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* EvilIsSexy: Elexis Sinclaire. She's as vile as she is sexualized.
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* [[YMMV/SiN1998 SiN (1998)]]
* [[YMMV/SiNTheMovie SiN: The Movie]]
* [[YMMV/SiNEpisodesEmergence SiN Episodes: Emergence]]

to:

* [[YMMV/SiN1998 ''[[YMMV/SiN1998 SiN (1998)]]
(1998)]]''
* [[YMMV/SiNTheMovie ''[[YMMV/SiNTheMovie SiN: The Movie]]
Movie]]''
* [[YMMV/SiNEpisodesEmergence ''[[YMMV/SiNEpisodesEmergence SiN Episodes: Emergence]]Emergence]]''

Changed: 2192

Removed: 7309

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* AnnoyingVideoGameHelper: Jessica has a tendency to attract gunfire from enemies without any provocation from the player.
* SugarWiki/AwesomeMusic:
** ''[=SiN=] Episodes: Emergence''[='=]s theme song, [[https://www.youtube.com/watch?v=6T1Tn2gFOP8 "What's The World Come To"]], by Zak Belica and sung by Sarah Ravenscroft, a nice slow piece that goes quite hard in its even verses, and wouldn't sound out of place in a ''Franchise/JamesBond'' movie.
** The anime adaptation, ''[=SiN=]: The Movie'', also has an amazing orchestra soundtrack composed by Masamichi Amano. And the opening theme "Like No Other" by Rennie Pilgrem was also praised by fans.
* BaseBreakingCharacter: JC, your MissionControl. He's either dorky and amusing, or annoying and grating in your ear throughout the entire original game. Interestingly, even those who weren't fans of him generally seem to agree that his SuddenSequelDeathSyndrome in the animated movie was pointlessly stupid and soured it almost right out of the gate.

to:

* AnnoyingVideoGameHelper: Jessica has a tendency to attract gunfire from enemies without any provocation from the player.
[[YMMV/SiN1998 SiN (1998)]]
* SugarWiki/AwesomeMusic:
** ''[=SiN=]
[[YMMV/SiNTheMovie SiN: The Movie]]
* [[YMMV/SiNEpisodesEmergence SiN
Episodes: Emergence''[='=]s theme song, [[https://www.youtube.com/watch?v=6T1Tn2gFOP8 "What's The World Come To"]], by Zak Belica and sung by Sarah Ravenscroft, a nice slow piece that goes quite hard in its even verses, and wouldn't sound out of place in a ''Franchise/JamesBond'' movie.
** The anime adaptation, ''[=SiN=]: The Movie'', also has an amazing orchestra soundtrack composed by Masamichi Amano. And the opening theme "Like No Other" by Rennie Pilgrem was also praised by fans.
Emergence]]
----
* BaseBreakingCharacter: JC, your MissionControl. He's either dorky and amusing, or annoying and grating in your ear throughout the entire original game. Interestingly, even those who weren't fans of him generally seem to agree that his SuddenSequelDeathSyndrome in the animated movie ''Anime/SiNTheMovie'' was pointlessly stupid and soured it almost right out of the gate.



* CompleteMonster:
** [[TheBaroness Elexis Sinclaire]] is the seductive villainess of the series, and the current [[CorruptCorporateExecutive CEO]] of [[MegaCorp SinTEK Enterprises]]. An EvilutionaryBiologist even as a kid, Elexis plans to turn humanity into destructive mutants as a way to unlock mankind's ultimate genetic potential, [[ForScience all as a form of scientific progress]]. Creating the drug U4 that turns people into mutants, she has it sold around Freeport, while also kidnapping homeless people and random civilians and forcing them to undergo painful transformations. Ordering gangster Antonio Mancini to steal a safety deposit box from the bank's vault, she forcibly transforms him into a mutant after he fails and gains the attention of [=HardCorps=] agent [[PlayerCharacter Col. John Blade]]. She has her troops try and dump U4 into the Freeport water system, which would turn the city into mutants. Once that fails, Elexis steals a bunch of nuclear warheads and plans to insert U4 into them, preparing to launch them onto various parts of the world, hoping to convert the entire Earth into mutants. Despite her father curing her of a disease, she [[UngratefulBitch keeps him as a giant attack mutant]], and later has Blade fight him. Making a getaway, she returns in ''[=SiN=] Episodes: Emergence'' to start her plan again, where she rigs a laboratory to explode, inserts mutant DNA into Blade and Jessica Cannon, and prepares to unleash her mutants onto Freeport.
** ''[=SiN=]: Wages of Sin'' ExpansionPack: [[BigBad Gianni Manero]] is a psychopathic, power-hungry [[TheDon mob boss]] who desires the destruction of Freeport city. Using Elexis Sinclaire's [=SinTek=] mutants, he forces Sinclaire's head scientist to work for him by [[IHaveYourWife holding his daughter hostage]]. He's altered the U4 drug to not only control the mutants directly, but also transform humans into hundreds of giant Goliath mutants. When he discovers that John Blade's after him, he lures him to his lab and tries to have him killed by his Goliaths, and once that fails, he rigs the facility to detonate, then tries to destroy Freeport's offshore nuclear power plant, planning to start a chain reaction that will cause Freeport to explode, preparing to kill not only 10 million people, but himself too.

