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Being such an early CGI film, there were many challenges in getting it made. It was rendered using a 13,000,000$ Cray X-MP/48 supercomputer provided by Cray Research and ten VAX-11/750 superminicomputers from Project Athena, the fastest and most advanced computers in the world at the time--which wasn't saying a lot. The modeling program used at the time could only produce simple geometric primitive shapes (cones, cubes, spheres, cylinders, patches, lines, etc.) in spite of John Lasseter wanting a flexible pear shape for André's body, and Wally B.'s feet, as is found in most cartoon characters--Ed Catmull eventually managed to create a teardrop shape that was achieved by using two spheres cut in half and made in different sizes and the computer filled in the section in the middle, and Ed put in the controls to make it distort and bend in different ways. And on top of that, there was no way to output the animation directly onto film, so they had to photograph an actual computer monitor with the film playing it frame by frame to get it onto a print. And due to the big deadline, the crew forgot to get the cartoon finished in time for its premiere at SIGGRAPH in 1984, showing it with parts still in wireframe form--regardless, it was met with superb reception there, and the film was ultimately completed anyway for the Toronto International Animation Festival.

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Being such an early CGI film, there were many challenges in getting it made. It was rendered using a 13,000,000$ Cray X-MP/48 supercomputer provided by Cray Research and ten VAX-11/750 superminicomputers from Project Athena, the fastest and most advanced computers in the world at the time--which wasn't saying a lot. The modeling program used at the time could only produce simple geometric primitive shapes (cones, cubes, spheres, cylinders, patches, lines, etc.) in spite of John Lasseter wanting a flexible pear shape for André's body, and Wally B.'s feet, as is found in most cartoon characters--Ed Catmull eventually managed to create a teardrop shape that was achieved by using two spheres cut in half and made in different sizes and the computer filled in the section in the middle, and Ed put in the controls to make it distort and bend in different ways. And on top of that, there was no way to output the animation directly onto film, so they Craig Good had to photograph an actual computer monitor calibrated with the film playing it frame by frame to get it onto a print. And due to the big deadline, the crew forgot to get the cartoon finished in time for its premiere at SIGGRAPH in 1984, showing it with parts still in wireframe form--regardless, it was met with superb reception there, and the film was ultimately completed anyway for the Toronto International Animation Festival.


Being such an early CGI film, there were many challenges in getting it made. It was rendered using a 13,000,000$ Cray X-MP/48 supercomputer provided by Cray Research and ten VAX-11/750 superminicomputers from Project Athena, the fastest and most advanced computers in the world at the time--which wasn't saying a lot. The modeling program used at the time could only produce simple geometric designs (cones, cubes, spheres) in spite of John Lasseter wanting a flexible pear shape for the characters' bodies, as is found in most cartoon characters--they eventually managed to create a teardrop shape that was achieved by stretching the point of a sphere to infinity. And on top of that, there was no way to output the animation directly onto film, so they had to photograph an actual computer monitor with the film playing it frame by frame to get it onto a print. And the rendering process was so slow that the crew couldn't even get the cartoon finished in time for its premiere at SIGGRAPH in 1984, showing it with parts still in wireframe form--regardless, it was met with superb reception there, and the film was ultimately completed anyway.

The film is notable for being the first attempt in CGI to use Squash & Stretch animation techniques and create non-geometric shapes that could do that in CG, and also for its then-complex 3D backgrounds with a particle system for lighting. It is also nominally considered to be the first of the WesternAnimation/PixarShorts.

to:

Being such an early CGI film, there were many challenges in getting it made. It was rendered using a 13,000,000$ Cray X-MP/48 supercomputer provided by Cray Research and ten VAX-11/750 superminicomputers from Project Athena, the fastest and most advanced computers in the world at the time--which wasn't saying a lot. The modeling program used at the time could only produce simple geometric designs primitive shapes (cones, cubes, spheres) spheres, cylinders, patches, lines, etc.) in spite of John Lasseter wanting a flexible pear shape for the characters' bodies, André's body, and Wally B.'s feet, as is found in most cartoon characters--they characters--Ed Catmull eventually managed to create a teardrop shape that was achieved by stretching using two spheres cut in half and made in different sizes and the point of a sphere computer filled in the section in the middle, and Ed put in the controls to infinity.make it distort and bend in different ways. And on top of that, there was no way to output the animation directly onto film, so they had to photograph an actual computer monitor with the film playing it frame by frame to get it onto a print. And due to the rendering process was so slow that big deadline, the crew couldn't even forgot to get the cartoon finished in time for its premiere at SIGGRAPH in 1984, showing it with parts still in wireframe form--regardless, it was met with superb reception there, and the film was ultimately completed anyway.

anyway for the Toronto International Animation Festival.

