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* ScrappyMechanic: Star Rating. While in NFS Underground 1 is only used for some optional unlockables, in order to advance past certain parts in the Career Mode in ''Underground 2'', you have to complete a time trial to reach a spot in the map to have your car published in a magazine. Said car needs to have a minimum Star Rating to be able to take on it, and said Star Rating is increased by applying visual customization to the car. While forcing players to take on something that should not be mandatory in a game genre is already questionable by itself, it does not help that the late-game visual customization options, necessary for the later magazines, make the car look like a very blatant RiceBurner. Thankfully, subsequent games did away with the star rating, making customization (almost in the Most Wanted and Carbon games, where visual customization is necessary, but not arbitrary and mandatory, to reduce the cop heat attracted) completely optional.

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* ScrappyMechanic: Star Rating. While in NFS Underground ''Underground'' 1 it is only used for some optional unlockables, in order to advance past certain parts in the Career Mode in ''Underground 2'', you have to complete a time trial to reach a spot in the map to have your car published in a magazine. Said car needs to have a minimum Star Rating to be able to take on it, and said Star Rating is increased by applying visual customization to the car. While forcing players to take on something that should not be mandatory in a game genre is already questionable by itself, it does not help that the late-game visual customization options, necessary for the later magazines, make the car look like a very blatant RiceBurner. Thankfully, subsequent games did away with the star rating, making customization (almost in the Most Wanted and Carbon games, where visual customization is necessary, but not arbitrary and mandatory, to reduce the cop heat attracted) completely optional.optional.
* SequelDisplacement: These games were so popular that many gamers who grew up with these games (alongside ''[[VideoGame/NeedForSpeedMostWanted Most Wanted]]'' [2005] and sometimes ''Carbon'') see them today as "classic" ''Need for Speed'', even though there were ''six'' previous ''NFS'' installments released before ''Underground'' came to the scene.

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* SpecialEffectFailure: The prologue of ''Underground 2'' showcase the player racing around Olympic City before moving to Bayview is obviously shot around Bayview.


* ScrappyMechanic: In order to advance past certain parts in the Career Mode in ''Underground 2'', you have to complete a time trial to reach a spot in the map to have your car published in a magazine. Said car needs to have a minimum Star Rating to be able to take on it, and said Star Rating is increased by applying visual customization to the car. While forcing players to take on something that should not be mandatory in a game genre is already questionable by itself, it does not help that the late-game visual customization options, necessary for the later magazines, make the car look like a very blatant RiceBurner. Thankfully, the 2015 reboot, which is a SpiritualSuccessor to the two ''Underground'' games, did away with the Star Rating.

to:

* ScrappyMechanic: In Star Rating. While in NFS Underground 1 is only used for some optional unlockables, in order to advance past certain parts in the Career Mode in ''Underground 2'', you have to complete a time trial to reach a spot in the map to have your car published in a magazine. Said car needs to have a minimum Star Rating to be able to take on it, and said Star Rating is increased by applying visual customization to the car. While forcing players to take on something that should not be mandatory in a game genre is already questionable by itself, it does not help that the late-game visual customization options, necessary for the later magazines, make the car look like a very blatant RiceBurner. Thankfully, the 2015 reboot, which is a SpiritualSuccessor to the two ''Underground'' games, subsequent games did away with the Star Rating.star rating, making customization (almost in the Most Wanted and Carbon games, where visual customization is necessary, but not arbitrary and mandatory, to reduce the cop heat attracted) completely optional.


* ThatOneLevel: Drag racing. It's often viewed as needlessly-overcomplicated.

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* ThatOneLevel: ThatOneLevel:
**
Drag racing. It's often viewed as needlessly-overcomplicated.needlessly-overcomplicated.
** Event #95, Kurt's Killer Ride, in the first ''Underground''. It's important to know that this event takes place in the final stages of the game, where the player should already have a maxed-out vehicle. Because of that reason, the rubberband AI has a stronger effect on opponent cars. This combined with the fact that the race is a six-lap circuit in a technical track makes Kurt's Killer Ride a very difficult race.


