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* CreatorKiller: The failure of the Buck Rogers game and its tie-ins is often seen as one of the factors in the demise of TSR.
* ExecutiveMeddling: TSR already had a fairly successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules (''Star Frontiers'' had its own incompatible rules set). The fact that [[RoyaltiesHeir she was the heiress of the Dille Familiy Trust]], which owned the ''ComicStrip/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].
* SoOkayItsAverage: It wasn't really a ''bad'' game, but it didn't do very well financially, which led to its short lifespan.

to:

* CreatorKiller: The failure of the Buck Rogers game and its tie-ins is often seen as one of the factors in the demise of TSR.
* ExecutiveMeddling: TSR already had a fairly successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules (''Star Frontiers'' had its own incompatible rules set). The fact that [[RoyaltiesHeir she was the heiress of the Dille Familiy Trust]], which owned the ''ComicStrip/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].
* SoOkayItsAverage: It wasn't really a ''bad'' game, but it didn't do very well financially, which led to its short lifespan.lifespan.
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* ExecutiveMeddling: TSR already had a fairly successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules (''Star Frontiers'' had its own incompatible rules set). The fact that she was the heiress of the Dille Familiy Trust, which owned the ''ComicStrip/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].

to:

* ExecutiveMeddling: TSR already had a fairly successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules (''Star Frontiers'' had its own incompatible rules set). The fact that [[RoyaltiesHeir she was the heiress of the Dille Familiy Trust, Trust]], which owned the ''ComicStrip/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].
Is there an issue? Send a MessageReason:
None


* ExecutiveMeddling: TSR already had a fairly successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules (''Star Frontiers'' had its own incompatible rules set). The fact that she was the heiress of the Dille Familiy Trust, which owned the ''Comic/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].

to:

* ExecutiveMeddling: TSR already had a fairly successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules (''Star Frontiers'' had its own incompatible rules set). The fact that she was the heiress of the Dille Familiy Trust, which owned the ''Comic/BuckRogers'' ''ComicStrip/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].
Is there an issue? Send a MessageReason:
None


* ExecutiveMeddling: TSR already had a pretty successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules. The fact that she was the heiress of the Dille Familiy Trust, which owned the ''Comic/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].

to:

* ExecutiveMeddling: TSR already had a pretty fairly successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules.rules (''Star Frontiers'' had its own incompatible rules set). The fact that she was the heiress of the Dille Familiy Trust, which owned the ''Comic/BuckRogers'' rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].
Is there an issue? Send a MessageReason:
None


* ExecutiveMeddling: TSR already had a pretty successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules. The fact that she was the owner of the ''Comic/BuckRogers'' rights and personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].

to:

* ExecutiveMeddling: TSR already had a pretty successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules. The fact that she was the owner heiress of the Dille Familiy Trust, which owned the ''Comic/BuckRogers'' rights rights, and that she therefore personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CreatorKiller: The failure of the Buck Rogers game and its tie-ins is often seen as one of the factors in the demise of TSR.
* ExecutiveMeddling: TSR already had a pretty successful sci-fi RPG in ''TabletopGame/StarFrontiers'' when Lorraine Williams took over TSR. She decided to end that line and start a new sci-fi RPG based on a known intellectual property using the then-current AD&D rules. The fact that she was the owner of the ''Comic/BuckRogers'' rights and personally earned a royalty for every use of those rights is [[BlatantLies probably a coincidence]].
* SoOkayItsAverage: It wasn't really a ''bad'' game, but it didn't do very well financially, which led to its short lifespan.

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