Follow TV Tropes

Following

History YMMV / Borderlands

Go To



* CompleteMonster: In the novel ''Unconquered'', by John Shirley, Dr. [[MeaningfulName Vialle]] is a MadScientist allied with [[BigBad General Goddess Gynella]] in her plan to subjugate Pandora. Using his [=SusDrug=], Vialle drives entire villages and camps into lustful frenzies, making the males slaves to Gynella while the females are handed off to be raped by her armies. Vialle also [[PlayingWithSyringes performs horrifying experiments]] on countless people to test his new inventions, resulting in one subject tearing himself apart, and Vialle plans to ultimately betray Gynella herself for his own power.

to:

* CompleteMonster: In the novel ''Unconquered'', by John Shirley, Dr. [[MeaningfulName Vialle]] is a MadScientist allied with [[BigBad General Goddess Gynella]] in her plan to subjugate Pandora. Using his [=SusDrug=], Vialle drives entire villages and camps into lustful frenzies, making the males slaves to Gynella while the females are handed off to be [[RapeIsASpecialKindOfEvil raped by her armies.armies]]. Vialle also [[PlayingWithSyringes performs horrifying experiments]] on countless people to test his new inventions, resulting in one subject tearing himself apart, and Vialle plans to ultimately betray Gynella herself for his own power.

Added DiffLines:

* CompleteMonster: In the novel ''Unconquered'', by John Shirley, Dr. [[MeaningfulName Vialle]] is a MadScientist allied with [[BigBad General Goddess Gynella]] in her plan to subjugate Pandora. Using his [=SusDrug=], Vialle drives entire villages and camps into lustful frenzies, making the males slaves to Gynella while the females are handed off to be raped by her armies. Vialle also [[PlayingWithSyringes performs horrifying experiments]] on countless people to test his new inventions, resulting in one subject tearing himself apart, and Vialle plans to ultimately betray Gynella herself for his own power.


* {{Woolseyism}}: In the French translation of the series, a literal translation of "Catch-A-Ride" wouldn't very good, so the translators changed it into "Auto-loc", which includes a double-meaning where both possible meanings are as meaningful as the original. "Loc" is a shortened form of "location" ("rental"), while "auto" is both the shortened form of "automatique" ("automatic") and "automobile" ("car"); Catch-a-Ride is an automated service providing vehicle rentals.

to:

* {{Woolseyism}}: In the French translation of the series, a literal translation of "Catch-A-Ride" (an automated service providing vehicle rentals) wouldn't sound very good, so the translators changed it into "Auto-loc", which includes a double-meaning where both possible meanings are as meaningful as the original. "Loc" is a shortened form of "location" ("rental"), while "auto" is both the shortened form of "automatique" ("automatic") and "automobile" ("car"); Catch-a-Ride is an automated service providing vehicle rentals.("car").


* {{Woolseyism}}: In the French translation of the series, a literal translation of "Catch-A-Ride" wouldn't very good, so the translators changed it into "Auto-loc", which includes a double-meaning where both possible meanings are as meaningful as the original. "Loc" is a shortened form of "location" ("rental"), while "auto" is both the shortened form of "automatique" ("automatic") and "automobile" ("car"); Catch-a-Ride is an automated network to rent vehicles.

to:

* {{Woolseyism}}: In the French translation of the series, a literal translation of "Catch-A-Ride" wouldn't very good, so the translators changed it into "Auto-loc", which includes a double-meaning where both possible meanings are as meaningful as the original. "Loc" is a shortened form of "location" ("rental"), while "auto" is both the shortened form of "automatique" ("automatic") and "automobile" ("car"); Catch-a-Ride is an automated network to rent vehicles.service providing vehicle rentals.


* WhatDoYouMeanItsNotForKids: The games are beautifully cel-animated, which may fool some parents. However, on top of the gory, bloody explosions, you have characters like a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge, a monster who just wants to be accepted and loved by society, an assassin, and a prolonged scene of assisted euthanasia (in which after the father in question hypocritically guilt trip you by calling you a child killer). The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, corporate exploitation of the environment, and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. 87 Bazillion, to be exact.

to:

* WhatDoYouMeanItsNotForKids: The games are beautifully cel-animated, which may fool some parents. However, on top of the gory, bloody explosions, you have characters like a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge, a monster who just wants to be accepted and loved by society, an assassin, and a prolonged scene of assisted euthanasia (in which after the father in question hypocritically guilt trip you by calling you a child killer). The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, corporate exploitation of the environment, and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. 87 Bazillion, to be exact.exact.
* {{Woolseyism}}: In the French translation of the series, a literal translation of "Catch-A-Ride" wouldn't very good, so the translators changed it into "Auto-loc", which includes a double-meaning where both possible meanings are as meaningful as the original. "Loc" is a shortened form of "location" ("rental"), while "auto" is both the shortened form of "automatique" ("automatic") and "automobile" ("car"); Catch-a-Ride is an automated network to rent vehicles.


