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* ItsHardSoItSucks: The second game is notorious for its NintendoHard difficulty, requiring multiple credits on most playthroughs just to reach the final boss, and most of your enemies are [[DamageSpongeBoss damage sponges]], while the grapples [[TheComputerIsACheatingBastard are almost impossible to win]]. And it doesn't reward skilled players either - the few players who finished the game on one credit generally spammed the same moves [[SpamAttack over and over again]] to exploit the bosses' ArtificialStupidity.

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* ItsHardSoItSucks: The second game is notorious for its NintendoHard difficulty, extreme difficulty that goes beyond NintendoHard, requiring multiple credits on most playthroughs just to reach the final boss, and most of your enemies are [[DamageSpongeBoss damage sponges]], while the grapples [[TheComputerIsACheatingBastard are almost impossible to win]]. And it doesn't reward skilled players either - the few players who finished the game on one credit generally spammed the same moves [[SpamAttack over and over again]] to exploit the bosses' ArtificialStupidity.
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* SpiritualSuccessor:
** ''Videogame/GodzillaDomination'' for GBA is very clearly modeled on this game but it's more balanced to give players more fighting chance.
** ''Videogame/DawnOfTheMonsters'', a 2022 [=2D=] side-scrolling beat-em-up modelled after ''King of the Monsters''[='=] gameplay.
** ''Videogame/GigaBash'', planned for 2022 release, is also very clearly modeled on this game.
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* ItsHardSoItSucks: The second game is notorious for its NintendoHard difficulty, requiring multiple credits on most playthroughs just to reach the final boss, and most of your enemies are [[DamageSpongeBoss damage sponges]]. And it doesn't reward skilled players either - the few players who finished the game on one credit generally spammed the same moves [[SpamAttack over and over again]] to exploit the bosses' ArtificialStupidity.

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* ItsHardSoItSucks: The second game is notorious for its NintendoHard difficulty, requiring multiple credits on most playthroughs just to reach the final boss, and most of your enemies are [[DamageSpongeBoss damage sponges]].sponges]], while the grapples [[TheComputerIsACheatingBastard are almost impossible to win]]. And it doesn't reward skilled players either - the few players who finished the game on one credit generally spammed the same moves [[SpamAttack over and over again]] to exploit the bosses' ArtificialStupidity.
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Added DiffLines:

* ItsHardSoItSucks: The second game is notorious for its NintendoHard difficulty, requiring multiple credits on most playthroughs just to reach the final boss, and most of your enemies are [[DamageSpongeBoss damage sponges]]. And it doesn't reward skilled players either - the few players who finished the game on one credit generally spammed the same moves [[SpamAttack over and over again]] to exploit the bosses' ArtificialStupidity.
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** The death animations of the three playable monsters: Geon [[ImMelting dissolves into a puddle]], Atomic Guy is StrippedToTheBone, and Cyber Woo [[MechaMooks blows up in a rain of pieces]]. the bosses tend to just [[LudicrousGibs explode]].

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** The death animations of the three playable monsters: Geon [[ImMelting dissolves into a puddle]], Atomic Guy is StrippedToTheBone, and Cyber Woo [[MechaMooks blows up in a rain of pieces]]. the The bosses tend to just [[LudicrousGibs explode]].

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* FunnyAneurysmMoment: While none of the cities the Monsters can rampage through are explicitly named, the "American City" level is blatantly meant to be New York. And while tearing skyscrapers off the ground to clobber your enemies with or plain smashing them down for bonus points ''is'' funny, the fact that the game lets you do just that to what is ''obviously'' the World Trade Center Twin Towers became much less funny about a decade after the game came out. See HarsherInHindsight just below.
* HarsherInHindsight: You can bring down the WTC on the Neo-Geo version of King Of The Monsters 2. There's 2000 bonus points as a reward for doing so. Yeah, talk about ''harsh''.

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* FunnyAneurysmMoment: HarsherInHindsight:
**
While none of the cities the Monsters can rampage through are explicitly named, the "American City" level is blatantly meant to be New York. And while tearing skyscrapers off the ground to clobber your enemies with or plain smashing them down for bonus points ''is'' funny, the fact that the game lets you do just that to what is ''obviously'' the World Trade Center Twin Towers became much less funny about a decade after the game came out. See HarsherInHindsight just below.
* HarsherInHindsight:
out.
**
You can bring down the WTC on the Neo-Geo version of King Of The Monsters 2. There's 2000 bonus points as a reward for doing so. Yeah, talk about ''harsh''.
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* FunnyAneurysmMoment: While none of the cities the Monsters can rampage through are explicitly named, the "American City" level is blatantly meant to be New York. And while tearing skyscrapers off the ground to clobber your ennemies with or plain smashing them down for bonus points ''is'' funny, the fact that the game lets you do just that to what is ''obviously'' the World Trade Center Twin Towers became much less funny about a decade after the game came out. See HarsherInHindsight just below.

