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* DemonicSpiders: Tanks. You will rarely get off a shot before they hit ''you'', and if you're in a vehicle, the rocky terrain causes your reticule to bounce all over the place.

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* DemonicSpiders: Tanks. You will rarely get off a shot before they hit ''you'', and if you're in a vehicle, the rocky terrain causes your reticule to bounce all over the place. [[CatharsisFactor But if]] [[OneManArmy you manage]] [[TankGoodness to hijack one...]]


!The Video Game

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!The %% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

!!The
Video Game



* CrowningMomentOfAwesome: The series provides many examples of this, most notably the Ace missions from the first game.


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%%* SugarWiki/MomentOfAwesome: The series provides many examples of this, most notably the Ace missions from the first game.


* HarsherInHindsight: ''World In Flames'' depicts a Venezuela plunged into a civil war and national power struggle by an [[VillainWithGoodPublicity opportunistic dictator riding on nationalist sentiment]] with considerable contempt for the people he'd be ruling. As of 2017, Venezuela is teetering on the brink of open civil war and societal collapse thanks to the failed socialist policies of the aloof and dictatorial Hugo Chavez and Nicolas Maduro.

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* HarsherInHindsight: ''World In Flames'' depicts a Venezuela plunged into a civil war and national power struggle by an [[VillainWithGoodPublicity opportunistic dictator riding on nationalist sentiment]] with considerable contempt for the people he'd be ruling. As of 2017, Venezuela is teetering on the brink of open civil war and societal collapse thanks to the failed socialist policies of the aloof and dictatorial Hugo Chavez and Nicolas Maduro. Worse still, in 2019, the U.S. Government and media are beating the war drums for an invasion of Venezuela for the sake of oil.

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* EnsembleDarkhorse: Josef in the first game, a no-nonsense mafia capo who deals with you straight. For the [[LaughablyEvil exact]] [[TheDitz opposite]] [[PointyHairedBoss reasons]], his ill-fated don Sergei also has fans.


* ComplacentGamingSyndrome: Mattias was always the most popular of the mercs (To the point where he's practically the face of the series). But in the sequel, he practically becomes mandatory to play because he regenerates health faster than the other two.



* ComplacentGamingSyndrome: Mattis was always the most popular of the Mercs (To the point where He's practically the face of the series) But in the sequel, He practically becomes manatory to play as due to his skill being to regenerated health faster than the other two.

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* ComplacentGamingSyndrome: Mattis was always the most popular of the Mercs (To the point where He's practically the face of the series) But in the sequel, He practically becomes manatory to play as due to his skill being to regenerated health faster than the other two.


* AcceptableTargets : The NK soldiers might as well be Orcs of the White Hand, and General Song himself doesn't have a lot of depth. The executive even says it in the board meeting which opens the game: "The guy's evil."

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* AcceptableTargets : AcceptableTargets: The NK soldiers might as well be Orcs of the White Hand, and General Song himself doesn't have a lot of depth. The executive even says it in the board meeting which opens the game: "The guy's evil."



* {{Sequelitis}}: ''World In Flames'' isn't regarded as a ''bad'' game, but it is criticized for not bringing enough new aspects to the table. More of an issue occurs with the plot, which treats ''all three'' mercenaries as acting like Mattias, where in the original they had their own distinct personalities, as well as being a ShallowParody of TheWarOnTerror with it's underlying message that World War 3 would start in Venezuala just because all the factions wanted to control the oil for profit.

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* {{Sequelitis}}: ''World In Flames'' isn't regarded as a ''bad'' game, but it is criticized for not bringing enough new aspects to the table. More of an issue occurs with the plot, which treats ''all three'' mercenaries as acting like Mattias, where in wherein the original they had their own distinct personalities, as well as being a ShallowParody of TheWarOnTerror with it's its underlying message that World War 3 III would start in Venezuala Venezuela just because all the factions wanted to control the oil for profit.

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* HarsherInHindsight: ''World In Flames'' depicts a Venezuela plunged into a civil war and national power struggle by an [[VillainWithGoodPublicity opportunistic dictator riding on nationalist sentiment]] with considerable contempt for the people he'd be ruling. As of 2017, Venezuela is teetering on the brink of open civil war and societal collapse thanks to the failed socialist policies of the aloof and dictatorial Hugo Chavez and Nicolas Maduro.

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!The Video Game


* MemeticMutation: [[GarrysMod ''WHOO! BUMPER CARS!'']]. And contrary to what the videos on Website/YouTube will lead you to believe, no, the voice isn't [[VideoGame/Left4Dead Francis]].

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* MemeticMutation: [[GarrysMod [[VideoGame/GarrysMod ''WHOO! BUMPER CARS!'']]. And contrary to what the videos on Website/YouTube will lead you to believe, no, the voice isn't [[VideoGame/Left4Dead Francis]].


* AnnoyingVideoGameHelper: In the second game, Fiona can approach this, if you decide to wander around aimlessly without really doing anything.
** Coming too close to even a friendly faction commander will cause him to negate that disguise, sometimes at inopportune times.
** Due to ArtificialStupidity, allied NPC soldiers can become considerably more dangerous to you if they are carrying explosives than the enemy. An Allied Nations soldier on a [[MoreDakka Mk. 19]] or a Chinese Anti-Tank soldier carrying a [[DelayedExplosion fuel-air rocket launcher]] will gladly help you kill the enemy that is two feet in front of your face.



* StopHelpingMe: In the second game, Fiona can approach this, if you decide to wander around aimlessly without really doing anything.
** Coming too close to even a friendly faction commander will cause him to negate that disguise, sometimes at inopportune times.
** Due to ArtificialStupidity, allied NPC soldiers can become considerably more dangerous to you if they are carrying explosives than the enemy. An Allied Nations soldier on a [[MoreDakka Mk. 19]] or a Chinese Anti-Tank soldier carrying a [[DelayedExplosion fuel-air rocket launcher]] will gladly help you kill the enemy that is two feet in front of your face.

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* AcceptableTargets : The NK soldiers might as well be Orcs of the White Hand, and General Song himself doesn't have a lot of depth. The executive even says it in the board meeting which opens the game: "The guy's evil."

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* ArtificialStupidity: In the first game, planting C4 on the back of an occupied vehicle will cause the driver to go straight forward in an attempt to get away from it. There's one place in Haeju where you can do this causing the vehicle to ''drive straight off the end of the dock''. [[note]] It's easiest to do this with civilian cars [[/note]]

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** Also, [[RuleOfCool the entire rest of the game]].

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* ThatOneSidequest: The Pirate cargo missions from ''2''. '''All of them'''. Not only are you required to drive a rickety pickup truck laden with various cargo through twisty, uneven roads (the better to make the cargo slosh out) practically infested with hostile vehicles (your truck can take approximately -5 damage before exploding and is easily flipped through collisions and near-miss explosions) and helicopters (see previous parenthetical, add homing missiles) while unarmed, but the majority of the problems would be solved if the player character were simply able to lash a tarp over the truck bed.

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