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* InternetBackdraft: Oh god, the Epic Loot update really caused this with the community. According to the [[WordofGod developers]], they want to change the game's meta into something more akin to [[Videogame/LeagueofLegends League of Legends]] , a completely different MOBA Entirely. The new Crate mechanic is so bonkers it makes [[VideoGame/{{Destiny}} Cryptarch]] [[MemeticTroll Rahool]] look like a saint in comparison. And the fact you do not get all of your drops without having to pay for it, and most likely are rare or higher. This backlash was significant enough to drag Robocraft's usually "Fairly positive" Steam review score all the way down to "Mostly negative".
** The backdraft was ''so high'' that, over the course of a year (May 2016 to May 2017), the playerbase ''[[http://steamcharts.com/app/301520#All halved]]''. Even the game moving into beta didn't draw many players back.[[note]]In the interest of fairness, it's worth noting that the playerbase was ''already'' in decline by this point, with many having been put off by Freejam's aggressive obliviousness toward the fact that their updates were annoying their hardcore players while doing little that really enticed newcomers.[[/note]]



* SelectiveObliviousness: ''Freejam''. They continue to pump out unpopular update after unpopular update without the slightest bit of care for the fact that their player count is in freefall and their hardcore fans are increasingly disillusioned about the state of the game, to the point where people use the game as an example of how to ''not'' manage a community. All for the sake of 'Player Retention.'


* FanDumb: Oh ''yes''. People on all sides get very hot under the collar if you impeach on a subject they happen to stand by, be it whether the game has improved or Freejam has ruined it, Megabots, what weapons are broken and which aren't, the works.
** This has reached a level for some people put off by Freejam where the FanDumb becomes [[FanHater Fan ''hate'']]. There's an organised group who perpetuate quite a lot of hate for the group, including aggressively starting FlameWars against people who try to defend Freejam's business decisions, and even go the point of accusing them of being paid shills.[[note]]There is ''some'' evidence that paid shills are involved, but probably not to the extent that is accused.[[/note]]


* AwesomeMusic: Entire soundtrack is pretty good, but "Vanguard's End" is, arguably, one of the best tracks on it.

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* AwesomeMusic: SugarWiki/AwesomeMusic: Entire soundtrack is pretty good, but "Vanguard's End" is, arguably, one of the best tracks on it.


* FandomBerserkButton: Depending on which side of the BrokenBase you happen to be talking to, basically ''anything''. The Epic Loot Update in particular is all but universal.


* ScrappyMechanic: One of very few things that the BrokenBase is not broken at ''all'' on is the loot system, which is terribly designed, offers truly awful drop rates for any of the good things and actively punishes non-premium players on multiple levels. Even for paying players, getting decent equipment that you actually ''want'' in a system where everything is a random drop is far more time-consuming than it was previously, and ultimately has very little to do with how well you actually played in a match, and generally offers far ''far'' less than it did before the Epic Loot update. [[note]] Pre Epic Loot, a high-tier player could realistically manage to pull enough in-game money to buy a Module or other legendary-tier equipment part every couple of matches; now, this is entirely contingent on what drops you get out of a crate. The devs have made the claim that the intent was for parts to be ''primarily'' sourced from loot crates; given that the pay-to-win crates available from the shop have drastically improved drop rates (including guaranteed legendaries) just goes to even further ruin the system in the eyes of the playerbase.

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* ScrappyMechanic: One of very few things that the BrokenBase is not broken at ''all'' on is the loot system, which is terribly designed, offers truly awful drop rates for any of the good things and actively punishes non-premium players on multiple levels. Even for paying players, getting decent equipment that you actually ''want'' in a system where everything is a random drop is far more time-consuming than it was previously, and ultimately has very little to do with how well you actually played in a match, and generally offers far ''far'' less than it did before the Epic Loot update. [[note]] Pre Epic Loot, a high-tier player could realistically manage to pull enough in-game money to buy a Module or other legendary-tier equipment part every couple of matches; now, this is entirely contingent on what drops you get out of a crate. [[/note]] The devs have made the claim that the intent was for parts to be ''primarily'' sourced from loot crates; given that the pay-to-win crates available from the shop have drastically improved drop rates (including guaranteed legendaries) just goes to even further ruin the system in the eyes of the playerbase.


* AndTheFandomRejoiced: Custom Games update was one of the very few updates which got nearly unanimously positive reception.


* AndTheFandomRejoiced: Custom Games update was one of the very few updates, which got nearly unanimously positive reception.

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* AndTheFandomRejoiced: Custom Games update was one of the very few updates, updates which got nearly unanimously positive reception.


* AndTheFandomRejoiced: Custom Games Mk1 update was one of the very few updates, which got nearly unanimously positive reception.