The film is notable for being the first attempt in CGI to use Squash & Stretch animation techniques and create non-geometric shapes that could do that in CG, and also for its then-complex 3D backgrounds with a particle system for lighting.the leaves, and the cartoon was lit like a Maxfield Parrish painting. It is also nominally considered to be the first of the WesternAnimation/PixarShorts.



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[[caption-width-right:350: It all began with...a bee?!]]


* ScrewySquirrel: Wally B., who decides to pick on André for no good reason.


** AmbiguousRobot: Many sources claim that Andre is an android. Though it's not certain if they're official or not.

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** * AmbiguousRobot: Many sources claim that Andre is an android. Though it's not certain if they're official or not.



* FloatingLimbs: Wally B.'s legs float independently of his body.



* RaymanianLimbs: Wally B.'s legs float independently of his body.


* NoPlotNoProblem: There is no plot. The film starts with André waking up, and then trying and failing to get away from Wally B. [[TropesAreNotBad Still one of the most important films in the history of animation and CGI.]]

to:

* NoPlotNoProblem: There is no plot. The film starts with André waking up, and then trying and failing to get away from Wally B. [[TropesAreNotBad [[Administrivia/TropesAreTools Still one of the most important films in the history of animation and CGI.]]


* EarlyInstallmentWeirdness: While its crew would go on to form Pixar, this first film was actually done as a project for Lucasfilm. Also, for a company that has "Story is King." as it's mantra, its somewhat odd that their very first film has no plot to speak of. (Granted, it ''was'' considered a weighty plot for a CGI film at the time, which were mostly focused on showing off the technology rather than worry about actually featuring physical characters.)

to:

* EarlyInstallmentWeirdness: While its crew would go on to form Pixar, this first film was actually done as a project for Lucasfilm. Also, for a company that has "Story is King." as it's mantra, its somewhat odd that their very first film has no plot to speak of. (Granted, it ''was'' at the time just having something resembling characters and a plot at all was considered a weighty plot impressive for a CGI film at the time, which were mostly focused on showing off the technology rather than worry about actually featuring physical characters.film.)


** André's appearance is based on the ''WesternAnimation/PlaneCrazy'' design of WesternAnimation/MickeyMouse. He also bellows a scream that sounds like WesternAnimation/{{Goofy}} at the end.

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** André's appearance is based on the ''WesternAnimation/PlaneCrazy'' design of WesternAnimation/MickeyMouse. He His laugh sounds like [[WesternAnimation/DonaldDuck Donald Duck's]], and he also bellows a scream that sounds like WesternAnimation/{{Goofy}} at the end.


* EarlyInstallmentWeirdness: While its crew would go on to form Pixar, this first film was actually done as a project for Lucasfilm. Also, for a company that has "Story is King." as it's mantra, its somewhat odd that their very first film has no plot to speak of.

to:

* EarlyInstallmentWeirdness: While its crew would go on to form Pixar, this first film was actually done as a project for Lucasfilm. Also, for a company that has "Story is King." as it's mantra, its somewhat odd that their very first film has no plot to speak of. (Granted, it ''was'' considered a weighty plot for a CGI film at the time, which were mostly focused on showing off the technology rather than worry about actually featuring physical characters.)


* PublicDomainSoundtrack: Almost all of the films soundtrack is made of two PublicDomain music cues; the opening cue and second half of the film are from Creator/GioachinoRossini's ''Theatre/TheBarberOfSeville'', and the Spring section of Creator/AntonioVivaldi's ''Four Seasons'' is used for the credits.