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* FunnyAneurysmMoment: While none of the cities the Monsters can rampage through are explicitly named, the "American City" level is blatantly meant to be New York. And while tearing skyscrapers off the ground to clobber your ennemies enemies with or plain smashing them down for bonus points ''is'' funny, the fact that the game lets you do just that to what is ''obviously'' the World Trade Center Twin Towers became much less funny about a decade after the game came out. See HarsherInHindsight just below.
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* FunnyAneurysmMoment: While none of the cities the Monsters can rampage through are explicitly named, the "American City" level is blatantly meant to be New York. And while tearing skyscrapers off the ground to clobber your ennemies with or plain smashing them down for bonus points ''is'' funny, the fact that the game lets you do just that to what is ''obviously'' the World Trade Center Twin Towers became much less funny about a decade after the game came out. See HarsherInHindsight just below.
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* SugarWiki/AwesomeMusic: Of course. This ''is'' an Awesome/{{SNK}} game. Here's [[https://www.youtube.com/watch?v=uIdzihn3XxU Astro Guy's]] theme.

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* SugarWiki/AwesomeMusic: Of course. This ''is'' an Awesome/{{SNK}} AwesomeMusic/{{SNK}} game. Here's [[https://www.youtube.com/watch?v=uIdzihn3XxU Astro Guy's]] theme.
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* LighterandSofter: The second game has more upbeat and heroic-sounding music and more brightly colored, cartoony graphics compared to the first game.

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* LighterandSofter: LighterAndSofter: The second game has more upbeat and heroic-sounding music and more brightly colored, cartoony graphics compared to the first game.
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** Whenever Famardy opens his mouth ''very'' wide, you can see his insides.
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* LighterandSofter: The second game has more upbeat and heroic-sounding music and more brightly colored, cartoony graphics compared to the first game.


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** The [[https://www.gamesdatabase.org/Media/SYSTEM/Arcade/GameOver/big/King_of_the_Monsters_-_1991_-_SNK_Corporation.jpg Game over screen]] from the first game is equally terrifying.
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* AwesomeMusic: Of course. This ''is'' an Awesome/{{SNK}} game. Here's [[https://www.youtube.com/watch?v=uIdzihn3XxU Astro Guy's]] theme.

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* AwesomeMusic: SugarWiki/AwesomeMusic: Of course. This ''is'' an Awesome/{{SNK}} game. Here's [[https://www.youtube.com/watch?v=uIdzihn3XxU Astro Guy's]] theme.

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* NightmareFuel: Some of the monsters can be quite... unsettling

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*HarsherInHindsight: You can bring down the WTC on the Neo-Geo version of King Of The Monsters 2. There's 2000 bonus points as a reward for doing so. Yeah, talk about ''harsh''.
* NightmareFuel: Some of the monsters can be quite... unsettlingunsettling.
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* AwesomeMusic: Of course. This ''is'' an Awesome/{{SNK}} game. Here's [[http://www.youtube.com/watch?v=A12tIS84Tas Astro Guy's]] theme.

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* AwesomeMusic: Of course. This ''is'' an Awesome/{{SNK}} game. Here's [[http://www.[[https://www.youtube.com/watch?v=A12tIS84Tas com/watch?v=uIdzihn3XxU Astro Guy's]] theme.
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** The death animations of the three playable monsters: Geon [[ImMelting dissolves into a puddle]], Atomic Guy is StrippedToTheBone, and Cyber Woo [[MechaMooks blows up in a rain of pieces]]. the bosses tend to just [[LudicrousGibs explode]].

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* CrowningMusicOfAwesome: Of course. This ''is'' an {{CrowningMusic/SNK}} game. Here's [[http://www.youtube.com/watch?v=A12tIS84Tas Astro Guy's]] theme.

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* CrowningMusicOfAwesome: AwesomeMusic: Of course. This ''is'' an {{CrowningMusic/SNK}} Awesome/{{SNK}} game. Here's [[http://www.youtube.com/watch?v=A12tIS84Tas Astro Guy's]] theme.



** The [[http://www.youtube.com/watch?v=EbhcRdKNYUk Game over screen]] for the Genesis version

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** The [[http://www.youtube.com/watch?v=EbhcRdKNYUk Game over screen]] for the Genesis versionversion.
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* YouFailGeographyForever: The sequel has Mount Rushmore in the Grand Canyon, not unlike ''FatalFury 2''. The Nazca lines are also right next to the Great Pyramid, apparently.

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