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* AndTheFandomRejoiced: Custom Games Mk1 update was one of the very few updates, which got nearly unanimously positive reception.

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* AndTheFandomRejoiced: Custom Games Mk1 update was one of the very few updates, which got nearly unanimously positive reception.


* DuelingGames: Gaijin Entertainment has challenged Robocraft with Crossout, their own multiplayer team combat game featuring fully-customizable vehicles.

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* DuelingGames: Gaijin Entertainment Creator/GaijinEntertainment has challenged Robocraft with Crossout, ''VideoGame/{{Crossout}}'', their own multiplayer team combat game featuring fully-customizable vehicles.

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* DuelingGames: Gaijin Entertainment has challenged Robocraft with Crossout, their own multiplayer team combat game featuring fully-customizable vehicles.


** Removing Megabots. Was it a good move, in order to bring everything in line with one limit so that cues wouldn't be inordinately long for Megabot players, or a terrible one because Megabots were beloved by the fanbase?

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** Removing Megabots. Was it a good move, in order to bring everything in line with one limit so that cues queues wouldn't be inordinately long for Megabot players, players and force matches to primarily revolve around a single player, or a terrible one because Megabots were beloved by the fanbase?



*** Drones are a typical target of hate. Usually a helium cube with powerful weapons and coated in thrusters or propellers, drones are tremendously difficult to both build and drive, but often acheive dominance once they do so. This combination often leads to calls to make it more difficult to make them, or to just ban them altogether.

to:

*** Drones are a typical target of hate. Usually a helium cube with powerful weapons and coated in thrusters or propellers, drones are tremendously difficult to both build and drive, but often acheive dominance once they do so. This combination often leads to calls to make it more difficult to make them, or to just ban them altogether.altogether.
*** Plasma Goliathons are ''ludicrously'' powerful, and have a huge area-of-effect. If your bot is groundbound and there's a Goliathon user on the other team, say your prayers.


* FandomBerserkButton: Depending on which side of the BrokenBase you happen to be talking to, basically ''anything''. The Epic Loot Update in particular.

to:

* FandomBerserkButton: Depending on which side of the BrokenBase you happen to be talking to, basically ''anything''. The Epic Loot Update in particular.particular is all but universal.



** The backdraft was ''so high'' that, over the course of a year (May 2016 to May 2017), the playerbase ''[[ http://steamcharts.com/app/301520#All halved]]''. Even the game moving into beta didn't draw many players back.[[note]]In the interest of fairness, it's worth noting that the playerbase was ''already'' in decline by this point, with many having been put off by Freejam's aggressive obliviousness toward the fact that their updates were annoying their hardcore players while doing little that really enticed newcomers.[[/note]]

to:

** The backdraft was ''so high'' that, over the course of a year (May 2016 to May 2017), the playerbase ''[[ http://steamcharts.''[[http://steamcharts.com/app/301520#All halved]]''. Even the game moving into beta didn't draw many players back.[[note]]In the interest of fairness, it's worth noting that the playerbase was ''already'' in decline by this point, with many having been put off by Freejam's aggressive obliviousness toward the fact that their updates were annoying their hardcore players while doing little that really enticed newcomers.[[/note]]


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*** Larger Electroshields have become this in more recent days, as calculation has found them to be terribly inefficiant armour for the CPU cost to use them. (Point per point, it's more efficient to use ''guns'' as armour even if you intend to never use them) To add insult to injury, their RegeneratingHealth that made them so attractive an option in the early days has only become a hindrance since the auto-regen was added; They take longer than ten seconds to regenerate to full health, and 'regenerate' disabled, meaning that you have to wait ''again'' for them to charge up before you can go back into the firefight. The shield part of the plate doesn't even prevent the damage timer from resetting.


* FandomBerserkButton: Depending on which side of the BrokenBase you happen to be talking to, basically ''anything''. The Epic Loot Update in particular will almost always draw critisiscm, due to it being ''really bad''.

to:

* FandomBerserkButton: Depending on which side of the BrokenBase you happen to be talking to, basically ''anything''. The Epic Loot Update in particular will almost always draw critisiscm, due to it being ''really bad''.particular.


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** There's also a bug (Possibly several bugs) that leads the game to randomly crash in the shop or the editor, the latter of which will erase any changes since the last time you connected to the server.


* While it was around, 'seal clubbing' was a very hot topic, but the above changes effectively removed it as a thing.

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* ** While it was around, 'seal clubbing' was a very hot topic, but the above changes effectively removed it as a thing.thing.
** The automatic regeneration continues to be a point of dispute, even over a year after its release. Is it good, because now you have a chance to recover if you manage to escape, or does it overly incentivise 'escape pod' design, remove strategy[[note]]For example, shooting off the movement blocks from an enemy and leaving them for later.[[/note]] and disincentivise playing Nano Disruptors? This last point has increased significantly after Nanos were nerfed into the ground, dispite not being much more effective than just waiting for a recharge.



