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** Hanging around The Archangel when you meet him in the lowest level of Neuro Tower elicits some funny dialogue, such as him complaining about being impaled and wanting it to be removed or how he's bored.
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** Hanging around The Archangel when you meet him in the lowest level of Neuro Tower elicits some funny dialogue, such as him complaining about being impaled and wanting it to be removed or how he's bored.
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** Hanging around The Archangel when you meet him in the lowest level of Neuro Tower elicits some funny dialogue, such as him complaining about being impaled and wanting it to be removed or how he's bored.
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** Quite a few of the characters themselves. The Horned Girl's lack of thoughts/personality, particularly that moment when you realize she's saying what ''you're'' thinking. Longneck's creepy masochistic suicidal attitude. The Archangel's treatment of you, impaled on a spike of a Consciousness Orb, looking dead in the original but clearly awake/alive in the remake. The Protagonist being the only one who looks/acts like an actual human being in the game.
to:
** Quite a few of the characters themselves. The Horned Girl's lack of thoughts/personality, particularly that moment when you realize she's saying what ''you're'' thinking. Longneck's creepy masochistic suicidal attitude. The Archangel's treatment of you, impaled on a spike of a Consciousness Orb, looking dead in the original but clearly awake/alive alive (albeit with closed eyes) and moving in the remake. The Protagonist being the only one who looks/acts like an actual human being in the game.
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* SugarWiki/FunnyMoments: The more you die, the more pissed The Archangel becomes at you. At first he's just passive aggressive, but eventually he'll start yelling at you to get your act together. By your 42nd death, he's so fed up with you that he resorts to giving you the silent treatment.
to:
* SugarWiki/FunnyMoments: SugarWiki/FunnyMoments:
** The more you die, the more pissed The Archangel becomes at you. At first he's just passive aggressive, but eventually he'll start yelling at you to get your act together. By your 42nd death, he's so fed up with you that he resorts to giving you the silenttreatment.treatment.
** The game gives the player the option to do stupid things, such as gnawing on rocks that will break your teeth, with the descriptions telling you as much. If you do it anyway, the flavor text calls you an idiot.
** The more you die, the more pissed The Archangel becomes at you. At first he's just passive aggressive, but eventually he'll start yelling at you to get your act together. By your 42nd death, he's so fed up with you that he resorts to giving you the silent
** The game gives the player the option to do stupid things, such as gnawing on rocks that will break your teeth, with the descriptions telling you as much. If you do it anyway, the flavor text calls you an idiot.
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* DracoInLeatherPants: The Archangel is a pretty boy with a sense of humor in an otherwise bleak setting, so it's no surprise that he's popular among those who remember this game, with some even wanting an ending in which he gets his way.
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* SugarWiki/FunnyMoments: The more you die, the more pissed The Archangel becomes at you. At first he's just passive aggressive, but eventually he'll start yelling at you to get your act together. By your 42nd death, he's so fed up with you that he resorts to giving you the silent treatment.
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* FanNickname: The protagonist is usually referred to as Dextera XIII. Also, Koriel XIII.
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* FanNickname: The protagonist is usually referred to as either Dextera XIII. Also, XIII or Koriel XIII.
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* {{Narm}}: The "Don't go crazy" repetition in the English dub sounds like a text to speech dialogue.
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* UnintentionalUncannyValley: Most creatures in the game fall under this, due to the contrast between anime-style characters (the Protagonist, Archangel and the Absolute God) and realistic ones (the Coffin man). The remake worsens it by making everything slightly more cartoonish.
to:
* UnintentionalUncannyValley: Most creatures in the game fall under this, due to the contrast between anime-style characters (the Protagonist, Archangel and the Absolute God) and realistic ones (the Coffin man). The remake worsens it by making everything slightly more cartoonish.cartoonish.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process
Changed line(s) 13 (click to see context) from:
* UncannyValley: Most creatures in the game fall under this, due to the contrast between anime-style characters (the Protagonist, Archangel and the Absolute God) and realistic ones (the Coffin man). The remake worsens it by making everything slightly more cartoonish.
to:
* UncannyValley: UnintentionalUncannyValley: Most creatures in the game fall under this, due to the contrast between anime-style characters (the Protagonist, Archangel and the Absolute God) and realistic ones (the Coffin man). The remake worsens it by making everything slightly more cartoonish.
