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* {{Sequelitis}}: Even with the ''EX'' series being {{vindicated|ByHistory}} in the years following the release of ''SFIV'', you'll find very few supporters of ''[=EX3=]'' compared to the fanbases of the first two games. The third (and currently final) entry is usually praised only for its [[SugarWiki/AwesomeMusic soundtrack]] (most of which is reused from the arrange versions of ''EX Plus α'' and ''[=EX2=] Plus'') and [[TagTeam tag battle mechanics]]. And even that perspective is being challenged somewhat over the years as players, [[https://www.youtube.com/watch?v=syM7z8vozlU such as]] [[LetsPlay/YoVideogames Maximilian Dood]], have spent more time with the game and discovered just how deep the combat system in ''[=EX3=]'' goes.

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* {{Sequelitis}}: Even with the ''EX'' series being {{vindicated|ByHistory}} in the years following the release of ''SFIV'', you'll find very few supporters of ''[=EX3=]'' compared to the fanbases of the first two games. The third (and currently final) entry is usually praised only for its [[SugarWiki/AwesomeMusic soundtrack]] (most of which is reused from the arrange versions of ''EX Plus α'' and ''[=EX2=] Plus'') and [[TagTeam tag battle mechanics]]. And even that perspective is being has been challenged somewhat over the years as players, [[https://www.youtube.com/watch?v=syM7z8vozlU such as]] [[LetsPlay/YoVideogames Maximilian Dood]], have spent more time with the game and discovered just how deep the combat system in ''[=EX3=]'' goes. Fighting game enthusiast and historian [=GuileWinQuote=] would even upload [[https://www.youtube.com/watch?v=HCTNTQQ_mCo a video]] in May 2023 pushing back against the generally poor perception of ''[=EX3=]'', highlighting the game's shortcomings ''and'' strengths while offering up theories as to why it was so negatively received at launch.



* VindicatedByHistory: Much like ''VideoGame/StreetFighterIII'', nearly every aspect of this trilogy was controversial, from the polygon models to the new characters to Capcom handing off development of the series to a (then) newly formed third-party company (which, ironically, was founded by ''VideoGame/StreetFighterII'' director/designer Akira Nishitani). The only thing most could agree on about ''Street Fighter EX'' was that [[AwesomeMusic/StreetFighter the music was exceptionally good]]. Although ''EX'' and ''[=EX2=]'' were modest successes despite this, many were ready to move on when Capcom closed up shop with ''[=EX3=]''. It was only much later, after Capcom's own jump to the third dimension with ''VideoGame/StreetFighterIV'', that people were willing to give ''EX'' another chance. Fighters once decried as ill-fitting were now seen as creative and interesting complements to the ''SFII'' crew, the gameplay mechanics -- some of which would go on to influence future Capcom ventures -- were similar enough to the already established ''[[VideoGame/StreetFighterAlpha Alpha]]'' sub-series to not be [[AudienceAlienatingPremise alienating]] while giving the titles a unique identity overall, and the music direction still shined. Though far from perfect, fans view the ''EX'' series more favorably these days than they ever did before. It's perhaps because of the these games' salvaged reputation that Arika went on to make ''VideoGame/FightingEXLayer'', a CreatorDrivenSuccessor to the ''SFEX'' games featuring some of its [[CanonForeigner original characters]].

