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* NintendoHard: 99 floors, one life, no continues, and no save option, making it more difficult than the two decade old original. As [=GameSpot's=] Greg Mueller put it:
-->"[It] is difficult not so much because of the way the game challenges your gaming skills, but because of the way it challenges your patience."

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* AudienceAlienatingPremise: A DarkerAndEdgier makeover akin to ''Franchise/{{Halo}}'' on a cutesy mascot, along with a lot of bad gameplay choices (no local multiplayer, and a singleplayer mode consisting of 99 levels with no lives, no continues, and no saving) ensured no one would be interested in playing.



%% * TheyChangedItNowItSucks: Even before release, this was the complaint of many older ''VideoGame/{{Bomberman}}'' fans. However, this ended up being the least of the game's problems.
* TooBleakStoppedCaring: A DarkerAndEdgier makeover akin to ''Franchise/{{Halo}}'' on a cutesy mascot, along with a lot of bad gameplay choices (no local multiplayer, and a single player mode consisting of 99 levels with no lives, no continues, and no saving) ensured no one would be interested in playing.

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%% * TheyChangedItNowItSucks: Even before release, this was the complaint of many older ''VideoGame/{{Bomberman}}'' fans. However, this ended up being the least of the game's problems.
* TooBleakStoppedCaring: A DarkerAndEdgier makeover akin to ''Franchise/{{Halo}}'' on a cutesy mascot, along with a lot of bad gameplay choices (no local multiplayer, and a single player mode consisting of 99 levels with no lives, no continues, and no saving) ensured no one would be interested in playing.
problems.

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* AudienceAlienatingPremise: A DarkerAndEdgier makeover akin to ''Franchise/{{Halo}}'' on a cutesy mascot, along with a lot of bad gameplay choices (no local multiplayer, and a single player mode consisting of 99 levels with no lives, no continues, and no saving) ensured no one would be interested in playing.


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* TooBleakStoppedCaring: A DarkerAndEdgier makeover akin to ''Franchise/{{Halo}}'' on a cutesy mascot, along with a lot of bad gameplay choices (no local multiplayer, and a single player mode consisting of 99 levels with no lives, no continues, and no saving) ensured no one would be interested in playing.
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** The plot shares similarities to that of the original ''Bomberman'', where the protagonist's main goal was to [[PinocchioSyndrome escape the bomb factory to become fully human]]. However, [[DarkerAndEdgier the tone]] of this installment makes it virtually unidentifiable with that game (or the rest of the series).

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** The plot shares similarities to that of the original ''Bomberman'', where the protagonist's main goal was to [[PinocchioSyndrome [[BecomeARealBoy escape the bomb factory to become fully human]]. However, [[DarkerAndEdgier the tone]] of this installment makes it virtually unidentifiable with that game (or the rest of the series).
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needs more context


* NightmareFuel: The screams the Bombermen and female bombers make when they die can come across as this.

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* %%* NightmareFuel: The screams the Bombermen and female bombers make when they die can come across as this.

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* AudienceAlienatingPremise: A DarkerAndEdgier makeover akin to ''Franchise/{{Halo}}'' on a cutesy mascot, along with a lot of bad gameplay choices (no local multiplayer, and a single player mode consisting of 99 levels with no lives, no continues, and no saving) ensured no one would be interested in playing.



** This isn't the first ''Bomberman'' game to have a darker & edgier feel to it. ''VideoGame/AtomicBomberman'' had the titular character with a new design that more closely resembled a robot. Also, the visuals were done with pre-rendered 3D graphics in a similar vein to ''VideoGame/DonkeyKongCountry''. But that game also kept the same sharp game-play as the originals and primarily used its new visual style to have a different flavor, and didn't take itself very seriously at all. Furthermore, while Bomberman had a new design, he was still recognizable as Bomberman.

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** This isn't the first ''Bomberman'' game to have a darker & edgier DarkerAndEdgier feel to it. ''VideoGame/AtomicBomberman'' had the titular character with a new design that more closely resembled a robot. Also, the visuals were done with pre-rendered 3D graphics in a similar vein to ''VideoGame/DonkeyKongCountry''. But that game also kept the same sharp game-play as the originals and primarily used its new visual style to have a different flavor, and didn't take itself very seriously at all. Furthermore, while Bomberman had a new design, he was still recognizable as Bomberman.
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Cut per discussion


* AudienceAlienatingPremise: It's a grittier, darker take on Bomberman, so it already had an uphill battle. The single-player requires you to go through 99 levels with no lives, no continues, and no way to save your game. And despite multiplayer being one of the cornerstones of ''Bomberman'', the game has only online multiplayer with no local equivalent. ''Nobody'' thought that any of this was a good idea.

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* ClicheStorm: Makes ''Videogame/ShadowTheHedgehog'' look like ''Literature/TheStranger'' in regards to the writing, especially as far as existentialism is concerned.



%%* {{Narm}}: The game tries to be [[DarkerAndEdgier "dark" and "mature"]] but ends up being utterly ludicrous with its ridiculously grim setting and tone.%%Needs to discuss specific moments instead of just being "general".



* TheyChangedItNowItSucks: Even before release, this was the complaint of many older ''VideoGame/{{Bomberman}}'' fans. However, this ended up being the least of the game's problems.

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%% * TheyChangedItNowItSucks: Even before release, this was the complaint of many older ''VideoGame/{{Bomberman}}'' fans. However, this ended up being the least of the game's problems.
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Judging from what some other tropers have said.