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** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse ''that'' with the Twisted Coat; never have to worry about standard ailments ever again.[[note]]The more exotic 'ailments', such as lowering your equipment's stats, won't be stopped by this. And of course, this doesn't mean it'll be immune to other effects, such as Parasite/Hungry Boxes.[[/note]]
to:
** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse ''that'' with the Twisted Coat; you never have to worry about standard ailments ever again.[[note]]The more exotic 'ailments', such as lowering your equipment's stats, won't be stopped by this. And of course, this doesn't mean it'll be immune to other effects, such as Parasite/Hungry Boxes.[[/note]]
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This is the YMMV tab, and Examples Are Not Arguable.
Changed line(s) 13,14 (click to see context) from:
* UncannyValley: Most creatures in the game fall under this, to some. The remake making everything slightly more cartoonish may make it even worse.
** Its kinda strange how some characters like the Protagonist, Archangel and the Absolute God are drawn in typical anime style, yet others like the Coffin man are drawn in a more realistic manner.
** Its kinda strange how some characters like the Protagonist, Archangel and the Absolute God are drawn in typical anime style, yet others like the Coffin man are drawn in a more realistic manner.
to:
* UncannyValley: Most creatures in the game fall under this, due to some. The remake making everything slightly more cartoonish may make it even worse.
** Its kinda strange how somethe contrast between anime-style characters like the (the Protagonist, Archangel and the Absolute God are drawn in typical anime style, yet others like the Coffin man are drawn in a more God) and realistic manner.ones (the Coffin man). The remake worsens it by making everything slightly more cartoonish.
** Its kinda strange how some
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Changed line(s) 6 (click to see context) from:
** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse ''that'' with the Twisted Coat; never have to worry about standard ailments ever again.[[note]]The more exotic 'ailments', such as lowering your equipment's stats, won't be stopped by this.[[/note]]
to:
** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse ''that'' with the Twisted Coat; never have to worry about standard ailments ever again.[[note]]The more exotic 'ailments', such as lowering your equipment's stats, won't be stopped by this. And of course, this doesn't mean it'll be immune to other effects, such as Parasite/Hungry Boxes.[[/note]]
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Changed line(s) 6 (click to see context) from:
** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse it with the Twisted Coat; never have to worry about ailments ever again.
to:
** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse it ''that'' with the Twisted Coat; never have to worry about standard ailments ever again.[[note]]The more exotic 'ailments', such as lowering your equipment's stats, won't be stopped by this.[[/note]]
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** Vampire Swords will randomly gain a weapon level and heal you. Once you find one, you won't need any other weapon, save perhaps a Triple E(lemental) Sword for the Bonus Dungeons.
to:
** Vampire Swords will randomly gain a weapon level and heal you. Once you find one, you won't need any other weapon, save perhaps a an equally-boosted-to-max Triple E(lemental) Sword for the Bonus Dungeons.Dungeons.
** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse it with the Twisted Coat; never have to worry about ailments ever again.
** The Twisted Coat, which prevents all ailments but Confusion and Stomachache. With a little luck, you can find the two parasites that prevent said ailments, fuse them into a single parasite, then fuse it with the Twisted Coat; never have to worry about ailments ever again.
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Changed line(s) 6,7 (click to see context) from:
* NightmareFuel: The Neuro Tower, in both games. Being a confined, dungeon-like space with all these Meta-Beings, and not knowing what's in store when you advance to the next level... first-person or third-person perspective, it's a creepy
** Quite a few of the characters themselves. The Horned Girl's lack of thoughts/personality, particularly that moment when you realize she's saying what ''you're'' thinking. Longneck's creepy masochistic attitude. The Archangel's treatment of you, impaled on a spike of a Consciousness Orb, looking dead in the original but clearly awake/alive in the remake. The Protagonist being the only one who looks/acts like an actual human being in the game.