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* VindicatedByHistory: Much like ''VideoGame/StreetFighterIII'', nearly every aspect of this trilogy was controversial, from the polygon models to the new characters to Capcom handing off development of the series to a (then) newly formed third-party company (which, ironically, was founded by ''VideoGame/StreetFighterII'' director/designer Akira Nishitani). The only thing most could agree on about ''Street Fighter EX'' was that [[AwesomeMusic/StreetFighter the music was exceptionally good]]. Although ''EX'' and ''[=EX2=]'' were modest successes despite this, many were ready to move on when Capcom closed up shop with ''[=EX3=]''.''[=EX3=]'' (which had the misfortune of releasing as a [[Platform/PlayStation2 PS2]] launch title with no arcade ports and fierce competition from both ''[[VideoGame/DeadOrAlive DOA2: Hardcore]]'' and ''[[Franchise/{{Tekken}} Tekken Tag Tournament]]''). It was only much later, after Capcom's own jump to the third dimension with ''VideoGame/StreetFighterIV'', that people were willing to give ''EX'' another chance. Fighters once decried as ill-fitting were now seen as creative and interesting complements to the ''SFII'' crew, the gameplay mechanics -- some of which would go on to influence future Capcom ventures -- were similar enough to the already established ''[[VideoGame/StreetFighterAlpha Alpha]]'' sub-series to not be [[AudienceAlienatingPremise alienating]] while giving the titles a unique identity overall, and the music direction still shined. Though far from perfect, fans view the ''EX'' series more favorably these days than they ever did before. It's perhaps because of the these games' salvaged reputation that Arika went on to make ''VideoGame/FightingEXLayer'', a CreatorDrivenSuccessor to the ''SFEX'' games featuring some of its [[CanonForeigner original characters]].
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** Garuda is Goutetsu's third student. [[note]]Originally, Garuda was an evil spirit created from the souls of fallen warriors killed by the Satsui no Hadou. However, he was later retconned into an evil spirit created from humanity's negative emotions. Either way, Garuda lacks any of the signature moves [[{{Shotoclone}} a practitioner of that martial art would be expected to know]].[[/note]]

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** Garuda is Goutetsu's third student. [[note]]Originally, Garuda was an evil spirit [[ManySpiritsInsideOfOne created from the souls of fallen warriors warriors]] killed by the [[KillingIntent Satsui no Hadou. Hado]]. However, he was later retconned into an evil spirit [[TheHeartless created from humanity's negative emotions.emotions]]. Either way, Garuda lacks any of the signature moves [[{{Shotoclone}} a practitioner of that martial art would be expected to know]].[[/note]]



* VindicatedByHistory: Much like ''VideoGame/StreetFighterIII'', nearly every aspect of this trilogy was controversial, from the polygon models to the new characters to Capcom handing off development of the series to a (then) newly formed third-party company (which, ironically, was founded by ''VideoGame/StreetFighterII'' director/designer Akira Nishitani). The only thing most could agree on about ''Street Fighter EX'' was that [[AwesomeMusic/StreetFighter the music was exceptionally good]]. Although ''EX'' and ''[=EX2=]'' were modest successes despite this, many were ready to move on when Capcom closed up shop with ''[=EX3=]''. It was only much later, after Capcom's own jump to the third dimension with ''VideoGame/StreetFighterIV'', that people were willing to give ''EX'' another chance. Fighters once decried as ill-fitting were now seen as creative and interesting complements to the ''SFII'' crew, the gameplay mechanics -- some of which would go on to influence future Capcom ventures -- were similar enough to the already established ''[[VideoGame/StreetFighterAlpha Alpha]]'' sub-series to not be [[AudienceAlienatingPremise alienating]] while giving the titles a unique identity overall, and the music direction still shined. Though far from perfect, fans view the ''EX'' series more favorably these days than they ever did before. It's perhaps because of the these games' salvaged reputation that Arika went on to make ''VideoGame/FightingEXLayer'', a SpiritualSuccessor to the ''SFEX'' games featuring some of its [[CanonForeigner original characters]].

to:

* VindicatedByHistory: Much like ''VideoGame/StreetFighterIII'', nearly every aspect of this trilogy was controversial, from the polygon models to the new characters to Capcom handing off development of the series to a (then) newly formed third-party company (which, ironically, was founded by ''VideoGame/StreetFighterII'' director/designer Akira Nishitani). The only thing most could agree on about ''Street Fighter EX'' was that [[AwesomeMusic/StreetFighter the music was exceptionally good]]. Although ''EX'' and ''[=EX2=]'' were modest successes despite this, many were ready to move on when Capcom closed up shop with ''[=EX3=]''. It was only much later, after Capcom's own jump to the third dimension with ''VideoGame/StreetFighterIV'', that people were willing to give ''EX'' another chance. Fighters once decried as ill-fitting were now seen as creative and interesting complements to the ''SFII'' crew, the gameplay mechanics -- some of which would go on to influence future Capcom ventures -- were similar enough to the already established ''[[VideoGame/StreetFighterAlpha Alpha]]'' sub-series to not be [[AudienceAlienatingPremise alienating]] while giving the titles a unique identity overall, and the music direction still shined. Though far from perfect, fans view the ''EX'' series more favorably these days than they ever did before. It's perhaps because of the these games' salvaged reputation that Arika went on to make ''VideoGame/FightingEXLayer'', a SpiritualSuccessor CreatorDrivenSuccessor to the ''SFEX'' games featuring some of its [[CanonForeigner original characters]].
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Fixing formatting error.


* GameBreaker: Ace from ''[=EX3=]'' is one in theory, since his moveset is built by [[AllYourPowersCombined mixing-'n-matching techniques from the rest of the cast -- including the [[PutOnABus long gone]] Allen, Blair, and Akuma. Simply put, Ace is as good as you want him to be.

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* GameBreaker: Ace from ''[=EX3=]'' is one in theory, since his moveset is built by [[AllYourPowersCombined mixing-'n-matching techniques from the rest of the cast cast]] -- including the [[PutOnABus long gone]] Allen, Blair, and Akuma. Simply put, Ace is as good as you want him to be.

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** Due to Creator/{{Arika}} and Creator/{{Capcom}} jointly owning the rights to the ''EX''-exclusive faces but Capcom having no desire to do anything with them, the question is occasionally raised as to if Arika would be better off forgoing a fourth ''EX'' game in favor of a fighter that includes ''only'' the ''EX'' newcomers (and the cast of ''VideoGame/FightingLayer''). With the announcement (later release) of ''VideoGame/FightingEXLayer'' and [[ContestedSequel the hotly debated quality]] of ''VideoGame/StreetFighterV'', both during the latter half of TheNewTens, this argument has picked up traction once more.

to:

** Due to Creator/{{Arika}} and Creator/{{Capcom}} jointly owning the rights to the ''EX''-exclusive faces but Capcom having no desire to do anything with them, the question is occasionally raised as to if Arika would be better off forgoing a fourth ''EX'' game in favor of a fighter that includes ''only'' the ''EX'' newcomers (and the cast of ''VideoGame/FightingLayer''). With the announcement (later release) of ''VideoGame/FightingEXLayer'' and [[ContestedSequel the hotly debated quality]] of ''VideoGame/StreetFighterV'', both during the latter half of TheNewTens, this the argument has picked up traction once more.



** [[AnimatedArmor Garuda]] and [[TroubledButCute Kairi]], [[EvilIsCool for appearance and coolness factor]]. [[note]]To an extent in Garuda's case, as he comprises one-half of ''EX''[='s=] BigBadEnsemble alongside Bison.[[/note]] Naturally, the two of them were among the first three characters revealed for ''Fighting EX Layer'' (the third being main protagonist Hokuto).

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** [[AnimatedArmor Garuda]] and [[TroubledButCute Kairi]], [[EvilIsCool for appearance and coolness factor]]. [[note]]To an extent in Garuda's case, as he comprises one-half one half of ''EX''[='s=] BigBadEnsemble alongside Bison.[[/note]] Naturally, the two of them were among the first three characters revealed for ''Fighting EX Layer'' (the third being main protagonist Hokuto).



* GameBreaker: Ace from ''[=EX3=]'' is one in theory. Since his moveset is built by [[AllYourPowersCombined mixing-'n-matching techniques from the rest of the cast]]. [[note]]Including the [[PutOnABus long gone]] Allen, Blair, and Akuma.[[/note]] Simply put, Ace is as good as you want him to be.

to:

* GameBreaker: Ace from ''[=EX3=]'' is one in theory. Since theory, since his moveset is built by [[AllYourPowersCombined mixing-'n-matching techniques from the rest of the cast]]. [[note]]Including cast -- including the [[PutOnABus long gone]] Allen, Blair, and Akuma.[[/note]] Akuma. Simply put, Ace is as good as you want him to be.



