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** In the original NES version, the Ultima spell is useless. This is a bug, but when it was discovered the lead programmer ''refused'' to fix it, saying that he liked the idea of subverting OlderIsBetter by having legendary ancient magic actually turn out to be terrible because it has been obsolete for centuries.


* CriticalDissonance: Reviews for the game are largely positive, while fan reception is mostly negative.

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* CriticalDissonance: Reviews for the game are largely positive, while fan reception is mostly negative.mixed-to-negative.


** The battle system is what either makes or breaks the game for most people. For patient gamers who enjoy number-crunching, the fact that you can create character classes out of thin air and micromanage any stat adds replayability to the game. For people who prefer a [[CharacterLevel standard level system]] or simply want to [[EnjoyTheStorySkipTheGame plow through the story]], they'll probably [[{{Ragequit}} quit]] at around Kashuan Keep. The version ported to the ''25th Anniversary'' box set had to ramp down the difficulty because so few fans were willing to sit through it.

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** The battle character progression system is what either makes or breaks the game for most people. For patient gamers who enjoy number-crunching, the fact that you can create character classes out of thin air and micromanage any stat adds replayability to the game. For people who prefer a [[CharacterLevel standard level system]] or simply want to [[EnjoyTheStorySkipTheGame plow through the story]], they'll probably [[{{Ragequit}} quit]] at around Kashuan Keep. The version ported to the ''25th Anniversary'' box set had to ramp down the difficulty because so few fans were willing to sit through it.


* ContestedSequel: Among fans, the quality of ''Final Fantasy II'' as both a game and a ''Final Fantasy I'' sequel is a matter of heated debate on account of its unusual take on stat progression systems, in which you can only upgrade stats by undertaking specific actions (which can lead to ViolationOfCommonSense strategies like attacking ''yourself'' to increase multiple stats at once). While its plot is generally considered a huge improvement over the "''TabletopGame/DungeonsAndDragons'' with the SerialNumbersFiledOff" approach of ''I'', audiences are at far less of a consnsus on the actual gameplay.

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* ContestedSequel: Among fans, the quality of ''Final Fantasy II'' as both a game and a ''Final Fantasy I'' sequel is a matter of heated debate on account of its unusual take on stat progression systems, in which you can only upgrade stats by undertaking specific actions (which can lead to ViolationOfCommonSense strategies like attacking ''yourself'' to increase multiple stats at once). While its plot is generally considered a huge improvement over the "''TabletopGame/DungeonsAndDragons'' with the SerialNumbersFiledOff" approach of ''I'', audiences are at far less of a consnsus consensus on the actual gameplay.

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* ContestedSequel: Among fans, the quality of ''Final Fantasy II'' as both a game and a ''Final Fantasy I'' sequel is a matter of heated debate on account of its unusual take on stat progression systems, in which you can only upgrade stats by undertaking specific actions (which can lead to ViolationOfCommonSense strategies like attacking ''yourself'' to increase multiple stats at once). While its plot is generally considered a huge improvement over the "''TabletopGame/DungeonsAndDragons'' with the SerialNumbersFiledOff" approach of ''I'', audiences are at far less of a consnsus on the actual gameplay.

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* CriticalDissonance: Reviews for the game are largely positive, while fan reception is mostly negative.


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* SophomoreSlump: ''Final Fantasy I'' is a revolutionary, if flawed, game that helped popularize the RPG genre on home consoles. ''Final Fantasy II'' is considered by fans to be one of the worst games in the franchise due to a variety of issues with its gameplay. Later games from the classic era wouldn't make the same mistakes and are all generally well-received.


* SeinfeldIsUnfunny: It really cannot be overstated how ahead of the curve this game was in terms of story. A large cast of characters, an epic plot, and a charismatic and intelligent villain all in a NES-era RPG. You might also recognize these tropes from damn near every JRPG released since then. Unfortunately, anyone to have played nearly any other JRPG since then will probably not be impressed, and nowadays the lack of characterization in the game (especially among the main cast) is one of the biggest complaints about it.

