run on their own: Bonnie, BB, JJ, The Phantoms (Freddy, Mangle, BB), Old Man Consequences, Trash and the Gang, Helpy, El Chip, Funtime Chica, and Phone Guy. Rockstar Foxy can be picked, too, since the player needs to actively trigger him to risk losing while he's active. Max out their AI, use DD Repel to prevent any additional animatronics, then set the game down and go do something else for five minutes or so. This is by far the easiest way to hit the 2600 mark.
** Nightmarionne can be this, provided there are no other animatronics that need to be actively managed. There are some parts of the screen where he will never appear, including the top-right corner of the screen. If you don't need to use your cursor, it can just be tucked up up in said corner for the duration of the night. If there ''are'' other animatronics that need to be managed, [[DemonicSpiders on the other hand...]]
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** Nightmarionne is infamously prone to killing runs out of the blue. A transparent image of it will randomly overlay part of the office and having your cursor on it too long will trigger it to kill you. It show up randomly and has very little leeway for your cursor. Without paying super close attention you can die before you even registered it being there. It can also block important parts of the screen like Helpy or the "Reset Ventilation" button, which can kill your run even if you avoid triggering Nightmarionne.

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** Nightmarionne is infamously prone to killing runs out of the blue. A transparent image of it will randomly overlay part of the office and having your cursor on it too long will trigger it to kill you. It show up randomly and has very little leeway for your cursor. Without paying super close attention you can die before you even registered it being there. It can also block important parts of the screen like Helpy or the "Reset Ventilation" button, which can kill your run even if you avoid triggering Nightmarionne. Notably, Nightmarionne killed Scott himself four out of six times when he was beta testing 50/20 mode, one of which happened ''in less than a second''.

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* DemonicSpiders: Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.

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* DemonicSpiders: With more than 50 animatronics, it was inevitable that some would be an ordeal to survive. Most can be eliminated with the Death Coin but woe be the player who has to deal with multiple of these at once.
**
Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.threats.
** Nightmarionne is infamously prone to killing runs out of the blue. A transparent image of it will randomly overlay part of the office and having your cursor on it too long will trigger it to kill you. It show up randomly and has very little leeway for your cursor. Without paying super close attention you can die before you even registered it being there. It can also block important parts of the screen like Helpy or the "Reset Ventilation" button, which can kill your run even if you avoid triggering Nightmarionne.
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Revised this.


* AlternativeCharacterInterpretation: The kids in hell. Were they really condemned for eternity or are they there specifically punish Afton?

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* AlternativeCharacterInterpretation: The kids Kids in hell. Were they really condemned for eternity or are they there specifically punish Afton?Afton? Perhaps, they could've moved on but, when the opportunity to punish Afton in here-beyond arose, they took it. However, on the other hand, they did take revenge and killed a few unrelated people in the process (be that directly or otherwise).
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From the way I read it, the kids weren't condemned for their revenge, instead, they're a part of Afton's punishment, that is, specifically to punish Afton.

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*AlternativeCharacterInterpretation: The kids in hell. Were they really condemned for eternity or are they there specifically punish Afton?
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---> '''Scott:''' ''(after his fourth death by Nightmarionne)'' Nightmarionne seems to be a real problem.

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---> --> '''Scott:''' ''(after his fourth death by Nightmarionne)'' Nightmarionne seems to be a real problem.

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* DemonicSpiders: Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.



* DemonicSpiders: Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.

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Toy Freddy fits Demonic Spiders more than Goddamn Bats, as he is a real threat, not a nuisance


* DemonicSpiders: Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.



* GoddamnedBats:
** Nightmarionne slowly fades in while your cursor is on him, and if you don't move it quickly enough, it's GameOver for you. He's not terribly hard to deal with and will rarely get the drop on someone who's paying attention, but he's still a constant annoyance that needs to be dealt with throughout the night, and when you're first getting the hang of things or if your attention slips, he can easily end up killing you. If you're really unlucky, Nightmarionne can spawn right on top of your cursor at the very start of the night and end your run in ''less than a second'', as Scott himself found out while playtesting the game. ''Twice''.

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* GoddamnedBats:
**
GoddamnedBats: Nightmarionne slowly fades in while your cursor is on him, and if you don't move it quickly enough, it's GameOver for you. He's not terribly hard to deal with and will rarely get the drop on someone who's paying attention, but he's still a constant annoyance that needs to be dealt with throughout the night, and when you're first getting the hang of things or if your attention slips, he can easily end up killing you. If you're really unlucky, Nightmarionne can spawn right on top of your cursor at the very start of the night and end your run in ''less than a second'', as Scott himself found out while playtesting the game. ''Twice''.



** Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.
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None


** Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing...

to:

** Of all of the animatronics with [[LuckBasedMission luck-based mechanics]], [[TheScrappy Toy Freddy]] is unanimously considered to be the hardest of them all. You have to play Five Nights at Mr. Hugs for him by shutting the door where Mr. Hugs shows up to keep him at bay. However, there is no way to tell if Mr. Hugs has moved to another location, so [[ParanoiaFuel Toy Freddy can be vulnerable to being jumpscared by Mr. Hugs anytime without your knowledge]], and [[YouAreAlreadyDead he'll end your night as soon as he does]]. Due to Toy Freddy's unpredictability, strategy guides tell that the only way you can defend yourself against Toy Freddy is ''to have luck on your side''. If only WindsOfDestinyChange were a thing... It is telling that most 50/20 guides suggest immediately death coining him so you can focus on the other, more predictable threats.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UglyCute: Dee Dee. Her mechanic is [[ScrappyMechanic extremely obnoxious]] and she has the UncannyValley aspect of all the other animatronics. But the fact that she [[CheerfulChild looks and sounds like a little girl and speaks entirely in playful jingles]] means that she's rather adorable, nonetheless.