** Quite a few of the characters themselves. The Horned Girl's lack of thoughts/personality, particularly that moment when you realize she's saying what ''you're'' thinking. Longneck's creepy masochistic attitude. The Archangel's treatment of you, impaled on a spike of a Consciousness Orb, looking dead in the original but clearly awake/alive in the remake. The Protagonist being the only one who looks/acts like an actual human being in the game.
to:
* NightmareFuel: The Neuro Tower, in both games. Being a confined, dungeon-like space with all these Meta-Beings, and not knowing what's in store when you advance to the next level... first-person or third-person perspective, it's a creepy
creepy place to say the least.
** Quite a few of the characters themselves. The Horned Girl's lack of thoughts/personality, particularly that moment when you realize she's saying what ''you're'' thinking. Longneck's creepy masochistic suicidal attitude. The Archangel's treatment of you, impaled on a spike of a Consciousness Orb, looking dead in the original but clearly awake/alive in the remake. The Protagonist being the only one who looks/acts like an actual human being in the game.
** Quite a few of the characters themselves. The Horned Girl's lack of thoughts/personality, particularly that moment when you realize she's saying what ''you're'' thinking. Longneck's creepy masochistic suicidal attitude. The Archangel's treatment of you, impaled on a spike of a Consciousness Orb, looking dead in the original but clearly awake/alive in the remake. The Protagonist being the only one who looks/acts like an actual human being in the game.
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* FanNickname: The protagonist is usually referred to as Dextera XII. Also, Koriel XIII
* GameBreaker: It's a relatively easy roguelike, and the fact that you can save items between runs makes a few possible.
** With an Addition Box and two split brands, you can duplicate an infinite number of any item in the game.
** Vampire Swords will randomly gain a weapon level and heal you. Once you find one, you won't need any other weapon.
* NightmareFuel:
** The Neuro Tower in the original game.
** The Horned Girl's lack of thoughts or personality, Longneck's creepy masochist attitude, and the fact that you're the only one who looks and acts like an actual human being in the game.
** [[spoiler: The boxbearer's breakdown, he and the revelation that he killed his own daughter (The Bagged One) in a fit of madness. He become so distraught he deluded himself into thinking his empty box contained his daughter's soul!]]
*** Once you actually see what the Meta-beings look like, it will frighten you to think they were once human! Even worse is when you read the Meta-beings' baroques, which are stories of how they became the way they were
** The moment that you realize that the Horned Girl [[spoiler:isn't speaking what she's thinking, but rather what ''you're'' thinking]].
* GameBreaker: It's a relatively easy roguelike, and the fact that you can save items between runs makes a few possible.
** With an Addition Box and two split brands, you can duplicate an infinite number of any item in the game.
** Vampire Swords will randomly gain a weapon level and heal you. Once you find one, you won't need any other weapon.
* NightmareFuel:
** The Neuro Tower in the original game.
** The Horned Girl's lack of thoughts or personality, Longneck's creepy masochist attitude, and the fact that you're the only one who looks and acts like an actual human being in the game.
** [[spoiler: The boxbearer's breakdown, he and the revelation that he killed his own daughter (The Bagged One) in a fit of madness. He become so distraught he deluded himself into thinking his empty box contained his daughter's soul!]]
*** Once you actually see what the Meta-beings look like, it will frighten you to think they were once human! Even worse is when you read the Meta-beings' baroques, which are stories of how they became the way they were
** The moment that you realize that the Horned Girl [[spoiler:isn't speaking what she's thinking, but rather what ''you're'' thinking]].
to:
* FanNickname: The protagonist is usually referred to as Dextera XII. XIII. Also, Koriel XIII
XIII.
* GameBreaker:It's a relatively easy roguelike, and the The fact that you can save items between runs makes a few possible.
