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* GoodBadBugs: Sometimes it's hard to tell whether or not it's a feature. However, there is one such technique who's intentionality is dubious at best: Dodging the Gopnik's nuke mode by jumping. Provided it detonates below your feet, and is at a minimum horizontal distance away from you, you'll take ZERO damage.

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* GoodBadBugs: Sometimes it's hard to tell whether or not it's a feature. However, there is one such technique who's whose intentionality is dubious at best: Dodging the Gopnik's nuke mode by jumping. Provided it detonates below your feet, and is at a minimum horizontal distance away from you, you'll take ZERO damage.
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** That being said, the Yamato is one of the most popular weapons due to its ease of use, WaveMotionGun and [[spoiler:the ability to skip levels if needed]].

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** That being said, the Yamato is one of the most popular weapons due to its ease of use, WaveMotionGun primary fire and [[spoiler:the ability to skip levels if needed]].

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* GameBreaker: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay. Aside from the rather intensive arsenal and the removal of the maximum health and armor limit, you also have a jetpack, and several methods of RecoilBoost which the game encourages you to use, to subvert the usual flow of maps. [[spoiler:Yamato's "Quantum Jump" feature '''''skips the level outright'''''.]]

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** That being said, the Yamato is one of the most popular weapons due to its ease of use, WaveMotionGun and [[spoiler:the ability to skip levels if needed]].
** The Cyborg seems to be the most commonly chosen class, since he boasts powerful punches, a very strong {{Fartillery}} that's quicker and easier to fire off than most other character specials, and the Flare Gun.
* GameBreaker: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay. Aside from the rather intensive arsenal and the removal of the maximum health and armor limit, you also have a jetpack, and several methods of RecoilBoost which the game encourages you to use, to subvert the usual flow of maps. [[spoiler:Yamato's "Quantum Jump" feature '''''skips the level outright'''''.]]]] The mod is also pretty much the only way to beat the infamous [[ZergRush nuts.wad]] without cheats or TAS.
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Up To Eleven is a defunct trope


* GameBreaker: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay. Aside from the rather intensive arsenal and the removal of the maximum health and armor limit, you also have a jetpack, and several methods of RecoilBoost which the game encourages you to use, to subvert the usual flow of maps. [[spoiler:Taken UpToEleven with the Yamato's "Quantum Jump" feature, which '''''skips the level outright'''''.]]

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* GameBreaker: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay. Aside from the rather intensive arsenal and the removal of the maximum health and armor limit, you also have a jetpack, and several methods of RecoilBoost which the game encourages you to use, to subvert the usual flow of maps. [[spoiler:Taken UpToEleven with the Yamato's [[spoiler:Yamato's "Quantum Jump" feature, which feature '''''skips the level outright'''''.]]
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* HilariousInHindsight: Punching an enemy with the Berserker Pack creates a mini-explosion that damages any enemy that happens to be near your target. The Blood Punch ability from ''VideoGame/DoomEternal'' works in a nearly identical manner.

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* HilariousInHindsight: Punching an enemy with the Berserker Pack equipped creates a mini-explosion shockwave that damages any enemy that happens to be near your target. The Blood Punch ability from ''VideoGame/DoomEternal'' works in a nearly identical manner.

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* CrossesTheLineTwice: The primary source of enjoyment from this mod is simply due to how boundary-breakingly ludicrous it can get.

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* CrossesTheLineTwice: The primary source of enjoyment from this mod is simply due to seeing how boundary-breakingly ludicrous it can get.


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* HilariousInHindsight: Punching an enemy with the Berserker Pack creates a mini-explosion that damages any enemy that happens to be near your target. The Blood Punch ability from ''VideoGame/DoomEternal'' works in a nearly identical manner.
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* CrazyAwesome: The primary source of enjoyment from this mod is simply due to how ludicrous it can get.