** While the tag system in ''[=EX3=]'' invited the expected comparisons to ''[[Franchise/{{Tekken}} Tekken Tag Tournament]]'', the general fast pace of tagging in and out mid-battle, as well as the myriad combo possibilities it presented in an already combo-heavy game, actually resembles a prototype ''VideoGame/MarvelVsCapcomInfinite'', as noted by several players after ''Infinite''[='s=] release. To that end, the Critical Parade feature (which brings in both team members to fight simultaneously, complete with infinite use of Super Combos for its duration) can be likened to the Soul Stone's Infinity Storm, though that mechanic likely was based upon the similar Variable Cross/Duo Team Attack from the original ''[[VideoGame/MarvelVsCapcomClashOfSuperHeroes Marvel vs. Capcom]]''.

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** While the [[TagTeam tag system system]] in ''[=EX3=]'' invited the expected comparisons to ''[[Franchise/{{Tekken}} Tekken Tag Tournament]]'', the general fast pace of tagging in and out mid-battle, as well as the myriad combo possibilities it presented in an already combo-heavy game, actually resembles a prototype ''VideoGame/MarvelVsCapcomInfinite'', as noted by several players after ''Infinite''[='s=] release. To that end, the Critical Parade feature (which brings in both team members to fight simultaneously, complete with infinite use of Super Combos for its duration) can be likened to the Soul Stone's Infinity Storm, though that mechanic likely was based upon the similar Variable Cross/Duo Team Attack from the original ''[[VideoGame/MarvelVsCapcomClashOfSuperHeroes Marvel vs. Capcom]]''.



* VindicatedByHistory: Much like ''VideoGame/StreetFighterIII'', nearly every aspect of this trilogy was controversial, from the polygon models to the new characters to Capcom handing off development of the series to a (then) newly formed third-party company (which, ironically, was founded by ''VideoGame/StreetFighterII'' director/designer Akira Nishitani). The only thing most could agree on about ''Street Fighter EX'' was that [[AwesomeMusic/StreetFighter the music was exceptionally good]]. Although ''EX'' and ''[=EX2=]'' were modest successes despite this, many were ready to move on when Capcom closed up shop with ''[=EX3=]''. It was only much later, after Capcom's own jump to the third dimension with ''VideoGame/StreetFighterIV'', that people were willing to give ''EX'' another chance. Fighters once decried as ill-fitting were now seen as creative and interesting complements to the ''SFII'' crew, the gameplay mechanics--some of which would go on to influence future Capcom ventures--were similar enough to the already established ''[[VideoGame/StreetFighterAlpha Alpha]]'' sub-series to not be [[AudienceAlienatingPremise alienating]] while giving the titles a unique identity overall, and the music direction still shined. Though far from perfect, fans view the ''EX'' series more favorably these days than they ever did before. It's perhaps because of the these games' salvaged reputation that Arika went on to make ''VideoGame/FightingEXLayer'', a SpiritualSuccessor to the ''SFEX'' games featuring some of its [[CanonForeigner original characters]].

to:

* VindicatedByHistory: Much like ''VideoGame/StreetFighterIII'', nearly every aspect of this trilogy was controversial, from the polygon models to the new characters to Capcom handing off development of the series to a (then) newly formed third-party company (which, ironically, was founded by ''VideoGame/StreetFighterII'' director/designer Akira Nishitani). The only thing most could agree on about ''Street Fighter EX'' was that [[AwesomeMusic/StreetFighter the music was exceptionally good]]. Although ''EX'' and ''[=EX2=]'' were modest successes despite this, many were ready to move on when Capcom closed up shop with ''[=EX3=]''. It was only much later, after Capcom's own jump to the third dimension with ''VideoGame/StreetFighterIV'', that people were willing to give ''EX'' another chance. Fighters once decried as ill-fitting were now seen as creative and interesting complements to the ''SFII'' crew, the gameplay mechanics--some mechanics -- some of which would go on to influence future Capcom ventures--were ventures -- were similar enough to the already established ''[[VideoGame/StreetFighterAlpha Alpha]]'' sub-series to not be [[AudienceAlienatingPremise alienating]] while giving the titles a unique identity overall, and the music direction still shined. Though far from perfect, fans view the ''EX'' series more favorably these days than they ever did before. It's perhaps because of the these games' salvaged reputation that Arika went on to make ''VideoGame/FightingEXLayer'', a SpiritualSuccessor to the ''SFEX'' games featuring some of its [[CanonForeigner original characters]].
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** Hayate was killed off, which is why he doesn't appear in ''[=EX3=]''. [[note]]No explanation was ever given as to why Hayate was removed from the series, until ''Fighting EX Layer'' revealed that his body was [[DemonicPossession taken over by Garuda]]. That, and [[UsefulNotes/KoreansInJapan the whole issue with releasing the game in South Korea where anti-Japanese sentimentalism reigns]], and [[UnfortunateImplications considering what Hayate is...]] Sources that mention Hayate's death as the reason for his removal often attribute his death to [[SuperpoweredEvilSide Bloody Hokuto]], [[KillTheOnesYouLove in conjunction with the above misbelief that the two are romantically involved]].[[/note]]

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** Hayate was killed off, which is why he doesn't appear in ''[=EX3=]''. [[note]]No explanation was ever given as to why Hayate was removed from the series, until ''Fighting EX Layer'' revealed that his body was [[DemonicPossession taken over by Garuda]]. That, and [[UsefulNotes/KoreansInJapan the whole issue with releasing the game in South Korea where anti-Japanese sentimentalism reigns]], and [[UnfortunateImplications considering what Hayate is...]] is... Sources that mention Hayate's death as the reason for his removal often attribute his death to [[SuperpoweredEvilSide Bloody Hokuto]], [[KillTheOnesYouLove in conjunction with the above misbelief that the two are romantically involved]].[[/note]]
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not a trope


* WTHCostumingDepartment: [[https://static.wikia.nocookie.net/streetfighter/images/2/27/VulcanoRossoSFEX2.jpg Vulcano Rosso's outfit]], best likened to a patchwork quilt business suit held together with {{zipper|iffic}}s provided by Creator/TetsuyaNomura and worn over a turtleneck sweater/bodysuit. All of which is accentuated by ''[[MulticoloredHair zebra-colored]] Music/{{Elvis|Presley}} hair''. And yet, many believe that [[NarmCharm he somehow manages to pull it all off]].

to:

* WTHCostumingDepartment: [[https://static.wikia.nocookie.net/streetfighter/images/2/27/VulcanoRossoSFEX2.jpg Vulcano Rosso's outfit]], best likened to a patchwork quilt business suit held together with {{zipper|iffic}}s provided by Creator/TetsuyaNomura and worn over a turtleneck sweater/bodysuit. All of which is accentuated by ''[[MulticoloredHair zebra-colored]] ''zebra-colored Music/{{Elvis|Presley}} hair''. And yet, many believe that [[NarmCharm he somehow manages to pull it all off]].

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** Due to Creator/{{Arika}} and Creator/{{Capcom}} jointly owning the rights to the ''EX''-exclusive faces but Capcom having no desire to do anything with them, the question has been occasionally raised as to if Arika would be better off forgoing a fourth ''EX'' game in favor of a fighter that includes ''only'' the ''EX'' newcomers (and the cast of ''VideoGame/FightingLayer''). With the announcement (later release) of ''VideoGame/FightingEXLayer'' and [[ContestedSequel the hotly debated quality]] of ''VideoGame/StreetFighterV'', this argument has picked up traction once more.

to:

** Due to Creator/{{Arika}} and Creator/{{Capcom}} jointly owning the rights to the ''EX''-exclusive faces but Capcom having no desire to do anything with them, the question has been is occasionally raised as to if Arika would be better off forgoing a fourth ''EX'' game in favor of a fighter that includes ''only'' the ''EX'' newcomers (and the cast of ''VideoGame/FightingLayer''). With the announcement (later release) of ''VideoGame/FightingEXLayer'' and [[ContestedSequel the hotly debated quality]] of ''VideoGame/StreetFighterV'', both during the latter half of TheNewTens, this argument has picked up traction once more.