** With an Addition Box and twosplit brands, Split Brands, you can duplicate an infinite number of any item in the game.
** Vampire Swords will randomly gain a weapon level and heal you. Once you find one, you won't need any otherweapon.
weapon, save perhaps a Triple E(lemental) Sword for the Bonus Dungeons.
*NightmareFuel:
**NightmareFuel: The Neuro Tower Tower, in both games. Being a confined, dungeon-like space with all these Meta-Beings, and not knowing what's in store when you advance to the original game.
next level... first-person or third-person perspective, it's a creepy
** Quite a few of the characters themselves. The Horned Girl's lack ofthoughts or personality, Longneck's creepy masochist attitude, and the fact thoughts/personality, particularly that you're the only one who looks and acts like an actual human being in the game.
** [[spoiler: The boxbearer's breakdown, he and the revelation that he killed his own daughter (The Bagged One) in a fit of madness. He become so distraught he deluded himself into thinking his empty box contained his daughter's soul!]]
*** Once you actually see what the Meta-beings look like, it will frighten you to think they were once human! Even worse is when you read the Meta-beings' baroques, which are stories of how they became the way they were
** Themoment that when you realize that the Horned Girl [[spoiler:isn't speaking what she's thinking, but rather saying what ''you're'' thinking]].thinking. Longneck's creepy masochistic attitude. The Archangel's treatment of you, impaled on a spike of a Consciousness Orb, looking dead in the original but clearly awake/alive in the remake. The Protagonist being the only one who looks/acts like an actual human being in the game.
* GameBreaker:
** With an Addition Box and two
** Vampire Swords will randomly gain a weapon level and heal you. Once you find one, you won't need any other
*
**
** Quite a few of the characters themselves. The Horned Girl's lack of
** [[spoiler: The boxbearer's breakdown, he and the revelation that he killed his own daughter (The Bagged One) in a fit of madness. He become so distraught he deluded himself into thinking his empty box contained his daughter's soul!]]
*** Once you actually see what the Meta-beings look like, it will frighten you to think they were once human! Even worse is when you read the Meta-beings' baroques, which are stories of how they became the way they were
** The
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*** The ''real'' way Dextera [[{{GameplayAndStorySegregation}} obtains the Baroques of the main characters]]. [[spoiler: He strangles them to death.]]
*** Many meta beings are creepy, but [[http://www.atlus.com/baroque/ps2/ikei/ikei2/ikei16.htm Bubugel]] and [[http://www.atlus.com/baroque/ps2/ikei/ikei2/ikei06.htm Nicl & Nicr]] (the worst case of LoveHurts) made the rest rather tame.
*** Being a confined, dungeon-like space with all these Metabeings, and not knowing what's in store when you advance to the next level... *shudder*
*** Advanced Angel. . . [[spoiler:looks dead when you find him in the original.]] YYMV if it's better or worse that he [[spoiler:is both awake and alive in the remake.]]
* ThatOneBoss: The only four bosses aren't even required to beat the game, technically. And boy are they HARD. Even worse, after you beat them [[spoiler: in the Neuro Tower, they become normal enemies in the Coffin Guy's bonus dungeons.]]
* UncannyValley: Most of the creatures in the game fall under this, to some. The remake making everything slightly more cartoonish may make it even farther.
** Its kinda strange how some characters like the Protagonist, Archangel and the Absolute God are drawn in typical anime style yet others like the Coffin man are drawn in a more realistic manner.
*** Many meta beings are creepy, but [[http://www.atlus.com/baroque/ps2/ikei/ikei2/ikei16.htm Bubugel]] and [[http://www.atlus.com/baroque/ps2/ikei/ikei2/ikei06.htm Nicl & Nicr]] (the worst case of LoveHurts) made the rest rather tame.
*** Being a confined, dungeon-like space with all these Metabeings, and not knowing what's in store when you advance to the next level... *shudder*
*** Advanced Angel. . . [[spoiler:looks dead when you find him in the original.]] YYMV if it's better or worse that he [[spoiler:is both awake and alive in the remake.]]