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* PublicDomainSoundtrack: Almost all of the films soundtrack is made of two PublicDomain music cues; the opening cue and second half of the film are from Creator/GioachinoRossini's Music/GioachinoRossini's ''Theatre/TheBarberOfSeville'', and the Spring section of Creator/AntonioVivaldi's Music/AntonioVivaldi's ''Four Seasons'' is used for the credits.


** Many sources claim that Andre is an android. Though it's not certain if they're official or not.

to:

** AmbiguousRobot: Many sources claim that Andre is an android. Though it's not certain if they're official or not.

Added DiffLines:

** Many sources claim that Andre is an android. Though it's not certain if they're official or not.

Added DiffLines:

* AmbiguouslyHuman: Andre. It's hard to tell what he is.


* AllCGICartoon: One of the earliest, if not the first, attempts to make a CGI film with a cartoon like aesthetic.

to:

* AllCGICartoon: One of the earliest, if not the first, attempts to make a CGI film with a cartoon like cartoon-like aesthetic.



** André's appearance is based on the ''WesternAnimation/PlaneCrazy'' design of WesternAnimation/MickeyMouse.

to:

** André's appearance is based on the ''WesternAnimation/PlaneCrazy'' design of WesternAnimation/MickeyMouse. He also bellows a scream that sounds like WesternAnimation/{{Goofy}} at the end.


''The Adventures of Andre and Wally B.'' (or just ''Andre and Wally B.'') is a 1984 short CGI film produced by the Creator/{{Lucasfilm}} Graphics Group (which would eventually form into Creator/{{Pixar}} after Creator/GeorgeLucas sold the division to Creator/SteveJobs), directed and written by Alvy Ray Smith, and animated by [[Creator/PixarRegulars John Lasseter.]]

The plot is wafer thin. One morning in a forest, a little man named André is waking up. Soon, Wally appears and starts taunting him. André points the other way and, with Wally temporarily distracted, runs off. Wally quickly catches on and chases André, and eventually stings him. Wally flies off victorious, but Andre throws his hat at him offscreen.

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''The Adventures of Andre and André & Wally B.'' (or just ''Andre and ''André & Wally B.'') is a 1984 short CGI film produced by the Creator/{{Lucasfilm}} Graphics Group (which would eventually form into Creator/{{Pixar}} after Creator/GeorgeLucas sold the division to Creator/SteveJobs), directed and written by Alvy Ray Smith, and animated by [[Creator/PixarRegulars John Lasseter.]]

The plot is wafer thin. One morning in a forest, a little man named André is waking up. Soon, Wally appears and starts taunting him. André points the other way and, with Wally temporarily distracted, runs off. Wally quickly catches on and chases André, and eventually stings him. Wally flies off victorious, but Andre André throws his hat at him offscreen.



* ArtisticLicenseBiology: Per RuleOfFunny, Wally B's stinger is merely crumpled up after stinging Andre, as opposed to detaching his stinger like a real life bee would.
* AsideGlance: When Andre tricks Wally into looking the other way, he smugly looks at the viewers before taking off.
* BeeAfraid: Andre reacts with fear at the sight of Wally B. Then again, you'd be scared too if a giant bee with a stinger as long as your nose flew up to you.
* BewareMyStingerTail: Wally B has a ridiculously large stinger, which he ends up using on Andre.
* BigCreepyCrawlies: Wally B is far larger than any real life bee, and is almost as big as Andre's head.
* CartoonCreature: Andre's species is completely indeterminate.

to:

* ArtisticLicenseBiology: Per RuleOfFunny, Wally B's B.'s stinger is merely crumpled up after stinging Andre, André, as opposed to detaching his stinger like a real life bee would.
* AsideGlance: When Andre André tricks Wally into looking the other way, he smugly looks at the viewers before taking off.
* BeeAfraid: Andre André reacts with fear at the sight of Wally B. Then again, you'd be scared too if a giant bee with a stinger as long as your nose flew up to you.
* BewareMyStingerTail: Wally B B. has a ridiculously large stinger, which he ends up using on Andre.
André.
* BigCreepyCrawlies: Wally B B. is far larger than any real life bee, and is almost as big as Andre's André's head.
* CartoonCreature: Andre's André's species is completely indeterminate.