* {{Narm}}: The game tries to be [[DarkerAndEdgier "dark" and "mature"]] but ends up being utterly ludicrous with its ridiculously grim setting and tone.

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* %%* {{Narm}}: The game tries to be [[DarkerAndEdgier "dark" and "mature"]] but ends up being utterly ludicrous with its ridiculously grim setting and tone.%%Needs to discuss specific moments instead of just being "general".
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Cut per discussion


* SoBadItsGood: A charitable view of the game. It tried to appeal to Western audiences, [[https://i.imgur.com/zFLCSQt.jpg and this is where the problems began.]]. The game is incredibly difficult since you're forced to play through all of the levels in one go with no checkpoints. Multiplayer is horribly unbalanced, but an absolute spectacle due to all the explosions going off. That one match where LetsPlay/ProtonJon was in a crossfire between several players who had Infinite Bombs and Line Bombs is a perfect encapsulation of ''Act Zero'' bullshit.
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Pretty much already covered with the Audience Alienating Premise entry


* DorkAge: Widely considered among fans to be the nadir of the series Dork Age.


* AudienceAlienatingPremise[=/=]TooBleakStoppedCaring: A grittier, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known for it! ''Nobody'' thought that any of this was a good idea.

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* AudienceAlienatingPremise[=/=]TooBleakStoppedCaring: A AudienceAlienatingPremise: It's a grittier, darker take on Bomberman didn’t really win longtime fans over. A game where Bomberman, so it already had an uphill battle. The single-player requires you have to go through 99 levels with no lives, no continues, and no way to save your game? game. And it doesn't even have local despite multiplayer for a series that is most well-known for it! being one of the cornerstones of ''Bomberman'', the game has only online multiplayer with no local equivalent. ''Nobody'' thought that any of this was a good idea.



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* AudienceAlienatingPremise: A grittier, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known for it! ''Nobody'' thought that any of this was a good idea.

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* AudienceAlienatingPremise: AudienceAlienatingPremise[=/=]TooBleakStoppedCaring: A grittier, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known for it! ''Nobody'' thought that any of this was a good idea.
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None


* AudienceAlienatingPremise: A gritter, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known for it! ''Nobody'' thought that any of this was a good idea.

to:

* AudienceAlienatingPremise: A gritter, grittier, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known for it! ''Nobody'' thought that any of this was a good idea.
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None


* SoBadItsGood: It tried to appeal to Western audiences, [[https://i.imgur.com/zFLCSQt.jpg and this is where the problems began.]]. The game is incredibly difficult since you're forced to play through all of the levels in one go with no checkpoints. Multiplayer is horribly unbalanced, but an absolute spectacle due to all the explosions going off. That one match where LetsPlay/ProtonJon was in a crossfire between several players who had Infinite Bombs and Line Bombs is a perfect encapsulation of ''Act Zero'' bullshit.

to:

* SoBadItsGood: A charitable view of the game. It tried to appeal to Western audiences, [[https://i.imgur.com/zFLCSQt.jpg and this is where the problems began.]]. The game is incredibly difficult since you're forced to play through all of the levels in one go with no checkpoints. Multiplayer is horribly unbalanced, but an absolute spectacle due to all the explosions going off. That one match where LetsPlay/ProtonJon was in a crossfire between several players who had Infinite Bombs and Line Bombs is a perfect encapsulation of ''Act Zero'' bullshit.
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None

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* {{Narm}}: The game tries to be [[DarkerAndEdgier "dark" and "mature"]] but ends up being utterly ludicrous with its ridiculously grim setting and tone.
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* DorkAge: Widely considered among fans to be the nadir of the series Dork Age.
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* SoBadItsGood: If you somehow manage to get a decent number of people playing, you can have some pretty dumb fun. This is probably thanks to the number of GameBreaker power-ups the game features.

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* SoBadItsGood: If you somehow manage It tried to get a decent number of people playing, you can have some pretty dumb fun. This appeal to Western audiences, [[https://i.imgur.com/zFLCSQt.jpg and this is probably thanks to where the number of GameBreaker power-ups the problems began.]]. The game features.is incredibly difficult since you're forced to play through all of the levels in one go with no checkpoints. Multiplayer is horribly unbalanced, but an absolute spectacle due to all the explosions going off. That one match where LetsPlay/ProtonJon was in a crossfire between several players who had Infinite Bombs and Line Bombs is a perfect encapsulation of ''Act Zero'' bullshit.
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* SnarkBait: This game is often held up as a prime example of a DarkerAndEdgier reboot gone wrong and everything wrong with the video game industry's obsession with gritty realism in the mid-2000's.
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* AudienceAlienatingPremise: A gritter, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known ofor it! ''Nobody'' thought that any of this was a good idea.

to:

* AudienceAlienatingPremise: A gritter, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known ofor for it! ''Nobody'' thought that any of this was a good idea.
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None


* AudienceAlienatingPremise: A gritter, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? ''Nobody'' thought that was a good idea.

to:

* AudienceAlienatingPremise: A gritter, darker take on Bomberman didn’t really win longtime fans over. A game where you have to go through 99 levels with no lives, no continues, and no way to save your game? And it doesn't even have local multiplayer for a series that is most well-known ofor it! ''Nobody'' thought that any of this was a good idea.

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