* ThatOneBoss: The only four bosses aren't even required to beat the game, technically. And boy are they HARD. Even worse, after you beat them [[spoiler: in the Neuro Tower, they become normal enemies in the Coffin Guy's bonus dungeons.]]
* UncannyValley: Most of the creatures in the game fall under this, to some. The remake making everything slightly more cartoonish may make it even farther.
** Its kinda strange how some characters like the Protagonist, Archangel and the Absolute God are drawn in typical anime style yet others like the Coffin man are drawn in a more realistic manner.
to:
*** Advanced Angel. . . [[spoiler:looks dead when you find him in the original.]] YYMV if it's better or worse that he [[spoiler:is both awake and alive in the remake.]]
* UncannyValley: Most
** Its kinda strange how some characters like the Protagonist, Archangel and the Absolute God are drawn in typical anime
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* FanNickname: The protagonist is usually referred to as Dextera XII. Also, Koriel XIII
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* CrackPairing: Some fan pics in both Website/{{Pixiv}} and Website/DeviantArt paired the Protagonist, with, of all people, the Archangel.
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This trope has been redefined to a In Universe definition \'\'only\'\'. P Lease see this TRS thread: http://tvtropes.org/pmwiki/posts.php?discussion=1361591789034108800
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* HellIsThatNoise: Considering the nature of this game, this is only to be expected.
** The music even seems to incorporate noises the enemies make when they move around. Talk about devious.
** The music even seems to incorporate noises the enemies make when they move around. Talk about devious.
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***Advanced Angel. . . [[spoiler:looks dead when you find him in the original.]] YYMV if it's better or worse that he [[spoiler:is both awake and alive in the remake.]]
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** Its kinda strange how some characters like the Protagonist and Archangel are drawn in typical anime style yet others like the Coffin man are drawn in a more realistic manner.
to:
** Its kinda strange how some characters like the Protagonist and Protagonist, Archangel and the Absolute God are drawn in typical anime style yet others like the Coffin man are drawn in a more realistic manner.
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* HighOctaneNightmareFuel: The Neuro Tower in the original game.
** The Horned Girl's lack of thoughts or personality, Longneck's creepy masochist attitude, and the fact that you're the only one who looks and acts like an actual human being in the ''entire game''.
** The Horned Girl's lack of thoughts or personality, Longneck's creepy masochist attitude, and the fact that you're the only one who looks and acts like an actual human being in the ''entire game''.
to:
* HighOctaneNightmareFuel: NightmareFuel:
** The Neuro Tower in the original game.
** The Horned Girl's lack of thoughts or personality, Longneck's creepy masochist attitude, and the fact that you're the only one who looks and acts like an actual human being in the''entire game''.game.
** The Neuro Tower in the original game.
** The Horned Girl's lack of thoughts or personality, Longneck's creepy masochist attitude, and the fact that you're the only one who looks and acts like an actual human being in the
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*** Once you actually see what the Meta-beings look like, it will frighten you to think they were once human!
*** Even worse is when you read the Meta-beings' baroques, which are stories of how they became the way they were
* NightmareFuel: The moment that you realize that the Horned Girl [[spoiler:isn't speaking what she's thinking, but rather what ''you're'' thinking]].
*** Even worse is when you read the Meta-beings' baroques, which are stories of how they became the way they were
* NightmareFuel: The moment that you realize that the Horned Girl [[spoiler:isn't speaking what she's thinking, but rather what ''you're'' thinking]].
to:
*** Once you actually see what the Meta-beings look like, it will frighten you to think they were once human!
***human! Even worse is when you read the Meta-beings' baroques, which are stories of how they became the way they were
* NightmareFuel: ** The moment that you realize that the Horned Girl [[spoiler:isn't speaking what she's thinking, but rather what ''you're'' thinking]].
***
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*** The fact that you are in a confined, dungeon-like space with all these Metabeings, and not knowing what's in store when you advance to the next level... *shudder*
to:
*** The fact that you are in Being a confined, dungeon-like space with all these Metabeings, and not knowing what's in store when you advance to the next level... *shudder*