* WhatDoYouMeanItsNotForKids: The game and its respective sequel and prequel are beautifully cel-animated, which may fool some parents. However, on top of the gory, bloody explosions, you have characters like a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge, a monster who just wants to be accepted and loved by society, an assassin, and a prolonged scene of assisted euthanasia (in which after the father in question hypocritically guilt trip you by calling you a child killer). The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, corporate exploitation of the environment, and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. 87 Bazillion, to be exact.

to:

* WhatDoYouMeanItsNotForKids: The game and its respective sequel and prequel games are beautifully cel-animated, which may fool some parents. However, on top of the gory, bloody explosions, you have characters like a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge, a monster who just wants to be accepted and loved by society, an assassin, and a prolonged scene of assisted euthanasia (in which after the father in question hypocritically guilt trip you by calling you a child killer). The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, corporate exploitation of the environment, and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. 87 Bazillion, to be exact.


* UglyCute: Skags, when domesticated, still look like hideous lizard monsters but act like [[AllAnimalsAreDogs cute dogs]].

to:

* UglyCute: Skags, when domesticated, still look like hideous lizard monsters but act like [[AllAnimalsAreDogs cute dogs]].dogs]].
* WhatDoYouMeanItsNotForKids: The game and its respective sequel and prequel are beautifully cel-animated, which may fool some parents. However, on top of the gory, bloody explosions, you have characters like a thirteen-year old girl who witnesses her parent's brutal murder and wants revenge, a monster who just wants to be accepted and loved by society, an assassin, and a prolonged scene of assisted euthanasia (in which after the father in question hypocritically guilt trip you by calling you a child killer). The game also deals with fairly complex themes like the dark side of capitalism, greed, drug abuse, corporate exploitation of the environment, and grief. The humor is also pretty off-color (though profanity is fairly infrequent). Oh, and there are lots of guns. 87 Bazillion, to be exact.

Added DiffLines:

* {{Adorkable}}: Claptrap. Even for a robot he's endearingly dorky.


* ScrappyMechanic: ArbitraryMaximumRange is in full effect and is particularly aggravating with sniper rifles, as the bullet just magically disappears after traveling a certain distance, meaning you'll always fail to hit a target more than a certain distance away even if they are holding still and right in your crosshairs.

to:

* GoddamnBats: Rakks, similar to their spiritual predecessors the [[VideoGame/TheElderScrollsIIIMorrowind cliff racers]], have an annoying tendency to attack then fly away to the point it is hard to hit their narrow, fast moving bodies.
* ScrappyMechanic: ArbitraryMaximumRange is in full effect and is particularly aggravating with sniper rifles, as the bullet just magically disappears after traveling a certain distance, meaning you'll always fail to hit a target more than a certain distance away even if they are holding still and right in your crosshairs.crosshairs.
* UglyCute: Skags, when domesticated, still look like hideous lizard monsters but act like [[AllAnimalsAreDogs cute dogs]].


!!YMMV sub-pages by game:

to:

!!YMMV sub-pages pages by game:



!!YMMV tropes applying to the series in general:

to:

!!YMMV tropes with their own pages:
[[index]]
* [[{{GameBreaker/Borderlands}} Game Breaker]]
* [[{{WakeUpCallBoss/Borderlands}} Wake-Up Call Boss]]
[[/index]]
----
!!Other YMMV
tropes applying to the series in general:


!! Tropes applying across the franchise
* DemonicSpiders: The Eridian guardians in all of the games are like this, having very powerful exotic weapons and usually [[TeleportSpam teleport around a lot]]. Thankfully, they [[GlassCannon have very low HP under their shields]], meaning shock weapons are ideal (the third game takes this UpToEleven, as their entire health bars are made out of shield.)
* ScrappyMechanic: ArbitraryMaximumRange is in full effect and is particularly aggravating with sniper rifles, as the bullet just magically disappears after traveling a certain distance, meaning you'll always fail to hit a target more than a certain distance away even if they are holding still and right in your crosshairs.

to:

!! Tropes applying across the franchise
* DemonicSpiders: The Eridian guardians in all of the games are like this, having very powerful exotic weapons and usually [[TeleportSpam teleport around a lot]]. Thankfully, they [[GlassCannon have very low HP under their shields]], meaning shock weapons are ideal (the third game takes this UpToEleven, as their entire health bars are made out of shield.)
* ScrappyMechanic: ArbitraryMaximumRange is in full effect and is particularly aggravating with sniper rifles, as the bullet just magically disappears after traveling a certain distance, meaning you'll always fail to hit a target more than a certain distance away even if they are holding still and right in your crosshairs.
!!YMMV sub-pages by game:
[[index]]



* ''YMMV/TalesFromTheBorderlands''

to:

* ''YMMV/TalesFromTheBorderlands''''YMMV/TalesFromTheBorderlands''
[[/index]]
----
!!YMMV tropes applying to the series in general:
* DemonicSpiders: The Eridian guardians in all of the games are like this, having very powerful exotic weapons and usually [[TeleportSpam teleport around a lot]]. Thankfully, they [[GlassCannon have very low HP under their shields]], meaning shock weapons are ideal (the third game takes this UpToEleven, as their entire health bars are made out of shield.)
* ScrappyMechanic: ArbitraryMaximumRange is in full effect and is particularly aggravating with sniper rifles, as the bullet just magically disappears after traveling a certain distance, meaning you'll always fail to hit a target more than a certain distance away even if they are holding still and right in your crosshairs.



to:

* ScrappyMechanic: ArbitraryMaximumRange is in full effect and is particularly aggravating with sniper rifles, as the bullet just magically disappears after traveling a certain distance, meaning you'll always fail to hit a target more than a certain distance away even if they are holding still and right in your crosshairs.

Showing 15 edit(s) of 132

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report