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* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''Literature/LordOfTheRings'', ''Franchise/{{Dune}}'', ''Franchise/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with Creator/JRRTolkien's, although the only similarity is that they were both created for the same reason: the creator was a linguist and wanted to have a world to play with languages in.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''Literature/LordOfTheRings'', ''Literature/TheLordOfTheRings'', ''Franchise/{{Dune}}'', ''Franchise/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with Creator/JRRTolkien's, although the only similarity is that they were both created for the same reason: the creator was a linguist and wanted to have a world to play with languages in.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''LordOfTheRings'', ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with Creator/JRRTolkien's, although the only similarity is that they were both created for the same reason: the creator was a linguist and wanted to have a world to play with languages in.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''LordOfTheRings'', ''Literature/LordOfTheRings'', ''Franchise/{{Dune}}'', ''Film/StarWars'' ''Franchise/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with Creator/JRRTolkien's, although the only similarity is that they were both created for the same reason: the creator was a linguist and wanted to have a world to play with languages in.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''LordOfTheRings'', ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with Creator/JRRTolkien's although they're nothing alike.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''LordOfTheRings'', ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with Creator/JRRTolkien's Creator/JRRTolkien's, although they're nothing alike.the only similarity is that they were both created for the same reason: the creator was a linguist and wanted to have a world to play with languages in.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''LordOfTheRings'', ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with JRRTolkien's although they're nothing alike.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous WorldBuilding and mythological/historical motifs, like ''LordOfTheRings'', ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day; yet his universe is overshadowed by the success of the franchises based on them. His work has often been explicitly compared with JRRTolkien's Creator/JRRTolkien's although they're nothing alike.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous worldbuilding WorldBuilding and mythological/historical motifs, like ''LordOfTheRings'', ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, day; yet his universe is overshadowed by the success of the franchises based on them.them. His work has often been explicitly compared with JRRTolkien's although they're nothing alike.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel in 1939, long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Literature/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Literature/{{Dune}}'', ''Franchise/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Literature/TheLordOfTheRings'', ''Literature/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Literature/TheLordOfTheRings'', ''Literature/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Literature/TheLordOfTheRings'', ''Literature/{{Dune}}'' and ''Film/StarWars'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Literature/TheLordOfTheRings'', ''Literature/{{Dune}}'' and ''Literature/{{Dune}}'', ''Film/StarWars'' and ''TabletopGame/{{Warhammer}}'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.


* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and motifs, like ''Literature/TheLordOfTheRings'', ''Literature/{{Dune}}'' and ''Film/StarWars'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

to:

* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and mythological/historical motifs, like ''Literature/TheLordOfTheRings'', ''Literature/{{Dune}}'' and ''Film/StarWars'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

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* OlderThanTheyThink: Barker started developing his fantasy/sci-fi world of Tekumel long before works, similar in terms of scope, meticulous worldbuilding and motifs, like ''Literature/TheLordOfTheRings'', ''Literature/{{Dune}}'' and ''Film/StarWars'' saw the light of day, yet his universe is overshadowed by the success of the franchises based on them.

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