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!!VideoGame

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!!VideoGame!!Fanfic
* HilariousInHindsight: This fic has [[spoiler:Luffy imbuing his attacks with Conqueror's Haki]] years before it was confirmed possible in canon. Not only that, the effects are ''far'' more powerful in canon than they are in this fic.

!!Video Game


* GameBreaker: Espers and their Focus ability, which makes every attack hit.
** Also, Darkfolk and their Boom spell, which doesn't take much effort to make capable of one-shotting every enemy in the game. While they do have worry about missing, the armor penalty from raising their dexterity through offerings doesn't matter if the enemy never gets a turn.
* GoddamnedBats: When you remain in an area for too long, the enemies stop becoming stronger and you'll end up fighting the same enemies over and over again. This usually happens when your stats are so high that killing these enemies is no big deal. These enemies include Dungeon Wanderers, Elite Orcs, Ent Ancients, and Discreet Bears.

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* GameBreaker: GameBreaker:
**
Espers and their Focus ability, which makes every attack hit.
** Also, Darkfolk and their Boom spell, which doesn't take much effort deals damage equal to make your current mana multiplied by your power. Upgrade your weapon (which boosts your mana pool) and power, and you'll soon be capable of one-shotting dealing a OneHitKill to every enemy in the game. While they do game, including the FinalBoss (which only has 777 HP). The only weakness to this is that if you miss, you'll have worry about missing, the to recharge your mana before trying again, but this can easily be remedied by offering lots and lots of gold to Spediphis' church to boost your dexterity. Your armor penalty from raising their dexterity through offerings doesn't matter if will fall into the negatives, but that won't be a problem since you'll be annihilating every enemy never gets a turn.
before they can even move.
* GoddamnedBats: GoddamnedBats:
**
When you remain in an area for too long, the enemies stop becoming stronger and you'll end up fighting the same enemies over and over again. This usually happens when your stats are so high that killing these enemies is no big deal. These enemies include Dungeon Wanderers, Elite Orcs, Ent Ancients, and Discreet Bears.


* OneOfUs: The creator made the game to get it troped.


* GoddamnedBats: When you remain in an area for too long, the game starts sending only one type of enemy at you to encourage you to move to the next area. This usually happens when your stats are so high that killing these enemies is no big deal. These enemies are the Dungeon Wanderers and Discreet Bears.

to:

* GoddamnedBats: When you remain in an area for too long, the game starts sending only one type of enemy at you to encourage you to move to enemies stop becoming stronger and you'll end up fighting the next area.same enemies over and over again. This usually happens when your stats are so high that killing these enemies is no big deal. These enemies are the include Dungeon Wanderers Wanderers, Elite Orcs, Ent Ancients, and Discreet Bears.


* GoddamnedBats: When you remain in an area for too long, the game starts sending only one type of enemy at you to encourage you to move to the next area. This usually happens when your stats are so high that killing these enemies is no big deal. These enemies are the Dungeon Wanderers, Discreet Bears, and Polite Flayers.

to:

* GoddamnedBats: When you remain in an area for too long, the game starts sending only one type of enemy at you to encourage you to move to the next area. This usually happens when your stats are so high that killing these enemies is no big deal. These enemies are the Dungeon Wanderers, Wanderers and Discreet Bears, and Polite Flayers.Bears.


Added DiffLines:

* OneOfUs: The creator made the game to get it troped.


* GoodBadBugs: Quitting and reloading a saved game causes the game to become somewhat unstable. This can cause your character to have unlimited lives, potions, multitools, attack modifiers...


Added DiffLines:

* GoodBadBugs: Quitting and reloading a saved game causes the game to become somewhat unstable. This can cause your character to have [[GameBreaker infinite]] lives, potions, multitools, attack modifiers...

Added DiffLines:

* GoodBadBugs: Quitting and reloading a saved game causes the game to become somewhat unstable. This can cause your character to have unlimited lives, potions, multitools, attack modifiers...


* DemonicSpiders: Late-level Kosher Kubes, Drunken Acolytes, Dungeon Warriors, Mokujins...

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* DemonicSpiders: Late-level Kosher Kubes, Drunken Acolytes, Dungeon Warriors, Wanderers, Mokujins...



** Also, Dark Folk and their Boom spell, which doesn't take much effort to make capable of one-shotting every enemy in the game. While they do have worry about missing, the armor penalty from raising their dexterity through offerings doesn't matter if the enemy never gets a turn.

to:

** Also, Dark Folk Darkfolk and their Boom spell, which doesn't take much effort to make capable of one-shotting every enemy in the game. While they do have worry about missing, the armor penalty from raising their dexterity through offerings doesn't matter if the enemy never gets a turn.turn.
* GoddamnedBats: When you remain in an area for too long, the game starts sending only one type of enemy at you to encourage you to move to the next area. This usually happens when your stats are so high that killing these enemies is no big deal. These enemies are the Dungeon Wanderers, Discreet Bears, and Polite Flayers.
** Parodied with the Goddamn Friggin' Bats. The player character finds them infuriating to deal with, but gameplay-wise they are relatively easy to beat.

Added DiffLines:

!!VideoGame


** Also, Dark Folk and their Boom spell, which doesn't take much effort to make capable of one-shotting every enemy in the game. While they do have worry about missing, the armor penalty from raising their dexterity through offerings doesn't matter if the enemy never gets a turn.

to:

** Also, Dark Folk and their Boom spell, which doesn't take much effort to make capable of one-shotting every enemy in the game. While they do have worry about missing, the armor penalty from raising their dexterity through offerings doesn't matter if the enemy never gets a turn.turn.
----

Added DiffLines:

* DemonicSpiders: Late-level Kosher Kubes, Drunken Acolytes, Dungeon Warriors, Mokujins...


* GameBreaker: Espers and their Focus ability, which makes every attack hit.

to:

* GameBreaker: Espers and their Focus ability, which makes every attack hit.hit.
** Also, Dark Folk and their Boom spell, which doesn't take much effort to make capable of one-shotting every enemy in the game. While they do have worry about missing, the armor penalty from raising their dexterity through offerings doesn't matter if the enemy never gets a turn.

Added DiffLines:

* GameBreaker: Espers and their Focus ability, which makes every attack hit.

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