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* UglyCute: Dee Dee. Her mechanic is [[ScrappyMechanic extremely obnoxious]] and she has the UncannyValley UnintentionalUncannyValley aspect of all the other animatronics. But the fact that she [[CheerfulChild looks and sounds like a little girl and speaks entirely in playful jingles]] means that she's rather adorable, nonetheless.
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'''''Games:''''' ''YMMV/FiveNightsAtFreddys1'' | ''YMMV/FiveNightsAtFreddys2'' | ''YMMV/FiveNightsAtFreddys3'' | ''YMMV/FiveNightsAtFreddys4'' | ''YMMV/FiveNightsAtFreddysWorld'' | ''YMMV/FiveNightsAtFreddysSisterLocation'' | ''YMMV/FreddyFazbearsPizzeriaSimulator'' | '''''Ultimate Custom Night''''' | ''YMMV/FiveNightsAtFreddysVRHelpWanted'' | ''YMMV/FiveNightsAtFreddysARSpecialDelivery'' | ''YMMV/FiveNightsAtFreddysSecurityBreach'' | ''YMMV/SecurityBreachFurysRage''\\

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'''''Games:''''' ''YMMV/FiveNightsAtFreddys1'' | ''YMMV/FiveNightsAtFreddys2'' | ''YMMV/FiveNightsAtFreddys3'' | ''YMMV/FiveNightsAtFreddys4'' | ''YMMV/FiveNightsAtFreddysWorld'' | ''YMMV/FiveNightsAtFreddysSisterLocation'' | ''YMMV/FreddyFazbearsPizzeriaSimulator'' | '''''Ultimate Custom Night''''' | ''YMMV/FiveNightsAtFreddysVRHelpWanted'' | ''YMMV/FiveNightsAtFreddysARSpecialDelivery'' | ''YMMV/FiveNightsAtFreddysSecurityBreach'' | ''YMMV/SecurityBreachFurysRage''\\''YMMV/FiveNightsAtFreddysSecurityBreach''\\
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Moving the SEF entry to the new page.


* SpecialEffectFailure: While a lot of the [[JumpScare jumpscares]] are more fluent than ever before, most of them just pop out of nowhere instantly right in front of you instead of moving in from offscreen. Some jumpscares don't even really move and are just rumbling still images ([[spoiler:Ennard, Marionette, Withered Bonnie, Music Man, Phantom Mangle, Nightmare Mangle, Nightmarionne]]), and some others don't even move at all ([[spoiler:Withered Golden Freddy, Phantom Balloon Boy, Phantom Freddy]]). Also, [[spoiler:Minireenas]] are just a blurry still image plastered over your screen, which is in sharp contrast to the crispy-looking Sister Location version that had their heads shake whenever they giggled.
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Moving the EDH entry to the new page.


* EnsembleDarkhorse: Mr. Hippo has certainly spiked in popularity with his kill screens and monologues. To a lesser extent, ''all'' of the Mediocre Melodies have gained newfound popularity for their personalities given via their death quotes. Plenty of fanart shows up on the FNAF subreddit. The two biggest examples are Orville, due to his appearances in Mr. Hippo's stories, and Pigpatch, due to his banjo solos in his death quotes.
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Moving the Ct LT entries to the new page.


* CrossesTheLineTwice:
** [[https://steamcommunity.com/games/738060/announcements/detail/2698097983460171459 Scott's response]] to Dawko's demand that 50/20 mode be easier? Accidentally let slip that '''51/20''' mode will, in fact, be easier. And this came after [[https://www.youtube.com/watch?v=ydyV6C94bmc&t=3s Dawko made his demand]] by [[DisproportionateRetribution taking hostages]]... [[EpicFail who actually escaped before he could do anything to them]].
** The Toy Chica cutscenes, which are gradually more and more obvious about her [[{{Yandere}} mental state]]; by the time she gets to Mangle, she says that she'll tell him she's taken several ''live hostages''.
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'''''Games:''''' ''YMMV/FiveNightsatFreddys1'' | ''YMMV/FiveNightsAtFreddys2'' | ''YMMV/FiveNightsAtFreddys3'' | ''YMMV/FiveNightsAtFreddys4'' | ''YMMV/FiveNightsAtFreddysWorld'' | ''YMMV/FiveNightsAtFreddysSisterLocation'' | ''YMMV/FreddyFazbearsPizzeriaSimulator'' | '''''Ultimate Custom Night''''' | ''YMMV/FiveNightsAtFreddysVRHelpWanted'' | ''YMMV/FiveNightsAtFreddysARSpecialDelivery'' | ''YMMV/FiveNightsAtFreddysSecurityBreach'' | ''YMMV/SecurityBreachFurysRage''\\

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'''''Games:''''' ''YMMV/FiveNightsatFreddys1'' ''YMMV/FiveNightsAtFreddys1'' | ''YMMV/FiveNightsAtFreddys2'' | ''YMMV/FiveNightsAtFreddys3'' | ''YMMV/FiveNightsAtFreddys4'' | ''YMMV/FiveNightsAtFreddysWorld'' | ''YMMV/FiveNightsAtFreddysSisterLocation'' | ''YMMV/FreddyFazbearsPizzeriaSimulator'' | '''''Ultimate Custom Night''''' | ''YMMV/FiveNightsAtFreddysVRHelpWanted'' | ''YMMV/FiveNightsAtFreddysARSpecialDelivery'' | ''YMMV/FiveNightsAtFreddysSecurityBreach'' | ''YMMV/SecurityBreachFurysRage''\\

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