* TheyChangedItNowItSucks: Most of those who started playing ''NFS'' before ''Underground'' were [[{{Understatement}} a little disappointed]] by the extreme changes given by that game. [[FanonDiscontinuity For some, the franchise died]] in the ''Underground'' era.

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* TheyChangedItNowItSucks: Most of those who started playing ''NFS'' before ''Underground'' were [[{{Understatement}} a little disappointed]] disappointed by the extreme changes given by that game. [[FanonDiscontinuity For some, the franchise died]] in the ''Underground'' era.

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* HarsherInHindsight: The first game's soundtrack contains not one but two songs performed by a sex offender. "The Only" by Static-X[[note]]Guitarist Tripp Eisen was jailed in 2005 after sleeping with underage fans of the band[[/note]] and "Ride" by Lostprophets[[note]]Singer Ian Watkins' crimes are so vast and sick we're not even going to list them[[/note]].

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* ThatOneLevel: Drag racing. It's often viewed as needlessly-overcomplicated.


* GermansLoveDavidHasselhoff: ''NFS: Underground'' was a huge hit in Brazil, mainly because of night street races and car customization. Almost every PS2 owner in the country owned a copy (pirated or not) of the game. Easily one of the most popular titles during the 2000s along with ''Winning Eleven''/''PES'', ''VideoGame/CounterStrike'' and ''VideoGame/GrandTheftAutoSanAndreas''. Plus, the game helped foreign black and hip hop/rap singers to became popular in the country, like Music/SnoopDogg, Fat Joe and others.

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* GermansLoveDavidHasselhoff: ''NFS: Underground'' was a huge hit in Brazil, mainly because of night street races and car customization. Almost every PS2 [=PS2=] owner in the country owned a copy (pirated or not) of the game. Easily one of the most popular titles during the 2000s along with ''Winning Eleven''/''PES'', ''VideoGame/CounterStrike'' and ''VideoGame/GrandTheftAutoSanAndreas''. Plus, the game helped foreign black and hip hop/rap singers to became popular in the country, like Music/SnoopDogg, Fat Joe and others.


* BrokenBase: Despite being very successful, the ''Underground'' games ticked off the older ''NFS'' fans who didn't buy into its ''[[Film/TheFastAndTheFurious Fast and Furious]]''-inspired tuner culture aesthetics, and the cars' performance becoming divorced from RealLife counterparts with balancing and progression considerations became major factors in the cars' abilities.

to:

* BrokenBase: Despite being very successful, the ''Underground'' games ticked off the older ''NFS'' fans who didn't buy into its ''[[Film/TheFastAndTheFurious Fast and Furious]]''-inspired tuner culture aesthetics, and the cars' performance becoming divorced from RealLife counterparts with balancing and progression considerations became becoming major factors in the cars' abilities.


* BrokenBase: Despite being very successful, the ''Underground'' games ticked off the older ''NFS'' fans who didn't buy into its ''[[Film/TheFastAndTheFurious Fast and Furious]]''-inspired tuner culture aesthetics.

to:

* BrokenBase: Despite being very successful, the ''Underground'' games ticked off the older ''NFS'' fans who didn't buy into its ''[[Film/TheFastAndTheFurious Fast and Furious]]''-inspired tuner culture aesthetics.aesthetics, and the cars' performance becoming divorced from RealLife counterparts with balancing and progression considerations became major factors in the cars' abilities.

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* GameBreaker: Any four wheel drive vehicle. Due to their increased traction and traditionally higher horsepower, they oftentimes get a much better launch than vehicles of other drivetrains. This allows them to gain a considerable advantage in many Street X and Drag races.