to:

* CompleteMonster:
**
CompleteMonster: [[TheBaroness Elexis Sinclaire]] is the seductive villainess of the series, and the current [[CorruptCorporateExecutive CEO]] of [[MegaCorp SinTEK Enterprises]]. An EvilutionaryBiologist even as a kid, Elexis plans to turn humanity into destructive mutants as a way to unlock mankind's ultimate genetic potential, [[ForScience all as a form of scientific progress]]. Creating the drug U4 that turns people into mutants, she has it sold around Freeport, while also kidnapping homeless people and random civilians and forcing them to undergo painful transformations. Ordering gangster Antonio Mancini to steal a safety deposit box from the bank's vault, she forcibly transforms him into a mutant after he fails and gains the attention of [=HardCorps=] agent [[PlayerCharacter Col. John Blade]]. She has her troops try and dump U4 into the Freeport water system, which would turn the city into mutants. Once that fails, Elexis steals a bunch of nuclear warheads and plans to insert U4 into them, preparing to launch them onto various parts of the world, hoping to convert the entire Earth into mutants. Despite her father curing her of a disease, she [[UngratefulBitch keeps him as a giant attack mutant]], and later has Blade fight him. Making a getaway, she returns in ''[=SiN=] Episodes: Emergence'' to start her plan again, where she rigs a laboratory to explode, inserts mutant DNA into Blade and Jessica Cannon, and prepares to unleash her mutants onto Freeport.
** ''[=SiN=]: Wages of Sin'' ExpansionPack: [[BigBad Gianni Manero]] is a psychopathic, power-hungry [[TheDon mob boss]] who desires the destruction of Freeport city. Using Elexis Sinclaire's [=SinTek=] mutants, he forces Sinclaire's head scientist to work for him by [[IHaveYourWife holding his daughter hostage]]. He's altered the U4 drug to not only control the mutants directly, but also transform humans into hundreds of giant Goliath mutants. When he discovers that John Blade's after him, he lures him to his lab and tries to have him killed by his Goliaths, and once that fails, he rigs the facility to detonate, then tries to destroy Freeport's offshore nuclear power plant, planning to start a chain reaction that will cause Freeport to explode, preparing to kill not only 10 million people, but himself too.
Freeport.