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* SeinfeldIsUnfunny: It really cannot be overstated how ahead of the curve this game was in terms of story. A large cast of characters, an epic plot, and a charismatic and intelligent villain all in a NES-era RPG. You might also recognize these tropes from damn near every JRPG released since then. Unfortunately, anyone to have played nearly any other JRPG since then will probably not be impressed, and nowadays the lack of characterization in the game (especially among the main cast) cast, who are all ''very'' flat) is one of the biggest complaints about it.

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* FranchiseOriginalSin: Later games in the series got knocked for confusing, unintuitive, or easily broken mechanics, as well as the party members feeling incredibly similar due to an overdose of customization. All that started in ''II''--it's just that ''II'' was generally seen as an OddballInTheSeries rather than the start of a trend.


** Firion being seduced by the Lamia Queen disguised as Princess Hilda, it only happened once in the entire game, but it didn't stop the Japanese fanbase from calling him "doutei"/"virgin" and ''VideoGame/DissidiaFinalFantasy'' making the inability to talk to women a part of his personality.

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** Firion being seduced by the Lamia Queen disguised as Princess Hilda, it only happened once in the entire game, but it didn't stop the Japanese fanbase from calling him "doutei"/"virgin" and ''VideoGame/DissidiaFinalFantasy'' making the inability to talk to women a part of his personality. (The fact that Firion actually gets very little dialogue compared to other characters undoubtedly helps this moment to stand out.)


* {{Fanon}}: Firion gets very few lines in the game overall, but usually speaks up during particularly plot-important moments and when dealing with the latest entrant into the [[GuestStarPartyMember fourth character slot]]. Some fans find it significant, therefore, that he doesn't say one word to Gordon in Kashuan--it's Maria who asks him to join.

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* {{Fanon}}: Firion gets very few lines in the game overall, but usually speaks up during particularly plot-important moments and when dealing with the latest entrant into the [[GuestStarPartyMember fourth character slot]]. Some fans find it significant, therefore, that he However, it's Maria who asks Gordon to join them in Kashuan, while Firion doesn't say one word to Gordon in Kashuan--it's Maria who asks him to join.a word. Some fans interpret his silence as disgust, if not outright hatred.

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* {{Fanon}}: Firion gets very few lines in the game overall, but usually speaks up during particularly plot-important moments and when dealing with the latest entrant into the [[GuestStarPartyMember fourth character slot]]. Some fans find it significant, therefore, that he doesn't say one word to Gordon in Kashuan--it's Maria who asks him to join.


** Anything that can inflict Confusion. They usually target everyone, cast it almost every round, and unlike in later games, your characters don't snap out of it upon being hit. Your confused characters will never target the enemies and take quite a few rounds to return to normal, and late in the game you're often doing so much damage that your characters can kill themselves in a matter of seconds, meaning that navigating certain dungeons is a matter of whether or not you get ambushed by these things. (The Mysidian Tower is the worst, having two enemies that can do this- Imp and Devil's Bloom.)

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** Anything that can inflict Confusion. They usually target everyone, cast it almost every round, and unlike in later games, your characters don't snap out of it upon being hit. Your confused characters will never target the enemies and take quite a few rounds to return to normal, and late in the game you're often doing so much damage that your characters can kill themselves in a matter of seconds, meaning that navigating certain dungeons is a matter of whether or not you get ambushed by these things. (The Mysidian Tower is the worst, having two three enemies that can do this- Imp and Imp, Devil's Bloom.Bloom, and Vampirette/Vampire Girl.)



** Death Riders in Pandaemonium have absurdly strong physical attacks which drain their victim's HP. Death Riders can break the damage limit and critically injure their victims in just one hit no matter what kind of armor they wear. Fortunately Death Riders are not without weakness. A properly levelled Fire magic will make fighting them easier.
** Mythril Golem (also in Pandaemonium) have absurdly strong physical attacks and defense, along with high HP, which means they can easily kill off your party members one by one if the battle goes too long. Fortunately, a properly levelled Bolt/Thunder magic will make fighting them easier.

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** Death Riders in Pandaemonium have absurdly strong physical attacks which drain their victim's HP. Death Riders can break the damage limit and critically injure their victims in just one hit no matter what kind of armor they wear. Fortunately Death Riders are not without weakness. A properly levelled leveled Fire magic or physical attacks will make fighting them easier.
** Mythril Golem Golems (also in Pandaemonium) have absurdly strong physical attacks and defense, along with high HP, which means they can easily kill off your party members one by one if the battle goes too long. Fortunately, a properly levelled Bolt/Thunder magic will make fighting them easier.