* GermansLoveDavidHasselhoff: ''NFS Underground'' was a huge hit in Brazil, mainly because of night street races and car customization. Almost every PS2 owner in the country owned a copy (pirated or not) of the game. Easily one of the most popular titles during the 2000s along with ''Winning Elevel/PES'', ''VideoGame/CounterStrike'' and ''VideoGame/GrandTheftAutoSanAndreas''. Plus, the game helped foreign black and hip hop/rap singers to became popular in the country, like ''Music/SnoopDogg'', ''Fat Joe'' and others.

to:

* GermansLoveDavidHasselhoff: ''NFS ''NFS: Underground'' was a huge hit in Brazil, mainly because of night street races and car customization. Almost every PS2 owner in the country owned a copy (pirated or not) of the game. Easily one of the most popular titles during the 2000s along with ''Winning Elevel/PES'', Eleven''/''PES'', ''VideoGame/CounterStrike'' and ''VideoGame/GrandTheftAutoSanAndreas''. Plus, the game helped foreign black and hip hop/rap singers to became popular in the country, like ''Music/SnoopDogg'', ''Fat Joe'' Music/SnoopDogg, Fat Joe and others.



* TheyChangedItNowItSucks: Most of those who started playing ''NFS'' before ''Underground'' were [[{{Understatement}} a little disappointed]] by the extreme changes given by that game. [[FanonDiscontinuity For some, the franchise died in the Undergroud era]].

to:

* TheyChangedItNowItSucks: Most of those who started playing ''NFS'' before ''Underground'' were [[{{Understatement}} a little disappointed]] by the extreme changes given by that game. [[FanonDiscontinuity For some, the franchise died died]] in the Undergroud era]].''Underground'' era.


* GermansLoveDavidHasselhoff: ''NFS Underground'' was a huge hit in Brazil, mainly because of night street races and car customization. Almost every PS2 owner in the country owned a copy (pirated or not) of the game. Easily one of the most popular titles during the 2000s along with ''Winning Elevel/PES'', ''VideoGame/CounterStrike'' and ''VideoGame/GrandTheftAutoSanAndreas''. Plus, the game helped foreign black and hip hop/rap singers to became popular in the country, like ''Music/SnoopDogg'', ''Fat Joe'' and others.



* TheyChangedItNowItSucks: Some of those who started playing ''NFS'' before ''Underground'' were [[{{Understatement}} a little disappointed]] by the extreme changes given by that game.

to:

* TheyChangedItNowItSucks: Some Most of those who started playing ''NFS'' before ''Underground'' were [[{{Understatement}} a little disappointed]] by the extreme changes given by that game.game. [[FanonDiscontinuity For some, the franchise died in the Undergroud era]].


* ScrappyMechanic: In order to advance past certain parts in the Career Mode in ''Underground 2'', you have to complete a time trial to reach a spot in the map to have your car published in a magazine. Said car needs to have a minimum Star Rating to be able to take on it, and said Star Rating is increased by applying visual customization to the car. While forcing players to take on something that should not be mandatory in a game genre is already questionable by itself, it does not help that the late-game visual customization options, necessary for the later magazines, make the car look like a very blatant RiceBurner.

to:

* ScrappyMechanic: In order to advance past certain parts in the Career Mode in ''Underground 2'', you have to complete a time trial to reach a spot in the map to have your car published in a magazine. Said car needs to have a minimum Star Rating to be able to take on it, and said Star Rating is increased by applying visual customization to the car. While forcing players to take on something that should not be mandatory in a game genre is already questionable by itself, it does not help that the late-game visual customization options, necessary for the later magazines, make the car look like a very blatant RiceBurner. Thankfully, the 2015 reboot, which is a SpiritualSuccessor to the two ''Underground'' games, did away with the Star Rating.


* SpiritualLicensee: These games were this to ''The Fast and the Furious'' for sure.

to:

* ScrappyMechanic: In order to advance past certain parts in the Career Mode in ''Underground 2'', you have to complete a time trial to reach a spot in the map to have your car published in a magazine. Said car needs to have a minimum Star Rating to be able to take on it, and said Star Rating is increased by applying visual customization to the car. While forcing players to take on something that should not be mandatory in a game genre is already questionable by itself, it does not help that the late-game visual customization options, necessary for the later magazines, make the car look like a very blatant RiceBurner.
* SpiritualLicensee: These games were this to ''The Fast and the Furious'' for sure.sure.
* TheyChangedItNowItSucks: Some of those who started playing ''NFS'' before ''Underground'' were [[{{Understatement}} a little disappointed]] by the extreme changes given by that game.

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