* {{Narm}}:
** "[[Franchise/StarWars Oh Noisy One Kenobi]]."
** One of the mutants that Blade kills in TheMovie dies a RasputinianDeath in about seven seconds, as its head is [[BoomHeadshot blown apart]], it falls and gets impaled on a spire as HighPressureBlood flies everywhere (including on the camera), and then near-instantly ''[[KillItWithFire explodes into a raging fire geyser.]]'' The whole thing's so over the top and spontaneous, it's like a parody of itself.
* ObviousBeta: The original game was a mess when it first hit shelves. Problems included LoadsAndLoadsOfLoading, non-functioning AI for one of the bosses, music tracks not playing correctly (or at all), various game crashes, and [[ArsonMurderAndJaywalking typos on various textures]]. By the time these issues had been patched out, the damage had already been done; the game had released merely two weeks before [[Creator/ValveSoftware Valve]]'s mega-hit ''VideoGame/HalfLife'', and ''[=SiN=]'' was completely overshadowed by that game's runaway success.
* PortingDisaster: The Steam re-release of the original game included with ''Emergence'' is a downplayed example. While it was updated to natively support modern computer hardware and use Steam's server browser for multiplayer, the music playback suffers from bugs, has censored nudity and drug references, as well as having edited a number of textures to remove pop-culture references and, oddly, replaced others with renders of ''Emergence'''s 3D models. It also does not include the ''Wages of Sin'' expansion pack, which itself included several fixes (such as adding several options to the controls menu that were missing in the original for unknown reasons) and allows playing the original campaign with some of the expansion's new additions like [[GunsAkimbo dual-wielding the pistol]]. As of early 2020, however, Creator/NightdiveStudios has updated the game to bring it up to snuff with the Website/GogDotCom version, including bringing back the original uncensored textures and adding the ''Wages of Sin'' expansion, and with promises of a full remaster down the line.
* ScrappyMechanic: The [[DynamicDifficulty Personal Challenge System]] in ''Emergence''. Besides the GameBreakingBug on the main page, the difficulty system was meant to scale up select fights throughout the game depending on how well you played. However, whether by poor design or without realizing it, the game counted ''all'' enemies in the equation - including random filler foes you're meant to slaughter like cannon fodder in between the major fights the system actually affected. The result was that the system would invariably scale up the game to ridiculous levels with no way to really scale it ''down'', resulting in later encounters becoming almost unplayably difficult.
** Arguably the worst part is how it "tiers up" enemies, at first it's not too bad, with enemies getting helmets or going from a Pistol to a Shotgun, but enemies that by default start as Assault Rifle users can be tiered up to Elite Chaingunners, which do not drop ammo on death generally, have a ton of health if you can't set them on fire and are extremely dangerous, if the difficulty ramps up enough, you can have entire squads of Assault Rifle enemies replaced with Chaingunners, especially bad if you've saved after they've already spawned so they won't scale back down after dying a few t imes.
* ShoutOut: The anime movie has quite a few references to the Hentai OVA, ''Urotsukidoji'', of all things, which isn't entirely surprising, since both titles were produced by the same animation studio, Phoenix Entertainment, as well as sharing most of the same writers, animators, character designers, and even the same music composer.
** Mancini's mutant form bears a striking resemblance to Nagumo's demon form, with the greenish brown-skin and horns coming out of their cheekbones. Mancini also the ability to control his blood and use it as a weapon, much like Nagumo.
** In one scene, Blade shots a mutant, causing it to fall in a spike impaling it, and it's rather reminiscent to a scene at the end of ''Urotsukidoji II: Legend of the Demon Womb'', where a character named Takeaki falls to his death and lands on a spike impaling him through the chest, and what makes both scenes even more similar is that they are both shot in the same way.
* SoOkayItsAverage: The anime adaptation, ''[=SiN=]: The Movie'', is generally regarded as this. It is by no means awful, but not really good either.
* ThatOneLevel: The climb up the exterior of Supremacy Tower at the end of ''[=SiN=] Episodes'' is insanely harder than the rest of the game, as you're progressing through massive waves of EliteMooks in an environment with almost no cover and limited movement due to walking on a narrow ledge over a several hundred foot drop.
* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms and Phoenix Entertainment in 2000. It is remembered by few, and by most accounts liked by even fewer (especially fans of the game).

to:

* {{Narm}}:
** "[[Franchise/StarWars Oh Noisy One Kenobi]]."
** One of the mutants that Blade kills in TheMovie dies a RasputinianDeath in about seven seconds, as its head is [[BoomHeadshot blown apart]], it falls and gets impaled on a spire as HighPressureBlood flies everywhere (including on the camera), and then near-instantly ''[[KillItWithFire explodes into a raging fire geyser.]]'' The whole thing's so over the top and spontaneous, it's like a parody of itself.
* ObviousBeta: The original game was a mess when it first hit shelves. Problems included LoadsAndLoadsOfLoading, non-functioning AI for one of the bosses, music tracks not playing correctly (or at all), various game crashes, and [[ArsonMurderAndJaywalking typos on various textures]]. By the time these issues had been patched out, the damage had already been done; the game had released merely two weeks before [[Creator/ValveSoftware Valve]]'s mega-hit ''VideoGame/HalfLife'', and ''[=SiN=]'' was completely overshadowed by that game's runaway success.
* PortingDisaster: The Steam re-release of the original game included with ''Emergence'' is a downplayed example. While it was updated to natively support modern computer hardware and use Steam's server browser for multiplayer, the music playback suffers from bugs, has censored nudity and drug references, as well as having edited a number of textures to remove pop-culture references and, oddly, replaced others with renders of ''Emergence'''s 3D models. It also does not include the ''Wages of Sin'' expansion pack, which itself included several fixes (such as adding several options to the controls menu that were missing in the original for unknown reasons) and allows playing the original campaign with some of the expansion's new additions like [[GunsAkimbo dual-wielding the pistol]]. As of early 2020, however, Creator/NightdiveStudios has updated the game to bring it up to snuff with the Website/GogDotCom version, including bringing back the original uncensored textures and adding the ''Wages of Sin'' expansion, and with promises of a full remaster down the line.
* ScrappyMechanic: The [[DynamicDifficulty Personal Challenge System]] in ''Emergence''. Besides the GameBreakingBug on the main page, the difficulty system was meant to scale up select fights throughout the game depending on how well you played. However, whether by poor design or without realizing it, the game counted ''all'' enemies in the equation - including random filler foes you're meant to slaughter like cannon fodder in between the major fights the system actually affected. The result was that the system would invariably scale up the game to ridiculous levels with no way to really scale it ''down'', resulting in later encounters becoming almost unplayably difficult.
** Arguably the worst part is how it "tiers up" enemies, at first it's not too bad, with enemies getting helmets or going from a Pistol to a Shotgun, but enemies that by default start as Assault Rifle users can be tiered up to Elite Chaingunners, which do not drop ammo on death generally, have a ton of health if you can't set them on fire and are extremely dangerous, if the difficulty ramps up enough, you can have entire squads of Assault Rifle enemies replaced with Chaingunners, especially bad if you've saved after they've already spawned so they won't scale back down after dying a few t imes.
* ShoutOut: The anime movie has quite a few references to the Hentai OVA, ''Urotsukidoji'', of all things, which isn't entirely surprising, since both titles were produced by the same animation studio, Phoenix Entertainment, as well as sharing most of the same writers, animators, character designers, and even the same music composer.
** Mancini's mutant form bears a striking resemblance to Nagumo's demon form, with the greenish brown-skin and horns coming out of their cheekbones. Mancini also the ability to control his blood and use it as a weapon, much like Nagumo.
** In one scene, Blade shots a mutant, causing it to fall in a spike impaling it, and it's rather reminiscent to a scene at the end of ''Urotsukidoji II: Legend of the Demon Womb'', where a character named Takeaki falls to his death and lands on a spike impaling him through the chest, and what makes both scenes even more similar is that they are both shot in the same way.
* SoOkayItsAverage: The anime adaptation, ''[=SiN=]: The Movie'', is generally regarded as this. It is by no means awful, but not really good either.
* ThatOneLevel: The climb up the exterior of Supremacy Tower at the end of ''[=SiN=] Episodes'' is insanely harder than the rest of the game, as you're progressing through massive waves of EliteMooks in an environment with almost no cover and limited movement due to walking on a narrow ledge over a several hundred foot drop.
* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms and Phoenix Entertainment in 2000. It is remembered by few, and by most accounts liked by even fewer (especially fans of the game).
----
Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=6T1Tn2gFOP8 Emergence's theme song]].

to:

** ''[=SiN=] Episodes: Emergence''[='=]s theme song, [[https://www.youtube.com/watch?v=6T1Tn2gFOP8 Emergence's theme song]]."What's The World Come To"]], by Zak Belica and sung by Sarah Ravenscroft, a nice slow piece that goes quite hard in its even verses, and wouldn't sound out of place in a ''Franchise/JamesBond'' movie.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Arguably the worst part is how it "tiers up" enemies, at first it's not too bad, with enemies getting helmets or going from a Pistol to a Shotgun, but enemies that by default start as Assault Rifle users can be tiered up to Elite Chaingunners, which do not drop ammo on death generally, have a ton of health if you can't set them on fire and are extremely dangerous, if the difficulty ramps up enough, you can have entire squads of Assault Rifle enemies replaced with Chaingunners, especially bad if you've saved after they've already spawned so they won't scale back down after dying a few t imes.
Is there an issue? Send a MessageReason:
Poorly explained, even as an Idiot Ball entry.


* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms and Phoenix Entertainment in 2000. It is remembered by few, and by most accounts liked by even fewer (especially fans of the game).
* WhatAnIdiot: Just to give a good example of how infamous the anime movie was, it starts out with the funeral of JC, a character whose entire role in the series was MissionControl and didn't accompany Blade on any field-ops whatsoever. Because on the one time in the franchise he ''does'' go with Blade and another Hardcorps soldier, he ''sticks his arm into mutant goop without even a second thought.'' Invariably, this led to transforming into a mutant and [[MercyKill getting put down by Blade]]. Did we mention this is the first five minutes of the movie, without any time to characterize him as TheSmartGuy?

to:

* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms and Phoenix Entertainment in 2000. It is remembered by few, and by most accounts liked by even fewer (especially fans of the game).
* WhatAnIdiot: Just to give a good example of how infamous the anime movie was, it starts out with the funeral of JC, a character whose entire role in the series was MissionControl and didn't accompany Blade on any field-ops whatsoever. Because on the one time in the franchise he ''does'' go with Blade and another Hardcorps soldier, he ''sticks his arm into mutant goop without even a second thought.'' Invariably, this led to transforming into a mutant and [[MercyKill getting put down by Blade]]. Did we mention this is the first five minutes of the movie, without any time to characterize him as TheSmartGuy?
game).
Is there an issue? Send a MessageReason:
None


** The anime adaptation, SiN: The Movie, also has an amazing orchestra soundtrack composed by Masamichi Amano. And the opening theme "Like No Other" by Rennie Pilgrem was also praised by fans.

to:

** The anime adaptation, SiN: ''[=SiN=]: The Movie, Movie'', also has an amazing orchestra soundtrack composed by Masamichi Amano. And the opening theme "Like No Other" by Rennie Pilgrem was also praised by fans.



* PortingDisaster: The Steam re-release of the original game included with ''Emergence'' is a downplayed example. While it was updated to natively support modern computer hardware and use Steam's server browser for multiplayer, the music playback suffers from bugs, has censored nudity and drug references, as well as having edited a number of textures to remove pop-culture references and, oddly, replaced others with renders of ''Emergence'''s 3D models. It also does not include the ''Wages of Sin'' expansion pack, which itself included several fixes (such as adding several options to the controls menu that were missing in the original for unknown reasons) and allows playing the original campaign with some of the expansion's new additions like [[GunsAkimbo dual-wielding the pistol]]. As of early 2020, however, Creator/NightdiveStudios has updated the game to bring it up to snuff with the Website/GogDotCom version, including bringing back the original uncensored textures and adding the ''Wages of [=SiN=]'' expansion, and with promises of a full remaster down the line.

to:

* PortingDisaster: The Steam re-release of the original game included with ''Emergence'' is a downplayed example. While it was updated to natively support modern computer hardware and use Steam's server browser for multiplayer, the music playback suffers from bugs, has censored nudity and drug references, as well as having edited a number of textures to remove pop-culture references and, oddly, replaced others with renders of ''Emergence'''s 3D models. It also does not include the ''Wages of Sin'' expansion pack, which itself included several fixes (such as adding several options to the controls menu that were missing in the original for unknown reasons) and allows playing the original campaign with some of the expansion's new additions like [[GunsAkimbo dual-wielding the pistol]]. As of early 2020, however, Creator/NightdiveStudios has updated the game to bring it up to snuff with the Website/GogDotCom version, including bringing back the original uncensored textures and adding the ''Wages of [=SiN=]'' Sin'' expansion, and with promises of a full remaster down the line.



* SoOkayItsAverage: The anime adaptation, ''Sin: The Movie'', is generally regarded as this. It is by no means awful, but not really good either.
* ThatOneLevel: The climb up the exterior of Supremacy Tower at the end of ''Sin Episodes'' is insanely harder than the rest of the game, as you're progressing through massive waves of EliteMooks in an environment with almost no cover and limited movement due to walking on a narrow ledge over a several hundred foot drop.

to:

* SoOkayItsAverage: The anime adaptation, ''Sin: ''[=SiN=]: The Movie'', is generally regarded as this. It is by no means awful, but not really good either.
* ThatOneLevel: The climb up the exterior of Supremacy Tower at the end of ''Sin ''[=SiN=] Episodes'' is insanely harder than the rest of the game, as you're progressing through massive waves of EliteMooks in an environment with almost no cover and limited movement due to walking on a narrow ledge over a several hundred foot drop.