* DarknessInducedAudienceApathy: Between the AnyoneCanDie story, the NES hardware limitations, the quirky game design and the [[NintendoHard unreasonably cruel difficulty]], the overall feel is of wandering through a dying world. {{NPC}}s continually insult your party and tell you that you're all useless teenagers (though they warm up quickly), and some, counting the numbers, have pointed out that over half of the world's population is killed over the course of the game. It even has a DownerEnding where the characters ultimately fail to redeem their friend after all that's gone between them. The crushing despair of this game may have been why ''VideoGame/FinalFantasyIII'' went very twee and fairy-tale-ish.

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* DarknessInducedAudienceApathy: Between the AnyoneCanDie story, the NES hardware limitations, the quirky game design and the [[NintendoHard unreasonably cruel difficulty]], the overall feel is of wandering through a dying world. {{NPC}}s continually insult your party and tell you that you're all useless teenagers (though they warm up quickly), and some, counting the numbers, have pointed out that over half of the world's population is killed over the course of the game. It even has a DownerEnding where While the characters ultimately fail heroes save what's left of the world, Leon still believes that he and his four friends can't go back to redeem their friend after all that's gone between them.the way they were before, although Firion holds out hope that Leon will return. The crushing despair of this game may have been why ''VideoGame/FinalFantasyIII'' went very twee and fairy-tale-ish.



* SelfFanservice: Fanartists seem to have reached the consensus that beneath the robes, Minwu is absolutely ''shredded.''


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* SelfFanservice: Fanartists seem to have reached the consensus that beneath the robes, Minwu is absolutely ''shredded.''


* EsotericHappyEnding:
** [[spoiler:The ending warmly states that the wounds of the war would heal "in time." Given that about half the world's population centers have been totally wiped out, it's probably going to be a real ''long'' time.]]
** It should be noted, however, [[TheArchmage Deumion]] is [[TheAgeless alive]]. The royalty can ask for his help. It's very unlikely, but the magic to help others is in the world.

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* EsotericHappyEnding:
**
EsotericHappyEnding: [[spoiler:The ending warmly states that the wounds of the war would heal "in time." Given that about half the world's population centers have been totally wiped out, it's probably going to be a real ''long'' time.]]
** It should be noted, however, [[TheArchmage Deumion]] is [[TheAgeless alive]]. The royalty can ask for his help. It's very unlikely, but the magic to help others is in the world.
]]


** Sorcerors and Wizards that first appear in the Coliseum halfway through the game. You have a 3/64 chance of running into them (along with Captains and Sergeants, which are hard on their own), and they love party-wide status and damage spells, such as Curse, Toad, Stop, Confuse, Break, Warp, Death, Osmose, Drain, and Flare (most of which they drop as tomes upon defeat). Sorcerors can also cast Haste on the Captains and Sergeants to kill you, and Wizards have high HP and defense. If you didn't get the Ribbon from the [[ThatOneBoss Lamia Queen]], you're as good as dead.

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** Sorcerors Sorcerers and Wizards that first appear in the Coliseum halfway through the game. You have a 3/64 chance of running into them (along with Captains and Sergeants, which are hard on their own), and they love party-wide status and damage spells, such as Curse, Toad, Stop, Confuse, Break, Warp, Death, Osmose, Drain, and Flare (most of which they drop as tomes upon defeat). Sorcerors Sorcerers can also cast Haste on the Captains and Sergeants to kill you, and Wizards have high HP and defense. If you didn't get the Ribbon from the [[ThatOneBoss Lamia Queen]], you're as good as dead.


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** Death Riders in Pandaemonium have absurdly strong physical attacks which drain their victim's HP. Death Riders can break the damage limit and critically injure their victims in just one hit no matter what kind of armor they wear. Fortunately Death Riders are not without weakness. A properly levelled Fire magic will make fighting them easier.
** Mythril Golem (also in Pandaemonium) have absurdly strong physical attacks and defense, along with high HP, which means they can easily kill off your party members one by one if the battle goes too long. Fortunately, a properly levelled Bolt/Thunder magic will make fighting them easier.

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