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* CrazyAwesome: CrossesTheLineTwice: The primary source of enjoyment from this mod is simply due to how boundary-breakingly ludicrous it can get.
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** [[spoiler:Rocket-jumping off a NUCLEAR EXPLOSION SO HARD '''''YOU GET SENT TO THE NEXT LEVEL.''''']]
* StealthPun: The Colonel Pillzkanone rapidly shoots bouncing, exploding pills. A [[OnlineAlias "Pill-o-Blaster"]], if you will.

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** [[spoiler:Rocket-jumping off a NUCLEAR EXPLOSION SO HARD '''''YOU GET SENT TO THE NEXT LEVEL.''''']]
* StealthPun: The Colonel Pillzkanone rapidly shoots bouncing, exploding pills. A [[OnlineAlias "Pill-o-Blaster"]], if you will.
''''']]
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Added a YMMV entry from mainspace.

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* CatharsisFactor: Russian Overkill is not a mod one plays for the challenge. It's a mod solely designed for the most over-the-top violence one can have. The "Drunk Simulator" difficulty even replaces ''all'' weapon drops with the game's six different {{BFG}}s, as well as upgrading most health kits to Supreme Healths.
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* {{HSQ}}: Playing Russian Overkill for the first time WILL blow your mind to the edge of the solar system. Playing it more after that still provides glorious amounts of entertainment. The sheer amount of content present is mind-boggling. Highlights include:

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* {{HSQ}}: ShockingMoments: Playing Russian Overkill for the first time WILL blow your mind to the edge of the solar system. Playing it more after that still provides glorious amounts of entertainment. The sheer amount of content present is mind-boggling. Highlights include:
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* GameBreaker: The entire mod is one big "fuck-you" to the challenge of standard Doom gameplay. Aside from the rather intensive arsenal and the removal of the maximum health and armor limit, you also have a jetpack, and several methods of RecoilBoost which the game encourages you to use, to subvert the usual flow of maps. [[spoiler:Taken UpToEleven with the Yamato's "Quantum Jump" feature, which '''''skips the level outright'''''.]]

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Removed: 92

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Merging two examples


** Firing a {{BFG}}'s alt fire mode with its respective AmplifierArtifact activated.
*** Actually, scratch that. ALL of the superweapons' alt fire modes are truly awe-inspiring.

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** Firing a {{BFG}}'s alt fire mode with its respective AmplifierArtifact activated.
*** Actually, scratch that.
ALL of the superweapons' alt fire modes are truly awe-inspiring.awe-inspiring, especially those {{BFG}}s' with their respective AmplifierArtifact activated.
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* CatharsisFactor: This mod is for anyone who's had a really bad day and want to vent out their anger and frustration using the most over-the-top weaponry as possible.
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* CatharsisFactor: This mod is for anyone who's had a really bad day and want to vent out their anger and frustration using the most over-the-top weaponry as possible.
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** Deploying a shotgun-shell orchestra with the Pantokrator. Bonus points if you sync the orchestral hits with your primary fire, considering the weapon sounds like a damn howitzer.

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** Deploying a shotgun-shell orchestra with the Pantokrator. Bonus points if you sync the orchestral hits with your primary fire, considering the weapon sounds like a damn howitzer. It's what [[Music/PyotrIlyichTchaikovsky Tchaicovsky]] would've wanted.
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As a sugar wiki item, moved to its own subpage


* AwesomeMoments: Oh, there's a lot to go on here. What's really awesome is how each weapon fits such a specific niche. Once you're familiar with the entire loadout, you'll be able to switch out from gun to gun, utilizing each weapon's strengths and maximizing your carnage.
** An awesome moment for mod developer [=PillowBlaster=]: Coding a fully-fledged, 3D voxel TANK. IN THE DOOM ENGINE.