Changed: 14

Is there an issue? Send a MessageReason:
None


** [[TheBaroness Elexis Sinclaire]] is the seductive OverarchingVillain of the series, and the current [[CorruptCorporateExecutive CEO]] of [[MegaCorp SinTEK Enterprises]]. An EvilutionaryBiologist even as a kid, Elexis plans to turn humanity into destructive mutants as a way to unlock mankind's ultimate genetic potential, [[ForScience all as a form of scientific progress]]. Creating the drug U4 that turns people into mutants, she has it sold around Freeport, while also kidnapping homeless people and random civilians and forcing them to undergo painful transformations. Ordering gangster Antonio Mancini to steal a safety deposit box from the bank's vault, she forcibly transforms him into a mutant after he fails and gains the attention of [=HardCorps=] agent [[PlayerCharacter Col. John Blade]]. She has her troops try and dump U4 into the Freeport water system, which would turn the city into mutants. Once that fails, Elexis steals a bunch of nuclear warheads and plans to insert U4 into them, preparing to launch them onto various parts of the world, hoping to convert the entire Earth into mutants. Despite her father curing her of a disease, she [[UngratefulBitch keeps him as a giant attack mutant]], and later has Blade fight him. Making a getaway, she returns in ''[=SiN=] Episodes: Emergence'' to start her plan again, where she rigs a laboratory to explode, inserts mutant DNA into Blade and Jessica Cannon, and prepares to unleash her mutants onto Freeport.

to:

** [[TheBaroness Elexis Sinclaire]] is the seductive OverarchingVillain villainess of the series, and the current [[CorruptCorporateExecutive CEO]] of [[MegaCorp SinTEK Enterprises]]. An EvilutionaryBiologist even as a kid, Elexis plans to turn humanity into destructive mutants as a way to unlock mankind's ultimate genetic potential, [[ForScience all as a form of scientific progress]]. Creating the drug U4 that turns people into mutants, she has it sold around Freeport, while also kidnapping homeless people and random civilians and forcing them to undergo painful transformations. Ordering gangster Antonio Mancini to steal a safety deposit box from the bank's vault, she forcibly transforms him into a mutant after he fails and gains the attention of [=HardCorps=] agent [[PlayerCharacter Col. John Blade]]. She has her troops try and dump U4 into the Freeport water system, which would turn the city into mutants. Once that fails, Elexis steals a bunch of nuclear warheads and plans to insert U4 into them, preparing to launch them onto various parts of the world, hoping to convert the entire Earth into mutants. Despite her father curing her of a disease, she [[UngratefulBitch keeps him as a giant attack mutant]], and later has Blade fight him. Making a getaway, she returns in ''[=SiN=] Episodes: Emergence'' to start her plan again, where she rigs a laboratory to explode, inserts mutant DNA into Blade and Jessica Cannon, and prepares to unleash her mutants onto Freeport.
Is there an issue? Send a MessageReason:
None


** In one scene, Blade shots a mutant, causing it to fall in a spike impaling it, and it's rather reminiscent to a scene at the end of Urotsukidoji II: Legend of the Demon Womb, where a character named Takeaki falls to his death and lands on a spike impaling him through the chest, and what makes both scenes even more similar is that they are both shot in the same way.

to:

** In one scene, Blade shots a mutant, causing it to fall in a spike impaling it, and it's rather reminiscent to a scene at the end of Urotsukidoji ''Urotsukidoji II: Legend of the Demon Womb, Womb'', where a character named Takeaki falls to his death and lands on a spike impaling him through the chest, and what makes both scenes even more similar is that they are both shot in the same way.
Is there an issue? Send a MessageReason:
None


* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms and Phoenix Entertainment in 2000. It is remembered by few, and by most accounts liked by even fewer.

to:

* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms and Phoenix Entertainment in 2000. It is remembered by few, and by most accounts liked by even fewer.fewer (especially fans of the game).
Is there an issue? Send a MessageReason:
None


* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms in 2000. It is remembered by few, and by most accounts liked by even fewer.

to:

* VideoGameMoviesSuck: A direct-to-video anime movie based off the game was made by Creator/ADVFilms and Phoenix Entertainment in 2000. It is remembered by few, and by most accounts liked by even fewer.
Is there an issue? Send a MessageReason:
None


** Mancini's mutant form bears a striking resemblance to Nagumo's demon form, with the greenish brown-skin and horns coming out of their cheekbone. Mancini also the ability to control his blood and use it as a weapon, much like Nagumo.

to:

** Mancini's mutant form bears a striking resemblance to Nagumo's demon form, with the greenish brown-skin and horns coming out of their cheekbone.cheekbones. Mancini also the ability to control his blood and use it as a weapon, much like Nagumo.

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