* FanDumb: Oh ''yes''. People on all sides get very hot under the collar if you impeach on a subject they happen to stand by, be it whether the game has improved or Freejam has ruined it, Megabots, what weapons are broken and which aren't, the works.
** This has reached a level for some people put off by Freejam where the FanDumb becomes [[FanHater Fan ''hate'']]. There's an organised group who perpetuate quite a lot of hate for the group, including aggressively starting FlameWars against people who try to defend Freejam's business decisions, and even go the point of accusing them of being paid shills.[[note]]There is ''some'' evidence that paid shills are involved, but probably not to the extent that is accused.[[/note]]
* FandomBerserkButton: Depending on which side of the BrokenBase you happen to be talking to, basically ''anything''. The Epic Loot Update in particular will almost always draw critisiscm, due to it being ''really bad''.



* InternetBackdraft: Oh god, the April update really caused this with the community. According to the [[WordofGod developers]], they want to change the game's meta into something more akin to [[Videogame/LeagueofLegends League of Legends]] , a completely different MOBA Entirely. The new Crate mechanic is so bonkers it makes [[VideoGame/{{Destiny}} Cryptarch]] [[MemeticTroll Rahool]] look like a saint in comparison. And the fact you do not get all of your drops without having to pay for it, and most likely are rare or higher.

to:

* InternetBackdraft: Oh god, the April Epic Loot update really caused this with the community. According to the [[WordofGod developers]], they want to change the game's meta into something more akin to [[Videogame/LeagueofLegends League of Legends]] , a completely different MOBA Entirely. The new Crate mechanic is so bonkers it makes [[VideoGame/{{Destiny}} Cryptarch]] [[MemeticTroll Rahool]] look like a saint in comparison. And the fact you do not get all of your drops without having to pay for it, and most likely are rare or higher. This backlash was significant enough to drag Robocraft's usually "Fairly positive" Steam review score all the way down to "Mostly negative".
** The backdraft was ''so high'' that, over the course of a year (May 2016 to May 2017), the playerbase ''[[ http://steamcharts.com/app/301520#All halved]]''. Even the game moving into beta didn't draw many players back.[[note]]In the interest of fairness, it's worth noting that the playerbase was ''already'' in decline by this point, with many having been put off by Freejam's aggressive obliviousness toward the fact that their updates were annoying their hardcore players while doing little that really enticed newcomers.[[/note]]



* SelectiveObliviousness: ''Freejam''. They continue to pump out unpopular update after unpopular update without the slightest bit of care for the fact that their player count is in freefall and their hardcore fans are increasingly disillusioned about the state of the game, to the point where people use the game as an example of how to ''not'' manage a community. All for the sake of 'Player Retention.'



*** Wheels have long been one of the worst movement choices in the game. Being one of only two completely ground-bound methods of movement in the game doesn't help, but their real killer is their comparative traction compared to tanks; wheels will spin out at the ''slightest'' provocation, leaving the unfortunate driver badly out of position. Even when not spinning out, they're very hard to control. They're also extremely frail compared to tank tracks or even hovers, and the mega-sized Wheel Monsters are both ludicrously expensive and difficult to armour (Tank tracks offer additional hardpoints on both sides and the top, while mech legs have a while square of hardpoints) due to their vertical size and horizontal mounting requirements.

to:

*** Wheels have long been one of the worst movement choices in the game. Being one of only two completely ground-bound methods of movement in the game doesn't help, but their real killer is their comparative traction compared to tanks; wheels will spin out at the ''slightest'' provocation, leaving the unfortunate driver badly out of position. Even when not spinning out, they're very hard to control. They're also extremely frail compared to tank tracks or even hovers, and the mega-sized Wheel Monsters are both ludicrously expensive and difficult to armour (Tank tracks offer additional hardpoints on both sides and the top, while mech legs have a while square of hardpoints) due to their vertical size and horizontal mounting requirements. They also have ridiculously disproportionate CPU costs, making it practically impossible to ''arm'' something with Wheel Monsters equipped.



*** Drones are a typical target of hate. Usually a helium cube with powerful weapons and coated in thrusters, drones are tremendously difficult to both build and drive, but often acheive dominance once they do so. This combination often leads to calls to make it more difficult to make them, or to just ban them altogether.

to:

*** Drones are a typical target of hate. Usually a helium cube with powerful weapons and coated in thrusters, thrusters or propellers, drones are tremendously difficult to both build and drive, but often acheive dominance once they do so. This combination often leads to calls to make it more difficult to make them, or to just ban them altogether.

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