** Hayate was killed off, which is why he doesn't appear in ''[=EX3=]''. [[note]]No explanation was ever given as to why Hayate was removed from the series, until ''Fighting EX Layer'' revealed that his body was [[DemonicPossession taken over by Garuda]]. That, and [[UsefulNotes/KoreansInJapan the whole issue with releasing the game in South Korea where anti-Japanese sentimentalism reigns]], and [[UnfortunateImplications considering what Hayate is...]][[/note]]

to:

** Hayate was killed off, which is why he doesn't appear in ''[=EX3=]''. [[note]]No explanation was ever given as to why Hayate was removed from the series, until ''Fighting EX Layer'' revealed that his body was [[DemonicPossession taken over by Garuda]]. That, and [[UsefulNotes/KoreansInJapan the whole issue with releasing the game in South Korea where anti-Japanese sentimentalism reigns]], and [[UnfortunateImplications considering what Hayate is...]][[/note]]]] Sources that mention Hayate's death as the reason for his removal often attribute his death to [[SuperpoweredEvilSide Bloody Hokuto]], [[KillTheOnesYouLove in conjunction with the above misbelief that the two are romantically involved]].[[/note]]



** Skullomania. To this day, he ''still'' shows up on a disproportionate amount of character wishlists for future ''SF'' entries and even [[VideoGame/CapcomVs crossover titles]].

to:

** Skullomania. [[VideoGameLongRunners To this day, day]], he ''still'' shows up on a disproportionate amount of character wishlists for future ''SF'' entries and even [[VideoGame/CapcomVs crossover titles]].



* {{Fanon}}: Aside from the examples found in CommonKnowledge, [[EpilepticTrees a common theory]] claims that ''EX'' is meant to be a [[AlternateUniverse retelling]] of ''VideoGame/StreetFighterAlpha''[=/=]''VideoGame/StreetFighterII''. The presence of certain characters on the roster, their appearances, and their motivations ''do'' lend more support to this idea than not, though. For example, Sagat still being in Shadaloo and wanting revenge on Ryu, Blanka trying to find his mom, Akuma seeking out a strong seeker of the KillingIntent, and Bison having access to his Shin form (as well as a majority of the ''Alpha'' voice cast being used for most of the roster).

to:

* {{Fanon}}: Aside from the examples found in CommonKnowledge, [[EpilepticTrees a common theory]] claims that ''EX'' is meant to be a [[AlternateUniverse retelling]] of ''VideoGame/StreetFighterAlpha''[=/=]''VideoGame/StreetFighterII''. The presence of certain characters on the roster, their appearances, and their motivations ''do'' lend more support to this idea than not, though. For example, Sagat still being in Shadaloo and wanting revenge on Ryu, Blanka trying to find his mom, Akuma seeking out a strong seeker of the KillingIntent, and Bison having access to his Shin form (as well as a majority of the ''Alpha'' voice cast [[RoleReprise being used used]] for most of the roster).



* WTHCostumingDepartment: Vulcano Rosso's outfit. And somehow, ''he pulls it off''.

to:

* WTHCostumingDepartment: [[https://static.wikia.nocookie.net/streetfighter/images/2/27/VulcanoRossoSFEX2.jpg Vulcano Rosso's outfit. outfit]], best likened to a patchwork quilt business suit held together with {{zipper|iffic}}s provided by Creator/TetsuyaNomura and worn over a turtleneck sweater/bodysuit. All of which is accentuated by ''[[MulticoloredHair zebra-colored]] Music/{{Elvis|Presley}} hair''. And somehow, ''he pulls yet, many believe that [[NarmCharm he somehow manages to pull it off''.all off]].

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