* FourFingeredHands: Andre has these, as part of his design being a Mickey Mouse homage.
* GagNose: Andre's nose is very big. Wally B takes notice of it and messes with it like its a doorstopper.
* {{Irony}}: Andre has a bee on his t-shirt, even though his tormentor ends up being a bee.
* JigglePhysics: Oddly enough, in Andre's nose of all places, and his hat wiggles like jello too.
* LookBehindYou: Andre uses this tactic to distract Wally B so he can make a break for it.

to:

* FourFingeredHands: Andre André has these, as part of his design being a Mickey Mouse homage.
* GagNose: Andre's André's nose is very big. Wally B B. takes notice of it and messes with it like its a doorstopper.
* {{Irony}}: Andre André has a bee on his t-shirt, even though his tormentor ends up being a bee.
* JigglePhysics: Oddly enough, in Andre's André's nose of all places, and his hat wiggles like jello too.
* LookBehindYou: Andre André uses this tactic to distract Wally B B. so he can make a break for it.



* NonIndicativeName: Andre and Wally B don't really go on any adventures in the two minutes the film runs.
* NoPlotNoProblem: There is no plot. The film starts with Andre waking up, and then trying and failing to get away from Wally B. [[TropesAreNotBad Still one of the most important films in the history of animation and CGI.]]
* OhCrap: Andre jolts up and shakes with fear at the sight of Wally B.
* OffLikeAShot: Wally B takes off after Andre like this once he realises he's been tricked.

to:

* NonIndicativeName: Andre André and Wally B B. don't really go on any adventures in the two minutes the film runs.
* NoPlotNoProblem: There is no plot. The film starts with Andre André waking up, and then trying and failing to get away from Wally B. [[TropesAreNotBad Still one of the most important films in the history of animation and CGI.]]
* OhCrap: Andre André jolts up and shakes with fear at the sight of Wally B.
* OffLikeAShot: Wally B B. takes off after Andre André like this once he realises he's been tricked.



* RaymanianLimbs: Wally B's legs float independently of his body.
* RubberhoseLimbs: Andre is designed like this, or at least as close as you could get within the limitations of CGI in 1984.
* SceneryPorn: The opening gives us a breathtaking establishing shot of the forest Andre is sleeping in. Per WordOfGod, there are 46,254 trees in it, and every single one of them is designed differently from each other!
* ScrewySquirrel: Wally B, who decides to pick on Andre for no good reason.

to:

* RaymanianLimbs: Wally B's B.'s legs float independently of his body.
* RubberhoseLimbs: Andre André is designed like this, or at least as close as you could get within the limitations of CGI in 1984.
* SceneryPorn: The opening gives us a breathtaking establishing shot of the forest Andre André is sleeping in. Per WordOfGod, there are 46,254 trees in it, and every single one of them is designed differently from each other!
* ScrewySquirrel: Wally B, B., who decides to pick on Andre André for no good reason.



** Andre's appearance is based on the ''WesternAnimation/PlaneCrazy'' design of WesternAnimation/MickeyMouse.
** Andre's name is a tribute to the 1981 film ''Film/MyDinnerWithAndre''.

to:

** Andre's André's appearance is based on the ''WesternAnimation/PlaneCrazy'' design of WesternAnimation/MickeyMouse.
** Andre's André's name is a tribute to the 1981 film ''Film/MyDinnerWithAndre''.



* SphereEyes: Both Andre and Wally B have these.
* StockScream: Andre lets out a hi-pitched Goofy Holler when Wally stings him.

to:

* SphereEyes: Both Andre André and Wally B B. have these.
* StockScream: Andre André lets out a hi-pitched Goofy Holler when Wally stings him.



* TheVoiceless: Neither of the characters are given dialogue. Andre only gives a snicker when tricking Wally and a holler at the end.
* WeaponizedHeadgear: [[DownplayedTrope Downplayed]]. Andre throws his hat at Wally B in retaliation for stinging him in the end, which sends the bee reeling away.
* WhiteGloves: Andre wears a pair of these.

to:

* TheVoiceless: Neither of the characters are given dialogue. Andre André only gives a snicker when tricking Wally and a holler at the end.
* WeaponizedHeadgear: [[DownplayedTrope Downplayed]]. Andre André throws his hat at Wally B B. in retaliation for stinging him in the end, which sends the bee reeling away.
* WhiteGloves: Andre André wears a pair of these.

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