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* ComplacentGamingSyndrome: That being said, there's also nothing stopping you from sticking with your favorite weapon of the bunch and powering through a campaign using just that weapon.[[note]]Unless using said weapon is [[SplashDamage highly detrimental to your well-being]].[[/note]]

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** An awesome moment for mod developer [=PillowBlaster=]: Coding a fully-fledged, 3D voxel TANK. IN THE DOOM ENGINE.
* CrazyAwesome: The primary source of enjoyment from this mod is simply due to how ludicrous it can get.
* ComplacentGamingSyndrome: That being said, there's also There's nothing stopping you from sticking with your favorite weapon of the bunch and powering through a campaign using just that weapon.[[note]]Unless using said weapon is [[SplashDamage highly detrimental to your well-being]].[[/note]]
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** [[spoiler:Rocket-jumping off a NUCLEAR EXPLOSION SO HARD '''''YOU GET SENT TO THE NEXT LEVEL.''''']]

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** [[spoiler:Rocket-jumping off a NUCLEAR EXPLOSION SO HARD '''''YOU GET SENT TO THE NEXT LEVEL.''''']]''''']]
* StealthPun: The Colonel Pillzkanone rapidly shoots bouncing, exploding pills. A [[OnlineAlias "Pill-o-Blaster"]], if you will.
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None

Added DiffLines:

* AwesomeMoments: Oh, there's a lot to go on here. What's really awesome is how each weapon fits such a specific niche. Once you're familiar with the entire loadout, you'll be able to switch out from gun to gun, utilizing each weapon's strengths and maximizing your carnage.
* ComplacentGamingSyndrome: That being said, there's also nothing stopping you from sticking with your favorite weapon of the bunch and powering through a campaign using just that weapon.[[note]]Unless using said weapon is [[SplashDamage highly detrimental to your well-being]].[[/note]]
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** Pushka is a man-portable tank gun. What makes this Holy Shit-worthy? This is a shotgun replacement. That's right, a man-portable tank gun is considered ''lower tier''.
** The Obliterator, being a minigun that shoots miniature carpet-bombing jet planes.
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** Your first time killing yourself with the more powerful weapons. The quotient increases exponentially depending on what power of 10 your hit points are at.

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** Your first time killing yourself with the more powerful weapons. The quotient increases exponentially depending on what power of 10 your hit points are at.[[note]]The maximum amount of damage you can take is 2 million points. It doesn't even take a SUPERWEAPON's splash damage to bring that crashing to zero.[[/note]]
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* HSQ: Playing Russian Overkill for the first time WILL blow your mind to the edge of the solar system. Playing it more after that still provides glorious amounts of entertainment. The sheer amount of content present is mind-boggling. Highlights include:

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* HSQ: {{HSQ}}: Playing Russian Overkill for the first time WILL blow your mind to the edge of the solar system. Playing it more after that still provides glorious amounts of entertainment. The sheer amount of content present is mind-boggling. Highlights include:
Is there an issue? Send a MessageReason:
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Added DiffLines:

* GoodBadBugs: Sometimes it's hard to tell whether or not it's a feature. However, there is one such technique who's intentionality is dubious at best: Dodging the Gopnik's nuke mode by jumping. Provided it detonates below your feet, and is at a minimum horizontal distance away from you, you'll take ZERO damage.
* HSQ: Playing Russian Overkill for the first time WILL blow your mind to the edge of the solar system. Playing it more after that still provides glorious amounts of entertainment. The sheer amount of content present is mind-boggling. Highlights include:
** Your first time killing yourself with the more powerful weapons. The quotient increases exponentially depending on what power of 10 your hit points are at.
** Quad-wielding ''quad-barrelled shotguns!''
** [[Manga/FistOfTheNorthStar AAAATAAA- ATATATATATATATATATATATATATATATATATATATATATATATATA]]
** Deploying a shotgun-shell orchestra with the Pantokrator. Bonus points if you sync the orchestral hits with your primary fire, considering the weapon sounds like a damn howitzer.
** [[YouNukeEm THE FUCKING HINDENBURG TWO BEACON.]]
** Firing a {{BFG}}'s alt fire mode with its respective AmplifierArtifact activated.
*** Actually, scratch that. ALL of the superweapons' alt fire modes are truly awe-inspiring.
** [[spoiler:Rocket-jumping off a NUCLEAR EXPLOSION SO HARD '''''YOU GET SENT TO THE NEXT LEVEL.''''']]

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